/src/abseil-cpp/absl/numeric/internal/representation.h
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1 | | // Copyright 2021 The Abseil Authors |
2 | | // |
3 | | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | | // you may not use this file except in compliance with the License. |
5 | | // You may obtain a copy of the License at |
6 | | // |
7 | | // https://www.apache.org/licenses/LICENSE-2.0 |
8 | | // |
9 | | // Unless required by applicable law or agreed to in writing, software |
10 | | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | | // See the License for the specific language governing permissions and |
13 | | // limitations under the License. |
14 | | |
15 | | #ifndef ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_ |
16 | | #define ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_ |
17 | | |
18 | | #include <limits> |
19 | | |
20 | | #include "absl/base/config.h" |
21 | | |
22 | | namespace absl { |
23 | | ABSL_NAMESPACE_BEGIN |
24 | | namespace numeric_internal { |
25 | | |
26 | | // Returns true iff long double is represented as a pair of doubles added |
27 | | // together. |
28 | 0 | inline constexpr bool IsDoubleDouble() { |
29 | 0 | // A double-double value always has exactly twice the precision of a double |
30 | 0 | // value--one double carries the high digits and one double carries the low |
31 | 0 | // digits. This property is not shared with any other common floating-point |
32 | 0 | // representation, so this test won't trigger false positives. For reference, |
33 | 0 | // this table gives the number of bits of precision of each common |
34 | 0 | // floating-point representation: |
35 | 0 | // |
36 | 0 | // type precision |
37 | 0 | // IEEE single 24 b |
38 | 0 | // IEEE double 53 |
39 | 0 | // x86 long double 64 |
40 | 0 | // double-double 106 |
41 | 0 | // IEEE quadruple 113 |
42 | 0 | // |
43 | 0 | // Note in particular that a quadruple-precision float has greater precision |
44 | 0 | // than a double-double float despite taking up the same amount of memory; the |
45 | 0 | // quad has more of its bits allocated to the mantissa than the double-double |
46 | 0 | // has. |
47 | 0 | return std::numeric_limits<long double>::digits == |
48 | 0 | 2 * std::numeric_limits<double>::digits; |
49 | 0 | } |
50 | | |
51 | | } // namespace numeric_internal |
52 | | ABSL_NAMESPACE_END |
53 | | } // namespace absl |
54 | | |
55 | | #endif // ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_ |