query(Object, int) |  | 0% |  | 0% | 2 | 2 | 7 | 7 | 1 | 1 |
size() |  | 0% |  | 0% | 2 | 2 | 7 | 7 | 1 | 1 |
isEmpty() |  | 0% |  | 0% | 2 | 2 | 7 | 7 | 1 | 1 |
dirtySize() |  | 0% |  | 0% | 4 | 4 | 2 | 2 | 1 | 1 |
modify(SlotMapOwner, Object, int, int) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
compute(SlotMapOwner, Object, int, SlotMap.SlotComputer) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
promoteMap(SlotMapOwner, Slot) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
add(SlotMapOwner, Slot) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
ThreadSafeEmbeddedSlotMap(int) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
ThreadSafeEmbeddedSlotMap() |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
static {...} |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
computeWithLock(SlotMapOwner, Object, int, SlotMap.SlotComputer) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
modifyWithLock(SlotMapOwner, Object, int, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
addWithLock(SlotMapOwner, Slot) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
queryWithLock(Object, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
unlockRead(long) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
readLock() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isEmptyWithLock() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
sizeWithLock() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |