Coverage Report

Created: 2025-08-28 06:22

/src/ogre/OgreMain/include/OgreBitwise.h
Line
Count
Source (jump to first uncovered line)
1
/*
2
-----------------------------------------------------------------------------
3
This source file is part of OGRE
4
    (Object-oriented Graphics Rendering Engine)
5
For the latest info, see http://www.ogre3d.org/
6
7
Copyright (c) 2000-2014 Torus Knot Software Ltd
8
9
Permission is hereby granted, free of charge, to any person obtaining a copy
10
of this software and associated documentation files (the "Software"), to deal
11
in the Software without restriction, including without limitation the rights
12
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13
copies of the Software, and to permit persons to whom the Software is
14
furnished to do so, subject to the following conditions:
15
16
The above copyright notice and this permission notice shall be included in
17
all copies or substantial portions of the Software.
18
19
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25
THE SOFTWARE.
26
-----------------------------------------------------------------------------
27
*/
28
#ifndef _Bitwise_H__
29
#define _Bitwise_H__
30
31
#include "OgrePrerequisites.h"
32
33
#ifdef bswap16
34
#undef bswap16
35
#undef bswap32
36
#undef bswap64
37
#endif
38
39
#ifndef __has_builtin
40
    // Compatibility with non-clang compilers
41
    #define __has_builtin(x) 0
42
#endif
43
44
namespace Ogre {
45
    /** \addtogroup Core
46
    *  @{
47
    */
48
    /** \addtogroup Math
49
    *  @{
50
    */
51
52
    /** Class for manipulating bit patterns.
53
    */
54
    class Bitwise {
55
    public:
56
        /** Returns value with reversed bytes order.
57
        */
58
        static OGRE_FORCE_INLINE uint16 bswap16(uint16 arg)
59
0
        {
60
0
#if OGRE_COMPILER == OGRE_COMPILER_MSVC && OGRE_COMP_VER >= 1310
61
0
            return _byteswap_ushort(arg);
62
0
#elif (OGRE_COMPILER == OGRE_COMPILER_CLANG && __has_builtin(__builtin_bswap16)) || (OGRE_COMPILER == OGRE_COMPILER_GNUC && OGRE_COMP_VER >= 480)
63
0
            return __builtin_bswap16(arg);
64
0
#else
65
0
            return ((arg << 8) & 0xFF00) | ((arg >> 8) & 0x00FF);
66
0
#endif
67
0
        }
68
        /** Returns value with reversed bytes order.
69
        */
70
        static OGRE_FORCE_INLINE uint32 bswap32(uint32 arg)
71
0
        {
72
0
#if OGRE_COMPILER == OGRE_COMPILER_MSVC && OGRE_COMP_VER >= 1310
73
0
            return _byteswap_ulong(arg);
74
0
#elif (OGRE_COMPILER == OGRE_COMPILER_CLANG && __has_builtin(__builtin_bswap32)) || (OGRE_COMPILER == OGRE_COMPILER_GNUC && OGRE_COMP_VER >= 430)
75
0
            return __builtin_bswap32(arg);
76
0
#else
77
0
            return ((arg & 0x000000FF) << 24) | ((arg & 0x0000FF00) << 8) | ((arg >> 8) & 0x0000FF00) | ((arg >> 24) & 0x000000FF);
78
0
#endif
79
0
        }
80
        /** Returns value with reversed bytes order.
81
        */
82
        static OGRE_FORCE_INLINE uint64 bswap64(uint64 arg)
83
0
        {
84
0
#if OGRE_COMPILER == OGRE_COMPILER_MSVC && OGRE_COMP_VER >= 1310
85
0
            return _byteswap_uint64(arg);
86
0
#elif (OGRE_COMPILER == OGRE_COMPILER_CLANG && __has_builtin(__builtin_bswap64)) || (OGRE_COMPILER == OGRE_COMPILER_GNUC && OGRE_COMP_VER >= 430)
87
0
            return __builtin_bswap64(arg);
88
0
#else
89
0
            union { 
90
0
                uint64 sv;
91
0
                uint32 ul[2];
92
0
            } tmp, result;
93
0
            tmp.sv = arg;
94
0
            result.ul[0] = bswap32(tmp.ul[1]);
95
0
            result.ul[1] = bswap32(tmp.ul[0]);
96
0
            return result.sv; 
97
0
#endif
98
0
        }
99
100
        /** Reverses byte order of buffer. Use bswap16/32/64 instead if possible.
101
        */
102
        static inline void bswapBuffer(void * pData, size_t size)
103
0
        {
104
0
            char swapByte;
105
0
            for(char *p0 = (char*)pData, *p1 = p0 + size - 1; p0 < p1; ++p0, --p1)
106
0
            {
107
0
                swapByte = *p0;
108
0
                *p0 = *p1;
109
0
                *p1 = swapByte;
110
0
            }
111
0
        }
112
        /** Reverses byte order of chunks in buffer, where 'size' is size of one chunk.
113
        */
114
        static inline void bswapChunks(void * pData, size_t size, size_t count)
115
0
        {
116
0
            for(size_t c = 0; c < count; ++c)
117
0
            {
118
0
                char swapByte;
119
0
                for(char *p0 = (char*)pData + c * size, *p1 = p0 + size - 1; p0 < p1; ++p0, --p1)
120
0
                {
121
0
                    swapByte = *p0;
122
0
                    *p0 = *p1;
123
0
                    *p1 = swapByte;
124
0
                }
125
0
            }
126
0
        }
127
128
        /** Returns the most significant bit set in a value.
129
        */
130
        static OGRE_FORCE_INLINE unsigned int mostSignificantBitSet(unsigned int value)
131
0
        {
132
0
            //                                     0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F
133
0
            static const unsigned char msb[16] = { 0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4 };
134
0
135
0
            unsigned int result = 0;
136
0
            if(value & 0xFFFF0000) { result += 16;value >>= 16; }
137
0
            if(value & 0x0000FF00) { result += 8; value >>= 8; }
138
0
            if(value & 0x000000F0) { result += 4; value >>= 4; }
139
0
            result += msb[value];
140
0
            return result-1;
141
0
        }
142
        /** Returns the closest power-of-two number greater or equal to value.
143
            @note 0 and 1 are powers of two, so 
144
                firstPO2From(0)==0 and firstPO2From(1)==1.
145
        */
146
        static OGRE_FORCE_INLINE uint32 firstPO2From(uint32 n)
147
0
        {
148
0
            --n;            
149
0
            n |= n >> 16;
150
0
            n |= n >> 8;
151
0
            n |= n >> 4;
152
0
            n |= n >> 2;
153
0
            n |= n >> 1;
154
0
            ++n;
155
0
            return n;
156
0
        }
157
        /** Determines whether the number is power-of-two or not.
158
            @note 0 and 1 are treat as power of two.
159
        */
160
        template<typename T>
161
        static OGRE_FORCE_INLINE bool isPO2(T n)
162
0
        {
163
0
            return (n & (n-1)) == 0;
164
0
        }
165
        /** Returns the number of bits a pattern must be shifted right by to
166
            remove right-hand zeros.
167
        */
168
        template<typename T>
169
        static OGRE_FORCE_INLINE unsigned int getBitShift(T mask)
170
        {
171
            if (mask == 0)
172
                return 0;
173
174
            unsigned int result = 0;
175
            while ((mask & 1) == 0) {
176
                ++result;
177
                mask >>= 1;
178
            }
179
            return result;
180
        }
181
182
        /** Takes a value with a given src bit mask, and produces another
183
            value with a desired bit mask.
184
185
            This routine is useful for colour conversion.
