/src/ndpi/src/lib/protocols/steam.c
Line | Count | Source |
1 | | /* |
2 | | * steam.c |
3 | | * |
4 | | * Copyright (C) 2011-25 - ntop.org |
5 | | * Copyright (C) 2014 Tomasz Bujlow <tomasz@skatnet.dk> |
6 | | * |
7 | | * This file is part of nDPI, an open source deep packet inspection |
8 | | * library based on the OpenDPI and PACE technology by ipoque GmbH |
9 | | * |
10 | | * nDPI is free software: you can redistribute it and/or modify |
11 | | * it under the terms of the GNU Lesser General Public License as published by |
12 | | * the Free Software Foundation, either version 3 of the License, or |
13 | | * (at your option) any later version. |
14 | | * |
15 | | * nDPI is distributed in the hope that it will be useful, |
16 | | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 | | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 | | * GNU Lesser General Public License for more details. |
19 | | * |
20 | | * You should have received a copy of the GNU Lesser General Public License |
21 | | * along with nDPI. If not, see <http://www.gnu.org/licenses/>. |
22 | | * |
23 | | */ |
24 | | |
25 | | #include "ndpi_protocol_ids.h" |
26 | | |
27 | | #define NDPI_CURRENT_PROTO NDPI_PROTOCOL_STEAM |
28 | | |
29 | | #include "ndpi_api.h" |
30 | | #include "ndpi_private.h" |
31 | | |
32 | | static void ndpi_search_steam(struct ndpi_detection_module_struct *ndpi_struct, |
33 | | struct ndpi_flow_struct *flow) |
34 | 531k | { |
35 | 531k | struct ndpi_packet_struct const * const packet = &ndpi_struct->packet; |
36 | | |
37 | 531k | NDPI_LOG_DBG(ndpi_struct, "search Steam\n"); |
38 | | |
39 | | /* Steam In-Home Streaming Discovery */ |
40 | 531k | if (packet->payload_packet_len >= 40) |
41 | 323k | { |
42 | 323k | if (le64toh(get_u_int64_t(packet->payload, 0)) == 0xA05F4C21FFFFFFFF) |
43 | 107 | { |
44 | 107 | NDPI_LOG_INFO(ndpi_struct, "found Steam In-Home Streaming Discovery\n"); |
45 | 107 | ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_STEAM, |
46 | 107 | NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); |
47 | 107 | return; |
48 | 107 | } |
49 | 323k | } |
50 | | |
51 | | /* TODO: implement Steam Remote Play detection */ |
52 | | |
53 | 531k | NDPI_EXCLUDE_DISSECTOR(ndpi_struct, flow); |
54 | 531k | } |
55 | | |
56 | | void init_steam_dissector(struct ndpi_detection_module_struct *ndpi_struct) |
57 | 11.4k | { |
58 | 11.4k | register_dissector("Steam", ndpi_struct, |
59 | 11.4k | ndpi_search_steam, |
60 | 11.4k | NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_UDP_WITH_PAYLOAD, |
61 | 11.4k | 1, NDPI_PROTOCOL_STEAM); |
62 | 11.4k | } |