/src/ogre/OgreMain/src/OgreHardwareBufferManager.cpp
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1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | |
9 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
10 | | of this software and associated documentation files (the "Software"), to deal |
11 | | in the Software without restriction, including without limitation the rights |
12 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
13 | | copies of the Software, and to permit persons to whom the Software is |
14 | | furnished to do so, subject to the following conditions: |
15 | | |
16 | | The above copyright notice and this permission notice shall be included in |
17 | | all copies or substantial portions of the Software. |
18 | | |
19 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
20 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
21 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
22 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
23 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
24 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
25 | | THE SOFTWARE. |
26 | | ----------------------------------------------------------------------------- |
27 | | */ |
28 | | #include "OgreStableHeaders.h" |
29 | | #include "OgreVertexIndexData.h" |
30 | | |
31 | | namespace Ogre { |
32 | | |
33 | | //----------------------------------------------------------------------- |
34 | | template<> HardwareBufferManager* Singleton<HardwareBufferManager>::msSingleton = 0; |
35 | | HardwareBufferManager* HardwareBufferManager::getSingletonPtr(void) |
36 | 0 | { |
37 | 0 | return msSingleton; |
38 | 0 | } |
39 | | HardwareBufferManager& HardwareBufferManager::getSingleton(void) |
40 | 0 | { |
41 | 0 | assert( msSingleton ); return ( *msSingleton ); |
42 | 0 | } |
43 | | //--------------------------------------------------------------------- |
44 | | HardwareBufferManager::HardwareBufferManager() |
45 | 0 | { |
46 | 0 | } |
47 | | //--------------------------------------------------------------------- |
48 | | HardwareBufferManager::~HardwareBufferManager() |
49 | 0 | { |
50 | 0 | } |
51 | | //--------------------------------------------------------------------- |
52 | | //--------------------------------------------------------------------- |
53 | | // Free temporary vertex buffers every 5 minutes on 100fps |
54 | | const size_t HardwareBufferManagerBase::UNDER_USED_FRAME_THRESHOLD = 30000; |
55 | | const size_t HardwareBufferManagerBase::EXPIRED_DELAY_FRAME_THRESHOLD = 5; |
56 | | //----------------------------------------------------------------------- |
57 | | HardwareBufferManagerBase::HardwareBufferManagerBase() |
58 | 0 | : mUnderUsedFrameCount(0) |
59 | 0 | { |
60 | 0 | } |
61 | | //----------------------------------------------------------------------- |
62 | | HardwareBufferManagerBase::~HardwareBufferManagerBase() |
63 | 0 | { |
64 | | // Destroy everything |
65 | 0 | destroyAllDeclarations(); |
66 | 0 | destroyAllBindings(); |
67 | | // No need to destroy main buffers - they will be destroyed by removal of bindings |
68 | | |
69 | | // No need to destroy temp buffers - they will be destroyed automatically. |
70 | 0 | } |
71 | | //----------------------------------------------------------------------- |
72 | | VertexDeclaration* HardwareBufferManagerBase::createVertexDeclaration(void) |
73 | 0 | { |
74 | 0 | VertexDeclaration* decl = createVertexDeclarationImpl(); |
75 | 0 | OGRE_LOCK_MUTEX(mVertexDeclarationsMutex); |
76 | 0 | mVertexDeclarations.insert(decl); |
77 | 0 | return decl; |
78 | 0 | } |
79 | | //----------------------------------------------------------------------- |
80 | | void HardwareBufferManagerBase::destroyVertexDeclaration(VertexDeclaration* decl) |
81 | 0 | { |
82 | 0 | OGRE_LOCK_MUTEX(mVertexDeclarationsMutex); |
83 | 0 | OgreAssertDbg(mVertexDeclarations.find(decl) != mVertexDeclarations.end(), "unknown decl"); |
84 | 0 | mVertexDeclarations.erase(decl); |
85 | 0 | destroyVertexDeclarationImpl(decl); |
86 | 0 | } |
87 | | //----------------------------------------------------------------------- |
88 | | VertexBufferBinding* HardwareBufferManagerBase::createVertexBufferBinding(void) |
89 | 0 | { |
90 | 0 | VertexBufferBinding* ret = createVertexBufferBindingImpl(); |
91 | 0 | OGRE_LOCK_MUTEX(mVertexBufferBindingsMutex); |
92 | 0 | mVertexBufferBindings.insert(ret); |
93 | 0 | return ret; |
94 | 0 | } |
95 | | //----------------------------------------------------------------------- |
96 | | void HardwareBufferManagerBase::destroyVertexBufferBinding(VertexBufferBinding* binding) |
97 | 0 | { |
98 | 0 | OGRE_LOCK_MUTEX(mVertexBufferBindingsMutex); |
99 | 0 | OgreAssertDbg(mVertexBufferBindings.find(binding) != mVertexBufferBindings.end(), |
100 | 0 | "unknown binding"); |
101 | 0 | mVertexBufferBindings.erase(binding); |
102 | 0 | destroyVertexBufferBindingImpl(binding); |
103 | 0 | } |
104 | | //----------------------------------------------------------------------- |
105 | | VertexDeclaration* HardwareBufferManagerBase::createVertexDeclarationImpl(void) |
106 | 0 | { |
107 | 0 | return OGRE_NEW VertexDeclaration(); |
108 | 0 | } |
109 | | //----------------------------------------------------------------------- |
110 | | void HardwareBufferManagerBase::destroyVertexDeclarationImpl(VertexDeclaration* decl) |
111 | 0 | { |
112 | 0 | OGRE_DELETE decl; |
113 | 0 | } |
114 | | //----------------------------------------------------------------------- |
115 | | VertexBufferBinding* HardwareBufferManagerBase::createVertexBufferBindingImpl(void) |
116 | 0 | { |
117 | 0 | return OGRE_NEW VertexBufferBinding(); |
118 | 0 | } |
119 | | //----------------------------------------------------------------------- |
120 | | void HardwareBufferManagerBase::destroyVertexBufferBindingImpl(VertexBufferBinding* binding) |
121 | 0 | { |
122 | 0 | OGRE_DELETE binding; |
123 | 0 | } |
124 | | //----------------------------------------------------------------------- |
125 | | void HardwareBufferManagerBase::destroyAllDeclarations(void) |
126 | 0 | { |
127 | 0 | OGRE_LOCK_MUTEX(mVertexDeclarationsMutex); |
128 | 0 | for (auto *decl : mVertexDeclarations) |
129 | 0 | { |
130 | 0 | destroyVertexDeclarationImpl(decl); |
131 | 0 | } |
132 | 0 | mVertexDeclarations.clear(); |
133 | 0 | } |
134 | | //----------------------------------------------------------------------- |
135 | | void HardwareBufferManagerBase::destroyAllBindings(void) |
136 | 0 | { |
137 | 0 | OGRE_LOCK_MUTEX(mVertexBufferBindingsMutex); |
138 | 0 | for (auto *bind : mVertexBufferBindings) |
139 | 0 | { |
140 | 0 | destroyVertexBufferBindingImpl(bind); |
141 | 0 | } |
142 | 0 | mVertexBufferBindings.clear(); |
143 | 0 | } |
144 | | //----------------------------------------------------------------------- |
145 | | HardwareVertexBufferSharedPtr |
146 | | HardwareBufferManagerBase::allocateVertexBufferCopy( |
147 | | const HardwareVertexBufferSharedPtr& sourceBuffer, |
148 | | HardwareBufferLicensee* licensee, |
149 | | bool copyData) |
150 | 0 | { |
151 | | // pre-lock the mVertexBuffers mutex, which would usually get locked in |
152 | | // createVertexBuffer |
153 | | // this prevents a deadlock in _notifyVertexBufferDestroyed |
154 | | // which locks the same mutexes (via other methods) but in reverse order |
155 | 0 | OGRE_LOCK_MUTEX(mVertexBuffersMutex); |
156 | 0 | { |
157 | 0 | OGRE_LOCK_MUTEX(mTempBuffersMutex); |
158 | 0 | HardwareVertexBufferSharedPtr vbuf; |
159 | | |
160 | | // Locate existing buffer copy in temporary vertex buffers |
161 | 0 | FreeTemporaryVertexBufferMap::iterator i = |
162 | 0 | mFreeTempVertexBufferMap.find(sourceBuffer.get()); |
163 | 0 | if (i == mFreeTempVertexBufferMap.end()) |
164 | 0 | { |
165 | | // create new copy buffer, use shadow buffer and make dynamic |
166 | 0 | vbuf = createVertexBuffer(sourceBuffer->getVertexSize(), sourceBuffer->getNumVertices(), HBU_CPU_TO_GPU, |
167 | 0 | true); |
168 | 0 | } |
169 | 0 | else |
170 | 0 | { |
171 | | // Allocate existing copy |
172 | 0 | vbuf = i->second; |
173 | 0 | mFreeTempVertexBufferMap.erase(i); |
174 | 0 | } |
175 | | |
176 | | // Copy data? |
177 | 0 | if (copyData) |
178 | 0 | { |
179 | 0 | vbuf->copyData(*(sourceBuffer.get()), 0, 0, sourceBuffer->getSizeInBytes(), true); |
180 | 0 | } |
181 | | |
182 | | // Insert copy into licensee list |
183 | 0 | mTempVertexBufferLicenses.emplace( |
184 | 0 | vbuf.get(), |
185 | 0 | VertexBufferLicense(sourceBuffer.get(), EXPIRED_DELAY_FRAME_THRESHOLD, vbuf, licensee)); |
186 | 0 | return vbuf; |
187 | 0 | } |
188 | |
|
189 | 0 | } |
190 | | //----------------------------------------------------------------------- |
191 | | void HardwareBufferManagerBase::releaseVertexBufferCopy( |
192 | | const HardwareVertexBufferSharedPtr& bufferCopy) |
193 | 0 | { |
194 | 0 | OGRE_LOCK_MUTEX(mTempBuffersMutex); |
195 | 0 | TemporaryVertexBufferLicenseMap::iterator i = |
196 | 0 | mTempVertexBufferLicenses.find(bufferCopy.get()); |
197 | 0 | if (i != mTempVertexBufferLicenses.end()) |
198 | 0 | { |
199 | 0 | const VertexBufferLicense& vbl = i->second; |
200 | 0 | vbl.licensee->licenseExpired(vbl.buffer.get()); |
201 | 0 | mFreeTempVertexBufferMap.emplace(vbl.originalBufferPtr, vbl.buffer); |
202 | 0 | mTempVertexBufferLicenses.erase(i); |
203 | 0 | } |
204 | 0 | } |
205 | | //----------------------------------------------------------------------- |
206 | | void HardwareBufferManagerBase::touchVertexBufferCopy( |
207 | | const HardwareVertexBufferSharedPtr& bufferCopy) |
208 | 0 | { |
209 | 0 | OGRE_LOCK_MUTEX(mTempBuffersMutex); |
210 | 0 | TemporaryVertexBufferLicenseMap::iterator i = |
211 | 0 | mTempVertexBufferLicenses.find(bufferCopy.get()); |
212 | 0 | if (i != mTempVertexBufferLicenses.end()) |
213 | 0 | { |
214 | 0 | VertexBufferLicense& vbl = i->second; |
215 | 0 | vbl.expiredDelay = EXPIRED_DELAY_FRAME_THRESHOLD; |
216 | 0 | } |
217 | 0 | } |
218 | | //----------------------------------------------------------------------- |
219 | | void HardwareBufferManagerBase::_freeUnusedBufferCopies(void) |
220 | 0 | { |
221 | 0 | OGRE_LOCK_MUTEX(mTempBuffersMutex); |
222 | 0 | size_t numFreed = 0; |
223 | | |
224 | | // Free unused temporary buffers |
225 | 0 | FreeTemporaryVertexBufferMap::iterator i; |
226 | 0 | i = mFreeTempVertexBufferMap.begin(); |
227 | 0 | while (i != mFreeTempVertexBufferMap.end()) |
228 | 0 | { |
229 | 0 | FreeTemporaryVertexBufferMap::iterator icur = i++; |
230 | | // Free the temporary buffer that referenced by ourself only. |
231 | | // TODO: Some temporary buffers are bound to vertex buffer bindings |
232 | | // but not checked out, need to sort out method to unbind them. |
233 | 0 | if (icur->second.use_count() <= 1) |
234 | 0 | { |
235 | 0 | ++numFreed; |
236 | 0 | mFreeTempVertexBufferMap.erase(icur); |
237 | 0 | } |
238 | 0 | } |
239 | |
|
240 | 0 | StringStream str; |
241 | 0 | if (numFreed) |
242 | 0 | { |
243 | 0 | str << "HardwareBufferManager: Freed " << numFreed << " unused temporary vertex buffers."; |
244 | 0 | } |
245 | 0 | else |
246 | 0 | { |
247 | 0 | str << "HardwareBufferManager: No unused temporary vertex buffers found."; |
248 | 0 | } |
249 | 0 | LogManager::getSingleton().logMessage(str.str(), LML_TRIVIAL); |
250 | 0 | } |
251 | | //----------------------------------------------------------------------- |
252 | | void HardwareBufferManagerBase::_releaseBufferCopies(bool forceFreeUnused) |
253 | 0 | { |
254 | 0 | OGRE_LOCK_MUTEX(mTempBuffersMutex); |
255 | 0 | size_t numUnused = mFreeTempVertexBufferMap.size(); |
256 | 0 | size_t numUsed = mTempVertexBufferLicenses.size(); |
257 | | |
258 | | // Erase the copies which are automatic licensed out |
259 | 0 | TemporaryVertexBufferLicenseMap::iterator i; |
260 | 0 | i = mTempVertexBufferLicenses.begin(); |
261 | 0 | while (i != mTempVertexBufferLicenses.end()) |
262 | 0 | { |
263 | 0 | TemporaryVertexBufferLicenseMap::iterator icur = i++; |
264 | 0 | VertexBufferLicense& vbl = icur->second; |
265 | 0 | if (forceFreeUnused || --vbl.expiredDelay <= 0) |
266 | 0 | { |
267 | 0 | vbl.licensee->licenseExpired(vbl.buffer.get()); |
268 | |
|
269 | 0 | mFreeTempVertexBufferMap.emplace(vbl.originalBufferPtr, vbl.buffer); |
270 | 0 | mTempVertexBufferLicenses.erase(icur); |
271 | 0 | } |
272 | 0 | } |
273 | | |
274 | | // Check whether or not free unused temporary vertex buffers. |
275 | 0 | if (forceFreeUnused) |
276 | 0 | { |
277 | 0 | _freeUnusedBufferCopies(); |
278 | 0 | mUnderUsedFrameCount = 0; |
279 | 0 | } |
280 | 0 | else |
281 | 0 | { |
282 | 0 | if (numUsed < numUnused) |
283 | 0 | { |
284 | | // Free temporary vertex buffers if too many unused for a long time. |
285 | | // Do overall temporary vertex buffers instead of per source buffer |
286 | | // to avoid overhead. |
287 | 0 | ++mUnderUsedFrameCount; |
288 | 0 | if (mUnderUsedFrameCount >= UNDER_USED_FRAME_THRESHOLD) |
289 | 0 | { |
290 | 0 | _freeUnusedBufferCopies(); |
291 | 0 | mUnderUsedFrameCount = 0; |
292 | 0 | } |
293 | 0 | } |
294 | 0 | else |
295 | 0 | { |
296 | 0 | mUnderUsedFrameCount = 0; |
297 | 0 | } |
298 | 0 | } |
299 | 0 | } |
300 | | //----------------------------------------------------------------------- |
301 | | void HardwareBufferManagerBase::_forceReleaseBufferCopies( |
302 | | const HardwareVertexBufferSharedPtr& sourceBuffer) |
303 | 0 | { |
304 | 0 | _forceReleaseBufferCopies(sourceBuffer.get()); |
305 | 0 | } |
306 | | //----------------------------------------------------------------------- |
307 | | void HardwareBufferManagerBase::_forceReleaseBufferCopies( |
308 | | HardwareVertexBuffer* sourceBuffer) |
309 | 0 | { |
310 | 0 | OGRE_LOCK_MUTEX(mTempBuffersMutex); |
311 | | // Erase the copies which are licensed out |
312 | 0 | TemporaryVertexBufferLicenseMap::iterator i; |
313 | 0 | i = mTempVertexBufferLicenses.begin(); |
314 | 0 | while (i != mTempVertexBufferLicenses.end()) |
315 | 0 | { |
316 | 0 | TemporaryVertexBufferLicenseMap::iterator icur = i++; |
317 | 0 | const VertexBufferLicense& vbl = icur->second; |
318 | 0 | if (vbl.originalBufferPtr == sourceBuffer) |
319 | 0 | { |
320 | | // Just tell the owner that this is being released |
321 | 0 | vbl.licensee->licenseExpired(vbl.buffer.get()); |
322 | 0 | mTempVertexBufferLicenses.erase(icur); |
323 | 0 | } |
324 | 0 | } |
325 | | |
326 | | // Erase the free copies |
327 | | // |
328 | | // Why we need this unusual code? It's for resolve reenter problem. |
329 | | // |
330 | | // Using mFreeTempVertexBufferMap.erase(sourceBuffer) directly will |
331 | | // cause reenter into here because vertex buffer destroyed notify. |
332 | | // In most time there are no problem. But when sourceBuffer is the |
333 | | // last item of the mFreeTempVertexBufferMap, some STL multimap |
334 | | // implementation (VC and STLport) will call to clear(), which will |
335 | | // causing intermediate state of mFreeTempVertexBufferMap, in that |
336 | | // time destroyed notify back to here cause illegal accessing in |
337 | | // the end. |
338 | | // |
339 | | // For safely reason, use following code to resolve reenter problem. |
340 | | // |
341 | 0 | typedef FreeTemporaryVertexBufferMap::iterator _Iter; |
342 | 0 | std::pair<_Iter, _Iter> range = mFreeTempVertexBufferMap.equal_range(sourceBuffer); |
343 | 0 | if (range.first != range.second) |
344 | 0 | { |
345 | 0 | std::list<HardwareVertexBufferSharedPtr> holdForDelayDestroy; |
346 | 0 | for (_Iter it = range.first; it != range.second; ++it) |
347 | 0 | { |
348 | 0 | if (it->second.use_count() <= 1) |
349 | 0 | { |
350 | 0 | holdForDelayDestroy.push_back(it->second); |
351 | 0 | } |
352 | 0 | } |
353 | |
|
354 | 0 | mFreeTempVertexBufferMap.erase(range.first, range.second); |
355 | | |
356 | | // holdForDelayDestroy will destroy auto. |
357 | 0 | } |
358 | 0 | } |
359 | | //----------------------------------------------------------------------- |
360 | | void HardwareBufferManagerBase::_notifyVertexBufferDestroyed(HardwareVertexBuffer* buf) |
361 | 0 | { |
362 | 0 | OGRE_LOCK_MUTEX(mVertexBuffersMutex); |
363 | 0 | VertexBufferList::iterator i = mVertexBuffers.find(buf); |
364 | 0 | if (i != mVertexBuffers.end()) |
365 | 0 | { |
366 | | // release vertex buffer copies |
367 | 0 | mVertexBuffers.erase(i); |
368 | 0 | _forceReleaseBufferCopies(buf); |
369 | 0 | } |
370 | 0 | } |
371 | | RenderToVertexBufferSharedPtr HardwareBufferManagerBase::createRenderToVertexBuffer() |
372 | 0 | { |
373 | 0 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "not supported by RenderSystem"); |
374 | 0 | } |
375 | | HardwareBufferPtr HardwareBufferManagerBase::createUniformBuffer(size_t sizeBytes, |
376 | | HardwareBufferUsage usage, |
377 | | bool useShadowBuffer) |
378 | 0 | { |
379 | 0 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "not supported by RenderSystem"); |
380 | 0 | } |
381 | | } |