Coverage Report

Created: 2025-07-11 06:23

/src/libzmq/external/unity/unity.c
Line
Count
Source (jump to first uncovered line)
1
/* =========================================================================
2
    Unity Project - A Test Framework for C
3
    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4
    [Released under MIT License. Please refer to license.txt for details]
5
============================================================================ */
6
7
#define UNITY_INCLUDE_SETUP_STUBS
8
#include "unity.h"
9
#include <stddef.h>
10
11
/* If omitted from header, declare overrideable prototypes here so they're ready for use */
12
#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
13
void UNITY_OUTPUT_CHAR(int);
14
#endif
15
16
/* Helpful macros for us to use here in Assert functions */
17
0
#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; TEST_ABORT(); }
18
0
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
19
1.58k
#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
20
21
struct UNITY_STORAGE_T Unity;
22
23
#ifdef UNITY_OUTPUT_COLOR
24
static const char UnityStrOk[]                     = "\033[42mOK\033[00m";
25
static const char UnityStrPass[]                   = "\033[42mPASS\033[00m";
26
static const char UnityStrFail[]                   = "\033[41mFAIL\033[00m";
27
static const char UnityStrIgnore[]                 = "\033[43mIGNORE\033[00m";
28
#else
29
static const char UnityStrOk[]                     = "OK";
30
static const char UnityStrPass[]                   = "PASS";
31
static const char UnityStrFail[]                   = "FAIL";
32
static const char UnityStrIgnore[]                 = "IGNORE";
33
#endif
34
static const char UnityStrNull[]                   = "NULL";
35
static const char UnityStrSpacer[]                 = ". ";
36
static const char UnityStrExpected[]               = " Expected ";
37
static const char UnityStrWas[]                    = " Was ";
38
static const char UnityStrGt[]                     = " to be greater than ";
39
static const char UnityStrLt[]                     = " to be less than ";
40
static const char UnityStrOrEqual[]                = "or equal to ";
41
static const char UnityStrElement[]                = " Element ";
42
static const char UnityStrByte[]                   = " Byte ";
43
static const char UnityStrMemory[]                 = " Memory Mismatch.";
44
static const char UnityStrDelta[]                  = " Values Not Within Delta ";
45
static const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
46
static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
47
static const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
48
#ifndef UNITY_EXCLUDE_FLOAT
49
static const char UnityStrNot[]                    = "Not ";
50
static const char UnityStrInf[]                    = "Infinity";
51
static const char UnityStrNegInf[]                 = "Negative Infinity";
52
static const char UnityStrNaN[]                    = "NaN";
53
static const char UnityStrDet[]                    = "Determinate";
54
static const char UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
55
#endif
56
const char UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
57
const char UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
58
const char UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
59
static const char UnityStrBreaker[]                = "-----------------------";
60
static const char UnityStrResultsTests[]           = " Tests ";
61
static const char UnityStrResultsFailures[]        = " Failures ";
62
static const char UnityStrResultsIgnored[]         = " Ignored ";
63
static const char UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
64
static const char UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
65
66
/*-----------------------------------------------
67
 * Pretty Printers & Test Result Output Handlers
68
 *-----------------------------------------------*/
69
70
void UnityPrint(const char* string)
71
0
{
72
0
    const char* pch = string;
73
74
0
    if (pch != NULL)
75
0
    {
76
0
        while (*pch)
77
0
        {
78
            /* printable characters plus CR & LF are printed */
79
0
            if ((*pch <= 126) && (*pch >= 32))
80
0
            {
81
0
                UNITY_OUTPUT_CHAR(*pch);
82
0
            }
83
            /* write escaped carriage returns */
84
0
            else if (*pch == 13)
85
0
            {
86
0
                UNITY_OUTPUT_CHAR('\\');
87
0
                UNITY_OUTPUT_CHAR('r');
88
0
            }
89
            /* write escaped line feeds */
90
0
            else if (*pch == 10)
91
0
            {
92
0
                UNITY_OUTPUT_CHAR('\\');
93
0
                UNITY_OUTPUT_CHAR('n');
94
0
            }
95
#ifdef UNITY_OUTPUT_COLOR
96
            /* print ANSI escape code */
97
            else if (*pch == 27 && *(pch + 1) == '[')
98
            {
99
                while (*pch && *pch != 'm')
100
                {
101
                    UNITY_OUTPUT_CHAR(*pch);
102
                    pch++;
103
                }
104
                UNITY_OUTPUT_CHAR('m');
105
            }
106
#endif
107
            /* unprintable characters are shown as codes */
108
0
            else
109
0
            {
110
0
                UNITY_OUTPUT_CHAR('\\');
111
0
                UNITY_OUTPUT_CHAR('x');
112
0
                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
113
0
            }
114
0
            pch++;
115
0
        }
116
0
    }
117
0
}
118
119
void UnityPrintLen(const char* string, const UNITY_UINT32 length)
120
0
{
121
0
    const char* pch = string;
122
123
0
    if (pch != NULL)
124
0
    {
125
0
        while (*pch && (UNITY_UINT32)(pch - string) < length)
126
0
        {
127
            /* printable characters plus CR & LF are printed */
128
0
            if ((*pch <= 126) && (*pch >= 32))
129
0
            {
130
0
                UNITY_OUTPUT_CHAR(*pch);
131
0
            }
132
            /* write escaped carriage returns */
133
0
            else if (*pch == 13)
134
0
            {
135
0
                UNITY_OUTPUT_CHAR('\\');
136
0
                UNITY_OUTPUT_CHAR('r');
137
0
            }
138
            /* write escaped line feeds */
139
0
            else if (*pch == 10)
140
0
            {
141
0
                UNITY_OUTPUT_CHAR('\\');
142
0
                UNITY_OUTPUT_CHAR('n');
143
0
            }
144
            /* unprintable characters are shown as codes */
145
0
            else
146
0
            {
147
0
                UNITY_OUTPUT_CHAR('\\');
148
0
                UNITY_OUTPUT_CHAR('x');
149
0
                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
150
0
            }
151
0
            pch++;
152
0
        }
153
0
    }
154
0
}
155
156
/*-----------------------------------------------*/
157
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
158
0
{
159
0
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
160
0
    {
161
0
        UnityPrintNumber(number);
162
0
    }
163
0
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
164
0
    {
165
0
        UnityPrintNumberUnsigned((UNITY_UINT)number);
166
0
    }
167
0
    else
168
0
    {
169
0
        UNITY_OUTPUT_CHAR('0');
170
0
        UNITY_OUTPUT_CHAR('x');
171
0
        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
172
0
    }
173
0
}
174
175
/*-----------------------------------------------*/
176
void UnityPrintNumber(const UNITY_INT number_to_print)
177
0
{
178
0
    UNITY_UINT number = (UNITY_UINT)number_to_print;
179
180
0
    if (number_to_print < 0)
181
0
    {
182
        /* A negative number, including MIN negative */
183
0
        UNITY_OUTPUT_CHAR('-');
184
0
        number = (UNITY_UINT)(-number_to_print);
185
0
    }
186
0
    UnityPrintNumberUnsigned(number);
187
0
}
188
189
/*-----------------------------------------------
190
 * basically do an itoa using as little ram as possible */
191
void UnityPrintNumberUnsigned(const UNITY_UINT number)
192
0
{
193
0
    UNITY_UINT divisor = 1;
194
195
    /* figure out initial divisor */
196
0
    while (number / divisor > 9)
197
0
    {
198
0
        divisor *= 10;
199
0
    }
200
201
    /* now mod and print, then divide divisor */
202
0
    do
203
0
    {
204
0
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
205
0
        divisor /= 10;
206
0
    } while (divisor > 0);
207
0
}
208
209
/*-----------------------------------------------*/
210
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
211
0
{
212
0
    int nibble;
213
0
    char nibbles = nibbles_to_print;
214
0
    if ((unsigned)nibbles > (2 * sizeof(number)))
215
0
        nibbles = 2 * sizeof(number);
216
217
0
    while (nibbles > 0)
218
0
    {
219
0
        nibbles--;
220
0
        nibble = (int)(number >> (nibbles * 4)) & 0x0F;
221
0
        if (nibble <= 9)
222
0
        {
223
0
            UNITY_OUTPUT_CHAR((char)('0' + nibble));
224
0
        }
225
0
        else
226
0
        {
227
0
            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
228
0
        }
229
0
    }
230
0
}
231
232
/*-----------------------------------------------*/
233
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
234
0
{
235
0
    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
236
0
    UNITY_INT32 i;
237
238
0
    for (i = 0; i < UNITY_INT_WIDTH; i++)
239
0
    {
240
0
        if (current_bit & mask)
241
0
        {
242
0
            if (current_bit & number)
243
0
            {
244
0
                UNITY_OUTPUT_CHAR('1');
245
0
            }
246
0
            else
247
0
            {
248
0
                UNITY_OUTPUT_CHAR('0');
249
0
            }
250
0
        }
251
0
        else
252
0
        {
253
0
            UNITY_OUTPUT_CHAR('X');
254
0
        }
255
0
        current_bit = current_bit >> 1;
256
0
    }
257
0
}
258
259
/*-----------------------------------------------*/
260
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
261
/* This function prints a floating-point value in a format similar to
262
 * printf("%.6g").  It can work with either single- or double-precision,
263
 * but for simplicity, it prints only 6 significant digits in either case.
264
 * Printing more than 6 digits accurately is hard (at least in the single-
265
 * precision case) and isn't attempted here. */
266
void UnityPrintFloat(const UNITY_DOUBLE input_number)
267
0
{
268
0
    UNITY_DOUBLE number = input_number;
269
270
    /* print minus sign (including for negative zero) */
271
0
    if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f))
272
0
    {
273
0
        UNITY_OUTPUT_CHAR('-');
274
0
        number = -number;
275
0
    }
276
277
    /* handle zero, NaN, and +/- infinity */
278
0
    if (number == 0.0f) UnityPrint("0");
279
0
    else if (isnan(number)) UnityPrint("nan");
280
0
    else if (isinf(number)) UnityPrint("inf");
281
0
    else
282
0
    {
283
0
        int exponent = 0;
284
0
        int decimals, digits;
285
0
        UNITY_INT32 n;
286
0
        char buf[16];
287
288
        /* scale up or down by powers of 10 */
289
0
        while (number < 100000.0f / 1e6f)  { number *= 1e6f; exponent -= 6; }
290
0
        while (number < 100000.0f)         { number *= 10.0f; exponent--; }
291
0
        while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; }
292
0
        while (number > 1000000.0f)        { number /= 10.0f; exponent++; }
293
294
        /* round to nearest integer */
295
0
        n = ((UNITY_INT32)(number + number) + 1) / 2;
296
0
        if (n > 999999)
297
0
        {
298
0
            n = 100000;
299
0
            exponent++;
300
0
        }
301
302
        /* determine where to place decimal point */
303
0
        decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5;
304
0
        exponent += decimals;
305
306
        /* truncate trailing zeroes after decimal point */
307
0
        while (decimals > 0 && n % 10 == 0)
308
0
        {
309
0
            n /= 10;
310
0
            decimals--;
311
0
        }
312
313
        /* build up buffer in reverse order */
314
0
        digits = 0;
315
0
        while (n != 0 || digits < decimals + 1)
316
0
        {
317
0
            buf[digits++] = (char)('0' + n % 10);
318
0
            n /= 10;
319
0
        }
320
0
        while (digits > 0)
321
0
        {
322
0
            if(digits == decimals) UNITY_OUTPUT_CHAR('.');
323
0
            UNITY_OUTPUT_CHAR(buf[--digits]);
324
0
        }
325
326
        /* print exponent if needed */
327
0
        if (exponent != 0)
328
0
        {
329
0
            UNITY_OUTPUT_CHAR('e');
330
331
0
            if(exponent < 0)
332
0
            {
333
0
                UNITY_OUTPUT_CHAR('-');
334
0
                exponent = -exponent;
335
0
            }
336
0
            else
337
0
            {
338
0
                UNITY_OUTPUT_CHAR('+');
339
0
            }
340
341
0
            digits = 0;
342
0
            while (exponent != 0 || digits < 2)
343
0
            {
344
0
                buf[digits++] = (char)('0' + exponent % 10);
345
0
                exponent /= 10;
346
0
            }
347
0
            while (digits > 0)
348
0
            {
349
0
                UNITY_OUTPUT_CHAR(buf[--digits]);
350
0
            }
351
0
        }
352
0
    }
353
0
}
354
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
355
356
/*-----------------------------------------------*/
357
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
358
0
{
359
0
    UnityPrint(file);
360
0
    UNITY_OUTPUT_CHAR(':');
361
0
    UnityPrintNumber((UNITY_INT)line);
362
0
    UNITY_OUTPUT_CHAR(':');
363
0
    UnityPrint(Unity.CurrentTestName);
364
0
    UNITY_OUTPUT_CHAR(':');
365
0
}
366
367
/*-----------------------------------------------*/
368
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
369
0
{
370
0
    UnityTestResultsBegin(Unity.TestFile, line);
371
0
    UnityPrint(UnityStrFail);
372
0
    UNITY_OUTPUT_CHAR(':');
373
0
}
374
375
/*-----------------------------------------------*/
376
void UnityConcludeTest(void)
377
0
{
378
0
    if (Unity.CurrentTestIgnored)
379
0
    {
380
0
        Unity.TestIgnores++;
381
0
    }
382
0
    else if (!Unity.CurrentTestFailed)
383
0
    {
384
0
        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
385
0
        UnityPrint(UnityStrPass);
386
0
    }
387
0
    else
388
0
    {
389
0
        Unity.TestFailures++;
390
0
    }
391
392
0
    Unity.CurrentTestFailed = 0;
393
0
    Unity.CurrentTestIgnored = 0;
394
0
    UNITY_PRINT_EOL();
395
0
    UNITY_FLUSH_CALL();
396
0
}
397
398
/*-----------------------------------------------*/
399
static void UnityAddMsgIfSpecified(const char* msg)
400
0
{
401
0
    if (msg)
402
0
    {
403
0
        UnityPrint(UnityStrSpacer);
404
0
#ifndef UNITY_EXCLUDE_DETAILS
405
0
        if (Unity.CurrentDetail1)
406
0
        {
407
0
            UnityPrint(UnityStrDetail1Name);
408
0
            UnityPrint(Unity.CurrentDetail1);
409
0
            if (Unity.CurrentDetail2)
410
0
            {
411
0
                UnityPrint(UnityStrDetail2Name);
412
0
                UnityPrint(Unity.CurrentDetail2);
413
0
            }
414
0
            UnityPrint(UnityStrSpacer);
415
0
        }
416
0
#endif
417
0
        UnityPrint(msg);
418
0
    }
419
0
}
420
421
/*-----------------------------------------------*/
422
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
423
0
{
424
0
    UnityPrint(UnityStrExpected);
425
0
    if (expected != NULL)
426
0
    {
427
0
        UNITY_OUTPUT_CHAR('\'');
428
0
        UnityPrint(expected);
429
0
        UNITY_OUTPUT_CHAR('\'');
430
0
    }
431
0
    else
432
0
    {
433
0
        UnityPrint(UnityStrNull);
434
0
    }
435
0
    UnityPrint(UnityStrWas);
436
0
    if (actual != NULL)
437
0
    {
438
0
        UNITY_OUTPUT_CHAR('\'');
439
0
        UnityPrint(actual);
440
0
        UNITY_OUTPUT_CHAR('\'');
441
0
    }
442
0
    else
443
0
    {
444
0
        UnityPrint(UnityStrNull);
445
0
    }
446
0
}
447
448
/*-----------------------------------------------*/
449
static void UnityPrintExpectedAndActualStringsLen(const char* expected,
450
                                                  const char* actual,
451
                                                  const UNITY_UINT32 length)
452
0
{
453
0
    UnityPrint(UnityStrExpected);
454
0
    if (expected != NULL)
455
0
    {
456
0
        UNITY_OUTPUT_CHAR('\'');
457
0
        UnityPrintLen(expected, length);
458
0
        UNITY_OUTPUT_CHAR('\'');
459
0
    }
460
0
    else
461
0
    {
462
0
        UnityPrint(UnityStrNull);
463
0
    }
464
0
    UnityPrint(UnityStrWas);
465
0
    if (actual != NULL)
466
0
    {
467
0
        UNITY_OUTPUT_CHAR('\'');
468
0
        UnityPrintLen(actual, length);
469
0
        UNITY_OUTPUT_CHAR('\'');
470
0
    }
471
0
    else
472
0
    {
473
0
        UnityPrint(UnityStrNull);
474
0
    }
475
0
}
476
477
/*-----------------------------------------------
478
 * Assertion & Control Helpers
479
 *-----------------------------------------------*/
480
481
static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
482
                               UNITY_INTERNAL_PTR actual,
483
                               const UNITY_LINE_TYPE lineNumber,
484
                               const char* msg)
485
0
{
486
0
    if (expected == actual) return 0; /* Both are NULL or same pointer */
487
488
    /* print and return true if just expected is NULL */
489
0
    if (expected == NULL)
490
0
    {
491
0
        UnityTestResultsFailBegin(lineNumber);
492
0
        UnityPrint(UnityStrNullPointerForExpected);
493
0
        UnityAddMsgIfSpecified(msg);
494
0
        return 1;
495
0
    }
496
497
    /* print and return true if just actual is NULL */
498
0
    if (actual == NULL)
499
0
    {
500
0
        UnityTestResultsFailBegin(lineNumber);
501
0
        UnityPrint(UnityStrNullPointerForActual);
502
0
        UnityAddMsgIfSpecified(msg);
503
0
        return 1;
504
0
    }
505
506
0
    return 0; /* return false if neither is NULL */
507
0
}
508
509
/*-----------------------------------------------
510
 * Assertion Functions
511
 *-----------------------------------------------*/
512
513
void UnityAssertBits(const UNITY_INT mask,
514
                     const UNITY_INT expected,
515
                     const UNITY_INT actual,
516
                     const char* msg,
517
                     const UNITY_LINE_TYPE lineNumber)
518
0
{
519
0
    RETURN_IF_FAIL_OR_IGNORE;
520
521
0
    if ((mask & expected) != (mask & actual))
522
0
    {
523
0
        UnityTestResultsFailBegin(lineNumber);
524
0
        UnityPrint(UnityStrExpected);
525
0
        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
526
0
        UnityPrint(UnityStrWas);
527
0
        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
528
0
        UnityAddMsgIfSpecified(msg);
529
0
        UNITY_FAIL_AND_BAIL;
530
0
    }
531
0
}
532
533
/*-----------------------------------------------*/
534
void UnityAssertEqualNumber(const UNITY_INT expected,
535
                            const UNITY_INT actual,
536
                            const char* msg,
537
                            const UNITY_LINE_TYPE lineNumber,
538
                            const UNITY_DISPLAY_STYLE_T style)
539
0
{
540
0
    RETURN_IF_FAIL_OR_IGNORE;
541
542
0
    if (expected != actual)
543
0
    {
544
0
        UnityTestResultsFailBegin(lineNumber);
545
0
        UnityPrint(UnityStrExpected);
546
0
        UnityPrintNumberByStyle(expected, style);
547
0
        UnityPrint(UnityStrWas);
548
0
        UnityPrintNumberByStyle(actual, style);
549
0
        UnityAddMsgIfSpecified(msg);
550
0
        UNITY_FAIL_AND_BAIL;
551
0
    }
552
0
}
553
554
/*-----------------------------------------------*/
555
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
556
                                           const UNITY_INT actual,
557
                                           const UNITY_COMPARISON_T compare,
558
                                           const char *msg,
559
                                           const UNITY_LINE_TYPE lineNumber,
560
                                           const UNITY_DISPLAY_STYLE_T style)
561
1.58k
{
562
1.58k
    int failed = 0;
563
1.58k
    RETURN_IF_FAIL_OR_IGNORE;
564
565
1.58k
    if (threshold == actual && compare & UNITY_EQUAL_TO) return;
566
1.58k
    if (threshold == actual) failed = 1;
567
568
1.58k
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
569
1.58k
    {
570
1.58k
        if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1;
571
1.58k
        if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1;
572
1.58k
    }
573
0
    else /* UINT or HEX */
574
0
    {
575
0
        if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1;
576
0
        if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1;
577
0
    }
578
579
1.58k
    if (failed)
580
0
    {
581
0
        UnityTestResultsFailBegin(lineNumber);
582
0
        UnityPrint(UnityStrExpected);
583
0
        UnityPrintNumberByStyle(actual, style);
584
0
        if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt);
585
0
        if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt);
586
0
        if (compare & UNITY_EQUAL_TO)     UnityPrint(UnityStrOrEqual);
587
0
        UnityPrintNumberByStyle(threshold, style);
588
0
        UnityAddMsgIfSpecified(msg);
589
0
        UNITY_FAIL_AND_BAIL;
590
0
    }
591
1.58k
}
592
593
0
#define UnityPrintPointlessAndBail()       \
594
0
{                                          \
595
0
    UnityTestResultsFailBegin(lineNumber); \
596
0
    UnityPrint(UnityStrPointless);         \
597
0
    UnityAddMsgIfSpecified(msg);           \
598
0
    UNITY_FAIL_AND_BAIL; }
599
600
/*-----------------------------------------------*/
601
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
602
                              UNITY_INTERNAL_PTR actual,
603
                              const UNITY_UINT32 num_elements,
604
                              const char* msg,
605
                              const UNITY_LINE_TYPE lineNumber,
606
                              const UNITY_DISPLAY_STYLE_T style,
607
                              const UNITY_FLAGS_T flags)
608
0
{
609
0
    UNITY_UINT32 elements = num_elements;
610
0
    unsigned int length   = style & 0xF;
611
612
0
    RETURN_IF_FAIL_OR_IGNORE;
613
614
0
    if (num_elements == 0)
615
0
    {
616
0
        UnityPrintPointlessAndBail();
617
0
    }
618
619
0
    if (expected == actual) return; /* Both are NULL or same pointer */
620
0
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
621
0
        UNITY_FAIL_AND_BAIL;
622
623
0
    while ((elements > 0) && elements--)
624
0
    {
625
0
        UNITY_INT expect_val;
626
0
        UNITY_INT actual_val;
627
0
        switch (length)
628
0
        {
629
0
            case 1:
630
0
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
631
0
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
632
0
                break;
633
0
            case 2:
634
0
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
635
0
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
636
0
                break;
637
0
#ifdef UNITY_SUPPORT_64
638
0
            case 8:
639
0
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
640
0
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
641
0
                break;
642
0
#endif
643
0
            default: /* length 4 bytes */
644
0
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
645
0
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
646
0
                length = 4;
647
0
                break;
648
0
        }
649
650
0
        if (expect_val != actual_val)
651
0
        {
652
0
            if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
653
0
            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
654
0
                UNITY_INT mask = 1;
655
0
                mask = (mask << 8 * length) - 1;
656
0
                expect_val &= mask;
657
0
                actual_val &= mask;
658
0
            }
659
0
            UnityTestResultsFailBegin(lineNumber);
660
0
            UnityPrint(UnityStrElement);
661
0
            UnityPrintNumberUnsigned(num_elements - elements - 1);
662
0
            UnityPrint(UnityStrExpected);
663
0
            UnityPrintNumberByStyle(expect_val, style);
664
0
            UnityPrint(UnityStrWas);
665
0
            UnityPrintNumberByStyle(actual_val, style);
666
0
            UnityAddMsgIfSpecified(msg);
667
0
            UNITY_FAIL_AND_BAIL;
668
0
        }
669
0
        if (flags == UNITY_ARRAY_TO_ARRAY)
670
0
        {
671
0
            expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
672
0
        }
673
0
        actual   = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
674
0
    }
675
0
}
676
677
/*-----------------------------------------------*/
678
#ifndef UNITY_EXCLUDE_FLOAT
679
/* Wrap this define in a function with variable types as float or double */
680
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                       \
681
0
    if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1;   \
682
0
    if (UNITY_NAN_CHECK) return 1;                                                        \
683
0
    diff = actual - expected;                                                             \
684
0
    if (diff < 0) diff = -diff;                                                           \
685
0
    if (delta < 0) delta = -delta;                                                        \
686
0
    return !(isnan(diff) || isinf(diff) || (diff > delta))
687
    /* This first part of this condition will catch any NaN or Infinite values */
688
#ifndef UNITY_NAN_NOT_EQUAL_NAN
689
0
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
690
#else
691
  #define UNITY_NAN_CHECK 0
692
#endif
693
694
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
695
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
696
0
  {                                                               \
697
0
    UnityPrint(UnityStrExpected);                                 \
698
0
    UnityPrintFloat(expected);                                    \
699
0
    UnityPrint(UnityStrWas);                                      \
700
0
    UnityPrintFloat(actual); }
701
#else
702
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
703
    UnityPrint(UnityStrDelta)
704
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
705
706
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
707
0
{
708
0
    UNITY_FLOAT diff;
709
0
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
710
0
}
711
712
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
713
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
714
                                const UNITY_UINT32 num_elements,
715
                                const char* msg,
716
                                const UNITY_LINE_TYPE lineNumber,
717
                                const UNITY_FLAGS_T flags)
718
0
{
719
0
    UNITY_UINT32 elements = num_elements;
720
0
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
721
0
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
722
723
0
    RETURN_IF_FAIL_OR_IGNORE;
724
725
0
    if (elements == 0)
726
0
    {
727
0
        UnityPrintPointlessAndBail();
728
0
    }
729
730
0
    if (expected == actual) return; /* Both are NULL or same pointer */
731
0
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
732
0
        UNITY_FAIL_AND_BAIL;
733
734
0
    while (elements--)
735
0
    {
736
0
        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
737
0
        {
738
0
            UnityTestResultsFailBegin(lineNumber);
739
0
            UnityPrint(UnityStrElement);
740
0
            UnityPrintNumberUnsigned(num_elements - elements - 1);
741
0
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
742
0
            UnityAddMsgIfSpecified(msg);
743
0
            UNITY_FAIL_AND_BAIL;
744
0
        }
745
0
        if (flags == UNITY_ARRAY_TO_ARRAY)
746
0
        {
747
0
            ptr_expected++;
748
0
        }
749
0
        ptr_actual++;
750
0
    }
751
0
}
752
753
/*-----------------------------------------------*/
754
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
755
                             const UNITY_FLOAT expected,
756
                             const UNITY_FLOAT actual,
757
                             const char* msg,
758
                             const UNITY_LINE_TYPE lineNumber)
759
0
{
760
0
    RETURN_IF_FAIL_OR_IGNORE;
761
762
763
0
    if (!UnityFloatsWithin(delta, expected, actual))
764
0
    {
765
0
        UnityTestResultsFailBegin(lineNumber);
766
0
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
767
0
        UnityAddMsgIfSpecified(msg);
768
0
        UNITY_FAIL_AND_BAIL;
769
0
    }
770
0
}
771
772
/*-----------------------------------------------*/
773
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
774
                             const char* msg,
775
                             const UNITY_LINE_TYPE lineNumber,
776
                             const UNITY_FLOAT_TRAIT_T style)
777
0
{
778
0
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
779
0
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
780
0
    UNITY_INT is_trait        = !should_be_trait;
781
0
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
782
783
0
    RETURN_IF_FAIL_OR_IGNORE;
784
785
0
    switch (style)
786
0
    {
787
0
        case UNITY_FLOAT_IS_INF:
788
0
        case UNITY_FLOAT_IS_NOT_INF:
789
0
            is_trait = isinf(actual) && (actual > 0);
790
0
            break;
791
0
        case UNITY_FLOAT_IS_NEG_INF:
792
0
        case UNITY_FLOAT_IS_NOT_NEG_INF:
793
0
            is_trait = isinf(actual) && (actual < 0);
794
0
            break;
795
796
0
        case UNITY_FLOAT_IS_NAN:
797
0
        case UNITY_FLOAT_IS_NOT_NAN:
798
0
            is_trait = isnan(actual) ? 1 : 0;
799
0
            break;
800
801
0
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
802
0
        case UNITY_FLOAT_IS_NOT_DET:
803
0
            is_trait = !isinf(actual) && !isnan(actual);
804
0
            break;
805
806
0
        default:
807
0
            trait_index = 0;
808
0
            trait_names[0] = UnityStrInvalidFloatTrait;
809
0
            break;
810
0
    }
811
812
0
    if (is_trait != should_be_trait)
813
0
    {
814
0
        UnityTestResultsFailBegin(lineNumber);
815
0
        UnityPrint(UnityStrExpected);
816
0
        if (!should_be_trait)
817
0
            UnityPrint(UnityStrNot);
818
0
        UnityPrint(trait_names[trait_index]);
819
0
        UnityPrint(UnityStrWas);
820
0
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
821
0
        UnityPrintFloat((UNITY_DOUBLE)actual);
822
#else
823
        if (should_be_trait)
824
            UnityPrint(UnityStrNot);
825
        UnityPrint(trait_names[trait_index]);
826
#endif
827
0
        UnityAddMsgIfSpecified(msg);
828
0
        UNITY_FAIL_AND_BAIL;
829
0
    }
830
0
}
831
832
#endif /* not UNITY_EXCLUDE_FLOAT */
833
834
/*-----------------------------------------------*/
835
#ifndef UNITY_EXCLUDE_DOUBLE
836
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
837
{
838
    UNITY_DOUBLE diff;
839
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
840
}
841
842
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
843
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
844
                                 const UNITY_UINT32 num_elements,
845
                                 const char* msg,
846
                                 const UNITY_LINE_TYPE lineNumber,
847
                                 const UNITY_FLAGS_T flags)
848
{
849
    UNITY_UINT32 elements = num_elements;
850
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
851
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
852
853
    RETURN_IF_FAIL_OR_IGNORE;
854
855
    if (elements == 0)
856
    {
857
        UnityPrintPointlessAndBail();
858
    }
859
860
    if (expected == actual) return; /* Both are NULL or same pointer */
861
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
862
        UNITY_FAIL_AND_BAIL;
863
864
    while (elements--)
865
    {
866
        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
867
        {
868
            UnityTestResultsFailBegin(lineNumber);
869
            UnityPrint(UnityStrElement);
870
            UnityPrintNumberUnsigned(num_elements - elements - 1);
871
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
872
            UnityAddMsgIfSpecified(msg);
873
            UNITY_FAIL_AND_BAIL;
874
        }
875
        if (flags == UNITY_ARRAY_TO_ARRAY)
876
        {
877
            ptr_expected++;
878
        }
879
        ptr_actual++;
880
    }
881
}
882
883
/*-----------------------------------------------*/
884
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
885
                              const UNITY_DOUBLE expected,
886
                              const UNITY_DOUBLE actual,
887
                              const char* msg,
888
                              const UNITY_LINE_TYPE lineNumber)
889
{
890
    RETURN_IF_FAIL_OR_IGNORE;
891
892
    if (!UnityDoublesWithin(delta, expected, actual))
893
    {
894
        UnityTestResultsFailBegin(lineNumber);
895
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
896
        UnityAddMsgIfSpecified(msg);
897
        UNITY_FAIL_AND_BAIL;
898
    }
899
}
900
901
/*-----------------------------------------------*/
902
903
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
904
                              const char* msg,
905
                              const UNITY_LINE_TYPE lineNumber,
906
                              const UNITY_FLOAT_TRAIT_T style)
907
{
908
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
909
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
910
    UNITY_INT is_trait        = !should_be_trait;
911
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
912
913
    RETURN_IF_FAIL_OR_IGNORE;
914
915
    switch (style)
916
    {
917
        case UNITY_FLOAT_IS_INF:
918
        case UNITY_FLOAT_IS_NOT_INF:
919
            is_trait = isinf(actual) && (actual > 0);
920
            break;
921
        case UNITY_FLOAT_IS_NEG_INF:
922
        case UNITY_FLOAT_IS_NOT_NEG_INF:
923
            is_trait = isinf(actual) && (actual < 0);
924
            break;
925
926
        case UNITY_FLOAT_IS_NAN:
927
        case UNITY_FLOAT_IS_NOT_NAN:
928
            is_trait = isnan(actual) ? 1 : 0;
929
            break;
930
931
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
932
        case UNITY_FLOAT_IS_NOT_DET:
933
            is_trait = !isinf(actual) && !isnan(actual);
934
            break;
935
936
        default:
937
            trait_index = 0;
938
            trait_names[0] = UnityStrInvalidFloatTrait;
939
            break;
940
    }
941
942
    if (is_trait != should_be_trait)
943
    {
944
        UnityTestResultsFailBegin(lineNumber);
945
        UnityPrint(UnityStrExpected);
946
        if (!should_be_trait)
947
            UnityPrint(UnityStrNot);
948
        UnityPrint(trait_names[trait_index]);
949
        UnityPrint(UnityStrWas);
950
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
951
        UnityPrintFloat(actual);
952
#else
953
        if (should_be_trait)
954
            UnityPrint(UnityStrNot);
955
        UnityPrint(trait_names[trait_index]);
956
#endif
957
        UnityAddMsgIfSpecified(msg);
958
        UNITY_FAIL_AND_BAIL;
959
    }
960
}
961
962
#endif /* not UNITY_EXCLUDE_DOUBLE */
963
964
/*-----------------------------------------------*/
965
void UnityAssertNumbersWithin(const UNITY_UINT delta,
966
                              const UNITY_INT expected,
967
                              const UNITY_INT actual,
968
                              const char* msg,
969
                              const UNITY_LINE_TYPE lineNumber,
970
                              const UNITY_DISPLAY_STYLE_T style)
971
0
{
972
0
    RETURN_IF_FAIL_OR_IGNORE;
973
974
0
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
975
0
    {
976
0
        if (actual > expected)
977
0
          Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
978
0
        else
979
0
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
980
0
    }
981
0
    else
982
0
    {
983
0
        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
984
0
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
985
0
        else
986
0
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
987
0
    }
988
989
0
    if (Unity.CurrentTestFailed)
990
0
    {
991
0
        UnityTestResultsFailBegin(lineNumber);
992
0
        UnityPrint(UnityStrDelta);
993
0
        UnityPrintNumberByStyle((UNITY_INT)delta, style);
994
0
        UnityPrint(UnityStrExpected);
995
0
        UnityPrintNumberByStyle(expected, style);
996
0
        UnityPrint(UnityStrWas);
997
0
        UnityPrintNumberByStyle(actual, style);
998
0
        UnityAddMsgIfSpecified(msg);
999
0
        UNITY_FAIL_AND_BAIL;
1000
0
    }
1001
0
}
1002
1003
/*-----------------------------------------------*/
1004
void UnityAssertEqualString(const char* expected,
1005
                            const char* actual,
1006
                            const char* msg,
1007
                            const UNITY_LINE_TYPE lineNumber)
1008
0
{
1009
0
    UNITY_UINT32 i;
1010
1011
0
    RETURN_IF_FAIL_OR_IGNORE;
1012
1013
    /* if both pointers not null compare the strings */
1014
0
    if (expected && actual)
1015
0
    {
1016
0
        for (i = 0; expected[i] || actual[i]; i++)
1017
0
        {
1018
0
            if (expected[i] != actual[i])
1019
0
            {
1020
0
                Unity.CurrentTestFailed = 1;
1021
0
                break;
1022
0
            }
1023
0
        }
1024
0
    }
1025
0
    else
1026
0
    { /* handle case of one pointers being null (if both null, test should pass) */
1027
0
        if (expected != actual)
1028
0
        {
1029
0
            Unity.CurrentTestFailed = 1;
1030
0
        }
1031
0
    }
1032
1033
0
    if (Unity.CurrentTestFailed)
1034
0
    {
1035
0
        UnityTestResultsFailBegin(lineNumber);
1036
0
        UnityPrintExpectedAndActualStrings(expected, actual);
1037
0
        UnityAddMsgIfSpecified(msg);
1038
0
        UNITY_FAIL_AND_BAIL;
1039
0
    }
1040
0
}
1041
1042
/*-----------------------------------------------*/
1043
void UnityAssertEqualStringLen(const char* expected,
1044
                               const char* actual,
1045
                               const UNITY_UINT32 length,
1046
                               const char* msg,
1047
                               const UNITY_LINE_TYPE lineNumber)
1048
0
{
1049
0
    UNITY_UINT32 i;
1050
1051
0
    RETURN_IF_FAIL_OR_IGNORE;
1052
1053
    /* if both pointers not null compare the strings */
1054
0
    if (expected && actual)
1055
0
    {
1056
0
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
1057
0
        {
1058
0
            if (expected[i] != actual[i])
1059
0
            {
1060
0
                Unity.CurrentTestFailed = 1;
1061
0
                break;
1062
0
            }
1063
0
        }
1064
0
    }
1065
0
    else
1066
0
    { /* handle case of one pointers being null (if both null, test should pass) */
1067
0
        if (expected != actual)
1068
0
        {
1069
0
            Unity.CurrentTestFailed = 1;
1070
0
        }
1071
0
    }
1072
1073
0
    if (Unity.CurrentTestFailed)
1074
0
    {
1075
0
        UnityTestResultsFailBegin(lineNumber);
1076
0
        UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1077
0
        UnityAddMsgIfSpecified(msg);
1078
0
        UNITY_FAIL_AND_BAIL;
1079
0
    }
1080
0
}
1081
1082
/*-----------------------------------------------*/
1083
void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1084
                                 const char** actual,
1085
                                 const UNITY_UINT32 num_elements,
1086
                                 const char* msg,
1087
                                 const UNITY_LINE_TYPE lineNumber,
1088
                                 const UNITY_FLAGS_T flags)
1089
0
{
1090
0
    UNITY_UINT32 i = 0;
1091
0
    UNITY_UINT32 j = 0;
1092
0
    const char* expd = NULL;
1093
0
    const char* act = NULL;
1094
1095
0
    RETURN_IF_FAIL_OR_IGNORE;
1096
1097
    /* if no elements, it's an error */
1098
0
    if (num_elements == 0)
1099
0
    {
1100
0
        UnityPrintPointlessAndBail();
1101
0
    }
1102
1103
0
    if ((const void*)expected == (const void*)actual)
1104
0
    {
1105
0
        return; /* Both are NULL or same pointer */
1106
0
    }
1107
1108
0
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1109
0
    {
1110
0
        UNITY_FAIL_AND_BAIL;
1111
0
    }
1112
1113
0
    if (flags != UNITY_ARRAY_TO_ARRAY)
1114
0
    {
1115
0
        expd = (const char*)expected;
1116
0
    }
1117
1118
0
    do
1119
0
    {
1120
0
        act = actual[j];
1121
0
        if (flags == UNITY_ARRAY_TO_ARRAY)
1122
0
        {
1123
0
            expd = ((const char* const*)expected)[j];
1124
0
        }
1125
1126
        /* if both pointers not null compare the strings */
1127
0
        if (expd && act)
1128
0
        {
1129
0
            for (i = 0; expd[i] || act[i]; i++)
1130
0
            {
1131
0
                if (expd[i] != act[i])
1132
0
                {
1133
0
                    Unity.CurrentTestFailed = 1;
1134
0
                    break;
1135
0
                }
1136
0
            }
1137
0
        }
1138
0
        else
1139
0
        { /* handle case of one pointers being null (if both null, test should pass) */
1140
0
            if (expd != act)
1141
0
            {
1142
0
                Unity.CurrentTestFailed = 1;
1143
0
            }
1144
0
        }
1145
1146
0
        if (Unity.CurrentTestFailed)
1147
0
        {
1148
0
