Coverage Report

Created: 2026-01-18 06:48

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/php-src/Zend/zend_objects_API.c
Line
Count
Source
1
/*
2
   +----------------------------------------------------------------------+
3
   | Zend Engine                                                          |
4
   +----------------------------------------------------------------------+
5
   | Copyright (c) Zend Technologies Ltd. (http://www.zend.com)           |
6
   +----------------------------------------------------------------------+
7
   | This source file is subject to version 2.00 of the Zend license,     |
8
   | that is bundled with this package in the file LICENSE, and is        |
9
   | available through the world-wide-web at the following url:           |
10
   | http://www.zend.com/license/2_00.txt.                                |
11
   | If you did not receive a copy of the Zend license and are unable to  |
12
   | obtain it through the world-wide-web, please send a note to          |
13
   | license@zend.com so we can mail you a copy immediately.              |
14
   +----------------------------------------------------------------------+
15
   | Authors: Andi Gutmans <andi@php.net>                                 |
16
   |          Zeev Suraski <zeev@php.net>                                 |
17
   |          Dmitry Stogov <dmitry@php.net>                              |
18
   +----------------------------------------------------------------------+
19
*/
20
21
#include "zend.h"
22
#include "zend_globals.h"
23
#include "zend_variables.h"
24
#include "zend_API.h"
25
#include "zend_objects_API.h"
26
#include "zend_fibers.h"
27
28
ZEND_API void ZEND_FASTCALL zend_objects_store_init(zend_objects_store *objects, uint32_t init_size)
29
130
{
30
130
  objects->object_buckets = (zend_object **) emalloc(init_size * sizeof(zend_object*));
31
130
  objects->top = 1; /* Skip 0 so that handles are true */
32
130
  objects->size = init_size;
33
130
  objects->free_list_head = -1;
34
130
  memset(&objects->object_buckets[0], 0, sizeof(zend_object*));
35
130
}
36
37
ZEND_API void ZEND_FASTCALL zend_objects_store_destroy(zend_objects_store *objects)
38
130
{
39
130
  efree(objects->object_buckets);
40
130
  objects->object_buckets = NULL;
41
130
}
42
43
ZEND_API void ZEND_FASTCALL zend_objects_store_call_destructors(zend_objects_store *objects)
44
116
{
45
116
  EG(flags) |= EG_FLAGS_OBJECT_STORE_NO_REUSE;
46
116
  if (objects->top > 1) {
47
69
    uint32_t i;
48
367
    for (i = 1; i < objects->top; i++) {
49
298
      zend_object *obj = objects->object_buckets[i];
50
298
      if (IS_OBJ_VALID(obj)) {
51
12
        if (!(OBJ_FLAGS(obj) & IS_OBJ_DESTRUCTOR_CALLED)) {
52
12
          GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED);
53
54
12
          if (obj->handlers->dtor_obj != zend_objects_destroy_object
55
12
              || obj->ce->destructor) {
56
0
            GC_ADDREF(obj);
57
0
            obj->handlers->dtor_obj(obj);
58
0
            GC_DELREF(obj);
59
0
          }
60
12
        }
61
12
      }
62
298
    }
63
69
  }
64
116
}
65
66
ZEND_API void ZEND_FASTCALL zend_objects_store_mark_destructed(zend_objects_store *objects)
67
14
{
68
14
  if (objects->object_buckets && objects->top > 1) {
69
14
    zend_object **obj_ptr = objects->object_buckets + 1;
70
14
    zend_object **end = objects->object_buckets + objects->top;
71
72
3.56k
    do {
73
3.56k
      zend_object *obj = *obj_ptr;
74
75
3.56k
      if (IS_OBJ_VALID(obj)) {
76
3.56k
        GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED);
77
3.56k
      }
78
3.56k
      obj_ptr++;
79
3.56k
    } while (obj_ptr != end);
80
14
  }
81
14
}
82
83
ZEND_API void ZEND_FASTCALL zend_objects_store_free_object_storage(zend_objects_store *objects, bool fast_shutdown)
84
130
{
85
130
  zend_object **obj_ptr, **end, *obj;
86
87
130
  if (objects->top <= 1) {
88
47
    return;
89
47
  }
90
91
  /* Free object contents, but don't free objects themselves, so they show up as leaks.
92
   * Also add a ref to all objects, so the object can't be freed by something else later. */
93
83
  end = objects->object_buckets + 1;
94
83
  obj_ptr = objects->object_buckets + objects->top;
95
96
83
  if (fast_shutdown) {
97
0
    do {
98
0
      obj_ptr--;
99
0
      obj = *obj_ptr;
100
0
      if (IS_OBJ_VALID(obj)) {
101
0
        if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) {
102
0
          GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED);
103
0
          if (obj->handlers->free_obj != zend_object_std_dtor
104
0
           || (OBJ_FLAGS(obj) & IS_OBJ_WEAKLY_REFERENCED)
105
0
          ) {
106
0
            GC_ADDREF(obj);
107
0
            obj->handlers->free_obj(obj);
108
0
          }
109
0
        }
110
0
      }
111
0
    } while (obj_ptr != end);
112
83
  } else {
113
3.86k
    do {
114
3.86k
      obj_ptr--;
115
3.86k
      obj = *obj_ptr;
116
3.86k
      if (IS_OBJ_VALID(obj)) {
117
3.58k
        if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) {
118
3.58k
          GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED);
119
3.58k
          GC_ADDREF(obj);
120
3.58k
          obj->handlers->free_obj(obj);
121
3.58k
        }
122
3.58k
      }
123
3.86k
    } while (obj_ptr != end);
124
83
  }
125
83
}
126
127
128
/* Store objects API */
129
static ZEND_COLD zend_never_inline void ZEND_FASTCALL zend_objects_store_put_cold(zend_object *object)
130
0
{
131
0
  int handle;
132
0
  uint32_t new_size = 2 * EG(objects_store).size;
133
134
0
  EG(objects_store).object_buckets = (zend_object **) erealloc(EG(objects_store).object_buckets, new_size * sizeof(zend_object*));
135
  /* Assign size after realloc, in case it fails */
136
0
  EG(objects_store).size = new_size;
137
0
  handle = EG(objects_store).top++;
138
0
  object->handle = handle;
139
0
  EG(objects_store).object_buckets[handle] = object;
140
0
}
141
142
ZEND_API void ZEND_FASTCALL zend_objects_store_put(zend_object *object)
143
7.30k
{
144
7.30k
  int handle;
145
146
  /* When in shutdown sequence - do not reuse previously freed handles, to make sure
147
   * the dtors for newly created objects are called in zend_objects_store_call_destructors() loop
148
   */
149
7.30k
  if (EG(objects_store).free_list_head != -1 && EXPECTED(!(EG(flags) & EG_FLAGS_OBJECT_STORE_NO_REUSE))) {
150
3.44k
    handle = EG(objects_store).free_list_head;
151
3.44k
    EG(objects_store).free_list_head = GET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle]);
152
3.86k
  } else if (UNEXPECTED(EG(objects_store).top == EG(objects_store).size)) {
153
0
    zend_objects_store_put_cold(object);
154
0
    return;
155
3.86k
  } else {
156
3.86k
    handle = EG(objects_store).top++;
157
3.86k
  }
158
7.30k
  object->handle = handle;
159
7.30k
  EG(objects_store).object_buckets[handle] = object;
160
7.30k
}
161
162
ZEND_API void ZEND_FASTCALL zend_objects_store_del(zend_object *object) /* {{{ */
163
5.51k
{
164
5.51k
  ZEND_ASSERT(GC_REFCOUNT(object) == 0);
165
166
  /* GC might have released this object already. */
167
5.51k
  if (UNEXPECTED(GC_TYPE(object) == IS_NULL)) {
168
0
    return;
169
0
  }
170
171
  /*  Make sure we hold a reference count during the destructor call
172
    otherwise, when the destructor ends the storage might be freed
173
    when the refcount reaches 0 a second time
174
   */
175
5.51k
  if (!(OBJ_FLAGS(object) & IS_OBJ_DESTRUCTOR_CALLED)) {
176
3.70k
    GC_ADD_FLAGS(object, IS_OBJ_DESTRUCTOR_CALLED);
177
178
3.70k
    if (object->handlers->dtor_obj != zend_objects_destroy_object
179
3.70k
        || object->ce->destructor) {
180
1.78k
      GC_SET_REFCOUNT(object, 1);
181
1.78k
      object->handlers->dtor_obj(object);
182
1.78k
      GC_DELREF(object);
183
1.78k
    }
184
3.70k
  }
185
186
5.51k
  if (GC_REFCOUNT(object) == 0) {
187
3.72k
    uint32_t handle = object->handle;
188
3.72k
    void *ptr;
189
190
3.72k
    ZEND_ASSERT(EG(objects_store).object_buckets != NULL);
191
3.72k
    ZEND_ASSERT(IS_OBJ_VALID(EG(objects_store).object_buckets[handle]));
192
3.72k
    EG(objects_store).object_buckets[handle] = SET_OBJ_INVALID(object);
193
3.72k
    if (!(OBJ_FLAGS(object) & IS_OBJ_FREE_CALLED)) {
194
3.72k
      GC_ADD_FLAGS(object, IS_OBJ_FREE_CALLED);
195
3.72k
      GC_SET_REFCOUNT(object, 1);
196
3.72k
      object->handlers->free_obj(object);
197
3.72k
    }
198
3.72k
    ptr = ((char*)object) - object->handlers->offset;
199
3.72k
    GC_REMOVE_FROM_BUFFER(object);
200
3.72k
    efree(ptr);
201
3.72k
    ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST(handle);
202
3.72k
  }
203
5.51k
}
204
/* }}} */
205
206
ZEND_API ZEND_COLD zend_property_info *zend_get_property_info_for_slot_slow(zend_object *obj, zval *slot)
207
0
{
208
0
  uintptr_t offset = OBJ_PROP_SLOT_TO_OFFSET(obj, slot);
209
0
  zend_property_info *prop_info;
210
0
  ZEND_HASH_MAP_FOREACH_PTR(&obj->ce->properties_info, prop_info) {
211
0
    if (prop_info->offset == offset) {
212
0
      return prop_info;
213
0
    }
214
0
  } ZEND_HASH_FOREACH_END();
215
0
  return NULL;
216
0
}