/src/serenity/Userland/Libraries/LibWeb/CSS/Transformation.cpp
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1 | | /* |
2 | | * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org> |
3 | | * Copyright (c) 2022-2023, Sam Atkins <atkinssj@serenityos.org> |
4 | | * |
5 | | * SPDX-License-Identifier: BSD-2-Clause |
6 | | */ |
7 | | |
8 | | #include "Transformation.h" |
9 | | #include <LibWeb/Painting/PaintableBox.h> |
10 | | |
11 | | namespace Web::CSS { |
12 | | |
13 | | Transformation::Transformation(TransformFunction function, Vector<TransformValue>&& values) |
14 | 0 | : m_function(function) |
15 | 0 | , m_values(move(values)) |
16 | 0 | { |
17 | 0 | } |
18 | | |
19 | | ErrorOr<Gfx::FloatMatrix4x4> Transformation::to_matrix(Optional<Painting::PaintableBox const&> paintable_box) const |
20 | 0 | { |
21 | 0 | auto count = m_values.size(); |
22 | 0 | auto value = [&](size_t index, CSSPixels const& reference_length = 0) -> ErrorOr<float> { |
23 | 0 | return m_values[index].visit( |
24 | 0 | [&](CSS::LengthPercentage const& value) -> ErrorOr<float> { |
25 | 0 | if (paintable_box.has_value()) |
26 | 0 | return value.resolved(paintable_box->layout_node(), reference_length).to_px(paintable_box->layout_node()).to_float(); |
27 | 0 | if (value.is_length()) { |
28 | 0 | if (auto const& length = value.length(); length.is_absolute()) |
29 | 0 | return length.absolute_length_to_px().to_float(); |
30 | 0 | } |
31 | 0 | return Error::from_string_literal("Transform contains non absolute units"); |
32 | 0 | }, |
33 | 0 | [&](CSS::AngleOrCalculated const& value) -> ErrorOr<float> { |
34 | 0 | if (paintable_box.has_value()) |
35 | 0 | return value.resolved(paintable_box->layout_node()).to_radians(); |
36 | 0 | if (!value.is_calculated()) |
37 | 0 | return value.value().to_radians(); |
38 | 0 | return Error::from_string_literal("Transform contains non absolute units"); |
39 | 0 | }, |
40 | 0 | [&](CSS::NumberPercentage const& value) -> ErrorOr<float> { |
41 | 0 | if (value.is_percentage()) |
42 | 0 | return value.percentage().as_fraction(); |
43 | 0 | return value.number().value(); |
44 | 0 | }); |
45 | 0 | }; |
46 | |
|
47 | 0 | CSSPixels width = 1; |
48 | 0 | CSSPixels height = 1; |
49 | 0 | if (paintable_box.has_value()) { |
50 | 0 | auto reference_box = paintable_box->absolute_padding_box_rect(); |
51 | 0 | width = reference_box.width(); |
52 | 0 | height = reference_box.height(); |
53 | 0 | } |
54 | |
|
55 | 0 | switch (m_function) { |
56 | 0 | case CSS::TransformFunction::Perspective: |
57 | | // https://drafts.csswg.org/css-transforms-2/#perspective |
58 | | // Count is zero when null parameter |
59 | 0 | if (count == 1) { |
60 | | // FIXME: Add support for the 'perspective-origin' CSS property. |
61 | 0 | auto distance = TRY(value(0)); |
62 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
