/src/libreoffice/include/basegfx/vector/b2dvector.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #pragma once |
21 | | |
22 | | #include <basegfx/tuple/b2dtuple.hxx> |
23 | | #include <basegfx/vector/b2ivector.hxx> |
24 | | #include <basegfx/basegfxdllapi.h> |
25 | | |
26 | | namespace basegfx |
27 | | { |
28 | | class B2DHomMatrix; |
29 | | enum class B2VectorContinuity; |
30 | | enum class B2VectorOrientation; |
31 | | |
32 | | /** Base Point class with two double values |
33 | | |
34 | | This class derives all operators and common handling for |
35 | | a 2D data class from B2DTuple. All necessary extensions |
36 | | which are special for 2D Vectors are added here. |
37 | | |
38 | | @see B2DTuple |
39 | | */ |
40 | | class SAL_WARN_UNUSED BASEGFX_DLLPUBLIC B2DVector : public ::basegfx::B2DTuple |
41 | | { |
42 | | public: |
43 | | /** Create a 2D Vector |
44 | | |
45 | | The vector is initialized to (0.0, 0.0) |
46 | | */ |
47 | | B2DVector() |
48 | 20.0M | {} |
49 | | |
50 | | /** Create a 2D Vector |
51 | | |
52 | | @param fX |
53 | | This parameter is used to initialize the X-coordinate |
54 | | of the 2D Vector. |
55 | | |
56 | | @param fY |
57 | | This parameter is used to initialize the Y-coordinate |
58 | | of the 2D Vector. |
59 | | */ |
60 | | B2DVector(double fX, double fY) |
61 | 10.6M | : B2DTuple(fX, fY) |
62 | 10.6M | {} |
63 | | |
64 | | /** Create a copy of a 2D Vector |
65 | | |
66 | | @param rVec |
67 | | The 2D Vector which will be copied. |
68 | | */ |
69 | | explicit B2DVector(const ::basegfx::B2IVector& rVec) |
70 | | : B2DTuple(rVec) |
71 | 0 | {} |
72 | | |
73 | | /** constructor with tuple to allow copy-constructing |
74 | | from B2DTuple-based classes |
75 | | */ |
76 | | B2DVector(Tuple2D<double> const& rTuple) |
77 | 1.18G | : B2DTuple(rTuple) |
78 | 1.18G | {} |
79 | | |
80 | | /** *=operator to allow usage from B2DVector, too |
81 | | */ |
82 | | B2DVector& operator*=( const B2DVector& rPnt ) |
83 | 0 | { |
84 | 0 | mnX *= rPnt.mnX; |
85 | 0 | mnY *= rPnt.mnY; |
86 | 0 | return *this; |
87 | 0 | } |
88 | | |
89 | | /** *=operator to allow usage from B2DVector, too |
90 | | */ |
91 | | B2DVector& operator*=(double t) |
92 | 0 | { |
93 | 0 | mnX *= t; |
94 | 0 | mnY *= t; |
95 | 0 | return *this; |
96 | 0 | } |
97 | | |
98 | | /** assignment operator to allow assigning the results |
99 | | of B2DTuple calculations |
100 | | */ |
101 | | B2DVector& operator=(Tuple2D<double> const& rVector) |
102 | 490k | { |
103 | 490k | mnX = rVector.getX(); |
104 | 490k | mnY = rVector.getY(); |
105 | 490k | return *this; |
106 | 490k | } |
107 | | |
108 | | /** Calculate the length of this 2D Vector |
109 | | |
110 | | @return The Length of the 2D Vector |
111 | | */ |
112 | | double getLength() const; |
113 | | |
114 | | /** Set the length of this 2D Vector |
115 | | |
116 | | @param fLen |
117 | | The to be achieved length of the 2D Vector |
118 | | */ |
119 | | B2DVector& setLength(double fLen); |
120 | | |
121 | | /** Normalize this 2D Vector |
122 | | |
123 | | The length of the 2D Vector is set to 1.0 |
124 | | */ |
125 | | B2DVector& normalize(); |
126 | | |
127 | | /** Calculate the Scalar with another 2D Vector |
128 | | |
129 | | @param rVec |
130 | | The second 2D Vector |
131 | | |
132 | | @return |
133 | | The Scalar value of the two involved 2D Vectors |
134 | | */ |
135 | 294k | double scalar( const B2DVector& rVec ) const { return((mnX * rVec.mnX) + (mnY * rVec.mnY)); } |
136 | | |
137 | | /** Calculate the length of the cross product with another 2D Vector |
138 | | |
139 | | In 2D, returning an actual vector does not make much |
140 | | sense here. The magnitude, although, can be readily |
