/src/ntp-dev/libntp/ntp_random.c
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1 | | /* |
2 | | * Copyright (c) 1983, 1993 |
3 | | * The Regents of the University of California. All rights reserved. |
4 | | * |
5 | | * Redistribution and use in source and binary forms, with or without |
6 | | * modification, are permitted provided that the following conditions |
7 | | * are met: |
8 | | * 1. Redistributions of source code must retain the above copyright |
9 | | * notice, this list of conditions and the following disclaimer. |
10 | | * 2. Redistributions in binary form must reproduce the above copyright |
11 | | * notice, this list of conditions and the following disclaimer in the |
12 | | * documentation and/or other materials provided with the distribution. |
13 | | * 3. All advertising materials mentioning features or use of this software |
14 | | * must display the following acknowledgement: |
15 | | * This product includes software developed by the University of |
16 | | * California, Berkeley and its contributors. |
17 | | * 4. Neither the name of the University nor the names of its contributors |
18 | | * may be used to endorse or promote products derived from this software |
19 | | * without specific prior written permission. |
20 | | * |
21 | | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
22 | | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
23 | | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
24 | | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
25 | | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
26 | | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
27 | | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
28 | | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
29 | | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
30 | | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
31 | | * SUCH DAMAGE. |
32 | | * |
33 | | * $FreeBSD: src/lib/libc/stdlib/random.c,v 1.4.2.2 1999/09/05 11:16:45 peter Exp $ |
34 | | * |
35 | | */ |
36 | | |
37 | | #if defined(LIBC_SCCS) && !defined(lint) |
38 | | static char sccsid[] = "@(#)random.c 8.2 (Berkeley) 5/19/95"; |
39 | | #endif /* LIBC_SCCS and not lint */ |
40 | | |
41 | | #include "config.h" |
42 | | #include <sys/types.h> |
43 | | #ifdef HAVE_UNISTD_H |
44 | | # include <unistd.h> |
45 | | #endif |
46 | | #include <stdio.h> |
47 | | |
48 | | #include <l_stdlib.h> |
49 | | #include <ntp_random.h> |
50 | | #include <ntp_unixtime.h> |
51 | | |
52 | | /* |
53 | | * random.c: |
54 | | * |
55 | | * An improved random number generation package. In addition to the standard |
56 | | * rand()/srand() like interface, this package also has a special state info |
57 | | * interface. The initstate() routine is called with a seed, an array of |
58 | | * bytes, and a count of how many bytes are being passed in; this array is |
59 | | * then initialized to contain information for random number generation with |
60 | | * that much state information. Good sizes for the amount of state |
61 | | * information are 32, 64, 128, and 256 bytes. The state can be switched by |
62 | | * calling the setstate() routine with the same array as was initiallized |
63 | | * with initstate(). By default, the package runs with 128 bytes of state |
64 | | * information and generates far better random numbers than a linear |
65 | | * congruential generator. If the amount of state information is less than |
66 | | * 32 bytes, a simple linear congruential R.N.G. is used. |
67 | | * |
68 | | * Internally, the state information is treated as an array of longs; the |
69 | | * zeroeth element of the array is the type of R.N.G. being used (small |
70 | | * integer); the remainder of the array is the state information for the |
71 | | * R.N.G. Thus, 32 bytes of state information will give 7 longs worth of |
72 | | * state information, which will allow a degree seven polynomial. (Note: |
73 | | * the zeroeth word of state information also has some other information |
74 | | * stored in it -- see setstate() for details). |
75 | | * |
76 | | * The random number generation technique is a linear feedback shift register |
77 | | * approach, employing trinomials (since there are fewer terms to sum up that |
78 | | * way). In this approach, the least significant bit of all the numbers in |
79 | | * the state table will act as a linear feedback shift register, and will |
