/src/ogre/OgreMain/src/OgreInstancedEntity.cpp
Line | Count | Source |
1 | | /* |
2 | | ----------------------------------------------------------------------------- |
3 | | This source file is part of OGRE |
4 | | (Object-oriented Graphics Rendering Engine) |
5 | | For the latest info, see http://www.ogre3d.org/ |
6 | | |
7 | | Copyright (c) 2000-2014 Torus Knot Software Ltd |
8 | | |
9 | | Permission is hereby granted, free of charge, to any person obtaining a copy |
10 | | of this software and associated documentation files (the "Software"), to deal |
11 | | in the Software without restriction, including without limitation the rights |
12 | | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
13 | | copies of the Software, and to permit persons to whom the Software is |
14 | | furnished to do so, subject to the following conditions: |
15 | | |
16 | | The above copyright notice and this permission notice shall be included in |
17 | | all copies or substantial portions of the Software. |
18 | | |
19 | | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
20 | | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
21 | | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
22 | | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
23 | | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
24 | | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
25 | | THE SOFTWARE. |
26 | | ----------------------------------------------------------------------------- |
27 | | */ |
28 | | #include "OgreStableHeaders.h" |
29 | | #include "OgreInstancedEntity.h" |
30 | | #include "OgreInstanceBatch.h" |
31 | | #include "OgreSkeletonInstance.h" |
32 | | #include "OgreAnimationState.h" |
33 | | #include "OgreOptimisedUtil.h" |
34 | | #include "OgreNameGenerator.h" |
35 | | |
36 | | namespace Ogre |
37 | | { |
38 | | const String MOT_INSTANCED_ENTITY = "InstancedEntity"; |
39 | | |
40 | | NameGenerator InstancedEntity::msNameGenerator(""); |
41 | | |
42 | | InstancedEntity::InstancedEntity( InstanceBatch *batchOwner, uint32 instanceID, InstancedEntity* sharedTransformEntity ) : |
43 | 0 | MovableObject(), |
44 | 0 | mInstanceId( instanceID ), |
45 | 0 | mInUse( false ), |
46 | 0 | mBatchOwner( batchOwner ), |
47 | 0 | mAnimationState( 0 ), |
48 | 0 | mSkeletonInstance( 0 ), |
49 | 0 | mBoneMatrices(0), |
50 | 0 | mBoneWorldMatrices(0), |
51 | 0 | mFrameAnimationLastUpdated(std::numeric_limits<unsigned long>::max() - 1), |
52 | 0 | mSharedTransformEntity( 0 ), |
53 | 0 | mTransformLookupNumber(instanceID), |
54 | 0 | mPosition(Vector3::ZERO), |
55 | 0 | mDerivedLocalPosition(Vector3::ZERO), |
56 | 0 | mOrientation(Quaternion::IDENTITY), |
57 | 0 | mScale(Vector3::UNIT_SCALE), |
58 | 0 | mMaxScaleLocal(1), |
59 | 0 | mNeedTransformUpdate(true), |
60 | 0 | mNeedAnimTransformUpdate(true), |
61 | 0 | mUseLocalTransform(false) |
62 | | |
63 | | |
64 | 0 | { |
65 | | //Use a static name generator to ensure this name stays unique (which may not happen |
66 | | //otherwise due to reparenting when defragmenting) |
67 | 0 | mName = batchOwner->getName() + "/InstancedEntity_" + StringConverter::toString(mInstanceId) + "/"+ |
68 | 0 | msNameGenerator.generate(); |
69 | |
|
70 | 0 | if (sharedTransformEntity) |
71 | 0 | { |
72 | 0 | sharedTransformEntity->shareTransformWith(this); |
73 | 0 | } |
74 | 0 | else |
75 | 0 | { |
76 | 0 | createSkeletonInstance(); |
77 | 0 | } |
78 | 0 | updateTransforms(); |
79 | 0 | } |
80 | | |
81 | | InstancedEntity::~InstancedEntity() |
82 | 0 | { |
83 | 0 | unlinkTransform(); |
84 | 0 | destroySkeletonInstance(); |
85 | 0 | } |
86 | | |
87 | | bool InstancedEntity::shareTransformWith( InstancedEntity *slave ) |
88 | 0 | { |
89 | 0 | if( !this->mBatchOwner->_getMeshRef()->hasSkeleton() || |
90 | 0 | !this->mBatchOwner->_getMeshRef()->getSkeleton() || |
91 | 0 | !this->mBatchOwner->_supportsSkeletalAnimation() ) |
92 | 0 | { |
93 | 0 | return false; |
94 | 0 | } |
95 | | |
96 | 0 | if( this->mSharedTransformEntity ) |
97 | 0 | { |
98 | 0 | OGRE_EXCEPT( Exception::ERR_INVALID_STATE, "Attempted to share '" + mName + "' transforms " |
99 | 0 | "with slave '" + slave->mName + "' but '" + mName +"' is " |
100 | 0 | "already sharing. Hierarchical sharing not allowed.", |
101 | 0 | "InstancedEntity::shareTransformWith" ); |
102 | 0 | return false; |
103 | 0 | } |
104 | | |
105 | 0 | if( this->mBatchOwner->_getMeshRef()->getSkeleton() != |
106 | 0 | slave->mBatchOwner->_getMeshRef()->getSkeleton() ) |
107 | 0 | { |
108 | 0 | OGRE_EXCEPT( Exception::ERR_INVALID_STATE, "Sharing transforms requires both instanced" |
109 | 0 | " entities to have the same skeleton", |
110 | 0 | "InstancedEntity::shareTransformWith" ); |
111 | 0 | return false; |
112 | 0 | } |
113 | | |
114 | 0 | slave->unlinkTransform(); |
115 | 0 | slave->destroySkeletonInstance(); |
116 | | |
117 | 0 | slave->mSkeletonInstance = this->mSkeletonInstance; |
118 | 0 | slave->mAnimationState = this->mAnimationState; |
119 | 0 | slave->mBoneMatrices = this->mBoneMatrices; |
120 | 0 | if (mBatchOwner->useBoneWorldMatrices()) |
121 | 0 | { |
122 | 0 | slave->mBoneWorldMatrices = this->mBoneWorldMatrices; |
123 | 0 | } |
124 | 0 | slave->mSharedTransformEntity = this; |
125 | | //The sharing partners are kept in the parent entity |
126 | 0 | this->mSharingPartners.push_back( slave ); |
127 | | |
128 | 0 | slave->mBatchOwner->_markTransformSharingDirty(); |
129 | |
|
130 | 0 | return true; |
131 | 0 | } |
132 | | //----------------------------------------------------------------------- |
133 | | void InstancedEntity::stopSharingTransform() |
134 | 0 | { |
135 | 0 | if( mSharedTransformEntity ) |
136 | 0 | { |
137 | 0 | stopSharingTransformAsSlave( true ); |
138 | 0 | } |
139 | 0 | else |
140 | 0 | { |
141 | | //Tell the ones sharing skeleton with us to use their own |
142 | 0 | InstancedEntityVec::const_iterator itor = mSharingPartners.begin(); |
143 | 0 | InstancedEntityVec::const_iterator end = mSharingPartners.end(); |
144 | 0 | while( itor != end ) |
145 | 0 | { |
146 | 0 | (*itor)->stopSharingTransformAsSlave( false ); |
147 | 0 | ++itor; |
148 | 0 | } |
149 | 0 | mSharingPartners.clear(); |
150 | 0 | } |
151 | 0 | } |
152 | | //----------------------------------------------------------------------- |
153 | | const String& InstancedEntity::getMovableType(void) const |
154 | 0 | { |
155 | 0 | return MOT_INSTANCED_ENTITY; |
156 | 0 | } |
157 | | //----------------------------------------------------------------------- |
158 | | size_t InstancedEntity::getTransforms( Matrix4 *xform ) const |
159 | 0 | { |
160 | 0 | size_t retVal = 1; |
161 | | |
162 | | //When not attached, returns zero matrix to avoid rendering this one, not identity |
163 | 0 | if( isVisible() && isInScene() ) |
164 | 0 | { |
165 | 0 | if( !mSkeletonInstance ) |
166 | 0 | { |
167 | 0 | *xform = mBatchOwner->useBoneWorldMatrices() ? |
168 | 0 | _getParentNodeFullTransform() : Matrix4::IDENTITY; |
169 | 0 | } |
170 | 0 | else |
171 | 0 | { |
172 | 0 | Affine3* matrices = mBatchOwner->useBoneWorldMatrices() ? mBoneWorldMatrices : mBoneMatrices; |
173 | 0 | const Mesh::IndexMap *indexMap = mBatchOwner->_getIndexToBoneMap(); |
174 | 0 | Mesh::IndexMap::const_iterator itor = indexMap->begin(); |
175 | 0 | Mesh::IndexMap::const_iterator end = indexMap->end(); |
176 | |
|
177 | 0 | while( itor != end ) |
178 | 0 | *xform++ = matrices[*itor++]; |
179 | |
|
180 | 0 | retVal = indexMap->size(); |
181 | 0 | } |
182 | 0 | } |
183 | 0 | else |
184 | 0 | { |
185 | 0 | if( mSkeletonInstance ) |
186 | 0 | retVal = mBatchOwner->_getIndexToBoneMap()->size(); |
187 | |
|
188 | 0 | std::fill_n( xform, retVal, Matrix4::ZERO ); |
189 | 0 | } |
190 | |
|
191 | 0 | return retVal; |
192 | 0 | } |
193 | | //----------------------------------------------------------------------- |
194 | | size_t InstancedEntity::getTransforms3x4( Matrix3x4f *xform ) const |
195 | 0 | { |
196 | 0 | size_t retVal; |
197 | | //When not attached, returns zero matrix to avoid rendering this one, not identity |
198 | 0 | if( isVisible() && isInScene() ) |
199 | 0 | { |
200 | 0 | if( !mSkeletonInstance ) |
201 | 0 | { |
202 | 0 | const Affine3& mat = mBatchOwner->useBoneWorldMatrices() ? |
203 | 0 | _getParentNodeFullTransform() : Affine3::IDENTITY; |
204 | |
|
205 | 0 | *xform = Matrix3x4f(mat[0]); |
206 | 0 | retVal = 12; |
207 | 0 | } |
208 | 0 | else |
209 | 0 | { |
210 | 0 | Affine3* matrices = mBatchOwner->useBoneWorldMatrices() ? mBoneWorldMatrices : mBoneMatrices; |
211 | 0 | const Mesh::IndexMap *indexMap = mBatchOwner->_getIndexToBoneMap(); |
212 | | |
213 | 0 | for(auto i : *indexMap) |
214 | 0 | { |
215 | 0 | *xform++ = Matrix3x4f(matrices[i][0]); |
216 | 0 | } |
217 | |
|
218 | 0 | retVal = indexMap->size() * 4 * 3; |
219 | 0 | } |
220 | 0 | } |
221 | 0 | else |
222 | 0 | { |
223 | 0 | if( mSkeletonInstance ) |
224 | 0 | retVal = mBatchOwner->_getIndexToBoneMap()->size() * 3 * 4; |
225 | 0 | else |
226 | 0 | retVal = 12; |
227 | | |
228 | 0 | std::fill_n( xform, retVal/12, Matrix3x4f(Affine3::ZERO[0]) ); |
229 | 0 | } |
230 | |
|
231 | 0 | return retVal; |
232 | 0 | } |
233 | | //----------------------------------------------------------------------- |
234 | | bool InstancedEntity::findVisible( Camera *camera ) const |
235 | 0 | { |
236 | | //Object is active |
237 | 0 | bool retVal = isInScene(); |
238 | 0 | if (retVal) |
239 | 0 | { |
240 | | //check object is explicitly visible |
241 | 0 | retVal = isVisible(); |
242 | | |
243 | | //Object's bounding box is viewed by the camera |
244 | 0 | if( retVal && camera ) |
245 | 0 | retVal = camera->isVisible(Sphere(_getDerivedPosition(),getBoundingRadius() * getMaxScaleCoef())); |
246 | 0 | } |
247 | |
|
248 | 0 | return retVal; |
249 | 0 | } |
250 | | //----------------------------------------------------------------------- |
251 | | void InstancedEntity::createSkeletonInstance() |
252 | 0 | { |
253 | | //Is mesh skeletally animated? |
254 | 0 | if( mBatchOwner->_getMeshRef()->hasSkeleton() && |
255 | 0 | mBatchOwner->_getMeshRef()->getSkeleton() && |
256 | 0 | mBatchOwner->_supportsSkeletalAnimation() ) |
257 | 0 | { |
258 | 0 | mSkeletonInstance = OGRE_NEW SkeletonInstance( mBatchOwner->_getMeshRef()->getSkeleton() ); |
259 | 0 | mSkeletonInstance->load(); |
260 | |
|
261 | 0 | mBoneMatrices = static_cast<Affine3*>(OGRE_MALLOC_SIMD( sizeof(Affine3) * |
262 | 0 | mSkeletonInstance->getNumBones(), |
263 | 0 | MEMCATEGORY_ANIMATION)); |
264 | 0 | if (mBatchOwner->useBoneWorldMatrices()) |
265 | 0 | { |
266 | 0 | mBoneWorldMatrices = static_cast<Affine3*>(OGRE_MALLOC_SIMD( sizeof(Affine3) * |
267 | 0 | mSkeletonInstance->getNumBones(), |
268 | 0 | MEMCATEGORY_ANIMATION)); |
269 | 0 | std::fill(mBoneWorldMatrices, mBoneWorldMatrices + mSkeletonInstance->getNumBones(), Affine3::IDENTITY); |
270 | 0 | } |
271 | |
|
272 | 0 | mAnimationState = OGRE_NEW AnimationStateSet(); |
273 | 0 | mBatchOwner->_getMeshRef()->_initAnimationState( mAnimationState ); |
274 | 0 | } |
275 | 0 | } |
276 | | //----------------------------------------------------------------------- |
277 | | void InstancedEntity::destroySkeletonInstance() |
278 | 0 | { |
279 | 0 | if( mSkeletonInstance ) |
280 | 0 | { |
281 | | //Tell the ones sharing skeleton with us to use their own |
282 | | //sharing partners will remove themselves from notifyUnlink |
283 | 0 | while( mSharingPartners.empty() == false ) |
284 | 0 | { |
285 | 0 | mSharingPartners.front()->stopSharingTransform(); |
286 | 0 | } |
287 | 0 | mSharingPartners.clear(); |
288 | |
|
289 | 0 | OGRE_DELETE mSkeletonInstance; |
290 | 0 | OGRE_DELETE mAnimationState; |
291 | 0 | OGRE_FREE_SIMD( mBoneMatrices, MEMCATEGORY_ANIMATION ); |
292 | 0 | OGRE_FREE_SIMD( mBoneWorldMatrices, MEMCATEGORY_ANIMATION ); |
293 | |
|
294 | 0 | mSkeletonInstance = 0; |
295 | 0 | mAnimationState = 0; |
296 | 0 | mBoneMatrices = 0; |
297 | 0 | mBoneWorldMatrices = 0; |
298 | 0 | } |
299 | 0 | } |
300 | | //----------------------------------------------------------------------- |
301 | | void InstancedEntity::stopSharingTransformAsSlave( bool notifyMaster ) |
302 | 0 | { |
303 | 0 | unlinkTransform( notifyMaster ); |
304 | 0 | createSkeletonInstance(); |
305 | 0 | } |
306 | | //----------------------------------------------------------------------- |
307 | | void InstancedEntity::unlinkTransform( bool notifyMaster ) |
308 | 0 | { |
309 | 0 | if( mSharedTransformEntity ) |
310 | 0 | { |
311 | | //Tell our master we're no longer his slave |
312 | 0 | if( notifyMaster ) |
313 | 0 | mSharedTransformEntity->notifyUnlink( this ); |
314 | 0 | mBatchOwner->_markTransformSharingDirty(); |
315 | |
|
316 | 0 | mSkeletonInstance = 0; |
317 | 0 | mAnimationState = 0; |
318 | 0 | mBoneMatrices = 0; |
319 | 0 | mBoneWorldMatrices = 0; |
320 | 0 | mSharedTransformEntity = 0; |
321 | 0 | } |
322 | 0 | } |
323 | | //----------------------------------------------------------------------- |
324 | | void InstancedEntity::notifyUnlink( const InstancedEntity *slave ) |
325 | 0 | { |
326 | | //Find the slave and remove it |
327 | 0 | InstancedEntityVec::iterator itor = mSharingPartners.begin(); |
328 | 0 | InstancedEntityVec::iterator end = mSharingPartners.end(); |
329 | 0 | while( itor != end ) |
330 | 0 | { |
331 | 0 | if( *itor == slave ) |
332 | 0 | { |
333 | 0 | std::swap(*itor,mSharingPartners.back()); |
334 | 0 | mSharingPartners.pop_back(); |
335 | 0 | break; |
336 | 0 | } |
337 | | |
338 | 0 | ++itor; |
339 | 0 | } |
340 | 0 | } |
341 | | //----------------------------------------------------------------------- |
342 | | const AxisAlignedBox& InstancedEntity::getBoundingBox(void) const |
343 | 0 | { |
344 | | //TODO: Add attached objects (TagPoints) to the bbox |
345 | 0 | return mBatchOwner->_getMeshReference()->getBounds(); |
346 | 0 | } |
347 | | |
348 | | //----------------------------------------------------------------------- |
349 | | Real InstancedEntity::getBoundingRadius(void) const |
350 | 0 | { |
351 | 0 | return mBatchOwner->_getMeshReference()->getBoundingSphereRadius(); |
352 | 0 | } |
353 | | //----------------------------------------------------------------------- |
354 | | Real InstancedEntity::getSquaredViewDepth( const Camera* cam ) const |
355 | 0 | { |
356 | 0 | return _getDerivedPosition().squaredDistance(cam->getDerivedPosition()); |
357 | 0 | } |
358 | | //----------------------------------------------------------------------- |
359 | | void InstancedEntity::_notifyMoved(void) |
360 | 0 | { |
361 | 0 | markTransformDirty(); |
362 | 0 | MovableObject::_notifyMoved(); |
363 | 0 | updateTransforms(); |
364 | 0 | } |
365 | | |
366 | | //----------------------------------------------------------------------- |
367 | | void InstancedEntity::_notifyAttached( Node* parent, bool isTagPoint ) |
368 | 0 | { |
369 | 0 | markTransformDirty(); |
370 | 0 | MovableObject::_notifyAttached( parent, isTagPoint ); |
371 | 0 | updateTransforms(); |
372 | 0 | } |
373 | | //----------------------------------------------------------------------- |
374 | | AnimationState* InstancedEntity::getAnimationState(const String& name) const |
375 | 0 | { |
376 | 0 | if (!mAnimationState) |
377 | 0 | { |
378 | 0 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "Entity is not animated", |
379 | 0 | "InstancedEntity::getAnimationState"); |
380 | 0 | } |
381 | | |
382 | 0 | return mAnimationState->getAnimationState(name); |
383 | 0 | } |
384 | | //----------------------------------------------------------------------- |
385 | | AnimationStateSet* InstancedEntity::getAllAnimationStates(void) const |
386 | 0 | { |
387 | 0 | return mAnimationState; |
388 | 0 | } |
389 | | //----------------------------------------------------------------------- |
390 | | bool InstancedEntity::_updateAnimation(void) |
391 | 0 | { |
392 | 0 | if (mSharedTransformEntity) |
393 | 0 | { |
394 | 0 | return mSharedTransformEntity->_updateAnimation(); |
395 | 0 | } |
396 | 0 | else |
397 | 0 | { |
398 | 0 | const bool animationDirty = |
399 | 0 | (mFrameAnimationLastUpdated != mAnimationState->getDirtyFrameNumber()) || |
400 | 0 | (mSkeletonInstance->getManualBonesDirty()); |
401 | |
|
402 | 0 | if( animationDirty || (mNeedAnimTransformUpdate && mBatchOwner->useBoneWorldMatrices())) |
403 | 0 | { |
404 | 0 | mSkeletonInstance->setAnimationState( *mAnimationState ); |
405 | 0 | mSkeletonInstance->_getBoneMatrices( mBoneMatrices ); |
406 | | |
407 | | // Cache last parent transform for next frame use too. |
408 | 0 | if (mBatchOwner->useBoneWorldMatrices()) |
409 | 0 | { |
410 | 0 | OptimisedUtil::getImplementation()->concatenateAffineMatrices( |
411 | 0 | _getParentNodeFullTransform(), |
412 | 0 | mBoneMatrices, |
413 | 0 | mBoneWorldMatrices, |
414 | 0 | mSkeletonInstance->getNumBones() ); |
415 | 0 | mNeedAnimTransformUpdate = false; |
416 | 0 | } |
417 | | |
418 | 0 | mFrameAnimationLastUpdated = mAnimationState->getDirtyFrameNumber(); |
419 | |
|
420 | 0 | return true; |
421 | 0 | } |
422 | 0 | } |
423 | | |
424 | 0 | return false; |
425 | 0 | } |
426 | | |
427 | | //----------------------------------------------------------------------- |
428 | | void InstancedEntity::markTransformDirty() |
429 | 0 | { |
430 | 0 | mNeedTransformUpdate = true; |
431 | 0 | mNeedAnimTransformUpdate = true; |
432 | 0 | mBatchOwner->_boundsDirty(); |
433 | 0 | } |
434 | | |
435 | | //--------------------------------------------------------------------------- |
436 | | void InstancedEntity::setPosition(const Vector3& position, bool doUpdate) |
437 | 0 | { |
438 | 0 | mPosition = position; |
439 | 0 | mDerivedLocalPosition = position; |
440 | 0 | mUseLocalTransform = true; |
441 | 0 | markTransformDirty(); |
442 | 0 | if (doUpdate) updateTransforms(); |
443 | 0 | } |
444 | | |
445 | | //--------------------------------------------------------------------------- |
446 | | void InstancedEntity::setOrientation(const Quaternion& orientation, bool doUpdate) |
447 | 0 | { |
448 | 0 | mOrientation = orientation; |
449 | 0 | mUseLocalTransform = true; |
450 | 0 | markTransformDirty(); |
451 | 0 | if (doUpdate) updateTransforms(); |
452 | 0 | } |
453 | | |
454 | | //--------------------------------------------------------------------------- |
455 | | void InstancedEntity::setScale(const Vector3& scale, bool doUpdate) |
456 | 0 | { |
457 | 0 | mScale = scale; |
458 | 0 | mMaxScaleLocal = std::max<Real>(std::max<Real>( |
459 | 0 | Math::Abs(mScale.x), Math::Abs(mScale.y)), Math::Abs(mScale.z)); |
460 | 0 | mUseLocalTransform = true; |
461 | 0 | markTransformDirty(); |
462 | 0 | if (doUpdate) updateTransforms(); |
463 | 0 | } |
464 | | |
465 | | //--------------------------------------------------------------------------- |
466 | | Real InstancedEntity::getMaxScaleCoef() const |
467 | 0 | { |
468 | 0 | return mMaxScaleLocal; |
469 | 0 | } |
470 | | |
471 | | //--------------------------------------------------------------------------- |
472 | | void InstancedEntity::updateTransforms() |
473 | 0 | { |
474 | 0 | if (mNeedTransformUpdate) |
475 | 0 | { |
476 | 0 | if (mUseLocalTransform) |
477 | 0 | { |
478 | 0 | if (mParentNode) |
479 | 0 | { |
480 | 0 | const Vector3& parentPosition = mParentNode->_getDerivedPosition(); |
481 | 0 | const Quaternion& parentOrientation = mParentNode->_getDerivedOrientation(); |
482 | 0 | const Vector3& parentScale = mParentNode->_getDerivedScale(); |
483 | |
|
484 | 0 | Quaternion derivedOrientation = parentOrientation * mOrientation; |
485 | 0 | Vector3 derivedScale = parentScale * mScale; |
486 | 0 | mDerivedLocalPosition = parentOrientation * (parentScale * mPosition) + parentPosition; |
487 | |
|
488 | 0 | mFullLocalTransform.makeTransform(mDerivedLocalPosition, derivedScale, derivedOrientation); |
489 | 0 | } |
490 | 0 | else |
491 | 0 | { |
492 | 0 | mFullLocalTransform.makeTransform(mPosition,mScale,mOrientation); |
493 | 0 | } |
494 | 0 | } else { |
495 | 0 | if (mParentNode) { |
496 | 0 | const Ogre::Vector3& parentScale = mParentNode->_getDerivedScale(); |
497 | 0 | mMaxScaleLocal = std::max<Real>(std::max<Real>( |
498 | 0 | Math::Abs(parentScale.x), Math::Abs(parentScale.y)), Math::Abs(parentScale.z)); |
499 | 0 | } |
500 | 0 | } |
501 | 0 | mNeedTransformUpdate = false; |
502 | 0 | } |
503 | 0 | } |
504 | | |
505 | | //--------------------------------------------------------------------------- |
506 | | void InstancedEntity::setInUse( bool used ) |
507 | 0 | { |
508 | 0 | mInUse = used; |
509 | | //Remove the use of local transform if the object is deleted |
510 | 0 | mUseLocalTransform &= used; |
511 | 0 | } |
512 | | //--------------------------------------------------------------------------- |
513 | | void InstancedEntity::setCustomParam( unsigned char idx, const Vector4f &newParam ) |
514 | 0 | { |
515 | 0 | mBatchOwner->_setCustomParam( this, idx, newParam ); |
516 | 0 | } |
517 | | //--------------------------------------------------------------------------- |
518 | | const Vector4f& InstancedEntity::getCustomParam( unsigned char idx ) |
519 | 0 | { |
520 | 0 | return mBatchOwner->_getCustomParam( this, idx ); |
521 | 0 | } |
522 | | } |