Coverage Report

Created: 2025-08-29 06:18

/src/ogre/OgreMain/include/OgreWireBoundingBox.h
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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    (Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef _WireBoundingBox_H__
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#define _WireBoundingBox_H__
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#include "OgrePrerequisites.h"
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#include "OgreSimpleRenderable.h"
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namespace Ogre {
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    /** \addtogroup Core
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    *  @{
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    */
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    /** \addtogroup Scene
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    *  @{
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    */
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    /** Allows the rendering of a wireframe bounding box.
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        This class builds a wireframe renderable from a given aabb. A pointer to this class can be
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        added to a render queue to display the bounding box of an object.
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    */
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    class _OgreExport WireBoundingBox : public SimpleRenderable
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    {
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    private:
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        /** Override this method to prevent parent transforms (rotation,translation,scale)
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        */
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        void getWorldTransforms( Matrix4* xform ) const override;
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        /** Builds the wireframe line list.
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        */
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        void setupBoundingBoxVertices(const AxisAlignedBox& aab);
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        Real mRadius;
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        void _initWireBoundingBox();
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    public:
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        WireBoundingBox();
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        WireBoundingBox(const String& name);
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        ~WireBoundingBox();
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        /** Builds the wireframe line list.
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            @param
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                aabb bounding box to build a wireframe from.
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        */
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        void setupBoundingBox(const AxisAlignedBox& aabb);
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        Real getSquaredViewDepth(const Camera* cam) const override;
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        Real getBoundingRadius(void) const override { return mRadius; }
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    };
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    /** @} */
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    /** @} */
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}// namespace
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#endif
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