/src/libreoffice/drawinglayer/source/processor3d/defaultprocessor3d.cxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | |
20 | | #include <processor3d/defaultprocessor3d.hxx> |
21 | | #include <primitive3d/textureprimitive3d.hxx> |
22 | | #include <texture/texture.hxx> |
23 | | #include <texture/texture3d.hxx> |
24 | | #include <primitive3d/hatchtextureprimitive3d.hxx> |
25 | | #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx> |
26 | | #include <drawinglayer/primitive3d/polygonprimitive3d.hxx> |
27 | | #include <basegfx/polygon/b3dpolygontools.hxx> |
28 | | #include <basegfx/range/b3drange.hxx> |
29 | | #include <drawinglayer/attribute/materialattribute3d.hxx> |
30 | | #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> |
31 | | #include <basegfx/polygon/b3dpolypolygontools.hxx> |
32 | | #include <com/sun/star/drawing/ShadeMode.hpp> |
33 | | #include <drawinglayer/primitive3d/transformprimitive3d.hxx> |
34 | | #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> |
35 | | #include <vcl/bitmap.hxx> |
36 | | #include <drawinglayer/attribute/sdrsceneattribute3d.hxx> |
37 | | #include <drawinglayer/attribute/sdrlightingattribute3d.hxx> |
38 | | #include <vcl/graph.hxx> |
39 | | #include <basegfx/matrix/b2dhommatrixtools.hxx> |
40 | | |
41 | | |
42 | | using namespace com::sun::star; |
43 | | |
44 | | |
45 | | namespace drawinglayer::processor3d |
46 | | { |
47 | | void DefaultProcessor3D::impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D& rPrimitive, bool bTransparence) |
48 | 0 | { |
49 | 0 | const primitive3d::Primitive3DContainer& rSubSequence = rPrimitive.getChildren(); |
50 | |
|
51 | 0 | if(rSubSequence.empty()) |
52 | 0 | return; |
53 | | |
54 | | // rescue values |
55 | 0 | const bool bOldModulate(getModulate()); mbModulate = rPrimitive.getModulate(); |
56 | 0 | const bool bOldFilter(getFilter()); mbFilter = rPrimitive.getFilter(); |
57 | 0 | const bool bOldSimpleTextureActive(getSimpleTextureActive()); |
58 | 0 | std::shared_ptr< texture::GeoTexSvx > pOldTex = bTransparence ? mpTransparenceGeoTexSvx : mpGeoTexSvx; |
59 | | |
60 | | // create texture |
61 | 0 | const attribute::FillGradientAttribute& rFillGradient = rPrimitive.getGradient(); |
62 | 0 | const basegfx::B2DRange aOutlineRange(0.0, 0.0, rPrimitive.getTextureSize().getX(), rPrimitive.getTextureSize().getY()); |
63 | 0 | const css::awt::GradientStyle aGradientStyle(rFillGradient.getStyle()); |
64 | 0 | std::shared_ptr< texture::GeoTexSvx > pNewTex; |
65 | 0 | basegfx::BColor aSingleColor; |
66 | |
|
67 | 0 | if (!rFillGradient.getColorStops().isSingleColor(aSingleColor)) |
68 | 0 | { |
69 | 0 | switch(aGradientStyle) |
70 | 0 | { |
71 | 0 | default: // GradientStyle_MAKE_FIXED_SIZE |
72 | 0 | case css::awt::GradientStyle_LINEAR: |
73 | 0 | { |
74 | 0 | pNewTex = std::make_shared<texture::GeoTexSvxGradientLinear>( |
75 | 0 | aOutlineRange, |
76 | 0 | aOutlineRange, |
77 | 0 | rFillGradient.getSteps(), |
78 | 0 | rFillGradient.getColorStops(), |
79 | 0 | rFillGradient.getBorder(), |
80 | 0 | rFillGradient.getAngle()); |
81 | 0 | break; |
82 | 0 | } |
83 | 0 | case css::awt::GradientStyle_AXIAL: |
84 | 0 | { |
85 | 0 | pNewTex = std::make_shared<texture::GeoTexSvxGradientAxial>( |
86 | 0 | aOutlineRange, |
87 | 0 | aOutlineRange, |
88 | 0 | rFillGradient.getSteps(), |
89 | 0 | rFillGradient.getColorStops(), |
90 | 0 | rFillGradient.getBorder(), |
91 | 0 | rFillGradient.getAngle()); |
92 | 0 | break; |
93 | 0 | } |
94 | 0 | case css::awt::GradientStyle_RADIAL: |
95 | 0 | { |
96 | 0 | pNewTex = |
97 | 0 | std::make_shared<texture::GeoTexSvxGradientRadial>( |
98 | 0 | aOutlineRange, |
99 | 0 | rFillGradient.getSteps(), |
100 | 0 | rFillGradient.getColorStops(), |
101 | 0 | rFillGradient.getBorder(), |
102 | 0 | rFillGradient.getOffsetX(), |
103 | 0 | rFillGradient.getOffsetY()); |
104 | 0 | break; |
105 | 0 | } |
106 | 0 | case css::awt::GradientStyle_ELLIPTICAL: |
107 | 0 | { |
108 | 0 | pNewTex = |
109 | 0 | std::make_shared<texture::GeoTexSvxGradientElliptical>( |
110 | 0 | aOutlineRange, |
111 | 0 | rFillGradient.getSteps(), |
112 | 0 | rFillGradient.getColorStops(), |
113 | 0 | rFillGradient.getBorder(), |
114 | 0 | rFillGradient.getOffsetX(), |
115 | 0 | rFillGradient.getOffsetY(), |
116 | 0 | rFillGradient.getAngle()); |
117 | 0 | break; |
118 | 0 | } |
119 | 0 | case css::awt::GradientStyle_SQUARE: |
120 | 0 | { |
121 | 0 | pNewTex = |
122 | 0 | std::make_shared<texture::GeoTexSvxGradientSquare>( |
123 | 0 | aOutlineRange, |
124 | 0 | rFillGradient.getSteps(), |
125 | 0 | rFillGradient.getColorStops(), |
126 | 0 | rFillGradient.getBorder(), |
127 | 0 | rFillGradient.getOffsetX(), |
128 | 0 | rFillGradient.getOffsetY(), |
129 | 0 | rFillGradient.getAngle()); |
130 | 0 | break; |
131 | 0 | } |
132 | 0 | case css::awt::GradientStyle_RECT: |
133 | 0 | { |
134 | 0 | pNewTex = |
135 | 0 | std::make_shared<texture::GeoTexSvxGradientRect>( |
136 | 0 | aOutlineRange, |
137 | 0 | rFillGradient.getSteps(), |
138 | 0 | rFillGradient.getColorStops(), |
139 | 0 | rFillGradient.getBorder(), |
140 | 0 | rFillGradient.getOffsetX(), |
141 | 0 | rFillGradient.getOffsetY(), |
142 | 0 | rFillGradient.getAngle()); |
143 | 0 | break; |
144 | 0 | } |
145 | 0 | } |
146 | | |
147 | 0 | mbSimpleTextureActive = false; |
148 | 0 | } |
149 | 0 | else |
150 | 0 | { |
151 | | // only one color, so no real gradient -> use simple texture |
152 | 0 | pNewTex = std::make_shared<texture::GeoTexSvxMono>(aSingleColor, 1.0 - aSingleColor.luminance()); |
153 | 0 | mbSimpleTextureActive = true; |
154 | 0 | } |
155 | | |
156 | | // set created texture |
157 | 0 | if(bTransparence) |
158 | 0 | mpTransparenceGeoTexSvx = std::move(pNewTex); |
159 | 0 | else |
160 | 0 | mpGeoTexSvx = std::move(pNewTex); |
161 | | |
162 | | // process sub-list |
163 | 0 | process(rSubSequence); |
164 | | |
165 | | // restore values |
166 | 0 | mbModulate = bOldModulate; |
167 | 0 | mbFilter = bOldFilter; |
168 | 0 | mbSimpleTextureActive = bOldSimpleTextureActive; |
169 | |
|
170 | 0 | if(bTransparence) |
171 | 0 | { |
172 | 0 | mpTransparenceGeoTexSvx = std::move(pOldTex); |
173 | 0 | } |
174 | 0 | else |
175 | 0 | { |
176 | 0 | mpGeoTexSvx = std::move(pOldTex); |
177 | 0 | } |
178 | 0 | } |
179 | | |
180 | | void DefaultProcessor3D::impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D& rPrimitive) |
181 | 0 | { |
182 | 0 | const primitive3d::Primitive3DContainer& rSubSequence = rPrimitive.getChildren(); |
183 | |
|
184 | 0 | if(rSubSequence.empty()) |
185 | 0 | return; |
186 | | |
187 | | // rescue values |
188 | 0 | const bool bOldModulate(getModulate()); mbModulate = rPrimitive.getModulate(); |
189 | 0 | const bool bOldFilter(getFilter()); mbFilter = rPrimitive.getFilter(); |
190 | 0 | std::shared_ptr<texture::GeoTexSvx> xOldTex(mpGeoTexSvx); |
191 | | |
192 | | // calculate logic pixel size in object coordinates. Create transformation view |
193 | | // to object by inverting ObjectToView |
194 | 0 | basegfx::B3DHomMatrix aInvObjectToView(getViewInformation3D().getObjectToView()); |
195 | 0 | aInvObjectToView.invert(); |
196 | | |
197 | | // back-project discrete coordinates to object coordinates and extract |
198 | | // maximum distance |
199 | 0 | const basegfx::B3DPoint aZero(aInvObjectToView * basegfx::B3DPoint(0.0, 0.0, 0.0)); |
200 | 0 | const basegfx::B3DPoint aOne(aInvObjectToView * basegfx::B3DPoint(1.0, 1.0, 1.0)); |
201 | 0 | const basegfx::B3DVector aLogicPixel(aOne - aZero); |
202 | 0 | double fLogicPixelSizeWorld(std::max(std::max(fabs(aLogicPixel.getX()), fabs(aLogicPixel.getY())), fabs(aLogicPixel.getZ()))); |
203 | | |
204 | | // calculate logic pixel size in texture coordinates |
205 | 0 | const double fLogicTexSizeX(fLogicPixelSizeWorld / rPrimitive.getTextureSize().getX()); |
206 | 0 | const double fLogicTexSizeY(fLogicPixelSizeWorld / rPrimitive.getTextureSize().getY()); |
207 | 0 | const double fLogicTexSize(std::max(fLogicTexSizeX, fLogicTexSizeY)); |
208 | | |
209 | | // create texture and set |
210 | 0 | mpGeoTexSvx = std::make_shared<texture::GeoTexSvxMultiHatch>(rPrimitive, fLogicTexSize); |
211 | | |
212 | | // process sub-list |
213 | 0 | process(rSubSequence); |
214 | | |
215 | | // restore values |
216 | 0 | mbModulate = bOldModulate; |
217 | 0 | mbFilter = bOldFilter; |
218 | 0 | mpGeoTexSvx = std::move(xOldTex); |
219 | 0 | } |
220 | | |
221 | | void DefaultProcessor3D::impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D& rPrimitive) |
222 | 0 | { |
223 | 0 | const primitive3d::Primitive3DContainer& rSubSequence = rPrimitive.getChildren(); |
224 | |
|
225 | 0 | if(rSubSequence.empty()) |
226 | 0 | return; |
227 | | |
228 | | // rescue values |
229 | 0 | const bool bOldModulate(getModulate()); mbModulate = rPrimitive.getModulate(); |
230 | 0 | const bool bOldFilter(getFilter()); mbFilter = rPrimitive.getFilter(); |
231 | 0 | std::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx; |
232 | | |
233 | | // create texture |
234 | 0 | const attribute::FillGraphicAttribute& rFillGraphicAttribute = rPrimitive.getFillGraphicAttribute(); |
235 | | |
236 | | // #121194# For 3D texture we will use the BitmapRex representation |
237 | 0 | const Bitmap aBitmap(rFillGraphicAttribute.getGraphic().GetBitmap()); |
238 | | |
239 | | // create range scaled by texture size |
240 | 0 | basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange()); |
241 | |
|
242 | 0 | aGraphicRange.transform( |
243 | 0 | basegfx::utils::createScaleB2DHomMatrix( |
244 | 0 | rPrimitive.getTextureSize())); |
245 | |
|
246 | 0 | if(rFillGraphicAttribute.getTiling()) |
247 | 0 | { |
248 | 0 | mpGeoTexSvx = |
249 | 0 | std::make_shared<texture::GeoTexSvxBitmapTiled>( |
250 | 0 | aBitmap, |
251 | 0 | aGraphicRange, |
252 | 0 | rFillGraphicAttribute.getOffsetX(), |
253 | 0 | rFillGraphicAttribute.getOffsetY()); |
254 | 0 | } |
255 | 0 | else |
256 | 0 | { |
257 | 0 | mpGeoTexSvx = |
258 | 0 | std::make_shared<texture::GeoTexSvxBitmap>( |
259 | 0 | aBitmap, |
260 | 0 | aGraphicRange); |
261 | 0 | } |
262 | | |
263 | | // process sub-list |
264 | 0 | process(rSubSequence); |
265 | | |
266 | | // restore values |
267 | 0 | mbModulate = bOldModulate; |
268 | 0 | mbFilter = bOldFilter; |
269 | 0 | mpGeoTexSvx = std::move(pOldTex); |
270 | 0 | } |
271 | | |
272 | | void DefaultProcessor3D::impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate) |
273 | 0 | { |
274 | 0 | const primitive3d::Primitive3DContainer& rSubSequence = rModifiedCandidate.getChildren(); |
275 | |
|
276 | 0 | if(!rSubSequence.empty()) |
277 | 0 | { |
278 | | // put modifier on stack |
279 | 0 | maBColorModifierStack.push(rModifiedCandidate.getColorModifier()); |
280 | | |
281 | | // process sub-list |
282 | 0 | process(rModifiedCandidate.getChildren()); |
283 | | |
284 | | // remove modifier from stack |
285 | 0 | maBColorModifierStack.pop(); |
286 | 0 | } |
287 | 0 | } |
288 | | |
289 | | void DefaultProcessor3D::impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D& rPrimitive) const |
290 | 0 | { |
291 | 0 | basegfx::B3DPolygon aHairline(rPrimitive.getB3DPolygon()); |
292 | |
|
293 | 0 | if(!aHairline.count()) |
294 | 0 | return; |
295 | | |
296 | | // hairlines need no extra data, clear it |
297 | 0 | aHairline.clearTextureCoordinates(); |
298 | 0 | aHairline.clearNormals(); |
299 | 0 | aHairline.clearBColors(); |
300 | | |
301 | | // transform to device coordinates (-1.0 .. 1.0) and check for visibility |
302 | 0 | aHairline.transform(getViewInformation3D().getObjectToView()); |
303 | 0 | const basegfx::B3DRange a3DRange(basegfx::utils::getRange(aHairline)); |
304 | 0 | const basegfx::B2DRange a2DRange(a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY()); |
305 | |
|
306 | 0 | if(a2DRange.overlaps(maRasterRange)) |
307 | 0 | { |
308 | 0 | const attribute::MaterialAttribute3D aMaterial(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor())); |
309 | |
|
310 | 0 | rasterconvertB3DPolygon(aMaterial, aHairline); |
311 | 0 | } |
312 | 0 | } |
313 | | |
314 | | void DefaultProcessor3D::impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive) const |
315 | 0 | { |
316 | 0 | basegfx::B3DPolyPolygon aFill(rPrimitive.getB3DPolyPolygon()); |
317 | 0 | basegfx::BColor aObjectColor(rPrimitive.getMaterial().getColor()); |
318 | 0 | bool bPaintIt(aFill.count()); |
319 | | |
320 | | // #i98295# get ShadeMode. Correct early when only flat is possible due to missing normals |
321 | 0 | const css::drawing::ShadeMode aShadeMode( |
322 | 0 | aFill.areNormalsUsed() ? |
323 | 0 | getSdrSceneAttribute().getShadeMode() : css::drawing::ShadeMode_FLAT); |
324 | |
|
325 | 0 | if(bPaintIt) |
326 | 0 | { |
327 | | // get rid of texture coordinates if there is no texture |
328 | 0 | if(aFill.areTextureCoordinatesUsed() && !getGeoTexSvx() && !getTransparenceGeoTexSvx()) |
329 | 0 | { |
330 | 0 | aFill.clearTextureCoordinates(); |
331 | 0 | } |
332 | | |
333 | | // #i98295# get rid of normals and color early when not needed |
334 | 0 | if(css::drawing::ShadeMode_FLAT == aShadeMode) |
335 | 0 | { |
336 | 0 | aFill.clearNormals(); |
337 | 0 | aFill.clearBColors(); |
338 | 0 | } |
339 | | |
340 | | // transform to device coordinates (-1.0 .. 1.0) and check for visibility |
341 | 0 | aFill.transform(getViewInformation3D().getObjectToView()); |
342 | 0 | const basegfx::B3DRange a3DRange(basegfx::utils::getRange(aFill)); |
343 | 0 | const basegfx::B2DRange a2DRange(a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY()); |
344 | |
|
345 | 0 | bPaintIt = a2DRange.overlaps(maRasterRange); |
346 | 0 | } |
347 | | |
348 | | // check if it shall be painted regarding hiding of normals (backface culling) |
349 | 0 | if(bPaintIt && !rPrimitive.getDoubleSided()) |
350 | 0 | { |
351 | | // get plane normal of polygon in view coordinates (with ZBuffer values), |
352 | | // left-handed coordinate system |
353 | 0 | const basegfx::B3DVector aPlaneNormal(aFill.getB3DPolygon(0).getNormal()); |
354 | |
|
355 | 0 | if(aPlaneNormal.getZ() > 0.0) |
356 | 0 | { |
357 | 0 | bPaintIt = false; |
358 | 0 | } |
359 | 0 | } |
360 | |
|
361 | 0 | if(!bPaintIt) |
362 | 0 | return; |
363 | | |
364 | | // prepare ObjectToEye in NormalTransform |
365 | 0 | basegfx::B3DHomMatrix aNormalTransform(getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransformation()); |
366 | |
|
367 | 0 | if(getSdrSceneAttribute().getTwoSidedLighting()) |
368 | 0 | { |
369 | | // get plane normal of polygon in view coordinates (with ZBuffer values), |
370 | | // left-handed coordinate system |
371 | 0 | const basegfx::B3DVector aPlaneNormal(aFill.getB3DPolygon(0).getNormal()); |
372 | |
|
373 | 0 | if(aPlaneNormal.getZ() > 0.0) |
374 | 0 | { |
375 | | // mirror normals |
376 | 0 | aNormalTransform.scale(-1.0, -1.0, -1.0); |
377 | 0 | } |
378 | 0 | } |
379 | |
|
380 | 0 | switch(aShadeMode) |
381 | 0 | { |
382 | 0 | case css::drawing::ShadeMode_PHONG: |
383 | 0 | { |
384 | | // phong shading. Transform normals to eye coor |
385 | 0 | aFill.transformNormals(aNormalTransform); |
386 | 0 | break; |
387 | 0 | } |
388 | 0 | case css::drawing::ShadeMode_SMOOTH: |
389 | 0 | { |
390 | | // gouraud shading. Transform normals to eye coor |
391 | 0 | aFill.transformNormals(aNormalTransform); |
392 | | |
393 | | // prepare color model parameters, evtl. use blend color |
394 | 0 | const basegfx::BColor aColor(getModulate() ? basegfx::BColor(1.0, 1.0, 1.0) : rPrimitive.getMaterial().getColor()); |
395 | 0 | const basegfx::BColor& rSpecular(rPrimitive.getMaterial().getSpecular()); |
396 | 0 | const basegfx::BColor& rEmission(rPrimitive.getMaterial().getEmission()); |
397 | 0 | const sal_uInt16 nSpecularIntensity(rPrimitive.getMaterial().getSpecularIntensity()); |
398 | | |
399 | | // solve color model for each normal vector, set colors at points. Clear normals. |
400 | 0 | for(sal_uInt32 a(0); a < aFill.count(); a++) |
401 | 0 | { |
402 | 0 | basegfx::B3DPolygon aPartFill(aFill.getB3DPolygon(a)); |
403 | |
|
404 | 0 | for(sal_uInt32 b(0); b < aPartFill.count(); b++) |
405 | 0 | { |
406 | | // solve color model. Transform normal to eye coor |
407 | 0 | const basegfx::B3DVector aNormal(aPartFill.getNormal(b)); |
408 | 0 | const basegfx::BColor aSolvedColor(getSdrLightingAttribute().solveColorModel(aNormal, aColor, rSpecular, rEmission, nSpecularIntensity)); |
409 | 0 | aPartFill.setBColor(b, aSolvedColor); |
410 | 0 | } |
411 | | |
412 | | // clear normals on this part polygon and write it back |
413 | 0 | aPartFill.clearNormals(); |
414 | 0 | aFill.setB3DPolygon(a, aPartFill); |
415 | 0 | } |
416 | 0 | break; |
417 | 0 | } |
418 | 0 | case css::drawing::ShadeMode_FLAT: |
419 | 0 | { |
420 | | // flat shading. Get plane vector in eye coordinates |
421 | 0 | const basegfx::B3DVector aPlaneEyeNormal(aNormalTransform * rPrimitive.getB3DPolyPolygon().getB3DPolygon(0).getNormal()); |
422 | | |
423 | | // prepare color model parameters, evtl. use blend color |
424 | 0 | const basegfx::BColor aColor(getModulate() ? basegfx::BColor(1.0, 1.0, 1.0) : rPrimitive.getMaterial().getColor()); |
425 | 0 | const basegfx::BColor& rSpecular(rPrimitive.getMaterial().getSpecular()); |
426 | 0 | const basegfx::BColor& rEmission(rPrimitive.getMaterial().getEmission()); |
427 | 0 | const sal_uInt16 nSpecularIntensity(rPrimitive.getMaterial().getSpecularIntensity()); |
428 | | |
429 | | // solve color model for plane vector and use that color for whole plane |
430 | 0 | aObjectColor = getSdrLightingAttribute().solveColorModel(aPlaneEyeNormal, aColor, rSpecular, rEmission, nSpecularIntensity); |
431 | 0 | break; |
432 | 0 | } |
433 | 0 | default: // case css::drawing::ShadeMode_DRAFT: |
434 | 0 | { |
435 | | // draft, just use object color which is already set. Delete all other infos |
436 | 0 | aFill.clearNormals(); |
437 | 0 | aFill.clearBColors(); |
438 | 0 | break; |
439 | 0 | } |
440 | 0 | } |
441 | | |
442 | | // draw it to ZBuffer |
443 | 0 | const attribute::MaterialAttribute3D aMaterial( |
444 | 0 | maBColorModifierStack.getModifiedColor(aObjectColor), |
445 | 0 | rPrimitive.getMaterial().getSpecular(), |
446 | 0 | rPrimitive.getMaterial().getEmission(), |
447 | 0 | rPrimitive.getMaterial().getSpecularIntensity()); |
448 | |
|
449 | 0 | rasterconvertB3DPolyPolygon(aMaterial, aFill); |
450 | 0 | } |
451 | | |
452 | | void DefaultProcessor3D::impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D& rTransformCandidate) |
453 | 0 | { |
454 | | // transform group. Remember current transformations |
455 | 0 | const geometry::ViewInformation3D aLastViewInformation3D(getViewInformation3D()); |
456 | | |
457 | | // create new transformation; add new object transform from right side |
458 | 0 | const geometry::ViewInformation3D aNewViewInformation3D( |
459 | 0 | aLastViewInformation3D.getObjectTransformation() * rTransformCandidate.getTransformation(), |
460 | 0 | aLastViewInformation3D.getOrientation(), |
461 | 0 | aLastViewInformation3D.getProjection(), |
462 | 0 | aLastViewInformation3D.getDeviceToView(), |
463 | 0 | aLastViewInformation3D.getViewTime(), |
464 | 0 | aLastViewInformation3D.getExtendedInformationSequence()); |
465 | 0 | setViewInformation3D(aNewViewInformation3D); |
466 | | |
467 | | // let break down recursively |
468 | 0 | process(rTransformCandidate.getChildren()); |
469 | | |
470 | | // restore transformations |
471 | 0 | setViewInformation3D(aLastViewInformation3D); |
472 | 0 | } |
473 | | |
474 | | void DefaultProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive) |
475 | 0 | { |
476 | | // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch |
477 | 0 | switch(rBasePrimitive.getPrimitive3DID()) |
478 | 0 | { |
479 | 0 | case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D : |
480 | 0 | { |
481 | | // GradientTexturePrimitive3D |
482 | 0 | const primitive3d::GradientTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::GradientTexturePrimitive3D& >(rBasePrimitive); |
483 | 0 | impRenderGradientTexturePrimitive3D(rPrimitive, false); |
484 | 0 | break; |
485 | 0 | } |
486 | 0 | case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D : |
487 | 0 | { |
488 | | // hatchTexturePrimitive3D |
489 | 0 | const primitive3d::HatchTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::HatchTexturePrimitive3D& >(rBasePrimitive); |
490 | 0 | impRenderHatchTexturePrimitive3D(rPrimitive); |
491 | 0 | break; |
492 | 0 | } |
493 | 0 | case PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D : |
494 | 0 | { |
495 | | // BitmapTexturePrimitive3D |
496 | 0 | const primitive3d::BitmapTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::BitmapTexturePrimitive3D& >(rBasePrimitive); |
497 | 0 | impRenderBitmapTexturePrimitive3D(rPrimitive); |
498 | 0 | break; |
499 | 0 | } |
500 | 0 | case PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D : |
501 | 0 | { |
502 | | // TransparenceTexturePrimitive3D |
503 | 0 | const primitive3d::TransparenceTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::TransparenceTexturePrimitive3D& >(rBasePrimitive); |
504 | 0 | mnTransparenceCounter++; |
505 | 0 | impRenderGradientTexturePrimitive3D(rPrimitive, true); |
506 | 0 | mnTransparenceCounter--; |
507 | 0 | break; |
508 | 0 | } |
509 | 0 | case PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D : |
510 | 0 | { |
511 | | // ModifiedColorPrimitive3D |
512 | | // Force output to unified color. |
513 | 0 | const primitive3d::ModifiedColorPrimitive3D& rPrimitive = static_cast< const primitive3d::ModifiedColorPrimitive3D& >(rBasePrimitive); |
514 | 0 | impRenderModifiedColorPrimitive3D(rPrimitive); |
515 | 0 | break; |
516 | 0 | } |
517 | 0 | case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D : |
518 | 0 | { |
519 | | // directdraw of PolygonHairlinePrimitive3D |
520 | 0 | const primitive3d::PolygonHairlinePrimitive3D& rPrimitive = static_cast< const primitive3d::PolygonHairlinePrimitive3D& >(rBasePrimitive); |
521 | 0 | impRenderPolygonHairlinePrimitive3D(rPrimitive); |
522 | 0 | break; |
523 | 0 | } |
524 | 0 | case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D : |
525 | 0 | { |
526 | | // directdraw of PolyPolygonMaterialPrimitive3D |
527 | 0 | const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D& >(rBasePrimitive); |
528 | 0 | impRenderPolyPolygonMaterialPrimitive3D(rPrimitive); |
529 | 0 | break; |
530 | 0 | } |
531 | 0 | case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D : |
532 | 0 | { |
533 | | // transform group (TransformPrimitive3D) |
534 | 0 | impRenderTransformPrimitive3D(static_cast< const primitive3d::TransformPrimitive3D& >(rBasePrimitive)); |
535 | 0 | break; |
536 | 0 | } |
537 | 0 | default: |
538 | 0 | { |
539 | | // process recursively |
540 | 0 | process(rBasePrimitive.get3DDecomposition(getViewInformation3D())); |
541 | 0 | break; |
542 | 0 | } |
543 | 0 | } |
544 | 0 | } |
545 | | |
546 | | DefaultProcessor3D::DefaultProcessor3D( |
547 | | const geometry::ViewInformation3D& rViewInformation, |
548 | | const attribute::SdrSceneAttribute& rSdrSceneAttribute, |
549 | | const attribute::SdrLightingAttribute& rSdrLightingAttribute) |
550 | 0 | : BaseProcessor3D(rViewInformation), |
551 | 0 | mrSdrSceneAttribute(rSdrSceneAttribute), |
552 | 0 | mrSdrLightingAttribute(rSdrLightingAttribute), |
553 | 0 | maBColorModifierStack(), |
554 | 0 | mnTransparenceCounter(0), |
555 | 0 | mbModulate(false), |
556 | 0 | mbFilter(false), |
557 | 0 | mbSimpleTextureActive(false) |
558 | 0 | { |
559 | | // a derivation has to set maRasterRange which is used in the basic render methods. |
560 | | // Setting to default here ([0.0 .. 1.0] in X,Y) to avoid problems |
561 | 0 | maRasterRange.expand(basegfx::B2DTuple(0.0, 0.0)); |
562 | 0 | maRasterRange.expand(basegfx::B2DTuple(1.0, 1.0)); |
563 | 0 | } |
564 | | |
565 | | DefaultProcessor3D::~DefaultProcessor3D() |
566 | 0 | { |
567 | 0 | } |
568 | | |
569 | | } // end of namespace |
570 | | |
571 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |