/src/serenity/Userland/Libraries/LibGfx/Painter.cpp
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1 | | /* |
2 | | * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org> |
3 | | * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org> |
4 | | * Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org> |
5 | | * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org> |
6 | | * Copyright (c) 2022, Tobias Christiansen <tobyase@serenityos.org> |
7 | | * Copyright (c) 2022, Linus Groh <linusg@serenityos.org> |
8 | | * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl> |
9 | | * |
10 | | * SPDX-License-Identifier: BSD-2-Clause |
11 | | */ |
12 | | |
13 | | #include "Painter.h" |
14 | | #include "Bitmap.h" |
15 | | #include "Font/Emoji.h" |
16 | | #include "Font/Font.h" |
17 | | #include <AK/Assertions.h> |
18 | | #include <AK/Debug.h> |
19 | | #include <AK/Function.h> |
20 | | #include <AK/Math.h> |
21 | | #include <AK/Memory.h> |
22 | | #include <AK/Queue.h> |
23 | | #include <AK/QuickSort.h> |
24 | | #include <AK/Stack.h> |
25 | | #include <AK/StdLibExtras.h> |
26 | | #include <AK/StringBuilder.h> |
27 | | #include <AK/Utf32View.h> |
28 | | #include <AK/Utf8View.h> |
29 | | #include <LibGfx/CharacterBitmap.h> |
30 | | #include <LibGfx/Palette.h> |
31 | | #include <LibGfx/Path.h> |
32 | | #include <LibGfx/Quad.h> |
33 | | #include <LibGfx/TextDirection.h> |
34 | | #include <LibGfx/TextLayout.h> |
35 | | #include <LibUnicode/CharacterTypes.h> |
36 | | #include <LibUnicode/Emoji.h> |
37 | | #include <stdio.h> |
38 | | |
39 | | #if defined(AK_COMPILER_GCC) |
40 | | # pragma GCC optimize("O3") |
41 | | #endif |
42 | | |
43 | | namespace Gfx { |
44 | | |
45 | | template<BitmapFormat format = BitmapFormat::Invalid> |
46 | | ALWAYS_INLINE Color get_pixel(Gfx::Bitmap const& bitmap, int x, int y) |
47 | 0 | { |
48 | | if constexpr (format == BitmapFormat::BGRx8888) |
49 | 0 | return Color::from_rgb(bitmap.scanline(y)[x]); |
50 | | if constexpr (format == BitmapFormat::BGRA8888) |
51 | 0 | return Color::from_argb(bitmap.scanline(y)[x]); |
52 | 0 | return bitmap.get_pixel(x, y); |
53 | 0 | } Unexecuted instantiation: Gfx::Color Gfx::get_pixel<(Gfx::BitmapFormat)1>(Gfx::Bitmap const&, int, int) Unexecuted instantiation: Gfx::Color Gfx::get_pixel<(Gfx::BitmapFormat)2>(Gfx::Bitmap const&, int, int) Unexecuted instantiation: Gfx::Color Gfx::get_pixel<(Gfx::BitmapFormat)0>(Gfx::Bitmap const&, int, int) |
54 | | |
55 | | Painter::Painter(Gfx::Bitmap& bitmap) |
56 | 2.77k | : m_target(bitmap) |
57 | 2.77k | { |
58 | 2.77k | int scale = bitmap.scale(); |
59 | 2.77k | VERIFY(bitmap.format() == Gfx::BitmapFormat::BGRx8888 || bitmap.format() == Gfx::BitmapFormat::BGRA8888); |
60 | 2.77k | VERIFY(bitmap.physical_width() % scale == 0); |
61 | 2.77k | VERIFY(bitmap.physical_height() % scale == 0); |
62 | 2.77k | m_state_stack.append(State()); |
63 | 2.77k | state().font = nullptr; |
64 | 2.77k | state().clip_rect = { { 0, 0 }, bitmap.size() }; |
65 | 2.77k | state().scale = scale; |
66 | 2.77k | m_clip_origin = state().clip_rect; |
67 | 2.77k | } |
68 | | |
69 | | void Painter::fill_rect_with_draw_op(IntRect const& a_rect, Color color) |
70 | 0 | { |
71 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
72 | | |
73 | 0 | auto rect = a_rect.translated(translation()).intersected(clip_rect()); |
74 | 0 | if (rect.is_empty()) |
75 | 0 | return; |
76 | | |
77 | 0 | ARGB32* dst = target().scanline(rect.top()) + rect.left(); |
78 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
79 | |
|
80 | 0 | for (int i = rect.height() - 1; i >= 0; --i) { |
81 | 0 | for (int j = 0; j < rect.width(); ++j) |
82 | 0 | set_physical_pixel_with_draw_op(dst[j], color); |
83 | 0 | dst += dst_skip; |
84 | 0 | } |
85 | 0 | } |
86 | | |
87 | | void Painter::clear_rect(IntRect const& a_rect, Color color) |
88 | 0 | { |
89 | 0 | auto rect = a_rect.translated(translation()).intersected(clip_rect()); |
90 | 0 | if (rect.is_empty()) |
91 | 0 | return; |
92 | | |
93 | 0 | VERIFY(target().rect().contains(rect)); |
94 | 0 | rect *= scale(); |
95 | |
|
96 | 0 | ARGB32* dst = target().scanline(rect.top()) + rect.left(); |
97 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
98 | |
|
99 | 0 | for (int i = rect.height() - 1; i >= 0; --i) { |
100 | 0 | fast_u32_fill(dst, color.value(), rect.width()); |
101 | 0 | dst += dst_skip; |
102 | 0 | } |
103 | 0 | } |
104 | | |
105 | | void Painter::fill_physical_rect(IntRect const& physical_rect, Color color) |
106 | 0 | { |
107 | | // Callers must do clipping. |
108 | 0 | ARGB32* dst = target().scanline(physical_rect.top()) + physical_rect.left(); |
109 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
110 | |
|
111 | 0 | auto dst_format = target().format(); |
112 | 0 | for (int i = physical_rect.height() - 1; i >= 0; --i) { |
113 | 0 | for (int j = 0; j < physical_rect.width(); ++j) |
114 | 0 | dst[j] = color_for_format(dst_format, dst[j]).blend(color).value(); |
115 | 0 | dst += dst_skip; |
116 | 0 | } |
117 | 0 | } |
118 | | |
119 | | void Painter::fill_rect(IntRect const& a_rect, Color color) |
120 | 0 | { |
121 | 0 | if (color.alpha() == 0) |
122 | 0 | return; |
123 | | |
124 | 0 | if (draw_op() != DrawOp::Copy) { |
125 | 0 | fill_rect_with_draw_op(a_rect, color); |
126 | 0 | return; |
127 | 0 | } |
128 | | |
129 | 0 | if (color.alpha() == 0xff) { |
130 | 0 | clear_rect(a_rect, color); |
131 | 0 | return; |
132 | 0 | } |
133 | | |
134 | 0 | auto rect = a_rect.translated(translation()).intersected(clip_rect()); |
135 | 0 | if (rect.is_empty()) |
136 | 0 | return; |
137 | 0 | VERIFY(target().rect().contains(rect)); |
138 | | |
139 | 0 | fill_physical_rect(rect * scale(), color); |
140 | 0 | } |
141 | | |
142 | | void Painter::fill_rect(IntRect const& rect, PaintStyle const& paint_style) |
143 | 0 | { |
144 | 0 | auto a_rect = rect.translated(translation()); |
145 | 0 | auto clipped_rect = a_rect.intersected(clip_rect()); |
146 | 0 | if (clipped_rect.is_empty()) |
147 | 0 | return; |
148 | 0 | a_rect *= scale(); |
149 | 0 | clipped_rect *= scale(); |
150 | 0 | auto start_offset = clipped_rect.location() - a_rect.location(); |
151 | 0 | paint_style.paint(a_rect, [&](PaintStyle::SamplerFunction sample) { |
152 | 0 | for (int y = 0; y < clipped_rect.height(); ++y) { |
153 | 0 | for (int x = 0; x < clipped_rect.width(); ++x) { |
154 | 0 | IntPoint point(x, y); |
155 | 0 | set_physical_pixel(point + clipped_rect.location(), sample(point + start_offset), true); |
156 | 0 | } |
157 | 0 | } |
158 | 0 | }); |
159 | 0 | } |
160 | | |
161 | | void Painter::fill_rect_with_dither_pattern(IntRect const& a_rect, Color color_a, Color color_b) |
162 | 0 | { |
163 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
164 | | |
165 | 0 | auto rect = a_rect.translated(translation()).intersected(clip_rect()); |
166 | 0 | if (rect.is_empty()) |
167 | 0 | return; |
168 | | |
169 | 0 | ARGB32* dst = target().scanline(rect.top()) + rect.left(); |
170 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
171 | |
|
172 | 0 | for (int i = 0; i < rect.height(); ++i) { |
173 | 0 | for (int j = 0; j < rect.width(); ++j) { |
174 | 0 | bool checkboard_use_a = ((rect.left() + i) & 1) ^ ((rect.top() + j) & 1); |
175 | 0 | if (checkboard_use_a && !color_a.alpha()) |
176 | 0 | continue; |
177 | 0 | if (!checkboard_use_a && !color_b.alpha()) |
178 | 0 | continue; |
179 | 0 | dst[j] = checkboard_use_a ? color_a.value() : color_b.value(); |
180 | 0 | } |
181 | 0 | dst += dst_skip; |
182 | 0 | } |
183 | 0 | } |
184 | | |
185 | | void Painter::fill_rect_with_checkerboard(IntRect const& a_rect, IntSize cell_size, Color color_dark, Color color_light) |
186 | 0 | { |
187 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
188 | | |
189 | 0 | auto translated_rect = a_rect.translated(translation()); |
190 | 0 | auto rect = translated_rect.intersected(clip_rect()); |
191 | 0 | if (rect.is_empty()) |
192 | 0 | return; |
193 | | |
194 | 0 | ARGB32* dst = target().scanline(rect.top()) + rect.left(); |
195 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
196 | |
|
197 | 0 | int first_cell_column = (rect.x() - translated_rect.x()) / cell_size.width(); |
198 | 0 | int prologue_length = min(rect.width(), cell_size.width() - ((rect.x() - translated_rect.x()) % cell_size.width())); |
199 | 0 | int number_of_aligned_strips = (rect.width() - prologue_length) / cell_size.width(); |
200 | |
|
201 | 0 | for (int i = 0; i < rect.height(); ++i) { |
202 | 0 | int y = rect.y() - translated_rect.y() + i; |
203 | 0 | int cell_row = y / cell_size.height(); |
204 | 0 | bool odd_row = cell_row & 1; |
205 | | |
206 | | // Prologue: Paint the unaligned part up to the first intersection. |
207 | 0 | int j = 0; |
208 | 0 | int cell_column = first_cell_column; |
209 | |
|
210 | 0 | { |
211 | 0 | bool odd_cell = cell_column & 1; |
212 | 0 | auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value(); |
213 | 0 | fast_u32_fill(&dst[j], color, prologue_length); |
214 | 0 | j += prologue_length; |
215 | 0 | } |
216 | | |
217 | | // Aligned run: Paint the maximum number of aligned cell strips. |
218 | 0 | for (int strip = 0; strip < number_of_aligned_strips; ++strip) { |
219 | 0 | ++cell_column; |
220 | 0 | bool odd_cell = cell_column & 1; |
221 | 0 | auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value(); |
222 | 0 | fast_u32_fill(&dst[j], color, cell_size.width()); |
223 | 0 | j += cell_size.width(); |
224 | 0 | } |
225 | | |
226 | | // Epilogue: Paint the unaligned part until the end of the rect. |
227 | 0 | if (j != rect.width()) { |
228 | 0 | ++cell_column; |
229 | 0 | bool odd_cell = cell_column & 1; |
230 | 0 | auto color = (odd_row ^ odd_cell) ? color_light.value() : color_dark.value(); |
231 | 0 | int epilogue_length = rect.width() - j; |
232 | 0 | fast_u32_fill(&dst[j], color, epilogue_length); |
233 | 0 | j += epilogue_length; |
234 | 0 | } |
235 | |
|
236 | 0 | dst += dst_skip; |
237 | 0 | } |
238 | 0 | } |
239 | | |
240 | | void Painter::fill_rect_with_gradient(Orientation orientation, IntRect const& a_rect, Color gradient_start, Color gradient_end) |
241 | 0 | { |
242 | 0 | if (gradient_start == gradient_end) { |
243 | 0 | fill_rect(a_rect, gradient_start); |
244 | 0 | return; |
245 | 0 | } |
246 | 0 | return fill_rect_with_linear_gradient(a_rect, Array { ColorStop { gradient_start, 0 }, ColorStop { gradient_end, 1 } }, orientation == Orientation::Horizontal ? 90.0f : 0.0f); |
247 | 0 | } |
248 | | |
249 | | void Painter::fill_rect_with_gradient(IntRect const& a_rect, Color gradient_start, Color gradient_end) |
250 | 0 | { |
251 | 0 | return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end); |
252 | 0 | } |
253 | | |
254 | | void Painter::fill_rect_with_rounded_corners(IntRect const& a_rect, Color color, int radius) |
255 | 0 | { |
256 | 0 | return fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius); |
257 | 0 | } |
258 | | |
259 | | void Painter::fill_rect_with_rounded_corners(IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius) |
260 | 0 | { |
261 | | // Fasttrack for rects without any border radii |
262 | 0 | if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) |
263 | 0 | return fill_rect(a_rect, color); |
264 | | |
265 | | // Fully transparent, dont care. |
266 | 0 | if (color.alpha() == 0) |
267 | 0 | return; |
268 | | |
269 | | // FIXME: Allow for elliptically rounded corners |
270 | 0 | IntRect top_left_corner = { |
271 | 0 | a_rect.x(), |
272 | 0 | a_rect.y(), |
273 | 0 | top_left_radius, |
274 | 0 | top_left_radius |
275 | 0 | }; |
276 | 0 | IntRect top_right_corner = { |
277 | 0 | a_rect.x() + a_rect.width() - top_right_radius, |
278 | 0 | a_rect.y(), |
279 | 0 | top_right_radius, |
280 | 0 | top_right_radius |
281 | 0 | }; |
282 | 0 | IntRect bottom_right_corner = { |
283 | 0 | a_rect.x() + a_rect.width() - bottom_right_radius, |
284 | 0 | a_rect.y() + a_rect.height() - bottom_right_radius, |
285 | 0 | bottom_right_radius, |
286 | 0 | bottom_right_radius |
287 | 0 | }; |
288 | 0 | IntRect bottom_left_corner = { |
289 | 0 | a_rect.x(), |
290 | 0 | a_rect.y() + a_rect.height() - bottom_left_radius, |
291 | 0 | bottom_left_radius, |
292 | 0 | bottom_left_radius |
293 | 0 | }; |
294 | |
|
295 | 0 | IntRect top_rect = { |
296 | 0 | a_rect.x() + top_left_radius, |
297 | 0 | a_rect.y(), |
298 | 0 | a_rect.width() - top_left_radius - top_right_radius, top_left_radius |
299 | 0 | }; |
300 | 0 | IntRect right_rect = { |
301 | 0 | a_rect.x() + a_rect.width() - top_right_radius, |
302 | 0 | a_rect.y() + top_right_radius, |
303 | 0 | top_right_radius, |
304 | 0 | a_rect.height() - top_right_radius - bottom_right_radius |
305 | 0 | }; |
306 | 0 | IntRect bottom_rect = { |
307 | 0 | a_rect.x() + bottom_left_radius, |
308 | 0 | a_rect.y() + a_rect.height() - bottom_right_radius, |
309 | 0 | a_rect.width() - bottom_left_radius - bottom_right_radius, |
310 | 0 | bottom_right_radius |
311 | 0 | }; |
312 | 0 | IntRect left_rect = { |
313 | 0 | a_rect.x(), |
314 | 0 | a_rect.y() + top_left_radius, |
315 | 0 | bottom_left_radius, |
316 | 0 | a_rect.height() - top_left_radius - bottom_left_radius |
317 | 0 | }; |
318 | |
|
319 | 0 | IntRect inner = { |
320 | 0 | left_rect.x() + left_rect.width(), |
321 | 0 | left_rect.y(), |
322 | 0 | a_rect.width() - left_rect.width() - right_rect.width(), |
323 | 0 | a_rect.height() - top_rect.height() - bottom_rect.height() |
324 | 0 | }; |
325 | |
|
326 | 0 | fill_rect(top_rect, color); |
327 | 0 | fill_rect(right_rect, color); |
328 | 0 | fill_rect(bottom_rect, color); |
329 | 0 | fill_rect(left_rect, color); |
330 | |
|
331 | 0 | fill_rect(inner, color); |
332 | |
|
333 | 0 | if (top_left_radius) |
334 | 0 | fill_rounded_corner(top_left_corner, top_left_radius, color, CornerOrientation::TopLeft); |
335 | 0 | if (top_right_radius) |
336 | 0 | fill_rounded_corner(top_right_corner, top_right_radius, color, CornerOrientation::TopRight); |
337 | 0 | if (bottom_left_radius) |
338 | 0 | fill_rounded_corner(bottom_left_corner, bottom_left_radius, color, CornerOrientation::BottomLeft); |
339 | 0 | if (bottom_right_radius) |
340 | 0 | fill_rounded_corner(bottom_right_corner, bottom_right_radius, color, CornerOrientation::BottomRight); |
341 | 0 | } |
342 | | |
343 | | void Painter::fill_rounded_corner(IntRect const& a_rect, int radius, Color color, CornerOrientation orientation) |
344 | 0 | { |
345 | | // Care about clipping |
346 | 0 | auto translated_a_rect = a_rect.translated(translation()); |
347 | 0 | auto rect = translated_a_rect.intersected(clip_rect()); |
348 | |
|
349 | 0 | if (rect.is_empty()) |
350 | 0 | return; |
351 | 0 | VERIFY(target().rect().contains(rect)); |
352 | | |
353 | | // We got cut on the top! |
354 | | // FIXME: Also account for clipping on the x-axis |
355 | 0 | int clip_offset = 0; |
356 | 0 | if (translated_a_rect.y() < rect.y()) |
357 | 0 | clip_offset = rect.y() - translated_a_rect.y(); |
358 | |
|
359 | 0 | radius *= scale(); |
360 | 0 | rect *= scale(); |
361 | 0 | clip_offset *= scale(); |
362 | |
|
363 | 0 | ARGB32* dst = target().scanline(rect.top()) + rect.left(); |
364 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
365 | |
|
366 | 0 | IntPoint circle_center; |
367 | 0 | switch (orientation) { |
368 | 0 | case CornerOrientation::TopLeft: |
369 | 0 | circle_center = { radius, radius + 1 }; |
370 | 0 | break; |
371 | 0 | case CornerOrientation::TopRight: |
372 | 0 | circle_center = { -1, radius + 1 }; |
373 | 0 | break; |
374 | 0 | case CornerOrientation::BottomRight: |
375 | 0 | circle_center = { -1, 0 }; |
376 | 0 | break; |
377 | 0 | case CornerOrientation::BottomLeft: |
378 | 0 | circle_center = { radius, 0 }; |
379 | 0 | break; |
380 | 0 | default: |
381 | 0 | VERIFY_NOT_REACHED(); |
382 | 0 | } |
383 | | |
384 | 0 | int radius2 = radius * radius; |
385 | 0 | auto is_in_circle = [&](int x, int y) { |
386 | 0 | int distance2 = (circle_center.x() - x) * (circle_center.x() - x) + (circle_center.y() - y) * (circle_center.y() - y); |
387 | | // To reflect the grid and be compatible with the draw_circle_arc_intersecting algorithm |
388 | | // add 1/2 to the radius |
389 | 0 | return distance2 <= (radius2 + radius + 0.25); |
390 | 0 | }; |
391 | |
|
392 | 0 | auto dst_format = target().format(); |
393 | 0 | for (int i = rect.height() - 1; i >= 0; --i) { |
394 | 0 | for (int j = 0; j < rect.width(); ++j) |
395 | 0 | if (is_in_circle(j, rect.height() - i + clip_offset)) |
396 | 0 | dst[j] = color_for_format(dst_format, dst[j]).blend(color).value(); |
397 | 0 | dst += dst_skip; |
398 | 0 | } |
399 | 0 | } |
400 | | |
401 | | void Painter::draw_circle_arc_intersecting(IntRect const& a_rect, IntPoint center, int radius, Color color, int thickness) |
402 | 0 | { |
403 | 0 | if (thickness <= 0 || radius <= 0) |
404 | 0 | return; |
405 | | |
406 | | // Care about clipping |
407 | 0 | auto translated_a_rect = a_rect.translated(translation()); |
408 | 0 | auto rect = translated_a_rect.intersected(clip_rect()); |
409 | |
|
410 | 0 | if (rect.is_empty()) |
411 | 0 | return; |
412 | 0 | VERIFY(target().rect().contains(rect)); |
413 | | |
414 | | // We got cut on the top! |
415 | | // FIXME: Also account for clipping on the x-axis |
416 | 0 | int clip_offset = 0; |
417 | 0 | if (translated_a_rect.y() < rect.y()) |
418 | 0 | clip_offset = rect.y() - translated_a_rect.y(); |
419 | |
|
420 | 0 | if (thickness > radius) |
421 | 0 | thickness = radius; |
422 | |
|
423 | 0 | int radius2 = radius * radius; |
424 | 0 | auto is_on_arc = [&](int x, int y) { |
425 | 0 | int distance2 = (center.x() - x) * (center.x() - x) + (center.y() - y) * (center.y() - y); |
426 | | // Is within a circle of radius 1/2 around (x,y), so basically within the current pixel. |
427 | | // Technically this is angle-dependent and should be between 1/2 and sqrt(2)/2, but this works. |
428 | 0 | return distance2 <= (radius2 + radius + 0.25) && distance2 >= (radius2 - radius + 0.25); |
429 | 0 | }; |
430 | |
|
431 | 0 | ARGB32* dst = target().scanline(rect.top()) + rect.left(); |
432 | 0 | auto dst_format = target().format(); |
433 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
434 | |
|
435 | 0 | for (int i = rect.height() - 1; i >= 0; --i) { |
436 | 0 | for (int j = 0; j < rect.width(); ++j) |
437 | 0 | if (is_on_arc(j, rect.height() - i + clip_offset)) |
438 | 0 | dst[j] = color_for_format(dst_format, dst[j]).blend(color).value(); |
439 | 0 | dst += dst_skip; |
440 | 0 | } |
441 | |
|
442 | 0 | return draw_circle_arc_intersecting(a_rect, center, radius - 1, color, thickness - 1); |
443 | 0 | } |
444 | | |
445 | | // The callback will only be called for a quarter of the ellipse, the user is intended to deduce other points. |
446 | | // As the coordinate space is relative to the center of the rectangle, it's simply (x, y), (x, -y), (-x, y) and (-x, -y). |
447 | | static void on_each_ellipse_point(IntRect const& rect, Function<void(IntPoint)>&& callback) |
448 | 0 | { |
449 | | // Note: This is an implementation of the Midpoint Ellipse Algorithm. |
450 | 0 | double const a = rect.width() / 2; |
451 | 0 | double const a_square = a * a; |
452 | 0 | double const b = rect.height() / 2; |
453 | 0 | double const b_square = b * b; |
454 | |
|
455 | 0 | int x = 0; |
456 | 0 | auto y = static_cast<int>(b); |
457 | |
|
458 | 0 | double dx = 2 * b_square * x; |
459 | 0 | double dy = 2 * a_square * y; |
460 | | |
461 | | // For region 1: |
462 | 0 | auto decision_parameter = b_square - a_square * b + .25 * a_square; |
463 | |
|
464 | 0 | while (dx < dy) { |
465 | 0 | callback({ x, y }); |
466 | |
|
467 | 0 | if (decision_parameter >= 0) { |
468 | 0 | y--; |
469 | 0 | dy -= 2 * a_square; |
470 | 0 | decision_parameter -= dy; |
471 | 0 | } |
472 | 0 | x++; |
473 | 0 | dx += 2 * b_square; |
474 | 0 | decision_parameter += dx + b_square; |
475 | 0 | } |
476 | | |
477 | | // For region 2: |
478 | 0 | decision_parameter = b_square * ((x + 0.5) * (x + 0.5)) + a_square * ((y - 1) * (y - 1)) - a_square * b_square; |
479 | |
|
480 | 0 | while (y >= 0) { |
481 | 0 | callback({ x, y }); |
482 | |
|
483 | 0 | if (decision_parameter <= 0) { |
484 | 0 | x++; |
485 | 0 | dx += 2 * b_square; |
486 | 0 | decision_parameter += dx; |
487 | 0 | } |
488 | 0 | y--; |
489 | 0 | dy -= 2 * a_square; |
490 | 0 | decision_parameter += a_square - dy; |
491 | 0 | } |
492 | 0 | } |
493 | | |
494 | | void Painter::fill_ellipse(IntRect const& a_rect, Color color) |
495 | 0 | { |
496 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
497 | | |
498 | 0 | auto rect = a_rect.translated(translation()).intersected(clip_rect()); |
499 | 0 | if (rect.is_empty()) |
500 | 0 | return; |
501 | | |
502 | 0 | VERIFY(target().rect().contains(rect)); |
503 | | |
504 | 0 | auto const center = a_rect.center(); |
505 | |
|
506 | 0 | on_each_ellipse_point(rect, [this, &color, center](IntPoint position) { |
507 | 0 | IntPoint const directions[4] = { { position.x(), position.y() }, { -position.x(), position.y() }, { position.x(), -position.y() }, { -position.x(), -position.y() } }; |
508 | |
|
509 | 0 | draw_line(center + directions[0], center + directions[1], color); |
510 | 0 | draw_line(center + directions[2], center + directions[3], color); |
511 | 0 | }); |
512 | 0 | } |
513 | | |
514 | | void Painter::draw_ellipse_intersecting(IntRect const& rect, Color color, int thickness) |
515 | 0 | { |
516 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
517 | | |
518 | 0 | if (thickness <= 0) |
519 | 0 | return; |
520 | | |
521 | 0 | auto const center = rect.center(); |
522 | |
|
523 | 0 | on_each_ellipse_point(rect, [this, &color, thickness, center](IntPoint position) { |
524 | 0 | IntPoint const directions[4] = { { position.x(), position.y() }, { position.x(), -position.y() }, { -position.x(), position.y() }, { -position.x(), -position.y() } }; |
525 | 0 | for (auto const delta : directions) { |
526 | 0 | auto const point = center + delta; |
527 | 0 | draw_line(point, point, color, thickness); |
528 | 0 | } |
529 | 0 | }); |
530 | 0 | } |
531 | | |
532 | | template<typename RectType, typename Callback> |
533 | | static void for_each_pixel_around_rect_clockwise(RectType const& rect, Callback callback) |
534 | 0 | { |
535 | 0 | if (rect.is_empty()) |
536 | 0 | return; |
537 | 0 | for (auto x = rect.left(); x < rect.right(); ++x) |
538 | 0 | callback(x, rect.top()); |
539 | 0 | for (auto y = rect.top() + 1; y < rect.bottom(); ++y) |
540 | 0 | callback(rect.right() - 1, y); |
541 | 0 | for (auto x = rect.right() - 2; x >= rect.left(); --x) |
542 | 0 | callback(x, rect.bottom() - 1); |
543 | 0 | for (auto y = rect.bottom() - 2; y > rect.top(); --y) |
544 | 0 | callback(rect.left(), y); |
545 | 0 | } |
546 | | |
547 | | void Painter::draw_focus_rect(IntRect const& rect, Color color) |
548 | 0 | { |
549 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
550 | | |
551 | 0 | if (rect.is_empty()) |
552 | 0 | return; |
553 | 0 | bool state = false; |
554 | 0 | for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) { |
555 | 0 | if (state) |
556 | 0 | set_pixel(x, y, color); |
557 | 0 | state = !state; |
558 | 0 | }); |
559 | 0 | } |
560 | | |
561 | | void Painter::draw_rect(IntRect const& a_rect, Color color, bool rough) |
562 | 0 | { |
563 | 0 | IntRect rect = a_rect.translated(translation()); |
564 | 0 | auto clipped_rect = rect.intersected(clip_rect()); |
565 | 0 | if (clipped_rect.is_empty()) |
566 | 0 | return; |
567 | | |
568 | 0 | int min_y = clipped_rect.top(); |
569 | 0 | int max_y = clipped_rect.bottom() - 1; |
570 | 0 | int scale = this->scale(); |
571 | |
|
572 | 0 | if (rect.top() >= clipped_rect.top() && rect.top() < clipped_rect.bottom()) { |
573 | 0 | int width = rough ? max(0, min(rect.width() - 2, clipped_rect.width())) : clipped_rect.width(); |
574 | 0 | if (width > 0) { |
575 | 0 | int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); |
576 | 0 | for (int i = 0; i < scale; ++i) |
577 | 0 | fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color); |
578 | 0 | } |
579 | 0 | ++min_y; |
580 | 0 | } |
581 | 0 | if (rect.bottom() > clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) { |
582 | 0 | int width = rough ? max(0, min(rect.width() - 2, clipped_rect.width())) : clipped_rect.width(); |
583 | 0 | if (width > 0) { |
584 | 0 | int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); |
585 | 0 | for (int i = 0; i < scale; ++i) |
586 | 0 | fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color); |
587 | 0 | } |
588 | 0 | --max_y; |
589 | 0 | } |
590 | |
|
591 | 0 | bool draw_left_side = rect.left() >= clipped_rect.left(); |
592 | 0 | bool draw_right_side = rect.right() == clipped_rect.right(); |
593 | |
|
594 | 0 | if (draw_left_side && draw_right_side) { |
595 | | // Specialized loop when drawing both sides. |
596 | 0 | for (int y = min_y * scale; y <= max_y * scale; ++y) { |
597 | 0 | auto* bits = target().scanline(y); |
598 | 0 | for (int i = 0; i < scale; ++i) |
599 | 0 | set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color); |
600 | 0 | for (int i = 0; i < scale; ++i) |
601 | 0 | set_physical_pixel_with_draw_op(bits[(rect.right() - 1) * scale + i], color); |
602 | 0 | } |
603 | 0 | } else { |
604 | 0 | for (int y = min_y * scale; y <= max_y * scale; ++y) { |
605 | 0 | auto* bits = target().scanline(y); |
606 | 0 | if (draw_left_side) |
607 | 0 | for (int i = 0; i < scale; ++i) |
608 | 0 | set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color); |
609 | 0 | if (draw_right_side) |
610 | 0 | for (int i = 0; i < scale; ++i) |
611 | 0 | set_physical_pixel_with_draw_op(bits[(rect.right() - 1) * scale + i], color); |
612 | 0 | } |
613 | 0 | } |
614 | 0 | } |
615 | | |
616 | | void Painter::draw_rect_with_thickness(IntRect const& rect, Color color, int thickness) |
617 | 0 | { |
618 | 0 | if (thickness <= 0) |
619 | 0 | return; |
620 | | |
621 | 0 | IntPoint p1 = rect.location(); |
622 | 0 | IntPoint p2 = { rect.location().x() + rect.width(), rect.location().y() }; |
623 | 0 | IntPoint p3 = { rect.location().x() + rect.width(), rect.location().y() + rect.height() }; |
624 | 0 | IntPoint p4 = { rect.location().x(), rect.location().y() + rect.height() }; |
625 | |
|
626 | 0 | draw_line(p1.translated(thickness, 0), p2.translated(-thickness, 0), color, thickness); |
627 | 0 | draw_line(p2, p3, color, thickness); |
628 | 0 | draw_line(p4.translated(thickness, 0), p3.translated(-thickness, 0), color, thickness); |
629 | 0 | draw_line(p4, p1, color, thickness); |
630 | 0 | } |
631 | | |
632 | | void Painter::draw_bitmap(IntPoint p, CharacterBitmap const& bitmap, Color color) |
633 | 0 | { |
634 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
635 | | |
636 | 0 | auto rect = IntRect(p, bitmap.size()).translated(translation()); |
637 | 0 | auto clipped_rect = rect.intersected(clip_rect()); |
638 | 0 | if (clipped_rect.is_empty()) |
639 | 0 | return; |
640 | 0 | int const first_row = clipped_rect.top() - rect.top(); |
641 | 0 | int const last_row = clipped_rect.bottom() - rect.top(); |
642 | 0 | int const first_column = clipped_rect.left() - rect.left(); |
643 | 0 | int const last_column = clipped_rect.right() - rect.left(); |
644 | 0 | ARGB32* dst = target().scanline(clipped_rect.y()) + clipped_rect.x(); |
645 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
646 | 0 | char const* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column]; |
647 | 0 | size_t const bitmap_skip = bitmap.width(); |
648 | |
|
649 | 0 | for (int row = first_row; row < last_row; ++row) { |
650 | 0 | for (int j = 0; j < (last_column - first_column); ++j) { |
651 | 0 | char fc = bitmap_row[j]; |
652 | 0 | if (fc == '#') |
653 | 0 | dst[j] = color.value(); |
654 | 0 | } |
655 | 0 | bitmap_row += bitmap_skip; |
656 | 0 | dst += dst_skip; |
657 | 0 | } |
658 | 0 | } |
659 | | |
660 | | void Painter::draw_bitmap(IntPoint p, GlyphBitmap const& bitmap, Color color) |
661 | 0 | { |
662 | 0 | auto dst_rect = IntRect(p, bitmap.size()).translated(translation()); |
663 | 0 | auto clipped_rect = dst_rect.intersected(clip_rect()); |
664 | 0 | if (clipped_rect.is_empty()) |
665 | 0 | return; |
666 | 0 | int const first_row = clipped_rect.top() - dst_rect.top(); |
667 | 0 | int const last_row = clipped_rect.bottom() - dst_rect.top(); |
668 | 0 | int const first_column = clipped_rect.left() - dst_rect.left(); |
669 | 0 | int const last_column = clipped_rect.right() - dst_rect.left(); |
670 | |
|
671 | 0 | int scale = this->scale(); |
672 | 0 | ARGB32* dst = target().scanline(clipped_rect.y() * scale) + clipped_rect.x() * scale; |
673 | 0 | auto dst_format = target().format(); |
674 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
675 | |
|
676 | 0 | if (scale == 1) { |
677 | 0 | for (int row = first_row; row < last_row; ++row) { |
678 | 0 | for (int j = 0; j < (last_column - first_column); ++j) { |
679 | 0 | if (bitmap.bit_at(j + first_column, row)) |
680 | 0 | dst[j] = color_for_format(dst_format, dst[j]).blend(color).value(); |
681 | 0 | } |
682 | 0 | dst += dst_skip; |
683 | 0 | } |
684 | 0 | } else { |
685 | 0 | for (int row = first_row; row < last_row; ++row) { |
686 | 0 | for (int j = 0; j < (last_column - first_column); ++j) { |
687 | 0 | if (bitmap.bit_at((j + first_column), row)) { |
688 | 0 | for (int iy = 0; iy < scale; ++iy) |
689 | 0 | for (int ix = 0; ix < scale; ++ix) { |
690 | 0 | auto pixel_index = j * scale + ix + iy * dst_skip; |
691 | 0 | dst[pixel_index] = color_for_format(dst_format, dst[pixel_index]).blend(color).value(); |
692 | 0 | } |
693 | 0 | } |
694 | 0 | } |
695 | 0 | dst += dst_skip * scale; |
696 | 0 | } |
697 | 0 | } |
698 | 0 | } |
699 | | |
700 | | void Painter::draw_triangle(IntPoint offset, ReadonlySpan<IntPoint> control_points, Color color) |
701 | 0 | { |
702 | 0 | VERIFY(control_points.size() == 3); |
703 | 0 | draw_triangle(control_points[0] + offset, control_points[1] + offset, control_points[2] + offset, color); |
704 | 0 | } |
705 | | |
706 | | void Painter::draw_triangle(IntPoint a, IntPoint b, IntPoint c, Color color) |
707 | 0 | { |
708 | 0 | IntPoint p0(to_physical(a)); |
709 | 0 | IntPoint p1(to_physical(b)); |
710 | 0 | IntPoint p2(to_physical(c)); |
711 | | |
712 | | // sort points from top to bottom |
713 | 0 | if (p0.y() > p1.y()) |
714 | 0 | swap(p0, p1); |
715 | 0 | if (p0.y() > p2.y()) |
716 | 0 | swap(p0, p2); |
717 | 0 | if (p1.y() > p2.y()) |
718 | 0 | swap(p1, p2); |
719 | | |
720 | | // return if top and bottom points are on same line |
721 | 0 | if (p0.y() == p2.y()) |
722 | 0 | return; |
723 | | |
724 | | // return if all points are on the same line vertically |
725 | 0 | if (p0.x() == p1.x() && p1.x() == p2.x()) |
726 | 0 | return; |
727 | | |
728 | | // return if top is below clip rect or bottom is above clip rect |
729 | 0 | auto clip = clip_rect(); |
730 | 0 | if (p0.y() >= clip.bottom() - 1) |
731 | 0 | return; |
732 | 0 | if (p2.y() < clip.top()) |
733 | 0 | return; |
734 | | |
735 | 0 | class BoundaryLine { |
736 | 0 | private: |
737 | 0 | IntPoint m_base {}; |
738 | 0 | IntPoint m_path {}; |
739 | |
|
740 | 0 | public: |
741 | 0 | BoundaryLine(IntPoint a, IntPoint b) |
742 | 0 | { |
743 | 0 | VERIFY(a.y() <= b.y()); |
744 | 0 | m_base = a; |
745 | 0 | m_path = b - a; |
746 | 0 | } |
747 | |
|
748 | 0 | int top_y() const { return m_base.y(); } |
749 | |
|
750 | 0 | int bottom_y() const { return m_base.y() + m_path.y(); } |
751 | |
|
752 | 0 | bool is_vertical() const { return m_path.x() == 0; } |
753 | |
|
754 | 0 | bool is_horizontal() const { return m_path.y() == 0; } |
755 | |
|
756 | 0 | bool in_y_range(int y) const { return y >= top_y() && y <= bottom_y(); } |
757 | |
|
758 | 0 | Optional<int> intersection_on_x(int y) const |
759 | 0 | { |
760 | 0 | if (!in_y_range(y)) |
761 | 0 | return {}; |
762 | 0 | if (is_horizontal()) |
763 | 0 | return {}; |
764 | 0 | if (is_vertical()) |
765 | 0 | return m_base.x(); |
766 | | |
767 | 0 | int y_diff = y - top_y(); |
768 | 0 | int x_d = m_path.x() * y_diff, y_d = m_path.y(); |
769 | |
|
770 | 0 | return (x_d / y_d) + m_base.x(); |
771 | 0 | } |
772 | 0 | }; |
773 | |
|
774 | 0 | BoundaryLine l0(p0, p1), l1(p0, p2), l2(p1, p2); |
775 | |
|
776 | 0 | int rgba = color.value(); |
777 | |
|
778 | 0 | for (int y = max(p0.y(), clip.top()); y < min(p2.y() + 1, clip.bottom()); y++) { |
779 | 0 | Optional<int> |
780 | 0 | x0 = l0.intersection_on_x(y), |
781 | 0 | x1 = l1.intersection_on_x(y), |
782 | 0 | x2 = l2.intersection_on_x(y); |
783 | |
|
784 | 0 | int result_a = 0, result_b = 0; |
785 | |
|
786 | 0 | if (x0.has_value()) { |
787 | 0 | result_a = x0.value(); |
788 | 0 | if (x1.has_value() && ((!x2.has_value()) || (result_a != x1.value()))) { |
789 | 0 | result_b = x1.value(); |
790 | 0 | } else { |
791 | 0 | result_b = x2.value(); |
792 | 0 | } |
793 | 0 | } else if (x1.has_value()) { |
794 | 0 | result_a = x1.value(); |
795 | 0 | result_b = x2.value(); |
796 | 0 | } |
797 | |
|
798 | 0 | if (result_a > result_b) |
799 | 0 | swap(result_a, result_b); |
800 | |
|
801 | 0 | int left_bound = result_a, right_bound = result_b; |
802 | |
|
803 | 0 | ARGB32* scanline = target().scanline(y); |
804 | 0 | for (int x = max(left_bound, clip.left()); x <= min(right_bound, clip.right() - 1); x++) |
805 | 0 | scanline[x] = rgba; |
806 | 0 | } |
807 | 0 | } |
808 | | |
809 | | struct BlitState { |
810 | | enum AlphaState { |
811 | | NoAlpha = 0, |
812 | | SrcAlpha = 1, |
813 | | DstAlpha = 2, |
814 | | BothAlpha = SrcAlpha | DstAlpha |
815 | | }; |
816 | | |
817 | | ARGB32 const* src; |
818 | | ARGB32* dst; |
819 | | size_t src_pitch; |
820 | | size_t dst_pitch; |
821 | | int row_count; |
822 | | int column_count; |
823 | | float opacity; |
824 | | BitmapFormat src_format; |
825 | | }; |
826 | | |
827 | | // FIXME: This is a hack to support blit_with_opacity() with RGBA8888 source. |
828 | | // Ideally we'd have a more generic solution that allows any source format. |
829 | | static void swap_red_and_blue_channels(Color& color) |
830 | 0 | { |
831 | 0 | u32 rgba = color.value(); |
832 | 0 | u32 bgra = (rgba & 0xff00ff00) |
833 | 0 | | ((rgba & 0x000000ff) << 16) |
834 | 0 | | ((rgba & 0x00ff0000) >> 16); |
835 | 0 | color = Color::from_argb(bgra); |
836 | 0 | } |
837 | | |
838 | | // FIXME: This function is very unoptimized. |
839 | | template<BlitState::AlphaState has_alpha> |
840 | | static void do_blit_with_opacity(BlitState& state) |
841 | 68 | { |
842 | 5.40k | for (int row = 0; row < state.row_count; ++row) { |
843 | 34.0k | for (int x = 0; x < state.column_count; ++x) { |
844 | 28.6k | Color dest_color = (has_alpha & BlitState::DstAlpha) ? Color::from_argb(state.dst[x]) : Color::from_rgb(state.dst[x]); |
845 | 28.6k | if constexpr (has_alpha & BlitState::SrcAlpha) { |
846 | 28.6k | Color src_color_with_alpha = Color::from_argb(state.src[x]); |
847 | 28.6k | if (state.src_format == BitmapFormat::RGBA8888) |
848 | 0 | swap_red_and_blue_channels(src_color_with_alpha); |
849 | 28.6k | float pixel_opacity = src_color_with_alpha.alpha() / 255.0; |
850 | 28.6k | src_color_with_alpha.set_alpha(255 * (state.opacity * pixel_opacity)); |
851 | 28.6k | state.dst[x] = dest_color.blend(src_color_with_alpha).value(); |
852 | 28.6k | } else { |
853 | 0 | Color src_color_with_alpha = Color::from_rgb(state.src[x]); |
854 | 0 | if (state.src_format == BitmapFormat::RGBA8888) |
855 | 0 | swap_red_and_blue_channels(src_color_with_alpha); |
856 | 0 | src_color_with_alpha.set_alpha(state.opacity * 255); |
857 | 0 | state.dst[x] = dest_color.blend(src_color_with_alpha).value(); |
858 | 0 | } |
859 | 28.6k | } |
860 | 5.33k | state.dst += state.dst_pitch; |
861 | 5.33k | state.src += state.src_pitch; |
862 | 5.33k | } |
863 | 68 | } Painter.cpp:void Gfx::do_blit_with_opacity<(Gfx::BlitState::AlphaState)3>(Gfx::BlitState&) Line | Count | Source | 841 | 21 | { | 842 | 4.41k | for (int row = 0; row < state.row_count; ++row) { | 843 | 21.9k | for (int x = 0; x < state.column_count; ++x) { | 844 | 17.5k | Color dest_color = (has_alpha & BlitState::DstAlpha) ? Color::from_argb(state.dst[x]) : Color::from_rgb(state.dst[x]); | 845 | 17.5k | if constexpr (has_alpha & BlitState::SrcAlpha) { | 846 | 17.5k | Color src_color_with_alpha = Color::from_argb(state.src[x]); | 847 | 17.5k | if (state.src_format == BitmapFormat::RGBA8888) | 848 | 0 | swap_red_and_blue_channels(src_color_with_alpha); | 849 | 17.5k | float pixel_opacity = src_color_with_alpha.alpha() / 255.0; | 850 | 17.5k | src_color_with_alpha.set_alpha(255 * (state.opacity * pixel_opacity)); | 851 | 17.5k | state.dst[x] = dest_color.blend(src_color_with_alpha).value(); | 852 | | } else { | 853 | | Color src_color_with_alpha = Color::from_rgb(state.src[x]); | 854 | | if (state.src_format == BitmapFormat::RGBA8888) | 855 | | swap_red_and_blue_channels(src_color_with_alpha); | 856 | | src_color_with_alpha.set_alpha(state.opacity * 255); | 857 | | state.dst[x] = dest_color.blend(src_color_with_alpha).value(); | 858 | | } | 859 | 17.5k | } | 860 | 4.39k | state.dst += state.dst_pitch; | 861 | 4.39k | state.src += state.src_pitch; | 862 | 4.39k | } | 863 | 21 | } |
Painter.cpp:void Gfx::do_blit_with_opacity<(Gfx::BlitState::AlphaState)1>(Gfx::BlitState&) Line | Count | Source | 841 | 47 | { | 842 | 984 | for (int row = 0; row < state.row_count; ++row) { | 843 | 12.0k | for (int x = 0; x < state.column_count; ++x) { | 844 | 11.1k | Color dest_color = (has_alpha & BlitState::DstAlpha) ? Color::from_argb(state.dst[x]) : Color::from_rgb(state.dst[x]); | 845 | 11.1k | if constexpr (has_alpha & BlitState::SrcAlpha) { | 846 | 11.1k | Color src_color_with_alpha = Color::from_argb(state.src[x]); | 847 | 11.1k | if (state.src_format == BitmapFormat::RGBA8888) | 848 | 0 | swap_red_and_blue_channels(src_color_with_alpha); | 849 | 11.1k | float pixel_opacity = src_color_with_alpha.alpha() / 255.0; | 850 | 11.1k | src_color_with_alpha.set_alpha(255 * (state.opacity * pixel_opacity)); | 851 | 11.1k | state.dst[x] = dest_color.blend(src_color_with_alpha).value(); | 852 | | } else { | 853 | | Color src_color_with_alpha = Color::from_rgb(state.src[x]); | 854 | | if (state.src_format == BitmapFormat::RGBA8888) | 855 | | swap_red_and_blue_channels(src_color_with_alpha); | 856 | | src_color_with_alpha.set_alpha(state.opacity * 255); | 857 | | state.dst[x] = dest_color.blend(src_color_with_alpha).value(); | 858 | | } | 859 | 11.1k | } | 860 | 937 | state.dst += state.dst_pitch; | 861 | 937 | state.src += state.src_pitch; | 862 | 937 | } | 863 | 47 | } |
Unexecuted instantiation: Painter.cpp:void Gfx::do_blit_with_opacity<(Gfx::BlitState::AlphaState)2>(Gfx::BlitState&) Unexecuted instantiation: Painter.cpp:void Gfx::do_blit_with_opacity<(Gfx::BlitState::AlphaState)0>(Gfx::BlitState&) |
864 | | |
865 | | void Painter::blit_with_opacity(IntPoint position, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, bool apply_alpha) |
866 | 68 | { |
867 | 68 | VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors"); |
868 | | |
869 | 68 | if (opacity >= 1.0f && !(source.has_alpha_channel() && apply_alpha)) |
870 | 0 | return blit(position, source, a_src_rect); |
871 | | |
872 | 68 | IntRect safe_src_rect = IntRect::intersection(a_src_rect, source.rect()); |
873 | 68 | if (scale() != source.scale()) |
874 | 0 | return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity); |
875 | | |
876 | 68 | auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation()); |
877 | 68 | auto clipped_rect = dst_rect.intersected(clip_rect()); |
878 | 68 | if (clipped_rect.is_empty()) |
879 | 0 | return; |
880 | | |
881 | 68 | int scale = this->scale(); |
882 | 68 | auto src_rect = a_src_rect * scale; |
883 | 68 | clipped_rect *= scale; |
884 | 68 | dst_rect *= scale; |
885 | | |
886 | 68 | int const first_row = clipped_rect.top() - dst_rect.top(); |
887 | 68 | int const last_row = clipped_rect.bottom() - dst_rect.top(); |
888 | 68 | int const first_column = clipped_rect.left() - dst_rect.left(); |
889 | 68 | int const last_column = clipped_rect.right() - dst_rect.left(); |
890 | | |
891 | 68 | BlitState blit_state { |
892 | 68 | .src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column, |
893 | 68 | .dst = target().scanline(clipped_rect.y()) + clipped_rect.x(), |
894 | 68 | .src_pitch = source.pitch() / sizeof(ARGB32), |
895 | 68 | .dst_pitch = target().pitch() / sizeof(ARGB32), |
896 | 68 | .row_count = last_row - first_row, |
897 | 68 | .column_count = last_column - first_column, |
898 | 68 | .opacity = opacity, |
899 | 68 | .src_format = source.format(), |
900 | 68 | }; |
901 | | |
902 | 68 | if (source.has_alpha_channel() && apply_alpha) { |
903 | 68 | if (target().has_alpha_channel()) |
904 | 21 | do_blit_with_opacity<BlitState::BothAlpha>(blit_state); |
905 | 47 | else |
906 | 47 | do_blit_with_opacity<BlitState::SrcAlpha>(blit_state); |
907 | 68 | } else { |
908 | 0 | if (target().has_alpha_channel()) |
909 | 0 | do_blit_with_opacity<BlitState::DstAlpha>(blit_state); |
910 | 0 | else |
911 | 0 | do_blit_with_opacity<BlitState::NoAlpha>(blit_state); |
912 | 0 | } |
913 | 68 | } |
914 | | |
915 | | void Painter::blit_filtered(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect, Function<Color(Color)> const& filter, bool apply_alpha) |
916 | 0 | { |
917 | 0 | VERIFY((source.scale() == 1 || source.scale() == scale()) && "blit_filtered only supports integer upsampling"); |
918 | | |
919 | 0 | IntRect safe_src_rect = src_rect.intersected(source.rect()); |
920 | 0 | auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation()); |
921 | 0 | auto clipped_rect = dst_rect.intersected(clip_rect()); |
922 | 0 | if (clipped_rect.is_empty()) |
923 | 0 | return; |
924 | | |
925 | 0 | int scale = this->scale(); |
926 | 0 | clipped_rect *= scale; |
927 | 0 | dst_rect *= scale; |
928 | 0 | safe_src_rect *= source.scale(); |
929 | |
|
930 | 0 | int const first_row = clipped_rect.top() - dst_rect.top(); |
931 | 0 | int const last_row = clipped_rect.bottom() - dst_rect.top(); |
932 | 0 | int const first_column = clipped_rect.left() - dst_rect.left(); |
933 | 0 | int const last_column = clipped_rect.right() - dst_rect.left(); |
934 | 0 | ARGB32* dst = target().scanline(clipped_rect.y()) + clipped_rect.x(); |
935 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
936 | 0 | auto dst_format = target().format(); |
937 | 0 | auto src_format = source.format(); |
938 | |
|
939 | 0 | int s = scale / source.scale(); |
940 | 0 | if (s == 1) { |
941 | 0 | ARGB32 const* src = source.scanline(safe_src_rect.top() + first_row) + safe_src_rect.left() + first_column; |
942 | 0 | size_t const src_skip = source.pitch() / sizeof(ARGB32); |
943 | |
|
944 | 0 | for (int row = first_row; row < last_row; ++row) { |
945 | 0 | for (int x = 0; x < (last_column - first_column); ++x) { |
946 | 0 | auto source_color = color_for_format(src_format, src[x]); |
947 | 0 | if (source_color.alpha() == 0) |
948 | 0 | continue; |
949 | 0 | auto filtered_color = filter(source_color); |
950 | 0 | if (!apply_alpha || filtered_color.alpha() == 0xff) |
951 | 0 | dst[x] = filtered_color.value(); |
952 | 0 | else |
953 | 0 | dst[x] = color_for_format(dst_format, dst[x]).blend(filtered_color).value(); |
954 | 0 | } |
955 | 0 | dst += dst_skip; |
956 | 0 | src += src_skip; |
957 | 0 | } |
958 | 0 | } else { |
959 | 0 | for (int row = first_row; row < last_row; ++row) { |
960 | 0 | ARGB32 const* src = source.scanline(safe_src_rect.top() + row / s) + safe_src_rect.left() + first_column / s; |
961 | 0 | for (int x = 0; x < (last_column - first_column); ++x) { |
962 | 0 | auto source_color = color_for_format(src_format, src[x / s]); |
963 | 0 | if (source_color.alpha() == 0) |
964 | 0 | continue; |
965 | 0 | auto filtered_color = filter(source_color); |
966 | 0 | if (!apply_alpha || filtered_color.alpha() == 0xff) |
967 | 0 | dst[x] = filtered_color.value(); |
968 | 0 | else |
969 | 0 | dst[x] = color_for_format(dst_format, dst[x]).blend(filtered_color).value(); |
970 | 0 | } |
971 | 0 | dst += dst_skip; |
972 | 0 | } |
973 | 0 | } |
974 | 0 | } |
975 | | |
976 | | void Painter::blit_brightened(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect) |
977 | 0 | { |
978 | 0 | return blit_filtered(position, source, src_rect, [](Color src) { |
979 | 0 | return src.lightened(); |
980 | 0 | }); |
981 | 0 | } |
982 | | |
983 | | void Painter::blit_dimmed(IntPoint position, Gfx::Bitmap const& source, IntRect const& src_rect) |
984 | 0 | { |
985 | 0 | return blit_filtered(position, source, src_rect, [](Color src) { |
986 | 0 | return src.to_grayscale().lightened(); |
987 | 0 | }); |
988 | 0 | } |
989 | | |
