/src/ogre/OgreMain/include/OgreDefaultHardwareBufferManager.h
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1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | |
9 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
10 | | of this software and associated documentation files (the "Software"), to deal |
11 | | in the Software without restriction, including without limitation the rights |
12 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
13 | | copies of the Software, and to permit persons to whom the Software is |
14 | | furnished to do so, subject to the following conditions: |
15 | | |
16 | | The above copyright notice and this permission notice shall be included in |
17 | | all copies or substantial portions of the Software. |
18 | | |
19 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
20 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
21 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
22 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
23 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
24 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
25 | | THE SOFTWARE. |
26 | | ----------------------------------------------------------------------------- |
27 | | */ |
28 | | |
29 | | #ifndef __DefaultHardwareBufferManager_H__ |
30 | | #define __DefaultHardwareBufferManager_H__ |
31 | | |
32 | | #include "OgrePrerequisites.h" |
33 | | #include "OgreHardwareBufferManager.h" |
34 | | |
35 | | namespace Ogre { |
36 | | /** \addtogroup Core |
37 | | * @{ |
38 | | */ |
39 | | /** \addtogroup RenderSystem |
40 | | * @{ |
41 | | */ |
42 | | |
43 | | /// Specialisation of HardwareBuffer for emulation |
44 | | class _OgreExport DefaultHardwareBuffer : public HardwareBuffer |
45 | | { |
46 | | private: |
47 | | unsigned char* mData; |
48 | | void* lockImpl(size_t offset, size_t length, LockOptions options) override; |
49 | | void unlockImpl(void) override; |
50 | | public: |
51 | | DefaultHardwareBuffer(size_t sizeInBytes); |
52 | | ~DefaultHardwareBuffer(); |
53 | | void readData(size_t offset, size_t length, void* pDest) override; |
54 | | void writeData(size_t offset, size_t length, const void* pSource, bool discardWholeBuffer = false) override; |
55 | 0 | bool isSystemMemory(void) const override { return true; } |
56 | | }; |
57 | | |
58 | | typedef DefaultHardwareBuffer DefaultHardwareUniformBuffer; |
59 | | |
60 | | /** Specialisation of HardwareBufferManagerBase to emulate hardware buffers. |
61 | | |
62 | | You might want to instantiate this class if you want to utilise |
63 | | classes like MeshSerializer without having initialised the |
64 | | rendering system (which is required to create a 'real' hardware |
65 | | buffer manager). |
66 | | */ |
67 | | class _OgreExport DefaultHardwareBufferManagerBase : public HardwareBufferManagerBase |
68 | | { |
69 | | public: |
70 | | DefaultHardwareBufferManagerBase(); |
71 | | ~DefaultHardwareBufferManagerBase(); |
72 | | HardwareVertexBufferPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, |
73 | | bool useShadowBuffer = false) override; |
74 | | HardwareIndexBufferPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, |
75 | | HardwareBuffer::Usage usage, bool useShadowBuffer = false) override; |
76 | | HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage = HBU_CPU_ONLY, |
77 | | bool = false) override |
78 | 0 | { |
79 | 0 | return std::make_shared<DefaultHardwareBuffer>(sizeBytes); |
80 | 0 | } |
81 | | }; |
82 | | |
83 | | /// DefaultHardwareBufferManager as a Singleton |
84 | | class _OgreExport DefaultHardwareBufferManager : public HardwareBufferManager |
85 | | { |
86 | | std::unique_ptr<HardwareBufferManagerBase> mImpl; |
87 | | public: |
88 | 0 | DefaultHardwareBufferManager() : mImpl(new DefaultHardwareBufferManagerBase()) {} |
89 | | ~DefaultHardwareBufferManager() |
90 | 0 | { |
91 | 0 | // have to do this before mImpl is gone |
92 | 0 | destroyAllDeclarations(); |
93 | 0 | destroyAllBindings(); |
94 | 0 | } |
95 | | |
96 | | HardwareVertexBufferSharedPtr |
97 | | createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, |
98 | | bool useShadowBuffer = false) override |
99 | 0 | { |
100 | 0 | return mImpl->createVertexBuffer(vertexSize, numVerts, usage, useShadowBuffer); |
101 | 0 | } |
102 | | |
103 | | HardwareIndexBufferSharedPtr |
104 | | createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, |
105 | | HardwareBuffer::Usage usage, bool useShadowBuffer = false) override |
106 | 0 | { |
107 | 0 | return mImpl->createIndexBuffer(itype, numIndexes, usage, useShadowBuffer); |
108 | 0 | } |
109 | | |
110 | | RenderToVertexBufferSharedPtr createRenderToVertexBuffer() override |
111 | 0 | { |
112 | 0 | return mImpl->createRenderToVertexBuffer(); |
113 | 0 | } |
114 | | |
115 | | HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage, |
116 | | bool useShadowBuffer) override |
117 | 0 | { |
118 | 0 | return mImpl->createUniformBuffer(sizeBytes, usage, useShadowBuffer); |
119 | 0 | } |
120 | | }; |
121 | | |
122 | | /** @} */ |
123 | | /** @} */ |
124 | | |
125 | | } |
126 | | |
127 | | #endif |