Coverage Report

Created: 2025-07-18 07:04

/src/ogre/OgreMain/include/OgreArchiveFactory.h
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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    (Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef _ArchiveFactory_H__
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#define _ArchiveFactory_H__
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#include "OgrePrerequisites.h"
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#include "OgreFactoryObj.h"
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#include "OgreHeaderPrefix.h"
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namespace Ogre {
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    /** \addtogroup Core
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    *  @{
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    */
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    /** \addtogroup Resources
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    *  @{
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    */
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    /** Abstract factory class, archive codec plugins can register concrete
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        subclasses of this.
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        All access to 'archives' (collections of files, compressed or
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        just folders, maybe even remote) is managed via the abstract
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        Archive class. Plugins are expected to provide the
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        implementation for the actual codec itself, but because a
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        subclass of Archive has to be created for every archive, a
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        factory class is required to create the appropriate subclass.
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        @par
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            So archive plugins create a subclass of Archive AND a subclass
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            of ArchiveFactory which creates instances of the Archive
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            subclass. See the 'Zip' and 'FileSystem' plugins for examples.
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            Each Archive and ArchiveFactory subclass pair deal with a
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            single archive type (identified by a string).
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    */
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    class _OgreExport ArchiveFactory : public FactoryObj< Archive >, public ArchiveAlloc
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    {
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    public:
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        virtual ~ArchiveFactory() {}
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        /** Creates a new object.
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        @param name Name of the object to create
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        @param readOnly whether the Archive is read only
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        @return
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            An object created by the factory. The type of the object depends on
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            the factory.
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        */
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        virtual Archive* createInstance(const String& name, bool readOnly) OGRE_NODISCARD = 0;
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        Archive* createInstance(const String& name) override OGRE_NODISCARD { return createInstance(name, true); }
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    };
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    /** @} */
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    /** @} */
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} // namespace
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#include "OgreHeaderSuffix.h"
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#endif