Coverage Report

Created: 2025-03-04 07:22

/src/serenity/Userland/Libraries/LibAudio/Loader.h
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/*
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 * Copyright (c) 2018-2022, the SerenityOS developers.
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/Error.h>
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#include <AK/FixedArray.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <AK/Span.h>
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#include <AK/Stream.h>
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#include <AK/StringView.h>
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#include <AK/Try.h>
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#include <LibAudio/GenericTypes.h>
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#include <LibAudio/LoaderError.h>
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#include <LibAudio/Metadata.h>
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#include <LibAudio/Sample.h>
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#include <LibAudio/SampleFormats.h>
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namespace Audio {
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// Experimentally determined to be a decent buffer size on i686:
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// 4K (the default) is slightly worse, and 64K is much worse.
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// At sufficiently large buffer sizes, the advantage of infrequent read() calls is outweighed by the memmove() overhead.
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// There was no intensive fine-tuning done to determine this value, so improvements may definitely be possible.
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constexpr size_t const loader_buffer_size = 8 * KiB;
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// Two seek points should ideally not be farther apart than this.
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// This variable is a heuristic for seek table-constructing loaders.
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constexpr u64 const maximum_seekpoint_distance_ms = 1000;
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// Seeking should be at least as precise as this.
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// That means: The actual achieved seek position must not be more than this amount of time before the requested seek position.
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constexpr u64 const seek_tolerance_ms = 5000;
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using LoaderSamples = ErrorOr<FixedArray<Sample>, LoaderError>;
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using MaybeLoaderError = ErrorOr<void, LoaderError>;
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class LoaderPlugin {
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public:
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    explicit LoaderPlugin(NonnullOwnPtr<SeekableStream> stream);
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    virtual ~LoaderPlugin() = default;
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    // Load as many audio chunks as necessary to get up to the required samples.
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    // A chunk can be anything that is convenient for the plugin to load in one go without requiring to move samples around different buffers.
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    // For example: A FLAC, MP3 or QOA frame.
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    // The chunks are returned in a vector, so the loader can simply add chunks until the requested sample amount is reached.
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    // The sample count MAY be surpassed, but only as little as possible. It CAN be undershot when the end of the stream is reached.
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    // If the loader has no chunking limitations (e.g. WAV), it may return a single exact-sized chunk.
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    virtual ErrorOr<Vector<FixedArray<Sample>>, LoaderError> load_chunks(size_t samples_to_read_from_input) = 0;
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    virtual MaybeLoaderError reset() = 0;
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    virtual MaybeLoaderError seek(int const sample_index) = 0;
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    // total_samples() and loaded_samples() should be independent
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    // of the number of channels.
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    //
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    // For example, with a three-second-long, stereo, 44.1KHz audio file:
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    //    num_channels() should return 2
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    //    sample_rate() should return 44100 (each channel is sampled at this rate)
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    //    total_samples() should return 132300 (sample_rate * three seconds)
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    virtual int loaded_samples() = 0;
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    virtual int total_samples() = 0;
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    virtual u32 sample_rate() = 0;
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    virtual u16 num_channels() = 0;
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    // Human-readable name of the file format, of the form <full abbreviation> (.<ending>)
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    virtual ByteString format_name() = 0;
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    virtual PcmSampleFormat pcm_format() = 0;
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    Metadata const& metadata() const { return m_metadata; }
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    Vector<PictureData> const& pictures() const { return m_pictures; }
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protected:
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    NonnullOwnPtr<SeekableStream> m_stream;
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    Vector<PictureData> m_pictures;
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    Metadata m_metadata;
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};
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class Loader : public RefCounted<Loader> {
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public:
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    static ErrorOr<NonnullRefPtr<Loader>, LoaderError> create(StringView path);
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    static ErrorOr<NonnullRefPtr<Loader>, LoaderError> create(ReadonlyBytes buffer);
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    // Will only read less samples if we're at the end of the stream.
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    LoaderSamples get_more_samples(size_t samples_to_read_from_input = 128 * KiB);
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    MaybeLoaderError reset() const
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    {
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        m_plugin_at_end_of_stream = false;
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        return m_plugin->reset();
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    }
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    MaybeLoaderError seek(int const position) const
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    {
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        m_buffer.clear_with_capacity();
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        m_plugin_at_end_of_stream = false;
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        return m_plugin->seek(position);
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    }
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    int loaded_samples() const { return m_plugin->loaded_samples() - (int)m_buffer.size(); }
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    int total_samples() const { return m_plugin->total_samples(); }
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    u32 sample_rate() const { return m_plugin->sample_rate(); }
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    u16 num_channels() const { return m_plugin->num_channels(); }
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    ByteString format_name() const { return m_plugin->format_name(); }
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    u16 bits_per_sample() const { return pcm_bits_per_sample(m_plugin->pcm_format()); }
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    PcmSampleFormat pcm_format() const { return m_plugin->pcm_format(); }
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    Metadata const& metadata() const { return m_plugin->metadata(); }
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    Vector<PictureData> const& pictures() const { return m_plugin->pictures(); }
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private:
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    static ErrorOr<NonnullOwnPtr<LoaderPlugin>, LoaderError> create_plugin(NonnullOwnPtr<SeekableStream> stream);
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    explicit Loader(NonnullOwnPtr<LoaderPlugin>);
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    mutable NonnullOwnPtr<LoaderPlugin> m_plugin;
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    // The plugin can signal an end of stream by returning no (or only empty) chunks.
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    mutable bool m_plugin_at_end_of_stream { false };
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    mutable Vector<Sample, loader_buffer_size> m_buffer;
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};
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}