/src/qt/qtbase/src/gui/math3d/qquaternion.h
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1 | | // Copyright (C) 2016 The Qt Company Ltd. |
2 | | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | | |
4 | | #ifndef QQUATERNION_H |
5 | | #define QQUATERNION_H |
6 | | |
7 | | #include <QtGui/qtguiglobal.h> |
8 | | #include <QtGui/qgenericmatrix.h> |
9 | | #include <QtGui/qvector3d.h> |
10 | | #include <QtGui/qvector4d.h> |
11 | | |
12 | | QT_BEGIN_NAMESPACE |
13 | | |
14 | | |
15 | | #ifndef QT_NO_QUATERNION |
16 | | |
17 | | class QMatrix4x4; |
18 | | class QVariant; |
19 | | |
20 | | class QT6_ONLY(Q_GUI_EXPORT) QQuaternion |
21 | | { |
22 | | public: |
23 | | constexpr QQuaternion() noexcept; |
24 | 0 | explicit QQuaternion(Qt::Initialization) noexcept {} |
25 | | constexpr QQuaternion(float scalar, float xpos, float ypos, float zpos) noexcept; |
26 | | #ifndef QT_NO_VECTOR3D |
27 | | constexpr QQuaternion(float scalar, const QVector3D &vector) noexcept; |
28 | | #endif |
29 | | #ifndef QT_NO_VECTOR4D |
30 | | constexpr explicit QQuaternion(const QVector4D &vector) noexcept; |
31 | | #endif |
32 | | |
33 | | constexpr bool isNull() const noexcept; |
34 | | constexpr bool isIdentity() const noexcept; |
35 | | |
36 | | #ifndef QT_NO_VECTOR3D |
37 | | constexpr QVector3D vector() const noexcept; |
38 | | constexpr void setVector(const QVector3D &vector) noexcept; |
39 | | #endif |
40 | | constexpr void setVector(float x, float y, float z) noexcept; |
41 | | |
42 | | constexpr float x() const noexcept; |
43 | | constexpr float y() const noexcept; |
44 | | constexpr float z() const noexcept; |
45 | | constexpr float scalar() const noexcept; |
46 | | |
47 | | constexpr void setX(float x) noexcept; |
48 | | constexpr void setY(float y) noexcept; |
49 | | constexpr void setZ(float z) noexcept; |
50 | | constexpr void setScalar(float scalar) noexcept; |
51 | | |
52 | | constexpr static float dotProduct(const QQuaternion &q1, const QQuaternion &q2) noexcept; |
53 | | |
54 | | // ### Qt 7: make the next four constexpr |
55 | | // (perhaps using std::hypot, constexpr in C++26, or constexpr qHypot) |
56 | | QT7_ONLY(Q_GUI_EXPORT) float length() const; |
57 | | QT7_ONLY(Q_GUI_EXPORT) float lengthSquared() const; |
58 | | |
59 | | [[nodiscard]] QT7_ONLY(Q_GUI_EXPORT) QQuaternion normalized() const; |
60 | | QT7_ONLY(Q_GUI_EXPORT) void normalize(); |
61 | | |
62 | | constexpr QQuaternion inverted() const noexcept; |
63 | | |
64 | | [[nodiscard]] constexpr QQuaternion conjugated() const noexcept; |
65 | | |
66 | | QT7_ONLY(Q_GUI_EXPORT) QVector3D rotatedVector(const QVector3D &vector) const; |
67 | | |
68 | | constexpr QQuaternion &operator+=(const QQuaternion &quaternion) noexcept; |
69 | | constexpr QQuaternion &operator-=(const QQuaternion &quaternion) noexcept; |
70 | | constexpr QQuaternion &operator*=(float factor) noexcept; |
71 | | constexpr QQuaternion &operator*=(const QQuaternion &quaternion) noexcept; |
72 | | constexpr QQuaternion &operator/=(float divisor); |
73 | | |
74 | | QT_WARNING_PUSH |
75 | | QT_WARNING_DISABLE_FLOAT_COMPARE |
76 | | friend constexpr bool operator==(const QQuaternion &q1, const QQuaternion &q2) noexcept |
77 | 0 | { |
78 | 0 | return q1.wp == q2.wp && q1.xp == q2.xp && q1.yp == q2.yp && q1.zp == q2.zp; |
79 | 0 | } |
80 | | friend constexpr bool operator!=(const QQuaternion &q1, const QQuaternion &q2) noexcept |
81 | 0 | { |
82 | 0 | return !(q1 == q2); |
83 | 0 | } |
84 | | QT_WARNING_POP |
85 | | |
86 | | friend constexpr QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2) noexcept; |
87 | | friend constexpr QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2) noexcept; |
88 | | friend constexpr QQuaternion operator*(float factor, const QQuaternion &quaternion) noexcept; |
89 | | friend constexpr QQuaternion operator*(const QQuaternion &quaternion, float factor) noexcept; |
90 | | friend constexpr QQuaternion operator*(const QQuaternion &q1, const QQuaternion &q2) noexcept; |
91 | | friend constexpr QQuaternion operator-(const QQuaternion &quaternion) noexcept; |
92 | | friend constexpr QQuaternion operator/(const QQuaternion &quaternion, float divisor); |
93 | | |
94 | | friend constexpr bool qFuzzyCompare(const QQuaternion &q1, const QQuaternion &q2) noexcept; |
95 | | |
96 | | #ifndef QT_NO_VECTOR4D |
97 | | constexpr QVector4D toVector4D() const noexcept; |
98 | | #endif |
99 | | |
100 | | QT7_ONLY(Q_GUI_EXPORT) operator QVariant() const; |
101 | | |
102 | | #ifndef QT_NO_VECTOR3D |
103 | | inline void getAxisAndAngle(QVector3D *axis, float *angle) const; |
104 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion fromAxisAndAngle(const QVector3D &axis, float angle); |
105 | | #endif |
106 | | QT7_ONLY(Q_GUI_EXPORT) void getAxisAndAngle(float *x, float *y, float *z, float *angle) const; |
107 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion fromAxisAndAngle(float x, float y, float z, |
108 | | float angle); |
109 | | |
110 | | #ifndef QT_NO_VECTOR3D |
111 | | inline QVector3D toEulerAngles() const; |
112 | | # if !QT_CORE_REMOVED_SINCE(6, 11) |
113 | | Q_WEAK_OVERLOAD |
114 | | # endif |
115 | | static QQuaternion fromEulerAngles(const QVector3D &angles) |
116 | | { return fromEulerAngles(angles.x(), angles.y(), angles.z()); } |
117 | | |
118 | | #endif |
119 | | template <typename T> |
120 | | struct EulerAngles |
121 | | { |
122 | | T pitch, yaw, roll; |
123 | | }; |
124 | | QT7_ONLY(Q_GUI_EXPORT) EulerAngles<float> eulerAngles() const; |
125 | | static QQuaternion fromEulerAngles(EulerAngles<float> angles) |
126 | 0 | { return fromEulerAngles(angles.pitch, angles.yaw, angles.roll); } |
127 | | |
128 | | QT_GUI_INLINE_SINCE(6, 11) |
129 | | void getEulerAngles(float *pitch, float *yaw, float *roll) const; |
130 | | static QQuaternion fromEulerAngles(float pitch, float yaw, float roll); |
131 | | |
132 | | QT7_ONLY(Q_GUI_EXPORT) QMatrix3x3 toRotationMatrix() const; |
133 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion fromRotationMatrix(const QMatrix3x3 &rot3x3); |
134 | | |
135 | | #ifndef QT_NO_VECTOR3D |
136 | | struct Axes |
137 | | { |
138 | | QVector3D x, y, z; |
139 | | }; |
140 | | QT7_ONLY(Q_GUI_EXPORT) Axes toAxes() const; |
141 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion fromAxes(Axes axes); // clazy:exclude=function-args-by-ref |
142 | | QT_GUI_INLINE_SINCE(6, 11) |
143 | | void getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) const; |
144 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion fromAxes(const QVector3D &xAxis, |
145 | | const QVector3D &yAxis, |
146 | | const QVector3D &zAxis); |
147 | | |
148 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion fromDirection(const QVector3D &direction, |
149 | | const QVector3D &up); |
150 | | |
151 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion rotationTo(const QVector3D &from, |
152 | | const QVector3D &to); |
153 | | #endif // QT_NO_VECTOR3D |
154 | | |
155 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion slerp(const QQuaternion &q1, const QQuaternion &q2, |
156 | | float t); |
157 | | QT7_ONLY(Q_GUI_EXPORT) static QQuaternion nlerp(const QQuaternion &q1, const QQuaternion &q2, |
158 | | float t); |
159 | | |
160 | | private: |
161 | | float wp, xp, yp, zp; |
162 | | }; |
163 | | |
164 | | Q_DECLARE_TYPEINFO(QQuaternion, Q_PRIMITIVE_TYPE); |
165 | | |
166 | 0 | constexpr QQuaternion::QQuaternion() noexcept : wp(1.0f), xp(0.0f), yp(0.0f), zp(0.0f) {} |
167 | | |
168 | | constexpr QQuaternion::QQuaternion(float aScalar, float xpos, float ypos, float zpos) noexcept |
169 | 0 | : wp(aScalar), xp(xpos), yp(ypos), zp(zpos) {} |
170 | | |
171 | | QT_WARNING_PUSH |
172 | | QT_WARNING_DISABLE_FLOAT_COMPARE |
173 | | |
174 | | constexpr bool QQuaternion::isNull() const noexcept |
175 | 0 | { |
176 | 0 | return wp == 0.0f && xp == 0.0f && yp == 0.0f && zp == 0.0f; |
177 | 0 | } |
178 | | |
179 | | constexpr bool QQuaternion::isIdentity() const noexcept |
180 | 0 | { |
181 | 0 | return wp == 1.0f && xp == 0.0f && yp == 0.0f && zp == 0.0f; |
182 | 0 | } |
183 | | QT_WARNING_POP |
184 | | |
185 | 0 | constexpr float QQuaternion::x() const noexcept { return xp; } |
186 | 0 | constexpr float QQuaternion::y() const noexcept { return yp; } |
187 | 0 | constexpr float QQuaternion::z() const noexcept { return zp; } |
188 | 0 | constexpr float QQuaternion::scalar() const noexcept { return wp; } |
189 | | |
190 | 0 | constexpr void QQuaternion::setX(float aX) noexcept { xp = aX; } |
191 | 0 | constexpr void QQuaternion::setY(float aY) noexcept { yp = aY; } |
192 | 0 | constexpr void QQuaternion::setZ(float aZ) noexcept { zp = aZ; } |
193 | 0 | constexpr void QQuaternion::setScalar(float aScalar) noexcept { wp = aScalar; } |
194 | | |
195 | | constexpr float QQuaternion::dotProduct(const QQuaternion &q1, const QQuaternion &q2) noexcept |
196 | 0 | { |
197 | 0 | return q1.wp * q2.wp + q1.xp * q2.xp + q1.yp * q2.yp + q1.zp * q2.zp; |
198 | 0 | } |
199 | | |
200 | | constexpr QQuaternion QQuaternion::inverted() const noexcept |
201 | 0 | { |
202 | 0 | // Need some extra precision if the length is very small. |
203 | 0 | double len = double(wp) * double(wp) + |
204 | 0 | double(xp) * double(xp) + |
205 | 0 | double(yp) * double(yp) + |
206 | 0 | double(zp) * double(zp); |
207 | 0 | if (!qFuzzyIsNull(len)) |
208 | 0 | return QQuaternion(float(double(wp) / len), float(double(-xp) / len), |
209 | 0 | float(double(-yp) / len), float(double(-zp) / len)); |
210 | 0 | return QQuaternion(0.0f, 0.0f, 0.0f, 0.0f); |
211 | 0 | } |
212 | | |
213 | | constexpr QQuaternion QQuaternion::conjugated() const noexcept |
214 | 0 | { |
215 | 0 | return QQuaternion(wp, -xp, -yp, -zp); |
216 | 0 | } |
217 | | |
218 | | constexpr QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion) noexcept |
219 | 0 | { |
220 | 0 | wp += quaternion.wp; |
221 | 0 | xp += quaternion.xp; |
222 | 0 | yp += quaternion.yp; |
223 | 0 | zp += quaternion.zp; |
224 | 0 | return *this; |
225 | 0 | } |
226 | | |
227 | | constexpr QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion) noexcept |
228 | 0 | { |
229 | 0 | wp -= quaternion.wp; |
230 | 0 | xp -= quaternion.xp; |
231 | 0 | yp -= quaternion.yp; |
232 | 0 | zp -= quaternion.zp; |
233 | 0 | return *this; |
234 | 0 | } |
235 | | |
236 | | constexpr QQuaternion &QQuaternion::operator*=(float factor) noexcept |
237 | 0 | { |
238 | 0 | wp *= factor; |
239 | 0 | xp *= factor; |
240 | 0 | yp *= factor; |
241 | 0 | zp *= factor; |
242 | 0 | return *this; |
243 | 0 | } |
244 | | |
245 | | constexpr QQuaternion operator*(const QQuaternion &q1, const QQuaternion &q2) noexcept |
246 | 0 | { |
247 | 0 | float yy = (q1.wp - q1.yp) * (q2.wp + q2.zp); |
248 | 0 | float zz = (q1.wp + q1.yp) * (q2.wp - q2.zp); |
249 | 0 | float ww = (q1.zp + q1.xp) * (q2.xp + q2.yp); |
250 | 0 | float xx = ww + yy + zz; |
251 | 0 | float qq = 0.5f * (xx + (q1.zp - q1.xp) * (q2.xp - q2.yp)); |
252 | |
|
253 | 0 | float w = qq - ww + (q1.zp - q1.yp) * (q2.yp - q2.zp); |
254 | 0 | float x = qq - xx + (q1.xp + q1.wp) * (q2.xp + q2.wp); |
255 | 0 | float y = qq - yy + (q1.wp - q1.xp) * (q2.yp + q2.zp); |
256 | 0 | float z = qq - zz + (q1.zp + q1.yp) * (q2.wp - q2.xp); |
257 | |
|
258 | 0 | return QQuaternion(w, x, y, z); |
259 | 0 | } |
260 | | |
261 | | constexpr QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion) noexcept |
262 | 0 | { |
263 | 0 | *this = *this * quaternion; |
264 | 0 | return *this; |
265 | 0 | } |
266 | | |
267 | | constexpr QQuaternion &QQuaternion::operator/=(float divisor) |
268 | 0 | { |
269 | 0 | wp /= divisor; |
270 | 0 | xp /= divisor; |
271 | 0 | yp /= divisor; |
272 | 0 | zp /= divisor; |
273 | 0 | return *this; |
274 | 0 | } |
275 | | |
276 | | constexpr QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2) noexcept |
277 | 0 | { |
278 | 0 | return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp); |
279 | 0 | } |
280 | | |
281 | | constexpr QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2) noexcept |
282 | 0 | { |
283 | 0 | return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp); |
284 | 0 | } |
285 | | |
286 | | constexpr QQuaternion operator*(float factor, const QQuaternion &quaternion) noexcept |
287 | 0 | { |
288 | 0 | return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); |
289 | 0 | } |
290 | | |
291 | | constexpr QQuaternion operator*(const QQuaternion &quaternion, float factor) noexcept |
292 | 0 | { |
293 | 0 | return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); |
294 | 0 | } |
295 | | |
296 | | constexpr QQuaternion operator-(const QQuaternion &quaternion) noexcept |
297 | 0 | { |
298 | 0 | return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp); |
299 | 0 | } |
300 | | |
301 | | constexpr QQuaternion operator/(const QQuaternion &quaternion, float divisor) |
302 | 0 | { |
303 | 0 | return QQuaternion(quaternion.wp / divisor, quaternion.xp / divisor, quaternion.yp / divisor, quaternion.zp / divisor); |
304 | 0 | } |
305 | | |
306 | | constexpr bool qFuzzyCompare(const QQuaternion &q1, const QQuaternion &q2) noexcept |
307 | 0 | { |
308 | 0 | return qFuzzyCompare(q1.wp, q2.wp) && |
309 | 0 | qFuzzyCompare(q1.xp, q2.xp) && |
310 | 0 | qFuzzyCompare(q1.yp, q2.yp) && |
311 | 0 | qFuzzyCompare(q1.zp, q2.zp); |
312 | 0 | } |
313 | | |
314 | | #if QT_GUI_INLINE_IMPL_SINCE(6, 11) |
315 | | void QQuaternion::getEulerAngles(float *pitch, float *yaw, float *roll) const |
316 | 0 | { |
317 | 0 | Q_PRE(pitch); |
318 | 0 | Q_PRE(yaw); |
319 | 0 | Q_PRE(roll); |
320 | 0 | const auto angles = eulerAngles(); |
321 | 0 | *pitch = angles.pitch; |
322 | 0 | *yaw = angles.yaw; |
323 | 0 | *roll = angles.roll; |
324 | 0 | } |
325 | | #endif // QT_GUI_INLINE_IMPL_SINCE |
326 | | |
327 | | #ifndef QT_NO_VECTOR3D |
328 | | |
329 | | constexpr QQuaternion::QQuaternion(float aScalar, const QVector3D &aVector) noexcept |
330 | 0 | : wp(aScalar), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} |
331 | | |
332 | | constexpr void QQuaternion::setVector(const QVector3D &aVector) noexcept |
333 | 0 | { |
334 | 0 | xp = aVector.x(); |
335 | 0 | yp = aVector.y(); |
336 | 0 | zp = aVector.z(); |
337 | 0 | } |
338 | | |
339 | | constexpr QVector3D QQuaternion::vector() const noexcept |
340 | 0 | { |
341 | 0 | return QVector3D(xp, yp, zp); |
342 | 0 | } |
343 | | |
344 | | inline QVector3D operator*(const QQuaternion &quaternion, const QVector3D &vec) |
345 | 0 | { |
346 | 0 | return quaternion.rotatedVector(vec); |
347 | 0 | } |
348 | | |
349 | | void QQuaternion::getAxisAndAngle(QVector3D *axis, float *angle) const |
350 | 0 | { |
351 | 0 | float aX, aY, aZ; |
352 | 0 | getAxisAndAngle(&aX, &aY, &aZ, angle); |
353 | 0 | *axis = QVector3D(aX, aY, aZ); |
354 | 0 | } |
355 | | |
356 | | QVector3D QQuaternion::toEulerAngles() const |
357 | 0 | { |
358 | 0 | const auto angles = eulerAngles(); |
359 | 0 | return QVector3D{angles.pitch, angles.yaw, angles.roll}; |
360 | 0 | } |
361 | | |
362 | | #if QT_GUI_INLINE_IMPL_SINCE(6, 11) |
363 | | void QQuaternion::getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) const |
364 | 0 | { |
365 | 0 | Q_PRE(xAxis); |
366 | 0 | Q_PRE(yAxis); |
367 | 0 | Q_PRE(zAxis); |
368 | 0 | const Axes axes = toAxes(); |
369 | 0 | *xAxis = axes.x; |
370 | 0 | *yAxis = axes.y; |
371 | 0 | *zAxis = axes.z; |
372 | 0 | } |
373 | | #endif // QT_GUI_INLINE_IMPL_SINCE(6, 11) |
374 | | |
375 | | #endif // QT_NO_VECTOR3D |
376 | | |
377 | | constexpr void QQuaternion::setVector(float aX, float aY, float aZ) noexcept |
378 | 0 | { |
379 | 0 | xp = aX; |
380 | 0 | yp = aY; |
381 | 0 | zp = aZ; |
382 | 0 | } |
383 | | |
384 | | #ifndef QT_NO_VECTOR4D |
385 | | |
386 | | constexpr QQuaternion::QQuaternion(const QVector4D &aVector) noexcept |
387 | | : wp(aVector.w()), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} |
388 | | |
389 | | constexpr QVector4D QQuaternion::toVector4D() const noexcept |
390 | 0 | { |
391 | 0 | return QVector4D(xp, yp, zp, wp); |
392 | 0 | } |
393 | | |
394 | | #endif // QT_NO_VECTOR4D |
395 | | |
396 | | #ifndef QT_NO_DEBUG_STREAM |
397 | | Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QQuaternion &q); |
398 | | #endif |
399 | | |
400 | | #ifndef QT_NO_DATASTREAM |
401 | | Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QQuaternion &); |
402 | | Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QQuaternion &); |
403 | | #endif |
404 | | |
405 | | #endif // QT_NO_QUATERNION |
406 | | |
407 | | QT_END_NAMESPACE |
408 | | |
409 | | #endif // QQUATERNION_H |