63 | 0 | 0, 1, 0, 0, |
64 | 0 | 0, 0, 1, 0, |
65 | 0 | 0, 0, -1 / (distance <= 0 ? 1 : distance), 1); |
66 | 0 | } |
67 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
68 | 0 | 0, 1, 0, 0, |
69 | 0 | 0, 0, 1, 0, |
70 | 0 | 0, 0, 0, 1); |
71 | 0 | case CSS::TransformFunction::Matrix: |
72 | 0 | if (count == 6) |
73 | 0 | return Gfx::FloatMatrix4x4(TRY(value(0)), TRY(value(2)), 0, TRY(value(4)), |
74 | 0 | TRY(value(1)), TRY(value(3)), 0, TRY(value(5)), |
75 | 0 | 0, 0, 1, 0, |
76 | 0 | 0, 0, 0, 1); |
77 | 0 | break; |
78 | 0 | case CSS::TransformFunction::Matrix3d: |
79 | 0 | if (count == 16) |
80 | 0 | return Gfx::FloatMatrix4x4(TRY(value(0)), TRY(value(4)), TRY(value(8)), TRY(value(12)), |
81 | 0 | TRY(value(1)), TRY(value(5)), TRY(value(9)), TRY(value(13)), |
82 | 0 | TRY(value(2)), TRY(value(6)), TRY(value(10)), TRY(value(14)), |
83 | 0 | TRY(value(3)), TRY(value(7)), TRY(value(11)), TRY(value(15))); |
84 | 0 | break; |
85 | 0 | case CSS::TransformFunction::Translate: |
86 | 0 | if (count == 1) |
87 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, TRY(value(0, width)), |
88 | 0 | 0, 1, 0, 0, |
89 | 0 | 0, 0, 1, 0, |
90 | 0 | 0, 0, 0, 1); |
91 | 0 | if (count == 2) |
92 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, TRY(value(0, width)), |
93 | 0 | 0, 1, 0, TRY(value(1, height)), |
94 | 0 | 0, 0, 1, 0, |
95 | 0 | 0, 0, 0, 1); |
96 | 0 | break; |
97 | 0 | case CSS::TransformFunction::Translate3d: |
98 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, TRY(value(0, width)), |
99 | 0 | 0, 1, 0, TRY(value(1, height)), |
100 | 0 | 0, 0, 1, TRY(value(2)), |
101 | 0 | 0, 0, 0, 1); |
102 | 0 | case CSS::TransformFunction::TranslateX: |
103 | 0 | if (count == 1) |
104 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, TRY(value(0, width)), |
105 | 0 | 0, 1, 0, 0, |
106 | 0 | 0, 0, 1, 0, |
107 | 0 | 0, 0, 0, 1); |
108 | 0 | break; |
109 | 0 | case CSS::TransformFunction::TranslateY: |
110 | 0 | if (count == 1) |
111 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
112 | 0 | 0, 1, 0, TRY(value(0, height)), |
113 | 0 | 0, 0, 1, 0, |
114 | 0 | 0, 0, 0, 1); |
115 | 0 | break; |
116 | 0 | case CSS::TransformFunction::TranslateZ: |
117 | 0 | if (count == 1) |
118 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
119 | 0 | 0, 1, 0, 0, |
120 | 0 | 0, 0, 1, TRY(value(0)), |
121 | 0 | 0, 0, 0, 1); |
122 | 0 | break; |
123 | 0 | case CSS::TransformFunction::Scale: |
124 | 0 | if (count == 1) |
125 | 0 | return Gfx::FloatMatrix4x4(TRY(value(0)), 0, 0, 0, |
126 | 0 | 0, TRY(value(0)), 0, 0, |
127 | 0 | 0, 0, 1, 0, |
128 | 0 | 0, 0, 0, 1); |
129 | 0 | if (count == 2) |
130 | 0 | return Gfx::FloatMatrix4x4(TRY(value(0)), 0, 0, 0, |
131 | 0 | 0, TRY(value(1)), 0, 0, |
132 | 0 | 0, 0, 1, 0, |
133 | 0 | 0, 0, 0, 1); |
134 | 0 | break; |
135 | 0 | case CSS::TransformFunction::Scale3d: |