80 | | * have period 2^deg - 1 (where deg is the degree of the polynomial being |
81 | | * used, assuming that the polynomial is irreducible and primitive). The |
82 | | * higher order bits will have longer periods, since their values are also |
83 | | * influenced by pseudo-random carries out of the lower bits. The total |
84 | | * period of the generator is approximately deg*(2**deg - 1); thus doubling |
85 | | * the amount of state information has a vast influence on the period of the |
86 | | * generator. Note: the deg*(2**deg - 1) is an approximation only good for |
87 | | * large deg, when the period of the shift register is the dominant factor. |
88 | | * With deg equal to seven, the period is actually much longer than the |
89 | | * 7*(2**7 - 1) predicted by this formula. |
90 | | * |
91 | | * Modified 28 December 1994 by Jacob S. Rosenberg. |
92 | | * The following changes have been made: |
93 | | * All references to the type u_int have been changed to unsigned long. |
94 | | * All references to type int have been changed to type long. Other |
95 | | * cleanups have been made as well. A warning for both initstate and |
96 | | * setstate has been inserted to the effect that on Sparc platforms |
97 | | * the 'arg_state' variable must be forced to begin on word boundaries. |
98 | | * This can be easily done by casting a long integer array to char *. |
99 | | * The overall logic has been left STRICTLY alone. This software was |
100 | | * tested on both a VAX and Sun SpacsStation with exactly the same |
101 | | * results. The new version and the original give IDENTICAL results. |
102 | | * The new version is somewhat faster than the original. As the |
103 | | * documentation says: "By default, the package runs with 128 bytes of |
104 | | * state information and generates far better random numbers than a linear |
105 | | * congruential generator. If the amount of state information is less than |
106 | | * 32 bytes, a simple linear congruential R.N.G. is used." For a buffer of |
107 | | * 128 bytes, this new version runs about 19 percent faster and for a 16 |
108 | | * byte buffer it is about 5 percent faster. |
109 | | */ |
110 | | |
111 | | /* |
112 | | * For each of the currently supported random number generators, we have a |
113 | | * break value on the amount of state information (you need at least this |
114 | | * many bytes of state info to support this random number generator), a degree |
115 | | * for the polynomial (actually a trinomial) that the R.N.G. is based on, and |
116 | | * the separation between the two lower order coefficients of the trinomial. |
117 | | */ |
118 | 1.34k | #define TYPE_0 0 /* linear congruential */ |
119 | | #define BREAK_0 8 |
120 | | #define DEG_0 0 |
121 | | #define SEP_0 0 |
122 | | |
123 | | #define TYPE_1 1 /* x**7 + x**3 + 1 */ |
124 | | #define BREAK_1 32 |
125 | | #define DEG_1 7 |
126 | | #define SEP_1 3 |
127 | | |
128 | | #define TYPE_2 2 /* x**15 + x + 1 */ |
129 | | #define BREAK_2 64 |
130 | | #define DEG_2 15 |
131 | | #define SEP_2 1 |
132 | | |
133 | | #define TYPE_3 3 /* x**31 + x**3 + 1 */ |
134 | | #define BREAK_3 128 |
135 | | #define DEG_3 31 |
136 | | #define SEP_3 3 |
137 | | |
138 | | #define TYPE_4 4 /* x**63 + x + 1 */ |
139 | | #define BREAK_4 256 |
140 | | #define DEG_4 63 |
141 | | #define SEP_4 1 |
142 | | |
143 | | #define MAX_TYPES 5 /* max number of types above */ |
144 | | |
145 | | /* |
146 | | * Initially, everything is set up as if from: |
147 | | * |
148 | | * initstate(1, randtbl, 128); |
149 | | * |
150 | | * Note that this initialization takes advantage of the fact that srandom() |
151 | | * advances the front and rear pointers 10*rand_deg times, and hence the |
152 | | * rear pointer which starts at 0 will also end up at zero; thus the zeroeth |
153 | | * element of the state information, which contains info about the current |
154 | | * position of the rear pointer is just |
155 | | * |
156 | | * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3. |
157 | | */ |
158 | | |
159 | | static unsigned long randtbl[DEG_3 + 1] = { |
160 | | TYPE_3, |
161 | | #ifdef USE_WEAK_SEEDING |
162 | | /* Historic implementation compatibility */ |
163 | | /* The random sequences do not vary much with the seed */ |
164 | | 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5, |
165 | | 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd, |
166 | | 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88, |
167 | | 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc, |
168 | | 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b, |
169 | | 0x27fb47b9, |
170 | | #else /* !USE_WEAK_SEEDING */ |
171 | | 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05, |
172 | | 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454, |
173 | | 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471, |
174 | | 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1, |
175 | | 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41, |
176 | | 0xf3bec5da |
177 | | #endif /* !USE_WEAK_SEEDING */ |
178 | | }; |
179 | | |
180 | | /* |
181 | | * fptr and rptr are two pointers into the state info, a front and a rear |
182 | | * pointer. These two pointers are always rand_sep places aparts, as they |
183 | | * cycle cyclically through the state information. (Yes, this does mean we |
184 | | * could get away with just one pointer, but the code for random() is more |
185 | | * efficient this way). The pointers are left positioned as they would be |
186 | | * from the call |
187 | | * |
188 | | * initstate(1, randtbl, 128); |
189 | | * |
190 | | * (The position of the rear pointer, rptr, is really 0 (as explained above |
191 | | * in the initialization of randtbl) because the state table pointer is set |
192 | | * to point to randtbl[1] (as explained below). |
193 | | */ |
194 | | static unsigned long *fptr = &randtbl[SEP_3 + 1]; |
195 | | static unsigned long *rptr = &randtbl[1]; |
196 | | |
197 | | /* |
198 | | * The following things are the pointer to the state information table, the |
199 | | * type of the current generator, the degree of the current polynomial being |
200 | | * used, and the separation between the two pointers. Note that for efficiency |
201 | | * of random(), we remember the first location of the state information, not |
202 | | * the zeroeth. Hence it is valid to access state[-1], which is used to |
203 | | * store the type of the R.N.G. Also, we remember the last location, since |
204 | | * this is more efficient than indexing every time to find the address of |
205 | | * the last element to see if the front and rear pointers have wrapped. |
206 | | */ |
207 | | static unsigned long *state = &randtbl[1]; |
208 | | static long rand_type = TYPE_3; |
209 | | static long rand_deg = DEG_3; |
210 | | static long rand_sep = SEP_3; |
211 | | static unsigned long *end_ptr = &randtbl[DEG_3 + 1]; |
212 | | |
213 | | static inline long good_rand (long); |
214 | | |
215 | | static inline long |
216 | | good_rand ( |
217 | | register long x |
218 | | ) |
219 | 0 | { |
220 | | #ifdef USE_WEAK_SEEDING |
221 | | /* |
222 | | * Historic implementation compatibility. |
223 | | * The random sequences do not vary much with the seed, |
224 | | * even with overflowing. |
225 | | */ |
226 | | return (1103515245 * x + 12345); |
227 | | #else /* !USE_WEAK_SEEDING */ |
228 | | /* |
229 | | * Compute x = (7^5 * x) mod (2^31 - 1) |
230 | | * wihout overflowing 31 bits: |
231 | | * (2^31 - 1) = 127773 * (7^5) + 2836 |
232 | | * From "Random number generators: good ones are hard to find", |
233 | | * Park and Miller, Communications of the ACM, vol. 31, no. 10, |
234 | | * October 1988, p. 1195. |
235 | | */ |
236 | 0 | register long hi, lo; |
237 | |
|
238 | 0 | hi = x / 127773; |
239 | 0 | lo = x % 127773; |
240 | 0 | x = 16807 * lo - 2836 * hi; |
241 | 0 | if (x <= 0) |
242 | 0 | x += 0x7fffffff; |
243 | 0 | return (x); |
244 | 0 | #endif /* !USE_WEAK_SEEDING */ |
245 | 0 | } |
246 | | |
247 | | /* |
248 | | * srandom: |
249 | | * |
250 | | * Initialize the random number generator based on the given seed. If the |
251 | | * type is the trivial no-state-information type, just remember the seed. |
252 | | * Otherwise, initializes state[] based on the given "seed" via a linear |
253 | | * congruential generator. Then, the pointers are set to known locations |
254 | | * that are exactly rand_sep places apart. Lastly, it cycles the state |
255 | | * information a given number of times to get rid of any initial dependencies |
256 | | * introduced by the L.C.R.N.G. Note that the initialization of randtbl[] |
257 | | * for default usage relies on values produced by this routine. |
258 | | */ |
259 | | void |
260 | | ntp_srandom( |
261 | | unsigned long x |
262 | | ) |
263 | 0 | { |
264 | 0 | long i; |
265 | |
|
266 | 0 | if (rand_type == TYPE_0) { |
267 | 0 | state[0] = x; |
268 | 0 | } else { |
269 | 0 | state[0] = x; |