990 | | void Painter::draw_tiled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source) |
991 | 0 | { |
992 | 0 | VERIFY((source.scale() == 1 || source.scale() == scale()) && "draw_tiled_bitmap only supports integer upsampling"); |
993 | | |
994 | 0 | auto dst_rect = a_dst_rect.translated(translation()); |
995 | 0 | auto clipped_rect = dst_rect.intersected(clip_rect()); |
996 | 0 | if (clipped_rect.is_empty()) |
997 | 0 | return; |
998 | | |
999 | 0 | int scale = this->scale(); |
1000 | 0 | clipped_rect *= scale; |
1001 | 0 | dst_rect *= scale; |
1002 | |
|
1003 | 0 | int const first_row = clipped_rect.top() - dst_rect.top(); |
1004 | 0 | int const last_row = clipped_rect.bottom() - dst_rect.top(); |
1005 | 0 | int const first_column = clipped_rect.left() - dst_rect.left(); |
1006 | 0 | ARGB32* dst = target().scanline(clipped_rect.y()) + clipped_rect.x(); |
1007 | 0 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
1008 | |
|
1009 | 0 | if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) { |
1010 | 0 | int s = scale / source.scale(); |
1011 | 0 | if (s == 1) { |
1012 | 0 | int x_start = first_column + a_dst_rect.left() * scale; |
1013 | 0 | for (int row = first_row; row < last_row; ++row) { |
1014 | 0 | ARGB32 const* sl = source.scanline((row + a_dst_rect.top() * scale) % source.physical_height()); |
1015 | 0 | for (int x = x_start; x < clipped_rect.width() + x_start; ++x) |
1016 | 0 | dst[x - x_start] = sl[x % source.physical_width()]; |
1017 | 0 | dst += dst_skip; |
1018 | 0 | } |
1019 | 0 | } else { |
1020 | 0 | int x_start = first_column + a_dst_rect.left() * scale; |
1021 | 0 | for (int row = first_row; row < last_row; ++row) { |
1022 | 0 | ARGB32 const* sl = source.scanline(((row + a_dst_rect.top() * scale) / s) % source.physical_height()); |
1023 | 0 | for (int x = x_start; x < clipped_rect.width() + x_start; ++x) |
1024 | 0 | dst[x - x_start] = sl[(x / s) % source.physical_width()]; |
1025 | 0 | dst += dst_skip; |
1026 | 0 | } |
1027 | 0 | } |
1028 | 0 | return; |
1029 | 0 | } |
1030 | | |
1031 | 0 | VERIFY_NOT_REACHED(); |
1032 | 0 | } |
1033 | | |
1034 | | void Painter::blit_offset(IntPoint a_position, Gfx::Bitmap const& source, IntRect const& a_src_rect, IntPoint offset) |
1035 | 0 | { |
1036 | 0 | auto src_rect = IntRect { a_src_rect.location() - offset, a_src_rect.size() }; |
1037 | 0 | auto position = a_position; |
1038 | 0 | if (src_rect.x() < 0) { |
1039 | 0 | position.set_x(position.x() - src_rect.x()); |
1040 | 0 | src_rect.set_x(0); |
1041 | 0 | } |
1042 | 0 | if (src_rect.y() < 0) { |
1043 | 0 | position.set_y(position.y() - src_rect.y()); |
1044 | 0 | src_rect.set_y(0); |
1045 | 0 | } |
1046 | 0 | blit(position, source, src_rect); |
1047 | 0 | } |
1048 | | |
1049 | | void Painter::blit(IntPoint position, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, bool apply_alpha) |
1050 | 114 | { |
1051 | 114 | VERIFY(scale() >= source.scale() && "painter doesn't support downsampling scale factors"); |
1052 | | |
1053 | 114 | if (opacity < 1.0f || (source.has_alpha_channel() && apply_alpha)) |
1054 | 68 | return blit_with_opacity(position, source, a_src_rect, opacity, apply_alpha); |
1055 | | |
1056 | 46 | auto safe_src_rect = a_src_rect.intersected(source.rect()); |
1057 | 46 | if (scale() != source.scale()) |
1058 | 0 | return draw_scaled_bitmap({ position, safe_src_rect.size() }, source, safe_src_rect, opacity); |
1059 | | |
1060 | | // If we get here, the Painter might have a scale factor, but the source bitmap has the same scale factor. |
1061 | | // We need to transform from logical to physical coordinates, but we can just copy pixels without resampling. |
1062 | 46 | auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation()); |
1063 | 46 | auto clipped_rect = dst_rect.intersected(clip_rect()); |
1064 | 46 | if (clipped_rect.is_empty()) |
1065 | 0 | return; |
1066 | | |
1067 | | // All computations below are in physical coordinates. |
1068 | 46 | int scale = this->scale(); |
1069 | 46 | auto src_rect = a_src_rect * scale; |
1070 | 46 | clipped_rect *= scale; |
1071 | 46 | dst_rect *= scale; |
1072 | | |
1073 | 46 | int const first_row = clipped_rect.top() - dst_rect.top(); |
1074 | 46 | int const last_row = clipped_rect.bottom() - dst_rect.top(); |
1075 | 46 | int const first_column = clipped_rect.left() - dst_rect.left(); |
1076 | 46 | ARGB32* dst = target().scanline(clipped_rect.y()) + clipped_rect.x(); |
1077 | 46 | size_t const dst_skip = target().pitch() / sizeof(ARGB32); |
1078 | | |
1079 | 46 | if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) { |
1080 | 46 | ARGB32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; |
1081 | 46 | size_t const src_skip = source.pitch() / sizeof(ARGB32); |
1082 | 4.84k | for (int row = first_row; row < last_row; ++row) { |
1083 | 4.79k | memcpy(dst, src, sizeof(ARGB32) * clipped_rect.width()); |
1084 | 4.79k | dst += dst_skip; |
1085 | 4.79k | src += src_skip; |
1086 | 4.79k | } |
1087 | 46 | return; |
1088 | 46 | } |
1089 | | |
1090 | 0 | if (source.format() == BitmapFormat::RGBA8888) { |
1091 | 0 | u32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; |
1092 | 0 | size_t const src_skip = source.pitch() / sizeof(u32); |
1093 | 0 | for (int row = first_row; row < last_row; ++row) { |
1094 | 0 | for (int i = 0; i < clipped_rect.width(); ++i) { |
1095 | 0 | u32 rgba = src[i]; |
1096 | 0 | u32 bgra = (rgba & 0xff00ff00) |
1097 | 0 | | ((rgba & 0x000000ff) << 16) |
1098 | 0 | | ((rgba & 0x00ff0000) >> 16); |
1099 | 0 | dst[i] = bgra; |
1100 | 0 | } |
1101 | 0 | dst += dst_skip; |
1102 | 0 | src += src_skip; |
1103 | 0 | } |
1104 | 0 | return; |
1105 | 0 | } |
1106 | | |
1107 | 0 | VERIFY_NOT_REACHED(); |
1108 | 0 | } |
1109 | | |
1110 | | template<bool has_alpha_channel, typename GetPixel> |
1111 | | ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& src_rect, Gfx::Bitmap const& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity) |
1112 | 0 | { |
1113 | 0 | bool has_opacity = opacity != 1.0f; |
1114 | 0 | for (int y = 0; y < src_rect.height(); ++y) { |
1115 | 0 | int dst_y = dst_rect.y() + y * vfactor; |
1116 | 0 | for (int x = 0; x < src_rect.width(); ++x) { |
1117 | 0 | auto src_pixel = get_pixel(source, x + src_rect.left(), y + src_rect.top()); |
1118 | 0 | if (has_opacity) |
1119 | 0 | src_pixel.set_alpha(src_pixel.alpha() * opacity); |
1120 | 0 | for (int yo = 0; yo < vfactor; ++yo) { |
1121 | 0 | auto* scanline = (Color*)target.scanline(dst_y + yo); |
1122 | 0 | int dst_x = dst_rect.x() + x * hfactor; |
1123 | 0 | for (int xo = 0; xo < hfactor; ++xo) { |
1124 | | if constexpr (has_alpha_channel) |
1125 | 0 | scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel); |
1126 | | else |
1127 | 0 | scanline[dst_x + xo] = src_pixel; |
1128 | 0 | } |
1129 | 0 | } |
1130 | 0 | } |
1131 | 0 | } |
1132 | 0 | } Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_integer_scaled_bitmap<true, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, int, int, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_integer_scaled_bitmap<false, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, int, int, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) |
1133 | | |
1134 | | template<bool has_alpha_channel, typename GetPixel> |
1135 | | ALWAYS_INLINE static void do_draw_box_sampled_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity) |
1136 | 0 | { |
1137 | 0 | float source_pixel_width = src_rect.width() / dst_rect.width(); |
1138 | 0 | float source_pixel_height = src_rect.height() / dst_rect.height(); |
1139 | 0 | float source_pixel_area = source_pixel_width * source_pixel_height; |
1140 | 0 | FloatRect const pixel_box = { 0.f, 0.f, 1.f, 1.f }; |
1141 | |
|
1142 | 0 | for (int y = clipped_rect.top(); y < clipped_rect.bottom(); ++y) { |
1143 | 0 | auto* scanline = reinterpret_cast<Color*>(target.scanline(y)); |
1144 | 0 | for (int x = clipped_rect.left(); x < clipped_rect.right(); ++x) { |
1145 | | // Project the destination pixel in the source image |
1146 | 0 | FloatRect const source_box = { |
1147 | 0 | src_rect.left() + (x - dst_rect.x()) * source_pixel_width, |
1148 | 0 | src_rect.top() + (y - dst_rect.y()) * source_pixel_height, |
1149 | 0 | source_pixel_width, |
1150 | 0 | source_pixel_height, |
1151 | 0 | }; |
1152 | 0 | IntRect enclosing_source_box = enclosing_int_rect(source_box).intersected(source.rect()); |
1153 | | |
1154 | | // Sum the contribution of all source pixels inside the projected pixel |
1155 | 0 | float red_accumulator = 0.f; |
1156 | 0 | float green_accumulator = 0.f; |
1157 | 0 | float blue_accumulator = 0.f; |
1158 | 0 | float total_area = 0.f; |
1159 | 0 | for (int sy = enclosing_source_box.y(); sy < enclosing_source_box.bottom(); ++sy) { |
1160 | 0 | for (int sx = enclosing_source_box.x(); sx < enclosing_source_box.right(); ++sx) { |
1161 | 0 | float area = source_box.intersected(pixel_box.translated(sx, sy)).size().area(); |
1162 | |
|
1163 | 0 | auto pixel = get_pixel(source, sx, sy); |
1164 | 0 | area *= pixel.alpha() / 255.f; |
1165 | |
|
1166 | 0 | red_accumulator += pixel.red() * area; |
1167 | 0 | green_accumulator += pixel.green() * area; |
1168 | 0 | blue_accumulator += pixel.blue() * area; |
1169 | 0 | total_area += area; |
1170 | 0 | } |
1171 | 0 | } |
1172 | |
|
1173 | 0 | Color src_pixel = { |
1174 | 0 | round_to<u8>(min(red_accumulator / total_area, 255.f)), |
1175 | 0 | round_to<u8>(min(green_accumulator / total_area, 255.f)), |
1176 | 0 | round_to<u8>(min(blue_accumulator / total_area, 255.f)), |
1177 | 0 | round_to<u8>(min(total_area * 255.f / source_pixel_area * opacity, 255.f)), |
1178 | 0 | }; |
1179 | |
|
1180 | | if constexpr (has_alpha_channel) |
1181 | 0 | scanline[x] = scanline[x].blend(src_pixel); |
1182 | | else |
1183 | 0 | scanline[x] = src_pixel; |
1184 | 0 | } |
1185 | 0 | } |
1186 | 0 | } Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_box_sampled_scaled_bitmap<true, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_box_sampled_scaled_bitmap<false, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) |
1187 | | |
1188 | | template<bool has_alpha_channel, ScalingMode scaling_mode, typename GetPixel> |
1189 | | ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity) |
1190 | 0 | { |
1191 | 0 | auto int_src_rect = enclosing_int_rect(src_rect); |
1192 | 0 | auto clipped_src_rect = int_src_rect.intersected(source.rect()); |
1193 | 0 | if (clipped_src_rect.is_empty()) |
1194 | 0 | return; |
1195 | | |
1196 | 0 | if constexpr (scaling_mode == ScalingMode::NearestNeighbor || scaling_mode == ScalingMode::SmoothPixels) { |
1197 | 0 | if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) { |
1198 | 0 | int hfactor = dst_rect.width() / int_src_rect.width(); |
1199 | 0 | int vfactor = dst_rect.height() / int_src_rect.height(); |
1200 | 0 | if (hfactor == 2 && vfactor == 2) |
1201 | 0 | return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity); |
1202 | 0 | if (hfactor == 3 && vfactor == 3) |
1203 | 0 | return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity); |
1204 | 0 | if (hfactor == 4 && vfactor == 4) |
1205 | 0 | return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity); |
1206 | 0 | return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity); |
1207 | 0 | } |
1208 | 0 | } |
1209 | | |
1210 | | if constexpr (scaling_mode == ScalingMode::BoxSampling) |
1211 | 0 | return do_draw_box_sampled_scaled_bitmap<has_alpha_channel>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity); |
1212 | | |
1213 | 0 | bool has_opacity = opacity != 1.f; |
1214 | 0 | i64 shift = 1ll << 32; |
1215 | 0 | i64 fractional_mask = shift - 1; |
1216 | 0 | i64 bilinear_offset_x = (1ll << 31) * (src_rect.width() / dst_rect.width() - 1); |
1217 | 0 | i64 bilinear_offset_y = (1ll << 31) * (src_rect.height() / dst_rect.height() - 1); |
1218 | 0 | i64 hscale = src_rect.width() * shift / dst_rect.width(); |
1219 | 0 | i64 vscale = src_rect.height() * shift / dst_rect.height(); |
1220 | 0 | i64 src_left = src_rect.left() * shift; |
1221 | 0 | i64 src_top = src_rect.top() * shift; |
1222 | |
|
1223 | 0 | for (int y = clipped_rect.top(); y < clipped_rect.bottom(); ++y) { |
1224 | 0 | auto* scanline = reinterpret_cast<Color*>(target.scanline(y)); |
1225 | 0 | auto desired_y = (y - dst_rect.y()) * vscale + src_top; |
1226 | |
|
1227 | 0 | for (int x = clipped_rect.left(); x < clipped_rect.right(); ++x) { |
1228 | 0 | auto desired_x = (x - dst_rect.x()) * hscale + src_left; |
1229 | |
|
1230 | 0 | Color src_pixel; |
1231 | 0 | if constexpr (scaling_mode == ScalingMode::BilinearBlend) { |
1232 | 0 | auto shifted_x = desired_x + bilinear_offset_x; |
1233 | 0 | auto shifted_y = desired_y + bilinear_offset_y; |
1234 | |
|
1235 | 0 | auto scaled_x0 = clamp(shifted_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1); |
1236 | 0 | auto scaled_x1 = clamp((shifted_x >> 32) + 1, clipped_src_rect.left(), clipped_src_rect.right() - 1); |
1237 | 0 | auto scaled_y0 = clamp(shifted_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1); |
1238 | 0 | auto scaled_y1 = clamp((shifted_y >> 32) + 1, clipped_src_rect.top(), clipped_src_rect.bottom() - 1); |
1239 | |
|
1240 | 0 | float x_ratio = (shifted_x & fractional_mask) / static_cast<float>(shift); |
1241 | 0 | float y_ratio = (shifted_y & fractional_mask) / static_cast<float>(shift); |
1242 | |
|
1243 | 0 | auto top_left = get_pixel(source, scaled_x0, scaled_y0); |
1244 | 0 | auto top_right = get_pixel(source, scaled_x1, scaled_y0); |
1245 | 0 | auto bottom_left = get_pixel(source, scaled_x0, scaled_y1); |
1246 | 0 | auto bottom_right = get_pixel(source, scaled_x1, scaled_y1); |
1247 | |
|
1248 | 0 | auto top = top_left.mixed_with(top_right, x_ratio); |
1249 | 0 | auto bottom = bottom_left.mixed_with(bottom_right, x_ratio); |
1250 | |
|
1251 | 0 | src_pixel = top.mixed_with(bottom, y_ratio); |
1252 | 0 | } else if constexpr (scaling_mode == ScalingMode::SmoothPixels) { |
1253 | 0 | auto scaled_x1 = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1); |
1254 | 0 | auto scaled_x0 = clamp(scaled_x1 - 1, clipped_src_rect.left(), clipped_src_rect.right() - 1); |
1255 | 0 | auto scaled_y1 = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1); |
1256 | 0 | auto scaled_y0 = clamp(scaled_y1 - 1, clipped_src_rect.top(), clipped_src_rect.bottom() - 1); |
1257 | |
|
1258 | 0 | float x_ratio = (desired_x & fractional_mask) / (float)shift; |
1259 | 0 | float y_ratio = (desired_y & fractional_mask) / (float)shift; |
1260 | |
|
1261 | 0 | float scaled_x_ratio = clamp(x_ratio * dst_rect.width() / (float)src_rect.width(), 0.f, 1.f); |
1262 | 0 | float scaled_y_ratio = clamp(y_ratio * dst_rect.height() / (float)src_rect.height(), 0.f, 1.f); |
1263 | |
|
1264 | 0 | auto top_left = get_pixel(source, scaled_x0, scaled_y0); |
1265 | 0 | auto top_right = get_pixel(source, scaled_x1, scaled_y0); |
1266 | 0 | auto bottom_left = get_pixel(source, scaled_x0, scaled_y1); |
1267 | 0 | auto bottom_right = get_pixel(source, scaled_x1, scaled_y1); |
1268 | |
|
1269 | 0 | auto top = top_left.mixed_with(top_right, scaled_x_ratio); |
1270 | 0 | auto bottom = bottom_left.mixed_with(bottom_right, scaled_x_ratio); |
1271 | |
|
1272 | 0 | src_pixel = top.mixed_with(bottom, scaled_y_ratio); |
1273 | 0 | } else { |
1274 | 0 | auto scaled_x = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1); |
1275 | 0 | auto scaled_y = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1); |
1276 | 0 | src_pixel = get_pixel(source, scaled_x, scaled_y); |
1277 | 0 | } |
1278 | |
|
1279 | 0 | if (has_opacity) |
1280 | 0 | src_pixel.set_alpha(src_pixel.alpha() * opacity); |
1281 | |
|
1282 | | if constexpr (has_alpha_channel) |
1283 | 0 | scanline[x] = scanline[x].blend(src_pixel); |
1284 | | else |
1285 | 0 | scanline[x] = src_pixel; |
1286 | 0 | } |
1287 | 0 | } |
1288 | 0 | } Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<true, (Gfx::ScalingMode)0, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<true, (Gfx::ScalingMode)1, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<true, (Gfx::ScalingMode)2, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<true, (Gfx::ScalingMode)3, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<true, (Gfx::ScalingMode)4, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<false, (Gfx::ScalingMode)0, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<false, (Gfx::ScalingMode)1, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<false, (Gfx::ScalingMode)2, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<false, (Gfx::ScalingMode)3, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<false, (Gfx::ScalingMode)4, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float) |
1289 | | |
1290 | | template<bool has_alpha_channel, typename GetPixel> |
1291 | | ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity, ScalingMode scaling_mode) |
1292 | 0 | { |
1293 | 0 | switch (scaling_mode) { |
1294 | 0 | case ScalingMode::NearestNeighbor: |
1295 | 0 | do_draw_scaled_bitmap<has_alpha_channel, ScalingMode::NearestNeighbor>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity); |
1296 | 0 | break; |
1297 | 0 | case ScalingMode::SmoothPixels: |
1298 | 0 | do_draw_scaled_bitmap<has_alpha_channel, ScalingMode::SmoothPixels>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity); |
1299 | 0 | break; |
1300 | 0 | case ScalingMode::BilinearBlend: |
1301 | 0 | do_draw_scaled_bitmap<has_alpha_channel, ScalingMode::BilinearBlend>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity); |
1302 | 0 | break; |
1303 | 0 | case ScalingMode::BoxSampling: |
1304 | 0 | do_draw_scaled_bitmap<has_alpha_channel, ScalingMode::BoxSampling>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity); |
1305 | 0 | break; |
1306 | 0 | case ScalingMode::None: |
1307 | 0 | do_draw_scaled_bitmap<has_alpha_channel, ScalingMode::None>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity); |
1308 | 0 | break; |
1309 | 0 | } |
1310 | 0 | } Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<true, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float, Gfx::ScalingMode) Unexecuted instantiation: Painter.cpp:void Gfx::do_draw_scaled_bitmap<false, Gfx::Color (*)(Gfx::Bitmap const&, int, int)>(Gfx::Bitmap&, Gfx::Rect<int> const&, Gfx::Rect<int> const&, Gfx::Bitmap const&, Gfx::Rect<float> const&, Gfx::Color (*)(Gfx::Bitmap const&, int, int), float, Gfx::ScalingMode) |
1311 | | |
1312 | | void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, ScalingMode scaling_mode) |
1313 | 0 | { |
1314 | 0 | draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity, scaling_mode); |
1315 | 0 | } |
1316 | | |
1317 | | void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, FloatRect const& a_src_rect, float opacity, ScalingMode scaling_mode) |
1318 | 0 | { |
1319 | 0 | IntRect int_src_rect = enclosing_int_rect(a_src_rect); |
1320 | 0 | if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size()) |
1321 | 0 | return blit(a_dst_rect.location(), source, int_src_rect, opacity); |
1322 | | |
1323 | 0 | if (scaling_mode == ScalingMode::None) { |
1324 | 0 | IntRect clipped_draw_rect { (int)a_src_rect.location().x(), (int)a_src_rect.location().y(), a_dst_rect.size().width(), a_dst_rect.size().height() }; |
1325 | 0 | return blit(a_dst_rect.location(), source, clipped_draw_rect, opacity); |
1326 | 0 | } |
1327 | | |
1328 | 0 | auto dst_rect = to_physical(a_dst_rect); |
1329 | 0 | auto src_rect = a_src_rect * source.scale(); |
1330 | 0 | auto clipped_rect = dst_rect.intersected(clip_rect() * scale()); |
1331 | 0 | if (clipped_rect.is_empty()) |
1332 | 0 | return; |
1333 | | |
1334 | 0 | if (source.has_alpha_channel() || opacity != 1.0f) { |
1335 | 0 | switch (source.format()) { |
1336 | 0 | case BitmapFormat::BGRx8888: |
1337 | 0 | do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode); |
1338 | 0 | break; |
1339 | 0 | case BitmapFormat::BGRA8888: |
1340 | 0 | do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRA8888>, opacity, scaling_mode); |
1341 | 0 | break; |
1342 | 0 | default: |
1343 | 0 | do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode); |
1344 | 0 | break; |
1345 | 0 | } |
1346 | 0 | } else { |
1347 | 0 | switch (source.format()) { |
1348 | 0 | case BitmapFormat::BGRx8888: |
1349 | 0 | do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode); |
1350 | 0 | break; |
1351 | 0 | default: |
1352 | 0 | do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, Gfx::get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode); |
1353 | 0 | break; |
1354 | 0 | } |
1355 | 0 | } |
1356 | 0 | } |
1357 | | |
1358 | | ALWAYS_INLINE void Painter::draw_glyph(FloatPoint point, u32 code_point, Color color) |
1359 | 0 | { |
1360 | 0 | draw_glyph(point, code_point, font(), color); |
1361 | 0 | } |
1362 | | |
1363 | | FLATTEN void Painter::draw_glyph(FloatPoint point, u32 code_point, Font const& font, Color color) |
1364 | 0 | { |
1365 | 0 | auto top_left = point + FloatPoint(font.glyph_left_bearing(code_point), 0); |
1366 | 0 | auto glyph_position = Gfx::GlyphRasterPosition::get_nearest_fit_for(top_left); |
1367 | 0 | auto glyph = font.glyph(code_point, glyph_position.subpixel_offset); |
1368 | |
|
1369 | 0 | if (glyph.is_glyph_bitmap()) { |
1370 | 0 | draw_bitmap(top_left.to_type<int>(), glyph.glyph_bitmap(), color); |
1371 | 0 | } else if (glyph.is_color_bitmap()) { |
1372 | 0 | float scaled_width = glyph.advance(); |
1373 | 0 | float ratio = static_cast<float>(glyph.bitmap()->height()) / static_cast<float>(glyph.bitmap()->width()); |
1374 | 0 | float scaled_height = scaled_width * ratio; |
1375 | |
|
1376 | 0 | FloatRect rect(point.x(), point.y(), scaled_width, scaled_height); |
1377 | 0 | draw_scaled_bitmap(rect.to_rounded<int>(), *glyph.bitmap(), glyph.bitmap()->rect(), 1.0f, ScalingMode::BilinearBlend); |
1378 | 0 | } else if (color.alpha() != 255) { |
1379 | 0 | blit_filtered(glyph_position.blit_position, *glyph.bitmap(), glyph.bitmap()->rect(), [color](Color pixel) -> Color { |
1380 | 0 | return pixel.multiply(color); |
1381 | 0 | }); |
1382 | 0 | } else { |
1383 | 0 | blit_filtered(glyph_position.blit_position, *glyph.bitmap(), glyph.bitmap()->rect(), [color](Color pixel) -> Color { |
1384 | 0 | return color.with_alpha(pixel.alpha()); |
1385 | 0 | }); |
1386 | 0 | } |
1387 | 0 | } |
1388 | | |
1389 | | void Painter::draw_emoji(IntPoint point, Gfx::Bitmap const& emoji, Font const& font) |
1390 | 0 | { |
1391 | 0 | IntRect dst_rect { |
1392 | 0 | point.x(), |
1393 | 0 | point.y(), |
1394 | 0 | font.pixel_size_rounded_up() * emoji.width() / emoji.height(), |
1395 | 0 | font.pixel_size_rounded_up(), |
1396 | 0 | }; |
1397 | 0 | draw_scaled_bitmap(dst_rect, emoji, emoji.rect()); |
1398 | 0 | } |
1399 | | |
1400 | | void Painter::draw_glyph_or_emoji(FloatPoint point, u32 code_point, Font const& font, Color color) |
1401 | 0 | { |
1402 | 0 | StringBuilder builder; |
1403 | 0 | builder.append_code_point(code_point); |
1404 | 0 | auto it = Utf8View { builder.string_view() }.begin(); |
1405 | 0 | return draw_glyph_or_emoji(point, it, font, color); |
1406 | 0 | } |
1407 | | |
1408 | | void Painter::draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font, Color color) |
1409 | 0 | { |
1410 | 0 | auto draw_glyph_or_emoji = prepare_draw_glyph_or_emoji(point, it, font); |
1411 | 0 | if (draw_glyph_or_emoji.has<DrawGlyph>()) { |
1412 | 0 | auto& glyph = draw_glyph_or_emoji.get<DrawGlyph>(); |
1413 | 0 | draw_glyph(glyph.position, glyph.code_point, font, color); |
1414 | 0 | } else { |
1415 | 0 | auto& emoji = draw_glyph_or_emoji.get<DrawEmoji>(); |
1416 | 0 | draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, font); |
1417 | 0 | } |
1418 | 0 | } |
1419 | | |
1420 | | void Painter::draw_glyph(IntPoint point, u32 code_point, Color color) |
1421 | 0 | { |
1422 | 0 | draw_glyph(point.to_type<float>(), code_point, font(), color); |
1423 | 0 | } |
1424 | | |
1425 | | void Painter::draw_glyph(IntPoint point, u32 code_point, Font const& font, Color color) |
1426 | 0 | { |
1427 | 0 | draw_glyph(point.to_type<float>(), code_point, font, color); |
1428 | 0 | } |
1429 | | |
1430 | | void Painter::draw_glyph_or_emoji(IntPoint point, u32 code_point, Font const& font, Color color) |
1431 | 0 | { |
1432 | 0 | draw_glyph_or_emoji(point.to_type<float>(), code_point, font, color); |
1433 | 0 | } |
1434 | | |
1435 | | void Painter::draw_glyph_or_emoji(IntPoint point, Utf8CodePointIterator& it, Font const& font, Color color) |
1436 | 0 | { |
1437 | 0 | draw_glyph_or_emoji(point.to_type<float>(), it, font, color); |
1438 | 0 | } |
1439 | | |
1440 | | template<typename DrawGlyphFunction> |
1441 | | void draw_text_line(FloatRect const& a_rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextDirection direction, DrawGlyphFunction draw_glyph) |
1442 | 0 | { |
1443 | 0 | auto rect = a_rect; |
1444 | |
|
1445 | 0 | switch (alignment) { |
1446 | 0 | case TextAlignment::TopLeft: |
1447 | 0 | case TextAlignment::CenterLeft: |
1448 | 0 | case TextAlignment::BottomLeft: |
1449 | 0 | break; |
1450 | 0 | case TextAlignment::TopRight: |
1451 | 0 | case TextAlignment::CenterRight: |
1452 | 0 | case TextAlignment::BottomRight: |
1453 | 0 | rect.set_x(rect.right() - 1 - font.width(text)); |
1454 | 0 | break; |
1455 | 0 | case TextAlignment::TopCenter: |
1456 | 0 | case TextAlignment::BottomCenter: |
1457 | 0 | case TextAlignment::Center: { |
1458 | 0 | auto shrunken_rect = rect; |
1459 | 0 | shrunken_rect.set_width(font.width(text)); |
1460 | 0 | shrunken_rect.center_within(rect); |
1461 | 0 | rect = shrunken_rect; |
1462 | 0 | break; |
1463 | 0 | } |
1464 | 0 | default: |
1465 | 0 | VERIFY_NOT_REACHED(); |
1466 | 0 | } |
1467 | | |
1468 | 0 | auto point = rect.location(); |
1469 | 0 | auto space_width = font.glyph_width(' ') + font.glyph_spacing(); |
1470 | |
|
1471 | 0 | if (direction == TextDirection::RTL) { |
1472 | 0 | point.translate_by(rect.width(), 0); // Start drawing from the end |
1473 | 0 | space_width = -space_width; // Draw spaces backwards |
1474 | 0 | } |
1475 | |
|
1476 | 0 | u32 last_code_point { 0 }; |
1477 | 0 | for (auto it = text.begin(); it != text.end(); ++it) { |
1478 | 0 | auto code_point = *it; |
1479 | 0 | if (should_paint_as_space(code_point)) { |
1480 | 0 | point.translate_by(space_width, 0); |
1481 | 0 | last_code_point = code_point; |
1482 | 0 | continue; |
1483 | 0 | } |
1484 | | |
1485 | 0 | auto kerning = font.glyphs_horizontal_kerning(last_code_point, code_point); |
1486 | 0 | if (kerning != 0.0f) |
1487 | 0 | point.translate_by(direction == TextDirection::LTR ? kerning : -kerning, 0); |
1488 | |
|
1489 | 0 | auto it_copy = it; // The callback function will advance the iterator, so create a copy for this lookup. |
1490 | 0 | FloatSize glyph_size(font.glyph_or_emoji_width(it_copy) + font.glyph_spacing(), font.pixel_size()); |
1491 | |
|
1492 | 0 | if (direction == TextDirection::RTL) |
1493 | 0 | point.translate_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph |
1494 | 0 | draw_glyph({ point, glyph_size }, it); |
1495 | 0 | if (direction == TextDirection::LTR) |
1496 | 0 | point.translate_by(glyph_size.width(), 0); |
1497 | | // The callback function might have exhausted the iterator. |
1498 | 0 | if (it == text.end()) |
1499 | 0 | break; |
1500 | 0 | last_code_point = code_point; |
1501 | 0 | } |
1502 | 0 | } Unexecuted instantiation: Painter.cpp:void Gfx::draw_text_line<Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextDirection, Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::draw_text_line<Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextDirection, Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::draw_text_line<Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextDirection, Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::draw_text_line<Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextDirection, Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::draw_text_line<Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextDirection, Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0) |
1503 | | |
1504 | | static inline size_t draw_text_get_length(Utf8View const& text) |
1505 | 0 | { |
1506 | 0 | return text.byte_length(); |
1507 | 0 | } |
1508 | | |
1509 | | Vector<DirectionalRun> Painter::split_text_into_directional_runs(Utf8View const& text, TextDirection initial_direction) |
1510 | 0 | { |
1511 | | // FIXME: This is a *very* simplified version of the UNICODE BIDIRECTIONAL ALGORITHM (https://www.unicode.org/reports/tr9/), that can render most bidirectional text |
1512 | | // but also produces awkward results in a large amount of edge cases. This should probably be replaced with a fully spec compliant implementation at some point. |
1513 | | |
1514 | | // FIXME: Support HTML "dir" attribute (how?) |
1515 | 0 | u8 paragraph_embedding_level = initial_direction == TextDirection::LTR ? 0 : 1; |
1516 | 0 | Vector<u8> embedding_levels; |
1517 | 0 | embedding_levels.ensure_capacity(text.length()); |
1518 | 0 | for (size_t i = 0; i < text.length(); i++) |
1519 | 0 | embedding_levels.unchecked_append(paragraph_embedding_level); |
1520 | | |
1521 | | // FIXME: Support Explicit Directional Formatting Characters |
1522 | |
|
1523 | 0 | Vector<BidirectionalClass> character_classes; |
1524 | 0 | character_classes.ensure_capacity(text.length()); |
1525 | 0 | for (u32 code_point : text) |
1526 | 0 | character_classes.unchecked_append(get_char_bidi_class(code_point)); |
1527 | | |
1528 | | // resolving weak types |
1529 | 0 | BidirectionalClass paragraph_class = initial_direction == TextDirection::LTR ? BidirectionalClass::STRONG_LTR : BidirectionalClass::STRONG_RTL; |
1530 | 0 | for (size_t i = 0; i < character_classes.size(); i++) { |
1531 | 0 | if (character_classes[i] != BidirectionalClass::WEAK_SEPARATORS) |
1532 | 0 | continue; |
1533 | 0 | for (ssize_t j = i - 1; j >= 0; j--) { |
1534 | 0 | auto character_class = character_classes[j]; |
1535 | 0 | if (character_class != BidirectionalClass::STRONG_RTL && character_class != BidirectionalClass::STRONG_LTR) |
1536 | 0 | continue; |
1537 | 0 | character_classes[i] = character_class; |
1538 | 0 | break; |
1539 | 0 | } |
1540 | 0 | if (character_classes[i] == BidirectionalClass::WEAK_SEPARATORS) |
1541 | 0 | character_classes[i] = paragraph_class; |
1542 | 0 | } |
1543 | | |
1544 | | // resolving neutral types |
1545 | 0 | auto left_side = BidirectionalClass::NEUTRAL; |
1546 | 0 | auto sequence_length = 0; |
1547 | 0 | for (size_t i = 0; i < character_classes.size(); i++) { |
1548 | 0 | auto character_class = character_classes[i]; |
1549 | 0 | if (left_side == BidirectionalClass::NEUTRAL) { |
1550 | 0 | if (character_class != BidirectionalClass::NEUTRAL) |
1551 | 0 | left_side = character_class; |
1552 | 0 | else |
1553 | 0 | character_classes[i] = paragraph_class; |
1554 | 0 | continue; |
1555 | 0 | } |
1556 | 0 | if (character_class != BidirectionalClass::NEUTRAL) { |
1557 | 0 | BidirectionalClass sequence_class; |
1558 | 0 | if (bidi_class_to_direction(left_side) == bidi_class_to_direction(character_class)) { |
1559 | 0 | sequence_class = left_side == BidirectionalClass::STRONG_RTL ? BidirectionalClass::STRONG_RTL : BidirectionalClass::STRONG_LTR; |
1560 | 0 | } else { |
1561 | 0 | sequence_class = paragraph_class; |
1562 | 0 | } |
1563 | 0 | for (auto j = 0; j < sequence_length; j++) { |
1564 | 0 | character_classes[i - j - 1] = sequence_class; |
1565 | 0 | } |
1566 | 0 | sequence_length = 0; |
1567 | 0 | left_side = character_class; |
1568 | 0 | } else { |
1569 | 0 | sequence_length++; |
1570 | 0 | } |
1571 | 0 | } |
1572 | 0 | for (auto i = 0; i < sequence_length; i++) |
1573 | 0 | character_classes[character_classes.size() - i - 1] = paragraph_class; |
1574 | | |
1575 | | // resolving implicit levels |
1576 | 0 | for (size_t i = 0; i < character_classes.size(); i++) { |
1577 | 0 | auto character_class = character_classes[i]; |
1578 | 0 | if ((embedding_levels[i] % 2) == 0) { |
1579 | 0 | if (character_class == BidirectionalClass::STRONG_RTL) |
1580 | 0 | embedding_levels[i] += 1; |
1581 | 0 | else if (character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS) |
1582 | 0 | embedding_levels[i] += 2; |
1583 | 0 | } else { |
1584 | 0 | if (character_class == BidirectionalClass::STRONG_LTR || character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS) |
1585 | 0 | embedding_levels[i] += 1; |
1586 | 0 | } |
1587 | 0 | } |
1588 | | |
1589 | | // splitting into runs |
1590 | 0 | auto run_code_points_start = text.begin(); |
1591 | 0 | auto next_code_points_slice = [&](auto length) { |
1592 | 0 | Vector<u32> run_code_points; |
1593 | 0 | run_code_points.ensure_capacity(length); |
1594 | 0 | for (size_t j = 0; j < length; ++j, ++run_code_points_start) |
1595 | 0 | run_code_points.unchecked_append(*run_code_points_start); |
1596 | 0 | return run_code_points; |
1597 | 0 | }; |
1598 | 0 | Vector<DirectionalRun> runs; |
1599 | 0 | size_t start = 0; |
1600 | 0 | u8 level = embedding_levels[0]; |
1601 | 0 | for (size_t i = 1; i < embedding_levels.size(); ++i) { |
1602 | 0 | if (embedding_levels[i] == level) |
1603 | 0 | continue; |
1604 | 0 | auto code_points_slice = next_code_points_slice(i - start); |
1605 | 0 | runs.append({ move(code_points_slice), level }); |
1606 | 0 | start = i; |
1607 | 0 | level = embedding_levels[i]; |
1608 | 0 | } |
1609 | 0 | auto code_points_slice = next_code_points_slice(embedding_levels.size() - start); |
1610 | 0 | runs.append({ move(code_points_slice), level }); |
1611 | | |
1612 | | // reordering resolved levels |
1613 | | // FIXME: missing special cases for trailing whitespace characters |
1614 | 0 | u8 minimum_level = 128; |
1615 | 0 | u8 maximum_level = 0; |
1616 | 0 | for (auto& run : runs) { |
1617 | 0 | minimum_level = min(minimum_level, run.embedding_level()); |
1618 | 0 | maximum_level = max(minimum_level, run.embedding_level()); |
1619 | 0 | } |
1620 | 0 | if ((minimum_level % 2) == 0) |
1621 | 0 | minimum_level++; |
1622 | 0 | auto runs_count = runs.size() - 1; |
1623 | 0 | while (maximum_level <= minimum_level) { |
1624 | 0 | size_t run_index = 0; |
1625 | 0 | while (run_index < runs_count) { |
1626 | 0 | while (run_index < runs_count && runs[run_index].embedding_level() < maximum_level) |
1627 | 0 | run_index++; |
1628 | 0 | auto reverse_start = run_index; |
1629 | 0 | while (run_index <= runs_count && runs[run_index].embedding_level() >= maximum_level) |
1630 | 0 | run_index++; |
1631 | 0 | auto reverse_end = run_index - 1; |
1632 | 0 | while (reverse_start < reverse_end) { |
1633 | 0 | swap(runs[reverse_start], runs[reverse_end]); |
1634 | 0 | reverse_start++; |
1635 | 0 | reverse_end--; |
1636 | 0 | } |
1637 | 0 | } |
1638 | 0 | maximum_level--; |
1639 | 0 | } |
1640 | | |
1641 | | // mirroring RTL mirror characters |
1642 | 0 | for (auto& run : runs) { |
1643 | 0 | if (run.direction() == TextDirection::LTR) |
1644 | 0 | continue; |
1645 | 0 | for (auto& code_point : run.code_points()) { |
1646 | 0 | code_point = get_mirror_char(code_point); |
1647 | 0 | } |
1648 | 0 | } |
1649 | |
|
1650 | 0 | return runs; |
1651 | 0 | } |
1652 | | |
1653 | | bool Painter::text_contains_bidirectional_text(Utf8View const& text, TextDirection initial_direction) |
1654 | 0 | { |
1655 | 0 | for (u32 code_point : text) { |
1656 | 0 | auto char_class = get_char_bidi_class(code_point); |
1657 | 0 | if (char_class == BidirectionalClass::NEUTRAL) |
1658 | 0 | continue; |
1659 | 0 | if (bidi_class_to_direction(char_class) != initial_direction) |
1660 | 0 | return true; |
1661 | 0 | } |
1662 | 0 | return false; |
1663 | 0 | } |
1664 | | |
1665 | | template<typename DrawGlyphFunction> |
1666 | | void Painter::do_draw_text(FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping, DrawGlyphFunction draw_glyph) |
1667 | 0 | { |
1668 | 0 | if (draw_text_get_length(text) == 0) |
1669 | 0 | return; |
1670 | | |
1671 | 0 | TextLayout layout(font, text, rect); |
1672 | |
|
1673 | 0 | auto line_height = font.preferred_line_height(); |
1674 | |
|
1675 | 0 | auto lines = layout.lines(elision, wrapping); |
1676 | 0 | auto bounding_rect = layout.bounding_rect(wrapping); |
1677 | |
|
1678 | 0 | bounding_rect.align_within(rect, alignment); |
1679 | |
|
1680 | 0 | for (size_t i = 0; i < lines.size(); ++i) { |
1681 | 0 | auto line = Utf8View { lines[i] }; |
1682 | |
|
1683 | 0 | FloatRect line_rect { bounding_rect.x(), bounding_rect.y() + i * line_height, bounding_rect.width(), line_height }; |
1684 | |
|
1685 | 0 | TextDirection line_direction = get_text_direction(line); |
1686 | 0 | if (text_contains_bidirectional_text(line, line_direction)) { // Slow Path: The line contains mixed BiDi classes |
1687 | 0 | auto directional_runs = split_text_into_directional_runs(line, line_direction); |
1688 | 0 | auto current_dx = line_direction == TextDirection::LTR ? 0 : line_rect.width(); |
1689 | 0 | for (auto& directional_run : directional_runs) { |
1690 | 0 | auto run_width = font.width(directional_run.text()); |
1691 | 0 | if (line_direction == TextDirection::RTL) |
1692 | 0 | current_dx -= run_width; |
1693 | 0 | auto run_rect = line_rect.translated(current_dx, 0); |
1694 | 0 | run_rect.set_width(run_width); |
1695 | | |
1696 | | // NOTE: DirectionalRun returns Utf32View which isn't |
1697 | | // compatible with draw_text_line. |
1698 | 0 | StringBuilder builder; |
1699 | 0 | builder.append(directional_run.text()); |
1700 | 0 | auto line_text = Utf8View { builder.string_view() }; |
1701 | |
|
1702 | 0 | draw_text_line(run_rect, line_text, font, alignment, directional_run.direction(), draw_glyph); |
1703 | 0 | if (line_direction == TextDirection::LTR) |
1704 | 0 | current_dx += run_width; |
1705 | 0 | } |
1706 | 0 | } else { |
1707 | 0 | draw_text_line(line_rect, line, font, alignment, line_direction, draw_glyph); |
1708 | 0 | } |
1709 | 0 | } |
1710 | 0 | } Unexecuted instantiation: Painter.cpp:void Gfx::Painter::do_draw_text<Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping, Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::Painter::do_draw_text<Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping, Gfx::Painter::draw_text(Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::Color, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::Painter::do_draw_text<Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping, Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::Painter::do_draw_text<Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping, Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::StringView, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0) Unexecuted instantiation: Painter.cpp:void Gfx::Painter::do_draw_text<Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0>(Gfx::Rect<float> const&, AK::Utf8View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping, Gfx::Painter::draw_text(AK::Function<void (Gfx::Rect<float> const&, AK::Utf8CodePointIterator&)>, Gfx::Rect<float> const&, AK::Utf32View const&, Gfx::Font const&, Gfx::TextAlignment, Gfx::TextElision, Gfx::TextWrapping)::$_0) |
1711 | | |
1712 | | void Painter::draw_text(FloatRect const& rect, StringView text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1713 | 0 | { |
1714 | 0 | draw_text(rect, text, font(), alignment, color, elision, wrapping); |
1715 | 0 | } |
1716 | | |
1717 | | void Painter::draw_text(FloatRect const& rect, Utf32View const& text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1718 | 0 | { |
1719 | 0 | draw_text(rect, text, font(), alignment, color, elision, wrapping); |
1720 | 0 | } |
1721 | | |
1722 | | void Painter::draw_text(FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1723 | 0 | { |
1724 | 0 | Utf8View text { raw_text }; |
1725 | 0 | do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) { |
1726 | 0 | draw_glyph_or_emoji(r.location(), it, font, color); |
1727 | 0 | }); |
1728 | 0 | } |
1729 | | |
1730 | | void Painter::draw_text(FloatRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1731 | 0 | { |
1732 | | // FIXME: UTF-32 should eventually be completely removed, but for the time |
1733 | | // being some places might depend on it, so we do some internal conversion. |
1734 | 0 | StringBuilder builder; |
1735 | 0 | builder.append(raw_text); |
1736 | 0 | auto text = Utf8View { builder.string_view() }; |
1737 | 0 | do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) { |
1738 | 0 | draw_glyph_or_emoji(r.location(), it, font, color); |
1739 | 0 | }); |
1740 | 0 | } |
1741 | | |
1742 | | void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping) |
1743 | 0 | { |
1744 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
1745 | | |
1746 | 0 | do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) { |
1747 | 0 | draw_one_glyph(r, it); |
1748 | 0 | }); |
1749 | 0 | } |
1750 | | |
1751 | | void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping) |
1752 | 0 | { |
1753 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
1754 | | |
1755 | 0 | Utf8View text { raw_text }; |
1756 | 0 | do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) { |
1757 | 0 | draw_one_glyph(r, it); |
1758 | 0 | }); |
1759 | 0 | } |
1760 | | |
1761 | | void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, FloatRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping) |
1762 | 0 | { |
1763 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
1764 | | |
1765 | | // FIXME: UTF-32 should eventually be completely removed, but for the time |
1766 | | // being some places might depend on it, so we do some internal conversion. |
1767 | 0 | StringBuilder builder; |
1768 | 0 | builder.append(raw_text); |
1769 | 0 | auto text = Utf8View { builder.string_view() }; |
1770 | 0 | do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) { |
1771 | 0 | draw_one_glyph(r, it); |
1772 | 0 | }); |
1773 | 0 | } |
1774 | | |
1775 | | void Painter::draw_text(IntRect const& rect, StringView text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1776 | 0 | { |
1777 | 0 | draw_text(rect.to_type<float>(), text, font(), alignment, color, elision, wrapping); |
1778 | 0 | } |
1779 | | |
1780 | | void Painter::draw_text(IntRect const& rect, Utf32View const& text, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1781 | 0 | { |
1782 | 0 | draw_text(rect.to_type<float>(), text, font(), alignment, color, elision, wrapping); |
1783 | 0 | } |
1784 | | |
1785 | | void Painter::draw_text(IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1786 | 0 | { |
1787 | 0 | draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping); |
1788 | 0 | } |
1789 | | |
1790 | | void Painter::draw_text(IntRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping) |
1791 | 0 | { |
1792 | 0 | return draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping); |
1793 | 0 | } |
1794 | | |
1795 | | void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping) |
1796 | 0 | { |
1797 | 0 | return draw_text(move(draw_one_glyph), rect.to_type<float>(), text, font, alignment, elision, wrapping); |
1798 | 0 | } |
1799 | | |
1800 | | void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping) |
1801 | 0 | { |
1802 | 0 | return draw_text(move(draw_one_glyph), rect.to_type<float>(), raw_text, font, alignment, elision, wrapping); |
1803 | 0 | } |
1804 | | |
1805 | | void Painter::draw_text(Function<void(FloatRect const&, Utf8CodePointIterator&)> draw_one_glyph, IntRect const& rect, Utf32View const& raw_text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping) |
1806 | 0 | { |
1807 | 0 | return draw_text(move(draw_one_glyph), rect.to_type<float>(), raw_text, font, alignment, elision, wrapping); |
1808 | 0 | } |
1809 | | |
1810 | | void Painter::set_pixel(IntPoint p, Color color, bool blend) |
1811 | 0 | { |
1812 | 0 | auto point = p; |
1813 | 0 | point.translate_by(state().translation); |
1814 | | // Use the scale only to avoid clipping pixels set in drawing functions that handle |
1815 | | // scaling and call set_pixel() -- do not scale the pixel. |
1816 | 0 | if (!clip_rect().contains(point / scale())) |
1817 | 0 | return; |
1818 | 0 | set_physical_pixel(point, color, blend); |
1819 | 0 | } |
1820 | | |
1821 | | void Painter::set_physical_pixel(IntPoint physical_point, Color color, bool blend) |
1822 | 0 | { |
1823 | | // This function should only be called after translation, clipping, etc has been handled elsewhere |
1824 | | // if not use set_pixel(). |
1825 | 0 | auto& dst = target().scanline(physical_point.y())[physical_point.x()]; |
1826 | 0 | if (!blend || color.alpha() == 255) |
1827 | 0 | dst = color.value(); |
1828 | 0 | else if (color.alpha()) |
1829 | 0 | dst = color_for_format(target().format(), dst).blend(color).value(); |
1830 | 0 | } |
1831 | | |
1832 | | Optional<Color> Painter::get_pixel(IntPoint p) |
1833 | 0 | { |
1834 | 0 | auto point = p; |
1835 | 0 | point.translate_by(state().translation); |
1836 | 0 | if (!clip_rect().contains(point / scale())) |
1837 | 0 | return {}; |
1838 | 0 | return target().get_pixel(point); |
1839 | 0 | } |
1840 | | |
1841 | | ErrorOr<NonnullRefPtr<Bitmap>> Painter::get_region_bitmap(IntRect const& region, BitmapFormat format, Optional<IntRect&> actual_region) |
1842 | 0 | { |
1843 | 0 | VERIFY(scale() == 1); |
1844 | 0 | auto bitmap_region = region.translated(state().translation).intersected(target().rect()); |
1845 | 0 | if (actual_region.has_value()) |
1846 | 0 | actual_region.value() = bitmap_region.translated(-state().translation); |
1847 | 0 | return target().cropped(bitmap_region, format); |
1848 | 0 | } |
1849 | | |
1850 | | ALWAYS_INLINE void Painter::set_physical_pixel_with_draw_op(u32& pixel, Color color) |
1851 | 0 | { |
1852 | | // This always sets a single physical pixel, independent of scale(). |
1853 | | // This should only be called by routines that already handle scale. |
1854 | |
|
1855 | 0 | switch (draw_op()) { |
1856 | 0 | case DrawOp::Copy: |
1857 | 0 | pixel = color.value(); |
1858 | 0 | break; |
1859 | 0 | case DrawOp::Xor: |
1860 | 0 | pixel = color.xored(Color::from_argb(pixel)).value(); |
1861 | 0 | break; |
1862 | 0 | case DrawOp::Invert: |
1863 | 0 | pixel = Color::from_argb(pixel).inverted().value(); |
1864 | 0 | break; |
1865 | 0 | } |
1866 | 0 | } |
1867 | | |
1868 | | ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, int width, Color color) |
1869 | 0 | { |
1870 | | // This always draws a single physical scanline, independent of scale(). |
1871 | | // This should only be called by routines that already handle scale. |
1872 | 0 | auto dst_format = target().format(); |
1873 | 0 | switch (draw_op()) { |
1874 | 0 | case DrawOp::Copy: |
1875 | 0 | fast_u32_fill(target().scanline(y) + x, color.value(), width); |
1876 | 0 | break; |
1877 | 0 | case DrawOp::Xor: { |
1878 | 0 | auto* pixel = target().scanline(y) + x; |
1879 | 0 | auto* end = pixel + width; |
1880 | 0 | while (pixel < end) { |
1881 | 0 | *pixel = color_for_format(dst_format, *pixel).xored(color).value(); |
1882 | 0 | pixel++; |
1883 | 0 | } |
1884 | 0 | break; |
1885 | 0 | } |
1886 | 0 | case DrawOp::Invert: { |
1887 | 0 | auto* pixel = target().scanline(y) + x; |
1888 | 0 | auto* end = pixel + width; |
1889 | 0 | while (pixel < end) { |
1890 | 0 | *pixel = color_for_format(dst_format, *pixel).inverted().value(); |
1891 | 0 | pixel++; |
1892 | 0 | } |
1893 | 0 | break; |
1894 | 0 | } |
1895 | 0 | } |
1896 | 0 | } |
1897 | | |
1898 | | void Painter::draw_physical_pixel(IntPoint physical_position, Color color, int thickness) |
1899 | 0 | { |
1900 | | // This always draws a single physical pixel, independent of scale(). |
1901 | | // This should only be called by routines that already handle scale |
1902 | | // (including scaling thickness). |
1903 | 0 | VERIFY(draw_op() == DrawOp::Copy); |
1904 | | |
1905 | 0 | if (thickness <= 0) |
1906 | 0 | return; |
1907 | | |
1908 | 0 | if (thickness == 1) { // Implies scale() == 1. |
1909 | 0 | auto& pixel = target().scanline(physical_position.y())[physical_position.x()]; |
1910 | 0 | return set_physical_pixel_with_draw_op(pixel, color_for_format(target().format(), pixel).blend(color)); |
1911 | 0 | } |
1912 | | |
1913 | 0 | IntRect rect { physical_position, { thickness, thickness } }; |
1914 | 0 | rect.intersect(clip_rect() * scale()); |
1915 | 0 | if (rect.is_empty()) |
1916 | 0 | return; |
1917 | 0 | fill_physical_rect(rect, color); |
1918 | 0 | } |
1919 | | |
1920 | | void Painter::draw_line(IntPoint a_p1, IntPoint a_p2, Color color, int thickness, LineStyle style, Color alternate_color) |
1921 | 0 | { |
1922 | 0 | if (clip_rect().is_empty()) |
1923 | 0 | return; |
1924 | | |
1925 | 0 | if (thickness <= 0) |
1926 | 0 | return; |
1927 | | |
1928 | 0 | if (color.alpha() == 0) |
1929 | 0 | return; |
1930 | | |
1931 | 0 | auto clip_rect = this->clip_rect() * scale(); |
1932 | |
|
1933 | 0 | auto const p1 = thickness > 1 ? a_p1.translated(-(thickness / 2), -(thickness / 2)) : a_p1; |
1934 | 0 | auto const p2 = thickness > 1 ? a_p2.translated(-(thickness / 2), -(thickness / 2)) : a_p2; |
1935 | |
|
1936 | 0 | auto point1 = to_physical(p1); |
1937 | 0 | auto point2 = to_physical(p2); |
1938 | 0 | thickness *= scale(); |
1939 | |
|
1940 | 0 | auto alternate_color_is_transparent = alternate_color == Color::Transparent; |
1941 | | |
1942 | | // Special case: vertical line. |
1943 | 0 | if (point1.x() == point2.x()) { |
1944 | 0 | int const x = point1.x(); |
1945 | 0 | if (x < clip_rect.left() || x >= clip_rect.right()) |
1946 | 0 | return; |
1947 | 0 | if (point1.y() > point2.y()) |
1948 | 0 | swap(point1, point2); |
1949 | 0 | if (point1.y() >= clip_rect.bottom()) |
1950 | 0 | return; |
1951 | 0 | if (point2.y() < clip_rect.top()) |
1952 | 0 | return; |
1953 | 0 | int min_y = max(point1.y(), clip_rect.top()); |
1954 | 0 | int max_y = min(point2.y(), clip_rect.bottom() - 1); |
1955 | 0 | if (style == LineStyle::Dotted) { |
1956 | 0 | for (int y = min_y; y <= max_y; y += thickness * 2) |
1957 | 0 | draw_physical_pixel({ x, y }, color, thickness); |
1958 | 0 | } else if (style == LineStyle::Dashed) { |
1959 | 0 | for (int y = min_y; y <= max_y; y += thickness * 6) { |
1960 | 0 | draw_physical_pixel({ x, y }, color, thickness); |
1961 | 0 | draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness); |
1962 | 0 | draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness); |
1963 | 0 | if (!alternate_color_is_transparent) { |
1964 | 0 | draw_physical_pixel({ x, min(y + thickness * 3, max_y) }, alternate_color, thickness); |
1965 | 0 | draw_physical_pixel({ x, min(y + thickness * 4, max_y) }, alternate_color, thickness); |
1966 | 0 | draw_physical_pixel({ x, min(y + thickness * 5, max_y) }, alternate_color, thickness); |
1967 | 0 | } |
1968 | 0 | } |
1969 | 0 | } else { |
1970 | 0 | fill_physical_rect({ x, min_y, thickness, max_y - min_y + thickness }, color); |
1971 | 0 | } |
1972 | 0 | return; |
1973 | 0 | } |
1974 | | |
1975 | | // Special case: horizontal line. |
1976 | 0 | if (point1.y() == point2.y()) { |
1977 | 0 | int const y = point1.y(); |
1978 | 0 | if (y < clip_rect.top() || y >= clip_rect.bottom()) |
1979 | 0 | return; |
1980 | 0 | if (point1.x() > point2.x()) |
1981 | 0 | swap(point1, point2); |
1982 | 0 | if (point1.x() >= clip_rect.right()) |
1983 | 0 | return; |
1984 | 0 | if (point2.x() < clip_rect.left()) |
1985 | 0 | return; |
1986 | 0 | int min_x = max(point1.x(), clip_rect.left()); |
1987 | 0 | int max_x = min(point2.x(), clip_rect.right() - 1); |
1988 | 0 | if (style == LineStyle::Dotted) { |
1989 | 0 | for (int x = min_x; x <= max_x; x += thickness * 2) |
1990 | 0 | draw_physical_pixel({ x, y }, color, thickness); |
1991 | 0 | } else if (style == LineStyle::Dashed) { |
1992 | 0 | for (int x = min_x; x <= max_x; x += thickness * 6) { |
1993 | 0 | draw_physical_pixel({ x, y }, color, thickness); |
1994 | 0 | draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness); |
1995 | 0 | draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness); |
1996 | 0 | if (!alternate_color_is_transparent) { |
1997 | 0 | draw_physical_pixel({ min(x + thickness * 3, max_x), y }, alternate_color, thickness); |
1998 | 0 | draw_physical_pixel({ min(x + thickness * 4, max_x), y }, alternate_color, thickness); |
1999 | 0 | draw_physical_pixel({ min(x + thickness * 5, max_x), y }, alternate_color, thickness); |
2000 | 0 | } |
2001 | 0 | } |
2002 | 0 | } else { |
2003 | 0 | fill_physical_rect({ min_x, y, max_x - min_x + thickness, thickness }, color); |
2004 | 0 | } |
2005 | 0 | return; |
2006 | 0 | } |
2007 | | |
2008 | 0 | int const adx = abs(point2.x() - point1.x()); |
2009 | 0 | int const ady = abs(point2.y() - point1.y()); |
2010 | |
|
2011 | 0 | if (adx > ady) { |
2012 | 0 | if (point1.x() > point2.x()) |
2013 | 0 | swap(point1, point2); |
2014 | 0 | } else { |
2015 | 0 | if (point1.y() > point2.y()) |
2016 | 0 | swap(point1, point2); |
2017 | 0 | } |
2018 | |
|
2019 | 0 | int const dx = point2.x() - point1.x(); |
2020 | 0 | int const dy = point2.y() - point1.y(); |
2021 | 0 | int error = 0; |
2022 | |
|
2023 | 0 | size_t number_of_pixels_drawn = 0; |
2024 | |
|
2025 | 0 | auto draw_pixel_in_line = [&](int x, int y) { |
2026 | 0 | bool should_draw_line = true; |
2027 | 0 | if (style == LineStyle::Dotted && number_of_pixels_drawn % 2 == 1) |
2028 | 0 | should_draw_line = false; |
2029 | 0 | else if (style == LineStyle::Dashed && number_of_pixels_drawn % 6 >= 3) |
2030 | 0 | should_draw_line = false; |
2031 | |
|
2032 | 0 | if (should_draw_line) |
2033 | 0 | draw_physical_pixel({ x, y }, color, thickness); |
2034 | 0 | else if (!alternate_color_is_transparent) |
2035 | 0 | draw_physical_pixel({ x, y }, alternate_color, thickness); |
2036 | |
|
2037 | 0 | number_of_pixels_drawn++; |
2038 | 0 | }; |
2039 | |
|
2040 | 0 | if (dx > dy) { |
2041 | 0 | int const y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1); |
2042 | 0 | int const delta_error = 2 * abs(dy); |
2043 | 0 | int y = point1.y(); |
2044 | 0 | for (int x = point1.x(); x <= point2.x(); ++x) { |
2045 | 0 | if (clip_rect.contains(x, y)) |
2046 | 0 | draw_pixel_in_line(x, y); |
2047 | 0 | error += delta_error; |
2048 | 0 | if (error >= dx) { |
2049 | 0 | y += y_step; |
2050 | 0 | error -= 2 * dx; |
2051 | 0 | } |
2052 | 0 | } |
2053 | 0 | } else { |
2054 | 0 | int const x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1); |
2055 | 0 | int const delta_error = 2 * abs(dx); |
2056 | 0 | int x = point1.x(); |
2057 | 0 | for (int y = point1.y(); y <= point2.y(); ++y) { |
2058 | 0 | if (clip_rect.contains(x, y)) |
2059 | 0 | draw_pixel_in_line(x, y); |
2060 | 0 | error += delta_error; |
2061 | 0 | if (error >= dy) { |
2062 | 0 | x += x_step; |
2063 | 0 | error -= 2 * dy; |
2064 | 0 | } |
2065 | 0 | } |
2066 | 0 | } |
2067 | 0 | } |
2068 | | |
2069 | | void Painter::draw_triangle_wave(IntPoint a_p1, IntPoint a_p2, Color color, int amplitude, int thickness) |
2070 | 0 | { |
2071 | | // FIXME: Support more than horizontal waves |
2072 | 0 | VERIFY(a_p1.y() == a_p2.y()); |
2073 | | |
2074 | 0 | auto const p1 = thickness > 1 ? a_p1.translated(-(thickness / 2), -(thickness / 2)) : a_p1; |
2075 | 0 | auto const p2 = thickness > 1 ? a_p2.translated(-(thickness / 2), -(thickness / 2)) : a_p2; |
2076 | |
|
2077 | 0 | auto point1 = to_physical(p1); |
2078 | 0 | auto point2 = to_physical(p2); |
2079 | |
|
2080 | 0 | auto y = point1.y(); |
2081 | |
|
2082 | 0 | for (int x = 0; x <= point2.x() - point1.x(); ++x) { |
2083 | 0 | auto y_offset = abs(x % (2 * amplitude) - amplitude) - amplitude; |
2084 | 0 | draw_physical_pixel({ point1.x() + x, y + y_offset }, color, thickness); |
2085 | 0 | } |
2086 | 0 | } |
2087 | | |
2088 | | static bool can_approximate_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control) |
2089 | 239M | { |
2090 | | // TODO: Somehow calculate the required number of splits based on the curve (and its size). |
2091 | 239M | constexpr float tolerance = 0.5f; |
2092 | | |
2093 | 239M | auto p1x = 3 * control.x() - 2 * p1.x() - p2.x(); |
2094 | 239M | auto p1y = 3 * control.y() - 2 * p1.y() - p2.y(); |
2095 | 239M | auto p2x = 3 * control.x() - 2 * p2.x() - p1.x(); |
2096 | 239M | auto p2y = 3 * control.y() - 2 * p2.y() - p1.y(); |
2097 | | |
2098 | 239M | p1x = p1x * p1x; |
2099 | 239M | p1y = p1y * p1y; |
2100 | 239M | p2x = p2x * p2x; |
2101 | 239M | p2y = p2y * p2y; |
2102 | | |
2103 | 239M | auto error = max(p1x, p2x) + max(p1y, p2y); |
2104 | 239M | VERIFY(isfinite(error)); |
2105 | | |
2106 | 239M | return error <= tolerance; |
2107 | 239M | } |
2108 | | |
2109 | | // static |
2110 | | void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback) |
2111 | 13.8k | { |
2112 | 13.8k | struct SegmentDescriptor { |
2113 | 13.8k | FloatPoint control_point; |
2114 | 13.8k | FloatPoint p1; |
2115 | 13.8k | FloatPoint p2; |
2116 | 13.8k | }; |
2117 | | |
2118 | 119M | static constexpr auto split_quadratic_bezier_curve = [](FloatPoint original_control, FloatPoint p1, FloatPoint p2, auto& segments) { |
2119 | 119M | auto po1_midpoint = original_control + p1; |
2120 | 119M | po1_midpoint /= 2; |
2121 | | |
2122 | 119M | auto po2_midpoint = original_control + p2; |
2123 | 119M | po2_midpoint /= 2; |
2124 | | |
2125 | 119M | auto new_segment = po1_midpoint + po2_midpoint; |
2126 | 119M | new_segment /= 2; |
2127 | | |
2128 | 119M | segments.append({ po2_midpoint, new_segment, p2 }); |
2129 | 119M | segments.append({ po1_midpoint, p1, new_segment }); |
2130 | 119M | }; |
2131 | | |
2132 | 13.8k | Vector<SegmentDescriptor> segments; |
2133 | 13.8k | segments.append({ control_point, p1, p2 }); |
2134 | 239M | while (!segments.is_empty()) { |
2135 | 239M | auto segment = segments.take_last(); |
2136 | | |
2137 | 239M | if (can_approximate_bezier_curve(segment.p1, segment.p2, segment.control_point)) |
2138 | 119M | callback(segment.p1, segment.p2); |
2139 | 119M | else |
2140 | 119M | split_quadratic_bezier_curve(segment.control_point, segment.p1, segment.p2, segments); |
2141 | 239M | } |
2142 | 13.8k | } |
2143 | | |
2144 | | void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback) |
2145 | 13.8k | { |
2146 | 13.8k | for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback); |
2147 | 13.8k | } |
2148 | | |
2149 | | void Painter::draw_quadratic_bezier_curve(IntPoint control_point, IntPoint p1, IntPoint p2, Color color, int thickness, LineStyle style) |
2150 | 0 | { |
2151 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
2152 | | |
2153 | 0 | if (thickness <= 0) |
2154 | 0 | return; |
2155 | | |
2156 | 0 | for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) { |
2157 | 0 | draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); |
2158 | 0 | }); |
2159 | 0 | } |
2160 | | |
2161 | | void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback) |
2162 | 2.21M | { |
2163 | 2.21M | for_each_line_segment_on_cubic_bezier_curve(control_point_0, control_point_1, p1, p2, callback); |
2164 | 2.21M | } |
2165 | | |
2166 | | static bool can_approximate_cubic_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control_0, FloatPoint control_1) |
2167 | 10.7M | { |
2168 | | // TODO: Somehow calculate the required number of splits based on the curve (and its size). |
2169 | 10.7M | constexpr float tolerance = 0.5f; |
2170 | | |
2171 | 10.7M | auto ax = 3 * control_0.x() - 2 * p1.x() - p2.x(); |
2172 | 10.7M | auto ay = 3 * control_0.y() - 2 * p1.y() - p2.y(); |
2173 | 10.7M | auto bx = 3 * control_1.x() - p1.x() - 2 * p2.x(); |
2174 | 10.7M | auto by = 3 * control_1.y() - p1.y() - 2 * p2.y(); |
2175 | | |
2176 | 10.7M | ax *= ax; |
2177 | 10.7M | ay *= ay; |
2178 | 10.7M | bx *= bx; |
2179 | 10.7M | by *= by; |
2180 | | |
2181 | 10.7M | auto error = max(ax, bx) + max(ay, by); |
2182 | 10.7M | VERIFY(isfinite(error)); |
2183 | | |
2184 | 10.7M | return error <= tolerance; |
2185 | 10.7M | } |
2186 | | |
2187 | | // static |
2188 | | void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback) |
2189 | 2.21M | { |
2190 | 2.21M | struct ControlPair { |
2191 | 2.21M | FloatPoint control_point_0; |
2192 | 2.21M | FloatPoint control_point_1; |
2193 | 2.21M | }; |
2194 | 2.21M | struct SegmentDescriptor { |
2195 | 2.21M | ControlPair control_points; |
2196 | 2.21M | FloatPoint p1; |
2197 | 2.21M | FloatPoint p2; |
2198 | 2.21M | }; |
2199 | | |
2200 | 4.24M | static constexpr auto split_cubic_bezier_curve = [](ControlPair const& original_controls, FloatPoint p1, FloatPoint p2, auto& segments) { |
2201 | 4.24M | Array level_1_midpoints { |
2202 | 4.24M | (p1 + original_controls.control_point_0) / 2, |
2203 | 4.24M | (original_controls.control_point_0 + original_controls.control_point_1) / 2, |
2204 | 4.24M | (original_controls.control_point_1 + p2) / 2, |
2205 | 4.24M | }; |
2206 | 4.24M | Array level_2_midpoints { |
2207 | 4.24M | (level_1_midpoints[0] + level_1_midpoints[1]) / 2, |
2208 | 4.24M | (level_1_midpoints[1] + level_1_midpoints[2]) / 2, |
2209 | 4.24M | }; |
2210 | 4.24M | auto level_3_midpoint = (level_2_midpoints[0] + level_2_midpoints[1]) / 2; |
2211 | | |
2212 | 4.24M | segments.append({ { level_2_midpoints[1], level_1_midpoints[2] }, level_3_midpoint, p2 }); |
2213 | 4.24M | segments.append({ { level_1_midpoints[0], level_2_midpoints[0] }, p1, level_3_midpoint }); |
2214 | 4.24M | }; |
2215 | | |
2216 | 2.21M | Vector<SegmentDescriptor> segments; |
2217 | 2.21M | segments.append({ { control_point_0, control_point_1 }, p1, p2 }); |
2218 | 12.9M | while (!segments.is_empty()) { |
2219 | 10.7M | auto segment = segments.take_last(); |
2220 | | |
2221 | 10.7M | if (can_approximate_cubic_bezier_curve(segment.p1, segment.p2, segment.control_points.control_point_0, segment.control_points.control_point_1)) |
2222 | 6.46M | callback(segment.p1, segment.p2); |
2223 | 4.24M | else |
2224 | 4.24M | split_cubic_bezier_curve(segment.control_points, segment.p1, segment.p2, segments); |
2225 | 10.7M | } |
2226 | 2.21M | } |
2227 | | |
2228 | | void Painter::draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint p1, IntPoint p2, Color color, int thickness, LineStyle style) |
2229 | 0 | { |
2230 | 0 | for_each_line_segment_on_cubic_bezier_curve(FloatPoint(control_point_0), FloatPoint(control_point_1), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) { |
2231 | 0 | draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); |
2232 | 0 | }); |
2233 | 0 | } |
2234 | | |
2235 | | // static |
2236 | | void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>& callback) |
2237 | 0 | { |
2238 | 0 | if (radii.width() <= 0 || radii.height() <= 0) |
2239 | 0 | return; |
2240 | | |
2241 | 0 | auto start = p1; |
2242 | 0 | auto end = p2; |
2243 | |
|
2244 | 0 | bool start_swapped = false; |
2245 | 0 | if (theta_delta < 0) { |
2246 | 0 | swap(start, end); |
2247 | 0 | theta_1 = theta_1 + theta_delta; |
2248 | 0 | theta_delta = fabsf(theta_delta); |
2249 | 0 | start_swapped = true; |
2250 | 0 | } |
2251 | |
|
2252 | 0 | auto relative_start = start - center; |
2253 | |
|
2254 | 0 | auto a = radii.width(); |
2255 | 0 | auto b = radii.height(); |
2256 | | |
2257 | | // The segments are at most 1 long |
2258 | 0 | auto largest_radius = max(a, b); |
2259 | 0 | float theta_step = AK::atan2(1.f, (float)largest_radius); |
2260 | |
|
2261 | 0 | FloatPoint current_point = relative_start; |
2262 | 0 | FloatPoint next_point = { 0, 0 }; |
2263 | |
|
2264 | 0 | float sin_x_axis, cos_x_axis; |
2265 | 0 | AK::sincos(x_axis_rotation, sin_x_axis, cos_x_axis); |
2266 | 0 | auto rotate_point = [sin_x_axis, cos_x_axis](FloatPoint& p) { |
2267 | 0 | auto original_x = p.x(); |
2268 | 0 | auto original_y = p.y(); |
2269 | |
|
2270 | 0 | p.set_x(original_x * cos_x_axis - original_y * sin_x_axis); |
2271 | 0 | p.set_y(original_x * sin_x_axis + original_y * cos_x_axis); |
2272 | 0 | }; |
2273 | |
|
2274 | 0 | auto emit_point = [&](auto p0, auto p1) { |
2275 | | // NOTE: If we swap the start/end we must swap the emitted points, so correct winding orders can be calculated. |
2276 | 0 | if (start_swapped) |
2277 | 0 | swap(p0, p1); |
2278 | 0 | callback(p0, p1); |
2279 | 0 | }; |
2280 | |
|
2281 | 0 | for (float theta = theta_1; theta <= theta_1 + theta_delta; theta += theta_step) { |
2282 | 0 | float s, c; |
2283 | 0 | AK::sincos(theta, s, c); |
2284 | 0 | next_point.set_x(a * c); |
2285 | 0 | next_point.set_y(b * s); |
2286 | 0 | rotate_point(next_point); |
2287 | |
|
2288 | 0 | emit_point(current_point + center, next_point + center); |
2289 | |
|
2290 | 0 | current_point = next_point; |
2291 | 0 | } |
2292 | |
|
2293 | 0 | emit_point(current_point + center, end); |
2294 | 0 | } |
2295 | | |
2296 | | // static |
2297 | | void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&& callback) |
2298 | 0 | { |
2299 | 0 | for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback); |
2300 | 0 | } |
2301 | | |
2302 | | void Painter::draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style) |
2303 | 0 | { |
2304 | 0 | VERIFY(scale() == 1); // FIXME: Add scaling support. |
2305 | | |
2306 | 0 | if (thickness <= 0) |
2307 | 0 | return; |
2308 | | |
2309 | 0 | for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint fp1, FloatPoint fp2) { |
2310 | 0 | draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); |
2311 | 0 | }); |
2312 | 0 | } |
2313 | | |
2314 | | void Painter::add_clip_rect(IntRect const& rect) |
2315 | 0 | { |
2316 | 0 | state().clip_rect.intersect(rect.translated(translation())); |
2317 | 0 | state().clip_rect.intersect(target().rect()); // FIXME: This shouldn't be necessary? |
2318 | 0 | } |
2319 | | |
2320 | | void Painter::clear_clip_rect() |
2321 | 0 | { |
2322 | 0 | state().clip_rect = m_clip_origin; |
2323 | 0 | } |
2324 | | |
2325 | | PainterStateSaver::PainterStateSaver(Painter& painter) |
2326 | 0 | : m_painter(painter) |
2327 | 0 | { |
2328 | 0 | m_painter.save(); |
2329 | 0 | } |
2330 | | |
2331 | | PainterStateSaver::~PainterStateSaver() |
2332 | 0 | { |
2333 | 0 | m_painter.restore(); |
2334 | 0 | } |
2335 | | |
2336 | | void Painter::stroke_path(Path const& path, Color color, int thickness) |
2337 | 0 | { |
2338 | 0 | if (thickness <= 0) |
2339 | 0 | return; |
2340 | 0 | fill_path(path.stroke_to_fill({ .thickness = static_cast<float>(thickness) }), color); |
2341 | 0 | } |
2342 | | |
2343 | | void Painter::blit_disabled(IntPoint location, Gfx::Bitmap const& bitmap, IntRect const& rect, Palette const& palette) |
2344 | 0 | { |
2345 | 0 | auto bright_color = palette.threed_highlight(); |
2346 | 0 | auto dark_color = palette.threed_shadow1(); |
2347 | 0 | blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) { |
2348 | 0 | return bright_color; |
2349 | 0 | }); |
2350 | 0 | blit_filtered(location, bitmap, rect, [&](Color src) { |
2351 | 0 | int gray = src.to_grayscale().red(); |
2352 | 0 | if (gray > 160) |
2353 | 0 | return bright_color; |
2354 | 0 | return dark_color; |
2355 | 0 | }); |
2356 | 0 | } |
2357 | | |
2358 | | void Painter::blit_tiled(IntRect const& dst_rect, Gfx::Bitmap const& bitmap, IntRect const& rect) |
2359 | 0 | { |
2360 | 0 | auto tile_width = rect.width(); |
2361 | 0 | auto tile_height = rect.height(); |
2362 | 0 | auto dst_right = dst_rect.right() - 1; |
2363 | 0 | auto dst_bottom = dst_rect.bottom() - 1; |
2364 | 0 | for (int tile_y = dst_rect.top(); tile_y < dst_bottom; tile_y += tile_height) { |
2365 | 0 | for (int tile_x = dst_rect.left(); tile_x < dst_right; tile_x += tile_width) { |
2366 | 0 | IntRect tile_src_rect = rect; |
2367 | 0 | auto tile_x_overflow = tile_x + tile_width - dst_right; |
2368 | 0 | if (tile_x_overflow > 0) |
2369 | 0 | tile_src_rect.set_width(tile_width - tile_x_overflow); |
2370 | 0 | auto tile_y_overflow = tile_y + tile_height - dst_bottom; |
2371 | 0 | if (tile_y_overflow > 0) |
2372 | 0 | tile_src_rect.set_height(tile_height - tile_y_overflow); |
2373 | 0 | blit(IntPoint(tile_x, tile_y), bitmap, tile_src_rect); |
2374 | 0 | } |
2375 | 0 | } |
2376 | 0 | } |
2377 | | |
2378 | | ByteString parse_ampersand_string(StringView raw_text, Optional<size_t>* underline_offset) |
2379 | 0 | { |
2380 | 0 | if (raw_text.is_empty()) |
2381 | 0 | return ByteString::empty(); |
2382 | | |
2383 | 0 | StringBuilder builder; |
2384 | |
|
2385 | 0 | for (size_t i = 0; i < raw_text.length(); ++i) { |
2386 | 0 | if (raw_text[i] == '&') { |
2387 | 0 | if (i != (raw_text.length() - 1) && raw_text[i + 1] == '&') { |
2388 | 0 | builder.append(raw_text[i]); |
2389 | 0 | ++i; |
2390 | 0 | } else if (underline_offset && !(*underline_offset).has_value()) { |
2391 | 0 | *underline_offset = i; |
2392 | 0 | } |
2393 | 0 | continue; |
2394 | 0 | } |
2395 | 0 | builder.append(raw_text[i]); |
2396 | 0 | } |
2397 | 0 | return builder.to_byte_string(); |
2398 | 0 | } |
2399 | | |
2400 | | void Gfx::Painter::draw_ui_text(Gfx::IntRect const& rect, StringView text, Gfx::Font const& font, Gfx::TextAlignment text_alignment, Gfx::Color color) |
2401 | 0 | { |
2402 | 0 | Optional<size_t> underline_offset; |
2403 | 0 | auto name_to_draw = parse_ampersand_string(text, &underline_offset); |
2404 | |
|
2405 | 0 | Gfx::IntRect text_rect { 0, 0, font.width_rounded_up(name_to_draw), font.pixel_size_rounded_up() }; |
2406 | 0 | text_rect.align_within(rect, text_alignment); |
2407 | |
|
2408 | 0 | draw_text(text_rect, name_to_draw, font, text_alignment, color); |
2409 | |
|
2410 | 0 | if (underline_offset.has_value()) { |
2411 | 0 | Utf8View utf8_view { name_to_draw }; |
2412 | 0 | float width = 0; |
2413 | 0 | for (auto it = utf8_view.begin(); it != utf8_view.end(); ++it) { |
2414 | 0 | if (utf8_view.byte_offset_of(it) >= underline_offset.value()) { |
2415 | 0 | int y = text_rect.bottom(); |
2416 | 0 | int x1 = text_rect.left() + width; |
2417 | 0 | int x2 = x1 + font.glyph_or_emoji_width(it); |
2418 | 0 | draw_line({ x1, y }, { x2, y }, color); |
2419 | 0 | break; |
2420 | 0 | } |
2421 | 0 | width += font.glyph_or_emoji_width(it) + font.glyph_spacing(); |
2422 | 0 | } |
2423 | 0 | } |
2424 | 0 | } |
2425 | | |
2426 | | void Painter::draw_text_run(IntPoint baseline_start, Utf8View const& string, Font const& font, Color color) |
2427 | 0 | { |
2428 | 0 | draw_text_run(baseline_start.to_type<float>(), string, font, color); |
2429 | 0 | } |
2430 | | |
2431 | | void Painter::draw_text_run(FloatPoint baseline_start, Utf8View const& string, Font const& font, Color color) |
2432 | 0 | { |
2433 | 0 | for_each_glyph_position(baseline_start, string, font, [&](DrawGlyphOrEmoji glyph_or_emoji) { |
2434 | 0 | if (glyph_or_emoji.has<DrawGlyph>()) { |
2435 | 0 | auto& glyph = glyph_or_emoji.get<DrawGlyph>(); |
2436 | 0 | draw_glyph(glyph.position, glyph.code_point, font, color); |
2437 | 0 | } else { |
2438 | 0 | auto& emoji = glyph_or_emoji.get<DrawEmoji>(); |
2439 | 0 | draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, font); |
2440 | 0 | } |
2441 | 0 | }); |
2442 | 0 | } |
2443 | | |
2444 | | void Painter::draw_scaled_bitmap_with_transform(IntRect const& dst_rect, Bitmap const& bitmap, FloatRect const& src_rect, AffineTransform const& transform, float opacity, ScalingMode scaling_mode) |
2445 | 0 | { |
2446 | 0 | if (transform.is_identity_or_translation_or_scale(Gfx::AffineTransform::AllowNegativeScaling::No)) { |
2447 | 0 | draw_scaled_bitmap(transform.map(dst_rect.to_type<float>()).to_rounded<int>(), bitmap, src_rect, opacity, scaling_mode); |
2448 | 0 | } else { |
2449 | | // The painter has an affine transform, we have to draw through it! |
2450 | | |
2451 | | // FIXME: This is kinda inefficient. |
2452 | | // What we currently do, roughly: |
2453 | | // - Map the destination rect through the context's transform. |
2454 | | // - Compute the bounding rect of the destination quad. |
2455 | | // - For each point in the clipped bounding rect, reverse-map it to a point in the source image. |
2456 | | // - Sample the source image at the computed point. |
2457 | | // - Set or blend (depending on alpha values) one pixel in the canvas. |
2458 | | // - Loop. |
2459 | | |
2460 | | // FIXME: Painter should have an affine transform as part of its state and handle all of this instead. |
2461 | |
|
2462 | 0 | if (opacity == 0.0f) |
2463 | 0 | return; |
2464 | | |
2465 | 0 | auto inverse_transform = transform.inverse(); |
2466 | 0 | if (!inverse_transform.has_value()) |
2467 | 0 | return; |
2468 | | |
2469 | 0 | auto destination_quad = transform.map_to_quad(dst_rect.to_type<float>()); |
2470 | 0 | auto destination_bounding_rect = destination_quad.bounding_rect().to_rounded<int>(); |
2471 | 0 | auto source_rect = enclosing_int_rect(src_rect).intersected(bitmap.rect()); |
2472 | |
|
2473 | 0 | Gfx::AffineTransform source_transform; |
2474 | 0 | source_transform.translate(src_rect.x(), src_rect.y()); |
2475 | 0 | source_transform.scale(src_rect.width() / dst_rect.width(), src_rect.height() / dst_rect.height()); |
2476 | 0 | source_transform.translate(-dst_rect.x(), -dst_rect.y()); |
2477 | |
|
2478 | 0 | auto translated_dest_rect = destination_bounding_rect.translated(translation()); |
2479 | 0 | auto clipped_bounding_rect = translated_dest_rect.intersected(clip_rect()); |
2480 | 0 | if (clipped_bounding_rect.is_empty()) |
2481 | 0 | return; |
2482 | | |
2483 | 0 | auto sample_transform = source_transform.multiply(*inverse_transform); |
2484 | 0 | auto start_offset = destination_bounding_rect.location() + (clipped_bounding_rect.location() - translated_dest_rect.location()); |
2485 | 0 | for (int y = 0; y < clipped_bounding_rect.height(); ++y) { |
2486 | 0 | for (int x = 0; x < clipped_bounding_rect.width(); ++x) { |
2487 | 0 | auto point = Gfx::IntPoint { x, y }; |
2488 | 0 | auto sample_point = point + start_offset; |
2489 | | |
2490 | | // AffineTransform::map(IntPoint) rounds internally, which is wrong here. So explicitly call the FloatPoint version, and then truncate the result. |
2491 | 0 | auto source_point = Gfx::IntPoint { sample_transform.map(Gfx::FloatPoint { sample_point }) }; |
2492 | |
|
2493 | 0 | if (!source_rect.contains(source_point)) |
2494 | 0 | continue; |
2495 | 0 | auto source_color = bitmap.get_pixel(source_point); |
2496 | 0 | if (source_color.alpha() == 0) |
2497 | 0 | continue; |
2498 | 0 | if (opacity != 1.0f) |
2499 | 0 | source_color = source_color.with_opacity(opacity); |
2500 | 0 | set_physical_pixel(point + clipped_bounding_rect.location(), source_color, true); |
2501 | 0 | } |
2502 | 0 | } |
2503 | 0 | } |
2504 | 0 | } |
2505 | | |
2506 | | } |