Coverage Report

Created: 2026-01-09 06:47

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/src/ogre/OgreMain/src/OgreExternalTextureSourceManager.cpp
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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    (Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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/***************************************************************************
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OgreExternalTextureSourceManager.cpp  -  
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    Implementation of the manager class
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-------------------
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date                 : Jan 1 2004
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email                : pjcast@yahoo.com
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***************************************************************************/
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#include "OgreStableHeaders.h"
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#include "OgreExternalTextureSourceManager.h"
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namespace Ogre 
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{
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    //****************************************************************************************
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    template<> ExternalTextureSourceManager* Singleton<ExternalTextureSourceManager>::msSingleton = 0;
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    ExternalTextureSourceManager* ExternalTextureSourceManager::getSingletonPtr(void)
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0
    {
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        return msSingleton;
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0
    }
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    ExternalTextureSourceManager& ExternalTextureSourceManager::getSingleton(void)
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    {  
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        assert( msSingleton );  return ( *msSingleton );  
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    }
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    //****************************************************************************************
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    //****************************************************************************************
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    ExternalTextureSourceManager::ExternalTextureSourceManager()
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    {
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1
        mCurrExternalTextureSource = 0;
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1
    }
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    //****************************************************************************************
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    ExternalTextureSourceManager::~ExternalTextureSourceManager()
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    {
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        mTextureSystems.clear();
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1
    }
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    //****************************************************************************************
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    void ExternalTextureSourceManager::setCurrentPlugIn( const String& sTexturePlugInType )
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    {
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        TextureSystemList::iterator i;
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        for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
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        {
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            if( i->first == sTexturePlugInType )
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            {
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                mCurrExternalTextureSource = i->second;
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                mCurrExternalTextureSource->initialise();   //Now call overridden Init function
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                return;
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            }
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        }
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        mCurrExternalTextureSource = 0;
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    }
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    //****************************************************************************************
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    void ExternalTextureSourceManager::destroyAdvancedTexture( const String& sTextureName,
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        const String& groupName )
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    {
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        for(auto& t : mTextureSystems)
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        {
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            //Broadcast to every registered System... Only the true one will destroy texture
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            t.second->destroyAdvancedTexture( sTextureName, groupName );
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        }
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    }
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    //****************************************************************************************
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    void ExternalTextureSourceManager::setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem )
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    {
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        LogManager::getSingleton().logMessage( "Registering Texture Controller: Type = "
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                        + sTexturePlugInType + " Name = " + pTextureSystem->getPluginStringName());
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        for(auto& t : mTextureSystems)
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        {
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            if( t.first == sTexturePlugInType )
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            {
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                LogManager::getSingleton().logMessage( "Shutting Down Texture Controller: "
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                        + t.second->getPluginStringName()
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                        + " To be replaced by: "
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                        + pTextureSystem->getPluginStringName());
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                t.second->shutDown();              //Only one plugIn of Sent Type can be registered at a time
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                                                    //so shut down old plugin before starting new plugin
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                t.second = pTextureSystem;
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                // **Moved this line b/c Rendersystem needs to be selected before things
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                // such as framelistners can be added
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                // pTextureSystem->Initialise();
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                return;
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            }
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        }
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        mTextureSystems[sTexturePlugInType] = pTextureSystem;   //If we got here then add it to map
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    }
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    //****************************************************************************************
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    ExternalTextureSource* ExternalTextureSourceManager::getExternalTextureSource( const String& sTexturePlugInType )
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    {
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        for(auto& t : mTextureSystems)
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        {
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            if(t.first == sTexturePlugInType)
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                return t.second;
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        }
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        return 0;
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    }
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    //****************************************************************************************
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}  //End Ogre Namespace
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