/src/libreoffice/drawinglayer/inc/primitive3d/hatchtextureprimitive3d.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #pragma once |
21 | | |
22 | | #include <primitive3d/textureprimitive3d.hxx> |
23 | | #include <drawinglayer/attribute/fillhatchattribute.hxx> |
24 | | |
25 | | |
26 | | namespace drawinglayer::primitive3d |
27 | | { |
28 | | /** HatchTexturePrimitive3D class |
29 | | |
30 | | HatchTexturePrimitive3D is derived from GroupPrimitive3D, but implements |
31 | | a decomposition which is complicated enough for buffering. Since the group |
32 | | primitive has no default buffering, it is necessary here to add a local |
33 | | buffering mechanism for the decomposition |
34 | | */ |
35 | | class HatchTexturePrimitive3D final : public TexturePrimitive3D |
36 | | { |
37 | | /// the hatch definition |
38 | | attribute::FillHatchAttribute maHatch; |
39 | | |
40 | | /// the buffered decomposed hatch |
41 | | Primitive3DContainer maBuffered3DDecomposition; |
42 | | |
43 | | /// helper: local decomposition |
44 | | Primitive3DContainer impCreate3DDecomposition() const; |
45 | | |
46 | | /// local access methods to maBufferedDecomposition |
47 | 0 | const Primitive3DContainer& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; } |
48 | | |
49 | | public: |
50 | | /// constructor |
51 | | HatchTexturePrimitive3D( |
52 | | attribute::FillHatchAttribute aHatch, |
53 | | const Primitive3DContainer& rChildren, |
54 | | const basegfx::B2DVector& rTextureSize, |
55 | | bool bModulate, |
56 | | bool bFilter); |
57 | | |
58 | | /// data read access |
59 | 0 | const attribute::FillHatchAttribute& getHatch() const { return maHatch; } |
60 | | |
61 | | /// compare operator |
62 | | virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; |
63 | | |
64 | | /// local decomposition. |
65 | | virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; |
66 | | |
67 | | /// provide unique ID |
68 | | DeclPrimitive3DIDBlock() |
69 | | }; |
70 | | |
71 | | } // end of namespace drawinglayer::primitive3d |
72 | | |
73 | | |
74 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |