Coverage Report

Created: 2025-07-11 06:36

/src/ogre/OgreMain/include/OgrePolygon.h
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Copyright (c) 2006 Matthias Fink, netAllied GmbH <matthias.fink@web.de>                             
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef __Polygon_H__
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#define __Polygon_H__
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#include "OgrePrerequisites.h"
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#include "OgreVector.h"
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#include "OgreHeaderPrefix.h"
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namespace Ogre
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{
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    /** \addtogroup Core
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    *  @{
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    */
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    /** \addtogroup Math
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    *  @{
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    */
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    /** The class represents a polygon in 3D space.
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        It is made up of 3 or more vertices in a single plane, listed in 
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        counter-clockwise order.
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    */
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    class _OgreExport Polygon
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    {
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    public:
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        typedef std::vector<Vector3>               VertexList;
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        typedef std::multimap<Vector3, Vector3>        EdgeMap;
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        typedef std::pair< Vector3, Vector3>        Edge;
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    private:
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        VertexList      mVertexList;
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        mutable Vector3 mNormal;
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        mutable bool    mIsNormalSet;
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        /** Updates the normal.
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        */
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        void updateNormal(void) const;
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    public:
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        Polygon();
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        ~Polygon();
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        Polygon( const Polygon& cpy );
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        /** Inserts a vertex at a specific position.
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        @note Vertices must be coplanar.
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        */
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        void insertVertex(const Vector3& vdata, size_t vertexIndex);
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        /** Inserts a vertex at the end of the polygon.
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        @note Vertices must be coplanar.
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        */
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        void insertVertex(const Vector3& vdata);
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        /** Returns a vertex.
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        */
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        const Vector3& getVertex(size_t vertex) const;
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        /** Sets a specific vertex of a polygon.
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        @note Vertices must be coplanar.
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        */
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        void setVertex(const Vector3& vdata, size_t vertexIndex);
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        /** Removes duplicate vertices from a polygon.
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        */
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        void removeDuplicates(void);
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        /** Vertex count.
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        */
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        size_t getVertexCount(void) const;
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        /** Returns the polygon normal.
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        */
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        const Vector3& getNormal(void) const;
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        /** Deletes a specific vertex.
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        */
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        void deleteVertex(size_t vertex);
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        /** Determines if a point is inside the polygon.
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            A point is inside a polygon if it is both on the polygon's plane, 
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            and within the polygon's bounds. Polygons are assumed to be convex
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            and planar.
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        */
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        bool isPointInside(const Vector3& point) const;
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        /** Stores the edges of the polygon in ccw order.
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            The vertices are copied so the user has to take the 
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            deletion into account.
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        */
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        void storeEdges(EdgeMap *edgeMap) const;
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        /** Resets the object.
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        */
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        void reset(void);
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        /** Determines if the current object is equal to the compared one.
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        */
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        bool operator == (const Polygon& rhs) const;
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        /** Determines if the current object is not equal to the compared one.
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        */
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        bool operator != (const Polygon& rhs) const
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        { return !( *this == rhs ); }
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        Polygon& operator=(const Ogre::Polygon&) ;
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        /** Prints out the polygon data.
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        */
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        _OgreExport friend std::ostream& operator<< ( std::ostream& strm, const Polygon& poly );
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    };
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    /** @} */
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    /** @} */
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}
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#include "OgreHeaderSuffix.h"
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#endif