/src/s2geometry/src/s2/s2point.h
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1 | | // Copyright 2005 Google Inc. All Rights Reserved. |
2 | | // |
3 | | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | | // you may not use this file except in compliance with the License. |
5 | | // You may obtain a copy of the License at |
6 | | // |
7 | | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | | // |
9 | | // Unless required by applicable law or agreed to in writing, software |
10 | | // distributed under the License is distributed on an "AS-IS" BASIS, |
11 | | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | | // See the License for the specific language governing permissions and |
13 | | // limitations under the License. |
14 | | // |
15 | | |
16 | | // Author: ericv@google.com (Eric Veach) |
17 | | |
18 | | #ifndef S2_S2POINT_H_ |
19 | | #define S2_S2POINT_H_ |
20 | | |
21 | | #include <utility> |
22 | | |
23 | | #include "absl/base/attributes.h" |
24 | | #include "absl/hash/hash.h" |
25 | | #include "s2/util/coding/coder.h" |
26 | | #include "s2/_fp_contract_off.h" |
27 | | #include "s2/s2coder.h" |
28 | | #include "s2/s2error.h" |
29 | | #include "s2/util/math/vector.h" // IWYU pragma: export |
30 | | |
31 | | // An S2Point represents a point on the unit sphere as a 3D vector. Usually |
32 | | // points are normalized to be unit length, but some methods do not require |
33 | | // this. See util/math/vector.h for the methods available. Among other |
34 | | // things, there are overloaded operators that make it convenient to write |
35 | | // arithmetic expressions (e.g. (1-x)*p1 + x*p2). |
36 | | class S2Point : public Vector3_d { |
37 | | using ValType = double; |
38 | | |
39 | | public: |
40 | | typedef s2coding::S2BasicCoder<S2Point> Coder; |
41 | | |
42 | | // Inherit base class constructors. |
43 | | using Base = Vector3_d; |
44 | | using Base::Base; |
45 | | |
46 | | // When S2Point was defined as a Vector3_d we could mix and match the two |
47 | | // names. With inheritance upcasting to a Vector3_d is easy, but we need to |
48 | | // explicitly allow the other direction, even though there's no data to |
49 | | // modify. These are not marked explicit because this translation wasn't |
50 | | // explicit before. |
51 | | |
52 | | // NOLINTNEXTLINE(google-explicit-constructor) |
53 | 0 | S2Point(const Base& base) : Base(base) {} |
54 | | |
55 | | // NOLINTNEXTLINE(google-explicit-constructor) |
56 | 0 | S2Point(Base&& base) : Base(std::move(base)) {} |
57 | | |
58 | | // Initialize S2Point from a Decoder instance. |
59 | 0 | bool Init(Decoder* decoder, S2Error& error) { |
60 | 0 | if (decoder->avail() < sizeof(S2Point)) { |
61 | 0 | error.Init(S2Error::DATA_LOSS, "Not enough data to decode S2Point"); |
62 | 0 | return false; |
63 | 0 | } |
64 | 0 |
|
65 | 0 | x(decoder->getdouble()); |
66 | 0 | y(decoder->getdouble()); |
67 | 0 | z(decoder->getdouble()); |
68 | 0 | return true; |
69 | 0 | } |
70 | | |
71 | 0 | S2Point& operator=(const Base& base) { |
72 | 0 | Base::operator=(base); |
73 | 0 | return *this; |
74 | 0 | } |
75 | | |
76 | 0 | S2Point& operator=(Base&& base) { |
77 | 0 | Base::operator=(std::move(base)); |
78 | 0 | return *this; |
79 | 0 | } |
80 | | |
81 | | // We can freely convert between S2Point and Vector3_d with no cost, but there |
