Coverage Report

Created: 2023-08-27 06:20

/src/testdir/build/lua-master/source/lmathlib.c
Line
Count
Source (jump to first uncovered line)
1
/*
2
** $Id: lmathlib.c $
3
** Standard mathematical library
4
** See Copyright Notice in lua.h
5
*/
6
7
#define lmathlib_c
8
#define LUA_LIB
9
10
#include "lprefix.h"
11
12
13
#include <float.h>
14
#include <limits.h>
15
#include <math.h>
16
#include <stdlib.h>
17
#include <time.h>
18
19
#include "lua.h"
20
21
#include "lauxlib.h"
22
#include "lualib.h"
23
24
25
#undef PI
26
2.65k
#define PI  (l_mathop(3.141592653589793238462643383279502884))
27
28
29
0
static int math_abs (lua_State *L) {
30
0
  if (lua_isinteger(L, 1)) {
31
0
    lua_Integer n = lua_tointeger(L, 1);
32
0
    if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
33
0
    lua_pushinteger(L, n);
34
0
  }
35
0
  else
36
0
    lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
37
0
  return 1;
38
0
}
39
40
0
static int math_sin (lua_State *L) {
41
0
  lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
42
0
  return 1;
43
0
}
44
45
0
static int math_cos (lua_State *L) {
46
0
  lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
47
0
  return 1;
48
0
}
49
50
0
static int math_tan (lua_State *L) {
51
0
  lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
52
0
  return 1;
53
0
}
54
55
0
static int math_asin (lua_State *L) {
56
0
  lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
57
0
  return 1;
58
0
}
59
60
0
static int math_acos (lua_State *L) {
61
0
  lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
62
0
  return 1;
63
0
}
64
65
0
static int math_atan (lua_State *L) {
66
0
  lua_Number y = luaL_checknumber(L, 1);
67
0
  lua_Number x = luaL_optnumber(L, 2, 1);
68
0
  lua_pushnumber(L, l_mathop(atan2)(y, x));
69
0
  return 1;
70
0
}
71
72
73
0
static int math_toint (lua_State *L) {
74
0
  int valid;
75
0
  lua_Integer n = lua_tointegerx(L, 1, &valid);
76
0
  if (l_likely(valid))
77
0
    lua_pushinteger(L, n);
78
0
  else {
79
0
    luaL_checkany(L, 1);
80
0
    luaL_pushfail(L);  /* value is not convertible to integer */
81
0
  }
82
0
  return 1;
83
0
}
84
85
86
0
static void pushnumint (lua_State *L, lua_Number d) {
87
0
  lua_Integer n;
88
0
  if (lua_numbertointeger(d, &n))  /* does 'd' fit in an integer? */
89
0
    lua_pushinteger(L, n);  /* result is integer */
90
0
  else
91
0
    lua_pushnumber(L, d);  /* result is float */
92
0
}
93
94
95
0
static int math_floor (lua_State *L) {
96
0
  if (lua_isinteger(L, 1))
97
0
    lua_settop(L, 1);  /* integer is its own floor */
98
0
  else {
99
0
    lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
100
0
    pushnumint(L, d);
101
0
  }
102
0
  return 1;
103
0
}
104
105
106
0
static int math_ceil (lua_State *L) {
107
0
  if (lua_isinteger(L, 1))
108
0
    lua_settop(L, 1);  /* integer is its own ceil */
109
0
  else {
110
0
    lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
111
0
    pushnumint(L, d);
112
0
  }
113
0
  return 1;
114
0
}
115
116
117
0
static int math_fmod (lua_State *L) {
118
0
  if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
119
0
    lua_Integer d = lua_tointeger(L, 2);
120
0
    if ((lua_Unsigned)d + 1u <= 1u) {  /* special cases: -1 or 0 */
121
0
      luaL_argcheck(L, d != 0, 2, "zero");
122
0
      lua_pushinteger(L, 0);  /* avoid overflow with 0x80000... / -1 */
123
0
    }
124
0
    else
125
0
      lua_pushinteger(L, lua_tointeger(L, 1) % d);
126
0
  }
127
0
  else
128
0
    lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
129
0
                                     luaL_checknumber(L, 2)));
130
0
  return 1;
131
0
}
132
133
134
/*
135
** next function does not use 'modf', avoiding problems with 'double*'
136
** (which is not compatible with 'float*') when lua_Number is not
137
** 'double'.
138
*/
139
0
static int math_modf (lua_State *L) {
140
0
  if (lua_isinteger(L ,1)) {
141
0
    lua_settop(L, 1);  /* number is its own integer part */
142
0
    lua_pushnumber(L, 0);  /* no fractional part */
143
0
  }
144
0
  else {
145
0
    lua_Number n = luaL_checknumber(L, 1);
146
    /* integer part (rounds toward zero) */
147
0
    lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
148
0
    pushnumint(L, ip);
149
    /* fractional part (test needed for inf/-inf) */
150
0
    lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
151
0
  }
152
0
  return 2;
153
0
}
154
155
156
0
static int math_sqrt (lua_State *L) {
157
0
  lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
158
0
  return 1;
159
0
}
160
161
162
0
static int math_ult (lua_State *L) {
163
0
  lua_Integer a = luaL_checkinteger(L, 1);
164
0
  lua_Integer b = luaL_checkinteger(L, 2);
165
0
  lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
166
0
  return 1;
167
0
}
168
169
0
static int math_log (lua_State *L) {
170
0
  lua_Number x = luaL_checknumber(L, 1);
171
0
  lua_Number res;
172
0
  if (lua_isnoneornil(L, 2))
173
0
    res = l_mathop(log)(x);
174
0
  else {
175
0
    lua_Number base = luaL_checknumber(L, 2);
176
0
#if !defined(LUA_USE_C89)
177
0
    if (base == l_mathop(2.0))
178
0
      res = l_mathop(log2)(x);
179
0
    else
180
0
#endif
181
0
    if (base == l_mathop(10.0))
182
0
      res = l_mathop(log10)(x);
183
0
    else
184
0
      res = l_mathop(log)(x)/l_mathop(log)(base);
185
0
  }
186
0
  lua_pushnumber(L, res);
187
0
  return 1;
188
0
}
189
190
0
static int math_exp (lua_State *L) {
191
0
  lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
192
0
  return 1;
193
0
}
194
195
0
static int math_deg (lua_State *L) {
196
0
  lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
197
0
  return 1;
198
0
}
199
200
0
static int math_rad (lua_State *L) {
201
0
  lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
202
0
  return 1;
203
0
}
204
205
206
0
static int math_min (lua_State *L) {
207
0
  int n = lua_gettop(L);  /* number of arguments */
208
0
  int imin = 1;  /* index of current minimum value */
209
0
  int i;
210
0
  luaL_argcheck(L, n >= 1, 1, "value expected");
211
0
  for (i = 2; i <= n; i++) {
212
0
    if (lua_compare(L, i, imin, LUA_OPLT))
213
0
      imin = i;
214
0
  }
215
0
  lua_pushvalue(L, imin);
216
0
  return 1;
217
0
}
218
219
220
0
static int math_max (lua_State *L) {
221
0
  int n = lua_gettop(L);  /* number of arguments */
222
0
  int imax = 1;  /* index of current maximum value */
223
0
  int i;
224
0
  luaL_argcheck(L, n >= 1, 1, "value expected");
225
0
  for (i = 2; i <= n; i++) {
226
0
    if (lua_compare(L, imax, i, LUA_OPLT))
227
0
      imax = i;
228
0
  }
229
0
  lua_pushvalue(L, imax);
230
0
  return 1;
231
0
}
232
233
234
0
static int math_type (lua_State *L) {
235
0
  if (lua_type(L, 1) == LUA_TNUMBER)
236
0
    lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float");
237
0
  else {
238
0
    luaL_checkany(L, 1);
239
0
    luaL_pushfail(L);
240
0
  }
241
0
  return 1;
242
0
}
243
244
245
246
/*
247
** {==================================================================
248
** Pseudo-Random Number Generator based on 'xoshiro256**'.
249
** ===================================================================
250
*/
251
252
/* number of binary digits in the mantissa of a float */
253
0
#define FIGS  l_floatatt(MANT_DIG)
254
255
#if FIGS > 64
256
/* there are only 64 random bits; use them all */
257
#undef FIGS
258
#define FIGS  64
259
#endif
260
261
262
/*
263
** LUA_RAND32 forces the use of 32-bit integers in the implementation
264
** of the PRN generator (mainly for testing).
265
*/
266
#if !defined(LUA_RAND32) && !defined(Rand64)
267
268
/* try to find an integer type with at least 64 bits */
269
270
#if ((ULONG_MAX >> 31) >> 31) >= 3
271
272
/* 'long' has at least 64 bits */
273
212k
#define Rand64    unsigned long
274
275
#elif !defined(LUA_USE_C89) && defined(LLONG_MAX)
276
277
/* there is a 'long long' type (which must have at least 64 bits) */
278
#define Rand64    unsigned long long
279
280
#elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3
281
282
/* 'lua_Unsigned' has at least 64 bits */
283
#define Rand64    lua_Unsigned
284
285
#endif
286
287
#endif
288
289
290
#if defined(Rand64)  /* { */
291
292
/*
293
** Standard implementation, using 64-bit integers.
294
** If 'Rand64' has more than 64 bits, the extra bits do not interfere
295
** with the 64 initial bits, except in a right shift. Moreover, the
296
** final result has to discard the extra bits.
297
*/
298
299
/* avoid using extra bits when needed */
300
85.0k
#define trim64(x) ((x) & 0xffffffffffffffffu)
301
302
303
/* rotate left 'x' by 'n' bits */
304
85.0k
static Rand64 rotl (Rand64 x, int n) {
305
85.0k
  return (x << n) | (trim64(x) >> (64 - n));
306
85.0k
}
307
308
42.5k
static Rand64 nextrand (Rand64 *state) {
309
42.5k
  Rand64 state0 = state[0];
310
42.5k
  Rand64 state1 = state[1];
311
42.5k
  Rand64 state2 = state[2] ^ state0;
312
42.5k
  Rand64 state3 = state[3] ^ state1;
313
42.5k
  Rand64 res = rotl(state1 * 5, 7) * 9;
314
42.5k
  state[0] = state0 ^ state3;
315
42.5k
  state[1] = state1 ^ state2;
316
42.5k
  state[2] = state2 ^ (state1 << 17);
317
42.5k
  state[3] = rotl(state3, 45);
318
42.5k
  return res;
319
42.5k
}
320
321
322
/* must take care to not shift stuff by more than 63 slots */
323
324
325
/*
326
** Convert bits from a random integer into a float in the
327
** interval [0,1), getting the higher FIG bits from the
328
** random unsigned integer and converting that to a float.
329
*/
330
331
/* must throw out the extra (64 - FIGS) bits */
332
0
#define shift64_FIG (64 - FIGS)
333
334
/* to scale to [0, 1), multiply by scaleFIG = 2^(-FIGS) */
335
0
#define scaleFIG  (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1)))
336
337
0
static lua_Number I2d (Rand64 x) {
338
0
  return (lua_Number)(trim64(x) >> shift64_FIG) * scaleFIG;
339
0
}
340
341
/* convert a 'Rand64' to a 'lua_Unsigned' */
342
0
#define I2UInt(x) ((lua_Unsigned)trim64(x))
343
344
/* convert a 'lua_Unsigned' to a 'Rand64' */
345
10.6k
#define Int2I(x)  ((Rand64)(x))
346
347
348
#else /* no 'Rand64'   }{ */
349
350
/* get an integer with at least 32 bits */
351
#if LUAI_IS32INT
352
typedef unsigned int lu_int32;
353
#else
354
typedef unsigned long lu_int32;
355
#endif
356
357
358
/*
359
** Use two 32-bit integers to represent a 64-bit quantity.
360
*/
361
typedef struct Rand64 {
362
  lu_int32 h;  /* higher half */
363
  lu_int32 l;  /* lower half */
364
} Rand64;
365
366
367
/*
368
** If 'lu_int32' has more than 32 bits, the extra bits do not interfere
369
** with the 32 initial bits, except in a right shift and comparisons.
370
** Moreover, the final result has to discard the extra bits.
371
*/
372
373
/* avoid using extra bits when needed */
374
#define trim32(x) ((x) & 0xffffffffu)
375
376
377
/*
378
** basic operations on 'Rand64' values
379
*/
380
381
/* build a new Rand64 value */
382
static Rand64 packI (lu_int32 h, lu_int32 l) {
383
  Rand64 result;
384
  result.h = h;
385
  result.l = l;
386
  return result;
387
}
388
389
/* return i << n */
390
static Rand64 Ishl (Rand64 i, int n) {
391
  lua_assert(n > 0 && n < 32);
392
  return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n);
393
}
394
395
/* i1 ^= i2 */
396
static void Ixor (Rand64 *i1, Rand64 i2) {
397
  i1->h ^= i2.h;
398
  i1->l ^= i2.l;
399
}
400
401
/* return i1 + i2 */
402
static Rand64 Iadd (Rand64 i1, Rand64 i2) {
403
  Rand64 result = packI(i1.h + i2.h, i1.l + i2.l);
404
  if (trim32(result.l) < trim32(i1.l))  /* carry? */
405
    result.h++;
406
  return result;
407
}
408
409
/* return i * 5 */
410
static Rand64 times5 (Rand64 i) {
411
  return Iadd(Ishl(i, 2), i);  /* i * 5 == (i << 2) + i */
412
}
413
414
/* return i * 9 */
415
static Rand64 times9 (Rand64 i) {
416
  return Iadd(Ishl(i, 3), i);  /* i * 9 == (i << 3) + i */
417
}
418
419
/* return 'i' rotated left 'n' bits */
420
static Rand64 rotl (Rand64 i, int n) {
421
  lua_assert(n > 0 && n < 32);
422
  return packI((i.h << n) | (trim32(i.l) >> (32 - n)),
423
               (trim32(i.h) >> (32 - n)) | (i.l << n));
424
}
425
426
/* for offsets larger than 32, rotate right by 64 - offset */
427
static Rand64 rotl1 (Rand64 i, int n) {
428
  lua_assert(n > 32 && n < 64);
429
  n = 64 - n;
430
  return packI((trim32(i.h) >> n) | (i.l << (32 - n)),
431
               (i.h << (32 - n)) | (trim32(i.l) >> n));
432
}
433
434
/*
435
** implementation of 'xoshiro256**' algorithm on 'Rand64' values
436
*/
437
static Rand64 nextrand (Rand64 *state) {
438
  Rand64 res = times9(rotl(times5(state[1]), 7));
439
  Rand64 t = Ishl(state[1], 17);
440
  Ixor(&state[2], state[0]);
441
  Ixor(&state[3], state[1]);
442
  Ixor(&state[1], state[2]);
443
  Ixor(&state[0], state[3]);
444
  Ixor(&state[2], t);
445
  state[3] = rotl1(state[3], 45);
446
  return res;
447
}
448
449
450
/*
451
** Converts a 'Rand64' into a float.
452
*/
453
454
/* an unsigned 1 with proper type */
455
#define UONE    ((lu_int32)1)
456
457
458
#if FIGS <= 32
459
460
/* 2^(-FIGS) */
461
#define scaleFIG       (l_mathop(0.5) / (UONE << (FIGS - 1)))
462
463
/*
464
** get up to 32 bits from higher half, shifting right to
465
** throw out the extra bits.
466
*/
467
static lua_Number I2d (Rand64 x) {
468
  lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS));
469
  return h * scaleFIG;
470
}
471
472
#else /* 32 < FIGS <= 64 */
473
474
/* must take care to not shift stuff by more than 31 slots */
475
476
/* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */
477
#define scaleFIG  \
478
    (l_mathop(1.0) / (UONE << 30) / l_mathop(8.0) / (UONE << (FIGS - 33)))
479
480
/*
481
** use FIGS - 32 bits from lower half, throwing out the other
482
** (32 - (FIGS - 32)) = (64 - FIGS) bits
483
*/
484
#define shiftLOW  (64 - FIGS)
485
486
/*
487
** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32)
488
*/
489
#define shiftHI   ((lua_Number)(UONE << (FIGS - 33)) * l_mathop(2.0))
490
491
492
static lua_Number I2d (Rand64 x) {
493
  lua_Number h = (lua_Number)trim32(x.h) * shiftHI;
494
  lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW);
495
  return (h + l) * scaleFIG;
496
}
497
498
#endif
499
500
501
/* convert a 'Rand64' to a 'lua_Unsigned' */
502
static lua_Unsigned I2UInt (Rand64 x) {
503
  return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l);
504
}
505
506
/* convert a 'lua_Unsigned' to a 'Rand64' */
507
static Rand64 Int2I (lua_Unsigned n) {
508
  return packI((lu_int32)((n >> 31) >> 1), (lu_int32)n);
509
}
510
511
#endif  /* } */
512
513
514
/*
515
** A state uses four 'Rand64' values.
516
*/
517
typedef struct {
518
  Rand64 s[4];
519
} RanState;
520
521
522
/*
523
** Project the random integer 'ran' into the interval [0, n].
524
** Because 'ran' has 2^B possible values, the projection can only be
525
** uniform when the size of the interval is a power of 2 (exact
526
** division). Otherwise, to get a uniform projection into [0, n], we
527
** first compute 'lim', the smallest Mersenne number not smaller than
528
** 'n'. We then project 'ran' into the interval [0, lim].  If the result
529
** is inside [0, n], we are done. Otherwise, we try with another 'ran',
530
** until we have a result inside the interval.
531
*/
532
static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
533
0
                             RanState *state) {
534
0
  if ((n & (n + 1)) == 0)  /* is 'n + 1' a power of 2? */
535
0
    return ran & n;  /* no bias */
536
0
  else {
537
0
    lua_Unsigned lim = n;
538
    /* compute the smallest (2^b - 1) not smaller than 'n' */
539
0
    lim |= (lim >> 1);
540
0
    lim |= (lim >> 2);
541
0
    lim |= (lim >> 4);
542
0
    lim |= (lim >> 8);
543
0
    lim |= (lim >> 16);
544
0
#if (LUA_MAXUNSIGNED >> 31) >= 3
545
0
    lim |= (lim >> 32);  /* integer type has more than 32 bits */
546
0
#endif
547
0
    lua_assert((lim & (lim + 1)) == 0  /* 'lim + 1' is a power of 2, */
548
0
      && lim >= n  /* not smaller than 'n', */
549
0
      && (lim >> 1) < n);  /* and it is the smallest one */
550
0
    while ((ran &= lim) > n)  /* project 'ran' into [0..lim] */
551
0
      ran = I2UInt(nextrand(state->s));  /* not inside [0..n]? try again */
552
0
    return ran;
553
0
  }
554
0
}
555
556
557
0
static int math_random (lua_State *L) {
558
0
  lua_Integer low, up;
559
0
  lua_Unsigned p;
560
0
  RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
561
0
  Rand64 rv = nextrand(state->s);  /* next pseudo-random value */
562
0
  switch (lua_gettop(L)) {  /* check number of arguments */
563
0
    case 0: {  /* no arguments */
564
0
      lua_pushnumber(L, I2d(rv));  /* float between 0 and 1 */
565
0
      return 1;
566
0
    }
567
0
    case 1: {  /* only upper limit */
568
0
      low = 1;
569
0
      up = luaL_checkinteger(L, 1);
570
0
      if (up == 0) {  /* single 0 as argument? */
571
0
        lua_pushinteger(L, I2UInt(rv));  /* full random integer */
572
0
        return 1;
573
0
      }
574
0
      break;
575
0
    }
576
0
    case 2: {  /* lower and upper limits */
577
0
      low = luaL_checkinteger(L, 1);
578
0
      up = luaL_checkinteger(L, 2);
579
0
      break;
580
0
    }
581
0
    default: return luaL_error(L, "wrong number of arguments");
582
0
  }
583
  /* random integer in the interval [low, up] */
584
0
  luaL_argcheck(L, low <= up, 1, "interval is empty");
585
  /* project random integer into the interval [0, up - low] */
586
0
  p = project(I2UInt(rv), (lua_Unsigned)up - (lua_Unsigned)low, state);
587
0
  lua_pushinteger(L, p + (lua_Unsigned)low);
588
0
  return 1;
589
0
}
590
591
592
static void setseed (lua_State *L, Rand64 *state,
593
2.65k
                     lua_Unsigned n1, lua_Unsigned n2) {
594
2.65k
  int i;
595
2.65k
  state[0] = Int2I(n1);
596
2.65k
  state[1] = Int2I(0xff);  /* avoid a zero state */
597
2.65k
  state[2] = Int2I(n2);
598
2.65k
  state[3] = Int2I(0);
599
45.2k
  for (i = 0; i < 16; i++)
600
42.5k
    nextrand(state);  /* discard initial values to "spread" seed */
601
2.65k
  lua_pushinteger(L, n1);
602
2.65k
  lua_pushinteger(L, n2);
603
2.65k
}
604
605
606
/*
607
** Set a "random" seed. To get some randomness, use the current time
608
** and the address of 'L' (in case the machine does address space layout
609
** randomization).
610
*/
611
2.65k
static void randseed (lua_State *L, RanState *state) {
612
2.65k
  lua_Unsigned seed1 = (lua_Unsigned)time(NULL);
613
2.65k
  lua_Unsigned seed2 = (lua_Unsigned)(size_t)L;
614
2.65k
  setseed(L, state->s, seed1, seed2);
615
2.65k
}
616
617
618
0
static int math_randomseed (lua_State *L) {
619
0
  RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
620
0
  if (lua_isnone(L, 1)) {
621
0
    randseed(L, state);
622
0
  }
623
0
  else {
624
0
    lua_Integer n1 = luaL_checkinteger(L, 1);
625
0
    lua_Integer n2 = luaL_optinteger(L, 2, 0);
626
0
    setseed(L, state->s, n1, n2);
627
0
  }
628
0
  return 2;  /* return seeds */
629
0
}
630
631
632
static const luaL_Reg randfuncs[] = {
633
  {"random", math_random},
634
  {"randomseed", math_randomseed},
635
  {NULL, NULL}
636
};
