Coverage Report

Created: 2025-09-27 06:52

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/src/postgres/src/backend/utils/misc/stack_depth.c
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/*-------------------------------------------------------------------------
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 *
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 * stack_depth.c
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 *    Functions for monitoring and limiting process stack depth
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 *
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 * Portions Copyright (c) 1996-2025, PostgreSQL Global Development Group
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 * Portions Copyright (c) 1994, Regents of the University of California
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 *
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 *
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 * IDENTIFICATION
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 *    src/backend/utils/misc/stack_depth.c
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 *
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 *-------------------------------------------------------------------------
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 */
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#include "postgres.h"
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#include <limits.h>
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#include <sys/resource.h>
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#include "miscadmin.h"
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#include "utils/guc_hooks.h"
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/* GUC variable for maximum stack depth (measured in kilobytes) */
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int     max_stack_depth = 100;
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/* max_stack_depth converted to bytes for speed of checking */
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static ssize_t max_stack_depth_bytes = 100 * (ssize_t) 1024;
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/*
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 * Stack base pointer -- initialized by set_stack_base(), which
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 * should be called from main().
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 */
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static char *stack_base_ptr = NULL;
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/*
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 * set_stack_base: set up reference point for stack depth checking
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 *
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 * Returns the old reference point, if any.
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 */
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pg_stack_base_t
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set_stack_base(void)
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6.48k
{
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#ifndef HAVE__BUILTIN_FRAME_ADDRESS
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  char    stack_base;
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#endif
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6.48k
  pg_stack_base_t old;
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6.48k
  old = stack_base_ptr;
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  /*
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   * Set up reference point for stack depth checking.  On recent gcc we use
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   * __builtin_frame_address() to avoid a warning about storing a local
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   * variable's address in a long-lived variable.
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   */
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6.48k
#ifdef HAVE__BUILTIN_FRAME_ADDRESS
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6.48k
  stack_base_ptr = __builtin_frame_address(0);
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#else
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  stack_base_ptr = &stack_base;
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#endif
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6.48k
  return old;
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6.48k
}
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/*
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 * restore_stack_base: restore reference point for stack depth checking
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 *
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 * This can be used after set_stack_base() to restore the old value. This
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 * is currently only used in PL/Java. When PL/Java calls a backend function
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 * from different thread, the thread's stack is at a different location than
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 * the main thread's stack, so it sets the base pointer before the call, and
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 * restores it afterwards.
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 */
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void
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restore_stack_base(pg_stack_base_t base)
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0
{
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0
  stack_base_ptr = base;
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0
}
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/*
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 * check_stack_depth/stack_is_too_deep: check for excessively deep recursion
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 *
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 * This should be called someplace in any recursive routine that might possibly
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 * recurse deep enough to overflow the stack.  Most Unixen treat stack
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 * overflow as an unrecoverable SIGSEGV, so we want to error out ourselves
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 * before hitting the hardware limit.
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 *
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 * check_stack_depth() just throws an error summarily.  stack_is_too_deep()
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 * can be used by code that wants to handle the error condition itself.
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 */
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void
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check_stack_depth(void)
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3.72k
{
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3.72k
  if (stack_is_too_deep())
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3
  {
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3
    ereport(ERROR,
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3
        (errcode(ERRCODE_STATEMENT_TOO_COMPLEX),
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         errmsg("stack depth limit exceeded"),
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         errhint("Increase the configuration parameter \"max_stack_depth\" (currently %dkB), "
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3
             "after ensuring the platform's stack depth limit is adequate.",
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3
             max_stack_depth)));
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3
  }
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3.72k
}
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bool
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stack_is_too_deep(void)
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3.72k
{
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3.72k
  char    stack_top_loc;
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3.72k
  ssize_t   stack_depth;
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  /*
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   * Compute distance from reference point to my local variables
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   */
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3.72k
  stack_depth = (ssize_t) (stack_base_ptr - &stack_top_loc);
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  /*
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   * Take abs value, since stacks grow up on some machines, down on others
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   */
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3.72k
  if (stack_depth < 0)
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0
    stack_depth = -stack_depth;
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  /*
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   * Trouble?
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   *
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   * The test on stack_base_ptr prevents us from erroring out if called
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   * before that's been set.  Logically it should be done first, but putting
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   * it last avoids wasting cycles during normal cases.
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   */
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3.72k
  if (stack_depth > max_stack_depth_bytes &&
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3
    stack_base_ptr != NULL)
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3
    return true;
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3.71k
  return false;
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3.72k
}
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/* GUC check hook for max_stack_depth */
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bool
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check_max_stack_depth(int *newval, void **extra, GucSource source)
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4
{
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  ssize_t   newval_bytes = *newval * (ssize_t) 1024;
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  ssize_t   stack_rlimit = get_stack_depth_rlimit();
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  if (stack_rlimit > 0 && newval_bytes > stack_rlimit - STACK_DEPTH_SLOP)
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0
  {
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0
    GUC_check_errdetail("\"max_stack_depth\" must not exceed %zdkB.",
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0
              (stack_rlimit - STACK_DEPTH_SLOP) / 1024);
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0
    GUC_check_errhint("Increase the platform's stack depth limit via \"ulimit -s\" or local equivalent.");
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0
    return false;
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0
  }
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  return true;
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}
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/* GUC assign hook for max_stack_depth */
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void
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assign_max_stack_depth(int newval, void *extra)
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{
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  ssize_t   newval_bytes = newval * (ssize_t) 1024;
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  max_stack_depth_bytes = newval_bytes;
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}
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/*
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 * Obtain platform stack depth limit (in bytes)
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 *
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 * Return -1 if unknown
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 *
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 * Note: we choose to use ssize_t not size_t as the result type because
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 * callers compute values that could theoretically go negative,
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 * such as "result - STACK_DEPTH_SLOP".
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 */
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ssize_t
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get_stack_depth_rlimit(void)
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{
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6
#if defined(HAVE_GETRLIMIT)
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  static ssize_t val = 0;
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  /* This won't change after process launch, so check just once */
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  if (val == 0)
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  {
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    struct rlimit rlim;
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    if (getrlimit(RLIMIT_STACK, &rlim) < 0)
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0
      val = -1;
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    else if (rlim.rlim_cur == RLIM_INFINITY)
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0
      val = SSIZE_MAX;
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    /* rlim_cur is probably of an unsigned type, so check for overflow */
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2
    else if (rlim.rlim_cur >= SSIZE_MAX)
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0
      val = SSIZE_MAX;
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    else
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      val = rlim.rlim_cur;
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2
  }
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  return val;
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#else
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  /* On Windows we set the backend stack size in src/backend/Makefile */
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  return WIN32_STACK_RLIMIT;
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#endif
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6
}