Coverage Report

Created: 2026-10-28 06:43

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/src/ogre/OgreMain/src/OgreHardwarePixelBuffer.cpp
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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    (Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#include "OgreStableHeaders.h"
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#include "OgreHardwarePixelBuffer.h"
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#include "OgreImage.h"
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namespace Ogre 
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{
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    //-----------------------------------------------------------------------------    
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    HardwarePixelBuffer::HardwarePixelBuffer(uint32 width, uint32 height, uint32 depth,
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            PixelFormat format,
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            HardwareBuffer::Usage usage, bool useShadowBuffer):
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        HardwareBuffer(usage, useShadowBuffer),
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        mCurrentLockOptions(), mWidth(width), mHeight(height), mDepth(depth),
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        mFormat(format)
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    {
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        // Default
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        mRowPitch = mWidth;
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        mSlicePitch = mHeight*mWidth;
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        mSizeInBytes = PixelUtil::getMemorySize(mWidth, mHeight, mDepth, mFormat);
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    }
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    //-----------------------------------------------------------------------------    
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    HardwarePixelBuffer::~HardwarePixelBuffer()
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    {
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        if (mUsage & TU_RENDERTARGET)
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        {
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            // Delete all render targets that are not yet deleted via _clearSliceRTT because the rendertarget
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            // was deleted by the user.
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            for (auto rt : mSliceTRT)
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            {
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                if (rt)
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                    Root::getSingleton().getRenderSystem()->destroyRenderTarget(rt->getName());
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            }
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        }
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    }
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    //-----------------------------------------------------------------------------    
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    void* HardwarePixelBuffer::lock(size_t offset, size_t length, LockOptions options)
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0
    {
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        OgreAssert(!isLocked(), "already locked");
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        OgreAssert(offset == 0 && length == mSizeInBytes, "must lock box or entire buffer");
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        Box myBox(0, 0, 0, mWidth, mHeight, mDepth);
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        const PixelBox &rv = lock(myBox, options);
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        return rv.data;
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    }
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    //-----------------------------------------------------------------------------    
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    const PixelBox& HardwarePixelBuffer::lock(const Box& lockBox, LockOptions options)
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    {
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        if (mShadowBuffer)
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        {
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            if (options != HBL_READ_ONLY)
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            {
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                // we have to assume a read / write lock so we use the shadow buffer
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                // and tag for sync on unlock()
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                mShadowUpdated = true;
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            }
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            mCurrentLock = static_cast<HardwarePixelBuffer*>(mShadowBuffer.get())->lock(lockBox, options);
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        }
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        else
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        {
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            mCurrentLockOptions = options;
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            mLockedBox = lockBox;
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            // Lock the real buffer if there is no shadow buffer 
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            mCurrentLock = lockImpl(lockBox, options);
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            mIsLocked = true;
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        }
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        return mCurrentLock;
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    }
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    //-----------------------------------------------------------------------------    
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    const PixelBox& HardwarePixelBuffer::getCurrentLock() 
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    { 
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        OgreAssert(isLocked(), "buffer not locked");
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        return mCurrentLock; 
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    }
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    //-----------------------------------------------------------------------------    
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    /// Internal implementation of lock()
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    void* HardwarePixelBuffer::lockImpl(size_t offset, size_t length, LockOptions options)
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    {
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        OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "lockImpl(offset,length) is not valid for PixelBuffers and should never be called",
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            "HardwarePixelBuffer::lockImpl");
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    }
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    //-----------------------------------------------------------------------------    
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    void HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
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0
    {
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        if(isLocked() || src->isLocked())
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        {
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            OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Source and destination buffer may not be locked!");
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        }
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        if(src.get() == this)
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        {
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            OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Source must not be the same object");
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        }
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        LockOptions method = HBL_WRITE_ONLY;
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        if (dstBox.left == 0 && dstBox.top == 0 && dstBox.front == 0 && dstBox.right == mWidth &&
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            dstBox.bottom == mHeight && dstBox.back == mDepth)
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            // Entire buffer -- we can discard the previous contents
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            method = HBL_DISCARD;
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        src->blitToMemory(srcBox, lock(dstBox, method));
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        unlock();
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    }
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    //-----------------------------------------------------------------------------       
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    void HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src)
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    {
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        blit(src, Box(src->getSize()), Box(getSize()));
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    }
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    //-----------------------------------------------------------------------------    
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    void HardwarePixelBuffer::readData(size_t offset, size_t length, void* pDest)
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    {
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        // allow easy full buffer reads
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        if (offset == 0 && length == mSizeInBytes)
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        {
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            Box box(0, 0, 0, mWidth, mHeight, mDepth);
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            blitToMemory(box, PixelBox(box, mFormat, pDest));
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            return;
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        }
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        // TODO
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        OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED,
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                "Reading a byte range is not implemented. Use blitToMemory.",
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                "HardwarePixelBuffer::readData");
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    }
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    //-----------------------------------------------------------------------------    
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    void HardwarePixelBuffer::writeData(size_t offset, size_t length, const void* pSource,
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            bool discardWholeBuffer)
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    {
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        // allow easy full buffer updates
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        if (offset == 0 && length == mSizeInBytes)
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        {
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            Box box(0, 0, 0, mWidth, mHeight, mDepth);
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            // we know pSource will not be written to
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            blitFromMemory(PixelBox(box, mFormat, const_cast<void*>(pSource)), box);
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            return;
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        }
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        // TODO
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        OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED,
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                "Writing a byte range is not implemented. Use blitFromMemory.",
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                "HardwarePixelBuffer::writeData");
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    }
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    //-----------------------------------------------------------------------------    
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    RenderTexture *HardwarePixelBuffer::getRenderTarget(size_t zoffset) const
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    {
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        assert(mUsage & TU_RENDERTARGET);
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        OgreAssert(zoffset < mSliceTRT.size(), "out of range");
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        return mSliceTRT[zoffset];
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    }
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    //-----------------------------------------------------------------------------    
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    void HardwarePixelBuffer::_clearSliceRTT(size_t zoffset)
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    {
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        if(zoffset < mSliceTRT.size())
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            mSliceTRT[zoffset] = NULL;
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    }
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    String HardwarePixelBuffer::getNameForRenderTexture(const String& parentName, uint32 layer) const
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    {
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        // the parent texture can either have multiple slices or faces - so we can call both layer here
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        return StringUtil::format("%s:layer%d", parentName.c_str(), layer);
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    }
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}