            UnityTestResultsFailBegin(lineNumber);
1149
0
            if (num_elements > 1)
1150
0
            {
1151
0
                UnityPrint(UnityStrElement);
1152
0
                UnityPrintNumberUnsigned(j);
1153
0
            }
1154
0
            UnityPrintExpectedAndActualStrings(expd, act);
1155
0
            UnityAddMsgIfSpecified(msg);
1156
0
            UNITY_FAIL_AND_BAIL;
1157
0
        }
1158
0
    } while (++j < num_elements);
1159
0
}
1160
1161
/*-----------------------------------------------*/
1162
void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
1163
                            UNITY_INTERNAL_PTR actual,
1164
                            const UNITY_UINT32 length,
1165
                            const UNITY_UINT32 num_elements,
1166
                            const char* msg,
1167
                            const UNITY_LINE_TYPE lineNumber,
1168
                            const UNITY_FLAGS_T flags)
1169
0
{
1170
0
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1171
0
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1172
0
    UNITY_UINT32 elements = num_elements;
1173
0
    UNITY_UINT32 bytes;
1174
1175
0
    RETURN_IF_FAIL_OR_IGNORE;
1176
1177
0
    if ((elements == 0) || (length == 0))
1178
0
    {
1179
0
        UnityPrintPointlessAndBail();
1180
0
    }
1181
1182
0
    if (expected == actual) return; /* Both are NULL or same pointer */
1183
0
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1184
0
        UNITY_FAIL_AND_BAIL;
1185
1186
0
    while (elements--)
1187
0
    {
1188
0
        bytes = length;
1189
0
        while (bytes--)
1190
0
        {
1191
0
            if (*ptr_exp != *ptr_act)
1192
0
            {
1193
0
                UnityTestResultsFailBegin(lineNumber);
1194
0
                UnityPrint(UnityStrMemory);
1195
0
                if (num_elements > 1)
1196
0
                {
1197
0
                    UnityPrint(UnityStrElement);
1198
0
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
1199
0
                }
1200
0
                UnityPrint(UnityStrByte);
1201
0
                UnityPrintNumberUnsigned(length - bytes - 1);
1202
0
                UnityPrint(UnityStrExpected);
1203
0
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1204
0
                UnityPrint(UnityStrWas);
1205
0
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1206
0
                UnityAddMsgIfSpecified(msg);
1207
0
                UNITY_FAIL_AND_BAIL;
1208
0
            }
1209
0
            ptr_exp++;
1210
0
            ptr_act++;
1211
0
        }
1212
0
        if (flags == UNITY_ARRAY_TO_VAL)
1213
0
        {
1214
0
            ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1215
0
        }
1216
0
    }
1217
0
}
1218
1219
/*-----------------------------------------------*/
1220
1221
static union
1222
{
1223
    UNITY_INT8 i8;
1224
    UNITY_INT16 i16;
1225
    UNITY_INT32 i32;
1226
#ifdef UNITY_SUPPORT_64
1227
    UNITY_INT64 i64;
1228
#endif
1229
#ifndef UNITY_EXCLUDE_FLOAT
1230
    float f;
1231
#endif
1232
#ifndef UNITY_EXCLUDE_DOUBLE
1233
    double d;
1234
#endif
1235
} UnityQuickCompare;
1236
1237
UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
1238
0
{
1239
0
    switch(size)
1240
0
    {
1241
0
        case 1:
1242
0
          UnityQuickCompare.i8 = (UNITY_INT8)num;
1243
0
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
1244
1245
0
        case 2:
1246
0
          UnityQuickCompare.i16 = (UNITY_INT16)num;
1247
0
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
1248
1249
0
#ifdef UNITY_SUPPORT_64
1250
0
        case 8:
1251
0
          UnityQuickCompare.i64 = (UNITY_INT64)num;
1252
0
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
1253
0
#endif
1254
0
        default: /* 4 bytes */
1255
0
          UnityQuickCompare.i32 = (UNITY_INT32)num;
1256
0
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
1257
0
    }
1258
0
}
1259
1260
#ifndef UNITY_EXCLUDE_FLOAT
1261
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
1262
0
{
1263
0
    UnityQuickCompare.f = num;
1264
0
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
1265
0
}
1266
#endif
1267
1268
#ifndef UNITY_EXCLUDE_DOUBLE
1269
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
1270
{
1271
    UnityQuickCompare.d = num;
1272
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
1273
}
1274
#endif
1275
1276
/*-----------------------------------------------
1277
 * Control Functions
1278
 *-----------------------------------------------*/
1279
1280
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
1281
0
{
1282
0
    RETURN_IF_FAIL_OR_IGNORE;
1283
1284
0
    UnityTestResultsBegin(Unity.TestFile, line);
1285
0
    UnityPrint(UnityStrFail);
1286
0
    if (msg != NULL)
1287
0
    {
1288
0
        UNITY_OUTPUT_CHAR(':');
1289
1290
0
#ifndef UNITY_EXCLUDE_DETAILS
1291
0
        if (Unity.CurrentDetail1)
1292
0
        {
1293
0
            UnityPrint(UnityStrDetail1Name);
1294
0
            UnityPrint(Unity.CurrentDetail1);
1295
0
            if (Unity.CurrentDetail2)
1296
0
            {
1297
0
                UnityPrint(UnityStrDetail2Name);
1298
0
                UnityPrint(Unity.CurrentDetail2);
1299
0
            }
1300
0
            UnityPrint(UnityStrSpacer);
1301
0
        }
1302
0
#endif
1303
0
        if (msg[0] != ' ')
1304
0
        {
1305
0
            UNITY_OUTPUT_CHAR(' ');
1306
0
        }
1307
0
        UnityPrint(msg);
1308
0
    }
1309
1310
0
    UNITY_FAIL_AND_BAIL;
1311
0
}
1312
1313
/*-----------------------------------------------*/
1314
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
1315
0
{
1316
0
    RETURN_IF_FAIL_OR_IGNORE;
1317
1318
0
    UnityTestResultsBegin(Unity.TestFile, line);
1319
0
    UnityPrint(UnityStrIgnore);
1320
0
    if (msg != NULL)
1321
0
    {
1322
0
        UNITY_OUTPUT_CHAR(':');
1323
0
        UNITY_OUTPUT_CHAR(' ');
1324
0
        UnityPrint(msg);
1325
0
    }
1326
0
    UNITY_IGNORE_AND_BAIL;
1327
0
}
1328
1329
/*-----------------------------------------------*/
1330
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
1331
0
{
1332
0
    Unity.CurrentTestName = FuncName;
1333
0
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
1334
0
    Unity.NumberOfTests++;
1335
0
    UNITY_CLR_DETAILS();
1336
0
    if (TEST_PROTECT())
1337
0
    {
1338
0
        setUp();
1339
0
        Func();
1340
0
    }
1341
0
    if (TEST_PROTECT())
1342
0
    {
1343
0
        tearDown();
1344
0
    }
1345
0
    UnityConcludeTest();
1346
0
}
1347
1348
/*-----------------------------------------------*/
1349
void UnityBegin(const char* filename)
1350
0
{
1351
0
    Unity.TestFile = filename;
1352
0
    Unity.CurrentTestName = NULL;
1353
0
    Unity.CurrentTestLineNumber = 0;
1354
0
    Unity.NumberOfTests = 0;
1355
0
    Unity.TestFailures = 0;
1356
0
    Unity.TestIgnores = 0;
1357
0
    Unity.CurrentTestFailed = 0;
1358
0
    Unity.CurrentTestIgnored = 0;
1359
1360
0
    UNITY_CLR_DETAILS();
1361
0
    UNITY_OUTPUT_START();
1362
0
}
1363
1364
/*-----------------------------------------------*/
1365
int UnityEnd(void)
1366
0
{
1367
0
    UNITY_PRINT_EOL();
1368
0
    UnityPrint(UnityStrBreaker);
1369
0
    UNITY_PRINT_EOL();
1370
0
    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
1371
0
    UnityPrint(UnityStrResultsTests);
1372
0
    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
1373
0
    UnityPrint(UnityStrResultsFailures);
1374
0
    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
1375
0
    UnityPrint(UnityStrResultsIgnored);
1376
0
    UNITY_PRINT_EOL();
1377
0
    if (Unity.TestFailures == 0U)
1378
0
    {
1379
0
        UnityPrint(UnityStrOk);
1380
0
    }
1381
0
    else
1382
0
    {
1383
0
        UnityPrint(UnityStrFail);
1384
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
1385
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
1386
#endif
1387
0
    }
1388
0
    UNITY_PRINT_EOL();
1389
0
    UNITY_FLUSH_CALL();
1390
0
    UNITY_OUTPUT_COMPLETE();
1391
0
    return (int)(Unity.TestFailures);
1392
0
}
1393
1394
/*-----------------------------------------------
1395
 * Command Line Argument Support
1396
 *-----------------------------------------------*/
1397
#ifdef UNITY_USE_COMMAND_LINE_ARGS
1398
1399
char* UnityOptionIncludeNamed = NULL;
1400
char* UnityOptionExcludeNamed = NULL;
1401
int UnityVerbosity            = 1;
1402
1403
int UnityParseOptions(int argc, char** argv)
1404
{
1405
    UnityOptionIncludeNamed = NULL;
1406
    UnityOptionExcludeNamed = NULL;
1407
1408
    for (int i = 1; i < argc; i++)
1409
    {
1410
        if (argv[i][0] == '-')
1411
        {
1412
            switch (argv[i][1])
1413
            {
1414
                case 'l': /* list tests */
1415
                    return -1;
1416
                case 'n': /* include tests with name including this string */
1417
                case 'f': /* an alias for -n */
1418
                    if (argv[i][2] == '=')
1419
                        UnityOptionIncludeNamed = &argv[i][3];
1420
                    else if (++i < argc)
1421
                        UnityOptionIncludeNamed = argv[i];
1422
                    else
1423
                    {
1424
                        UnityPrint("ERROR: No Test String to Include Matches For");
1425
                        UNITY_PRINT_EOL();
1426
                        return 1;
1427
                    }
1428
                    break;
1429
                case 'q': /* quiet */
1430
                    UnityVerbosity = 0;
1431
                    break;
1432
                case 'v': /* verbose */
1433
                    UnityVerbosity = 2;
1434
                    break;
1435
                case 'x': /* exclude tests with name including this string */
1436
                    if (argv[i][2] == '=')
1437
                        UnityOptionExcludeNamed = &argv[i][3];
1438
                    else if (++i < argc)
1439
                        UnityOptionExcludeNamed = argv[i];
1440
                    else
1441
                    {
1442
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
1443
                        UNITY_PRINT_EOL();
1444
                        return 1;
1445
                    }
1446
                    break;
1447
                default:
1448
                    UnityPrint("ERROR: Unknown Option ");
1449
                    UNITY_OUTPUT_CHAR(argv[i][1]);
1450
                    UNITY_PRINT_EOL();
1451
                    return 1;
1452
            }
1453
        }
1454
    }
1455
1456
    return 0;
1457
}
1458
1459
int IsStringInBiggerString(const char* longstring, const char* shortstring)
1460
{
1461
    const char* lptr = longstring;
1462
    const char* sptr = shortstring;
1463
    const char* lnext = lptr;
1464
1465
    if (*sptr == '*')
1466
        return 1;
1467
1468
    while (*lptr)
1469
    {
1470
        lnext = lptr + 1;
1471
1472
        /* If they current bytes match, go on to the next bytes */
1473
        while (*lptr && *sptr && (*lptr == *sptr))
1474
        {
1475
            lptr++;
1476
            sptr++;
1477
1478
            /* We're done if we match the entire string or up to a wildcard */
1479
            if (*sptr == '*')
1480
                return 1;
1481
            if (*sptr == ',')
1482
                return 1;
1483
            if (*sptr == '"')
1484
                return 1;
1485
            if (*sptr == '\'')
1486
                return 1;
1487
            if (*sptr == ':')
1488
                return 2;
1489
            if (*sptr == 0)
1490
                return 1;
1491
        }
1492
1493
        /* Otherwise we start in the long pointer 1 character further and try again */
1494
        lptr = lnext;
1495
        sptr = shortstring;
1496
    }
1497
    return 0;
1498
}
1499
1500
int UnityStringArgumentMatches(const char* str)
1501
{
1502
    int retval;
1503
    const char* ptr1;
1504
    const char* ptr2;
1505
    const char* ptrf;
1506
1507
    /* Go through the options and get the substrings for matching one at a time */
1508
    ptr1 = str;
1509
    while (ptr1[0] != 0)
1510
    {
1511
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
1512
            ptr1++;
1513
1514
        /* look for the start of the next partial */
1515
        ptr2 = ptr1;
1516
        ptrf = 0;
1517
        do
1518
        {
1519
            ptr2++;
1520
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
1521
                ptrf = &ptr2[1];
1522
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
1523
        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1524
            ptr2++;
1525
1526
        /* done if complete filename match */
1527
        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
1528
        if (retval == 1)
1529
            return retval;
1530
1531
        /* done if testname match after filename partial match */
1532
        if ((retval == 2) && (ptrf != 0))
1533
        {
1534
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1535
                return 1;
1536
        }
1537
1538
        /* done if complete testname match */
1539
        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
1540
            return 1;
1541
1542
        ptr1 = ptr2;
1543
    }
1544
1545
    /* we couldn't find a match for any substrings */
1546
    return 0;
1547
}
1548
1549
int UnityTestMatches(void)
1550
{
1551
    /* Check if this test name matches the included test pattern */
1552
    int retval;
1553
    if (UnityOptionIncludeNamed)
1554
    {
1555
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
1556
    }
1557
    else
1558
        retval = 1;
1559
1560
    /* Check if this test name matches the excluded test pattern */
1561
    if (UnityOptionExcludeNamed)
1562
    {
1563
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
1564
            retval = 0;
1565
    }
1566
    return retval;
1567
}
1568
1569
#endif /* UNITY_USE_COMMAND_LINE_ARGS */
1570
/*-----------------------------------------------*/