/src/libreoffice/drawinglayer/inc/processor3d/defaultprocessor3d.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #pragma once |
21 | | |
22 | | #include <drawinglayer/processor3d/baseprocessor3d.hxx> |
23 | | #include <basegfx/range/b2drange.hxx> |
24 | | #include <basegfx/color/bcolormodifier.hxx> |
25 | | |
26 | | // predefines |
27 | | |
28 | | namespace basegfx { |
29 | | class B3DPolygon; |
30 | | class B3DPolyPolygon; |
31 | | } |
32 | | |
33 | | namespace drawinglayer::attribute { |
34 | | class SdrSceneAttribute; |
35 | | class SdrLightingAttribute; |
36 | | class MaterialAttribute3D; |
37 | | } |
38 | | |
39 | | namespace drawinglayer::primitive3d { |
40 | | class PolygonHairlinePrimitive3D; |
41 | | class PolyPolygonMaterialPrimitive3D; |
42 | | class GradientTexturePrimitive3D; |
43 | | class HatchTexturePrimitive3D; |
44 | | class BitmapTexturePrimitive3D; |
45 | | class TransformPrimitive3D; |
46 | | class ModifiedColorPrimitive3D; |
47 | | } |
48 | | |
49 | | namespace drawinglayer::texture { |
50 | | class GeoTexSvx; |
51 | | } |
52 | | |
53 | | |
54 | | namespace drawinglayer::processor3d |
55 | | { |
56 | | /** DefaultProcessor3D class |
57 | | |
58 | | This processor renders all fed primitives to a 2D raster where for all |
59 | | primitives the two basic methods rasterconvertB3DPolygon for hairlines and |
60 | | rasterconvertB3DPolyPolygon for filled geometry is called. It is a baseclass to |
61 | | e.g. base a Z-Buffer supported renderer on the 3D primitive processing. |
62 | | */ |
63 | | class DefaultProcessor3D : public BaseProcessor3D |
64 | | { |
65 | | protected: |
66 | | /// read-only scene infos (normal handling, etc...) |
67 | | const attribute::SdrSceneAttribute& mrSdrSceneAttribute; |
68 | | |
69 | | /// read-only light infos (lights, etc...) |
70 | | const attribute::SdrLightingAttribute& mrSdrLightingAttribute; |
71 | | |
72 | | /// renderer range. Need to be correctly set by the derived implementations |
73 | | /// normally the (0, 0, W, H) range from mpBZPixelRaster |
74 | | basegfx::B2DRange maRasterRange; |
75 | | |
76 | | /// the modifiedColorPrimitive stack |
77 | | basegfx::BColorModifierStack maBColorModifierStack; |
78 | | |
79 | | /// the current active texture |
80 | | std::shared_ptr< texture::GeoTexSvx > mpGeoTexSvx; |
81 | | |
82 | | /// the current active transparence texture |
83 | | std::shared_ptr< texture::GeoTexSvx > mpTransparenceGeoTexSvx; |
84 | | |
85 | | /// counter for entered transparence textures |
86 | | sal_uInt32 mnTransparenceCounter; |
87 | | |
88 | | bool mbModulate : 1; |
89 | | bool mbFilter : 1; |
90 | | bool mbSimpleTextureActive : 1; |
91 | | |
92 | | |
93 | | // rendering support |
94 | | |
95 | | void impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D& rPrimitive, bool bTransparence); |
96 | | void impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D& rPrimitive); |
97 | | void impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D& rPrimitive); |
98 | | void impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate); |
99 | | void impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D& rPrimitive) const; |
100 | | void impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive) const; |
101 | | void impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D& rTransformCandidate); |
102 | | |
103 | | |
104 | | // rasterconversions for filled and non-filled polygons. These NEED to be |
105 | | // implemented from derivations |
106 | | |
107 | | virtual void rasterconvertB3DPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolygon& rHairline) const = 0; |
108 | | virtual void rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolyPolygon& rFill) const = 0; |
109 | | |
110 | | // the processing method for a single, known primitive |
111 | | virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive) override; |
112 | | |
113 | | public: |
114 | | DefaultProcessor3D( |
115 | | const geometry::ViewInformation3D& rViewInformation, |
116 | | const attribute::SdrSceneAttribute& rSdrSceneAttribute, |
117 | | const attribute::SdrLightingAttribute& rSdrLightingAttribute); |
118 | | virtual ~DefaultProcessor3D() override; |
119 | | |
120 | | /// data read access |
121 | 0 | const attribute::SdrSceneAttribute& getSdrSceneAttribute() const { return mrSdrSceneAttribute; } |
122 | 0 | const attribute::SdrLightingAttribute& getSdrLightingAttribute() const { return mrSdrLightingAttribute; } |
123 | | |
124 | | /// data read access renderer stuff |
125 | 0 | const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; } |
126 | 0 | const std::shared_ptr< texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTexSvx; } |
127 | 0 | const std::shared_ptr< texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { return mpTransparenceGeoTexSvx; } |
128 | 0 | sal_uInt32 getTransparenceCounter() const { return mnTransparenceCounter; } |
129 | 0 | bool getModulate() const { return mbModulate; } |
130 | 0 | bool getFilter() const { return mbFilter; } |
131 | 0 | bool getSimpleTextureActive() const { return mbSimpleTextureActive; } |
132 | | }; |
133 | | |
134 | | } // end of namespace drawinglayer::processor3d |
135 | | |
136 | | |
137 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |