/src/ogre/OgreMain/include/OgreSimpleRenderable.h
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1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | |
9 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
10 | | of this software and associated documentation files (the "Software"), to deal |
11 | | in the Software without restriction, including without limitation the rights |
12 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
13 | | copies of the Software, and to permit persons to whom the Software is |
14 | | furnished to do so, subject to the following conditions: |
15 | | |
16 | | The above copyright notice and this permission notice shall be included in |
17 | | all copies or substantial portions of the Software. |
18 | | |
19 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
20 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
21 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
22 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
23 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
24 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
25 | | THE SOFTWARE. |
26 | | ----------------------------------------------------------------------------- |
27 | | */ |
28 | | #ifndef __SimpleRenderable_H__ |
29 | | #define __SimpleRenderable_H__ |
30 | | |
31 | | #include "OgrePrerequisites.h" |
32 | | |
33 | | #include "OgreMovableObject.h" |
34 | | #include "OgreRenderable.h" |
35 | | #include "OgreAxisAlignedBox.h" |
36 | | #include "OgreRenderOperation.h" |
37 | | #include "OgreHeaderPrefix.h" |
38 | | |
39 | | namespace Ogre { |
40 | | |
41 | | /** \addtogroup Core |
42 | | * @{ |
43 | | */ |
44 | | /** \addtogroup Scene |
45 | | * @{ |
46 | | */ |
47 | | /** Simple implementation of MovableObject and Renderable for single-part custom objects. |
48 | | @see ManualObject for a simpler interface with more flexibility |
49 | | */ |
50 | | class _OgreExport SimpleRenderable : public MovableObject, public Renderable |
51 | | { |
52 | 0 | bool getCastsShadows(void) const override { return getCastShadows(); } |
53 | | protected: |
54 | | RenderOperation mRenderOp; |
55 | | |
56 | | Affine3 mTransform; |
57 | | AxisAlignedBox mBox; |
58 | | |
59 | | MaterialPtr mMaterial; |
60 | | |
61 | | /// The camera for the current frame. |
62 | | Camera *mCamera; |
63 | | |
64 | | /// Static member used to automatically generate names for SimpleRendaerable objects. |
65 | | static uint msGenNameCount; |
66 | | |
67 | | public: |
68 | | /// Constructor |
69 | | SimpleRenderable(); |
70 | | |
71 | | /// Named constructor |
72 | | SimpleRenderable(const String& name); |
73 | | |
74 | | virtual void setMaterial(const MaterialPtr& mat); |
75 | | const MaterialPtr& getMaterial(void) const override; |
76 | | |
77 | | virtual void setRenderOperation( const RenderOperation& rend ); |
78 | | void getRenderOperation(RenderOperation& op) override; |
79 | | |
80 | | void setTransform( const Affine3& xform ); |
81 | | void getWorldTransforms( Matrix4* xform ) const override; |
82 | | |
83 | | |
84 | | void _notifyCurrentCamera(Camera* cam) override; |
85 | | |
86 | | void setBoundingBox( const AxisAlignedBox& box ); |
87 | | const AxisAlignedBox& getBoundingBox(void) const override; |
88 | | |
89 | | void _updateRenderQueue(RenderQueue* queue) override; |
90 | | |
91 | | void visitRenderables(Renderable::Visitor* visitor, |
92 | | bool debugRenderables = false) override; |
93 | | const String& getMovableType(void) const override; |
94 | | const LightList& getLights(void) const override; |
95 | | |
96 | | }; |
97 | | /** @} */ |
98 | | /** @} */ |
99 | | } |
100 | | |
101 | | #include "OgreHeaderSuffix.h" |
102 | | |
103 | | #endif |
104 | | |