270 | 0 | for (i = 1; i < rand_deg; i++) |
271 | 0 | state[i] = good_rand(state[i - 1]); |
272 | 0 | fptr = &state[rand_sep]; |
273 | 0 | rptr = &state[0]; |
274 | 0 | for (i = 0; i < 10 * rand_deg; i++) |
275 | 0 | x = ntp_random(); |
276 | 0 | } |
277 | | |
278 | | /* seed the likely faster (and poorer) rand() as well */ |
279 | 0 | srand((u_int)x); |
280 | 0 | } |
281 | | |
282 | | /* |
283 | | * srandomdev: |
284 | | * |
285 | | * Many programs choose the seed value in a totally predictable manner. |
286 | | * This often causes problems. We seed the generator using the much more |
287 | | * secure urandom(4) interface. Note that this particular seeding |
288 | | * procedure can generate states which are impossible to reproduce by |
289 | | * calling srandom() with any value, since the succeeding terms in the |
290 | | * state buffer are no longer derived from the LC algorithm applied to |
291 | | * a fixed seed. |
292 | | */ |
293 | | #ifdef NEED_SRANDOMDEV |
294 | | void |
295 | | ntp_srandomdev( void ) |
296 | | { |
297 | | struct timeval tv; |
298 | | unsigned long junk; /* Purposely used uninitialized */ |
299 | | |
300 | | GETTIMEOFDAY(&tv, NULL); |
301 | | ntp_srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk); |
302 | | return; |
303 | | } |
304 | | #endif |
305 | | |
306 | | |
307 | | /* |
308 | | * ntp_initstate() and ntp_setstate() are unused in our codebase and |
309 | | * trigger warnings due to casting to a more-strictly-aligned pointer |
310 | | * on alignment-sensitive platforms. #ifdef them away to save noise, |
311 | | * build time, and binary space, but retain the code in case we find a |
312 | | * use. |
313 | | */ |
314 | | #ifdef COMPILE_UNUSED_FUNCTIONS |
315 | | /* |
316 | | * Array versions of the above information to make code run faster -- |
317 | | * relies on fact that TYPE_i == i. |
318 | | */ |
319 | | #define MAX_TYPES 5 /* max number of types above */ |
320 | | |
321 | | static long degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }; |
322 | | static long seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }; |
323 | | |
324 | | /* |
325 | | * initstate: |
326 | | * |
327 | | * Initialize the state information in the given array of n bytes for future |
328 | | * random number generation. Based on the number of bytes we are given, and |
329 | | * the break values for the different R.N.G.'s, we choose the best (largest) |
330 | | * one we can and set things up for it. srandom() is then called to |
331 | | * initialize the state information. |
332 | | * |
333 | | * Note that on return from srandom(), we set state[-1] to be the type |
334 | | * multiplexed with the current value of the rear pointer; this is so |
335 | | * successive calls to initstate() won't lose this information and will be |
336 | | * able to restart with setstate(). |
337 | | * |
338 | | * Note: the first thing we do is save the current state, if any, just like |
339 | | * setstate() so that it doesn't matter when initstate is called. |
340 | | * |
341 | | * Returns a pointer to the old state. |
342 | | * |
343 | | * Note: The Sparc platform requires that arg_state begin on a long |
344 | | * word boundary; otherwise a bus error will occur. Even so, lint will |
345 | | * complain about mis-alignment, but you should disregard these messages. |
346 | | */ |
347 | | char * |
348 | | ntp_initstate( |
349 | | unsigned long seed, /* seed for R.N.G. */ |
350 | | char *arg_state, /* pointer to state array */ |
351 | | long n /* # bytes of state info */ |
352 | | ) |
353 | | { |
354 | | register char *ostate = (char *)(&state[-1]); |
355 | | register long *long_arg_state = (long *) arg_state; |
356 | | |
357 | | if (rand_type == TYPE_0) |
358 | | state[-1] = rand_type; |
359 | | else |
360 | | state[-1] = MAX_TYPES * (rptr - state) + rand_type; |
361 | | if (n < BREAK_0) { |
362 | | (void)fprintf(stderr, |
363 | | "random: not enough state (%ld bytes); ignored.\n", n); |
364 | | return(0); |
365 | | } |
366 | | if (n < BREAK_1) { |
367 | | rand_type = TYPE_0; |
368 | | rand_deg = DEG_0; |
369 | | rand_sep = SEP_0; |
370 | | } else if (n < BREAK_2) { |
371 | | rand_type = TYPE_1; |
372 | | rand_deg = DEG_1; |
373 | | rand_sep = SEP_1; |
374 | | } else if (n < BREAK_3) { |
375 | | rand_type = TYPE_2; |
376 | | rand_deg = DEG_2; |
377 | | rand_sep = SEP_2; |
378 | | } else if (n < BREAK_4) { |
379 | | rand_type = TYPE_3; |
380 | | rand_deg = DEG_3; |
