/src/node/deps/v8/include/v8-proxy.h
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1 | | |
2 | | // Copyright 2021 the V8 project authors. All rights reserved. |
3 | | // Use of this source code is governed by a BSD-style license that can be |
4 | | // found in the LICENSE file. |
5 | | |
6 | | #ifndef INCLUDE_V8_PROXY_H_ |
7 | | #define INCLUDE_V8_PROXY_H_ |
8 | | |
9 | | #include "v8-context.h" // NOLINT(build/include_directory) |
10 | | #include "v8-local-handle.h" // NOLINT(build/include_directory) |
11 | | #include "v8-object.h" // NOLINT(build/include_directory) |
12 | | #include "v8config.h" // NOLINT(build/include_directory) |
13 | | |
14 | | namespace v8 { |
15 | | |
16 | | class Context; |
17 | | |
18 | | /** |
19 | | * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition, |
20 | | * 26.2.1). |
21 | | */ |
22 | | class V8_EXPORT Proxy : public Object { |
23 | | public: |
24 | | Local<Value> GetTarget(); |
25 | | Local<Value> GetHandler(); |
26 | | bool IsRevoked() const; |
27 | | void Revoke(); |
28 | | |
29 | | /** |
30 | | * Creates a new Proxy for the target object. |
31 | | */ |
32 | | static MaybeLocal<Proxy> New(Local<Context> context, |
33 | | Local<Object> local_target, |
34 | | Local<Object> local_handler); |
35 | | |
36 | 0 | V8_INLINE static Proxy* Cast(Value* value) { |
37 | 0 | #ifdef V8_ENABLE_CHECKS |
38 | 0 | CheckCast(value); |
39 | 0 | #endif |
40 | 0 | return static_cast<Proxy*>(value); |
41 | 0 | } |
42 | | |
43 | | private: |
44 | | Proxy(); |
45 | | static void CheckCast(Value* obj); |
46 | | }; |
47 | | |
48 | | } // namespace v8 |
49 | | |
50 | | #endif // INCLUDE_V8_PROXY_H_ |