/src/libwebp/src/enc/near_lossless_enc.c
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1 | | // Copyright 2014 Google Inc. All Rights Reserved. |
2 | | // |
3 | | // Use of this source code is governed by a BSD-style license |
4 | | // that can be found in the COPYING file in the root of the source |
5 | | // tree. An additional intellectual property rights grant can be found |
6 | | // in the file PATENTS. All contributing project authors may |
7 | | // be found in the AUTHORS file in the root of the source tree. |
8 | | // ----------------------------------------------------------------------------- |
9 | | // |
10 | | // Near-lossless image preprocessing adjusts pixel values to help |
11 | | // compressibility with a guarantee of maximum deviation between original and |
12 | | // resulting pixel values. |
13 | | // |
14 | | // Author: Jyrki Alakuijala (jyrki@google.com) |
15 | | // Converted to C by Aleksander Kramarz (akramarz@google.com) |
16 | | |
17 | | #include <assert.h> |
18 | | #include <stdlib.h> |
19 | | #include <string.h> |
20 | | |
21 | | #include "src/dsp/lossless_common.h" |
22 | | #include "src/enc/vp8li_enc.h" |
23 | | #include "src/utils/utils.h" |
24 | | #include "src/webp/encode.h" |
25 | | #include "src/webp/types.h" |
26 | | |
27 | | #if (WEBP_NEAR_LOSSLESS == 1) |
28 | | |
29 | 23.9k | #define MIN_DIM_FOR_NEAR_LOSSLESS 64 |
30 | | #define MAX_LIMIT_BITS 5 |
31 | | |
32 | | // Quantizes the value up or down to a multiple of 1<<bits (or to 255), |
33 | | // choosing the closer one, resolving ties using bankers' rounding. |
34 | 30.6M | static uint32_t FindClosestDiscretized(uint32_t a, int bits) { |
35 | 30.6M | const uint32_t mask = (1u << bits) - 1; |
36 | 30.6M | const uint32_t biased = a + (mask >> 1) + ((a >> bits) & 1); |
37 | 30.6M | assert(bits > 0); |
38 | 30.6M | if (biased > 0xff) return 0xff; |
39 | 24.2M | return biased & ~mask; |
40 | 30.6M | } |
41 | | |
42 | | // Applies FindClosestDiscretized to all channels of pixel. |
43 | 7.67M | static uint32_t ClosestDiscretizedArgb(uint32_t a, int bits) { |
44 | 7.67M | return (FindClosestDiscretized(a >> 24, bits) << 24) | |
45 | 7.67M | (FindClosestDiscretized((a >> 16) & 0xff, bits) << 16) | |
46 | 7.67M | (FindClosestDiscretized((a >> 8) & 0xff, bits) << 8) | |
47 | 7.67M | (FindClosestDiscretized(a & 0xff, bits)); |
48 | 7.67M | } |
49 | | |
50 | | // Checks if distance between corresponding channel values of pixels a and b |
51 | | // is within the given limit. |
52 | 24.5M | static int IsNear(uint32_t a, uint32_t b, int limit) { |
53 | 24.5M | int k; |
54 | 95.6M | for (k = 0; k < 4; ++k) { |
55 | 78.6M | const int delta = |
56 | 78.6M | (int)((a >> (k * 8)) & 0xff) - (int)((b >> (k * 8)) & 0xff); |
57 | 78.6M | if (delta >= limit || delta <= -limit) { |
58 | 7.67M | return 0; |
59 | 7.67M | } |
60 | 78.6M | } |
61 | 16.9M | return 1; |
62 | 24.5M | } |
63 | | |
64 | | static int IsSmooth(const uint32_t* const prev_row, |
65 | | const uint32_t* const curr_row, |
66 | 11.4M | const uint32_t* const next_row, int ix, int limit) { |
67 | | // Check that all pixels in 4-connected neighborhood are smooth. |
68 | 11.4M | return (IsNear(curr_row[ix], curr_row[ix - 1], limit) && |
69 | 5.03M | IsNear(curr_row[ix], curr_row[ix + 1], limit) && |
70 | 4.41M | IsNear(curr_row[ix], prev_row[ix], limit) && |
71 | 3.95M | IsNear(curr_row[ix], next_row[ix], limit)); |
72 | 11.4M | } |
73 | | |
