/src/ogre/Components/Terrain/src/OgreTerrainLodManager.cpp
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1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | |
9 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
10 | | of this software and associated documentation files (the "Software"), to deal |
11 | | in the Software without restriction, including without limitation the rights |
12 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
13 | | copies of the Software, and to permit persons to whom the Software is |
14 | | furnished to do so, subject to the following conditions: |
15 | | |
16 | | The above copyright notice and this permission notice shall be included in |
17 | | all copies or substantial portions of the Software. |
18 | | |
19 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
20 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
21 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
22 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
23 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
24 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
25 | | THE SOFTWARE. |
26 | | ----------------------------------------------------------------------------- |
27 | | */ |
28 | | #include "OgreRoot.h" |
29 | | #include "OgreTerrainQuadTreeNode.h" |
30 | | #include "OgreTerrainLodManager.h" |
31 | | #include "OgreStreamSerialiser.h" |
32 | | #include "OgreLogManager.h" |
33 | | #include "OgreTerrain.h" |
34 | | |
35 | | namespace Ogre |
36 | | { |
37 | | const uint32 TerrainLodManager::TERRAINLODDATA_CHUNK_ID = StreamSerialiser::makeIdentifier("TLDA"); |
38 | | const uint16 TerrainLodManager::TERRAINLODDATA_CHUNK_VERSION = 1; |
39 | | |
40 | | TerrainLodManager::TerrainLodManager(Terrain* t, DataStreamPtr& stream) |
41 | 0 | : mTerrain(t) |
42 | 0 | { |
43 | 0 | init(); |
44 | 0 | mDataStream = stream; |
45 | 0 | mStreamOffset = !mDataStream ? 0 : mDataStream->tell(); |
46 | 0 | } |
47 | | |
48 | | TerrainLodManager::TerrainLodManager(Terrain* t, const String& filename) |
49 | 0 | : mTerrain(t), mStreamOffset(0) |
50 | 0 | { |
51 | 0 | init(); |
52 | 0 | open(filename); |
53 | 0 | } |
54 | | |
55 | | void TerrainLodManager::open(const String& filename) |
56 | 0 | { |
57 | 0 | if(!filename.empty()) |
58 | 0 | mDataStream = Root::getSingleton().openFileStream(filename, mTerrain->_getDerivedResourceGroup()); |
59 | 0 | } |
60 | | |
61 | | void TerrainLodManager::close() |
62 | 0 | { |
63 | 0 | mDataStream.reset(); |
64 | 0 | } |
65 | | |
66 | | bool TerrainLodManager::isOpen() const |
67 | 0 | { |
68 | 0 | return mDataStream.get() != 0; |
69 | 0 | } |
70 | | |
71 | | void TerrainLodManager::init() |
72 | 0 | { |
73 | 0 | mHighestLodPrepared = -1; |
74 | 0 | mHighestLodLoaded = -1; |
75 | 0 | mTargetLodLevel = -1; |
76 | 0 | mIncreaseLodLevelInProgress = false; |
77 | 0 | mLastRequestSynchronous = false; |
78 | 0 | mLodInfoTable = 0; |
79 | 0 | } |
80 | | |
81 | | TerrainLodManager::~TerrainLodManager() |
82 | 0 | { |
83 | 0 | waitForDerivedProcesses(); |
84 | |
|
85 | 0 | if(mLodInfoTable) |
86 | 0 | OGRE_FREE(mLodInfoTable,MEMCATEGORY_GENERAL); |
87 | 0 | } |
88 | | |
89 | | WorkQueue::Response* TerrainLodManager::handleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ) |
90 | 0 | { |
91 | 0 | LoadLodRequest lreq = any_cast<LoadLodRequest>(req->getData()); |
92 | | // read data from file into temporary height & delta buffer |
93 | 0 | try { |
94 | 0 | if(lreq.currentPreparedLod>lreq.requestedLod) |
95 | 0 | readLodData(lreq.currentPreparedLod-1, lreq.requestedLod); |
96 | 0 | } catch (Exception& e) { |
97 | 0 | return OGRE_NEW WorkQueue::Response(req, false, Any(), e.getFullDescription()); |
98 | 0 | } |
99 | | |
100 | 0 | int lastTreeStart = -1; |
101 | 0 | for( int level=lreq.currentLoadedLod-1; level>=lreq.requestedLod; --level ) |
102 | 0 | { |
103 | 0 | LodInfo& lodinfo = getLodInfo(level); |
104 | | // skip re-assign |
105 | 0 | if(lastTreeStart != (int)lodinfo.treeStart) |
106 | 0 | { |
107 | 0 | mTerrain->getQuadTree()->assignVertexData(lodinfo.treeStart, lodinfo.treeEnd, |
108 | 0 | lodinfo.resolution, lodinfo.size); |
109 | 0 | lastTreeStart = lodinfo.treeStart; |
110 | 0 | } |
111 | 0 | } |
112 | 0 | return OGRE_NEW WorkQueue::Response(req, true, Any()); |
113 | 0 | } |
114 | | |
115 | | void TerrainLodManager::handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ) |
116 | 0 | { |
117 | 0 | const WorkQueue::Request* req = res->getRequest(); |
118 | | // No response data, just request |
119 | 0 | LoadLodRequest lreq = any_cast<LoadLodRequest>(req->getData()); |
120 | |
|
121 | 0 | mIncreaseLodLevelInProgress = false; |
122 | |
|
123 | 0 | if (res->succeeded()) |
124 | 0 | { |
125 | | // no others update LOD status |
126 | 0 | if(lreq.currentPreparedLod == mHighestLodPrepared && lreq.currentLoadedLod == mHighestLodLoaded ) |
127 | 0 | { |
128 | 0 | if( lreq.requestedLod < mHighestLodPrepared ) |
129 | 0 | mHighestLodPrepared = lreq.requestedLod; |
130 | |
|
131 | 0 | int lastTreeStart = -1; |
132 | 0 | for( int level = mHighestLodLoaded-1; level>=lreq.requestedLod && level>=mTargetLodLevel; --level ) |
133 | 0 | { |
134 | 0 | LodInfo& lodinfo = getLodInfo(level); |
135 | | // skip re-load |
136 | 0 | if(lastTreeStart != (int)lodinfo.treeStart) |
137 | 0 | { |
138 | 0 | mTerrain->getQuadTree()->load(lodinfo.treeStart, lodinfo.treeEnd); |
139 | 0 | lastTreeStart = lodinfo.treeStart; |
140 | 0 | } |
141 | 0 | --mHighestLodLoaded; |
142 | 0 | } |
143 | 0 | } |
144 | | |
145 | | // has streamed in new data, should update terrain |
146 | 0 | if(lreq.currentPreparedLod>lreq.requestedLod) |
147 | 0 | { |
148 | 0 | mTerrain->dirty(); |
149 | 0 | mTerrain->updateGeometryWithoutNotifyNeighbours(); |
150 | 0 | } |
151 | | |
152 | | // there are new requests |
153 | 0 | if(mHighestLodLoaded != mTargetLodLevel) |
154 | 0 | updateToLodLevel(mTargetLodLevel,mLastRequestSynchronous); |
155 | 0 | } |
156 | 0 | else |
157 | 0 | { |
158 | 0 | LogManager::getSingleton().stream(LML_CRITICAL) << "Failed to prepare and load terrain LOD: " << res->getMessages(); |
159 | 0 | } |
160 | 0 | } |
161 | | void TerrainLodManager::buildLodInfoTable() |
162 | 0 | { |
163 | 0 | uint16 numLodLevels = mTerrain->getNumLodLevels(); |
164 | 0 | mLodInfoTable = OGRE_ALLOC_T(LodInfo, numLodLevels, MEMCATEGORY_GENERAL); |
165 | |
|
166 | 0 | uint16 size = mTerrain->getSize(); |
