Coverage Report

Created: 2026-10-14 09:33

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/libreoffice/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
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Source
1
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2
/*
3
 * This file is part of the LibreOffice project.
4
 *
5
 * This Source Code Form is subject to the terms of the Mozilla Public
6
 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 * This file incorporates work covered by the following license notice:
10
 *
11
 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   contributor license agreements. See the NOTICE file distributed
13
 *   with this work for additional information regarding copyright
14
 *   ownership. The ASF licenses this file to you under the Apache
15
 *   License, Version 2.0 (the "License"); you may not use this file
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 *   except in compliance with the License. You may obtain a copy of
17
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
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 */
19
20
#include <sal/config.h>
21
22
#include <algorithm>
23
24
#include <drawinglayer/primitive2d/graphicprimitivehelper2d.hxx>
25
#include <drawinglayer/animation/animationtiming.hxx>
26
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
27
#include <drawinglayer/primitive2d/BitmapAlphaPrimitive2D.hxx>
28
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
29
#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
30
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
31
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
32
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
33
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
34
#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
35
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
36
#include <drawinglayer/geometry/viewinformation2d.hxx>
37
#include <basegfx/polygon/b2dpolygon.hxx>
38
#include <basegfx/polygon/b2dpolygontools.hxx>
39
#include <basegfx/numeric/ftools.hxx>
40
41
// helper class for animated graphics
42
43
#include <utility>
44
#include <vcl/animate/Animation.hxx>
45
#include <vcl/animate/AnimationFrame.hxx>
46
#include <vcl/alpha.hxx>
47
#include <vcl/graph.hxx>
48
#include <vcl/GraphicAttributes.hxx>
49
#include <vcl/virdev.hxx>
50
#include <vcl/svapp.hxx>
51
#include <vcl/skia/SkiaHelper.hxx>
52
#include <vcl/vectorgraphicdata.hxx>
53
54
namespace drawinglayer::primitive2d
55
{
56
        namespace {
57
58
        class AnimatedGraphicPrimitive2D : public AnimatedSwitchPrimitive2D
59
        {
60
        private:
61
            /// the geometric definition
62
            basegfx::B2DHomMatrix                       maTransform;
63
64
            /** the Graphic with all its content possibilities, here only
65
                animated is allowed and gets checked by isValidData().
66
                an instance of Graphic is used here since it's ref-counted
67
                and thus a safe copy for now
68
             */
69
            Graphic                                     maGraphic;
70
71
            /** defines parameters for tiling if this AnimatedGraphicPrimitive2D
72
                is to be used for a FillGraphicPrimitive2D. In that case,
73
                maFillGraphicAttribute.isDefault() will be false
74
             */
75
            drawinglayer::attribute::FillGraphicAttribute maFillGraphicAttribute;
76
77
            /// local animation processing data, excerpt from maGraphic
78
            ::Animation                                 maAnimation;
79
80
            /// the transparency in range [0.0 .. 1.0]
81
            double mfTransparency;
82
83
            /// the on-demand created VirtualDevices for frame creation
84
            ScopedVclPtrInstance< VirtualDevice >       maVirtualDevice;
85
            ScopedVclPtrInstance< VirtualDevice >       maVirtualDeviceMask;
86
87
            // index of the next frame that would be regularly prepared
88
            sal_uInt32                                  mnNextFrameToPrepare;
89
90
            /// buffering of 1st frame (always active)
91
            Primitive2DReference                        maBufferedFirstFrame;
92
93
            /// buffering of all frames
94
            std::vector<Primitive2DReference>           maBufferedPrimitives;
95
            bool                                        mbBufferingAllowed;
96
97
            /// set if the animation is huge so that just always the next frame
98
            /// is used instead of using timing
99
            bool                                        mbHugeSize;
100
101
            /// helper methods
102
            bool isValidData() const
103
0
            {
104
0
                return (GraphicType::Bitmap == maGraphic.GetType()
105
0
                    && maGraphic.IsAnimated()
106
0
                    && maAnimation.Count()
107
0
                    && !basegfx::fTools::equal(getTransparency(), 1.0));
108
0
            }
109
110
            void ensureVirtualDeviceSizeAndState()
111
0
            {
112
0
                if (!isValidData())
113
0
                    return;
114
115
0
                const Size aCurrent(maVirtualDevice->GetOutputSizePixel());
116
0
                const Size aTarget(maAnimation.GetDisplaySizePixel());
117
118
0
                if (aCurrent != aTarget)
119
0
                {
120
0
                    maVirtualDevice->EnableMapMode(false);
121
0
                    maVirtualDeviceMask->EnableMapMode(false);
122
0
                    maVirtualDevice->SetOutputSizePixel(aTarget);
123
0
                    maVirtualDeviceMask->SetOutputSizePixel(aTarget);
124
125
                    // tdf#156630 make erase calls fill with transparency
126
0
                    maVirtualDevice->SetBackground(COL_BLACK);
127
0
                    maVirtualDeviceMask->SetBackground(COL_ALPHA_TRANSPARENT);
128
0
                }
129
130
0
                maVirtualDevice->Erase();
131
0
                maVirtualDeviceMask->Erase();
132
0
                const ::tools::Rectangle aRect(Point(0, 0), aTarget);
133
0
                maVirtualDeviceMask->SetFillColor(COL_BLACK);
134
0
                maVirtualDeviceMask->SetLineColor();
135
0
                maVirtualDeviceMask->DrawRect(aRect);
136
0
            }
137
138
            sal_uInt32 generateStepTime(sal_uInt32 nIndex) const
139
0
            {
140
0
                const AnimationFrame& rAnimationFrame = maAnimation.Get(sal_uInt16(nIndex));
141
0
                sal_uInt32 nWaitTime(rAnimationFrame.mnWait * 10);
142
143
                // Take care of special value for MultiPage TIFFs. ATM these shall just
144
                // show their first page. Later we will offer some switching when object
145
                // is selected.
146
0
                if (ANIMATION_TIMEOUT_ON_CLICK == rAnimationFrame.mnWait)
147
0
                {
148
                    // ATM the huge value would block the timer, so
149
                    // use a long time to show first page (whole day)
150
0
                    nWaitTime = 100 * 60 * 60 * 24;
151
0
                }
152
153
                // Bad trap: There are animated gifs with no set WaitTime (!).
154
                // In that case use a default value.
155
0
                if (0 == nWaitTime)
156
0
                {
157
0
                    nWaitTime = 100;
158
0
                }
159
160
0
                return nWaitTime;
161
0
            }
162
163
            void createAndSetAnimationTiming()
164
0
            {
165
0
                if (!isValidData())
166
0
                    return;
167
168
0
                animation::AnimationEntryLoop aAnimationLoop(maAnimation.GetLoopCount() ? maAnimation.GetLoopCount() : 0xffff);
169
0
                const sal_uInt32 nCount(maAnimation.Count());
170
171
0
                for (sal_uInt32 a(0); a < nCount; a++)
172
0
                {
173
0
                    const sal_uInt32 aStepTime(generateStepTime(a));
174
0
                    const animation::AnimationEntryFixed aTime(static_cast<double>(aStepTime), static_cast<double>(a) / static_cast<double>(nCount));
175
176
0
                    aAnimationLoop.append(aTime);
177
0
                }
178
179
0
                animation::AnimationEntryList aAnimationEntryList;
180
0
                aAnimationEntryList.append(aAnimationLoop);
181
182
0
                setAnimationEntry(aAnimationEntryList);
183
0
            }
184
185
            Primitive2DReference createFromBuffer() const
186
0
            {
187
                // create Bitmap by extracting from VirtualDevices
188
0
                const Bitmap aMainBitmap(maVirtualDevice->GetBitmap(Point(), maVirtualDevice->GetOutputSizePixel()));
189
0
                bool useAlphaMask = false;
190
#if defined(MACOSX) || defined(IOS)
191
                useAlphaMask = true;
192
#else
193
                // GetBitmap()-> AlphaMask is optimized with SkiaSalBitmap::InterpretAs8Bit(), 1bpp mask is not.
194
0
                if( SkiaHelper::isVCLSkiaEnabled())
195
0
                    useAlphaMask = true;
196
0
#endif
197
0
                Bitmap bitmap;
198
0
                if( useAlphaMask )
199
0
                {
200
0
                    const AlphaMask aMaskBitmap(maVirtualDeviceMask->GetBitmap(Point(), maVirtualDeviceMask->GetOutputSizePixel()));
201
0
                    bitmap = Bitmap(aMainBitmap, aMaskBitmap);
202
0
                }
203
0
                else
204
0
                {
205
0
                    Bitmap aMaskBitmap(maVirtualDeviceMask->GetBitmap(Point(), maVirtualDeviceMask->GetOutputSizePixel()));
206
                    // tdf#156630 invert the alpha mask
207
0
                    aMaskBitmap.Invert(); // convert from transparency to alpha
208
0
                    bitmap = Bitmap(aMainBitmap, aMaskBitmap);
209
0
                }
210
211
0
                if (!maFillGraphicAttribute.isDefault())
212
0
                {
213
                    // need to create FillGraphicPrimitive2D
214
0
                    const drawinglayer::attribute::FillGraphicAttribute aAttribute(
215
0
                        Graphic(bitmap),
216
0
                        maFillGraphicAttribute.getGraphicRange(),
217
0
                        maFillGraphicAttribute.getTiling(),
218
0
                        maFillGraphicAttribute.getOffsetX(),
219
0
                        maFillGraphicAttribute.getOffsetY());
220
221
0
                    return new FillGraphicPrimitive2D(
222
0
                        getTransform(),
223
0
                        aAttribute,
224
0
                        getTransparency());
225
0
                }
226
227
                // need to create BitmapAlphaPrimitive2D/BitmapPrimitive2D
228
0
                if (basegfx::fTools::equal(getTransparency(), 0.0))
229
0
                    return new BitmapPrimitive2D(bitmap, getTransform());
230
231
0
                return new BitmapAlphaPrimitive2D(bitmap, getTransform(), getTransparency());
232
0
            }
233
234
            void checkSafeToBuffer(sal_uInt32 nIndex)
235
0
            {
236
0
                if (mbBufferingAllowed)
237
0
                {
238
                    // all frames buffered
239
0
                    if (!maBufferedPrimitives.empty() && nIndex < maBufferedPrimitives.size())
240
0
                    {
241
0
                        if (!maBufferedPrimitives[nIndex].is())
242
0
                        {
243
0
                            maBufferedPrimitives[nIndex] = createFromBuffer();
244
245
                            // check if buffering is complete
246
0
                            bool bBufferingComplete(true);
247
248
0
                            for (auto const & a: maBufferedPrimitives)
249
0
                            {
250
0
                                if (!a.is())
251
0
                                {
252
0
                                    bBufferingComplete = false;
253
0
                                    break;
254
0
                                }
255
0
                            }
256
257
0
                            if (bBufferingComplete)
258
0
                            {
259
0
                                maVirtualDevice.disposeAndClear();
260
0
                                maVirtualDeviceMask.disposeAndClear();
261
0
                            }
262
0
                        }
263
0
                    }
264
0
                }
265
0
                else
266
0
                {
267
                    // always buffer first frame
268
0
                    if (0 == nIndex && !maBufferedFirstFrame.is())
269
0
                    {
270
0
                        maBufferedFirstFrame = createFromBuffer();
271
0
                    }
272
0
                }
273
0
            }
274
275
            void createFrame(sal_uInt32 nTarget)
276
0
            {
277
                // mnNextFrameToPrepare is the target frame to create next (which implies that
278
                // mnNextFrameToPrepare-1 *is* currently in the VirtualDevice when
279
                // 0 != mnNextFrameToPrepare. nTarget is the target frame.
280
0
                if (!isValidData())
281
0
                    return;
282
283
0
                if (mnNextFrameToPrepare > nTarget)
284
0
                {
285
                    // we are ahead request, reset mechanism to start at frame zero
286
0
                    ensureVirtualDeviceSizeAndState();
287
0
                    mnNextFrameToPrepare = 0;
288
0
                }
289
290
0
                while (mnNextFrameToPrepare <= nTarget)
291
0
                {
292
                    // prepare step
293
0
                    const AnimationFrame& rAnimationFrame = maAnimation.Get(sal_uInt16(mnNextFrameToPrepare));
294
295
0
                    bool bSourceBlending = rAnimationFrame.meBlend == Blend::Source;
296
297
0
                    if (bSourceBlending)
298
0
                    {
299
0
                        tools::Rectangle aArea(rAnimationFrame.maPositionPixel, rAnimationFrame.maBitmap.GetSizePixel());
300
0
                        maVirtualDevice->Erase(aArea);
301
0
                        maVirtualDeviceMask->Erase(aArea);
302
0
                    }
303
304
0
                    switch (rAnimationFrame.meDisposal)
305
0
                    {
306
0
                        case Disposal::Not:
307
0
                        {
308
0
                            maVirtualDevice->DrawBitmap(rAnimationFrame.maPositionPixel, rAnimationFrame.maBitmap);
309
310
0
                            if (!rAnimationFrame.maBitmap.HasAlpha())
311
0
                            {
312
0
                                const Point aEmpty;
313
0
                                const ::tools::Rectangle aRect(aEmpty, maVirtualDeviceMask->GetOutputSizePixel());
314
0
                                const Wallpaper aWallpaper(COL_BLACK);
315
0
                                maVirtualDeviceMask->DrawWallpaper(aRect, aWallpaper);
316
0
                            }
317
0
                            else
318
0
                            {
319
0
                                AlphaMask aAlphaMask = rAnimationFrame.maBitmap.CreateAlphaMask();
320
0
                                Bitmap aExpandVisibilityMask(aAlphaMask.GetBitmap(), aAlphaMask);
321
0
                                maVirtualDeviceMask->DrawBitmap(rAnimationFrame.maPositionPixel, aExpandVisibilityMask);
322
0
                            }
323
324
0
                            break;
325
0
                        }
326
0
                        case Disposal::Back:
327
0
                        {
328
                            // #i70772# react on no mask, for primitives, too.
329
330
0
                            maVirtualDeviceMask->Erase();
331
0
                            maVirtualDevice->DrawBitmap(rAnimationFrame.maPositionPixel, rAnimationFrame.maBitmap);
332
333
0
                            if (!rAnimationFrame.maBitmap.HasAlpha())
334
0
                            {
335
0
                                const ::tools::Rectangle aRect(rAnimationFrame.maPositionPixel, rAnimationFrame.maBitmap.GetSizePixel());
336
0
                                maVirtualDeviceMask->SetFillColor(COL_BLACK);
337
0
                                maVirtualDeviceMask->SetLineColor();
338
0
                                maVirtualDeviceMask->DrawRect(aRect);
339
0
                            }
340
0
                            else
341
0
                            {
342
0
                                const AlphaMask aMask(rAnimationFrame.maBitmap.CreateAlphaMask());
343
0
                                Bitmap aExpandVisibilityMask(aMask.GetBitmap(), aMask);
344
0
                                maVirtualDeviceMask->DrawBitmap(rAnimationFrame.maPositionPixel, aExpandVisibilityMask);
345
0
                            }
346
347
0
                            break;
348
0
                        }
349
0
                        case Disposal::Previous:
350
0
                        {
351
0
                            maVirtualDevice->DrawBitmap(rAnimationFrame.maPositionPixel, rAnimationFrame.maBitmap);
352
0
                            AlphaMask aAlphaMask(rAnimationFrame.maBitmap.CreateAlphaMask());
353
0
                            Bitmap aExpandVisibilityMask(aAlphaMask.GetBitmap(), aAlphaMask);
354
0
                            maVirtualDeviceMask->DrawBitmap(rAnimationFrame.maPositionPixel, aExpandVisibilityMask);
355
0
                            break;
356
0
                        }
357
0
                    }
358
359
                    // to not waste created data, check adding to buffers
360
0
                    checkSafeToBuffer(mnNextFrameToPrepare);
361
362
0
                    mnNextFrameToPrepare++;
363
0
                }
364
0
            }
365
366
            Primitive2DReference tryTogetFromBuffer(sal_uInt32 nIndex) const
367
0
            {
368
0
                if (mbBufferingAllowed)
369
0
                {
370
                    // all frames buffered, check if available
371
0
                    if (!maBufferedPrimitives.empty() && nIndex < maBufferedPrimitives.size())
372
0
                    {
373
0
                        if (maBufferedPrimitives[nIndex].is())
374
0
                        {
375
0
                            return maBufferedPrimitives[nIndex];
376
0
                        }
377
0
                    }
378
0
                }
379
0
                else
380
0
                {
381
                    // always buffer first frame, it's sometimes requested out-of-order
382
0
                    if (0 == nIndex && maBufferedFirstFrame.is())
383
0
                    {
384
0
                        return maBufferedFirstFrame;
385
0
                    }
386
0
                }
387
388
0
                return Primitive2DReference();
389
0
            }
390
391
        public:
392
            /// constructor
393
            AnimatedGraphicPrimitive2D(
394
                const Graphic& rGraphic,
395
                const drawinglayer::attribute::FillGraphicAttribute* pFillGraphicAttribute,
396
                basegfx::B2DHomMatrix aTransform,
397
                double fTransparency = 0.0);
398
            virtual ~AnimatedGraphicPrimitive2D();
399
400
            /// data read access
401
0
            const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
402
0
            double getTransparency() const { return mfTransparency; }
403
404
            /// provide unique ID
405
0
            virtual sal_uInt32 getPrimitive2DID() const override { return PRIMITIVE2D_ID_ANIMATEDGRAPHICPRIMITIVE2D; }
406
407
            /// compare operator
408
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
409
410
            /// override to deliver the correct expected frame dependent of timing
411
            virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override;
412
413
            /// get range
414
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
415
        };
416
417
        }
418
419
        AnimatedGraphicPrimitive2D::AnimatedGraphicPrimitive2D(
420
            const Graphic& rGraphic,
421
            const drawinglayer::attribute::FillGraphicAttribute* pFillGraphicAttribute,
422
            basegfx::B2DHomMatrix aTransform,
423
            double fTransparency)
424
0
        :   AnimatedSwitchPrimitive2D(
425
0
                animation::AnimationEntryList(),
426
0
                Primitive2DContainer(),
427
0
                false),
428
0
            maTransform(std::move(aTransform)),
429
0
            maGraphic(rGraphic),
430
0
            maFillGraphicAttribute(),
431
0
            maAnimation(rGraphic.GetAnimation()),
432
0
            mfTransparency(std::max(0.0, std::min(1.0, fTransparency))),
433
0
            maVirtualDevice(*Application::GetDefaultDevice()),
434
0
            maVirtualDeviceMask(*Application::GetDefaultDevice()),
435
0
            mnNextFrameToPrepare(SAL_MAX_UINT32),
436
0
            mbBufferingAllowed(false),
437
0
            mbHugeSize(false)
438
0
        {
439
            // if FillGraphicAttribute copy it -> FillGraphicPrimitive2D is intended
440
0
            if (nullptr != pFillGraphicAttribute)
441
0
                maFillGraphicAttribute = *pFillGraphicAttribute;
442
443
            // initialize AnimationTiming, needed to detect which frame is requested
444
            // in get2DDecomposition
445
0
            createAndSetAnimationTiming();
446
447
            // check if we allow buffering
448
0
            if (isValidData())
449
0
            {
450
                // allow buffering up to a size of:
451
                // - 64 frames
452
                // - sizes of 256x256 pixels
453
                // This may be offered in option values if needed
454
0
                static const sal_uInt64 nAllowedSize(64 * 256 * 256);
455
0
                static const sal_uInt64 nHugeSize(10000000);
456
0
                const Size aTarget(maAnimation.GetDisplaySizePixel());
457
0
                const sal_uInt64 nUsedSize(static_cast<sal_uInt64>(maAnimation.Count()) * aTarget.Width() * aTarget.Height());
458
459
0
                if (nUsedSize < nAllowedSize)
460
0
                {
461
0
                    mbBufferingAllowed = true;
462
0
                }
463
464
0
                if (nUsedSize > nHugeSize)
465
0
                {
466
0
                    mbHugeSize = true;
467
0
                }
468
0
            }
469
470
            // prepare buffer space
471
0
            if (mbBufferingAllowed && isValidData())
472
0
            {
473
0
                maBufferedPrimitives.resize(maAnimation.Count());
474
0
            }
475
0
        }
476
477
        AnimatedGraphicPrimitive2D::~AnimatedGraphicPrimitive2D()
478
0
        {
479
            // Related: tdf#158807 mutex must be locked when disposing a VirtualDevice
480
            // If the following .ppt document is opened in a debug build
481
            // and the document is left open for a minute or two without
482
            // changing any content, this destructor will be called on a
483
            // non-main thread with the mutex unlocked:
484
            //   https://bugs.documentfoundation.org/attachment.cgi?id=46801
485
            // This hits an assert in VirtualDevice::ReleaseGraphics() so
486
            // explicitly lock the mutex and explicitly dispose and clear
487
            // the VirtualDevice instances variables.
488
0
            const SolarMutexGuard aSolarGuard;
489
490
0
            maVirtualDevice.disposeAndClear();
491
0
            maVirtualDeviceMask.disposeAndClear();
492
0
            maAnimation.Clear();
493
0
            maGraphic.Clear();
494
0
        }
495
496
        bool AnimatedGraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
497
0
        {
498
            // do not use 'GroupPrimitive2D::operator==' here, that would compare
499
            // the children. Also do not use 'BasePrimitive2D::operator==', that would
500
            // check the ID-Type. Since we are a simple derivation without own ID,
501
            // use the dynamic_cast RTTI directly
502
0
            const AnimatedGraphicPrimitive2D* pCompare = dynamic_cast<const AnimatedGraphicPrimitive2D*>(&rPrimitive);
503
504
            // use operator== of Graphic - if that is equal, the basic definition is equal
505
0
            return (nullptr != pCompare
506
0
                && getTransform() == pCompare->getTransform()
507
0
                && maGraphic == pCompare->maGraphic);
508
0
        }
509
510
        void AnimatedGraphicPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
511
0
        {
512
0
            if (!isValidData())
513
0
                return;
514
515
0
            Primitive2DReference aRetval;
516
0
            const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
517
0
            const sal_uInt32 nLen(maAnimation.Count());
518
0
            sal_uInt32 nIndex(basegfx::fround(fState * static_cast<double>(nLen)));
519
520
            // nIndex is the requested frame - it is in range [0..nLen[
521
            // create frame representation in VirtualDevices
522
0
            if (nIndex >= nLen)
523
0
            {
524
0
                nIndex = nLen - 1;
525
0
            }
526
527
            // check buffering shortcuts, may already be created
528
0
            aRetval = tryTogetFromBuffer(nIndex);
529
530
0
            if (aRetval.is())
531
0
            {
532
0
                rVisitor.visit(aRetval);
533
0
                return;
534
0
            }
535
536
            // if huge size (and not the buffered 1st frame) simply
537
            // create next frame
538
0
            if (mbHugeSize && 0 != nIndex && mnNextFrameToPrepare <= nIndex)
539
0
            {
540
0
                nIndex = mnNextFrameToPrepare % nLen;
541
0
            }
542
543
            // frame not (yet) buffered or no buffering allowed, create it
544
0
            const_cast<AnimatedGraphicPrimitive2D*>(this)->createFrame(nIndex);
545
546
            // try to get from buffer again, may have been added from createFrame
547
0
            aRetval = tryTogetFromBuffer(nIndex);
548
549
0
            if (aRetval.is())
550
0
            {
551
0
                rVisitor.visit(aRetval);
552
0
                return;
553
0
            }
554
555
            // did not work (not buffered and not 1st frame), create from buffer
556
0
            aRetval = createFromBuffer();
557
558
0
            rVisitor.visit(aRetval);
559
0
        }
560
561
        basegfx::B2DRange AnimatedGraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
562
0
        {
563
            // get object's range
564
0
            basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
565
0
            aUnitRange.transform(getTransform());
566
567
            // intersect with visible part
568
0
            aUnitRange.intersect(rViewInformation.getViewport());
569
570
0
            return aUnitRange;
571
0
        }
572
573
} // end of namespace
574
575
namespace drawinglayer::primitive2d
576
{
577
        Primitive2DReference createFillGraphicPrimitive2D(
578
            const basegfx::B2DHomMatrix& rTransform,
579
            const drawinglayer::attribute::FillGraphicAttribute& rFillGraphicAttribute,
580
            double fTransparency)
581
0
        {
582
0
            if (basegfx::fTools::equal(fTransparency, 1.0))
583
0
            {
584
                // completely transparent, done
585
0
                return nullptr;
586
0
            }
587
588
0
            const Graphic& rGraphic(rFillGraphicAttribute.getGraphic());
589
0
            const GraphicType aType(rGraphic.GetType());
590
591
0
            if (GraphicType::Bitmap == aType && rGraphic.IsAnimated())
592
0
            {
593
0
                return new AnimatedGraphicPrimitive2D(
594
0
                    rGraphic,
595
0
                    &rFillGraphicAttribute,
596
0
                    rTransform,
597
0
                    fTransparency);
598
0
            }
599
600
0
            return new FillGraphicPrimitive2D(
601
0
                rTransform,
602
0
                rFillGraphicAttribute,
603
0
                fTransparency);
604
0
        }
605
606
        void create2DDecompositionOfGraphic(
607
            Primitive2DContainer& rContainer,
608
            const Graphic& rGraphic,
609
            const basegfx::B2DHomMatrix& rTransform,
610
            double fTransparency)
611
548
        {
612
548
            if (basegfx::fTools::equal(fTransparency, 1.0))
613
0
            {
614
                // completely transparent, done
615
0
                return;
616
0
            }
617
618
548
            switch(rGraphic.GetType())
619
548
            {
620
96
                case GraphicType::Bitmap :
621
96
                {
622
96
                    if(rGraphic.IsAnimated())
623
0
                    {
624
                        // prepare specialized AnimatedGraphicPrimitive2D, now with
625
                        // support for alpha
626
0
                        rContainer.append(new AnimatedGraphicPrimitive2D(
627
0
                            rGraphic,
628
0
                            nullptr,
629
0
                            rTransform,
630
0
                            fTransparency));
631
0
                    }
632
96
                    else if(rGraphic.getVectorGraphicData())
633
96
                    {
634
                        // embedded Vector Graphic Data fill, create embed transform
635
96
                        const basegfx::B2DRange& rSvgRange(rGraphic.getVectorGraphicData()->getRange());
636
637
96
                        if(rSvgRange.getWidth() > 0.0 && rSvgRange.getHeight() > 0.0)
638
50
                        {
639
                            // translate back to origin, scale to unit coordinates
640
50
                            basegfx::B2DHomMatrix aEmbedVectorGraphic(
641
50
                                basegfx::utils::createTranslateB2DHomMatrix(
642
50
                                    -rSvgRange.getMinX(),
643
50
                                    -rSvgRange.getMinY()));
644
645
50
                            aEmbedVectorGraphic.scale(
646
50
                                1.0 / rSvgRange.getWidth(),
647
50
                                1.0 / rSvgRange.getHeight());
648
649
                            // apply created object transformation
