/src/node/deps/v8/include/cppgc/name-provider.h
Line  | Count  | Source  | 
1  |  | // Copyright 2020 the V8 project authors. All rights reserved.  | 
2  |  | // Use of this source code is governed by a BSD-style license that can be  | 
3  |  | // found in the LICENSE file.  | 
4  |  |  | 
5  |  | #ifndef INCLUDE_CPPGC_NAME_PROVIDER_H_  | 
6  |  | #define INCLUDE_CPPGC_NAME_PROVIDER_H_  | 
7  |  |  | 
8  |  | #include "v8config.h"  // NOLINT(build/include_directory)  | 
9  |  |  | 
10  |  | namespace cppgc { | 
11  |  |  | 
12  |  | /**  | 
13  |  |  * NameProvider allows for providing a human-readable name for garbage-collected  | 
14  |  |  * objects.  | 
15  |  |  *  | 
16  |  |  * There's two cases of names to distinguish:  | 
17  |  |  * a. Explicitly specified names via using NameProvider. Such names are always  | 
18  |  |  *    preserved in the system.  | 
19  |  |  * b. Internal names that Oilpan infers from a C++ type on the class hierarchy  | 
20  |  |  *    of the object. This is not necessarily the type of the actually  | 
21  |  |  *    instantiated object.  | 
22  |  |  *  | 
23  |  |  * Depending on the build configuration, Oilpan may hide names, i.e., represent  | 
24  |  |  * them with kHiddenName, of case b. to avoid exposing internal details.  | 
25  |  |  */  | 
26  |  | class V8_EXPORT NameProvider { | 
27  |  |  public:  | 
28  |  |   /**  | 
29  |  |    * Name that is used when hiding internals.  | 
30  |  |    */  | 
31  |  |   static constexpr const char kHiddenName[] = "InternalNode";  | 
32  |  |  | 
33  |  |   /**  | 
34  |  |    * Name that is used in case compiler support is missing for composing a name  | 
35  |  |    * from C++ types.  | 
36  |  |    */  | 
37  |  |   static constexpr const char kNoNameDeducible[] = "<No name>";  | 
38  |  |  | 
39  |  |   /**  | 
40  |  |    * Indicating whether the build supports extracting C++ names as object names.  | 
41  |  |    *  | 
42  |  |    * @returns true if C++ names should be hidden and represented by kHiddenName.  | 
43  |  |    */  | 
44  | 0  |   static constexpr bool SupportsCppClassNamesAsObjectNames() { | 
45  | 0  | #if CPPGC_SUPPORTS_OBJECT_NAMES  | 
46  | 0  |     return true;  | 
47  | 0  | #else   // !CPPGC_SUPPORTS_OBJECT_NAMES  | 
48  | 0  |     return false;  | 
49  | 0  | #endif  // !CPPGC_SUPPORTS_OBJECT_NAMES  | 
50  | 0  |   }  | 
51  |  |  | 
52  | 0  |   virtual ~NameProvider() = default;  | 
53  |  |  | 
54  |  |   /**  | 
55  |  |    * Specifies a name for the garbage-collected object. Such names will never  | 
56  |  |    * be hidden, as they are explicitly specified by the user of this API.  | 
57  |  |    *  | 
58  |  |    * Implementations of this function must not allocate garbage-collected  | 
59  |  |    * objects or otherwise modify the cppgc heap.  | 
60  |  |    *  | 
61  |  |    * V8 may call this function while generating a heap snapshot or at other  | 
62  |  |    * times. If V8 is currently generating a heap snapshot (according to  | 
63  |  |    * HeapProfiler::IsTakingSnapshot), then the returned string must stay alive  | 
64  |  |    * until the snapshot generation has completed. Otherwise, the returned string  | 
65  |  |    * must stay alive forever. If you need a place to store a temporary string  | 
66  |  |    * during snapshot generation, use HeapProfiler::CopyNameForHeapSnapshot.  | 
67  |  |    *  | 
68  |  |    * @returns a human readable name for the object.  | 
69  |  |    */  | 
70  |  |   virtual const char* GetHumanReadableName() const = 0;  | 
71  |  | };  | 
72  |  |  | 
73  |  | }  // namespace cppgc  | 
74  |  |  | 
75  |  | #endif  // INCLUDE_CPPGC_NAME_PROVIDER_H_  |