186
        */
187
        template<typename SrcT, typename DestT>
188
        static inline DestT convertBitPattern(SrcT srcValue, SrcT srcBitMask, DestT destBitMask)
189
        {
190
            // Mask off irrelevant source value bits (if any)
191
            srcValue = srcValue & srcBitMask;
192
193
            // Shift source down to bottom of DWORD
194
            const unsigned int srcBitShift = getBitShift(srcBitMask);
195
            srcValue >>= srcBitShift;
196
197
            // Get max value possible in source from srcMask
198
            const SrcT srcMax = srcBitMask >> srcBitShift;
199
200
            // Get max available in dest
201
            const unsigned int destBitShift = getBitShift(destBitMask);
202
            const DestT destMax = destBitMask >> destBitShift;
203
204
            // Scale source value into destination, and shift back
205
            DestT destValue = (srcValue * destMax) / srcMax;
206
            return (destValue << destBitShift);
207
        }
208
209
        /**
210
         * Convert N bit colour channel value to P bits. It fills P bits with the
211
         * bit pattern repeated. (this is /((1<<n)-1) in fixed point)
212
         */
213
        static inline unsigned int fixedToFixed(uint32 value, unsigned int n, unsigned int p) 
214
0
        {
215
0
            if(n > p) 
216
0
            {
217
0
                // Less bits required than available; this is easy
218
0
                value >>= n-p;
219
0
            } 
220
0
            else if(n < p)
221
0
            {
222
0
                // More bits required than are there, do the fill
223
0
                // Use old fashioned division, probably better than a loop
224
0
                if(value == 0)
225
0
                        value = 0;
226
0
                else if(value == (static_cast<unsigned int>(1)<<n)-1)
227
0
                        value = (1<<p)-1;
228
0
                else    value = value*(1<<p)/((1<<n)-1);
229
0
            }
230
0
            return value;    
231
0
        }
232
233
        /**
234
         * Convert floating point colour channel value between 0.0 and 1.0 (otherwise clamped) 
235
         * to integer of a certain number of bits. Works for any value of bits between 0 and 31.
236
         */
237
        static inline unsigned int floatToFixed(const float value, const unsigned int bits)
238
0
        {
239
0
            if(value <= 0.0f) return 0;
240
0
            else if (value >= 1.0f) return (1<<bits)-1;
241
0
            else return (unsigned int)(value * float(1<<bits));
242
0
        }
243
244
        /**
245
         * Fixed point to float
246
         */
247
        static inline float fixedToFloat(unsigned value, unsigned int bits)
248
0
        {
249
0
            return bits ? (float)value/(float)((1<<bits)-1) : 0.0f;
250
0
        }
251
252
        /**
253
         * Write a n*8 bits integer value to memory in native endian.
254
         */
255
        static inline void intWrite(void *dest, const int n, const unsigned int value)
256
0
        {
257
0
            switch(n) {
258
0
                case 1:
259
0
                    ((uint8*)dest)[0] = (uint8)value;
260
0
                    break;
261
0
                case 2:
262
0
                    ((uint16*)dest)[0] = (uint16)value;
263
0
                    break;
264
0
                case 3:
265
0
#if OGRE_ENDIAN == OGRE_ENDIAN_BIG      
266
0
                    ((uint8*)dest)[0] = (uint8)((value >> 16) & 0xFF);
267
0
                    ((uint8*)dest)[1] = (uint8)((value >> 8) & 0xFF);
268
0
                    ((uint8*)dest)[2] = (uint8)(value & 0xFF);
269
0
#else
270
0
                    ((uint8*)dest)[2] = (uint8)((value >> 16) & 0xFF);
271
0
                    ((uint8*)dest)[1] = (uint8)((value >> 8) & 0xFF);
272
0
                    ((uint8*)dest)[0] = (uint8)(value & 0xFF);
273
0
#endif
274
0
                    break;
275
0
                case 4:
276
0
                    ((uint32*)dest)[0] = (uint32)value;                
277
0
                    break;                
278
0
            }        
279
0
        }
280
        /**
281
         * Read a n*8 bits integer value to memory in native endian.
282
         */
283
0
        static inline unsigned int intRead(const void *src, int n) {
284
0
            switch(n) {
285
0
                case 1:
286
0
                    return ((const uint8*)src)[0];
287
0
                case 2:
288
0
                    return ((const uint16*)src)[0];
289
0
                case 3:
290
0
#if OGRE_ENDIAN == OGRE_ENDIAN_BIG      
291
0
                    return ((uint32)((const uint8*)src)[0]<<16)|
292
0
                            ((uint32)((const uint8*)src)[1]<<8)|
293
0
                            ((uint32)((const uint8*)src)[2]);
294
0
#else
295
0
                    return ((uint32)((const uint8*)src)[0])|
296
0
                            ((uint32)((const uint8*)src)[1]<<8)|
297
0
                            ((uint32)((const uint8*)src)[2]<<16);
298
0
#endif
299
0
                case 4:
300
0
                    return ((const uint32*)src)[0];
301
0
            } 
302
0
            return 0; // ?
303
0
        }
304
305
        /** Convert a float32 to a float16 (NV_half_float)
306
            Courtesy of meshoptimizer
307
        */
308
        static inline uint16 floatToHalf(float i)
309
0
        {
310
0
            union { float f; uint32 i; } v;
311
0
            v.f = i;
312
0
            return floatToHalfI(v.i);
313
0
        }
314
        /** Converts float in uint32 format to a a half in uint16 format
315
        */
316
        static inline uint16 floatToHalfI(uint32 ui)
317
0
        {
318
0
            int s = (ui >> 16) & 0x8000;
319
0
            int em = ui & 0x7fffffff;
320
0
321
0
            // bias exponent and round to nearest; 112 is relative exponent bias (127-15)
322
0
            int h = (em - (112 << 23) + (1 << 12)) >> 13;
323
0
324
0
            // underflow: flush to zero; 113 encodes exponent -14
325
0
            h = (em < (113 << 23)) ? 0 : h;
326
0
327
0
            // overflow: infinity; 143 encodes exponent 16
328
0
            h = (em >= (143 << 23)) ? 0x7c00 : h;
329
0
330
0
            // NaN; note that we convert all types of NaN to qNaN
331
0
            h = (em > (255 << 23)) ? 0x7e00 : h;
332
0
333
0
            return (unsigned short)(s | h);
334
0
        }
335
        
336
        /**
337
         * Convert a float16 (NV_half_float) to a float32
338
         * Courtesy of meshoptimizer
339
         */
340
        static inline float halfToFloat(uint16 y)
341
0
        {
342
0
            union { float f; uint32 i; } v;
343
0
            v.i = halfToFloatI(y);
344
0
            return v.f;
345
0
        }
346
        /** Converts a half in uint16 format to a float
347
            in uint32 format
348
         */
349
        static inline uint32 halfToFloatI(uint16 h)
350
0
        {
351
0
            unsigned int s = unsigned(h & 0x8000) << 16;
352
0
            int em = h & 0x7fff;
353
0
354
0
            // bias exponent and pad mantissa with 0; 112 is relative exponent bias (127-15)
355
0
            int r = (em + (112 << 10)) << 13;
356
0
357
0
            // denormal: flush to zero
358
0
            r = (em < (1 << 10)) ? 0 : r;
359
0
360
0
            // infinity/NaN; note that we preserve NaN payload as a byproduct of unifying inf/nan cases
361
0
            // 112 is an exponent bias fixup; since we already applied it once, applying it twice converts 31 to 255
362
0
            r += (em >= (31 << 10)) ? (112 << 23) : 0;
363
0
364
0
            return s | r;
365
0
        }
366
         
367
368
    };
369
    /** @} */
370
    /** @} */
371
372
}
373
374
#endif