/src/ogre/OgreMain/src/OgrePolygon.cpp
Line | Count | Source |
1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | Copyright (c) 2006 Matthias Fink, netAllied GmbH <matthias.fink@web.de> |
9 | | |
10 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
11 | | of this software and associated documentation files (the "Software"), to deal |
12 | | in the Software without restriction, including without limitation the rights |
13 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
14 | | copies of the Software, and to permit persons to whom the Software is |
15 | | furnished to do so, subject to the following conditions: |
16 | | |
17 | | The above copyright notice and this permission notice shall be included in |
18 | | all copies or substantial portions of the Software. |
19 | | |
20 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
21 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
22 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
23 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
24 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
25 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
26 | | THE SOFTWARE. |
27 | | ----------------------------------------------------------------------------- |
28 | | */ |
29 | | #include "OgreStableHeaders.h" |
30 | | #include "OgrePolygon.h" |
31 | | |
32 | | namespace Ogre |
33 | | { |
34 | | |
35 | | //----------------------------------------------------------------------- |
36 | | Polygon::Polygon() |
37 | 0 | : mNormal( Vector3::ZERO ) |
38 | 0 | , mIsNormalSet(false) |
39 | 0 | { |
40 | | // reserve space for 6 vertices to reduce allocation cost |
41 | 0 | mVertexList.reserve(6); |
42 | 0 | } |
43 | | //----------------------------------------------------------------------- |
44 | | Polygon::~Polygon() |
45 | 0 | { |
46 | 0 | } |
47 | | //----------------------------------------------------------------------- |
48 | | Polygon::Polygon( const Polygon& cpy ) |
49 | 0 | { |
50 | 0 | mVertexList = cpy.mVertexList; |
51 | 0 | mNormal = cpy.mNormal; |
52 | 0 | mIsNormalSet = cpy.mIsNormalSet; |
53 | 0 | } |
54 | | //----------------------------------------------------------------------- |
55 | | void Polygon::insertVertex(const Vector3& vdata, size_t vertex ) |
56 | 0 | { |
57 | | // TODO: optional: check planarity |
58 | 0 | OgreAssertDbg(vertex <= getVertexCount(), "Insert position out of range" ); |
59 | |
|
60 | 0 | VertexList::iterator it = mVertexList.begin(); |
61 | |
|
62 | 0 | std::advance(it, vertex); |
63 | 0 | mVertexList.insert(it, vdata); |
64 | |
|
65 | 0 | } |
66 | | //----------------------------------------------------------------------- |
67 | | void Polygon::insertVertex(const Vector3& vdata) |
68 | 0 | { |
69 | 0 | mVertexList.push_back(vdata); |
70 | 0 | } |
71 | | //----------------------------------------------------------------------- |
72 | | const Vector3& Polygon::getVertex( size_t vertex ) const |
73 | 0 | { |
74 | 0 | OgreAssertDbg(vertex < getVertexCount(), "Search position out of range"); |
75 | |
|
76 | 0 | return mVertexList[vertex]; |
77 | 0 | } |
78 | | //----------------------------------------------------------------------- |
79 | | void Polygon::setVertex(const Vector3& vdata, size_t vertex ) |
80 | 0 | { |
81 | | // TODO: optional: check planarity |
82 | 0 | OgreAssertDbg(vertex < getVertexCount(), "Search position out of range" ); |
83 | | |
84 | | // set new vertex |
85 | 0 | mVertexList[ vertex ] = vdata; |
86 | 0 | } |
87 | | //----------------------------------------------------------------------- |
88 | | void Polygon::removeDuplicates( void ) |
89 | 0 | { |
90 | 0 | for ( size_t i = 0; i < getVertexCount(); ++i ) |
91 | 0 | { |
92 | 0 | const Vector3& a = getVertex( i ); |
93 | 0 | const Vector3& b = getVertex( (i + 1)%getVertexCount() ); |
94 | |
|
95 | 0 | if (a.positionEquals(b)) |
96 | 0 | { |
97 | 0 | deleteVertex(i); |
98 | 0 | --i; |
99 | 0 | } |
100 | 0 | } |
101 | 0 | } |
102 | | //----------------------------------------------------------------------- |
103 | | size_t Polygon::getVertexCount( void ) const |
104 | 0 | { |
105 | 0 | return mVertexList.size(); |
106 | 0 | } |
107 | | //----------------------------------------------------------------------- |
108 | | const Vector3& Polygon::getNormal( void ) const |
109 | 0 | { |
110 | 0 | updateNormal(); |
111 | |
|
112 | 0 | return mNormal; |
113 | 0 | } |
114 | | //----------------------------------------------------------------------- |
115 | | void Polygon::updateNormal( void ) const |
116 | 0 | { |
117 | 0 | OgreAssertDbg( getVertexCount() >= 3, "Insufficient vertex count!" ); |
118 | |
|
119 | 0 | if (mIsNormalSet) |
120 | 0 | return; |
121 | | |
122 | | // vertex order is ccw |
123 | 0 | const Vector3& a = getVertex( 0 ); |
124 | 0 | const Vector3& b = getVertex( 1 ); |
125 | 0 | const Vector3& c = getVertex( 2 ); |
126 | | |
127 | | // used method: Newell |
128 | 0 | mNormal.x = 0.5f * ( (a.y - b.y) * (a.z + b.z) + |
129 | 0 | (b.y - c.y) * (b.z + c.z) + |
130 | 0 | (c.y - a.y) * (c.z + a.z)); |
131 | |
|
132 | 0 | mNormal.y = 0.5f * ( (a.z - b.z) * (a.x + b.x) + |
133 | 0 | (b.z - c.z) * (b.x + c.x) + |
134 | 0 | (c.z - a.z) * (c.x + a.x)); |
135 | |
|
136 | 0 | mNormal.z = 0.5f * ( (a.x - b.x) * (a.y + b.y) + |
137 | 0 | (b.x - c.x) * (b.y + c.y) + |
138 | 0 | (c.x - a.x) * (c.y + a.y)); |
139 | |
|
140 | 0 | mNormal.normalise(); |
141 | |
|
142 | 0 | mIsNormalSet = true; |
143 | |
|
144 | 0 | } |
145 | | //----------------------------------------------------------------------- |
146 | | void Polygon::deleteVertex( size_t vertex ) |
147 | 0 | { |
148 | 0 | OgreAssertDbg( vertex < getVertexCount(), "Search position out of range" ); |
149 | |
|
150 | 0 | VertexList::iterator it = mVertexList.begin(); |
151 | 0 | std::advance(it, vertex); |
152 | |
|
153 | 0 | mVertexList.erase( it ); |
154 | 0 | } |
155 | | //----------------------------------------------------------------------- |
156 | | void Polygon::storeEdges( Polygon::EdgeMap *edgeMap ) const |
157 | 0 | { |
158 | 0 | OgreAssert( edgeMap != NULL, "EdgeMap ptr is NULL" ); |
159 | | |
160 | 0 | size_t vertexCount = getVertexCount(); |
161 | |
|
162 | 0 | for ( size_t i = 0; i < vertexCount; ++i ) |
163 | 0 | { |
164 | 0 | edgeMap->insert( Edge( getVertex( i ), getVertex( ( i + 1 ) % vertexCount ) ) ); |
165 | 0 | } |
166 | 0 | } |
167 | | //----------------------------------------------------------------------- |
168 | | void Polygon::reset( void ) |
169 | 0 | { |
170 | | // could use swap() to free memory here, but assume most may be reused so avoid realloc |
171 | 0 | mVertexList.clear(); |
172 | |
|
173 | 0 | mIsNormalSet = false; |
174 | 0 | } |
175 | | //----------------------------------------------------------------------- |
176 | | bool Polygon::operator == (const Polygon& rhs) const |
177 | 0 | { |
178 | 0 | if ( getVertexCount() != rhs.getVertexCount() ) |
179 | 0 | return false; |
180 | | |
181 | | // Compare vertices. They may differ in its starting position. |
182 | | // find start |
183 | 0 | size_t start = 0; |
184 | 0 | bool foundStart = false; |
185 | 0 | for (size_t i = 0; i < getVertexCount(); ++i ) |
186 | 0 | { |
187 | 0 | if (getVertex(0).positionEquals(rhs.getVertex(i))) |
188 | 0 | { |
189 | 0 | start = i; |
190 | 0 | foundStart = true; |
191 | 0 | break; |
192 | 0 | } |
193 | 0 | } |
194 | |
|
195 | 0 | if (!foundStart) |
196 | 0 | return false; |
197 | | |
198 | 0 | for (size_t i = 0; i < getVertexCount(); ++i ) |
199 | 0 | { |
200 | 0 | const Vector3& vA = getVertex( i ); |
201 | 0 | const Vector3& vB = rhs.getVertex( ( i + start) % getVertexCount() ); |
202 | |
|
203 | 0 | if (!vA.positionEquals(vB)) |
204 | 0 | return false; |
205 | 0 | } |
206 | | |
207 | 0 | return true; |
208 | 0 | } |
209 | | //----------------------------------------------------------------------- |
210 | | Polygon& Polygon::operator=(const Ogre::Polygon& rhs) |
211 | 0 | { |
212 | 0 | mIsNormalSet = rhs.mIsNormalSet; |
213 | 0 | mNormal = rhs.mNormal; |
214 | 0 | mVertexList = rhs.mVertexList; |
215 | 0 | return *this; |
216 | 0 | } |
217 | | //----------------------------------------------------------------------- |
218 | | std::ostream& operator<< ( std::ostream& strm, const Polygon& poly ) |
219 | 0 | { |
220 | 0 | strm << "NUM VERTICES: " << poly.getVertexCount() << std::endl; |
221 | |
|
222 | 0 | for (size_t j = 0; j < poly.getVertexCount(); ++j ) |
223 | 0 | { |
224 | 0 | strm << "VERTEX " << j << ": " << poly.getVertex( j ) << std::endl; |
225 | 0 | } |
226 | |
|
227 | 0 | return strm; |
228 | 0 | } |
229 | | //----------------------------------------------------------------------- |
230 | | bool Polygon::isPointInside(const Vector3& point) const |
231 | 0 | { |
232 | | // sum the angles |
233 | 0 | Real anglesum = 0; |
234 | 0 | size_t n = getVertexCount(); |
235 | 0 | for (size_t i = 0; i < n; i++) |
236 | 0 | { |
237 | 0 | const Vector3& p1 = getVertex(i); |
238 | 0 | const Vector3& p2 = getVertex((i + 1) % n); |
239 | |
|
240 | 0 | Vector3 v1 = p1 - point; |
241 | 0 | Vector3 v2 = p2 - point; |
242 | |
|
243 | 0 | Real len1 = v1.length(); |
244 | 0 | Real len2 = v2.length(); |
245 | |
|
246 | 0 | if (Math::RealEqual(len1 * len2, 0.0f, 1e-4f)) |
247 | 0 | { |
248 | | // We are on a vertex so consider this inside |
249 | 0 | return true; |
250 | 0 | } |
251 | 0 | else |
252 | 0 | { |
253 | 0 | Real costheta = v1.dotProduct(v2) / (len1 * len2); |
254 | 0 | anglesum += std::acos(costheta); |
255 | 0 | } |
256 | 0 | } |
257 | | |
258 | | // result should be 2*PI if point is inside poly |
259 | 0 | return Math::RealEqual(anglesum, Math::TWO_PI, 1e-4f); |
260 | |
|
261 | 0 | } |
262 | | } |