74 | | // Adjusts pixel values of image with given maximum error. |
75 | | static void NearLossless(int xsize, int ysize, const uint32_t* argb_src, |
76 | | int stride, int limit_bits, uint32_t* copy_buffer, |
77 | 2.96k | uint32_t* argb_dst) { |
78 | 2.96k | int x, y; |
79 | 2.96k | const int limit = 1 << limit_bits; |
80 | 2.96k | uint32_t* prev_row = copy_buffer; |
81 | 2.96k | uint32_t* curr_row = prev_row + xsize; |
82 | 2.96k | uint32_t* next_row = curr_row + xsize; |
83 | 2.96k | memcpy(curr_row, argb_src, xsize * sizeof(argb_src[0])); |
84 | 2.96k | memcpy(next_row, argb_src + stride, xsize * sizeof(argb_src[0])); |
85 | | |
86 | 309k | for (y = 0; y < ysize; ++y, argb_src += stride, argb_dst += xsize) { |
87 | 306k | if (y == 0 || y == ysize - 1) { |
88 | 5.91k | memcpy(argb_dst, argb_src, xsize * sizeof(argb_src[0])); |
89 | 300k | } else { |
90 | 300k | memcpy(next_row, argb_src + stride, xsize * sizeof(argb_src[0])); |
91 | 300k | argb_dst[0] = argb_src[0]; |
92 | 300k | argb_dst[xsize - 1] = argb_src[xsize - 1]; |
93 | 11.7M | for (x = 1; x < xsize - 1; ++x) { |
94 | 11.4M | if (IsSmooth(prev_row, curr_row, next_row, x, limit)) { |
95 | 3.86M | argb_dst[x] = curr_row[x]; |
96 | 7.60M | } else { |
97 | 7.60M | argb_dst[x] = ClosestDiscretizedArgb(curr_row[x], limit_bits); |
98 | 7.60M | } |
99 | 11.4M | } |
100 | 300k | } |
101 | 306k | { |
102 | | // Three-way swap. |
103 | 306k | uint32_t* const temp = prev_row; |
104 | 306k | prev_row = curr_row; |
105 | 306k | curr_row = next_row; |
106 | 306k | next_row = temp; |
107 | 306k | } |
108 | 306k | } |
109 | 2.96k | } |
110 | | |
111 | | int VP8ApplyNearLossless(const WebPPicture* const picture, int quality, |
112 | 8.18k | uint32_t* const argb_dst) { |
113 | 8.18k | int i; |
114 | 8.18k | const int xsize = picture->width; |
115 | 8.18k | const int ysize = picture->height; |
116 | 8.18k | const int stride = picture->argb_stride; |
117 | 8.18k | uint32_t* const copy_buffer = |
118 | 8.18k | (uint32_t*)WebPSafeMalloc(xsize * 3, sizeof(*copy_buffer)); |
119 | 8.18k | const int limit_bits = VP8LNearLosslessBits(quality); |
120 | 8.18k | assert(argb_dst != NULL); |
121 | 8.18k | assert(limit_bits > 0); |
122 | 8.18k | assert(limit_bits <= MAX_LIMIT_BITS); |
123 | 8.18k | if (copy_buffer == NULL) { |
124 | 0 | return 0; |
125 | 0 | } |
126 | | // For small icon images, don't attempt to apply near-lossless compression. |
127 | 8.18k | if ((xsize < MIN_DIM_FOR_NEAR_LOSSLESS && |
128 | 7.57k | ysize < MIN_DIM_FOR_NEAR_LOSSLESS) || |
129 | 7.29k | ysize < 3) { |
130 | 106k | for (i = 0; i < ysize; ++i) { |
131 | 98.9k | memcpy(argb_dst + i * xsize, picture->argb + i * picture->argb_stride, |
132 | 98.9k | xsize * sizeof(*argb_dst)); |
133 | 98.9k | } |
134 | 7.29k | WebPSafeFree(copy_buffer); |
135 | 7.29k | return 1; |
136 | 7.29k | } |
137 | | |
138 | 886 | NearLossless(xsize, ysize, picture->argb, stride, limit_bits, copy_buffer, |
139 | 886 | argb_dst); |
140 | 2.96k | for (i = limit_bits - 1; i != 0; --i) { |
141 | 2.07k | NearLossless(xsize, ysize, argb_dst, xsize, i, copy_buffer, argb_dst); |
142 | 2.07k | } |
143 | 886 | WebPSafeFree(copy_buffer); |
144 | 886 | return 1; |
145 | 8.18k | } |
146 | | #else // (WEBP_NEAR_LOSSLESS == 1) |
147 | | |
148 | | // Define a stub to suppress compiler warnings. |
149 | | extern void VP8LNearLosslessStub(void); |
150 | | void VP8LNearLosslessStub(void) {} |
151 | | |
152 | | #endif // (WEBP_NEAR_LOSSLESS == 1) |