Coverage Report

Created: 2026-09-14 06:50

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/MapServer/src/mapgeomutil.cpp
Line
Count
Source
1
/******************************************************************************
2
 * $Id$
3
 *
4
 * Project:  MapServer
5
 * Purpose:  Rendering utility functions
6
 * Author:   Thomas Bonfort and the MapServer team.
7
 *
8
 ******************************************************************************
9
 * Copyright (c) 1996-2011 Regents of the University of Minnesota.
10
 *
11
 * Permission is hereby granted, free of charge, to any person obtaining a
12
 * copy of this software and associated documentation files (the "Software"),
13
 * to deal in the Software without restriction, including without limitation
14
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15
 * and/or sell copies of the Software, and to permit persons to whom the
16
 * Software is furnished to do so, subject to the following conditions:
17
 *
18
 * The above copyright notice and this permission notice shall be included in
19
 * all copies of this Software or works derived from this Software.
20
 *
21
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
25
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
26
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
27
 * DEALINGS IN THE SOFTWARE.
28
 *****************************************************************************/
29
30
#include "mapserver.h"
31
#include "renderers/agg/include/agg_arc.h"
32
#include "renderers/agg/include/agg_basics.h"
33
34
shapeObj *msRasterizeArc(double x0, double y0, double radius, double startAngle,
35
0
                         double endAngle, int isSlice) {
36
0
  static int allocated_size = 100;
37
0
  shapeObj *shape = (shapeObj *)calloc(1, sizeof(shapeObj));
38
0
  MS_CHECK_ALLOC(shape, sizeof(shapeObj), NULL);
39
0
  mapserver::arc arc(x0, y0, radius, radius, startAngle * MS_DEG_TO_RAD,
40
0
                     endAngle * MS_DEG_TO_RAD, true);
41
0
  arc.approximation_scale(1);
42
0
  arc.rewind(1);
43
0
  msInitShape(shape);
44
45
0
  lineObj *line = (lineObj *)calloc(1, sizeof(lineObj));
46
0
  if (!line) {
47
0
    msSetError(MS_MEMERR, "%s: %d: Out of memory allocating %u bytes.\n",
48
0
               "msRasterizeArc()", __FILE__, __LINE__,
49
0
               (unsigned int)sizeof(lineObj));
50
0
    free(shape);
51
0
    return NULL;
52
0
  }
53
0
  shape->line = line;
54
0
  shape->numlines = 1;
55
0
  line->point = (pointObj *)calloc(allocated_size, sizeof(pointObj));
56
0
  if (!line->point) {
57
0
    msSetError(MS_MEMERR, "%s: %d: Out of memory allocating %u bytes.\n",
58
0
               "msRasterizeArc()", __FILE__, __LINE__,
59
0
               (unsigned int)(allocated_size * sizeof(pointObj)));
60
0
    free(line);
61
0
    free(shape);
62
0
    return NULL;
63
0
  }
64
65
0
  line->numpoints = 0;
66
67
0
  double x, y;
68
69
  // first segment from center to first point of arc
70
0
  if (isSlice) {
71
0
    line->point[0].x = x0;
72
0
    line->point[0].y = y0;
73
0
    line->numpoints = 1;
74
0
  }
75
0
  while (arc.vertex(&x, &y) != mapserver::path_cmd_stop) {
76
0
    if (line->numpoints == allocated_size) {
77
0
      allocated_size *= 2;
78
0
      line->point =
79
0
          (pointObj *)realloc(line->point, allocated_size * sizeof(pointObj));
80
0
      if (!line->point) {
81
0
        msSetError(MS_MEMERR, "%s: %d: Out of memory allocating %u bytes.\n",
82
0
                   "msRasterizeArc()", __FILE__, __LINE__,
83
0
                   (unsigned int)(allocated_size * sizeof(pointObj)));
84
0
        free(line);
85
0
        free(shape);
86
0
        return NULL;
87
0
      }
88
0
    }
89
0
    line->point[line->numpoints].x = x;
90
0
    line->point[line->numpoints].y = y;
91
0
    line->numpoints++;
92
0
  }
93
94
  // make sure the shape is closed
95
0
  if (line->point[line->numpoints - 1].x != line->point[0].x ||
96
0
      line->point[line->numpoints - 1].y != line->point[0].y) {
97
0
    if (line->numpoints == allocated_size) {
98
0
      allocated_size *= 2;
99
0
      line->point = (pointObj *)msSmallRealloc(
100
0
          line->point, allocated_size * sizeof(pointObj));
101
0
    }
102
0
    line->point[line->numpoints].x = line->point[0].x;
103
0
    line->point[line->numpoints].y = line->point[0].y;
104
0
    line->numpoints++;
105
0
  }
106
107
0
  return shape;
108
0
}