Coverage Report

Created: 2025-12-14 06:06

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/php-src/Zend/zend_objects_API.c
Line
Count
Source
1
/*
2
   +----------------------------------------------------------------------+
3
   | Zend Engine                                                          |
4
   +----------------------------------------------------------------------+
5
   | Copyright (c) Zend Technologies Ltd. (http://www.zend.com)           |
6
   +----------------------------------------------------------------------+
7
   | This source file is subject to version 2.00 of the Zend license,     |
8
   | that is bundled with this package in the file LICENSE, and is        |
9
   | available through the world-wide-web at the following url:           |
10
   | http://www.zend.com/license/2_00.txt.                                |
11
   | If you did not receive a copy of the Zend license and are unable to  |
12
   | obtain it through the world-wide-web, please send a note to          |
13
   | license@zend.com so we can mail you a copy immediately.              |
14
   +----------------------------------------------------------------------+
15
   | Authors: Andi Gutmans <andi@php.net>                                 |
16
   |          Zeev Suraski <zeev@php.net>                                 |
17
   |          Dmitry Stogov <dmitry@php.net>                              |
18
   +----------------------------------------------------------------------+
19
*/
20
21
#include "zend.h"
22
#include "zend_globals.h"
23
#include "zend_variables.h"
24
#include "zend_API.h"
25
#include "zend_objects_API.h"
26
#include "zend_fibers.h"
27
28
ZEND_API void ZEND_FASTCALL zend_objects_store_init(zend_objects_store *objects, uint32_t init_size)
29
48.1k
{
30
48.1k
  objects->object_buckets = (zend_object **) emalloc(init_size * sizeof(zend_object*));
31
48.1k
  objects->top = 1; /* Skip 0 so that handles are true */
32
48.1k
  objects->size = init_size;
33
48.1k
  objects->free_list_head = -1;
34
48.1k
  memset(&objects->object_buckets[0], 0, sizeof(zend_object*));
35
48.1k
}
36
37
ZEND_API void ZEND_FASTCALL zend_objects_store_destroy(zend_objects_store *objects)
38
48.1k
{
39
48.1k
  efree(objects->object_buckets);
40
48.1k
  objects->object_buckets = NULL;
41
48.1k
}
42
43
ZEND_API void ZEND_FASTCALL zend_objects_store_call_destructors(zend_objects_store *objects)
44
48.1k
{
45
48.1k
  EG(flags) |= EG_FLAGS_OBJECT_STORE_NO_REUSE;
46
48.1k
  if (objects->top > 1) {
47
43.7k
    uint32_t i;
48
662k
    for (i = 1; i < objects->top; i++) {
49
618k
      zend_object *obj = objects->object_buckets[i];
50
618k
      if (IS_OBJ_VALID(obj)) {
51
0
        if (!(OBJ_FLAGS(obj) & IS_OBJ_DESTRUCTOR_CALLED)) {
52
0
          GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED);
53
54
0
          if (obj->handlers->dtor_obj != zend_objects_destroy_object
55
0
              || obj->ce->destructor) {
56
0
            GC_ADDREF(obj);
57
0
            obj->handlers->dtor_obj(obj);
58
0
            GC_DELREF(obj);
59
0
          }
60
0
        }
61
0
      }
62
618k
    }
63
43.7k
  }
64
48.1k
}
65
66
ZEND_API void ZEND_FASTCALL zend_objects_store_mark_destructed(zend_objects_store *objects)
67
0
{
68
0
  if (objects->object_buckets && objects->top > 1) {
69
0
    zend_object **obj_ptr = objects->object_buckets + 1;
70
0
    zend_object **end = objects->object_buckets + objects->top;
71
72
0
    do {
73
0
      zend_object *obj = *obj_ptr;
74
75
0
      if (IS_OBJ_VALID(obj)) {
76
0
        GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED);
77
0
      }
78
0
      obj_ptr++;
79
0
    } while (obj_ptr != end);
80
0
  }
81
0
}
82
83
ZEND_API void ZEND_FASTCALL zend_objects_store_free_object_storage(zend_objects_store *objects, bool fast_shutdown)
84
48.1k
{
85
48.1k
  zend_object **obj_ptr, **end, *obj;
86
87
48.1k
  if (objects->top <= 1) {
88
4.43k
    return;
89
4.43k
  }
90
91
  /* Free object contents, but don't free objects themselves, so they show up as leaks.
92
   * Also add a ref to all objects, so the object can't be freed by something else later. */
93
43.7k
  end = objects->object_buckets + 1;
94
43.7k
  obj_ptr = objects->object_buckets + objects->top;
95
96
43.7k
  if (fast_shutdown) {
97
0
    do {
98
0
      obj_ptr--;
99
0
      obj = *obj_ptr;
100
0
      if (IS_OBJ_VALID(obj)) {
101
0
        if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) {
102
0
          GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED);
103
0
          if (obj->handlers->free_obj != zend_object_std_dtor
104
0
           || (OBJ_FLAGS(obj) & IS_OBJ_WEAKLY_REFERENCED)
105
0
          ) {
106
0
            GC_ADDREF(obj);
107
0
            obj->handlers->free_obj(obj);
108
0
          }
109
0
        }
110
0
      }
111
0
    } while (obj_ptr != end);
112
43.7k
  } else {
113
618k
    do {
114
618k
      obj_ptr--;
115
618k
      obj = *obj_ptr;
116
618k
      if (IS_OBJ_VALID(obj)) {
117
0
        if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) {
118
0
          GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED);
119
0
          GC_ADDREF(obj);
120
0
          obj->handlers->free_obj(obj);
121
0
        }
122
0
      }
123
618k
    } while (obj_ptr != end);
124
43.7k
  }
125
43.7k
}
126
127
128
/* Store objects API */
129
static ZEND_COLD zend_never_inline void ZEND_FASTCALL zend_objects_store_put_cold(zend_object *object)
130
239
{
131
239
  int handle;
132
239
  uint32_t new_size = 2 * EG(objects_store).size;
133
134
239
  EG(objects_store).object_buckets = (zend_object **) erealloc(EG(objects_store).object_buckets, new_size * sizeof(zend_object*));
135
  /* Assign size after realloc, in case it fails */
136
239
  EG(objects_store).size = new_size;
137
239
  handle = EG(objects_store).top++;
138
239
  object->handle = handle;
139
239
  EG(objects_store).object_buckets[handle] = object;
140
239
}
141
142
ZEND_API void ZEND_FASTCALL zend_objects_store_put(zend_object *object)
143
618k
{
144
618k
  int handle;
145
146
  /* When in shutdown sequence - do not reuse previously freed handles, to make sure
147
   * the dtors for newly created objects are called in zend_objects_store_call_destructors() loop
148
   */
149
618k
  if (EG(objects_store).free_list_head != -1 && EXPECTED(!(EG(flags) & EG_FLAGS_OBJECT_STORE_NO_REUSE))) {
150
51
    handle = EG(objects_store).free_list_head;
151
51
    EG(objects_store).free_list_head = GET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle]);
152
618k
  } else if (UNEXPECTED(EG(objects_store).top == EG(objects_store).size)) {
153
239
    zend_objects_store_put_cold(object);
154
239
    return;
155
618k
  } else {
156
618k
    handle = EG(objects_store).top++;
157
618k
  }
158
618k
  object->handle = handle;
159
618k
  EG(objects_store).object_buckets[handle] = object;
160
618k
}
161
162
ZEND_API void ZEND_FASTCALL zend_objects_store_del(zend_object *object) /* {{{ */
163
600k
{
164
600k
  ZEND_ASSERT(GC_REFCOUNT(object) == 0);
165
166
  /* GC might have released this object already. */
167
600k
  if (UNEXPECTED(GC_TYPE(object) == IS_NULL)) {
168
544
    return;
169
544
  }
170
171
  /*  Make sure we hold a reference count during the destructor call
172
    otherwise, when the destructor ends the storage might be freed
173
    when the refcount reaches 0 a second time
174
   */
175
600k
  if (!(OBJ_FLAGS(object) & IS_OBJ_DESTRUCTOR_CALLED)) {
176
480k
    GC_ADD_FLAGS(object, IS_OBJ_DESTRUCTOR_CALLED);
177
178
480k
    if (object->handlers->dtor_obj != zend_objects_destroy_object
179
480k
        || object->ce->destructor) {
180
0
      GC_SET_REFCOUNT(object, 1);
181
0
      object->handlers->dtor_obj(object);
182
0
      GC_DELREF(object);
183
0
    }
184
480k
  }
185
186
600k
  if (GC_REFCOUNT(object) == 0) {
187
600k
    uint32_t handle = object->handle;
188
600k
    void *ptr;
189
190
600k
    ZEND_ASSERT(EG(objects_store).object_buckets != NULL);
191
600k
    ZEND_ASSERT(IS_OBJ_VALID(EG(objects_store).object_buckets[handle]));
192
600k
    EG(objects_store).object_buckets[handle] = SET_OBJ_INVALID(object);
193
600k
    if (!(OBJ_FLAGS(object) & IS_OBJ_FREE_CALLED)) {
194
600k
      GC_ADD_FLAGS(object, IS_OBJ_FREE_CALLED);
195
600k
      GC_SET_REFCOUNT(object, 1);
196
600k
      object->handlers->free_obj(object);
197
600k
    }
198
600k
    ptr = ((char*)object) - object->handlers->offset;
199
600k
    GC_REMOVE_FROM_BUFFER(object);
200
600k
    efree(ptr);
201
600k
    ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST(handle);
202
600k
  }
203
600k
}
204
/* }}} */
205
206
ZEND_API ZEND_COLD zend_property_info *zend_get_property_info_for_slot_slow(zend_object *obj, zval *slot)
207
0
{
208
0
  uintptr_t offset = OBJ_PROP_SLOT_TO_OFFSET(obj, slot);
209
0
  zend_property_info *prop_info;
210
0
  ZEND_HASH_MAP_FOREACH_PTR(&obj->ce->properties_info, prop_info) {
211
0
    if (prop_info->offset == offset) {
212
0
      return prop_info;
213
0
    }
214
0
  } ZEND_HASH_FOREACH_END();
215
0
  return NULL;
216
0
}