637
638
639
/*
640
** Register the random functions and initialize their state.
641
*/
642
2.65k
static void setrandfunc (lua_State *L) {
643
2.65k
  RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0);
644
2.65k
  randseed(L, state);  /* initialize with a "random" seed */
645
2.65k
  lua_pop(L, 2);  /* remove pushed seeds */
646
2.65k
  luaL_setfuncs(L, randfuncs, 1);
647
2.65k
}
648
649
/* }================================================================== */
650
651
652
/*
653
** {==================================================================
654
** Deprecated functions (for compatibility only)
655
** ===================================================================
656
*/
657
#if defined(LUA_COMPAT_MATHLIB)
658
659
static int math_cosh (lua_State *L) {
660
  lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
661
  return 1;
662
}
663
664
static int math_sinh (lua_State *L) {
665
  lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
666
  return 1;
667
}
668
669
static int math_tanh (lua_State *L) {
670
  lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
671
  return 1;
672
}
673
674
static int math_pow (lua_State *L) {
675
  lua_Number x = luaL_checknumber(L, 1);
676
  lua_Number y = luaL_checknumber(L, 2);
677
  lua_pushnumber(L, l_mathop(pow)(x, y));
678
  return 1;
679
}
680
681
static int math_frexp (lua_State *L) {
682
  int e;
683
  lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
684
  lua_pushinteger(L, e);
685
  return 2;
686
}
687
688
static int math_ldexp (lua_State *L) {
689
  lua_Number x = luaL_checknumber(L, 1);
690
  int ep = (int)luaL_checkinteger(L, 2);
691
  lua_pushnumber(L, l_mathop(ldexp)(x, ep));
692
  return 1;
693
}
694
695
static int math_log10 (lua_State *L) {
696
  lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
697
  return 1;
698
}
699
700
#endif
701
/* }================================================================== */
702
703
704
705
static const luaL_Reg mathlib[] = {
706
  {"abs",   math_abs},
707
  {"acos",  math_acos},
708
  {"asin",  math_asin},
709
  {"atan",  math_atan},
710
  {"ceil",  math_ceil},
711
  {"cos",   math_cos},
712
  {"deg",   math_deg},
713
  {"exp",   math_exp},
714
  {"tointeger", math_toint},
715
  {"floor", math_floor},
716
  {"fmod",   math_fmod},
717
  {"ult",   math_ult},
718
  {"log",   math_log},
719
  {"max",   math_max},
720
  {"min",   math_min},
721
  {"modf",   math_modf},
722
  {"rad",   math_rad},
723
  {"sin",   math_sin},
724
  {"sqrt",  math_sqrt},
725
  {"tan",   math_tan},
726
  {"type", math_type},
727
#if defined(LUA_COMPAT_MATHLIB)
728
  {"atan2", math_atan},
729
  {"cosh",   math_cosh},
730
  {"sinh",   math_sinh},
731
  {"tanh",   math_tanh},
732
  {"pow",   math_pow},
733
  {"frexp", math_frexp},
734
  {"ldexp", math_ldexp},
735
  {"log10", math_log10},
736
#endif
737
  /* placeholders */
738
  {"random", NULL},
739
  {"randomseed", NULL},
740
  {"pi", NULL},
741
  {"huge", NULL},
742
  {"maxinteger", NULL},
743
  {"mininteger", NULL},
744
  {NULL, NULL}
745
};
746
747
748
/*
749
** Open math library
750
*/
751
2.65k
LUAMOD_API int luaopen_math (lua_State *L) {
752
2.65k
  luaL_newlib(L, mathlib);
753
2.65k
  lua_pushnumber(L, PI);
754
2.65k
  lua_setfield(L, -2, "pi");
755
2.65k
  lua_pushnumber(L, (lua_Number)HUGE_VAL);
756
2.65k
  lua_setfield(L, -2, "huge");
757
2.65k
  lua_pushinteger(L, LUA_MAXINTEGER);
758
2.65k
  lua_setfield(L, -2, "maxinteger");
759
2.65k
  lua_pushinteger(L, LUA_MININTEGER);
760
2.65k
  lua_setfield(L, -2, "mininteger");
761
2.65k
  setrandfunc(L);
762
2.65k
  return 1;
763
2.65k
}
764