82 | | // are a few corner cases where returning a Vector3_d can cause problems. |
83 | | // Notably the type of a ternary operator is evaluated independently of the |
84 | | // type being assigned to, so something like: |
85 | | // |
86 | | // S2Point pnt = (x < 0) ? start_pnt : start_pnt + step; |
87 | | // (where start_pnt and step are both S2Point) |
88 | | // |
89 | | // Would fail to compile because start_pnt is an S2Point but start_pnt + step |
90 | | // is a Vector3_d, which is likely surprising to people. So add overloads for |
91 | | // functions that return a Vector3_d to force return types to be covariant. |
92 | 0 | S2Point& operator+=(const S2Point& b) { |
93 | 0 | Base::operator+=(b); |
94 | 0 | return *this; |
95 | 0 | } |
96 | 0 | S2Point& operator-=(const S2Point& b) { |
97 | 0 | Base::operator-=(b); |
98 | 0 | return *this; |
99 | 0 | } |
100 | 0 | S2Point& operator*=(const ValType& v) { |
101 | 0 | Base::operator*=(v); |
102 | 0 | return *this; |
103 | 0 | } |
104 | 0 | S2Point& operator/=(const ValType& v) { |
105 | 0 | Base::operator/=(v); |
106 | 0 | return *this; |
107 | 0 | } |
108 | | |
109 | 0 | S2Point operator+(const S2Point& b) const { return Base::operator+(b); } |
110 | 0 | S2Point operator-(const S2Point& b) const { return Base::operator-(b); } |
111 | 0 | S2Point operator*(const ValType& v) const { return Base::operator*(v); } |
112 | 0 | S2Point operator/(const ValType& v) const { return Base::operator/(v); } |
113 | | |
114 | 0 | friend S2Point operator-(const S2Point& pnt) { |
115 | 0 | return -static_cast<const Base&>(pnt); |
116 | 0 | } |
117 | | |
118 | | template <typename T> |
119 | 0 | static S2Point Cast(const Vector3<T>& b) { |
120 | 0 | return Base::Cast(b); |
121 | 0 | } |
122 | | |
123 | 0 | S2Point MulComponents(const S2Point& b) const { |
124 | 0 | return Base::MulComponents(b); |
125 | 0 | } |
126 | 0 | S2Point DivComponents(const S2Point& b) const { |
127 | 0 | return Base::DivComponents(b); |
128 | 0 | } |
129 | | |
130 | 0 | friend S2Point Max(const S2Point& a, const S2Point& b) { |
131 | 0 | return Max(static_cast<const Base&>(a), static_cast<const Base&>(b)); |
132 | 0 | } |
133 | | |
134 | 0 | friend S2Point Min(const S2Point& a, const S2Point& b) { |
135 | 0 | return Min(static_cast<const Base&>(a), static_cast<const Base&>(b)); |
136 | 0 | } |
137 | | |
138 | 0 | S2Point Normalize() const { return Base::Normalize(); } |
139 | 0 | S2Point Sqrt() const { return Base::Sqrt(); } |
140 | 0 | S2Point Floor() const { return Base::Floor(); } |
141 | 0 | S2Point Ceil() const { return Base::Ceil(); } |
142 | 0 | S2Point FRound() const { return Base::FRound(); } |
143 | 0 | static S2Point NaN() { return Base::NaN(); } |
144 | | |
145 | 0 | void Encode(Encoder* encoder) const { |
146 | 0 | encoder->Ensure(sizeof(S2Point)); |
147 | 0 | encoder->putn(Data(), sizeof(S2Point)); |
148 | 0 | } |
149 | | }; |
150 | | |
151 | | // S2PointHash can be used with standard containers (e.g., unordered_set) or |
152 | | // nonstandard extensions (e.g., hash_map). It is defined such that if two |
153 | | // S2Points compare equal to each other, they have the same hash. (This |
154 | | // requires that positive and negative zero hash to the same value.) |
155 | | using S2PointHash = absl::Hash<S2Point>; |
156 | | |
157 | | #endif // S2_S2POINT_H_ |