Coverage Report

Created: 2025-10-10 06:46

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/src/ogre/OgreMain/src/OgreCompositionTargetPass.cpp
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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    (Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#include "OgreStableHeaders.h"
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#include "OgreCompositionTargetPass.h"
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#include "OgreCompositionPass.h"
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namespace Ogre {
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CompositionTargetPass::CompositionTargetPass(CompositionTechnique *parent):
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    mParent(parent),
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    mInputMode(IM_NONE),
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    mOnlyInitial(false),
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    mVisibilityMask(0xFFFFFFFF),
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    mLodBias(1.0f),
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    mMaterialScheme(MaterialManager::DEFAULT_SCHEME_NAME), 
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    mShadowsEnabled(true),
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    mOutputSlice(0)
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{
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    if (Root::getSingleton().getRenderSystem())
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    {
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        mMaterialScheme = Root::getSingleton().getRenderSystem()->_getDefaultViewportMaterialScheme();
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    }
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}
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//-----------------------------------------------------------------------
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CompositionTargetPass::~CompositionTargetPass()
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{
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    removeAllPasses();
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setInputMode(InputMode mode)
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{
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    mInputMode = mode;
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}
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//-----------------------------------------------------------------------
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CompositionTargetPass::InputMode CompositionTargetPass::getInputMode() const
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{
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    return mInputMode;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setOutputName(const String &out)
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{
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    mOutputName = out;
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}
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//-----------------------------------------------------------------------
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const String &CompositionTargetPass::getOutputName() const
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{
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    return mOutputName;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setOnlyInitial(bool value)
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{
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    mOnlyInitial = value;
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}
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//-----------------------------------------------------------------------
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bool CompositionTargetPass::getOnlyInitial()
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{
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    return mOnlyInitial;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setVisibilityMask(uint32 mask)
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{
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    mVisibilityMask = mask;
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}
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//-----------------------------------------------------------------------
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uint32 CompositionTargetPass::getVisibilityMask()
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{
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    return mVisibilityMask;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setLodBias(float bias)
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{
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    mLodBias = bias;
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}
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//-----------------------------------------------------------------------
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float CompositionTargetPass::getLodBias()
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{
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    return mLodBias;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setMaterialScheme(const String& schemeName)
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{
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    mMaterialScheme = schemeName;
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}
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//-----------------------------------------------------------------------
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const String& CompositionTargetPass::getMaterialScheme(void) const
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{
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    return mMaterialScheme;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::setShadowsEnabled(bool enabled)
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{
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    mShadowsEnabled = enabled;
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}
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//-----------------------------------------------------------------------
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bool CompositionTargetPass::getShadowsEnabled(void) const
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{
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    return mShadowsEnabled;
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}
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//-----------------------------------------------------------------------
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CompositionPass *CompositionTargetPass::createPass(CompositionPass::PassType type)
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{
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    CompositionPass *t = OGRE_NEW CompositionPass(this);
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    t->setType(type);
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    mPasses.push_back(t);
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    return t;
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::removePass(size_t index)
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{
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    assert (index < mPasses.size() && "Index out of bounds.");
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    Passes::iterator i = mPasses.begin() + index;
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    OGRE_DELETE (*i);
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    mPasses.erase(i);
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}
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//-----------------------------------------------------------------------
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void CompositionTargetPass::removeAllPasses()
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{
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    for (auto p : mPasses)
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    {
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        OGRE_DELETE (p);
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    }
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    mPasses.clear();
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}
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//-----------------------------------------------------------------------
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CompositionTargetPass::PassIterator CompositionTargetPass::getPassIterator(void)
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{
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    return PassIterator(mPasses.begin(), mPasses.end());
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}
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//-----------------------------------------------------------------------
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CompositionTechnique *CompositionTargetPass::getParent()
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{
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    return mParent;
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}
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//-----------------------------------------------------------------------
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bool CompositionTargetPass::_isSupported(void)
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{
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    // A target pass is supported if all passes are supported
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    for (auto *p : mPasses)
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    {
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        if (!p->_isSupported())
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        {
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            return false;
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        }
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    }
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    return true;
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}
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}