Coverage Report

Created: 2026-08-22 08:01

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/ninja/src/state.cc
Line
Count
Source
1
// Copyright 2011 Google Inc. All Rights Reserved.
2
//
3
// Licensed under the Apache License, Version 2.0 (the "License");
4
// you may not use this file except in compliance with the License.
5
// You may obtain a copy of the License at
6
//
7
//     http://www.apache.org/licenses/LICENSE-2.0
8
//
9
// Unless required by applicable law or agreed to in writing, software
10
// distributed under the License is distributed on an "AS IS" BASIS,
11
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
// See the License for the specific language governing permissions and
13
// limitations under the License.
14
15
#include "state.h"
16
17
#include <assert.h>
18
#include <stdio.h>
19
20
#include "edit_distance.h"
21
#include "graph.h"
22
#include "util.h"
23
24
using namespace std;
25
26
0
void Pool::EdgeScheduled(const Edge& edge) {
27
0
  if (depth_ != 0)
28
0
    current_use_ += edge.weight();
29
0
}
30
31
0
void Pool::EdgeFinished(const Edge& edge) {
32
0
  if (depth_ != 0)
33
0
    current_use_ -= edge.weight();
34
0
}
35
36
0
void Pool::DelayEdge(Edge* edge) {
37
0
  assert(depth_ != 0);
38
0
  delayed_.insert(edge);
39
0
}
40
41
0
void Pool::RetrieveReadyEdges(EdgePriorityQueue* ready_queue) {
42
0
  DelayedEdges::iterator it = delayed_.begin();
43
0
  while (it != delayed_.end()) {
44
0
    Edge* edge = *it;
45
0
    if (current_use_ + edge->weight() > depth_)
46
0
      break;
47
0
    ready_queue->push(edge);
48
0
    EdgeScheduled(*edge);
49
0
    ++it;
50
0
  }
51
0
  delayed_.erase(delayed_.begin(), it);
52
0
}
53
54
0
void Pool::Dump() const {
55
0
  printf("%s (%d/%d) ->\n", name_.c_str(), current_use_, depth_);
56
0
  for (DelayedEdges::const_iterator it = delayed_.begin();
57
0
       it != delayed_.end(); ++it)
58
0
  {
59
0
    printf("\t");
60
0
    (*it)->Dump();
61
0
  }
62
0
}
63
64
Pool State::kDefaultPool("", 0);
65
Pool State::kConsolePool("console", 1);
66
67
587
State::State() {
68
587
  bindings_.AddRule(Rule::Phony());
69
587
  AddPool(&kDefaultPool);
70
587
  AddPool(&kConsolePool);
71
587
}
72
73
1.26k
void State::AddPool(Pool* pool) {
74
1.26k
  assert(LookupPool(pool->name()) == NULL);
75
1.26k
  pools_[pool->name()] = pool;
76
1.26k
}
77
78
1.38k
Pool* State::LookupPool(const string& pool_name) {
79
1.38k
  map<string, Pool*>::iterator i = pools_.find(pool_name);
80
1.38k
  if (i == pools_.end())
81
1.36k
    return NULL;
82
17
  return i->second;
83
1.38k
}
84
85
220k
Edge* State::AddEdge(const Rule* rule) {
86
220k
  Edge* edge = new Edge();
87
220k
  edge->rule_ = rule;
88
220k
  edge->pool_ = &State::kDefaultPool;
89
220k
  edge->env_ = &bindings_;
90
220k
  edge->id_ = edges_.size();
91
220k
  edges_.push_back(edge);
92
220k
  return edge;
93
220k
}
94
95
1.02M
Node* State::GetNode(StringPiece path, uint64_t slash_bits) {
96
1.02M
  Node* node = LookupNode(path);
97
1.02M
  if (node)
98
717k
    return node;
99
302k
  node = new Node(path.AsString(), slash_bits);
100
302k
  paths_[node->path()] = node;
101
302k
  return node;
102
1.02M
}
103
104
1.02M
Node* State::LookupNode(StringPiece path) const {
105
1.02M
  Paths::const_iterator i = paths_.find(path);
106
1.02M
  if (i != paths_.end())
107
721k
    return i->second;
108
302k
  return NULL;
109
1.02M
}
110
111
0
Node* State::SpellcheckNode(const string& path) {
112
0
  const bool kAllowReplacements = true;
113
0
  const int kMaxValidEditDistance = 3;
114
115
0
  int min_distance = kMaxValidEditDistance + 1;
116
0
  Node* result = NULL;
117
0
  for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i) {
118
0
    int distance = EditDistance(
119
0
        i->first, path, kAllowReplacements, kMaxValidEditDistance);
120
0
    if (distance < min_distance && i->second) {
121
0
      min_distance = distance;
122
0
      result = i->second;
123
0
    }
124
0
  }
125
0
  return result;
126
0
}
127
128
450k
void State::AddIn(Edge* edge, StringPiece path, uint64_t slash_bits) {
129
450k
  Node* node = GetNode(path, slash_bits);
130
450k
  node->set_generated_by_dep_loader(false);
131
450k
  edge->inputs_.push_back(node);
132
450k
  node->AddOutEdge(edge);
133
450k
}
134
135
bool State::AddOut(Edge* edge, StringPiece path, uint64_t slash_bits,
136
220k
                   std::string* err) {
137
220k
  Node* node = GetNode(path, slash_bits);
138
220k
  if (Edge* other = node->in_edge()) {
139
17
    if (other == edge) {
140
4
      *err = path.AsString() + " is defined as an output multiple times";
141
13
    } else {
142
13
      *err = "multiple rules generate " + path.AsString();
143
13
    }
144
17
    return false;
145
17
  }
146
220k
  edge->outputs_.push_back(node);
147
220k
  node->set_in_edge(edge);
148
220k
  node->set_generated_by_dep_loader(false);
149
220k
  return true;
150
220k
}
151
152
348k
void State::AddValidation(Edge* edge, StringPiece path, uint64_t slash_bits) {
153
348k
  Node* node = GetNode(path, slash_bits);
154
348k
  edge->validations_.push_back(node);
155
348k
  node->AddValidationOutEdge(edge);
156
348k
  node->set_generated_by_dep_loader(false);
157
348k
}
158
159
4.47k
bool State::AddDefault(StringPiece path, string* err) {
160
4.47k
  Node* node = LookupNode(path);
161
4.47k
  if (!node) {
162
3
    *err = "unknown target '" + path.AsString() + "'";
163
3
    return false;
164
3
  }
165
4.46k
  defaults_.push_back(node);
166
4.46k
  return true;
167
4.47k
}
168
169
0
vector<Node*> State::RootNodes(string* err) const {
170
0
  vector<Node*> root_nodes;
171
  // Search for nodes with no output.
172
0
  for (vector<Edge*>::const_iterator e = edges_.begin();
173
0
       e != edges_.end(); ++e) {
174
0
    for (vector<Node*>::const_iterator out = (*e)->outputs_.begin();
175
0
         out != (*e)->outputs_.end(); ++out) {
176
0
      if ((*out)->out_edges().empty())
177
0
        root_nodes.push_back(*out);
178
0
    }
179
0
  }
180
181
0
  if (!edges_.empty() && root_nodes.empty())
182
0
    *err = "could not determine root nodes of build graph";
183
184
0
  return root_nodes;
185
0
}
186
187
0
vector<Node*> State::DefaultNodes(string* err) const {
188
0
  return defaults_.empty() ? RootNodes(err) : defaults_;
189
0
}
190
191
0
void State::Reset() {
192
0
  for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i)
193
0
    i->second->ResetState();
194
0
  for (vector<Edge*>::iterator e = edges_.begin(); e != edges_.end(); ++e) {
195
0
    (*e)->outputs_ready_ = false;
196
0
    (*e)->deps_loaded_ = false;
197
0
    (*e)->mark_ = Edge::VisitNone;
198
0
  }
199
0
}
200
201
0
void State::Dump() {
202
0
  for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i) {
203
0
    Node* node = i->second;
204
0
    printf("%s %s [id:%d]\n",
205
0
           node->path().c_str(),
206
0
           node->status_known() ? (node->dirty() ? "dirty" : "clean")
207
0
                                : "unknown",
208
0
           node->id());
209
0
  }
210
0
  if (!pools_.empty()) {
211
0
    printf("resource_pools:\n");
212
0
    for (map<string, Pool*>::const_iterator it = pools_.begin();
213
0
         it != pools_.end(); ++it)
214
0
    {
215
0
      if (!it->second->name().empty()) {
216
0
        it->second->Dump();
217
0
      }
218
0
    }
219
0
  }
220
0
}