/src/node/deps/v8/include/v8-proxy.h
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1  |  | // Copyright 2021 the V8 project authors. All rights reserved.  | 
2  |  | // Use of this source code is governed by a BSD-style license that can be  | 
3  |  | // found in the LICENSE file.  | 
4  |  |  | 
5  |  | #ifndef INCLUDE_V8_PROXY_H_  | 
6  |  | #define INCLUDE_V8_PROXY_H_  | 
7  |  |  | 
8  |  | #include "v8-context.h"       // NOLINT(build/include_directory)  | 
9  |  | #include "v8-local-handle.h"  // NOLINT(build/include_directory)  | 
10  |  | #include "v8-object.h"        // NOLINT(build/include_directory)  | 
11  |  | #include "v8config.h"         // NOLINT(build/include_directory)  | 
12  |  |  | 
13  |  | namespace v8 { | 
14  |  |  | 
15  |  | class Context;  | 
16  |  |  | 
17  |  | /**  | 
18  |  |  * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition,  | 
19  |  |  * 26.2.1).  | 
20  |  |  */  | 
21  |  | class V8_EXPORT Proxy : public Object { | 
22  |  |  public:  | 
23  |  |   Local<Value> GetTarget();  | 
24  |  |   Local<Value> GetHandler();  | 
25  |  |   bool IsRevoked() const;  | 
26  |  |   void Revoke();  | 
27  |  |  | 
28  |  |   /**  | 
29  |  |    * Creates a new Proxy for the target object.  | 
30  |  |    */  | 
31  |  |   static MaybeLocal<Proxy> New(Local<Context> context,  | 
32  |  |                                Local<Object> local_target,  | 
33  |  |                                Local<Object> local_handler);  | 
34  |  |  | 
35  | 0  |   V8_INLINE static Proxy* Cast(Value* value) { | 
36  | 0  | #ifdef V8_ENABLE_CHECKS  | 
37  | 0  |     CheckCast(value);  | 
38  | 0  | #endif  | 
39  | 0  |     return static_cast<Proxy*>(value);  | 
40  | 0  |   }  | 
41  |  |  | 
42  |  |  private:  | 
43  |  |   Proxy();  | 
44  |  |   static void CheckCast(Value* obj);  | 
45  |  | };  | 
46  |  |  | 
47  |  | }  // namespace v8  | 
48  |  |  | 
49  |  | #endif  // INCLUDE_V8_PROXY_H_  |