/src/serenity/Userland/Libraries/LibWeb/WebGL/OpenGLContext.h
Line | Count | Source |
1 | | /* |
2 | | * Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com> |
3 | | * |
4 | | * SPDX-License-Identifier: BSD-2-Clause |
5 | | */ |
6 | | |
7 | | #pragma once |
8 | | |
9 | | #include <LibGfx/Bitmap.h> |
10 | | #include <LibWeb/WebGL/Types.h> |
11 | | |
12 | | namespace Web::WebGL { |
13 | | |
14 | | class OpenGLContext { |
15 | | public: |
16 | | static OwnPtr<OpenGLContext> create(Gfx::Bitmap&); |
17 | | |
18 | | virtual void present(Gfx::Bitmap&) = 0; |
19 | | void clear_buffer_to_default_values(); |
20 | | |
21 | | virtual GLenum gl_get_error() = 0; |
22 | | virtual void gl_get_doublev(GLenum, GLdouble*) = 0; |
23 | | virtual void gl_get_integerv(GLenum, GLint*) = 0; |
24 | | virtual void gl_clear(GLbitfield) = 0; |
25 | | virtual void gl_clear_color(GLfloat, GLfloat, GLfloat, GLfloat) = 0; |
26 | | virtual void gl_clear_depth(GLdouble) = 0; |
27 | | virtual void gl_clear_stencil(GLint) = 0; |
28 | | virtual void gl_active_texture(GLenum) = 0; |
29 | | virtual void gl_viewport(GLint, GLint, GLsizei, GLsizei) = 0; |
30 | | virtual void gl_line_width(GLfloat) = 0; |
31 | | virtual void gl_polygon_offset(GLfloat, GLfloat) = 0; |
32 | | virtual void gl_scissor(GLint, GLint, GLsizei, GLsizei) = 0; |
33 | | virtual void gl_depth_mask(GLboolean) = 0; |
34 | | virtual void gl_depth_func(GLenum) = 0; |
35 | | virtual void gl_depth_range(GLdouble, GLdouble) = 0; |
36 | | virtual void gl_cull_face(GLenum) = 0; |
37 | | virtual void gl_color_mask(GLboolean, GLboolean, GLboolean, GLboolean) = 0; |
38 | | virtual void gl_front_face(GLenum) = 0; |
39 | | virtual void gl_finish() = 0; |
40 | | virtual void gl_flush() = 0; |
41 | | virtual void gl_stencil_op_separate(GLenum, GLenum, GLenum, GLenum) = 0; |
42 | | |
43 | 0 | virtual ~OpenGLContext() { } |
44 | | }; |
45 | | |
46 | | } |