Coverage Report

Created: 2026-09-28 08:21

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/src/qtbase/src/gui/kernel/qwindow.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#include "qwindow.h"
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#include <qpa/qplatformwindow.h>
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#include <qpa/qplatformintegration.h>
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#ifndef QT_NO_CONTEXTMENU
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#include <qpa/qplatformtheme.h>
11
#endif
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#include "qsurfaceformat.h"
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#ifndef QT_NO_OPENGL
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#include <qpa/qplatformopenglcontext.h>
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#include "qopenglcontext.h"
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#include "qopenglcontext_p.h"
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#endif
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#include "qscreen.h"
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#include "qwindow_p.h"
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#include "qguiapplication_p.h"
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#if QT_CONFIG(accessibility)
23
# include "qaccessible.h"
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# include <private/qaccessiblecache_p.h>
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#endif
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#include "qhighdpiscaling_p.h"
27
#if QT_CONFIG(draganddrop)
28
#include "qshapedpixmapdndwindow_p.h"
29
#endif // QT_CONFIG(draganddrop)
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31
#include <private/qevent_p.h>
32
#include <private/qeventpoint_p.h>
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#include <private/qguiapplication_p.h>
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#include <QtCore/QTimer>
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#include <QtCore/QDebug>
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#include <QStyleHints>
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#include <qpa/qplatformcursor.h>
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#include <qpa/qplatformwindow_p.h>
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42
QT_BEGIN_NAMESPACE
43
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/*!
45
    \class QWindow
46
    \inmodule QtGui
47
    \since 5.0
48
    \brief The QWindow class represents a window in the underlying windowing system.
49
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    A window that is supplied a parent becomes a native child window of
51
    their parent window.
52
53
    An application will typically use QWidget or QQuickView for its UI, and not
54
    QWindow directly. Still, it is possible to render directly to a QWindow
55
    with QBackingStore or QOpenGLContext, when wanting to keep dependencies to
56
    a minimum or when wanting to use OpenGL directly. The
57
    \l{Raster Window Example} and \l{OpenGL Window Example}
58
    are useful reference examples for how to render to a QWindow using
59
    either approach.
60
61
    \section1 Resource Management
62
63
    Windows can potentially use a lot of memory. A usual measurement is
64
    width times height times color depth. A window might also include multiple
65
    buffers to support double and triple buffering, as well as depth and stencil
66
    buffers. To release a window's memory resources, call the destroy() function.
67
68
    \section1 Content Orientation
69
70
    QWindow has reportContentOrientationChange() that can be used to specify
71
    the layout of the window contents in relation to the screen. The content
72
    orientation is simply a hint to the windowing system about which
73
    orientation the window contents are in.  It's useful when you wish to keep
74
    the same window size, but rotate the contents instead, especially when
75
    doing rotation animations between different orientations. The windowing
76
    system might use this value to determine the layout of system popups or
77
    dialogs.
78
79
    \section1 Visibility and Windowing System Exposure
80
81
    By default, the window is not visible, and you must call setVisible(true),
82
    or show() or similar to make it visible. To make a window hidden again,
83
    call setVisible(false) or hide(). The visible property describes the state
84
    the application wants the window to be in. Depending on the underlying
85
    system, a visible window might still not be shown on the screen. It could,
86
    for instance, be covered by other opaque windows or moved outside the
87
    physical area of the screen. On windowing systems that have exposure
88
    notifications, the isExposed() accessor describes whether the window should
89
    be treated as directly visible on screen. The exposeEvent() function is
90
    called whenever an area of the window is invalidated, for example due to the
91
    exposure in the windowing system changing. On windowing systems that do not
92
    make this information visible to the application, isExposed() will simply
93
    return the same value as isVisible().
94
95
    QWindow::Visibility queried through visibility() is a convenience API
96
    combining the functions of visible() and windowStates().
97
98
    \section1 Rendering
99
100
    There are two Qt APIs that can be used to render content into a window,
101
    QBackingStore for rendering with a QPainter and flushing the contents
102
    to a window with type QSurface::RasterSurface, and QOpenGLContext for
103
    rendering with OpenGL to a window with type QSurface::OpenGLSurface.
104
105
    The application can start rendering as soon as isExposed() returns \c true,
106
    and can keep rendering until it isExposed() returns \c false. To find out when
107
    isExposed() changes, reimplement exposeEvent(). The window will always get
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    a resize event before the first expose event.
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110
    \section1 Initial Geometry
111
112
    If the window's width and height are left uninitialized, the window will
113
    get a reasonable default geometry from the platform window. If the position
114
    is left uninitialized, then the platform window will allow the windowing
115
    system to position the window. For example on X11, the window manager
116
    usually does some kind of smart positioning to try to avoid having new
117
    windows completely obscure existing windows. However setGeometry()
118
    initializes both the position and the size, so if you want a fixed size but
119
    an automatic position, you should call resize() or setWidth() and
120
    setHeight() instead.
121
*/
122
123
/*!
124
    Creates a window as a top level on the \a targetScreen.
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126
    The window is not shown until setVisible(true), show(), or similar is called.
127
128
    \sa setScreen()
129
*/
130
QWindow::QWindow(QScreen *targetScreen)
131
0
    : QObject(*new QWindowPrivate(), nullptr)
132
0
    , QSurface(QSurface::Window)
133
0
{
134
0
    Q_D(QWindow);
135
0
    d->init(nullptr, targetScreen);
136
0
}
137
138
/*!
139
    Creates a window as a child of the given \a parent window.
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    The window will be embedded inside the parent window, its coordinates
142
    relative to the parent.
143
144
    The screen is inherited from the parent.
145
146
    \sa setParent()
147
*/
148
QWindow::QWindow(QWindow *parent)
149
0
    : QWindow(*new QWindowPrivate(), parent)
150
0
{
151
0
}
152
153
/*!
154
    Creates a window as a child of the given \a parent window with the \a dd
155
    private implementation.
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157
    The window will be embedded inside the parent window, its coordinates
158
    relative to the parent.
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160
    The screen is inherited from the parent.
161
162
    \internal
163
    \sa setParent()
164
*/
165
QWindow::QWindow(QWindowPrivate &dd, QWindow *parent)
166
0
    : QObject(dd, nullptr)
167
0
    , QSurface(QSurface::Window)
168
0
{
169
0
    Q_D(QWindow);
170
0
    d->init(parent);
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0
}
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/*!
174
    Destroys the window.
175
*/
176
QWindow::~QWindow()
177
0
{
178
0
    Q_D(QWindow);
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180
0
#if QT_CONFIG(accessibility)
181
0
    if (QGuiApplicationPrivate::is_app_running && !QGuiApplicationPrivate::is_app_closing && QAccessible::isActive())
182
0
        QAccessibleCache::instance()->sendObjectDestroyedEvent(this);
183
0
#endif
184
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    // Delete child windows up front, instead of waiting for ~QObject,
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    // in case the destruction of the child references its parent as
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    // a (no longer valid) QWindow.
188
0
    qDeleteAll(findChildren<QWindow *>(Qt::FindDirectChildrenOnly));
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190
0
    d->destroy();
191
    // Decouple from parent before window goes under
192
0
    setParent(nullptr);
193
0
    QGuiApplicationPrivate::window_list.removeAll(this);
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0
    QGuiApplicationPrivate::popup_list.removeAll(this);
195
0
    if (!QGuiApplicationPrivate::is_app_closing)
196
0
        QGuiApplicationPrivate::instance()->modalWindowList.removeOne(this);
197
198
    // thse are normally cleared in destroy(), but the window may in
199
    // some cases end up becoming the focus window again, or receive an enter
200
    // event. Clear it again here as a workaround. See QTBUG-75326.
201
0
    if (QGuiApplicationPrivate::focus_window == this)
202
0
        QGuiApplicationPrivate::focus_window = nullptr;
203
0
    if (QGuiApplicationPrivate::currentMouseWindow == this)
204
0
        QGuiApplicationPrivate::currentMouseWindow = nullptr;
205
0
    if (QGuiApplicationPrivate::currentMousePressWindow == this)
206
0
        QGuiApplicationPrivate::currentMousePressWindow = nullptr;
207
208
0
    d->isWindow = false;
209
0
}
210
211
QWindowPrivate::QWindowPrivate(decltype(QObjectPrivateVersion) version)
212
0
    : QObjectPrivate(version)
213
0
{}
214
215
0
QWindowPrivate::~QWindowPrivate()
216
    = default;
217
218
void QWindowPrivate::init(QWindow *parent, QScreen *targetScreen)
219
0
{
220
0
    Q_Q(QWindow);
221
222
0
    q->QObject::setParent(parent);
223
224
0
    isWindow = true;
225
0
    parentWindow = static_cast<QWindow *>(q->QObject::parent());
226
227
0
    QScreen *connectScreen = targetScreen ? targetScreen : QGuiApplication::primaryScreen();
228
229
0
    if (!parentWindow)
230
0
        connectToScreen(connectScreen);
231
232
    // If your application aborts here, you are probably creating a QWindow
233
    // before the screen list is populated.
234
0
    if (Q_UNLIKELY(!parentWindow && !topLevelScreen)) {
235
0
        qFatal("Cannot create window: no screens available");
236
0
    }
237
0
    QGuiApplicationPrivate::window_list.prepend(q);
238
239
0
    requestedFormat = QSurfaceFormat::defaultFormat();
240
0
    devicePixelRatio = connectScreen->devicePixelRatio();
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242
0
    QObject::connect(q, &QWindow::screenChanged, q, [q, this](QScreen *){
243
        // We may have changed scaling; trigger resize event if needed,
244
        // except on Windows, where we send resize events during WM_DPICHANGED
245
        // event handling. FIXME: unify DPI change handling across all platforms.
246
0
#ifndef Q_OS_WIN
247
0
        if (const auto *handle = q->handle()) {
248
0
            QWindowSystemInterfacePrivate::GeometryChangeEvent gce(q,
249
0
                        QHighDpi::fromNativeWindowGeometry(handle->QPlatformWindow::geometry(), q),
250
0
                        QHighDpi::fromNativePixels(handle->geometry(), q));
251
0
            QGuiApplicationPrivate::processGeometryChangeEvent(&gce);
252
0
        }
253
#else
254
        Q_UNUSED(q);
255
#endif
256
0
        updateDevicePixelRatio();
257
0
    });
258
259
0
    if (parentWindow) {
260
0
        QChildWindowEvent childAddedEvent(QEvent::ChildWindowAdded, q);
261
0
        QCoreApplication::sendEvent(parentWindow, &childAddedEvent);
262
0
    }
263
0
}
264
265
/*!
266
    \enum QWindow::Visibility
267
    \since 5.1
268
269
    This enum describes what part of the screen the window occupies or should
270
    occupy.
271
272
    \value Windowed The window occupies part of the screen, but not necessarily
273
    the entire screen. This state will occur only on windowing systems which
274
    support showing multiple windows simultaneously. In this state it is
275
    possible for the user to move and resize the window manually, if
276
    WindowFlags permit it and if it is supported by the windowing system.
277
278
    \value Minimized The window is reduced to an entry or icon on the task bar,
279
    dock, task list or desktop, depending on how the windowing system handles
280
    minimized windows.
281
282
    \value Maximized The window occupies one entire screen, and the titlebar is
283
    still visible. On most windowing systems this is the state achieved by
284
    clicking the maximize button on the toolbar.
285
286
    \value FullScreen The window occupies one entire screen, is not resizable,
287
    and there is no titlebar. On some platforms which do not support showing
288
    multiple simultaneous windows, this can be the usual visibility when the
289
    window is not hidden.
290
291
    \value AutomaticVisibility This means to give the window a default visible
292
    state, which might be fullscreen or windowed depending on the platform.
293
    It can be given as a parameter to setVisibility but will never be
294
    read back from the visibility accessor.
295
296
    \value Hidden The window is not visible in any way, however it may remember
297
    a latent visibility which can be restored by setting AutomaticVisibility.
298
*/
299
300
/*!
301
    \property QWindow::visibility
302
    \brief the screen-occupation state of the window
303
    \since 5.1
304
305
    Visibility is whether the window should appear in the windowing system as
306
    normal, minimized, maximized, fullscreen or hidden.
307
308
    To set the visibility to AutomaticVisibility means to give the window
309
    a default visible state, which might be fullscreen or windowed depending on
310
    the platform.
311
    When reading the visibility property you will always get the actual state,
312
    never AutomaticVisibility.
313
314
    The default value is Hidden.
315
*/
316
QWindow::Visibility QWindow::visibility() const
317
0
{
318
0
    Q_D(const QWindow);
319
0
    return d->visibility;
320
0
}
321
322
void QWindow::setVisibility(Visibility v)
323
0
{
324
0
    switch (v) {
325
0
    case Hidden:
326
0
        hide();
327
0
        break;
328
0
    case AutomaticVisibility:
329
0
        show();
330
0
        break;
331
0
    case Windowed:
332
0
        showNormal();
333
0
        break;
334
0
    case Minimized:
335
0
        showMinimized();
336
0
        break;
337
0
    case Maximized:
338
0
        showMaximized();
339
0
        break;
340
0
    case FullScreen:
341
0
        showFullScreen();
342
0
        break;
343
0
    default:
344
0
        Q_ASSERT(false);
345
0
    }
346
0
}
347
348
/*
349
    Subclasses may override this function to run custom setVisible
350
    logic. Subclasses that do so must call the base class implementation
351
    at some point to make the native window visible, and must not
352
    call QWindow::setVisble() since that will recurse back here.
353
*/
354
void QWindowPrivate::setVisible(bool visible)
355
0
{
356
0
    Q_Q(QWindow);
357
358
0
    if (this->visible != visible) {
359
0
        this->visible = visible;
360
0
        emit q->visibleChanged(visible);
361
0
        updateVisibility();
362
0
    } else if (platformWindow) {
363
        // Visibility hasn't changed, and the platform window is in sync
364
0
        return;
365
0
    }
366
367
0
    if (!platformWindow) {
368
        // If we have a parent window, but the parent hasn't been created yet, we
369
        // can defer creation until the parent is created or we're re-parented.
370
0
        if (parentWindow && !parentWindow->handle())
371
0
            return;
372
373
        // We only need to create the window if it's being shown
374
0
        if (visible) {
375
            // FIXME: At this point we've already updated the visible state of
376
            // the QWindow, so if the platform layer reads the window state during
377
            // creation, and reflects that in the native window, it will end up
378
            // with a visible window. This may in turn result in resize or expose
379
            // events from the platform before we have sent the show event below.
380
0
            q->create();
381
0
        }
382
0
    }
383
384
0
    if (visible) {
385
        // remove posted quit events when showing a new window
386
0
        QCoreApplication::removePostedEvents(qApp, QEvent::Quit);
387
388
0
        if (q->type() == Qt::Window) {
389
0
            QGuiApplicationPrivate *app_priv = QGuiApplicationPrivate::instance();
390
0
            QString &firstWindowTitle = app_priv->firstWindowTitle;
391
0
            if (!firstWindowTitle.isEmpty()) {
392
0
                q->setTitle(firstWindowTitle);
393
0
                firstWindowTitle = QString();
394
0
            }
395
0
            if (!app_priv->forcedWindowIcon.isNull())
396
0
                q->setIcon(app_priv->forcedWindowIcon);
397
398
            // Handling of the -qwindowgeometry, -geometry command line arguments
399
0
            static bool geometryApplied = false;
400
0
            if (!geometryApplied) {
401
0
                geometryApplied = true;
402
0
                QGuiApplicationPrivate::applyWindowGeometrySpecificationTo(q);
403
0
            }
404
0
        }
405
406
0
        QShowEvent showEvent;
407
0
        QGuiApplication::sendEvent(q, &showEvent);
408
0
    }
409
410
0
    if (q->isModal()) {
411
0
        if (visible)
412
0
            QGuiApplicationPrivate::showModalWindow(q);
413
0
        else
414
0
            QGuiApplicationPrivate::hideModalWindow(q);
415
    // QShapedPixmapWindow is used on some platforms for showing a drag pixmap, so don't block
416
    // input to this window as it is performing a drag - QTBUG-63846
417
0
    } else if (visible && QGuiApplication::modalWindow()
418
0
#if QT_CONFIG(draganddrop)
419
0
               && !qobject_cast<QShapedPixmapWindow *>(q)
420
0
#endif // QT_CONFIG(draganddrop)
421
0
              ) {
422
0
        QGuiApplicationPrivate::updateBlockedStatus(q);
423
0
    }
424
425
0
    if (q->type() == Qt::Popup) {
426
0
        if (visible)
427
0
            QGuiApplicationPrivate::activatePopup(q);
428
0
        else
429
0
            QGuiApplicationPrivate::closePopup(q);
430
0
    }
431
432
0
#ifndef QT_NO_CURSOR
433
0
    if (visible && (hasCursor || QGuiApplication::overrideCursor()))
434
0
        applyCursor();
435
0
#endif
436
437
0
    if (platformWindow)
438
0
        platformWindow->setVisible(visible);
439
440
0
    if (!visible) {
441
0
        QHideEvent hideEvent;
442
0
        QGuiApplication::sendEvent(q, &hideEvent);
443
0
    }
444
0
}
445
446
void QWindowPrivate::updateVisibility()
447
0
{
448
0
    Q_Q(QWindow);
449
450
0
    QWindow::Visibility old = visibility;
451
452
0
    if (!visible)
453
0
        visibility = QWindow::Hidden;
454
0
    else if (windowState & Qt::WindowMinimized)
455
0
        visibility = QWindow::Minimized;
456
0
    else if (windowState & Qt::WindowFullScreen)
457
0
        visibility = QWindow::FullScreen;
458
0
    else if (windowState & Qt::WindowMaximized)
459
0
        visibility = QWindow::Maximized;
460
0
    else
461
0
        visibility = QWindow::Windowed;
462
463
0
    if (visibility != old)
464
0
        emit q->visibilityChanged(visibility);
465
0
}
466
467
void QWindowPrivate::updateSiblingPosition(SiblingPosition position)
468
0
{
469
0
    Q_Q(QWindow);
470
471
0
    if (!q->parent())
472
0
        return;
473
474
0
    QObjectList &siblings = q->parent()->d_ptr->children;
475
476
0
    const qsizetype siblingCount = siblings.size() - 1;
477
0
    if (siblingCount == 0)
478
0
        return;
479
480
0
    const qsizetype currentPosition = siblings.indexOf(q);
481
0
    Q_ASSERT(currentPosition >= 0);
482
483
0
    const qsizetype targetPosition = position == PositionTop ? siblingCount : 0;
484
485
0
    if (currentPosition == targetPosition)
486
0
        return;
487
488
0
    siblings.move(currentPosition, targetPosition);
489
0
}
490
491
bool QWindowPrivate::windowRecreationRequired(QScreen *newScreen) const
492
0
{
493
0
    Q_Q(const QWindow);
494
0
    const QScreen *oldScreen = q->screen();
495
0
    return oldScreen != newScreen && (platformWindow || !oldScreen)
496
0
        && !(oldScreen && oldScreen->virtualSiblings().contains(newScreen));
497
0
}
498
499
void QWindowPrivate::disconnectFromScreen()
500
0
{
501
0
    if (topLevelScreen)
502
0
        topLevelScreen = nullptr;
503
0
}
504
505
void QWindowPrivate::connectToScreen(QScreen *screen)
506
0
{
507
0
    disconnectFromScreen();
508
0
    topLevelScreen = screen;
509
0
}
510
511
void QWindowPrivate::emitScreenChangedRecursion(QScreen *newScreen)
512
0
{
513
0
    Q_Q(QWindow);
514
0
    emit q->screenChanged(newScreen);
515
0
    for (QObject *child : q->children()) {
516
0
        if (child->isWindowType())
517
0
            static_cast<QWindow *>(child)->d_func()->emitScreenChangedRecursion(newScreen);
518
0
    }
519
0
}
520
521
void QWindowPrivate::setTopLevelScreen(QScreen *newScreen, bool recreate)
522
0
{
523
0
    Q_Q(QWindow);
524
525
0
    if (parentWindow) {
526
0
        qWarning() << q << '(' << newScreen << "): Attempt to set a screen on a child window.";
527
0
        return;
528
0
    }
529
0
    if (newScreen != topLevelScreen) {
530
0
        const bool shouldRecreate = recreate && windowRecreationRequired(newScreen);
531
0
        const bool shouldShow = visibilityOnDestroy && !topLevelScreen;
532
0
        if (shouldRecreate && platformWindow)
533
0
            q->destroy();
534
0
        connectToScreen(newScreen);
535
0
        if (shouldShow)
536
0
            q->setVisible(true);
537
0
        else if (newScreen && shouldRecreate)
538
0
            create(true);
539
0
        emitScreenChangedRecursion(newScreen);
540
0
    }
541
0
}
542
543
static constexpr auto kForeignWindowId = "_q_foreignWinId";
544
545
void QWindowPrivate::create(bool recursive)
546
0
{
547
0
    Q_Q(QWindow);
548
0
    if (platformWindow)
549
0
        return;
550
551
    // avoid losing update requests when re-creating
552
0
    const bool needsUpdate = updateRequestPending;
553
    // the platformWindow, if there was one, is now gone, so make this flag reflect reality now
554
0
    updateRequestPending = false;
555
556
0
    if (q->parent())
557
0
        q->parent()->create();
558
559
0
    if (platformWindow) {
560
        // Creating the parent window will end up creating any child window
561
        // that was already visible, via setVisible. If this applies to us,
562
        // we will already have a platform window at this point.
563
0
        return;
564
0
    }
565
566
    // QPlatformWindow will poll geometry() during construction below. Set the
567
    // screen here so that high-dpi scaling will use the correct scale factor.
568
0
    if (q->isTopLevel()) {
569
0
        if (QScreen *screen = screenForGeometry(geometry))
570
0
            setTopLevelScreen(screen, false);
571
0
    }
572
573
0
    const WId nativeHandle = q->property(kForeignWindowId).value<WId>();
574
575
0
    QPlatformIntegration *platformIntegration = QGuiApplicationPrivate::platformIntegration();
576
0
    platformWindow = nativeHandle ? platformIntegration->createForeignWindow(q, nativeHandle)
577
0
        : platformIntegration->createPlatformWindow(q);
578
0
    Q_ASSERT(platformWindow);
579
580
0
    if (!platformWindow) {
581
0
        qWarning() << "Failed to create platform window for" << q << "with flags" << q->flags();
582
0
        return;
583
0
    }
584
585
0
    platformWindow->initialize();
586
587
0
    QObjectList childObjects = q->children();
588
0
    for (int i = 0; i < childObjects.size(); i ++) {
589
0
        QObject *object = childObjects.at(i);
590
0
        if (!object->isWindowType())
591
0
            continue;
592
593
0
        QWindow *childWindow = static_cast<QWindow *>(object);
594
0
        if (recursive)
595
0
            childWindow->d_func()->create(recursive);
596
597
        // The child may have had deferred creation due to this window not being created
598
        // at the time setVisible was called, so we re-apply the visible state, which
599
        // may result in creating the child, and emitting the appropriate signals.
600
0
        if (childWindow->isVisible())
601
0
            childWindow->setVisible(true);
602
603
0
        if (QPlatformWindow *childPlatformWindow = childWindow->d_func()->platformWindow)
604
0
            childPlatformWindow->setParent(this->platformWindow);
605
0
    }
606
607
0
    QPlatformSurfaceEvent e(QPlatformSurfaceEvent::SurfaceCreated);
608
0
    QGuiApplication::sendEvent(q, &e);
609
610
0
    updateDevicePixelRatio();
611
612
0
    if (needsUpdate)
613
0
        q->requestUpdate();
614
0
}
615
616
void QWindowPrivate::clearFocusObject()
617
0
{
618
0
}
619
620
// Allows for manipulating the suggested geometry before a resize/move
621
// event in derived classes for platforms that support it, for example to
622
// implement heightForWidth().
623
QRectF QWindowPrivate::closestAcceptableGeometry(const QRectF &rect) const
624
0
{
625
0
    Q_UNUSED(rect);
626
0
    return QRectF();
627
0
}
628
629
void QWindowPrivate::setMinOrMaxSize(QSize *oldSizeMember, const QSize &size,
630
                                     qxp::function_ref<void()> funcWidthChanged,
631
                                     qxp::function_ref<void()> funcHeightChanged)
632
0
{
633
0
    Q_Q(QWindow);
634
0
    Q_ASSERT(oldSizeMember);
635
0
    const QSize adjustedSize =
636
0
            size.expandedTo(QSize(0, 0)).boundedTo(QSize(QWINDOWSIZE_MAX, QWINDOWSIZE_MAX));
637
0
    if (*oldSizeMember == adjustedSize)
638
0
        return;
639
0
    const bool widthChanged = adjustedSize.width() != oldSizeMember->width();
640
0
    const bool heightChanged = adjustedSize.height() != oldSizeMember->height();
641
0
    *oldSizeMember = adjustedSize;
642
643
0
    if (platformWindow && q->isTopLevel())
644
0
        platformWindow->propagateSizeHints();
645
646
0
    if (widthChanged)
647
0
        funcWidthChanged();
648
0
    if (heightChanged)
649
0
        funcHeightChanged();
650
651
    // resize window if current size is outside of min and max limits
652
0
    if (minimumSize.width() <= maximumSize.width()
653
0
        || minimumSize.height() <= maximumSize.height()) {
654
0
        const QSize currentSize = q->size();
655
0
        const QSize boundedSize = currentSize.expandedTo(minimumSize).boundedTo(maximumSize);
656
0
        q->resize(boundedSize);
657
0
    }
658
0
}
659
660
/*!
661
    Sets the \a surfaceType of the window.
662
663
    Specifies whether the window is meant for raster rendering with
664
    QBackingStore, or OpenGL rendering with QOpenGLContext.
665
666
    The surfaceType will be used when the native surface is created
667
    in the create() function. Calling this function after the native
668
    surface has been created requires calling destroy() and create()
669
    to release the old native surface and create a new one.
670
671
    \sa QBackingStore, QOpenGLContext, create(), destroy()
672
*/
673
void QWindow::setSurfaceType(SurfaceType surfaceType)
674
0
{
675
0
    Q_D(QWindow);
676
0
    d->surfaceType = surfaceType;
677
0
}
678
679
/*!
680
    Returns the surface type of the window.
681
682
    \sa setSurfaceType()
683
*/
684
QWindow::SurfaceType QWindow::surfaceType() const
685
0
{
686
0
    Q_D(const QWindow);
687
0
    return d->surfaceType;
688
0
}
689
690
/*!
691
    \property QWindow::visible
692
    \brief whether the window is visible or not
693
694
    This property controls the visibility of the window in the windowing system.
695
696
    By default, the window is not visible, you must call setVisible(true), or
697
    show() or similar to make it visible.
698
699
    \note Hiding a window does not remove the window from the windowing system,
700
    it only hides it. On windowing systems that give full screen applications a
701
    dedicated desktop (such as macOS), hiding a full screen window will not remove
702
    that desktop, but leave it blank. Another window from the same application
703
    might be shown full screen, and will fill that desktop. Use QWindow::close to
704
    completely remove a window from the windowing system.
705
706
    \sa show()
707
*/
708
void QWindow::setVisible(bool visible)
709
0
{
710
0
    Q_D(QWindow);
711
712
0
    d->setVisible(visible);
713
0
}
714
715
bool QWindow::isVisible() const
716
0
{
717
0
    Q_D(const QWindow);
718
719
0
    return d->visible;
720
0
}
721
722
/*!
723
    Allocates the platform resources associated with the window.
724
725
    It is at this point that the surface format set using setFormat() gets resolved
726
    into an actual native surface. However, the window remains hidden until setVisible() is called.
727
728
    Note that it is not usually necessary to call this function directly, as it will be implicitly
729
    called by show(), setVisible(), winId(), and other functions that require access to the platform
730
    resources.
731
732
    Call destroy() to free the platform resources if necessary.
733
734
    \sa destroy()
735
*/
736
void QWindow::create()
737
0
{
738
0
    Q_D(QWindow);
739
0
    d->create(false);
740
0
}
741
742
/*!
743
    Returns the window's platform id.
744
745
    \note This function will cause the platform window to be created if it is not already.
746
    Returns 0, if the platform window creation failed.
747
748
    For platforms where this id might be useful, the value returned
749
    will uniquely represent the window inside the corresponding screen.
750
751
    \sa screen()
752
*/
753
WId QWindow::winId() const
754
0
{
755
0
    Q_D(const QWindow);
756
757
0
    if (!d->platformWindow)
758
0
        const_cast<QWindow *>(this)->create();
759
760
0
    if (!d->platformWindow)
761
0
        return 0;
762
763
0
    return d->platformWindow->winId();
764
0
}
765
766
 /*!
767
    Returns the parent window, if any.
768
769
    If \a mode is IncludeTransients, then the transient parent is returned
770
    if there is no parent.
771
772
    A window without a parent is known as a top level window.
773
774
    \since 5.9
775
*/
776
QWindow *QWindow::parent(AncestorMode mode) const
777
0
{
778
0
    Q_D(const QWindow);
779
0
    return d->parentWindow ? d->parentWindow : (mode == IncludeTransients ? transientParent() : nullptr);
780
0
}
781
782
/*!
783
    Sets the \a parent Window. This will lead to the windowing system managing
784
    the clip of the window, so it will be clipped to the \a parent window.
785
786
    Setting \a parent to be \nullptr will make the window become a top level
787
    window.
788
789
    If \a parent is a window created by fromWinId(), then the current window
790
    will be embedded inside \a parent, if the platform supports it.
791
*/
792
void QWindow::setParent(QWindow *parent)
793
0
{
794
0
    Q_D(QWindow);
795
0
    if (d->parentWindow == parent
796
        // Allow explicit reparenting to top level for embedded windows
797
0
        && !(d->platformWindow && d->platformWindow->isEmbedded())) {
798
0
        return;
799
0
    }
800
801
0
    QScreen *oldScreen = screen();
802
0
    QScreen *newScreen = parent ? parent->screen() : oldScreen;
803
0
    if (d->windowRecreationRequired(newScreen)) {
804
0
        qWarning() << this << '(' << parent << "): Cannot change screens (" << oldScreen << newScreen << ')';
805
0
        return;
806
0
    }
807
808
0
    QEvent parentAboutToChangeEvent(QEvent::ParentWindowAboutToChange);
809
0
    QCoreApplication::sendEvent(this, &parentAboutToChangeEvent);
810
811
0
    const auto previousParent = d->parentWindow;
812
0
    QObject::setParent(parent);
813
0
    d->parentWindow = parent;
814
815
0
    if (parent)
816
0
        d->disconnectFromScreen();
817
0
    else
818
0
        d->connectToScreen(newScreen);
819
820
    // If we were set visible, but not created because we were a child, and we're now
821
    // re-parented into a created parent, or to being a top level, we need re-apply the
822
    // visibility state, which will also create.
823
0
    if (isVisible() && (!parent || parent->handle()))
824
0
        setVisible(true);
825
826
0
    if (d->platformWindow) {
827
0
        if (parent)
828
0
            parent->create();
829
830
0
        d->platformWindow->setParent(parent ? parent->d_func()->platformWindow : nullptr);
831
0
    }
832
833
0
    QGuiApplicationPrivate::updateBlockedStatus(this);
834
835
0
    if (previousParent) {
836
0
        QChildWindowEvent childRemovedEvent(QEvent::ChildWindowRemoved, this);
837
0
        QCoreApplication::sendEvent(previousParent, &childRemovedEvent);
838
0
    }
839
840
0
    if (parent) {
841
0
        QChildWindowEvent childAddedEvent(QEvent::ChildWindowAdded, this);
842
0
        QCoreApplication::sendEvent(parent, &childAddedEvent);
843
0
    }
844
845
0
    QEvent parentChangedEvent(QEvent::ParentWindowChange);
846
0
    QCoreApplication::sendEvent(this, &parentChangedEvent);
847
848
0
#if QT_CONFIG(accessibility)
849
0
    if (!d->accessibleParent
850
0
        && QGuiApplicationPrivate::is_app_running && !QGuiApplicationPrivate::is_app_closing) {
851
0
        QAccessibleEvent qaEvent(this, QAccessible::ParentChanged);
852
0
        QAccessible::updateAccessibility(&qaEvent);
853
0
    }
854
0
#endif
855
856
    // The QPA layer should detect screen changes for child windows, and emit
857
    // QWSI::handleWindowScreenChanged, but due to the ordering above where the
858
    // parentWindow member is updated before calling setParent on the platform
859
    // window we'll end up treating those callbacks from the QPA layer as noops
860
    // in processWindowScreenChangedEvent since the screen is already up to date.
861
    // To work around this we emit an explicit update here.
862
0
    if (parent && screen() != oldScreen)
863
0
        d->emitScreenChangedRecursion(screen());
864
0
}
865
866
/*!
867
    Returns whether the window is top level, i.e. has no parent window.
868
*/
869
bool QWindow::isTopLevel() const
870
0
{
871
0
    Q_D(const QWindow);
872
0
    return d->parentWindow == nullptr;
873
0
}
874
875
/*!
876
    Returns whether the window is modal.
877
878
    A modal window prevents other windows from getting any input.
879
880
    \sa QWindow::modality
881
*/
882
bool QWindow::isModal() const
883
0
{
884
0
    Q_D(const QWindow);
885
0
    return d->modality != Qt::NonModal;
886
0
}
887
888
/*! \property QWindow::modality
889
    \brief the modality of the window
890
891
    A modal window prevents other windows from receiving input events. Qt
892
    supports two types of modality: Qt::WindowModal and Qt::ApplicationModal.
893
894
    By default, this property is Qt::NonModal
895
896
    \sa Qt::WindowModality
897
*/
898
899
Qt::WindowModality QWindow::modality() const
900
0
{
901
0
    Q_D(const QWindow);
902
0
    return d->modality;
903
0
}
904
905
void QWindow::setModality(Qt::WindowModality modality)
906
0
{
907
0
    Q_D(QWindow);
908
0
    if (d->modality == modality)
909
0
        return;
910
0
    d->modality = modality;
911
0
    emit modalityChanged(modality);
912
0
}
913
914
/*! \fn void QWindow::modalityChanged(Qt::WindowModality modality)
915
916
    This signal is emitted when the Qwindow::modality property changes to \a modality.
917
*/
918
919
/*!
920
    Sets the window's surface \a format.
921
922
    The format determines properties such as color depth, alpha, depth and
923
    stencil buffer size, etc. For example, to give a window a transparent
924
    background (provided that the window system supports compositing, and
925
    provided that other content in the window does not make it opaque again):
926
927
    \code
928
    QSurfaceFormat format;
929
    format.setAlphaBufferSize(8);
930
    window.setFormat(format);
931
    \endcode
932
933
    The surface format will be resolved in the create() function. Calling
934
    this function after create() has been called will not re-resolve the
935
    surface format of the native surface.
936
937
    When the format is not explicitly set via this function, the format returned
938
    by QSurfaceFormat::defaultFormat() will be used. This means that when having
939
    multiple windows, individual calls to this function can be replaced by one
940
    single call to QSurfaceFormat::setDefaultFormat() before creating the first
941
    window.
942
943
    \sa create(), destroy(), QSurfaceFormat::setDefaultFormat()
944
*/
945
void QWindow::setFormat(const QSurfaceFormat &format)
946
0
{
947
0
    Q_D(QWindow);
948
0
    d->requestedFormat = format;
949
0
}
950
951
/*!
952
    Returns the requested surface format of this window.
953
954
    If the requested format was not supported by the platform implementation,
955
    the requestedFormat will differ from the actual window format.
956
957
    This is the value set with setFormat().
958
959
    \sa setFormat(), format()
960
 */
961
QSurfaceFormat QWindow::requestedFormat() const
962
0
{
963
0
    Q_D(const QWindow);
964
0
    return d->requestedFormat;
965
0
}
966
967
/*!
968
    Returns the actual format of this window.
969
970
    After the window has been created, this function will return the actual surface format
971
    of the window. It might differ from the requested format if the requested format could
972
    not be fulfilled by the platform. It might also be a superset, for example certain
973
    buffer sizes may be larger than requested.
974
975
    \note Depending on the platform, certain values in this surface format may still
976
    contain the requested values, that is, the values that have been passed to
977
    setFormat(). Typical examples are the OpenGL version, profile and options. These may
978
    not get updated during create() since these are context specific and a single window
979
    may be used together with multiple contexts over its lifetime. Use the
980
    QOpenGLContext's format() instead to query such values.
981
982
    \sa create(), requestedFormat(), QOpenGLContext::format()
983
*/
984
QSurfaceFormat QWindow::format() const
985
0
{
986
0
    Q_D(const QWindow);
987
0
    if (d->platformWindow)
988
0
        return d->platformWindow->format();
989
0
    return d->requestedFormat;
990
0
}
991
992
/*!
993
    \property QWindow::flags
994
    \brief the window flags of the window
995
996
    The window flags control the window's appearance in the windowing system,
997
    whether it's a dialog, popup, or a regular window, and whether it should
998
    have a title bar, etc.
999
1000
    The actual window flags might differ from the flags set with setFlags()
1001
    if the requested flags could not be fulfilled.
1002
1003
    \sa setFlag()
1004
*/
1005
void QWindow::setFlags(Qt::WindowFlags flags)
1006
0
{
1007
0
    Q_D(QWindow);
1008
0
    if (d->windowFlags == flags)
1009
0
        return;
1010
1011
0
    if (d->platformWindow)
1012
0
        d->platformWindow->setWindowFlags(flags);
1013
1014
0
    d->windowFlags = flags;
1015
1016
0
    emit flagsChanged(this->flags());
1017
0
}
1018
1019
Qt::WindowFlags QWindow::flags() const
1020
0
{
1021
0
    Q_D(const QWindow);
1022
0
    Qt::WindowFlags flags = d->windowFlags;
1023
1024
0
    if (d->platformWindow && d->platformWindow->isForeignWindow())
1025
0
        flags |= Qt::ForeignWindow;
1026
1027
0
    return flags;
1028
0
}
1029
1030
/*!
1031
    \since 5.9
1032
1033
    Sets the window flag \a flag on this window if \a on is true;
1034
    otherwise clears the flag.
1035
1036
    \sa setFlags(), flags(), type()
1037
*/
1038
void QWindow::setFlag(Qt::WindowType flag, bool on)
1039
0
{
1040
0
    Q_D(QWindow);
1041
0
    if (on)
1042
0
        setFlags(d->windowFlags | flag);
1043
0
    else
1044
0
        setFlags(d->windowFlags & ~flag);
1045
0
}
1046
1047
/*!
1048
    Returns the type of the window.
1049
1050
    This returns the part of the window flags that represents
1051
    whether the window is a dialog, tooltip, popup, regular window, etc.
1052
1053
    \sa flags(), setFlags()
1054
*/
1055
Qt::WindowType QWindow::type() const
1056
0
{
1057
0
    return static_cast<Qt::WindowType>(int(flags() & Qt::WindowType_Mask));
1058
0
}
1059
1060
/*!
1061
    \property QWindow::title
1062
    \brief the window's title in the windowing system
1063
1064
    The window title might appear in the title area of the window decorations,
1065
    depending on the windowing system and the window flags. It might also
1066
    be used by the windowing system to identify the window in other contexts,
1067
    such as in the task switcher.
1068
1069
    \sa flags()
1070
*/
1071
void QWindow::setTitle(const QString &title)
1072
0
{
1073
0
    Q_D(QWindow);
1074
0
    bool changed = false;
1075
0
    if (d->windowTitle != title) {
1076
0
        d->windowTitle = title;
1077
0
        changed = true;
1078
0
    }
1079
0
    if (d->platformWindow)
1080
0
        d->platformWindow->setWindowTitle(title);
1081
0
    if (changed)
1082
0
        emit windowTitleChanged(title);
1083
0
}
1084
1085
QString QWindow::title() const
1086
0
{
1087
0
    Q_D(const QWindow);
1088
0
    return d->windowTitle;
1089
0
}
1090
1091
/*!
1092
    \brief set the file name this window is representing.
1093
1094
    The windowing system might use \a filePath to display the
1095
    path of the document this window is representing in the tile bar.
1096
1097
*/
1098
void QWindow::setFilePath(const QString &filePath)
1099
0
{
1100
0
    Q_D(QWindow);
1101
0
    d->windowFilePath = filePath;
1102
0
    if (d->platformWindow)
1103
0
        d->platformWindow->setWindowFilePath(filePath);
1104
0
}
1105
1106
/*!
1107
    \brief the file name this window is representing.
1108
1109
    \sa setFilePath()
1110
*/
1111
QString QWindow::filePath() const
1112
0
{
1113
0
    Q_D(const QWindow);
1114
0
    return d->windowFilePath;
1115
0
}
1116
1117
/*!
1118
    \brief Sets the window's \a icon in the windowing system
1119
1120
    The window icon might be used by the windowing system for example to
1121
    decorate the window, and/or in the task switcher.
1122
1123
    \note On \macos, the window title bar icon is meant for windows representing
1124
    documents, and will only show up if a file path is also set.
1125
1126
    \sa setFilePath()
1127
*/
1128
void QWindow::setIcon(const QIcon &icon)
1129
0
{
1130
0
    Q_D(QWindow);
1131
0
    d->windowIcon = icon;
1132
0
    if (d->platformWindow)
1133
0
        d->platformWindow->setWindowIcon(icon);
1134
0
    QEvent e(QEvent::WindowIconChange);
1135
0
    QCoreApplication::sendEvent(this, &e);
1136
0
}
1137
1138
/*!
1139
    \brief Returns the window's icon in the windowing system
1140
1141
    \sa setIcon()
1142
*/
1143
QIcon QWindow::icon() const
1144
0
{
1145
0
    Q_D(const QWindow);
1146
0
    if (d->windowIcon.isNull())
1147
0
        return QGuiApplication::windowIcon();
1148
0
    return d->windowIcon;
1149
0
}
1150
1151
/*!
1152
    Raise the window in the windowing system.
1153
1154
    Requests that the window be raised to appear above other windows.
1155
*/
1156
void QWindow::raise()
1157
0
{
1158
0
    Q_D(QWindow);
1159
1160
0
    d->updateSiblingPosition(QWindowPrivate::PositionTop);
1161
1162
0
    if (d->platformWindow)
1163
0
        d->platformWindow->raise();
1164
0
}
1165
1166
/*!
1167
    Lower the window in the windowing system.
1168
1169
    Requests that the window be lowered to appear below other windows.
1170
*/
1171
void QWindow::lower()
1172
0
{
1173
0
    Q_D(QWindow);
1174
1175
0
    d->updateSiblingPosition(QWindowPrivate::PositionBottom);
1176
1177
0
    if (d->platformWindow)
1178
0
        d->platformWindow->lower();
1179
0
}
1180
1181
/*!
1182
    \brief Start a system-specific resize operation
1183
    \since 5.15
1184
1185
    Calling this will start an interactive resize operation on the window by platforms
1186
    that support it. The actual behavior may vary depending on the platform. Usually,
1187
    it will make the window resize so that its edge follows the mouse cursor.
1188
1189
    On platforms that support it, this method of resizing windows is preferred over
1190
    \c setGeometry, because it allows a more native look and feel of resizing windows, e.g.
1191
    letting the window manager snap this window against other windows, or special resizing
1192
    behavior with animations when dragged to the edge of the screen.
1193
1194
    \a edges should either be a single edge, or two adjacent edges (a corner). Other values
1195
    are not allowed.
1196
1197
    Returns true if the operation was supported by the system.
1198
*/
1199
bool QWindow::startSystemResize(Qt::Edges edges)
1200
0
{
1201
0
    Q_D(QWindow);
1202
0
    if (Q_UNLIKELY(!isVisible() || !d->platformWindow || d->maximumSize == d->minimumSize))
1203
0
        return false;
1204
1205
0
    const bool isSingleEdge = edges == Qt::TopEdge || edges == Qt::RightEdge || edges == Qt::BottomEdge || edges == Qt::LeftEdge;
1206
0
    const bool isCorner =
1207
0
            edges == (Qt::TopEdge | Qt::LeftEdge) ||
1208
0
            edges == (Qt::TopEdge | Qt::RightEdge) ||
1209
0
            edges == (Qt::BottomEdge | Qt::RightEdge) ||
1210
0
            edges == (Qt::BottomEdge | Qt::LeftEdge);
1211
1212
0
    if (Q_UNLIKELY(!isSingleEdge && !isCorner)) {
1213
0
        qWarning() << "Invalid edges" << edges << "passed to QWindow::startSystemResize, ignoring.";
1214
0
        return false;
1215
0
    }
1216
1217
0
    return d->platformWindow->startSystemResize(edges);
1218
0
}
1219
1220
/*!
1221
    \brief Start a system-specific move operation
1222
    \since 5.15
1223
1224
    Calling this will start an interactive move operation on the window by platforms
1225
    that support it. The actual behavior may vary depending on the platform. Usually,
1226
    it will make the window follow the mouse cursor until a mouse button is released.
1227
1228
    On platforms that support it, this method of moving windows is preferred over
1229
    \c setPosition, because it allows a more native look-and-feel of moving windows, e.g.
1230
    letting the window manager snap this window against other windows, or special tiling
1231
    or resizing behavior with animations when dragged to the edge of the screen.
1232
    Furthermore, on some platforms such as Wayland, \c setPosition is not supported, so
1233
    this is the only way the application can influence its position.
1234
1235
    Returns true if the operation was supported by the system.
1236
*/
1237
bool QWindow::startSystemMove()
1238
0
{
1239
0
    Q_D(QWindow);
1240
0
    if (Q_UNLIKELY(!isVisible() || !d->platformWindow))
1241
0
        return false;
1242
1243
0
    return d->platformWindow->startSystemMove();
1244
0
}
1245
1246
/*!
1247
    \property QWindow::opacity
1248
    \brief The opacity of the window in the windowing system.
1249
    \since 5.1
1250
1251
    If the windowing system supports window opacity, this can be used to fade the
1252
    window in and out, or to make it semitransparent.
1253
1254
    A value of 1.0 or above is treated as fully opaque, whereas a value of 0.0 or below
1255
    is treated as fully transparent. Values inbetween represent varying levels of
1256
    translucency between the two extremes.
1257
1258
    The default value is 1.0.
1259
*/
1260
void QWindow::setOpacity(qreal level)
1261
0
{
1262
0
    Q_D(QWindow);
1263
0
    if (level == d->opacity)
1264
0
        return;
1265
0
    d->opacity = level;
1266
0
    if (d->platformWindow) {
1267
0
        d->platformWindow->setOpacity(level);
1268
0
        emit opacityChanged(level);
1269
0
    }
1270
0
}
1271
1272
qreal QWindow::opacity() const
1273
0
{
1274
0
    Q_D(const QWindow);
1275
0
    return d->opacity;
1276
0
}
1277
1278
/*!
1279
    Sets the mask of the window.
1280
1281
    The mask is a hint to the windowing system that the application does not
1282
    want to receive mouse or touch input outside the given \a region.
1283
1284
    The window manager may or may not choose to display any areas of the window
1285
    not included in the mask, thus it is the application's responsibility to
1286
    clear to transparent the areas that are not part of the mask.
1287
*/
1288
void QWindow::setMask(const QRegion &region)
1289
0
{
1290
0
    Q_D(QWindow);
1291
0
    if (d->platformWindow)
1292
0
        d->platformWindow->setMask(QHighDpi::toNativeLocalRegion(region, this));
1293
0
    d->mask = region;
1294
0
}
1295
1296
/*!
1297
    Returns the mask set on the window.
1298
1299
    The mask is a hint to the windowing system that the application does not
1300
    want to receive mouse or touch input outside the given region.
1301
*/
1302
QRegion QWindow::mask() const
1303
0
{
1304
0
    Q_D(const QWindow);
1305
0
    return d->mask;
1306
0
}
1307
1308
/*!
1309
    Requests the window to be activated, i.e. receive keyboard focus.
1310
1311
    \sa isActive(), QGuiApplication::focusWindow()
1312
*/
1313
void QWindow::requestActivate()
1314
0
{
1315
0
    Q_D(QWindow);
1316
0
    if (flags() & Qt::WindowDoesNotAcceptFocus) {
1317
0
        qWarning() << "requestActivate() called for " << this << " which has Qt::WindowDoesNotAcceptFocus set.";
1318
0
        return;
1319
0
    }
1320
0
    if (d->platformWindow)
1321
0
        d->platformWindow->requestActivateWindow();
1322
0
}
1323
1324
/*!
1325
    Returns if this window is exposed in the windowing system.
1326
1327
    When the window is not exposed, it is shown by the application
1328
    but it is still not showing in the windowing system, so the application
1329
    should minimize animations and other graphical activities.
1330
1331
    An exposeEvent() is sent every time this value changes.
1332
1333
    \sa exposeEvent()
1334
*/
1335
bool QWindow::isExposed() const
1336
0
{
1337
0
    Q_D(const QWindow);
1338
0
    return d->exposed;
1339
0
}
1340
1341
/*!
1342
    \property QWindow::active
1343
    \brief the active status of the window
1344
    \since 5.1
1345
1346
    \sa requestActivate()
1347
*/
1348
1349
/*!
1350
    Returns \c true if the window is active.
1351
1352
    This is the case for the window that has input focus as well as windows
1353
    that are in the same parent / transient parent chain as the focus window.
1354
1355
    Typically active windows should appear active from a style perspective.
1356
1357
    To get the window that currently has focus, use QGuiApplication::focusWindow().
1358
1359
    \sa requestActivate()
1360
*/
1361
bool QWindow::isActive() const
1362
0
{
1363
0
    Q_D(const QWindow);
1364
0
    if (!d->platformWindow)
1365
0
        return false;
1366
1367
0
    QWindow *focus = QGuiApplication::focusWindow();
1368
1369
    // Means the whole application lost the focus
1370
0
    if (!focus)
1371
0
        return false;
1372
1373
0
    if (focus == this)
1374
0
        return true;
1375
1376
0
    if (QWindow *p = parent(IncludeTransients))
1377
0
        return p->isActive();
1378
0
    else
1379
0
        return isAncestorOf(focus);
1380
0
}
1381
1382
/*!
1383
    \property QWindow::contentOrientation
1384
    \brief the orientation of the window's contents
1385
1386
    This is a hint to the window manager in case it needs to display
1387
    additional content like popups, dialogs, status bars, or similar
1388
    in relation to the window.
1389
1390
    The recommended orientation is QScreen::orientation() but
1391
    an application doesn't have to support all possible orientations,
1392
    and thus can opt to ignore the current screen orientation.
1393
1394
    The difference between the window and the content orientation
1395
    determines how much to rotate the content by. QScreen::angleBetween(),
1396
    QScreen::transformBetween(), and QScreen::mapBetween() can be used
1397
    to compute the necessary transform.
1398
1399
    The default value is Qt::PrimaryOrientation
1400
*/
1401
void QWindow::reportContentOrientationChange(Qt::ScreenOrientation orientation)
1402
0
{
1403
0
    Q_D(QWindow);
1404
0
    if (d->contentOrientation == orientation)
1405
0
        return;
1406
0
    if (d->platformWindow)
1407
0
        d->platformWindow->handleContentOrientationChange(orientation);
1408
0
    d->contentOrientation = orientation;
1409
0
    emit contentOrientationChanged(orientation);
1410
0
}
1411
1412
Qt::ScreenOrientation QWindow::contentOrientation() const
1413
0
{
1414
0
    Q_D(const QWindow);
1415
0
    return d->contentOrientation;
1416
0
}
1417
1418
/*!
1419
    Returns the ratio between physical pixels and device-independent pixels
1420
    for the window. This value is dependent on the screen the window is on,
1421
    and may change when the window is moved.
1422
1423
    The QWindow instance receives an event of type
1424
    QEvent::DevicePixelRatioChange when the device pixel ratio changes.
1425
1426
    Common values are 1.0 on normal displays and 2.0 on Apple "retina" displays.
1427
1428
    \note For windows not backed by a platform window, meaning that create() was not
1429
    called, the function will fall back to the associated QScreen's device pixel ratio.
1430
1431
    \sa QScreen::devicePixelRatio(), QEvent::DevicePixelRatioChange
1432
*/
1433
qreal QWindow::devicePixelRatio() const
1434
0
{
1435
0
    Q_D(const QWindow);
1436
0
    return d->devicePixelRatio;
1437
0
}
1438
1439
/*
1440
    Updates the cached devicePixelRatio value by polling for a new value.
1441
    Sends QEvent::DevicePixelRatioChange to the window if the DPR has changed.
1442
    Returns true if the DPR was changed.
1443
*/
1444
bool QWindowPrivate::updateDevicePixelRatio()
1445
0
{
1446
0
    Q_Q(QWindow);
1447
1448
0
    const qreal newDevicePixelRatio = [this, q]{
1449
0
        if (platformWindow)
1450
0
            return platformWindow->devicePixelRatio() * QHighDpiScaling::factor(q);
1451
1452
        // If there is no platform window use the associated screen's devicePixelRatio,
1453
        // which typically is the primary screen and will be correct for single-display
1454
        // systems (a very common case).
1455
0
        if (auto *screen = q->screen())
1456
0
            return screen->devicePixelRatio();
1457
1458
        // In some cases we are running without any QScreens, so fall back to QGuiApp
1459
0
        return qGuiApp->devicePixelRatio();
1460
0
    }();
1461
1462
0
    if (newDevicePixelRatio == devicePixelRatio)
1463
0
        return false;
1464
1465
0
    devicePixelRatio = newDevicePixelRatio;
1466
0
    QEvent dprChangeEvent(QEvent::DevicePixelRatioChange);
1467
0
    QGuiApplication::sendEvent(q, &dprChangeEvent);
1468
0
    return true;
1469
0
}
1470
1471
Qt::WindowState QWindowPrivate::effectiveState(Qt::WindowStates state)
1472
0
{
1473
0
    if (state & Qt::WindowMinimized)
1474
0
        return Qt::WindowMinimized;
1475
0
    else if (state & Qt::WindowFullScreen)
1476
0
        return Qt::WindowFullScreen;
1477
0
    else if (state & Qt::WindowMaximized)
1478
0
        return Qt::WindowMaximized;
1479
0
    return Qt::WindowNoState;
1480
0
}
1481
1482
/*!
1483
    \brief set the screen-occupation state of the window
1484
1485
    The window \a state represents whether the window appears in the
1486
    windowing system as maximized, minimized, fullscreen, or normal.
1487
1488
    The enum value Qt::WindowActive is not an accepted parameter.
1489
1490
    \sa showNormal(), showFullScreen(), showMinimized(), showMaximized(), setWindowStates()
1491
*/
1492
void QWindow::setWindowState(Qt::WindowState state)
1493
0
{
1494
0
    setWindowStates(state);
1495
0
}
1496
1497
/*!
1498
    \brief set the screen-occupation state of the window
1499
    \since 5.10
1500
1501
    The window \a state represents whether the window appears in the
1502
    windowing system as maximized, minimized and/or fullscreen.
1503
1504
    The window can be in a combination of several states. For example, if
1505
    the window is both minimized and maximized, the window will appear
1506
    minimized, but clicking on the task bar entry will restore it to the
1507
    maximized state.
1508
1509
    The enum value Qt::WindowActive should not be set.
1510
1511
    \sa showNormal(), showFullScreen(), showMinimized(), showMaximized()
1512
 */
1513
void QWindow::setWindowStates(Qt::WindowStates state)
1514
0
{
1515
0
    Q_D(QWindow);
1516
0
    if (state & Qt::WindowActive) {
1517
0
        qWarning("QWindow::setWindowStates does not accept Qt::WindowActive");
1518
0
        state &= ~Qt::WindowActive;
1519
0
    }
1520
1521
0
    if (d->platformWindow)
1522
0
        d->platformWindow->setWindowState(state);
1523
1524
0
    auto originalEffectiveState = QWindowPrivate::effectiveState(d->windowState);
1525
0
    d->windowState = state;
1526
0
    auto newEffectiveState = QWindowPrivate::effectiveState(d->windowState);
1527
0
    if (newEffectiveState != originalEffectiveState)
1528
0
        emit windowStateChanged(newEffectiveState);
1529
1530
0
    d->updateVisibility();
1531
0
}
1532
1533
/*!
1534
    \brief the screen-occupation state of the window
1535
1536
    \sa setWindowState(), windowStates()
1537
*/
1538
Qt::WindowState QWindow::windowState() const
1539
0
{
1540
0
    Q_D(const QWindow);
1541
0
    return QWindowPrivate::effectiveState(d->windowState);
1542
0
}
1543
1544
/*!
1545
    \brief the screen-occupation state of the window
1546
    \since 5.10
1547
1548
    The window can be in a combination of several states. For example, if
1549
    the window is both minimized and maximized, the window will appear
1550
    minimized, but clicking on the task bar entry will restore it to
1551
    the maximized state.
1552
1553
    \sa setWindowStates()
1554
*/
1555
Qt::WindowStates QWindow::windowStates() const
1556
0
{
1557
0
    Q_D(const QWindow);
1558
0
    return d->windowState;
1559
0
}
1560
1561
/*!
1562
    \fn QWindow::windowStateChanged(Qt::WindowState windowState)
1563
1564
    This signal is emitted when the \a windowState changes, either
1565
    by being set explicitly with setWindowStates(), or automatically when
1566
    the user clicks one of the titlebar buttons or by other means.
1567
*/
1568
1569
/*!
1570
    \property QWindow::transientParent
1571
    \brief the window for which this window is a transient pop-up
1572
    \since 5.13
1573
1574
    This is a hint to the window manager that this window is a dialog or pop-up
1575
    on behalf of the transient parent.
1576
1577
    In order to cause the window to be centered above its transient \a parent by
1578
    default, depending on the window manager, it may also be necessary to call
1579
    setFlags() with a suitable \l Qt::WindowType (such as \c Qt::Dialog).
1580
1581
    \sa parent()
1582
*/
1583
void QWindow::setTransientParent(QWindow *parent)
1584
0
{
1585
0
    Q_D(QWindow);
1586
0
    if (parent && !parent->isTopLevel()) {
1587
0
        qWarning() << parent << "must be a top level window.";
1588
0
        return;
1589
0
    }
1590
0
    if (parent == this) {
1591
0
        qWarning() << "transient parent" << parent << "cannot be same as window";
1592
0
        return;
1593
0
    }
1594
1595
0
    d->transientParent = parent;
1596
1597
0
    QGuiApplicationPrivate::updateBlockedStatus(this);
1598
0
    emit transientParentChanged(parent);
1599
0
}
1600
1601
QWindow *QWindow::transientParent() const
1602
0
{
1603
0
    Q_D(const QWindow);
1604
0
    return d->transientParent.data();
1605
0
}
1606
1607
/*
1608
    The setter for the QWindow::transientParent property.
1609
    The only reason this exists is to set the transientParentPropertySet flag
1610
    so that Qt Quick knows whether it was set programmatically (because of
1611
    Window declaration context) or because the user set the property.
1612
*/
1613
void QWindowPrivate::setTransientParent(QWindow *parent)
1614
0
{
1615
0
    Q_Q(QWindow);
1616
0
    q->setTransientParent(parent);
1617
0
    transientParentPropertySet = true;
1618
0
}
1619
1620
/*!
1621
    \enum QWindow::AncestorMode
1622
1623
    This enum is used to control whether or not transient parents
1624
    should be considered ancestors.
1625
1626
    \value ExcludeTransients Transient parents are not considered ancestors.
1627
    \value IncludeTransients Transient parents are considered ancestors.
1628
*/
1629
1630
/*!
1631
    Returns \c true if the window is an ancestor of the given \a child. If \a mode
1632
    is IncludeTransients, then transient parents are also considered ancestors.
1633
*/
1634
bool QWindow::isAncestorOf(const QWindow *child, AncestorMode mode) const
1635
0
{
1636
0
    if (child->parent() == this || (mode == IncludeTransients && child->transientParent() == this))
1637
0
        return true;
1638
1639
0
    if (QWindow *parent = child->parent(mode)) {
1640
0
        if (isAncestorOf(parent, mode))
1641
0
            return true;
1642
0
    } else if (handle() && child->handle()) {
1643
0
        if (handle()->isAncestorOf(child->handle()))
1644
0
            return true;
1645
0
    }
1646
1647
0
    return false;
1648
0
}
1649
1650
/*!
1651
    Returns the minimum size of the window.
1652
1653
    \sa setMinimumSize()
1654
*/
1655
QSize QWindow::minimumSize() const
1656
0
{
1657
0
    Q_D(const QWindow);
1658
0
    return d->minimumSize;
1659
0
}
1660
1661
/*!
1662
    Returns the maximum size of the window.
1663
1664
    \sa setMaximumSize()
1665
*/
1666
QSize QWindow::maximumSize() const
1667
0
{
1668
0
    Q_D(const QWindow);
1669
0
    return d->maximumSize;
1670
0
}
1671
1672
/*!
1673
    Returns the base size of the window.
1674
1675
    \sa setBaseSize()
1676
*/
1677
QSize QWindow::baseSize() const
1678
0
{
1679
0
    Q_D(const QWindow);
1680
0
    return d->baseSize;
1681
0
}
1682
1683
/*!
1684
    Returns the size increment of the window.
1685
1686
    \sa setSizeIncrement()
1687
*/
1688
QSize QWindow::sizeIncrement() const
1689
0
{
1690
0
    Q_D(const QWindow);
1691
0
    return d->sizeIncrement;
1692
0
}
1693
1694
/*!
1695
    Sets the minimum size of the window.
1696
1697
    This is a hint to the window manager to prevent resizing below the specified \a size.
1698
1699
    \sa setMaximumSize(), minimumSize()
1700
*/
1701
void QWindow::setMinimumSize(const QSize &size)
1702
0
{
1703
0
    Q_D(QWindow);
1704
0
    d->setMinOrMaxSize(
1705
0
            &d->minimumSize, size, [this, d]() { emit minimumWidthChanged(d->minimumSize.width()); },
1706
0
            [this, d]() { emit minimumHeightChanged(d->minimumSize.height()); });
1707
0
}
1708
1709
/*!
1710
    \property QWindow::x
1711
    \brief the x position of the window's geometry
1712
*/
1713
void QWindow::setX(int arg)
1714
0
{
1715
0
    Q_D(QWindow);
1716
0
    if (x() != arg)
1717
0
        setGeometry(QRect(arg, y(), width(), height()));
1718
0
    else
1719
0
        d->positionAutomatic = false;
1720
0
}
1721
1722
/*!
1723
    \property QWindow::y
1724
    \brief the y position of the window's geometry
1725
*/
1726
void QWindow::setY(int arg)
1727
0
{
1728
0
    Q_D(QWindow);
1729
0
    if (y() != arg)
1730
0
        setGeometry(QRect(x(), arg, width(), height()));
1731
0
    else
1732
0
        d->positionAutomatic = false;
1733
0
}
1734
1735
/*!
1736
    \property QWindow::width
1737
    \brief the width of the window's geometry
1738
*/
1739
void QWindow::setWidth(int w)
1740
0
{
1741
0
    resize(w, height());
1742
0
}
1743
1744
/*!
1745
    \property QWindow::height
1746
    \brief the height of the window's geometry
1747
*/
1748
void QWindow::setHeight(int h)
1749
0
{
1750
0
    resize(width(), h);
1751
0
}
1752
1753
/*!
1754
    \property QWindow::minimumWidth
1755
    \brief the minimum width of the window's geometry
1756
*/
1757
void QWindow::setMinimumWidth(int w)
1758
0
{
1759
0
    setMinimumSize(QSize(w, minimumHeight()));
1760
0
}
1761
1762
/*!
1763
    \property QWindow::minimumHeight
1764
    \brief the minimum height of the window's geometry
1765
*/
1766
void QWindow::setMinimumHeight(int h)
1767
0
{
1768
0
    setMinimumSize(QSize(minimumWidth(), h));
1769
0
}
1770
1771
/*!
1772
    Sets the maximum size of the window.
1773
1774
    This is a hint to the window manager to prevent resizing above the specified \a size.
1775
1776
    \sa setMinimumSize(), maximumSize()
1777
*/
1778
void QWindow::setMaximumSize(const QSize &size)
1779
0
{
1780
0
    Q_D(QWindow);
1781
0
    d->setMinOrMaxSize(
1782
0
            &d->maximumSize, size, [this, d]() { emit maximumWidthChanged(d->maximumSize.width()); },
1783
0
            [this, d]() { emit maximumHeightChanged(d->maximumSize.height()); });
1784
0
}
1785
1786
/*!
1787
    \property QWindow::maximumWidth
1788
    \brief the maximum width of the window's geometry
1789
*/
1790
void QWindow::setMaximumWidth(int w)
1791
0
{
1792
0
    setMaximumSize(QSize(w, maximumHeight()));
1793
0
}
1794
1795
/*!
1796
    \property QWindow::maximumHeight
1797
    \brief the maximum height of the window's geometry
1798
*/
1799
void QWindow::setMaximumHeight(int h)
1800
0
{
1801
0
    setMaximumSize(QSize(maximumWidth(), h));
1802
0
}
1803
1804
/*!
1805
    Sets the base \a size of the window.
1806
1807
    The base size is used to calculate a proper window size if the
1808
    window defines sizeIncrement().
1809
1810
    \sa setMinimumSize(), setMaximumSize(), setSizeIncrement(), baseSize()
1811
*/
1812
void QWindow::setBaseSize(const QSize &size)
1813
0
{
1814
0
    Q_D(QWindow);
1815
0
    if (d->baseSize == size)
1816
0
        return;
1817
0
    d->baseSize = size;
1818
0
    if (d->platformWindow && isTopLevel())
1819
0
        d->platformWindow->propagateSizeHints();
1820
0
}
1821
1822
/*!
1823
    Sets the size increment (\a size) of the window.
1824
1825
    When the user resizes the window, the size will move in steps of
1826
    sizeIncrement().width() pixels horizontally and
1827
    sizeIncrement().height() pixels vertically, with baseSize() as the
1828
    basis.
1829
1830
    By default, this property contains a size with zero width and height.
1831
1832
    The windowing system might not support size increments.
1833
1834
    \sa setBaseSize(), setMinimumSize(), setMaximumSize()
1835
*/
1836
void QWindow::setSizeIncrement(const QSize &size)
1837
0
{
1838
0
    Q_D(QWindow);
1839
0
    if (d->sizeIncrement == size)
1840
0
        return;
1841
0
    d->sizeIncrement = size;
1842
0
    if (d->platformWindow && isTopLevel())
1843
0
        d->platformWindow->propagateSizeHints();
1844
0
}
1845
1846
/*!
1847
    Sets the geometry of the window, excluding its window frame, to a
1848
    rectangle constructed from \a posx, \a posy, \a w and \a h.
1849
1850
    The geometry is in relation to the virtualGeometry() of its screen.
1851
1852
    \sa geometry()
1853
*/
1854
void QWindow::setGeometry(int posx, int posy, int w, int h)
1855
0
{
1856
0
    setGeometry(QRect(posx, posy, w, h));
1857
0
}
1858
1859
/*!
1860
    \brief Sets the geometry of the window, excluding its window frame, to \a rect.
1861
1862
    The geometry is in relation to the virtualGeometry() of its screen.
1863
1864
    \sa geometry()
1865
*/
1866
void QWindow::setGeometry(const QRect &rect)
1867
0
{
1868
0
    Q_D(QWindow);
1869
0
    d->positionAutomatic = false;
1870
0
    const QRect oldRect = geometry();
1871
0
    if (rect == oldRect)
1872
0
        return;
1873
1874
0
    d->positionPolicy = QWindowPrivate::WindowFrameExclusive;
1875
0
    if (d->platformWindow) {
1876
0
        if (isTopLevel()) {
1877
0
            QScreen *newScreen = d->screenForGeometry(rect);
1878
0
            d->platformWindow->setGeometry(QHighDpi::toNativeGlobalPosition(rect, newScreen));
1879
0
        } else {
1880
0
            d->platformWindow->setGeometry(QHighDpi::toNativeWindowGeometry(rect, this));
1881
0
        }
1882
0
    } else {
1883
0
        d->geometry = rect;
1884
1885
0
        if (rect.x() != oldRect.x())
1886
0
            emit xChanged(rect.x());
1887
0
        if (rect.y() != oldRect.y())
1888
0
            emit yChanged(rect.y());
1889
0
        if (rect.width() != oldRect.width())
1890
0
            emit widthChanged(rect.width());
1891
0
        if (rect.height() != oldRect.height())
1892
0
            emit heightChanged(rect.height());
1893
0
    }
1894
0
}
1895
1896
/*
1897
  This is equivalent to QPlatformWindow::screenForGeometry, but in platform
1898
  independent coordinates. The duplication is unfortunate, but there is a
1899
  chicken and egg problem here: we cannot convert to native coordinates
1900
  before we know which screen we are on.
1901
*/
1902
QScreen *QWindowPrivate::screenForGeometry(const QRect &newGeometry) const
1903
0
{
1904
0
    Q_Q(const QWindow);
1905
0
    QScreen *currentScreen = q->screen();
1906
0
    QScreen *fallback = currentScreen;
1907
0
    QPoint center = newGeometry.center();
1908
0
    if (!q->parent() && currentScreen && !currentScreen->geometry().contains(center)) {
1909
0
        const auto screens = currentScreen->virtualSiblings();
1910
0
        for (QScreen* screen : screens) {
1911
0
            if (screen->geometry().contains(center))
1912
0
                return screen;
1913
0
            if (screen->geometry().intersects(newGeometry))
1914
0
                fallback = screen;
1915
0
        }
1916
0
    }
1917
0
    return fallback;
1918
0
}
1919
1920
1921
/*!
1922
    Returns the geometry of the window, excluding its window frame.
1923
1924
    The geometry is in relation to the virtualGeometry() of its screen.
1925
1926
    \sa frameMargins(), frameGeometry()
1927
*/
1928
QRect QWindow::geometry() const
1929
0
{
1930
0
    Q_D(const QWindow);
1931
0
    if (d->platformWindow) {
1932
0
        const auto nativeGeometry = d->platformWindow->geometry();
1933
0
        return QHighDpi::fromNativeWindowGeometry(nativeGeometry, this);
1934
0
    }
1935
0
    return d->geometry;
1936
0
}
1937
1938
/*!
1939
    Returns the window frame margins surrounding the window.
1940
1941
    \sa geometry(), frameGeometry()
1942
*/
1943
QMargins QWindow::frameMargins() const
1944
0
{
1945
0
    Q_D(const QWindow);
1946
0
    if (d->platformWindow)
1947
0
        return QHighDpi::fromNativePixels(d->platformWindow->frameMargins(), this);
1948
0
    return QMargins();
1949
0
}
1950
1951
/*!
1952
    Returns the geometry of the window, including its window frame.
1953
1954
    The geometry is in relation to the virtualGeometry() of its screen.
1955
1956
    \sa geometry(), frameMargins()
1957
*/
1958
QRect QWindow::frameGeometry() const
1959
0
{
1960
0
    Q_D(const QWindow);
1961
0
    if (d->platformWindow) {
1962
0
        QMargins m = frameMargins();
1963
0
        return QHighDpi::fromNativeWindowGeometry(d->platformWindow->geometry(), this).adjusted(-m.left(), -m.top(), m.right(), m.bottom());
1964
0
    }
1965
0
    return d->geometry;
1966
0
}
1967
1968
/*!
1969
    Returns the top left position of the window, including its window frame.
1970
1971
    This returns the same value as frameGeometry().topLeft().
1972
1973
    \sa geometry(), frameGeometry()
1974
*/
1975
QPoint QWindow::framePosition() const
1976
0
{
1977
0
    Q_D(const QWindow);
1978
0
    if (d->platformWindow) {
1979
0
        QMargins margins = frameMargins();
1980
0
        return QHighDpi::fromNativeWindowGeometry(d->platformWindow->geometry().topLeft(), this) - QPoint(margins.left(), margins.top());
1981
0
    }
1982
0
    return d->geometry.topLeft();
1983
0
}
1984
1985
/*!
1986
    Sets the upper left position of the window (\a point) including its window frame.
1987
1988
    The position is in relation to the virtualGeometry() of its screen.
1989
1990
    \sa setGeometry(), frameGeometry()
1991
*/
1992
void QWindow::setFramePosition(const QPoint &point)
1993
0
{
1994
0
    Q_D(QWindow);
1995
0
    d->positionPolicy = QWindowPrivate::WindowFrameInclusive;
1996
0
    d->positionAutomatic = false;
1997
0
    if (d->platformWindow) {
1998
0
        d->platformWindow->setGeometry(QHighDpi::toNativeWindowGeometry(QRect(point, size()), this));
1999
0
    } else {
2000
0
        d->geometry.moveTopLeft(point);
2001
0
    }
2002
0
}
2003
2004
/*!
2005
    \fn void QWindow::setFramePosition(int x, int y)
2006
    \brief Sets the upper left position of the window, including its window frame, to \a x, \a y
2007
2008
    The position is in relation to the virtualGeometry() of its screen.
2009
2010
    \since 6.12
2011
    \sa setGeometry(), frameGeometry()
2012
*/
2013
2014
/*!
2015
    Returns the safe area margins of the window.
2016
2017
    The safe area represents the part of the window where content
2018
    can be safely placed without risk of being obscured by, or
2019
    conflicting with, other UI elements, such as system UIs.
2020
2021
    The margins are relative to the internal geometry of the
2022
    window, i.e QRect(0, 0, width(), height()).
2023
2024
    \code
2025
    void PaintDeviceWindow::paintEvent(QPaintEvent *)
2026
    {
2027
        QPainter painter(this);
2028
        QRect rect(0, 0, width(), height());
2029
        painter.fillRect(rect, QGradient::SunnyMorning);
2030
        painter.fillRect(rect - safeAreaMargins(), QGradient::DustyGrass);
2031
    }
2032
    \endcode
2033
2034
    \since 6.9
2035
    \sa geometry(), safeAreaMarginsChanged()
2036
*/
2037
QMargins QWindow::safeAreaMargins() const
2038
0
{
2039
0
    Q_D(const QWindow);
2040
0
    if (d->platformWindow)
2041
0
        return QHighDpi::fromNativePixels(d->platformWindow->safeAreaMargins(), this);
2042
0
    return {};
2043
0
}
2044
2045
/*!
2046
    \fn void QWindow::safeAreaMarginsChanged(QMargins margins)
2047
    \since 6.9
2048
2049
    This signal is emitted when the safe area margins changed to \a margins.
2050
2051
    \sa safeAreaMargins()
2052
*/
2053
2054
/*!
2055
    \brief set the position of the window on the desktop to \a pt
2056
2057
    The position is in relation to the virtualGeometry() of its screen.
2058
2059
    For interactively moving windows, see startSystemMove(). For interactively
2060
    resizing windows, see startSystemResize().
2061
2062
    \note Not all windowing systems support setting or querying top level window positions.
2063
    On such a system, programmatically moving windows may not have any effect, and artificial
2064
    values may be returned for the current positions, such as \c QPoint(0, 0).
2065
2066
    \sa position(), startSystemMove()
2067
*/
2068
void QWindow::setPosition(const QPoint &pt)
2069
0
{
2070
0
    setGeometry(QRect(pt, size()));
2071
0
}
2072
2073
/*!
2074
    \brief set the position of the window on the desktop to \a posx, \a posy
2075
2076
    The position is in relation to the virtualGeometry() of its screen.
2077
2078
    \sa position()
2079
*/
2080
void QWindow::setPosition(int posx, int posy)
2081
0
{
2082
0
    setPosition(QPoint(posx, posy));
2083
0
}
2084
2085
/*!
2086
    \fn QPoint QWindow::position() const
2087
    \brief Returns the position of the window on the desktop excluding any window frame
2088
2089
    \note Not all windowing systems support setting or querying top level window positions.
2090
    On such a system, programmatically moving windows may not have any effect, and artificial
2091
    values may be returned for the current positions, such as \c QPoint(0, 0).
2092
2093
    \sa setPosition()
2094
*/
2095
2096
/*!
2097
    \fn QSize QWindow::size() const
2098
    \brief Returns the size of the window excluding any window frame
2099
2100
    \sa resize()
2101
*/
2102
2103
/*!
2104
    set the size of the window, excluding any window frame, to a QSize
2105
    constructed from width \a w and height \a h
2106
2107
    For interactively resizing windows, see startSystemResize().
2108
2109
    \sa size(), geometry()
2110
*/
2111
void QWindow::resize(int w, int h)
2112
0
{
2113
0
    resize(QSize(w, h));
2114
0
}
2115
2116
/*!
2117
    \brief set the size of the window, excluding any window frame, to \a newSize
2118
2119
    \sa size(), geometry()
2120
*/
2121
void QWindow::resize(const QSize &newSize)
2122
0
{
2123
0
    Q_D(QWindow);
2124
2125
0
    const QSize oldSize = size();
2126
0
    if (newSize == oldSize)
2127
0
        return;
2128
2129
0
    d->positionPolicy = QWindowPrivate::WindowFrameExclusive;
2130
0
    if (d->platformWindow) {
2131
0
        d->platformWindow->setGeometry(
2132
0
            QHighDpi::toNativeWindowGeometry(QRect(position(), newSize), this));
2133
0
    } else {
2134
0
        d->geometry.setSize(newSize);
2135
0
        if (newSize.width() != oldSize.width())
2136
0
            emit widthChanged(newSize.width());
2137
0
        if (newSize.height() != oldSize.height())
2138
0
            emit heightChanged(newSize.height());
2139
0
    }
2140
0
}
2141
2142
/*!
2143
    Releases the native platform resources associated with this window.
2144
2145
    \sa create()
2146
*/
2147
void QWindow::destroy()
2148
0
{
2149
0
    Q_D(QWindow);
2150
0
    if (!d->platformWindow)
2151
0
        return;
2152
2153
0
    if (d->platformWindow->isForeignWindow())
2154
0
        return;
2155
2156
0
    d->destroy();
2157
0
}
2158
2159
void QWindowPrivate::destroy()
2160
0
{
2161
0
    if (!platformWindow)
2162
0
        return;
2163
2164
0
    Q_Q(QWindow);
2165
0
    QObjectList childrenWindows = q->children();
2166
0
    for (int i = 0; i < childrenWindows.size(); i++) {
2167
0
        QObject *object = childrenWindows.at(i);
2168
0
        if (object->isWindowType()) {
2169
0
            QWindow *w = static_cast<QWindow*>(object);
2170
0
            qt_window_private(w)->destroy();
2171
0
        }
2172
0
    }
2173
2174
0
    bool wasVisible = q->isVisible();
2175
0
    visibilityOnDestroy = wasVisible && platformWindow;
2176
2177
0
    q->setVisible(false);
2178
2179
    // Let subclasses act, typically by doing graphics resource cleaup, when
2180
    // the window, to which graphics resource may be tied, is going away.
2181
    //
2182
    // NB! This is dysfunctional when destroy() is invoked from the dtor since
2183
    // a reimplemented event() will not get called in the subclasses at that
2184
    // stage. However, the typical QWindow cleanup involves either close() or
2185
    // going through QWindowContainer, both of which will do an explicit, early
2186
    // destroy(), which is good here.
2187
2188
0
    QPlatformSurfaceEvent e(QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed);
2189
0
    QGuiApplication::sendEvent(q, &e);
2190
2191
    // Unset platformWindow before deleting, so that the destructor of the
2192
    // platform window does not recurse back into the platform window via
2193
    // this window during destruction (e.g. as a result of platform events).
2194
0
    delete std::exchange(platformWindow, nullptr);
2195
2196
0
    if (QGuiApplicationPrivate::focus_window == q)
2197
0
        QGuiApplicationPrivate::focus_window = q->parent();
2198
0
    if (QGuiApplicationPrivate::currentMouseWindow == q)
2199
0
        QGuiApplicationPrivate::currentMouseWindow = q->parent();
2200
0
    if (QGuiApplicationPrivate::currentMousePressWindow == q)
2201
0
        QGuiApplicationPrivate::currentMousePressWindow = q->parent();
2202
2203
0
    for (int i = 0; i < QGuiApplicationPrivate::tabletDevicePoints.size(); ++i)
2204
0
        if (QGuiApplicationPrivate::tabletDevicePoints.at(i).target == q)
2205
0
            QGuiApplicationPrivate::tabletDevicePoints[i].target = q->parent();
2206
2207
0
    resizeEventPending = true;
2208
0
    receivedExpose = false;
2209
0
    exposed = false;
2210
2211
    // Position set via setFramePosition will have propagated back to
2212
    // our geometry member as client geometry, so when creating the
2213
    // window again we need to ensure the policy matches that.
2214
0
    positionPolicy = QWindowPrivate::WindowFrameExclusive;
2215
0
}
2216
2217
/*!
2218
    Returns the platform window corresponding to the window.
2219
2220
    \internal
2221
*/
2222
QPlatformWindow *QWindow::handle() const
2223
0
{
2224
0
    Q_D(const QWindow);
2225
0
    return d->platformWindow;
2226
0
}
2227
2228
/*!
2229
    Returns the platform surface corresponding to the window.
2230
2231
    \internal
2232
*/
2233
QPlatformSurface *QWindow::surfaceHandle() const
2234
0
{
2235
0
    Q_D(const QWindow);
2236
0
    return d->platformWindow;
2237
0
}
2238
2239
/*!
2240
    Sets whether keyboard grab should be enabled or not (\a grab).
2241
2242
    If the return value is true, the window receives all key events until
2243
    setKeyboardGrabEnabled(false) is called; other windows get no key events at
2244
    all. Mouse events are not affected. Use setMouseGrabEnabled() if you want
2245
    to grab that.
2246
2247
    \sa setMouseGrabEnabled()
2248
*/
2249
bool QWindow::setKeyboardGrabEnabled(bool grab)
2250
0
{
2251
0
    Q_D(QWindow);
2252
0
    if (d->platformWindow)
2253
0
        return d->platformWindow->setKeyboardGrabEnabled(grab);
2254
0
    return false;
2255
0
}
2256
2257
/*!
2258
    Sets whether mouse grab should be enabled or not (\a grab).
2259
2260
    If the return value is true, the window receives all mouse events until setMouseGrabEnabled(false) is
2261
    called; other windows get no mouse events at all. Keyboard events are not affected.
2262
    Use setKeyboardGrabEnabled() if you want to grab that.
2263
2264
    \sa setKeyboardGrabEnabled()
2265
*/
2266
bool QWindow::setMouseGrabEnabled(bool grab)
2267
0
{
2268
0
    Q_D(QWindow);
2269
0
    if (d->platformWindow)
2270
0
        return d->platformWindow->setMouseGrabEnabled(grab);
2271
0
    return false;
2272
0
}
2273
2274
/*!
2275
    Returns the screen on which the window is shown, or null if there is none.
2276
2277
    For child windows, this returns the screen of the corresponding top level window.
2278
2279
    \sa setScreen(), QScreen::virtualSiblings()
2280
*/
2281
QScreen *QWindow::screen() const
2282
0
{
2283
0
    Q_D(const QWindow);
2284
0
    return d->parentWindow ? d->parentWindow->screen() : d->topLevelScreen.data();
2285
0
}
2286
2287
/*!
2288
    Sets the screen on which the window should be shown.
2289
2290
    If the window has been created, it will be recreated on the \a newScreen.
2291
2292
    \note If the screen is part of a virtual desktop of multiple screens,
2293
    the window will not move automatically to \a newScreen. To place the
2294
    window relative to the screen, use the screen's topLeft() position.
2295
2296
    This function only works for top level windows.
2297
2298
    \sa screen(), QScreen::virtualSiblings()
2299
*/
2300
void QWindow::setScreen(QScreen *newScreen)
2301
0
{
2302
0
    Q_D(QWindow);
2303
0
    if (!newScreen)
2304
0
        newScreen = QGuiApplication::primaryScreen();
2305
0
    d->setTopLevelScreen(newScreen, newScreen != nullptr);
2306
0
}
2307
2308
/*!
2309
    \fn QWindow::screenChanged(QScreen *screen)
2310
2311
    This signal is emitted when a window's \a screen changes, either
2312
    by being set explicitly with setScreen(), or automatically when
2313
    the window's screen is removed.
2314
*/
2315
2316
/*!
2317
  Returns the accessibility interface for the object that the window represents
2318
  \internal
2319
  \sa QAccessible
2320
  */
2321
QAccessibleInterface *QWindow::accessibleRoot() const
2322
0
{
2323
0
    return nullptr;
2324
0
}
2325
2326
#if QT_CONFIG(accessibility)
2327
/*!
2328
    \internal
2329
2330
    Sets the accessible parent of the window to \a parent.
2331
2332
    A window container represents the window it hosts as a child in its
2333
    accessibility interface, so the window has to point back to the container
2334
    as well.
2335
*/
2336
void QWindowPrivate::setAccessibleParent(QObject *parent)
2337
0
{
2338
0
    Q_Q(QWindow);
2339
2340
0
    if (accessibleParent == parent)
2341
0
        return;
2342
2343
0
    accessibleParent = parent;
2344
2345
0
    if (QGuiApplicationPrivate::is_app_running && !QGuiApplicationPrivate::is_app_closing) {
2346
0
        QAccessibleEvent event(q, QAccessible::ParentChanged);
2347
0
        QAccessible::updateAccessibility(&event);
2348
0
    }
2349
0
}
2350
#endif
2351
2352
/*!
2353
    \fn QWindow::focusObjectChanged(QObject *object)
2354
2355
    This signal is emitted when the final receiver of events tied to focus
2356
    is changed to \a object.
2357
2358
    \sa focusObject()
2359
*/
2360
2361
/*!
2362
    Returns the QObject that will be the final receiver of events tied focus, such
2363
    as key events.
2364
*/
2365
QObject *QWindow::focusObject() const
2366
0
{
2367
0
    return const_cast<QWindow *>(this);
2368
0
}
2369
2370
/*!
2371
    Shows the window.
2372
2373
    For child windows, this is equivalent to calling showNormal().
2374
    Otherwise, it is equivalent to calling showFullScreen(), showMaximized(), or showNormal(),
2375
    depending on the platform's default behavior for the window type and flags.
2376
2377
    \sa showFullScreen(), showMaximized(), showNormal(), hide(), QStyleHints::showIsFullScreen(), flags()
2378
*/
2379
void QWindow::show()
2380
0
{
2381
0
    if (parent()) {
2382
0
        showNormal();
2383
0
    } else {
2384
0
        const auto *platformIntegration = QGuiApplicationPrivate::platformIntegration();
2385
0
        Qt::WindowState defaultState = platformIntegration->defaultWindowState(d_func()->windowFlags);
2386
0
        if (defaultState == Qt::WindowFullScreen)
2387
0
            showFullScreen();
2388
0
        else if (defaultState == Qt::WindowMaximized)
2389
0
            showMaximized();
2390
0
        else
2391
0
            showNormal();
2392
0
    }
2393
0
}
2394
2395
/*!
2396
    Hides the window.
2397
2398
    Equivalent to calling setVisible(false).
2399
2400
    \sa show(), setVisible()
2401
*/
2402
void QWindow::hide()
2403
0
{
2404
0
    setVisible(false);
2405
0
}
2406
2407
/*!
2408
    Shows the window as minimized.
2409
2410
    Equivalent to calling setWindowStates(Qt::WindowMinimized) and then
2411
    setVisible(true).
2412
2413
    \sa setWindowStates(), setVisible()
2414
*/
2415
void QWindow::showMinimized()
2416
0
{
2417
0
    setWindowStates(Qt::WindowMinimized);
2418
0
    setVisible(true);
2419
0
}
2420
2421
/*!
2422
    Shows the window as maximized.
2423
2424
    Equivalent to calling setWindowStates(Qt::WindowMaximized) and then
2425
    setVisible(true).
2426
2427
    \sa setWindowStates(), setVisible()
2428
*/
2429
void QWindow::showMaximized()
2430
0
{
2431
0
    setWindowStates(Qt::WindowMaximized);
2432
0
    setVisible(true);
2433
0
}
2434
2435
/*!
2436
    Shows the window as fullscreen.
2437
2438
    Equivalent to calling setWindowStates(Qt::WindowFullScreen) and then
2439
    setVisible(true).
2440
2441
    See the \l{QWidget::showFullScreen()} documentation for platform-specific
2442
    considerations and limitations.
2443
2444
    \sa setWindowStates(), setVisible()
2445
*/
2446
void QWindow::showFullScreen()
2447
0
{
2448
0
    setWindowStates(Qt::WindowFullScreen);
2449
0
    setVisible(true);
2450
0
#if !defined Q_OS_QNX // On QNX this window will be activated anyway from libscreen
2451
                      // activating it here before libscreen activates it causes problems
2452
0
    requestActivate();
2453
0
#endif
2454
0
}
2455
2456
/*!
2457
    Shows the window as normal, i.e. neither maximized, minimized, nor fullscreen.
2458
2459
    Equivalent to calling setWindowStates(Qt::WindowNoState) and then
2460
    setVisible(true).
2461
2462
    \sa setWindowStates(), setVisible()
2463
*/
2464
void QWindow::showNormal()
2465
0
{
2466
0
    setWindowStates(Qt::WindowNoState);
2467
0
    setVisible(true);
2468
0
}
2469
2470
/*!
2471
    Close the window.
2472
2473
    This closes the window, effectively calling destroy(), and potentially
2474
    quitting the application. Returns \c true on success, false if it has a parent
2475
    window (in which case the top level window should be closed instead).
2476
2477
    \sa destroy(), QGuiApplication::quitOnLastWindowClosed(), closeEvent()
2478
*/
2479
bool QWindow::close()
2480
0
{
2481
0
    Q_D(QWindow);
2482
0
    if (d->inClose)
2483
0
        return true;
2484
2485
    // Do not close non top level windows
2486
0
    if (!isTopLevel())
2487
0
        return false;
2488
2489
0
    if (!d->platformWindow) {
2490
        // dock widgets can transition back and forth to being popups;
2491
        // avoid getting stuck
2492
0
        if (QGuiApplicationPrivate::activePopupWindow() == this)
2493
0
            QGuiApplicationPrivate::closePopup(this);
2494
0
        return true;
2495
0
    }
2496
2497
    // The window might be deleted during close,
2498
    // as a result of delivering the close event.
2499
0
    QPointer guard(this);
2500
0
    d->inClose = true;
2501
0
    bool success = d->platformWindow->close();
2502
0
    if (guard)
2503
0
        d->inClose = false;
2504
2505
0
    return success;
2506
0
}
2507
2508
bool QWindowPrivate::participatesInLastWindowClosed() const
2509
0
{
2510
0
    Q_Q(const QWindow);
2511
2512
0
    if (!q->isTopLevel())
2513
0
        return false;
2514
2515
    // Tool-tip widgets do not normally have Qt::WA_QuitOnClose,
2516
    // but since we do not have a similar flag for non-widget
2517
    // windows we need an explicit exclusion here as well.
2518
0
    if (q->type() == Qt::ToolTip)
2519
0
        return false;
2520
2521
    // A window with a transient parent is not a primary window,
2522
    // it's a secondary window.
2523
0
    if (q->transientParent())
2524
0
        return false;
2525
2526
0
    return true;
2527
0
}
2528
2529
bool QWindowPrivate::treatAsVisible() const
2530
0
{
2531
0
    Q_Q(const QWindow);
2532
0
    return q->isVisible();
2533
0
}
2534
2535
/*! \internal
2536
    Returns the popup window that has consumed \a event, if any.
2537
    \a activePopupOnPress is the window that we have observed previously handling the press.
2538
*/
2539
const QWindow *QWindowPrivate::forwardToPopup(QEvent *event, const QWindow */*activePopupOnPress*/)
2540
0
{
2541
0
    Q_Q(const QWindow);
2542
0
    qCDebug(lcPopup) << "checking for popup alternative to" << q << "for" << event
2543
0
                     << "active popup?" << QGuiApplicationPrivate::activePopupWindow();
2544
0
    QWindow *ret = nullptr;
2545
0
    if (QWindow *popupWindow = QGuiApplicationPrivate::activePopupWindow()) {
2546
0
        if (q == popupWindow)
2547
0
            return nullptr; // avoid infinite recursion: we're already handling it
2548
0
        if (event->isPointerEvent()) {
2549
            // detach eventPoints before modifying them
2550
0
            QScopedPointer<QPointerEvent> pointerEvent(static_cast<QPointerEvent *>(event)->clone());
2551
0
            for (int i = 0; i < pointerEvent->pointCount(); ++i) {
2552
0
                QEventPoint &eventPoint = pointerEvent->point(i);
2553
0
                const QPoint globalPos = eventPoint.globalPosition().toPoint();
2554
0
                const QPointF mapped = popupWindow->mapFromGlobal(globalPos);
2555
0
                QMutableEventPoint::setPosition(eventPoint, mapped);
2556
0
                QMutableEventPoint::setScenePosition(eventPoint, mapped);
2557
0
            }
2558
2559
            /*  Popups are expected to be able to directly handle the
2560
                drag-release sequence after pressing to open, as well as
2561
                any other mouse events that occur within the popup's bounds. */
2562
0
            if (QCoreApplication::sendSpontaneousEvent(popupWindow, pointerEvent.get())) {
2563
0
                event->setAccepted(pointerEvent->isAccepted());
2564
0
                if (pointerEvent->isAccepted())
2565
0
                    ret = popupWindow;
2566
0
            }
2567
0
            qCDebug(lcPopup) << q << "forwarded" << event->type() <<  "to popup" << popupWindow
2568
0
                             << "handled?" << (ret != nullptr)
2569
0
                             << "accepted?" << event->isAccepted();
2570
0
            return ret;
2571
0
        } else if (event->type() == QEvent::KeyPress || event->type() == QEvent::KeyRelease) {
2572
0
            if (QCoreApplication::sendSpontaneousEvent(popupWindow, event))
2573
0
                ret = popupWindow;
2574
0
            qCDebug(lcPopup) << q << "forwarded" << event->type() <<  "to popup" << popupWindow
2575
0
                             << "handled?" << (ret != nullptr)
2576
0
                             << "accepted?" << event->isAccepted();
2577
0
            return ret;
2578
0
        }
2579
0
    }
2580
0
    return ret;
2581
0
}
2582
2583
/*!
2584
    The expose event (\a ev) is sent by the window system when a window moves
2585
    between the un-exposed and exposed states.
2586
2587
    An exposed window is potentially visible to the user. If the window is moved
2588
    off screen, is made totally obscured by another window, is minimized, or
2589
    similar, this function might be called and the value of isExposed() might
2590
    change to false. You may use this event to limit expensive operations such
2591
    as animations to only run when the window is exposed.
2592
2593
    This event should not be used to paint. To handle painting implement
2594
    paintEvent() instead.
2595
2596
    A resize event will always be sent before the expose event the first time
2597
    a window is shown.
2598
2599
    \sa paintEvent(), isExposed()
2600
*/
2601
void QWindow::exposeEvent(QExposeEvent *ev)
2602
0
{
2603
0
    ev->ignore();
2604
0
}
2605
2606
/*!
2607
    The paint event (\a ev) is sent by the window system whenever an area of
2608
    the window needs a repaint, for example when initially showing the window,
2609
    or due to parts of the window being uncovered by moving another window.
2610
2611
    The application is expected to render into the window in response to the
2612
    paint event, regardless of the exposed state of the window. For example,
2613
    a paint event may be sent before the window is exposed, to prepare it for
2614
    showing to the user.
2615
2616
    \since 6.0
2617
2618
    \sa exposeEvent()
2619
*/
2620
void QWindow::paintEvent(QPaintEvent *ev)
2621
0
{
2622
0
    ev->ignore();
2623
0
}
2624
2625
/*!
2626
    Override this to handle window move events (\a ev).
2627
*/
2628
void QWindow::moveEvent(QMoveEvent *ev)
2629
0
{
2630
0
    ev->ignore();
2631
0
}
2632
2633
/*!
2634
    Override this to handle resize events (\a ev).
2635
2636
    The resize event is called whenever the window is resized in the windowing system,
2637
    either directly through the windowing system acknowledging a setGeometry() or resize() request,
2638
    or indirectly through the user resizing the window manually.
2639
*/
2640
void QWindow::resizeEvent(QResizeEvent *ev)
2641
0
{
2642
0
    ev->ignore();
2643
0
}
2644
2645
/*!
2646
    Override this to handle show events (\a ev).
2647
2648
    The function is called when the window has requested becoming visible.
2649
2650
    If the window is successfully shown by the windowing system, this will
2651
    be followed by a resize and an expose event.
2652
*/
2653
void QWindow::showEvent(QShowEvent *ev)
2654
0
{
2655
0
    ev->ignore();
2656
0
}
2657
2658
/*!
2659
    Override this to handle hide events (\a ev).
2660
2661
    The function is called when the window has requested being hidden in the
2662
    windowing system.
2663
*/
2664
void QWindow::hideEvent(QHideEvent *ev)
2665
0
{
2666
0
    ev->ignore();
2667
0
}
2668
2669
/*!
2670
    Override this to handle close events (\a ev).
2671
2672
    The function is called when the window is requested to close. Call \l{QEvent::ignore()}
2673
    on the event if you want to prevent the window from being closed.
2674
2675
    \sa close()
2676
*/
2677
void QWindow::closeEvent(QCloseEvent *ev)
2678
0
{
2679
0
    Q_UNUSED(ev);
2680
0
}
2681
2682
/*!
2683
    Override this to handle any event (\a ev) sent to the window.
2684
    Return \c true if the event was recognized and processed.
2685
2686
    Remember to call the base class version if you wish for mouse events,
2687
    key events, resize events, etc to be dispatched as usual.
2688
*/
2689
bool QWindow::event(QEvent *ev)
2690
0
{
2691
0
    Q_D(QWindow);
2692
0
    switch (ev->type()) {
2693
0
    case QEvent::MouseMove:
2694
0
        mouseMoveEvent(static_cast<QMouseEvent*>(ev));
2695
0
        break;
2696
2697
0
    case QEvent::MouseButtonPress: {
2698
0
        auto *me = static_cast<QMouseEvent*>(ev);
2699
0
        mousePressEvent(me);
2700
0
        if (!ev->isAccepted())
2701
0
            d->maybeSynthesizeContextMenuEvent(me);
2702
0
        break;
2703
0
    }
2704
2705
0
    case QEvent::MouseButtonRelease: {
2706
0
        auto *me = static_cast<QMouseEvent*>(ev);
2707
0
        mouseReleaseEvent(me);
2708
0
        if (!ev->isAccepted())
2709
0
            d->maybeSynthesizeContextMenuEvent(me);
2710
0
        break;
2711
0
    }
2712
2713
0
    case QEvent::MouseButtonDblClick:
2714
0
        mouseDoubleClickEvent(static_cast<QMouseEvent*>(ev));
2715
0
        break;
2716
2717
0
    case QEvent::TouchBegin:
2718
0
    case QEvent::TouchUpdate:
2719
0
    case QEvent::TouchEnd:
2720
0
    case QEvent::TouchCancel:
2721
0
        touchEvent(static_cast<QTouchEvent *>(ev));
2722
0
        break;
2723
2724
0
    case QEvent::Move:
2725
0
        moveEvent(static_cast<QMoveEvent*>(ev));
2726
0
        break;
2727
2728
0
    case QEvent::Resize:
2729
0
        resizeEvent(static_cast<QResizeEvent*>(ev));
2730
0
        break;
2731
2732
0
    case QEvent::KeyPress:
2733
0
        keyPressEvent(static_cast<QKeyEvent *>(ev));
2734
0
        break;
2735
2736
0
    case QEvent::KeyRelease:
2737
0
        keyReleaseEvent(static_cast<QKeyEvent *>(ev));
2738
0
        break;
2739
2740
0
    case QEvent::FocusIn: {
2741
0
        focusInEvent(static_cast<QFocusEvent *>(ev));
2742
0
#if QT_CONFIG(accessibility)
2743
0
        QAccessible::State state;
2744
0
        state.active = true;
2745
0
        QAccessibleStateChangeEvent event(this, state);
2746
0
        QAccessible::updateAccessibility(&event);
2747
0
#endif
2748
0
        break; }
2749
2750
0
    case QEvent::FocusOut: {
2751
0
        focusOutEvent(static_cast<QFocusEvent *>(ev));
2752
0
#if QT_CONFIG(accessibility)
2753
0
        QAccessible::State state;
2754
0
        state.active = true;
2755
0
        QAccessibleStateChangeEvent event(this, state);
2756
0
        QAccessible::updateAccessibility(&event);
2757
0
#endif
2758
0
        break; }
2759
2760
0
#if QT_CONFIG(wheelevent)
2761
0
    case QEvent::Wheel:
2762
0
        wheelEvent(static_cast<QWheelEvent*>(ev));
2763
0
        break;
2764
0
#endif
2765
2766
0
    case QEvent::Close: {
2767
2768
0
        const bool wasVisible = d->treatAsVisible();
2769
0
        const bool participatesInLastWindowClosed = d->participatesInLastWindowClosed();
2770
2771
        // The window might be deleted in the close event handler
2772
0
        QPointer<QWindow> deletionGuard(this);
2773
0
        closeEvent(static_cast<QCloseEvent*>(ev));
2774
2775
0
        if (ev->isAccepted()) {
2776
0
            if (deletionGuard)
2777
0
                destroy();
2778
0
            if (wasVisible && participatesInLastWindowClosed)
2779
0
                QGuiApplicationPrivate::instance()->maybeLastWindowClosed();
2780
0
        }
2781
2782
0
        break;
2783
0
    }
2784
2785
0
    case QEvent::Expose:
2786
0
        exposeEvent(static_cast<QExposeEvent *>(ev));
2787
0
        break;
2788
2789
0
    case QEvent::Paint:
2790
0
        paintEvent(static_cast<QPaintEvent *>(ev));
2791
0
        break;
2792
2793
0
    case QEvent::Show:
2794
0
        showEvent(static_cast<QShowEvent *>(ev));
2795
0
        break;
2796
2797
0
    case QEvent::Hide:
2798
0
        hideEvent(static_cast<QHideEvent *>(ev));
2799
0
        break;
2800
2801
0
    case QEvent::ApplicationWindowIconChange:
2802
0
        setIcon(icon());
2803
0
        break;
2804
2805
0
#if QT_CONFIG(tabletevent)
2806
0
    case QEvent::TabletPress:
2807
0
    case QEvent::TabletMove:
2808
0
    case QEvent::TabletRelease:
2809
0
        tabletEvent(static_cast<QTabletEvent *>(ev));
2810
0
        break;
2811
0
#endif
2812
2813
0
    case QEvent::PlatformSurface: {
2814
0
        if ((static_cast<QPlatformSurfaceEvent *>(ev))->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed) {
2815
#ifndef QT_NO_OPENGL
2816
            QOpenGLContext *context = QOpenGLContext::currentContext();
2817
            if (context && context->surface() == static_cast<QSurface *>(this))
2818
                context->doneCurrent();
2819
#endif
2820
0
        }
2821
0
        break;
2822
0
    }
2823
2824
0
    default:
2825
0
        return QObject::event(ev);
2826
0
    }
2827
2828
0
    return true;
2829
0
}
2830
2831
/*! \internal
2832
    Synthesize and send a QContextMenuEvent if the given \a event is a suitable
2833
    mouse event (a right-button press or release, depending on
2834
    QStyleHints::contextMenuTrigger()). On most platforms, it's done on mouse
2835
    press; on Windows, it's done on release, because of the potential to
2836
    support right-button clicks and drags to select or lasso items, and then
2837
    still getting a context menu at the end of that gesture. (That is in
2838
    conflict with supporting the press-drag-release gesture to select menu
2839
    items on the context menus themselves. Context menus can be implemented
2840
    that way by handling the separate press, move and release events.)
2841
2842
    Any time the \a event was already handled in some way, it *should* be
2843
    accepted, but mere acceptance of the mouse event cannot be taken to
2844
    indicate that it's not necessary to synthesize a QContextMenuEvent here,
2845
    because the Windows use case requires doing one thing (selecting items)
2846
    with the mouse events, and then doing something completely different with
2847
    the QContextMenuEvent. In other words, QContextMenuEvent is very different
2848
    from other kinds of optional followup events synthesized from unhandled
2849
    events (like the way we synthesize a QMouseEvent only if a QTabletEvent was
2850
    not handled). Furthermore, there's enough legacy widget code that doesn't
2851
    call ignore() on unhandled mouse events. So it's uncertain whether this can
2852
    change in Qt 7.
2853
2854
    The QContextMenuEvent occurs at the scenePosition(). The position()
2855
    was likely already "localized" during the previous delivery.
2856
2857
    The synthesis from a mouse button event could be done in the platform
2858
    plugin, but so far on Windows it's not done: WM_CONTEXTMENU is not
2859
    generated by the OS, because we never call the default window procedure
2860
    that would do that in response to unhandled WM_RBUTTONUP. If we
2861
    eventually want to do that, we would have to avoid doing it here,
2862
    on platforms where the platform plugin is responsible for it.
2863
2864
    QGuiApplicationPrivate::processContextMenuEvent also allows
2865
    keyboard-triggered context menu events that the QPA plugin might generate.
2866
    On Windows, the keyboard may have a menu key. On macOS, control-return
2867
    is the usual shortcut; on Gnome, it's shift-F10; and so on.
2868
*/
2869
void QWindowPrivate::maybeSynthesizeContextMenuEvent(QMouseEvent *event)
2870
0
{
2871
0
#ifndef QT_NO_CONTEXTMENU
2872
0
    if (event->button() == Qt::RightButton
2873
0
        && event->type() == QGuiApplicationPrivate::contextMenuEventType()) {
2874
0
        QContextMenuEvent e(QContextMenuEvent::Mouse, event->scenePosition().toPoint(),
2875
0
                            event->globalPosition().toPoint(), event->modifiers());
2876
0
        qCDebug(lcPopup) << "synthesized after"
2877
0
                         << (event->isAccepted() ? "ACCEPTED (legacy behavior)" : "ignored")
2878
0
                         << event->type() << ":" << &e;
2879
0
        QCoreApplication::forwardEvent(q_func(), &e, event);
2880
0
        if (e.isAccepted())
2881
0
            event->accept();
2882
0
    }
2883
0
#endif
2884
0
}
2885
2886
/*!
2887
    Schedules a QEvent::UpdateRequest event to be delivered to this window.
2888
2889
    The event is delivered in sync with the display vsync on platforms where
2890
    this is possible. Otherwise, the event is delivered after a delay of at
2891
    most 5 ms. If the window's associated screen reports a
2892
    \l{QScreen::refreshRate()}{refresh rate} higher than 60 Hz, the interval is
2893
    scaled down to a value smaller than 5. The additional time is there to give
2894
    the event loop a bit of idle time to gather system events, and can be
2895
    overridden using the QT_QPA_UPDATE_IDLE_TIME environment variable.
2896
2897
    When driving animations, this function should be called once after drawing
2898
    has completed. Calling this function multiple times will result in a single
2899
    event being delivered to the window.
2900
2901
    Subclasses of QWindow should reimplement event(), intercept the event and
2902
    call the application's rendering code, then call the base class
2903
    implementation.
2904
2905
    \note The subclass' reimplementation of event() must invoke the base class
2906
    implementation, unless it is absolutely sure that the event does not need to
2907
    be handled by the base class. For example, the default implementation of
2908
    this function relies on QEvent::Timer events. Filtering them away would
2909
    therefore break the delivery of the update events.
2910
2911
    \since 5.5
2912
*/
2913
void QWindow::requestUpdate()
2914
0
{
2915
0
    Q_ASSERT_X(QThread::isMainThread(),
2916
0
        "QWindow", "Updates can only be scheduled from the GUI (main) thread");
2917
2918
0
    Q_D(QWindow);
2919
0
    if (d->updateRequestPending || !d->platformWindow)
2920
0
        return;
2921
0
    d->updateRequestPending = true;
2922
0
    d->platformWindow->requestUpdate();
2923
0
}
2924
2925
/*!
2926
    Override this to handle key press events (\a ev).
2927
2928
    \sa keyReleaseEvent()
2929
*/
2930
void QWindow::keyPressEvent(QKeyEvent *ev)
2931
0
{
2932
0
    ev->ignore();
2933
0
}
2934
2935
/*!
2936
    Override this to handle key release events (\a ev).
2937
2938
    \sa keyPressEvent()
2939
*/
2940
void QWindow::keyReleaseEvent(QKeyEvent *ev)
2941
0
{
2942
0
    ev->ignore();
2943
0
}
2944
2945
/*!
2946
    Override this to handle focus in events (\a ev).
2947
2948
    Focus in events are sent when the window receives keyboard focus.
2949
2950
    \sa focusOutEvent()
2951
*/
2952
void QWindow::focusInEvent(QFocusEvent *ev)
2953
0
{
2954
0
    ev->ignore();
2955
0
}
2956
2957
/*!
2958
    Override this to handle focus out events (\a ev).
2959
2960
    Focus out events are sent when the window loses keyboard focus.
2961
2962
    \sa focusInEvent()
2963
*/
2964
void QWindow::focusOutEvent(QFocusEvent *ev)
2965
0
{
2966
0
    ev->ignore();
2967
0
}
2968
2969
/*!
2970
    Override this to handle mouse press events (\a ev).
2971
2972
    \sa mouseReleaseEvent()
2973
*/
2974
void QWindow::mousePressEvent(QMouseEvent *ev)
2975
0
{
2976
0
    ev->ignore();
2977
0
}
2978
2979
/*!
2980
    Override this to handle mouse release events (\a ev).
2981
2982
    \sa mousePressEvent()
2983
*/
2984
void QWindow::mouseReleaseEvent(QMouseEvent *ev)
2985
0
{
2986
0
    ev->ignore();
2987
0
}
2988
2989
/*!
2990
    Override this to handle mouse double click events (\a ev).
2991
2992
    \sa mousePressEvent(), QStyleHints::mouseDoubleClickInterval()
2993
*/
2994
void QWindow::mouseDoubleClickEvent(QMouseEvent *ev)
2995
0
{
2996
0
    ev->ignore();
2997
0
}
2998
2999
/*!
3000
    Override this to handle mouse move events (\a ev).
3001
*/
3002
void QWindow::mouseMoveEvent(QMouseEvent *ev)
3003
0
{
3004
0
    ev->ignore();
3005
0
}
3006
3007
#if QT_CONFIG(wheelevent)
3008
/*!
3009
    Override this to handle mouse wheel or other wheel events (\a ev).
3010
*/
3011
void QWindow::wheelEvent(QWheelEvent *ev)
3012
0
{
3013
0
    ev->ignore();
3014
0
}
3015
#endif // QT_CONFIG(wheelevent)
3016
3017
/*!
3018
    Override this to handle touch events (\a ev).
3019
*/
3020
void QWindow::touchEvent(QTouchEvent *ev)
3021
0
{
3022
0
    ev->ignore();
3023
0
}
3024
3025
#if QT_CONFIG(tabletevent)
3026
/*!
3027
    Override this to handle tablet press, move, and release events (\a ev).
3028
3029
    Proximity enter and leave events are not sent to windows, they are
3030
    delivered to the application instance.
3031
*/
3032
void QWindow::tabletEvent(QTabletEvent *ev)
3033
0
{
3034
0
    ev->ignore();
3035
0
}
3036
#endif
3037
3038
/*!
3039
    Override this to handle platform dependent events.
3040
    Will be given \a eventType, \a message and \a result.
3041
3042
    This might make your application non-portable.
3043
3044
    Should return true only if the event was handled.
3045
*/
3046
3047
bool QWindow::nativeEvent(const QByteArray &eventType, void *message, qintptr *result)
3048
0
{
3049
0
    Q_UNUSED(eventType);
3050
0
    Q_UNUSED(message);
3051
0
    Q_UNUSED(result);
3052
0
    return false;
3053
0
}
3054
3055
/*!
3056
    \fn QPointF QWindow::mapToGlobal(const QPointF &pos) const
3057
3058
    Translates the window coordinate \a pos to global screen
3059
    coordinates. For example, \c{mapToGlobal(QPointF(0,0))} would give
3060
    the global coordinates of the top-left pixel of the window.
3061
3062
    \sa mapFromGlobal()
3063
    \since 6.0
3064
*/
3065
QPointF QWindow::mapToGlobal(const QPointF &pos) const
3066
0
{
3067
0
    Q_D(const QWindow);
3068
    // QTBUG-43252, prefer platform implementation for foreign windows.
3069
0
    if (d->platformWindow
3070
0
        && (d->platformWindow->isForeignWindow() || d->platformWindow->isEmbedded())) {
3071
0
        return QHighDpi::fromNativeGlobalPosition(d->platformWindow->mapToGlobalF(QHighDpi::toNativeLocalPosition(pos, this)), this);
3072
0
    }
3073
3074
0
    if (!QHighDpiScaling::isActive())
3075
0
        return pos + d->globalPosition();
3076
3077
    // The normal pos + windowGlobalPos calculation may give a point which is outside
3078
    // screen geometry for windows which span multiple screens, due to the way QHighDpiScaling
3079
    // creates gaps between screens in the the device indendent cooordinate system.
3080
    //
3081
    // Map the position (and the window's global position) to native coordinates, perform
3082
    // the addition, and then map back to device independent coordinates.
3083
0
    QPointF nativeLocalPos = QHighDpi::toNativeLocalPosition(pos, this);
3084
    // Get the native window position directly from the platform window
3085
    // if available (it can be null if the window hasn't been shown yet),
3086
    // or fall back to scaling the QWindow position.
3087
0
    QPointF nativeWindowGlobalPos = d->platformWindow
3088
0
        ? d->platformWindow->mapToGlobal(QPoint(0,0)).toPointF()
3089
0
        : QHighDpi::toNativeGlobalPosition(QPointF(d->globalPosition()), this);
3090
0
    QPointF nativeGlobalPos = nativeLocalPos + nativeWindowGlobalPos;
3091
0
    QPointF deviceIndependentGlobalPos = QHighDpi::fromNativeGlobalPosition(nativeGlobalPos, this);
3092
0
    return deviceIndependentGlobalPos;
3093
0
}
3094
3095
/*!
3096
    \overload
3097
*/
3098
QPoint QWindow::mapToGlobal(const QPoint &pos) const
3099
0
{
3100
0
    return mapToGlobal(QPointF(pos)).toPoint();
3101
0
}
3102
3103
/*!
3104
    \fn QPointF QWindow::mapFromGlobal(const QPointF &pos) const
3105
3106
    Translates the global screen coordinate \a pos to window
3107
    coordinates.
3108
3109
    \sa mapToGlobal()
3110
    \since 6.0
3111
*/
3112
QPointF QWindow::mapFromGlobal(const QPointF &pos) const
3113
0
{
3114
0
    Q_D(const QWindow);
3115
    // QTBUG-43252, prefer platform implementation for foreign windows.
3116
0
    if (d->platformWindow
3117
0
        && (d->platformWindow->isForeignWindow() || d->platformWindow->isEmbedded())) {
3118
0
        return QHighDpi::fromNativeLocalPosition(d->platformWindow->mapFromGlobalF(QHighDpi::toNativeGlobalPosition(pos, this)), this);
3119
0
    }
3120
3121
0
    if (!QHighDpiScaling::isActive())
3122
0
        return pos - d->globalPosition();
3123
3124
    // Calculate local position in the native coordinate system. (See comment for the
3125
    // corresponding mapToGlobal() code above).
3126
0
    QPointF nativeGlobalPos = QHighDpi::toNativeGlobalPosition(pos, this);
3127
    // Get the native window position directly from the platform window
3128
    // if available (it can be null if the window hasn't been shown yet),
3129
    // or fall back to scaling the QWindow position.
3130
0
    QPointF nativeWindowGlobalPos = d->platformWindow
3131
0
        ? d->platformWindow->mapToGlobal(QPoint(0,0)).toPointF()
3132
0
        : QHighDpi::toNativeGlobalPosition(QPointF(d->globalPosition()), this);
3133
0
    QPointF nativeLocalPos = nativeGlobalPos - nativeWindowGlobalPos;
3134
0
    QPointF deviceIndependentLocalPos = QHighDpi::fromNativeLocalPosition(nativeLocalPos, this);
3135
0
    return deviceIndependentLocalPos;
3136
0
}
3137
3138
/*!
3139
    \overload
3140
*/
3141
QPoint QWindow::mapFromGlobal(const QPoint &pos) const
3142
0
{
3143
0
    return QWindow::mapFromGlobal(QPointF(pos)).toPoint();
3144
0
}
3145
3146
QPoint QWindowPrivate::globalPosition() const
3147
0
{
3148
0
    Q_Q(const QWindow);
3149
0
    QPoint offset = q->position();
3150
0
    for (const QWindow *p = q->parent(); p; p = p->parent()) {
3151
0
        QPlatformWindow *pw = p->handle();
3152
0
        if (pw && (pw->isForeignWindow() || pw->isEmbedded())) {
3153
            // Use mapToGlobal() for foreign windows
3154
0
            offset += p->mapToGlobal(QPoint(0, 0));
3155
0
            break;
3156
0
        } else {
3157
0
            offset += p->position();
3158
0
        }
3159
0
    }
3160
0
    return offset;
3161
0
}
3162
3163
Q_GUI_EXPORT QWindowPrivate *qt_window_private(QWindow *window)
3164
0
{
3165
0
    return window->d_func();
3166
0
}
3167
3168
QWindow *QWindowPrivate::topLevelWindow(QWindow::AncestorMode mode) const
3169
0
{
3170
0
    Q_Q(const QWindow);
3171
3172
0
    QWindow *window = const_cast<QWindow *>(q);
3173
3174
0
    while (window) {
3175
0
        QWindow *parent = window->parent(mode);
3176
0
        if (!parent)
3177
0
            break;
3178
3179
0
        window = parent;
3180
0
    }
3181
3182
0
    return window;
3183
0
}
3184
3185
/*
3186
    \internal
3187
    \class QForeignWindow
3188
3189
    QForeignWindow represents a native window handle created by another
3190
    UI toolkit, wrapped via QWindow::fromWinId().
3191
*/
3192
class QForeignWindow : public QWindow
3193
{
3194
0
    Q_OBJECT
3195
0
public:
3196
0
#if QT_CONFIG(accessibility)
3197
0
    /*
3198
0
        Represent the foreign window as itself in the accessibility tree, so
3199
0
        that the accessibility bridges can substitute it for the underlying
3200
0
        native handle if needed, or otherwise represent it as an opaque node
3201
0
        with possible child windows.
3202
0
    */
3203
0
    QAccessibleInterface *accessibleRoot() const override
3204
0
    {
3205
0
        return QAccessible::queryAccessibleInterface(const_cast<QForeignWindow *>(this));
3206
0
    }
3207
#endif
3208
};
3209
3210
/*!
3211
    Creates a local representation of a window created by another process or by
3212
    using native libraries below Qt.
3213
3214
    Given the handle \a id to a native window, this method creates a QWindow
3215
    object which can be used to represent the window when invoking methods like
3216
    setParent() and setTransientParent().
3217
3218
    This can be used, on platforms which support it, to embed a QWindow inside a
3219
    native window, or to embed a native window inside a QWindow.
3220
3221
    If foreign windows are not supported or embedding the native window
3222
    failed in the platform plugin, this function returns \nullptr.
3223
3224
    \note The resulting QWindow should not be used to manipulate the underlying
3225
    native window (besides re-parenting), or to observe state changes of the
3226
    native window. Any support for these kind of operations is incidental, highly
3227
    platform dependent and untested.
3228
3229
    \sa setParent()
3230
*/
3231
QWindow *QWindow::fromWinId(WId id)
3232
0
{
3233
0
    if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::ForeignWindows)) {
3234
0
        qWarning("QWindow::fromWinId(): platform plugin does not support foreign windows.");
3235
0
        return nullptr;
3236
0
    }
3237
3238
0
    QWindow *window = new QForeignWindow;
3239
3240
    // Persist the winId in a private property so that we
3241
    // can recreate the window after being destroyed.
3242
0
    window->setProperty(kForeignWindowId, id);
3243
0
    window->create();
3244
3245
0
    if (!window->handle()) {
3246
0
        delete window;
3247
0
        return nullptr;
3248
0
    }
3249
3250
0
    return window;
3251
0
}
3252
3253
/*!
3254
    Causes an alert to be shown for \a msec milliseconds. If \a msec is \c 0 (the
3255
    default), then the alert is shown indefinitely until the window becomes
3256
    active again. This function has no effect on an active window.
3257
3258
    In alert state, the window indicates that it demands attention, for example by
3259
    flashing or bouncing the taskbar entry.
3260
3261
    \since 5.1
3262
*/
3263
3264
void QWindow::alert(int msec)
3265
0
{
3266
0
    Q_D(QWindow);
3267
0
    if (!d->platformWindow || d->platformWindow->isAlertState() || isActive())
3268
0
        return;
3269
0
    d->platformWindow->setAlertState(true);
3270
0
    if (d->platformWindow->isAlertState() && msec)
3271
0
        QTimer::singleShot(msec, this, SLOT(_q_clearAlert()));
3272
0
}
3273
3274
void QWindowPrivate::_q_clearAlert()
3275
0
{
3276
0
    if (platformWindow && platformWindow->isAlertState())
3277
0
        platformWindow->setAlertState(false);
3278
0
}
3279
3280
#ifndef QT_NO_CURSOR
3281
/*!
3282
    \brief set the cursor shape for this window
3283
3284
    The mouse \a cursor will assume this shape when it is over this
3285
    window, unless an override cursor is set.
3286
    See the \l{Qt::CursorShape}{list of predefined cursor objects} for a
3287
    range of useful shapes.
3288
3289
    If no cursor has been set, or after a call to unsetCursor(), the
3290
    parent window's cursor is used.
3291
3292
    By default, the cursor has the Qt::ArrowCursor shape.
3293
3294
    Some underlying window implementations will reset the cursor if it
3295
    leaves a window even if the mouse is grabbed. If you want to have
3296
    a cursor set for all windows, even when outside the window, consider
3297
    QGuiApplication::setOverrideCursor().
3298
3299
    \sa QGuiApplication::setOverrideCursor()
3300
*/
3301
void QWindow::setCursor(const QCursor &cursor)
3302
0
{
3303
0
    Q_D(QWindow);
3304
0
    d->setCursor(&cursor);
3305
0
}
3306
3307
/*!
3308
  \brief Restores the default arrow cursor for this window.
3309
 */
3310
void QWindow::unsetCursor()
3311
0
{
3312
0
    Q_D(QWindow);
3313
0
    d->setCursor(nullptr);
3314
0
}
3315
3316
/*!
3317
    \brief the cursor shape for this window
3318
3319
    \sa setCursor(), unsetCursor()
3320
*/
3321
QCursor QWindow::cursor() const
3322
0
{
3323
0
    Q_D(const QWindow);
3324
0
    return d->cursor;
3325
0
}
3326
3327
void QWindowPrivate::setCursor(const QCursor *newCursor)
3328
0
{
3329
3330
0
    Q_Q(QWindow);
3331
0
    if (newCursor) {
3332
0
        const Qt::CursorShape newShape = newCursor->shape();
3333
0
        if (newShape <= Qt::LastCursor && hasCursor && newShape == cursor.shape())
3334
0
            return; // Unchanged and no bitmap/custom cursor.
3335
0
        cursor = *newCursor;
3336
0
        hasCursor = true;
3337
0
    } else {
3338
0
        if (!hasCursor)
3339
0
            return;
3340
0
        cursor = QCursor(Qt::ArrowCursor);
3341
0
        hasCursor = false;
3342
0
    }
3343
    // Only attempt to emit signal if there is an actual platform cursor
3344
0
    if (applyCursor()) {
3345
0
        QEvent event(QEvent::CursorChange);
3346
0
        QGuiApplication::sendEvent(q, &event);
3347
0
    }
3348
0
}
3349
3350
// Apply the cursor and returns true iff the platform cursor exists
3351
bool QWindowPrivate::applyCursor()
3352
0
{
3353
0
    Q_Q(QWindow);
3354
0
    if (QScreen *screen = q->screen()) {
3355
0
        if (QPlatformCursor *platformCursor = screen->handle()->cursor()) {
3356
0
            if (!platformWindow)
3357
0
                return true;
3358
0
            QCursor *c = QGuiApplication::overrideCursor();
3359
0
            if (c != nullptr && platformCursor->capabilities().testFlag(QPlatformCursor::OverrideCursor))
3360
0
                return true;
3361
0
            if (!c && hasCursor)
3362
0
                c = &cursor;
3363
0
            platformCursor->changeCursor(c, q);
3364
0
            return true;
3365
0
        }
3366
0
    }
3367
0
    return false;
3368
0
}
3369
#endif // QT_NO_CURSOR
3370
3371
void *QWindow::resolveInterface(const char *name, int revision) const
3372
0
{
3373
0
    using namespace QNativeInterface::Private;
3374
3375
0
    auto *platformWindow = handle();
3376
0
    Q_UNUSED(platformWindow);
3377
0
    Q_UNUSED(name);
3378
0
    Q_UNUSED(revision);
3379
3380
#if defined(Q_OS_WIN)
3381
    QT_NATIVE_INTERFACE_RETURN_IF(QWindowsWindow, platformWindow);
3382
#endif
3383
3384
#if QT_CONFIG(xcb)
3385
    QT_NATIVE_INTERFACE_RETURN_IF(QXcbWindow, platformWindow);
3386
#endif
3387
3388
#if defined(Q_OS_MACOS)
3389
    QT_NATIVE_INTERFACE_RETURN_IF(QCocoaWindow, platformWindow);
3390
#endif
3391
3392
#if QT_CONFIG(wayland)
3393
    QT_NATIVE_INTERFACE_RETURN_IF(QWaylandWindow, platformWindow);
3394
#endif
3395
3396
#if defined(Q_OS_WASM)
3397
    QT_NATIVE_INTERFACE_RETURN_IF(QWasmWindow, platformWindow);
3398
#endif
3399
3400
0
    return nullptr;
3401
0
}
3402
3403
#ifndef QT_NO_DEBUG_STREAM
3404
QDebug operator<<(QDebug debug, const QWindow *window)
3405
0
{
3406
0
    QDebugStateSaver saver(debug);
3407
0
    debug.nospace();
3408
0
    if (window) {
3409
0
        debug << window->metaObject()->className() << '(' << (const void *)window;
3410
0
        if (!window->objectName().isEmpty())
3411
0
            debug << ", name=" << window->objectName();
3412
0
        if (debug.verbosity() > 2) {
3413
0
            const QRect geometry = window->geometry();
3414
0
            if (window->isVisible())
3415
0
                debug << ", visible";
3416
0
            if (window->isExposed())
3417
0
                debug << ", exposed";
3418
0
            debug << ", state=" << window->windowState()
3419
0
                << ", type=" << window->type() << ", flags=" << window->flags()
3420
0
                << ", surface type=" << window->surfaceType();
3421
0
            if (window->isTopLevel())
3422
0
                debug << ", toplevel";
3423
0
            debug << ", " << geometry.width() << 'x' << geometry.height()
3424
0
                << Qt::forcesign << geometry.x() << geometry.y() << Qt::noforcesign;
3425
0
            const QMargins margins = window->frameMargins();
3426
0
            if (!margins.isNull())
3427
0
                debug << ", margins=" << margins;
3428
0
            const QMargins safeAreaMargins = window->safeAreaMargins();
3429
0
            if (!safeAreaMargins.isNull())
3430
0
                debug << ", safeAreaMargins=" << safeAreaMargins;
3431
0
            debug << ", devicePixelRatio=" << window->devicePixelRatio();
3432
0
            if (const QPlatformWindow *platformWindow = window->handle())
3433
0
                debug << ", winId=0x" << Qt::hex << platformWindow->winId() << Qt::dec;
3434
0
            if (const QScreen *screen = window->screen())
3435
0
                debug << ", on " << screen->name();
3436
0
        }
3437
0
        debug << ')';
3438
0
    } else {
3439
0
        debug << "QWindow(0x0)";
3440
0
    }
3441
0
    return debug;
3442
0
}
3443
#endif // !QT_NO_DEBUG_STREAM
3444
3445
#if QT_CONFIG(vulkan) || defined(Q_QDOC)
3446
3447
/*!
3448
    Associates this window with the specified Vulkan \a instance.
3449
3450
    \a instance must stay valid as long as this QWindow instance exists.
3451
 */
3452
void QWindow::setVulkanInstance(QVulkanInstance *instance)
3453
{
3454
    Q_D(QWindow);
3455
    d->vulkanInstance = instance;
3456
}
3457
3458
/*!
3459
    \return the associated Vulkan instance if any was set, otherwise \nullptr.
3460
 */
3461
QVulkanInstance *QWindow::vulkanInstance() const
3462
{
3463
    Q_D(const QWindow);
3464
    return d->vulkanInstance;
3465
}
3466
3467
#endif // QT_CONFIG(vulkan)
3468
3469
QT_END_NAMESPACE
3470
3471
#include "moc_qwindow.cpp"
3472
#include "qwindow.moc"