650
50
                            aEmbedVectorGraphic = rTransform * aEmbedVectorGraphic;
651
652
                            // add Vector Graphic Data primitives embedded
653
50
                            rtl::Reference<BasePrimitive2D> aPrimitive(
654
50
                                new TransformPrimitive2D(
655
50
                                    aEmbedVectorGraphic,
656
50
                                    Primitive2DContainer(rGraphic.getVectorGraphicData()->getPrimitive2DSequence())));
657
658
                            // if needed embed to UnifiedTransparencePrimitive2D
659
50
                            if (!basegfx::fTools::equalZero(fTransparency, 0.0))
660
0
                                aPrimitive = new UnifiedTransparencePrimitive2D(
661
0
                                    Primitive2DContainer { aPrimitive }, fTransparency);
662
663
50
                            rContainer.append(aPrimitive);
664
50
                        }
665
96
                    }
666
0
                    else
667
0
                    {
668
                        // dependent of transparency used create the needed bitmap primitive
669
0
                        if (basegfx::fTools::equalZero(fTransparency))
670
0
                        {
671
0
                            rContainer.append(
672
0
                                new BitmapPrimitive2D(
673
0
                                    rGraphic.GetBitmap(),
674
0
                                    rTransform));
675
0
                        }
676
0
                        else
677
0
                        {
678
0
                            rContainer.append(
679
0
                                new BitmapAlphaPrimitive2D(
680
0
                                    rGraphic.GetBitmap(),
681
0
                                    rTransform,
682
0
                                    fTransparency));
683
0
                        }
684
0
                    }
685
686
96
                    break;
687
0
                }
688
689
0
                case GraphicType::GdiMetafile :
690
0
                {
691
                    // create MetafilePrimitive2D
692
0
                    const GDIMetaFile& rMetafile = rGraphic.GetGDIMetaFile();
693
694
0
                    rtl::Reference<BasePrimitive2D> aPrimitive(
695
0
                        new MetafilePrimitive2D(
696
0
                            rTransform,
697
0
                            rMetafile));
698
699
                    // #i100357# find out if clipping is needed for this primitive. Unfortunately,
700
                    // there exist Metafiles who's content is bigger than the proposed PrefSize set
701
                    // at them. This is an error, but we need to work around this
702
0
                    const Size aMetaFilePrefSize(rMetafile.GetPrefSize());
703
0
                    const Size aMetaFileRealSize(
704
0
                        rMetafile.GetBoundRect(
705
0
                            *Application::GetDefaultDevice()).GetSize());
706
707
0
                    if(aMetaFileRealSize.getWidth() > aMetaFilePrefSize.getWidth()
708
0
                        || aMetaFileRealSize.getHeight() > aMetaFilePrefSize.getHeight())
709
0
                    {
710
                        // clipping needed. Embed to MaskPrimitive2D. Create children and mask polygon
711
0
                        basegfx::B2DPolygon aMaskPolygon(basegfx::utils::createUnitPolygon());
712
0
                        aMaskPolygon.transform(rTransform);
713
714
0
                        aPrimitive = new MaskPrimitive2D(
715
0
                            basegfx::B2DPolyPolygon(aMaskPolygon),
716
0
                            Primitive2DContainer { aPrimitive });
717
0
                    }
718
719
                    // if needed embed to UnifiedTransparencePrimitive2D
720
0
                    if (!basegfx::fTools::equalZero(fTransparency, 0.0))
721
0
                        aPrimitive = new UnifiedTransparencePrimitive2D(
722
0
                            Primitive2DContainer { aPrimitive }, fTransparency);
723
724
0
                    rContainer.append(aPrimitive);
725
0
                    break;
726
0
                }
727
728
452
                default:
729
452
                {
730
                    // nothing to create
731
452
                    break;
732
0
                }
733
548
            }
734
548
        }
735
736
        Primitive2DContainer create2DColorModifierEmbeddingsAsNeeded(
737
            Primitive2DContainer&& rChildren,
738
            GraphicDrawMode aGraphicDrawMode,
739
            double fLuminance,
740
            double fContrast,
741
            double fRed,
742
            double fGreen,
743
            double fBlue,
744
            double fGamma,
745
            bool bInvert)
746
0
        {
747
0
            Primitive2DContainer aRetval;
748
749
0
            if(rChildren.empty())