136 | 0 | if (count == 3) |
137 | 0 | return Gfx::FloatMatrix4x4(TRY(value(0)), 0, 0, 0, |
138 | 0 | 0, TRY(value(1)), 0, 0, |
139 | 0 | 0, 0, TRY(value(2)), 0, |
140 | 0 | 0, 0, 0, 1); |
141 | 0 | break; |
142 | 0 | case CSS::TransformFunction::ScaleX: |
143 | 0 | if (count == 1) |
144 | 0 | return Gfx::FloatMatrix4x4(TRY(value(0)), 0, 0, 0, |
145 | 0 | 0, 1, 0, 0, |
146 | 0 | 0, 0, 1, 0, |
147 | 0 | 0, 0, 0, 1); |
148 | 0 | break; |
149 | 0 | case CSS::TransformFunction::ScaleY: |
150 | 0 | if (count == 1) |
151 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
152 | 0 | 0, TRY(value(0)), 0, 0, |
153 | 0 | 0, 0, 1, 0, |
154 | 0 | 0, 0, 0, 1); |
155 | 0 | break; |
156 | 0 | case CSS::TransformFunction::ScaleZ: |
157 | 0 | if (count == 1) |
158 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
159 | 0 | 0, 1, 0, 0, |
160 | 0 | 0, 0, TRY(value(0)), 0, |
161 | 0 | 0, 0, 0, 1); |
162 | 0 | break; |
163 | 0 | case CSS::TransformFunction::Rotate3d: |
164 | 0 | if (count == 4) |
165 | 0 | return Gfx::rotation_matrix({ TRY(value(0)), TRY(value(1)), TRY(value(2)) }, TRY(value(3))); |
166 | 0 | break; |
167 | 0 | case CSS::TransformFunction::RotateX: |
168 | 0 | if (count == 1) |
169 | 0 | return Gfx::rotation_matrix({ 1.0f, 0.0f, 0.0f }, TRY(value(0))); |
170 | 0 | break; |
171 | 0 | case CSS::TransformFunction::RotateY: |
172 | 0 | if (count == 1) |
173 | 0 | return Gfx::rotation_matrix({ 0.0f, 1.0f, 0.0f }, TRY(value(0))); |
174 | 0 | break; |
175 | 0 | case CSS::TransformFunction::Rotate: |
176 | 0 | case CSS::TransformFunction::RotateZ: |
177 | 0 | if (count == 1) |
178 | 0 | return Gfx::rotation_matrix({ 0.0f, 0.0f, 1.0f }, TRY(value(0))); |
179 | 0 | break; |
180 | 0 | case CSS::TransformFunction::Skew: |
181 | 0 | if (count == 1) |
182 | 0 | return Gfx::FloatMatrix4x4(1, tanf(TRY(value(0))), 0, 0, |
183 | 0 | 0, 1, 0, 0, |
184 | 0 | 0, 0, 1, 0, |
185 | 0 | 0, 0, 0, 1); |
186 | 0 | if (count == 2) |
187 | 0 | return Gfx::FloatMatrix4x4(1, tanf(TRY(value(0))), 0, 0, |
188 | 0 | tanf(TRY(value(1))), 1, 0, 0, |
189 | 0 | 0, 0, 1, 0, |
190 | 0 | 0, 0, 0, 1); |
191 | 0 | break; |
192 | 0 | case CSS::TransformFunction::SkewX: |
193 | 0 | if (count == 1) |
194 | 0 | return Gfx::FloatMatrix4x4(1, tanf(TRY(value(0))), 0, 0, |
195 | 0 | 0, 1, 0, 0, |
196 | 0 | 0, 0, 1, 0, |
197 | 0 | 0, 0, 0, 1); |
198 | 0 | break; |
199 | 0 | case CSS::TransformFunction::SkewY: |
200 | 0 | if (count == 1) |
201 | 0 | return Gfx::FloatMatrix4x4(1, 0, 0, 0, |
202 | 0 | tanf(TRY(value(0))), 1, 0, 0, |
203 | 0 | 0, 0, 1, 0, |
204 | 0 | 0, 0, 0, 1); |
205 | 0 | break; |
206 | 0 | } |
207 | 0 | dbgln_if(LIBWEB_CSS_DEBUG, "FIXME: Unhandled transformation function {} with {} arguments", to_string(m_function), m_values.size()); |
208 | 0 | return Gfx::FloatMatrix4x4::identity(); |
209 | 0 | } |
210 | | |
211 | | } |