141 | | used for tasks such as angle calculations, since for |
142 | | the returned value, the following equation holds: |
143 | | retVal = getLength(this)*getLength(rVec)*sin(theta), |
144 | | with theta being the angle between the two vectors. |
145 | | |
146 | | @param rVec |
147 | | The second 2D Vector |
148 | | |
149 | | @return |
150 | | The length of the cross product of the two involved 2D Vectors |
151 | | */ |
152 | 18.3M | double cross( const B2DVector& rVec ) const { return(mnX * rVec.getY() - mnY * rVec.getX()); } |
153 | | |
154 | | /** Calculate the Angle with another 2D Vector |
155 | | |
156 | | @param rVec |
157 | | The second 2D Vector |
158 | | |
159 | | @return |
160 | | The Angle value of the two involved 2D Vectors ranging from -pi to +pi |
161 | | */ |
162 | | double angle( const B2DVector& rVec ) const; |
163 | | |
164 | | /** Transform vector by given transformation matrix. |
165 | | |
166 | | Since this is a vector, translational components of the |
167 | | matrix are disregarded. |
168 | | */ |
169 | | B2DVector& operator*=( const B2DHomMatrix& rMat ); |
170 | | |
171 | | static const B2DVector& getEmptyVector(); |
172 | | }; |
173 | | |
174 | | // external operators |
175 | | |
176 | | |
177 | | /** Calculate the orientation to another 2D Vector |
178 | | |
179 | | @param rVecA |
180 | | The first 2D Vector |
181 | | |
182 | | @param rVecB |
183 | | The second 2D Vector |
184 | | |
185 | | @return |
186 | | The mathematical Orientation of the two involved 2D Vectors |
187 | | */ |
188 | | BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB ); |
189 | | |
190 | | /** Calculate a perpendicular 2D Vector to the given one |
191 | | |
192 | | @param rVec |
193 | | The source 2D Vector |
194 | | |
195 | | @attention This only works if the given 2D Vector is normalized. |
196 | | |
197 | | @return |
198 | | A 2D Vector perpendicular to the one given in parameter rVec |
199 | | */ |
200 | | BASEGFX_DLLPUBLIC B2DVector getPerpendicular( const B2DVector& rNormalizedVec ); |
201 | | |
202 | | /** Calculate a perpendicular 2D Vector to the given one, |
203 | | normalize the given one as preparation |
204 | | |
205 | | @param rVec |
206 | | The source 2D Vector |
207 | | |
208 | | @return |
209 | | A normalized 2D Vector perpendicular to the one given in parameter rVec |
210 | | */ |
211 | | BASEGFX_DLLPUBLIC B2DVector getNormalizedPerpendicular( const B2DVector& rVec ); |
212 | | |
213 | | /** Test two vectors which need not to be normalized for parallelism |
214 | | |
215 | | @param rVecA |
216 | | The first 2D Vector |
217 | | |
218 | | @param rVecB |
219 | | The second 2D Vector |
220 | | |
221 | | @return |
222 | | bool if the two values are parallel. Also true if |
223 | | one of the vectors is empty. |
224 | | */ |
225 | | BASEGFX_DLLPUBLIC bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB ); |
226 | | |
227 | | /** Transform vector by given transformation matrix. |
228 | | |
229 | | Since this is a vector, translational components of the |
230 | | matrix are disregarded. |
231 | | */ |
232 | | BASEGFX_DLLPUBLIC B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec ); |
233 | | |
234 | | /** Test continuity between given vectors. |
235 | | |
236 | | The two given vectors are assumed to describe control points on a |
237 | | common point. Calculate if there is a continuity between them. |
238 | | */ |
239 | | BASEGFX_DLLPUBLIC B2VectorContinuity getContinuity( const B2DVector& rBackVector, const B2DVector& rForwardVector ); |
240 | | |
241 | | } // end of namespace basegfx |
242 | | |
243 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |