/src/postgres/src/backend/nodes/multibitmapset.c
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1 | | /*------------------------------------------------------------------------- |
2 | | * |
3 | | * multibitmapset.c |
4 | | * Lists of Bitmapsets |
5 | | * |
6 | | * A multibitmapset is useful in situations where members of a set can |
7 | | * be identified by two small integers; for example, varno and varattno |
8 | | * of a group of Vars within a query. The implementation is a List of |
9 | | * Bitmapsets, so that the empty set can be represented by NIL. (But, |
10 | | * as with Bitmapsets, that's not the only allowed representation.) |
11 | | * The zero-based index of a List element is the first identifying value, |
12 | | * and the (also zero-based) index of a bit within that Bitmapset is |
13 | | * the second identifying value. There is no expectation that the |
14 | | * Bitmapsets should all be the same size. |
15 | | * |
16 | | * The available operations on multibitmapsets are intended to parallel |
17 | | * those on bitmapsets, for example union and intersection. So far only |
18 | | * a small fraction of that has been built out; we'll add more as needed. |
19 | | * |
20 | | * |
21 | | * Copyright (c) 2022-2025, PostgreSQL Global Development Group |
22 | | * |
23 | | * IDENTIFICATION |
24 | | * src/backend/nodes/multibitmapset.c |
25 | | * |
26 | | *------------------------------------------------------------------------- |
27 | | */ |
28 | | #include "postgres.h" |
29 | | |
30 | | #include "nodes/multibitmapset.h" |
31 | | |
32 | | |
33 | | /* |
34 | | * mbms_add_member |
35 | | * Add a new member to a multibitmapset. |
36 | | * |
37 | | * The new member is identified by "listidx", the zero-based index of the |
38 | | * List element it should go into, and "bitidx", which specifies the bit |
39 | | * number to be set therein. |
40 | | * |
41 | | * This is like bms_add_member, but for multibitmapsets. |
42 | | */ |
43 | | List * |
44 | | mbms_add_member(List *a, int listidx, int bitidx) |
45 | 0 | { |
46 | 0 | Bitmapset *bms; |
47 | 0 | ListCell *lc; |
48 | |
|
49 | 0 | if (listidx < 0 || bitidx < 0) |
50 | 0 | elog(ERROR, "negative multibitmapset member index not allowed"); |
51 | | /* Add empty elements as needed */ |
52 | 0 | while (list_length(a) <= listidx) |
53 | 0 | a = lappend(a, NULL); |
54 | | /* Update the target element */ |
55 | 0 | lc = list_nth_cell(a, listidx); |
56 | 0 | bms = lfirst_node(Bitmapset, lc); |
57 | 0 | bms = bms_add_member(bms, bitidx); |
58 | 0 | lfirst(lc) = bms; |
59 | 0 | return a; |
60 | 0 | } |
61 | | |
62 | | /* |
63 | | * mbms_add_members |
64 | | * Add all members of set b to set a. |
65 | | * |
66 | | * This is a UNION operation, but the left input is modified in-place. |
67 | | * |
68 | | * This is like bms_add_members, but for multibitmapsets. |
69 | | */ |
70 | | List * |
71 | | mbms_add_members(List *a, const List *b) |
72 | 0 | { |
73 | 0 | ListCell *lca, |
74 | 0 | *lcb; |
75 | | |
76 | | /* Add empty elements to a, as needed */ |
77 | 0 | while (list_length(a) < list_length(b)) |
78 | 0 | a = lappend(a, NULL); |
79 | | /* forboth will stop at the end of the shorter list, which is fine */ |
80 | 0 | forboth(lca, a, lcb, b) |
81 | 0 | { |
82 | 0 | Bitmapset *bmsa = lfirst_node(Bitmapset, lca); |
83 | 0 | const Bitmapset *bmsb = lfirst_node(Bitmapset, lcb); |
84 | |
|
85 | 0 | bmsa = bms_add_members(bmsa, bmsb); |
86 | 0 | lfirst(lca) = bmsa; |
87 | 0 | } |
88 | 0 | return a; |
89 | 0 | } |
90 | | |
91 | | /* |
92 | | * mbms_int_members |
93 | | * Reduce set a to its intersection with set b. |
94 | | * |
95 | | * This is an INTERSECT operation, but the left input is modified in-place. |
96 | | * |
97 | | * This is like bms_int_members, but for multibitmapsets. |
98 | | */ |
99 | | List * |
100 | | mbms_int_members(List *a, const List *b) |
101 | 0 | { |
102 | 0 | ListCell *lca, |
103 | 0 | *lcb; |
104 | | |
105 | | /* Remove any elements of a that are no longer of use */ |
106 | 0 | a = list_truncate(a, list_length(b)); |
107 | | /* forboth will stop at the end of the shorter list, which is fine */ |
108 | 0 | forboth(lca, a, lcb, b) |
109 | 0 | { |
110 | 0 | Bitmapset *bmsa = lfirst_node(Bitmapset, lca); |
111 | 0 | const Bitmapset *bmsb = lfirst_node(Bitmapset, lcb); |
112 | |
|
113 | 0 | bmsa = bms_int_members(bmsa, bmsb); |
114 | 0 | lfirst(lca) = bmsa; |
115 | 0 | } |
116 | 0 | return a; |
117 | 0 | } |
118 | | |
119 | | /* |
120 | | * mbms_is_member |
121 | | * Is listidx/bitidx a member of A? |
122 | | * |
123 | | * This is like bms_is_member, but for multibitmapsets. |
124 | | */ |
125 | | bool |
126 | | mbms_is_member(int listidx, int bitidx, const List *a) |
127 | 0 | { |
128 | 0 | const Bitmapset *bms; |
129 | | |
130 | | /* XXX better to just return false for negative indexes? */ |
131 | 0 | if (listidx < 0 || bitidx < 0) |
132 | 0 | elog(ERROR, "negative multibitmapset member index not allowed"); |
133 | 0 | if (listidx >= list_length(a)) |
134 | 0 | return false; |
135 | 0 | bms = list_nth_node(Bitmapset, a, listidx); |
136 | 0 | return bms_is_member(bitidx, bms); |
137 | 0 | } |
138 | | |
139 | | /* |
140 | | * mbms_overlap_sets |
141 | | * Identify the bitmapsets having common members in a and b. |
142 | | * |
143 | | * The result is a bitmapset of the list indexes of bitmapsets that overlap. |
144 | | */ |
145 | | Bitmapset * |
146 | | mbms_overlap_sets(const List *a, const List *b) |
147 | 0 | { |
148 | 0 | Bitmapset *result = NULL; |
149 | 0 | ListCell *lca, |
150 | 0 | *lcb; |
151 | | |
152 | | /* forboth will stop at the end of the shorter list, which is fine */ |
153 | 0 | forboth(lca, a, lcb, b) |
154 | 0 | { |
155 | 0 | const Bitmapset *bmsa = lfirst_node(Bitmapset, lca); |
156 | 0 | const Bitmapset *bmsb = lfirst_node(Bitmapset, lcb); |
157 | |
|
158 | 0 | if (bms_overlap(bmsa, bmsb)) |
159 | 0 | result = bms_add_member(result, foreach_current_index(lca)); |
160 | 0 | } |
161 | 0 | return result; |
162 | 0 | } |