/src/ogre/Components/RTShaderSystem/include/OgreShaderParameter.h
Line | Count | Source |
1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
9 | | of this software and associated documentation files (the "Software"), to deal |
10 | | in the Software without restriction, including without limitation the rights |
11 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
12 | | copies of the Software, and to permit persons to whom the Software is |
13 | | furnished to do so, subject to the following conditions: |
14 | | |
15 | | The above copyright notice and this permission notice shall be included in |
16 | | all copies or substantial portions of the Software. |
17 | | |
18 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
19 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
20 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
21 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
22 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
23 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
24 | | THE SOFTWARE. |
25 | | ----------------------------------------------------------------------------- |
26 | | */ |
27 | | #ifndef _ShaderParameter_ |
28 | | #define _ShaderParameter_ |
29 | | |
30 | | #include "OgreShaderPrerequisites.h" |
31 | | #include "OgreVector.h" |
32 | | #include "OgreMatrix4.h" |
33 | | #include "OgreGpuProgramParams.h" |
34 | | |
35 | | namespace Ogre { |
36 | | namespace RTShader { |
37 | | |
38 | | /** \addtogroup Optional |
39 | | * @{ |
40 | | */ |
41 | | /** \addtogroup RTShader |
42 | | * @{ |
43 | | */ |
44 | | |
45 | | /** A class that represents a shader based program parameter. |
46 | | */ |
47 | | class _OgreRTSSExport Parameter : public RTShaderSystemAlloc |
48 | | { |
49 | | public: |
50 | | // Shader parameter semantic. |
51 | | enum Semantic |
52 | | { |
53 | | /// Unknown semantic |
54 | | SPS_UNKNOWN = 0, |
55 | | /// Position |
56 | | SPS_POSITION = 1, |
57 | | /// Blending weights |
58 | | SPS_BLEND_WEIGHTS = 2, |
59 | | /// Blending indices |
60 | | SPS_BLEND_INDICES = 3, |
61 | | /// Normal, 3 reals per vertex |
62 | | SPS_NORMAL = 4, |
63 | | /// General floating point color. |
64 | | SPS_COLOR = 5, |
65 | | /// Texture coordinates |
66 | | SPS_TEXTURE_COORDINATES = 7, |
67 | | /// Binormal (Y axis if normal is Z) |
68 | | SPS_BINORMAL = 8, |
69 | | /// Tangent (X axis if normal is Z) |
70 | | SPS_TANGENT = 9, |
71 | | /// VFACE |
72 | | SPS_FRONT_FACING, |
73 | | /// SV_RenderTargetArrayIndex |
74 | | SPS_LAYER |
75 | | }; |
76 | | |
77 | | /** Shader parameter content |
78 | | * |
79 | | * used to resolve Parameters across different SubRenderState instances |
80 | | * Think of it as Semantic extended to the actual parameter content. |
81 | | */ |
82 | | enum Content |
83 | | { |
84 | | /// Unknown content |
85 | | SPC_UNKNOWN, |
86 | | |
87 | | /// Position in object space |
88 | | SPC_POSITION_OBJECT_SPACE, |
89 | | |
90 | | /// Position in world space |
91 | | SPC_POSITION_WORLD_SPACE, |
92 | | |
93 | | /// Position in view space |
94 | | SPC_POSITION_VIEW_SPACE, |
95 | | |
96 | | /// Position in projective space |
97 | | SPC_POSITION_PROJECTIVE_SPACE, |
98 | | |
99 | | /// Position in light space index 0-7 |
100 | | SPC_POSITION_LIGHT_SPACE0, |
101 | | SPC_POSITION_LIGHT_SPACE1, |
102 | | SPC_POSITION_LIGHT_SPACE2, |
103 | | SPC_POSITION_LIGHT_SPACE3, |
104 | | SPC_POSITION_LIGHT_SPACE4, |
105 | | SPC_POSITION_LIGHT_SPACE5, |
106 | | SPC_POSITION_LIGHT_SPACE6, |
107 | | SPC_POSITION_LIGHT_SPACE7, |
108 | | |
109 | | /// Normal in object space |
110 | | SPC_NORMAL_OBJECT_SPACE, |
111 | | |
112 | | /// Normal in world space |
113 | | SPC_NORMAL_WORLD_SPACE, |
114 | | |
115 | | /// Normal in view space |
116 | | SPC_NORMAL_VIEW_SPACE, |
117 | | |
118 | | /// View vector in object space |
119 | | SPC_POSTOCAMERA_OBJECT_SPACE, |
120 | | |
121 | | /// View vector in world space |
122 | | SPC_POSTOCAMERA_WORLD_SPACE, |
123 | | |
124 | | /// View vector in view space |
125 | | SPC_POSTOCAMERA_VIEW_SPACE, |
126 | | |
127 | | /// Blending weights |
128 | | SPC_BLEND_WEIGHTS, |
129 | | |
130 | | /// Blending indices |
131 | | SPC_BLEND_INDICES, |
132 | | |
133 | | /// Tangent in object space |
134 | | SPC_TANGENT_OBJECT_SPACE, |
135 | | |
136 | | /// Tangent in world space |
137 | | SPC_TANGENT_WORLD_SPACE, |
138 | | |
139 | | /// Tangent in view space |
140 | | SPC_TANGENT_VIEW_SPACE, |
141 | | |
142 | | /// Binormal in object space |
143 | | SPC_BINORMAL_OBJECT_SPACE, |
144 | | |
145 | | /// Binormal in world space |
146 | | SPC_BINORMAL_WORLD_SPACE, |
147 | | |
148 | | /// Binormal in view space |
149 | | SPC_BINORMAL_VIEW_SPACE, |
150 | | |
151 | | /// Diffuse color |
152 | | SPC_COLOR_DIFFUSE, |
153 | | |
154 | | /// Specular color |
155 | | SPC_COLOR_SPECULAR, |
156 | | |
157 | | /// Depth in world space |
158 | | SPC_DEPTH_WORLD_SPACE, |
159 | | |
160 | | /// Depth in view space |
161 | | SPC_DEPTH_VIEW_SPACE, |
162 | | |
163 | | /// Depth in projective space |
164 | | SPC_DEPTH_PROJECTIVE_SPACE, |
165 | | |
166 | | /// Texture coordinate set index 0-7 |
167 | | SPC_TEXTURE_COORDINATE0, |
168 | | SPC_TEXTURE_COORDINATE1, |
169 | | SPC_TEXTURE_COORDINATE2, |
170 | | SPC_TEXTURE_COORDINATE3, |
171 | | SPC_TEXTURE_COORDINATE4, |
172 | | SPC_TEXTURE_COORDINATE5, |
173 | | SPC_TEXTURE_COORDINATE6, |
174 | | SPC_TEXTURE_COORDINATE7, |
175 | | |
176 | | /// point sprite coordinates |
177 | | SPC_POINTSPRITE_COORDINATE, |
178 | | |
179 | | /// point sprite size |
180 | | SPC_POINTSPRITE_SIZE, |
181 | | |
182 | | /// gl_FrontFacing |
183 | | SPC_FRONT_FACING, |
184 | | |
185 | | /// gl_Layer |
186 | | SPC_LAYER, |
187 | | |
188 | | /// Reserved custom content range to be used by user custom shader extensions. |
189 | | SPC_CUSTOM_CONTENT_BEGIN = 1000, |
190 | | SPC_CUSTOM_CONTENT_END = 2000 |
191 | | }; |
192 | | |
193 | | // Interface. |
194 | | public: |
195 | | /** */ |
196 | | Parameter(); |
197 | | |
198 | | /** Class constructor. |
199 | | @param type The type of this parameter. |
200 | | @param name The name of this parameter. |
201 | | @param semantic The semantic of this parameter. |
202 | | @param index The index of this parameter. |
203 | | @param content The content of this parameter. |
204 | | @param size |
205 | | */ |
206 | | Parameter(GpuConstantType type, const String& name, const Semantic& semantic, int index, int content, |
207 | | size_t size = 0); |
208 | | |
209 | | /** Class destructor */ |
210 | 0 | virtual ~Parameter() {}; |
211 | | |
212 | | /** Get the name of this parameter. */ |
213 | 0 | const String& getName() const { return mName; } |
214 | | |
215 | | /// internal function for aliasing to GLSL builtins e.g. gl_Position |
216 | | void _rename(const String& newName, bool onlyLocal = false) |
217 | 0 | { |
218 | 0 | if(onlyLocal) |
219 | 0 | mBindName = mName; |
220 | 0 | mName = newName; |
221 | 0 | } |
222 | | |
223 | | /** Get the type of this parameter. */ |
224 | 0 | GpuConstantType getType() const { return mType; } |
225 | | |
226 | | /** Get the semantic of this parameter. */ |
227 | 0 | const Semantic& getSemantic() const { return mSemantic; } |
228 | | |
229 | | /** Get the index of this parameter. */ |
230 | 0 | int getIndex() const { return mIndex; } |
231 | | |
232 | | /** Return the content of this parameter. */ |
233 | 0 | int getContent() const { return mContent; } |
234 | | |
235 | | /** Returns true if this instance is a ConstParameter otherwise false. */ |
236 | 0 | virtual bool isConstParameter() const { return false; } |
237 | | |
238 | | /** Returns the string representation of this parameter. */ |
239 | 0 | virtual String toString() const { return mName; } |
240 | | |
241 | | /** Returns Whether this parameter is an array. */ |
242 | 0 | bool isArray() const { return mSize > 0; } |
243 | | |
244 | | /** Returns the number of elements in the parameter (for arrays). */ |
245 | 0 | size_t getSize() const { return mSize; } |
246 | | |
247 | | /** Sets the number of elements in the parameter (for arrays). */ |
248 | 0 | void setSize(size_t size) { mSize = size; } |
249 | | |
250 | | /// track whether this was used |
251 | 0 | void setUsed(bool used) { mUsed = used; } |
252 | 0 | bool isUsed() { return mUsed; } |
253 | | |
254 | | /// Is highp needed when using GLSL ES |
255 | 0 | bool isHighP() const { return mIsHighP; } |
256 | 0 | void setHighP(bool highP) { mIsHighP = highP; } |
257 | | |
258 | 0 | const String& getStructType() const { return mStructType; } |
259 | 0 | void setStructType(const String& structType) { mStructType = structType; } |
260 | | |
261 | | // Attributes. |
262 | | protected: |
263 | | // Name of this parameter. |
264 | | String mName; |
265 | | |
266 | | // only used for local renaming |
267 | | String mBindName; |
268 | | |
269 | | // Type of this parameter. |
270 | | GpuConstantType mType; |
271 | | |
272 | | // Type, if this is a struct |
273 | | String mStructType; |
274 | | |
275 | | // Semantic of this parameter. |
276 | | Semantic mSemantic; |
277 | | // Index of this parameter. |
278 | | int mIndex; |
279 | | // The content of this parameter. |
280 | | int mContent; |
281 | | // Number of elements in the parameter (for arrays) |
282 | | size_t mSize; |
283 | | |
284 | | bool mUsed; |
285 | | bool mIsHighP; |
286 | | }; |
287 | | |
288 | | typedef ShaderParameterList::iterator ShaderParameterIterator; |
289 | | typedef ShaderParameterList::const_iterator ShaderParameterConstIterator; |
290 | | |
291 | | /** Uniform parameter class. Allow fast access to GPU parameter updates. |
292 | | */ |
293 | | class _OgreRTSSExport UniformParameter : public Parameter |
294 | | { |
295 | | public: |
296 | | |
297 | | /** Class constructor. |
298 | | @param type The type of this parameter. |
299 | | @param name The name of this parameter. |
300 | | @param semantic The semantic of this parameter. |
301 | | @param index The index of this parameter. |
302 | | @param content The content of this parameter. |
303 | | @param variability How this parameter varies (bitwise combination of GpuProgramVariability). |
304 | | @param size number of elements in the parameter. |
305 | | */ |
306 | | UniformParameter(GpuConstantType type, const String& name, |
307 | | const Semantic& semantic, int index, |
308 | | int content, |
309 | | uint16 variability, size_t size); |
310 | | |
311 | | /** Class constructor. |
312 | | @param autoType The auto type of this parameter. |
313 | | @param fAutoConstantData The real data for this auto constant parameter. |
314 | | @param size number of elements in the parameter. |
315 | | */ |
316 | | UniformParameter(GpuProgramParameters::AutoConstantType autoType, float fAutoConstantData, size_t size); |
317 | | |
318 | | /** Class constructor. |
319 | | @param autoType The auto type of this parameter. |
320 | | @param fAutoConstantData The real data for this auto constant parameter. |
321 | | @param size number of elements in the parameter. |
322 | | @param type The desired data type of this auto constant parameter. |
323 | | */ |
324 | | UniformParameter(GpuProgramParameters::AutoConstantType autoType, float fAutoConstantData, size_t size, GpuConstantType type); |
325 | | |
326 | | /** Class constructor. |
327 | | @param autoType The auto type of this parameter. |
328 | | @param nAutoConstantData The int data for this auto constant parameter. |
329 | | @param size number of elements in the parameter. |
330 | | */ |
331 | | UniformParameter(GpuProgramParameters::AutoConstantType autoType, uint32 nAutoConstantData, size_t size); |
332 | | |
333 | | /** Class constructor. |
334 | | @param autoType The auto type of this parameter. |
335 | | @param nAutoConstantData The int data for this auto constant parameter. |
336 | | @param size number of elements in the parameter. |
337 | | @param type The desired data type of this auto constant parameter. |
338 | | */ |
339 | | UniformParameter(GpuProgramParameters::AutoConstantType autoType, uint32 nAutoConstantData, size_t size, GpuConstantType type); |
340 | | |
341 | | |
342 | | /** Get auto constant int data of this parameter, in case it is auto constant parameter. */ |
343 | 0 | uint32 getAutoConstantIntData() const { return isArray() ? static_cast<uint32>(getSize()) : mAutoConstantIntData; } |
344 | | |
345 | | /** Get auto constant real data of this parameter, in case it is auto constant parameter. */ |
346 | 0 | float getAutoConstantRealData() const { return mAutoConstantRealData; } |
347 | | |
348 | | /** Return true if this parameter is a floating point type, false otherwise. */ |
349 | 0 | bool isFloat() const { return GpuConstantDefinition::isFloat(mType); } |
350 | | |
351 | | /** Return true if this parameter is a texture sampler type, false otherwise. */ |
352 | 0 | bool isSampler() const { return GpuConstantDefinition::isSampler(mType); } |
353 | | |
354 | | /** Return true if this parameter is an auto constant parameter, false otherwise. */ |
355 | 0 | bool isAutoConstantParameter() const { return mIsAutoConstantReal || mIsAutoConstantInt; } |
356 | | |
357 | | /** Return true if this parameter an auto constant with int data type, false otherwise. */ |
358 | 0 | bool isAutoConstantIntParameter() const { return mIsAutoConstantInt; } |
359 | | |
360 | | /** Return true if this parameter an auto constant with real data type, false otherwise. */ |
361 | 0 | bool isAutoConstantRealParameter() const { return mIsAutoConstantReal; } |
362 | | |
363 | | /** Return the auto constant type of this parameter. */ |
364 | 0 | GpuProgramParameters::AutoConstantType getAutoConstantType () const { return mAutoConstantType; } |
365 | | |
366 | | /** Return the variability of this parameter. */ |
367 | 0 | uint16 getVariability() const { return mVariability; } |
368 | | |
369 | | /** Bind this parameter to the corresponding GPU parameter. */ |
370 | | void bind(GpuProgramParametersSharedPtr paramsPtr); |
371 | | |
372 | | public: |
373 | | |
374 | | /** Update the GPU parameter with the given value. */ |
375 | | void setGpuParameter(int val) |
376 | 0 | { |
377 | 0 | if (mParamsPtr != NULL) |
378 | 0 | { |
379 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val); |
380 | 0 | } |
381 | 0 | } |
382 | | |
383 | | /** Update the GPU parameter with the given value. */ |
384 | | void setGpuParameter(Real val) |
385 | 0 | { |
386 | 0 | if (mParamsPtr != NULL) |
387 | 0 | { |
388 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val); |
389 | 0 | } |
390 | 0 | } |
391 | | |
392 | | /** Update the GPU parameter with the given value. */ |
393 | | void setGpuParameter(const ColourValue& val) |
394 | 0 | { |
395 | 0 | if (mParamsPtr != NULL) |
396 | 0 | { |
397 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val); |
398 | 0 | } |
399 | 0 | } |
400 | | |
401 | | /** Update the GPU parameter with the given value. */ |
402 | | void setGpuParameter(const Vector2& val) |
403 | 0 | { |
404 | 0 | if (mParamsPtr != NULL) |
405 | 0 | { |
406 | 0 | mParamsPtr->_writeRawConstants(mPhysicalIndex, val.ptr(), 2); |
407 | 0 | } |
408 | 0 | } |
409 | | |
410 | | /** Update the GPU parameter with the given value. */ |
411 | | void setGpuParameter(const Vector3& val) |
412 | 0 | { |
413 | 0 | if (mParamsPtr != NULL) |
414 | 0 | { |
415 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val); |
416 | 0 | } |
417 | 0 | } |
418 | | |
419 | | /** Update the GPU parameter with the given value. */ |
420 | | void setGpuParameter(const Vector4& val) |
421 | 0 | { |
422 | 0 | if (mParamsPtr != NULL) |
423 | 0 | { |
424 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val); |
425 | 0 | } |
426 | 0 | } |
427 | | |
428 | | void setGpuParameter(const Matrix3& val) |
429 | 0 | { |
430 | 0 | if (mParamsPtr == NULL) return; |
431 | 0 |
|
432 | 0 | if(mElementSize == 9) // check if tight packing is supported |
433 | 0 | { |
434 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val, 9); |
435 | 0 | } |
436 | 0 | else |
437 | 0 | { |
438 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, Matrix4(val), mElementSize); |
439 | 0 | } |
440 | 0 | } |
441 | | |
442 | | /** Update the GPU parameter with the given value. */ |
443 | | void setGpuParameter(const Matrix4& val) |
444 | 0 | { |
445 | 0 | if (mParamsPtr != NULL) |
446 | 0 | { |
447 | 0 | mParamsPtr->_writeRawConstant(mPhysicalIndex, val, 16); |
448 | 0 | } |
449 | 0 | } |
450 | | |
451 | | /** Update the GPU parameter with the given value. */ |
452 | | void setGpuParameter(const float *val, size_t count, size_t multiple = 4) |
453 | 0 | { |
454 | 0 | if (mParamsPtr != NULL) |
455 | 0 | { |
456 | 0 | mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); |
457 | 0 | } |
458 | 0 | } |
459 | | |
460 | | /** Update the GPU parameter with the given value. */ |
461 | | void setGpuParameter(const double *val, size_t count, size_t multiple = 4) |
462 | 0 | { |
463 | 0 | if (mParamsPtr != NULL) |
464 | 0 | { |
465 | 0 | mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); |
466 | 0 | } |
467 | 0 | } |
468 | | |
469 | | /** Update the GPU parameter with the given value. */ |
470 | | void setGpuParameter(const int *val, size_t count, size_t multiple = 4) |
471 | 0 | { |
472 | 0 | if (mParamsPtr != NULL) |
473 | 0 | { |
474 | 0 | mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); |
475 | 0 | } |
476 | 0 | } |
477 | | |
478 | | /// light index or array size |
479 | | void updateExtraInfo(uint32 data) |
480 | 0 | { |
481 | 0 | if (!mParamsPtr) |
482 | 0 | return; |
483 | 0 |
|
484 | 0 | mParamsPtr->_setRawAutoConstant(mPhysicalIndex, mAutoConstantType, data, mVariability, |
485 | 0 | mElementSize); |
486 | 0 | } |
487 | | |
488 | | private: |
489 | | // Is it auto constant real based parameter. |
490 | | bool mIsAutoConstantReal; |
491 | | // Is it auto constant int based parameter. |
492 | | bool mIsAutoConstantInt; |
493 | | GpuProgramParameters::AutoConstantType mAutoConstantType; // The auto constant type of this parameter. |
494 | | union |
495 | | { |
496 | | // Auto constant int data. |
497 | | uint32 mAutoConstantIntData; |
498 | | // Auto constant real data. |
499 | | float mAutoConstantRealData; |
500 | | }; |
501 | | // How this parameter varies (bitwise combination of GpuProgramVariability). |
502 | | uint16 mVariability; |
503 | | // The actual GPU parameters pointer. |
504 | | GpuProgramParameters* mParamsPtr; |
505 | | // The physical index of this parameter in the GPU program. |
506 | | size_t mPhysicalIndex; |
507 | | // The size of this parameter in the GPU program |
508 | | uint8 mElementSize; |
509 | | }; |
510 | | |
511 | | typedef std::vector<UniformParameterPtr> UniformParameterList; |
512 | | typedef UniformParameterList::iterator UniformParameterIterator; |
513 | | typedef UniformParameterList::const_iterator UniformParameterConstIterator; |
514 | | |
515 | | /** Helper template which is the base for our ConstParameters |
516 | | */ |
517 | | template <class valueType> |
518 | | class ConstParameter : public Parameter |
519 | | { |
520 | | public: |
521 | | |
522 | | ConstParameter( valueType val, |
523 | | GpuConstantType type, |
524 | | const Semantic& semantic, |
525 | | const Content& content) |
526 | | : Parameter(type, "Constant", semantic, 0, content) |
527 | | { |
528 | | mValue = val; |
529 | | } |
530 | | |
531 | | virtual ~ConstParameter () {} |
532 | | |
533 | | /** Returns the native value of this parameter. (for example a Vector3) */ |
534 | | const valueType& getValue() const { return mValue; } |
535 | | |
536 | | /** |
537 | | @see Parameter::isConstParameter. |
538 | | */ |
539 | | bool isConstParameter() const override { return true; } |
540 | | |
541 | | /** |
542 | | @see Parameter::toString. |
543 | | */ |
544 | | String toString() const override = 0; |
545 | | |
546 | | protected: |
547 | | valueType mValue; |
548 | | }; |
549 | | |
550 | | /** Helper utility class that creates common parameters. |
551 | | */ |
552 | | class _OgreRTSSExport ParameterFactory |
553 | | { |
554 | | |
555 | | // Interface. |
556 | | public: |
557 | | |
558 | | static ParameterPtr createInPosition(int index, int content = Parameter::SPC_POSITION_OBJECT_SPACE); |
559 | | static ParameterPtr createOutPosition(int index); |
560 | | |
561 | | static ParameterPtr createInNormal(int index); |
562 | | static ParameterPtr createInWeights(int index); |
563 | | static ParameterPtr createInIndices(int index); |
564 | | static ParameterPtr createOutNormal(int index); |
565 | | static ParameterPtr createInBiNormal(int index); |
566 | | static ParameterPtr createOutBiNormal(int index); |
567 | | static ParameterPtr createInTangent(int index); |
568 | | static ParameterPtr createOutTangent(int index); |
569 | | static ParameterPtr createInColor(int index); |
570 | | static ParameterPtr createOutColor(int index); |
571 | | |
572 | | static ParameterPtr createInTexcoord(GpuConstantType type, int index, int content); |
573 | | static ParameterPtr createOutTexcoord(GpuConstantType type, int index, int content); |
574 | | |
575 | | static ParameterPtr createConstParam(const Vector2& val); |
576 | | static ParameterPtr createConstParam(const Vector3& val); |
577 | | static ParameterPtr createConstParam(const Vector4& val); |
578 | | static ParameterPtr createConstParam(float val); |
579 | | |
580 | | static UniformParameterPtr createSampler(GpuConstantType type, int index); |
581 | | static UniformParameterPtr createSampler1D(int index); |
582 | | static UniformParameterPtr createSampler2D(int index); |
583 | | static UniformParameterPtr createSampler2DArray(int index); |
584 | | static UniformParameterPtr createSampler3D(int index); |
585 | | static UniformParameterPtr createSamplerCUBE(int index); |
586 | | |
587 | | static UniformParameterPtr createUniform(GpuConstantType type, int index, uint16 variability, const String& suggestedName, size_t size); |
588 | | }; |
589 | | |
590 | | |
591 | | |
592 | | /** @} */ |
593 | | /** @} */ |
594 | | |
595 | | } |
596 | | } |
597 | | |
598 | | #endif |