750
0
            {
751
                // no child content, done
752
0
                return aRetval;
753
0
            }
754
755
            // set child content as retval; that is what will be used as child content in all
756
            // embeddings from here
757
0
            aRetval = std::move(rChildren);
758
759
0
            if(GraphicDrawMode::Watermark == aGraphicDrawMode)
760
0
            {
761
                // this is solved by applying fixed values additionally to luminance
762
                // and contrast, do it here and reset DrawMode to GraphicDrawMode::Standard
763
                // original in svtools uses:
764
                // #define WATERMARK_LUM_OFFSET        50
765
                // #define WATERMARK_CON_OFFSET        -70
766
0
                fLuminance = std::clamp(fLuminance + 0.5, -1.0, 1.0);
767
0
                fContrast = std::clamp(fContrast - 0.7, -1.0, 1.0);
768
0
                aGraphicDrawMode = GraphicDrawMode::Standard;
769
0
            }
770
771
            // DrawMode (GraphicDrawMode::Watermark already handled)
772
0
            switch(aGraphicDrawMode)
773
0
            {
774
0
                case GraphicDrawMode::Greys:
775
0
                {
776
                    // convert to grey
777
0
                    const Primitive2DReference aPrimitiveGrey(
778
0
                        new ModifiedColorPrimitive2D(
779
0
                            std::move(aRetval),
780
0
                            std::make_shared<basegfx::BColorModifier_gray>()));
781
782
0
                    aRetval = Primitive2DContainer { aPrimitiveGrey };
783
0
                    break;
784
0
                }
785
0
                case GraphicDrawMode::Mono:
786
0
                {
787
                    // convert to mono (black/white with threshold 0.5)
788
0
                    const Primitive2DReference aPrimitiveBlackAndWhite(
789
0
                        new ModifiedColorPrimitive2D(
790
0
                            std::move(aRetval),
791
0
                            std::make_shared<basegfx::BColorModifier_black_and_white>(0.5)));
792
793
0
                    aRetval = Primitive2DContainer { aPrimitiveBlackAndWhite };
794
0
                    break;
795
0
                }
796
0
                default: // case GraphicDrawMode::Standard:
797
0
                {
798
0
                    assert(
799
0
                        aGraphicDrawMode != GraphicDrawMode::Watermark
800
0
                        && "OOps, GraphicDrawMode::Watermark should already be handled (see above)");
801
                    // nothing to do
802
0
                    break;
803
0
                }
804
0
            }
805
806
            // mnContPercent, mnLumPercent, mnRPercent, mnGPercent, mnBPercent
807
            // handled in a single call
808
0
            if(!basegfx::fTools::equalZero(fLuminance)
809
0
                || !basegfx::fTools::equalZero(fContrast)
810
0
                || !basegfx::fTools::equalZero(fRed)
811
0
                || !basegfx::fTools::equalZero(fGreen)
812
0
                || !basegfx::fTools::equalZero(fBlue))
813
0
            {
814
0
                const Primitive2DReference aPrimitiveRGBLuminannceContrast(
815
0
                    new ModifiedColorPrimitive2D(
816
0
                        std::move(aRetval),
817
0
                        std::make_shared<basegfx::BColorModifier_RGBLuminanceContrast>(
818
0
                                fRed,
819
0
                                fGreen,
820
0
                                fBlue,
821
0
                                fLuminance,
822
0
                                fContrast)));
823
824
0
                aRetval = Primitive2DContainer { aPrimitiveRGBLuminannceContrast };
825
0
            }
826
827
            // gamma (boolean)
828
0
            if(!basegfx::fTools::equal(fGamma, 1.0))
829
0
            {
830
0
                const Primitive2DReference aPrimitiveGamma(
831
0
                    new ModifiedColorPrimitive2D(
832
0
                        std::move(aRetval),
833
0
                        std::make_shared<basegfx::BColorModifier_gamma>(
834
0
                                fGamma)));
835
836
0
                aRetval = Primitive2DContainer { aPrimitiveGamma };
837
0
            }
838
839
            // invert (boolean)
840
0
            if(bInvert)
841
0
            {
842
0
                const Primitive2DReference aPrimitiveInvert(
843
0
                    new ModifiedColorPrimitive2D(
844
0
                        std::move(aRetval),
845
0
                        std::make_shared<basegfx::BColorModifier_invert>()));
846
847
0
                aRetval = Primitive2DContainer { aPrimitiveInvert };
848
0
            }
849
850
0
            return aRetval;
851
0
        }
852
853
} // end of namespace
854
855
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */