Coverage Report

Created: 2026-02-14 08:01

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/src/serenity/Userland/Libraries/LibJS/Runtime/FunctionConstructor.h
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/*
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 * Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibJS/Runtime/FunctionKind.h>
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#include <LibJS/Runtime/NativeFunction.h>
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namespace JS {
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struct ParameterArgumentsAndBody {
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    Vector<String> parameters;
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    String body;
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};
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ThrowCompletionOr<ParameterArgumentsAndBody> extract_parameter_arguments_and_body(VM&, Span<Value> arguments);
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class FunctionConstructor final : public NativeFunction {
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    JS_OBJECT(FunctionConstructor, NativeFunction);
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    JS_DECLARE_ALLOCATOR(FunctionConstructor);
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public:
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    static ThrowCompletionOr<NonnullGCPtr<ECMAScriptFunctionObject>> create_dynamic_function(VM&, FunctionObject& constructor, FunctionObject* new_target, FunctionKind kind, ReadonlySpan<String> parameter_args, String const& body_string);
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    virtual void initialize(Realm&) override;
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    virtual ~FunctionConstructor() override = default;
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    virtual ThrowCompletionOr<Value> call() override;
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    virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override;
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private:
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    explicit FunctionConstructor(Realm&);
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    virtual bool has_constructor() const override { return true; }
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};
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}