381 | | rand_sep = SEP_3; |
382 | | } else { |
383 | | rand_type = TYPE_4; |
384 | | rand_deg = DEG_4; |
385 | | rand_sep = SEP_4; |
386 | | } |
387 | | state = (unsigned long *) (long_arg_state + 1); /* first location */ |
388 | | end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */ |
389 | | ntp_srandom(seed); |
390 | | if (rand_type == TYPE_0) |
391 | | long_arg_state[0] = rand_type; |
392 | | else |
393 | | long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type; |
394 | | return(ostate); |
395 | | } |
396 | | |
397 | | /* |
398 | | * setstate: |
399 | | * |
400 | | * Restore the state from the given state array. |
401 | | * |
402 | | * Note: it is important that we also remember the locations of the pointers |
403 | | * in the current state information, and restore the locations of the pointers |
404 | | * from the old state information. This is done by multiplexing the pointer |
405 | | * location into the zeroeth word of the state information. |
406 | | * |
407 | | * Note that due to the order in which things are done, it is OK to call |
408 | | * setstate() with the same state as the current state. |
409 | | * |
410 | | * Returns a pointer to the old state information. |
411 | | * |
412 | | * Note: The Sparc platform requires that arg_state begin on a long |
413 | | * word boundary; otherwise a bus error will occur. Even so, lint will |
414 | | * complain about mis-alignment, but you should disregard these messages. |
415 | | */ |
416 | | char * |
417 | | ntp_setstate( |
418 | | char *arg_state /* pointer to state array */ |
419 | | ) |
420 | | { |
421 | | register unsigned long *new_state = (unsigned long *) arg_state; |
422 | | register long type = new_state[0] % MAX_TYPES; |
423 | | register long rear = new_state[0] / MAX_TYPES; |
424 | | char *ostate = (char *)(&state[-1]); |
425 | | |
426 | | if (rand_type == TYPE_0) |
427 | | state[-1] = rand_type; |
428 | | else |
429 | | state[-1] = MAX_TYPES * (rptr - state) + rand_type; |
430 | | switch(type) { |
431 | | case TYPE_0: |
432 | | case TYPE_1: |
433 | | case TYPE_2: |
434 | | case TYPE_3: |
435 | | case TYPE_4: |
436 | | rand_type = type; |
437 | | rand_deg = degrees[type]; |
438 | | rand_sep = seps[type]; |
439 | | break; |
440 | | default: |
441 | | (void)fprintf(stderr, |
442 | | "random: state info corrupted; not changed.\n"); |
443 | | } |
444 | | state = (new_state + 1); |
445 | | if (rand_type != TYPE_0) { |
446 | | rptr = &state[rear]; |
447 | | fptr = &state[(rear + rand_sep) % rand_deg]; |
448 | | } |
449 | | end_ptr = &state[rand_deg]; /* set end_ptr too */ |
450 | | return(ostate); |
451 | | } |
452 | | #endif /* COMPILE_UNUSED_FUNCTIONS */ |
453 | | |
454 | | |
455 | | /* |
456 | | * random: |
457 | | * |
458 | | * If we are using the trivial TYPE_0 R.N.G., just do the old linear |
459 | | * congruential bit. Otherwise, we do our fancy trinomial stuff, which is |
460 | | * the same in all the other cases due to all the global variables that have |
461 | | * been set up. The basic operation is to add the number at the rear pointer |
462 | | * into the one at the front pointer. Then both pointers are advanced to |
463 | | * the next location cyclically in the table. The value returned is the sum |
464 | | * generated, reduced to 31 bits by throwing away the "least random" low bit. |
465 | | * |
466 | | * Note: the code takes advantage of the fact that both the front and |
467 | | * rear pointers can't wrap on the same call by not testing the rear |
468 | | * pointer if the front one has wrapped. |
469 | | * |
470 | | * Returns a 31-bit random number. |
471 | | */ |
472 | | long |
473 | | ntp_random( void ) |
474 | 1.34k | { |
475 | 1.34k | register long i; |
476 | 1.34k | register unsigned long *f, *r; |
477 | | |
478 | 1.34k | if (rand_type == TYPE_0) { |
479 | 0 | i = state[0]; |
480 | 0 | state[0] = i = (good_rand(i)) & 0x7fffffff; |
481 | 1.34k | } else { |
482 | | /* |
483 | | * Use local variables rather than static variables for speed. |
484 | | */ |
485 | 1.34k | f = fptr; r = rptr; |
486 | 1.34k | *f += *r; |
487 | 1.34k | i = (*f >> 1) & 0x7fffffff; /* chucking least random bit */ |
488 | 1.34k | if (++f >= end_ptr) { |
489 | 43 | f = state; |
490 | 43 | ++r; |
491 | 43 | } |
492 | 1.29k | else if (++r >= end_ptr) { |
493 | 43 | r = state; |
494 | 43 | } |
495 | | |
496 | 1.34k | fptr = f; rptr = r; |
497 | 1.34k | } |
498 | 1.34k | return(i); |
499 | 1.34k | } |