| computeExisting(SlotMapOwner, CompoundOperationMap, Object, int, SlotMap.SlotComputer, Slot, Slot, int) |  | 0% |  | 0% | 10 | 10 | 21 | 21 | 1 | 1 |
| compute(SlotMapOwner, CompoundOperationMap, Object, int, SlotMap.SlotComputer) |  | 0% |  | 0% | 7 | 7 | 11 | 11 | 1 | 1 |
| modify(SlotMapOwner, Object, int, int) |  | 0% |  | 0% | 7 | 7 | 11 | 11 | 1 | 1 |
| removeSlot(Slot, Slot, int, Object) |  | 0% |  | 0% | 5 | 5 | 14 | 14 | 1 | 1 |
| createNewSlot(SlotMapOwner, Slot) |  | 0% |  | 0% | 5 | 5 | 11 | 11 | 1 | 1 |
| query(Object, int) |  | 0% |  | 0% | 8 | 8 | 8 | 8 | 1 | 1 |
| insertNewSlot(Slot) |  | 0% |  | 0% | 4 | 4 | 9 | 9 | 1 | 1 |
| copyTable(Slot[], Slot[]) |  | 0% |  | 0% | 3 | 3 | 7 | 7 | 1 | 1 |
| EmbeddedSlotMap(int) |  | 0% |  | 0% | 2 | 2 | 6 | 6 | 1 | 1 |
| computeNew(SlotMapOwner, CompoundOperationMap, Object, int, SlotMap.SlotComputer) |  | 0% |  | 0% | 3 | 3 | 6 | 6 | 1 | 1 |
| addKnownAbsentSlot(Slot[], Slot) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| add(SlotMapOwner, Slot) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| promoteMap(SlotMapOwner, Slot) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| isEmpty() |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| EmbeddedSlotMap() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| iterator() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getSlotIndex(int, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| size() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| lambda$computeExisting$0(Slot, Object, int, Slot, CompoundOperationMap, SlotMapOwner) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |