Coverage Report

Created: 2025-09-27 07:50

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/src/qtbase/src/gui/painting/qemulationpaintengine_p.h
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QEMULATIONPAINTENGINE_P_H
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#define QEMULATIONPAINTENGINE_P_H
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//
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//  W A R N I N G
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//  -------------
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//
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// This file is not part of the Qt API.  It exists purely as an
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// implementation detail.  This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QtGui/private/qtguiglobal_p.h>
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#include <private/qpaintengineex_p.h>
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QT_BEGIN_NAMESPACE
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class QEmulationPaintEngine : public QPaintEngineEx
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{
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public:
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    QEmulationPaintEngine(QPaintEngineEx *engine);
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    bool begin(QPaintDevice *pdev) override;
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    bool end() override;
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    Type type() const override;
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    QPainterState *createState(QPainterState *orig) const override;
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    void fill(const QVectorPath &path, const QBrush &brush) override;
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    void stroke(const QVectorPath &path, const QPen &pen) override;
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    void clip(const QVectorPath &path, Qt::ClipOperation op) override;
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    void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) override;
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    void drawTextItem(const QPointF &p, const QTextItem &textItem) override;
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    void drawStaticTextItem(QStaticTextItem *item) override;
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    void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s) override;
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    void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags) override;
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    void clipEnabledChanged() override;
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    void penChanged() override;
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    void brushChanged() override;
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    void brushOriginChanged() override;
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    void opacityChanged() override;
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    void compositionModeChanged() override;
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    void renderHintsChanged() override;
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    void transformChanged() override;
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    void setState(QPainterState *s) override;
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    void beginNativePainting() override;
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    void endNativePainting() override;
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    uint flags() const override { return QPaintEngineEx::IsEmulationEngine | QPaintEngineEx::DoNotEmulate; }
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    inline QPainterState *state() { return (QPainterState *)QPaintEngine::state; }
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    inline const QPainterState *state() const { return (const QPainterState *)QPaintEngine::state; }
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    QPaintEngineEx *real_engine;
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private:
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    void fillBGRect(const QRectF &r);
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};
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QT_END_NAMESPACE
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#endif