167 | 0 | uint16 depth = mTerrain->mTreeDepth; |
168 | 0 | uint16 prevdepth = depth; |
169 | 0 | uint16 last = 0; |
170 | 0 | uint16 currresolution = size; |
171 | 0 | uint16 bakedresolution = size; |
172 | 0 | uint16 targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); |
173 | |
|
174 | 0 | int *lodDepth = OGRE_ALLOC_T(int, numLodLevels, MEMCATEGORY_GENERAL); |
175 | 0 | for(int level=0; level<numLodLevels; level++) |
176 | 0 | lodDepth[level] = (level < mTerrain->getNumLodLevelsPerLeaf()) ? depth-1 : numLodLevels-level-1; |
177 | |
|
178 | 0 | while(depth-- && targetSplits) |
179 | 0 | { |
180 | 0 | uint splits = 1 << depth; |
181 | 0 | if (splits == targetSplits) |
182 | 0 | { |
183 | 0 | for(uint level=0; level<numLodLevels; level++) |
184 | 0 | { |
185 | 0 | if (lodDepth[level] >= depth && lodDepth[level] < prevdepth) |
186 | 0 | { |
187 | 0 | mLodInfoTable[level].treeStart = depth; |
188 | 0 | mLodInfoTable[level].treeEnd = prevdepth; |
189 | 0 | mLodInfoTable[level].isLast = level == last+prevdepth-depth-static_cast<uint>(1); |
190 | 0 | mLodInfoTable[level].resolution = bakedresolution; |
191 | 0 | mLodInfoTable[level].size = ((bakedresolution-1) / splits) + 1; |
192 | | // this lod info has been filled |
193 | 0 | lodDepth[level] = -1; |
194 | 0 | } |
195 | 0 | } |
196 | | // next set to look for |
197 | 0 | bakedresolution = ((currresolution - 1) >> 1) + 1; |
198 | 0 | targetSplits = (bakedresolution - 1) / (Terrain::TERRAIN_MAX_BATCH_SIZE - 1); |
199 | 0 | prevdepth = depth; |
200 | 0 | } |
201 | 0 | currresolution = ((currresolution - 1) >> 1) + 1; |
202 | 0 | last++; |
203 | 0 | } |
204 | 0 | for(int level=0; level<numLodLevels; level++) |
205 | 0 | { |
206 | 0 | if (lodDepth[level]>=0 && lodDepth[level]<=prevdepth) |
207 | 0 | { |
208 | 0 | mLodInfoTable[level].treeStart = 0; |
209 | 0 | mLodInfoTable[level].treeEnd = 1; |
210 | 0 | mLodInfoTable[level].isLast = level == last+prevdepth-depth-1; |
211 | 0 | mLodInfoTable[level].resolution = bakedresolution; |
212 | 0 | mLodInfoTable[level].size = bakedresolution; |
213 | 0 | } |
214 | 0 | } |
215 | 0 | OGRE_FREE(lodDepth,MEMCATEGORY_GENERAL); |
216 | 0 | } |
217 | | |
218 | | // data are reorganized from lowest lod level(mNumLodLevels-1) to highest(0) |
219 | | void TerrainLodManager::separateData(float* data, uint16 size, uint16 numLodLevels, LodsData& lods) |
220 | 0 | { |
221 | 0 | lods.resize(numLodLevels); |
222 | 0 | for (int level = numLodLevels - 1; level >= 0; level--) |
223 | 0 | { |
224 | 0 | unsigned int inc = 1 << level; |
225 | 0 | unsigned int prev = 1 << (level + 1); |
226 | |
|
227 | 0 | for (uint16 y = 0; y < size; y += inc) |
228 | 0 | { |
229 | 0 | for (uint16 x = 0; x < size-1; x += inc) |
230 | 0 | if ((level == numLodLevels - 1) || ((x % prev != 0) || (y % prev != 0))) |
231 | 0 | lods[level].push_back( data[y*size + x] ); |
232 | 0 | if ((level == numLodLevels -1) || (y % prev) != 0) |
233 | 0 | lods[level].push_back( data[y*size + size-1] ); |
234 | 0 | if (y+inc > size) |
235 | 0 | break; |
236 | 0 | } |
237 | 0 | } |
238 | 0 | } |
239 | | //--------------------------------------------------------------------- |
240 | | void TerrainLodManager::updateToLodLevel(int lodLevel, bool synchronous /* = false */) |
241 | 0 | { |
242 | | //init |
243 | 0 | if(mHighestLodPrepared==-1) |
244 | 0 | mHighestLodPrepared = mTerrain->getNumLodLevels(); |
245 | 0 | if(mHighestLodLoaded==-1) |
246 | 0 | mHighestLodLoaded = mTerrain->getNumLodLevels(); |
247 | |
|
248 | 0 | lodLevel = mTerrain->getPositiveLodLevel(lodLevel); |
249 | |
|
250 | 0 | mTargetLodLevel = lodLevel; |
251 | 0 | mLastRequestSynchronous = synchronous; |
252 | | |
253 | | // need loading |
254 | 0 | if(mTargetLodLevel<mHighestLodLoaded) |
255 | 0 | { |
256 | | // no task is running |
257 | 0 | if (!mIncreaseLodLevelInProgress) |
258 | 0 | { |
259 | 0 | mIncreaseLodLevelInProgress = true; |
260 | 0 | LoadLodRequest req(this,mHighestLodPrepared,mHighestLodLoaded,mTargetLodLevel); |
261 | |
|
262 | 0 | auto r = new WorkQueue::Request(0, 0, req, 0, 0); |
263 | 0 | if(synchronous) |
264 | 0 | { |
265 | 0 | auto res = handleRequest(r, NULL); |
266 | 0 | handleResponse(res, NULL); |
267 | 0 | delete res; |
268 | 0 | } |
269 | 0 | else |
270 | 0 | { |
271 | 0 | Root::getSingleton().getWorkQueue()->addTask([this, r]() { |
272 | 0 | auto res = handleRequest(r, NULL); |
273 | 0 | Root::getSingleton().getWorkQueue()->addMainThreadTask([this, res]() { |
274 | 0 | handleResponse(res, NULL); |
275 | 0 | delete res; |
276 | 0 | }); |
277 | 0 | }); |
278 | 0 | } |
279 | 0 | } |
280 | 0 | else if(synchronous) |
281 | 0 | waitForDerivedProcesses(); |
282 | 0 | } |
283 | | // need unloading |
284 | 0 | else if(mTargetLodLevel>mHighestLodLoaded) |
285 | 0 | { |
286 | 0 | for( int level=mHighestLodLoaded; level<mTargetLodLevel; level++ ) |
287 | 0 | { |
288 | 0 | LodInfo& lod = getLodInfo(level); |
289 | 0 | if(lod.isLast) |
290 | 0 | { |
291 | 0 | mTerrain->getQuadTree()->unload(lod.treeStart, lod.treeEnd); |
292 | 0 | mHighestLodLoaded = level+1; |
293 | 0 | } |
294 | 0 | } |
295 | 0 | } |
296 | 0 | } |
297 | | |
298 | | // save each LOD level separately compressed so seek is possible |
299 | | void TerrainLodManager::saveLodData(StreamSerialiser& stream, Terrain* terrain) |
300 | 0 | { |
301 | 0 | uint16 numLodLevels = terrain->getNumLodLevels(); |
302 | |
|
303 | 0 | LodsData lods; |
304 | 0 | separateData(terrain->mHeightData, terrain->getSize(), numLodLevels, lods); |
305 | 0 | separateData(terrain->mDeltaData, terrain->getSize(), numLodLevels, lods); |
306 | |
|
307 | 0 | for (int level = numLodLevels - 1; level >=0; level--) |
308 | 0 | { |
309 | 0 | stream.writeChunkBegin(TERRAINLODDATA_CHUNK_ID, TERRAINLODDATA_CHUNK_VERSION); |
310 | 0 | stream.startDeflate(); |
311 | 0 | stream.write(&(lods[level][0]), lods[level].size()); |
312 | 0 | stream.stopDeflate(); |
313 | 0 | stream.writeChunkEnd(TERRAINLODDATA_CHUNK_ID); |
314 | 0 | } |
315 | 0 | } |
316 | | |
317 | | void TerrainLodManager::readLodData(uint16 lowerLodBound, uint16 higherLodBound) |
318 | 0 | { |
319 | 0 | if(!mDataStream) // No file to read from |
320 | 0 | return; |
321 | | |
322 | 0 | uint16 numLodLevels = mTerrain->getNumLodLevels(); |
323 | 0 | mDataStream->seek(mStreamOffset); |
324 | 0 | StreamSerialiser stream(mDataStream); |
325 | |
|
326 | 0 | const StreamSerialiser::Chunk *mainChunk = stream.readChunkBegin(Terrain::TERRAIN_CHUNK_ID, Terrain::TERRAIN_CHUNK_VERSION); |
327 | |
|
328 | 0 | if(mainChunk->version > 1) |
329 | 0 | { |
330 | | // skip the general information |
331 | 0 | stream.readChunkBegin(Terrain::TERRAINGENERALINFO_CHUNK_ID, Terrain::TERRAINGENERALINFO_CHUNK_VERSION); |
332 | 0 | stream.readChunkEnd(Terrain::TERRAINGENERALINFO_CHUNK_ID); |
333 | | |
334 | | // skip the previous lod data |
335 | 0 | for(int skip=numLodLevels-1-lowerLodBound; skip>0; skip--) |
336 | 0 | { |
337 | 0 | stream.readChunkBegin(TERRAINLODDATA_CHUNK_ID, TERRAINLODDATA_CHUNK_VERSION); |
338 | 0 | stream.readChunkEnd(TERRAINLODDATA_CHUNK_ID); |
339 | 0 | } |
340 | | |
341 | | // uncompress |
342 | 0 | uint maxSize = 2 * mTerrain->getGeoDataSizeAtLod(higherLodBound); |
343 | 0 | float *lodData = OGRE_ALLOC_T(float, maxSize, MEMCATEGORY_GENERAL); |
344 | |
|
345 | 0 | for(int level=lowerLodBound; level>=higherLodBound; level-- ) |
346 | 0 | { |
347 | | // both height data and delta data |
348 | 0 | uint dataSize = 2 * mTerrain->getGeoDataSizeAtLod(level); |
349 | | |
350 | | // reach and read the target lod data |
351 | 0 | const StreamSerialiser::Chunk *c = stream.readChunkBegin(TERRAINLODDATA_CHUNK_ID, |
352 | 0 | TERRAINLODDATA_CHUNK_VERSION); |
353 | 0 | stream.startDeflate(c->length); |
354 | 0 | stream.read(lodData, dataSize); |
355 | 0 | stream.stopDeflate(); |
356 | 0 | stream.readChunkEnd(TERRAINLODDATA_CHUNK_ID); |
357 | |
|
358 | 0 | fillBufferAtLod(level, lodData, dataSize); |
359 | 0 | } |
360 | 0 | stream.readChunkEnd(Terrain::TERRAIN_CHUNK_ID); |
361 | |
|
362 | 0 | OGRE_FREE(lodData, MEMCATEGORY_GENERAL); |
363 | 0 | } |
364 | 0 | } |
365 | | void TerrainLodManager::fillBufferAtLod(uint lodLevel, const float* data, uint dataSize ) |
366 | 0 | { |
367 | 0 | unsigned int inc = 1 << lodLevel; |
368 | 0 | unsigned int prev = 1 << (lodLevel + 1); |
369 | 0 | uint16 numLodLevels = mTerrain->getNumLodLevels(); |
370 | 0 | uint16 size = mTerrain->getSize(); |
371 | |
|
372 | 0 | const float* heightDataPtr = data; |
373 | 0 | const float* deltaDataPtr = data+dataSize/2; |
374 | |
|
375 | 0 | for (uint16 y = 0; y < size; y += inc) |
376 | 0 | { |
377 | 0 | for (uint16 x = 0; x < size-1; x += inc) |
378 | 0 | if ((lodLevel == numLodLevels - static_cast<uint>(1)) || (x % prev) || (y % prev)) |
379 | 0 | { |
380 | 0 | mTerrain->mHeightData[y*size + x] = *(heightDataPtr++); |
381 | 0 | mTerrain->mDeltaData[y*size + x] = *(deltaDataPtr++); |
382 | 0 | } |
383 | 0 | if ((lodLevel == numLodLevels - static_cast<uint>(1)) || (y % prev)) |
384 | 0 | { |
385 | 0 | mTerrain->mHeightData[y*size + size-1] = *(heightDataPtr++); |
386 | 0 | mTerrain->mDeltaData[y*size + size-1] = *(deltaDataPtr++); |
387 | 0 | } |
388 | 0 | if (y+inc > size) |
389 | 0 | break; |
390 | 0 | } |
391 | 0 | } |
392 | | void TerrainLodManager::waitForDerivedProcesses() |
393 | 0 | { |
394 | 0 | while (mIncreaseLodLevelInProgress) |
395 | 0 | { |
396 | | // we need to wait for this to finish |
397 | 0 | OGRE_THREAD_SLEEP(50); |
398 | 0 | Root::getSingleton().getWorkQueue()->processMainThreadTasks(); |
399 | 0 | } |
400 | 0 | } |
401 | | } |