/src/ogre/OgreMain/include/OgreHardwarePixelBuffer.h
Line | Count | Source |
1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | |
9 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
10 | | of this software and associated documentation files (the "Software"), to deal |
11 | | in the Software without restriction, including without limitation the rights |
12 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
13 | | copies of the Software, and to permit persons to whom the Software is |
14 | | furnished to do so, subject to the following conditions: |
15 | | |
16 | | The above copyright notice and this permission notice shall be included in |
17 | | all copies or substantial portions of the Software. |
18 | | |
19 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
20 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
21 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
22 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
23 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
24 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
25 | | THE SOFTWARE. |
26 | | ----------------------------------------------------------------------------- |
27 | | */ |
28 | | #ifndef __HardwarePixelBuffer__ |
29 | | #define __HardwarePixelBuffer__ |
30 | | |
31 | | // Precompiler options |
32 | | #include "OgrePrerequisites.h" |
33 | | #include "OgreHardwareBuffer.h" |
34 | | #include "OgreImage.h" |
35 | | #include "OgreSharedPtr.h" |
36 | | #include "OgreHeaderPrefix.h" |
37 | | |
38 | | namespace Ogre { |
39 | | |
40 | | /** \addtogroup Core |
41 | | * @{ |
42 | | */ |
43 | | /** \addtogroup RenderSystem |
44 | | * @{ |
45 | | */ |
46 | | /** Specialisation of HardwareBuffer for a pixel buffer. The |
47 | | HardwarePixelbuffer abstracts an 1D, 2D or 3D quantity of pixels |
48 | | stored by the rendering API. The buffer can be located on the card |
49 | | or in main memory depending on its usage. One mipmap level of a |
50 | | texture is an example of a HardwarePixelBuffer. |
51 | | */ |
52 | | class _OgreExport HardwarePixelBuffer : public HardwareBuffer |
53 | | { |
54 | | protected: |
55 | | LockOptions mCurrentLockOptions; |
56 | | /// Extents |
57 | | uint32 mWidth, mHeight, mDepth; |
58 | | /// Internal format |
59 | | PixelFormat mFormat; |
60 | | /// Pitches (offsets between rows and slices) |
61 | | size_t mRowPitch, mSlicePitch; |
62 | | /// Currently locked region (local coords) |
63 | | PixelBox mCurrentLock; |
64 | | /// The current locked box of this surface (entire surface coords) |
65 | | Box mLockedBox; |
66 | | |
67 | | typedef std::vector<RenderTexture*> SliceTRT; |
68 | | SliceTRT mSliceTRT; |
69 | | |
70 | | /// Internal implementation of lock(), must be overridden in subclasses |
71 | | virtual PixelBox lockImpl(const Box &lockBox, LockOptions options) = 0; |
72 | | |
73 | | /** Internal implementation of lock(), do not OVERRIDE or CALL this |
74 | | for HardwarePixelBuffer implementations, but override the previous method */ |
75 | | void* lockImpl(size_t offset, size_t length, LockOptions options) override; |
76 | | |
77 | | /** Notify TextureBuffer of destruction of render target. |
78 | | Called by RenderTexture when destroyed. |
79 | | */ |
80 | | void _clearSliceRTT(size_t zoffset); |
81 | | friend class RenderTexture; |
82 | | |
83 | | String getNameForRenderTexture(const String& parentName, uint32 layer = 0) const; |
84 | | public: |
85 | | /// Should be called by HardwareBufferManager |
86 | | HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, |
87 | | PixelFormat mFormat, |
88 | | HardwareBuffer::Usage usage, bool useShadowBuffer); |
89 | | ~HardwarePixelBuffer(); |
90 | | |
91 | | /** Make every lock method from HardwareBuffer available. |
92 | | See http://www.research.att.com/~bs/bs_faq2.html#overloadderived |
93 | | */ |
94 | | using HardwareBuffer::lock; |
95 | | |
96 | | /** Lock the buffer for (potentially) reading / writing. |
97 | | @param lockBox Region of the buffer to lock |
98 | | @param options Locking options |
99 | | @return PixelBox containing the locked region, the pitches and |
100 | | the pixel format |
101 | | */ |
102 | | const PixelBox& lock(const Box& lockBox, LockOptions options); |
103 | | /** @copydoc HardwareBuffer::lock |
104 | | @attention this method returns a pointer to the raw buffer storage, which is likely not what you |
105 | | want. The RenderSystem is free to add padding, which you have to query from @ref getCurrentLock() |
106 | | and apply during copying. Prefer @ref blitFromMemory, which correctly |
107 | | handles copying in this case |
108 | | @see @ref Updating-Pixel-Buffers |
109 | | */ |
110 | | void* lock(size_t offset, size_t length, LockOptions options) override; |
111 | | |
112 | | /** Get the current locked region. This is the same value as returned |
113 | | by lock(const Box, LockOptions) |
114 | | @return PixelBox containing the locked region |
115 | | */ |
116 | | const PixelBox& getCurrentLock(); |
117 | | |
118 | | /// @copydoc HardwareBuffer::readData |
119 | | void readData(size_t offset, size_t length, void* pDest) override; |
120 | | /// @copydoc HardwareBuffer::writeData |
121 | | void writeData(size_t offset, size_t length, const void* pSource, |
122 | | bool discardWholeBuffer = false) override; |
123 | | |
124 | | /** Copies a box from another PixelBuffer to a region of the |
125 | | this PixelBuffer. |
126 | | @param src Source pixel buffer |
127 | | @param srcBox Box describing the source region in src |
128 | | @param dstBox Box describing the destination region in this buffer |
129 | | @remarks The source and destination regions dimensions don't have to match, in which |
130 | | case scaling is done. This scaling is generally done using a bilinear filter in hardware, |
131 | | but it is faster to pass the source image in the right dimensions. |
132 | | @note Only call this function when both buffers are unlocked. |
133 | | */ |
134 | | virtual void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox); |
135 | | |
136 | | /** Convenience function that blits the entire source pixel buffer to this buffer. |
137 | | If source and destination dimensions don't match, scaling is done. |
138 | | @param src PixelBox containing the source pixels and format in memory |
139 | | @note Only call this function when the buffer is unlocked. |
140 | | */ |
141 | | void blit(const HardwarePixelBufferSharedPtr &src); |
142 | | |
143 | | /** Copies a region from normal memory to a region of this pixelbuffer. The source |
144 | | image can be in any pixel format supported by OGRE, and in any size. |
145 | | @param src PixelBox containing the source pixels and format in memory |
146 | | @param dstBox Box describing the destination region in this buffer |
147 | | @remarks The source and destination regions dimensions don't have to match, in which |
148 | | case scaling is done. This scaling is generally done using a bilinear filter in hardware, |
149 | | but it is faster to pass the source image in the right dimensions. |
150 | | @note Only call this function when the buffer is unlocked. |
151 | | */ |
152 | | virtual void blitFromMemory(const PixelBox &src, const Box &dstBox) = 0; |
153 | | |
154 | | /** Convenience function that blits a pixelbox from memory to the entire |
155 | | buffer. The source image is scaled as needed. |
156 | | @param src PixelBox containing the source pixels and format in memory |
157 | | @note Only call this function when the buffer is unlocked. |
158 | | */ |
159 | 0 | void blitFromMemory(const PixelBox& src) { blitFromMemory(src, Box(getSize())); } |
160 | | |
161 | | /** Copies a region of this pixelbuffer to normal memory. |
162 | | @param srcBox Box describing the source region of this buffer |
163 | | @param dst PixelBox describing the destination pixels and format in memory |
164 | | @remarks The source and destination regions don't have to match, in which |
165 | | case scaling is done. |
166 | | @note Only call this function when the buffer is unlocked. |
167 | | */ |
168 | | virtual void blitToMemory(const Box &srcBox, const PixelBox &dst) = 0; |
169 | | |
170 | | /** Convenience function that blits this entire buffer to a pixelbox. |
171 | | The image is scaled as needed. |
172 | | @param dst PixelBox describing the destination pixels and format in memory |
173 | | @note Only call this function when the buffer is unlocked. |
174 | | */ |
175 | 0 | void blitToMemory(const PixelBox& dst) { blitToMemory(Box(getSize()), dst); } |
176 | | |
177 | | /** Get a render target for this PixelBuffer, or a slice of it. The texture this |
178 | | was acquired from must have TU_RENDERTARGET set |
179 | | @param slice Which slice |
180 | | @return A pointer to the render target. This pointer has the lifespan of this |
181 | | PixelBuffer. |
182 | | */ |
183 | | RenderTexture *getRenderTarget(size_t slice=0) const; |
184 | | |
185 | | /// Gets the width of this buffer |
186 | 0 | uint32 getWidth() const { return mWidth; } |
187 | | /// Gets the height of this buffer |
188 | 0 | uint32 getHeight() const { return mHeight; } |
189 | | /// Gets the depth of this buffer |
190 | 0 | uint32 getDepth() const { return mDepth; } |
191 | | /// size (width, height, depth) of the pixel buffer |
192 | 0 | Vector3i getSize() const { return Vector3i(getWidth(), getHeight(), getDepth()); } |
193 | | /// Gets the native pixel format of this buffer |
194 | 0 | PixelFormat getFormat() const { return mFormat; } |
195 | | }; |
196 | | |
197 | | /** @} */ |
198 | | /** @} */ |
199 | | } |
200 | | |
201 | | #include "OgreHeaderSuffix.h" |
202 | | |
203 | | #endif |
204 | | |