/src/libreoffice/include/svx/sdtakitm.hxx
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* |
3 | | * This file is part of the LibreOffice project. |
4 | | * |
5 | | * This Source Code Form is subject to the terms of the Mozilla Public |
6 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
7 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
8 | | * |
9 | | * This file incorporates work covered by the following license notice: |
10 | | * |
11 | | * Licensed to the Apache Software Foundation (ASF) under one or more |
12 | | * contributor license agreements. See the NOTICE file distributed |
13 | | * with this work for additional information regarding copyright |
14 | | * ownership. The ASF licenses this file to you under the Apache |
15 | | * License, Version 2.0 (the "License"); you may not use this file |
16 | | * except in compliance with the License. You may obtain a copy of |
17 | | * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
18 | | */ |
19 | | #ifndef INCLUDED_SVX_SDTAKITM_HXX |
20 | | #define INCLUDED_SVX_SDTAKITM_HXX |
21 | | |
22 | | #include <svl/eitem.hxx> |
23 | | #include <svx/svddef.hxx> |
24 | | #include <svx/svxdllapi.h> |
25 | | |
26 | | /** |
27 | | * Animation type for text frame. |
28 | | */ |
29 | | enum class SdrTextAniKind { |
30 | | NONE, /// no animation |
31 | | Blink, /// blinking |
32 | | Scroll, /// scroll through |
33 | | Alternate, /// scroll back and forth |
34 | | Slide /// scroll in |
35 | | }; |
36 | | |
37 | | // - SdrTextAniKind::Blink: |
38 | | // Just blink. Direction and Amount don't effect things. |
39 | | // Frequency delay: 0 = 0.5Hz (Delay = 250). |
40 | | // Count = number of blinks. (0 = forever) |
41 | | // start inside: sal_False = begin with the blinker off, sal_True = begin with the blinker on |
42 | | // stop inside: sal_False = end with the blinker off, sal_True = end with the blinker on |
43 | | // (Only if count! = 0) |
44 | | // - SdrTextAniKind::Scroll: |
45 | | // Text just scrolls all the way through, and starts over when it is done. |
46 | | |
47 | | // Delay in ms: (except delay = 0 means 50ms (20Hz) default) |
48 | | // Count = number of passes (0 = go forever) |
49 | | // Direction: the direction to scroll |
50 | | // StartInside: sal_False = on the first pass, scroll the text in (not initially visible) |
51 | | // sal_True = on the first pass, the left part of the text is already visible |
52 | | // in the scroll area before starting. |
53 | | // StopInside: sal_False = on the last pass, scroll the text all the way out. |
54 | | // sal_True = on the last pass, keep the right part of the text visible. |
55 | | // (Only if count! = 0) |
56 | | // Amount: Step size in logical units. Negative values = use Pixels instead |
57 | | // of logical units. If Amount = 0, then default to 1 Pixel. |
58 | | // - SdrTextAniKind::Alternate: |
59 | | // Like SdrTextAniKind::Scroll, except don't scroll until all of the text is out, |
60 | | // but just until the last part is visible. Then, change direction and |
61 | | // scroll the text the other way. |
62 | | // Count = number of passes (number of direction changes minus 1) |
63 | | // If count = 1, this is the same as SdrTextAniKind::Scroll |
64 | | // Direction = the starting direction. |
65 | | // All Other Parameters: just like SdrTextAniKind::Scroll |
66 | | // - SdrTextAniKind::Slide: |
67 | | // Text will slide into the original position. |
68 | | // -> same as SCROLL with StartInside = sal_False, StopInside = sal_True |
69 | | // and Count = 1 (Count = 0 is interpreted as count = 1). |
70 | | // For each count > 1, the text, will be slid out backwards |
71 | | // (much like ALTERNATE) and then slid back in again. |
72 | | // StopInside is not evaluated, because inside is always stopped. |
73 | | // StartInside is not evaluated, because outside is always started. |
74 | | // All other parameters are like SdrTextAniKind::Scroll |
75 | | // StartInside, StopInside: When sal_True, the starting / final position |
76 | | // of the text depends on the anchor of the drawing object. This |
77 | | // corresponds to the position of the text in normal Paint (without scrolling). |
78 | | |
79 | | class SVXCORE_DLLPUBLIC SdrTextAniKindItem final : public SfxEnumItem<SdrTextAniKind> { |
80 | | public: |
81 | | DECLARE_ITEM_TYPE_FUNCTION(SdrTextAniKindItem) |
82 | | SdrTextAniKindItem(SdrTextAniKind eKind=SdrTextAniKind::NONE) |
83 | 135k | : SfxEnumItem(SDRATTR_TEXT_ANIKIND, eKind) {} |
84 | | virtual SdrTextAniKindItem* Clone(SfxItemPool* pPool=nullptr) const override; |
85 | | |
86 | | virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override; |
87 | | virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override; |
88 | | |
89 | | static OUString GetValueTextByPos(sal_uInt16 nPos); |
90 | | virtual bool GetPresentation(SfxItemPresentation ePres, MapUnit eCoreMetric, MapUnit ePresMetric, OUString& rText, const IntlWrapper&) const override; |
91 | | }; |
92 | | |
93 | | #endif |
94 | | |
95 | | /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |