/src/shaderc/libshaderc/src/shaderc.cc
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1 | | // Copyright 2015 The Shaderc Authors. All rights reserved. |
2 | | // |
3 | | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | | // you may not use this file except in compliance with the License. |
5 | | // You may obtain a copy of the License at |
6 | | // |
7 | | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | | // |
9 | | // Unless required by applicable law or agreed to in writing, software |
10 | | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | | // See the License for the specific language governing permissions and |
13 | | // limitations under the License. |
14 | | |
15 | | #include "shaderc/shaderc.h" |
16 | | |
17 | | #include <algorithm> |
18 | | #include <cassert> |
19 | | #include <cstdint> |
20 | | #include <memory> |
21 | | #include <sstream> |
22 | | #include <vector> |
23 | | |
24 | | #include "libshaderc_util/compiler.h" |
25 | | #include "libshaderc_util/counting_includer.h" |
26 | | #include "libshaderc_util/resources.h" |
27 | | #include "libshaderc_util/spirv_tools_wrapper.h" |
28 | | #include "libshaderc_util/version_profile.h" |
29 | | #include "shaderc_private.h" |
30 | | #include "spirv/unified1/spirv.hpp" |
31 | | |
32 | | #if (defined(_MSC_VER) && !defined(_CPPUNWIND)) || !defined(__EXCEPTIONS) |
33 | | #define TRY_IF_EXCEPTIONS_ENABLED |
34 | | #define CATCH_IF_EXCEPTIONS_ENABLED(X) if (0) |
35 | | #else |
36 | 17.2k | #define TRY_IF_EXCEPTIONS_ENABLED try |
37 | | #define CATCH_IF_EXCEPTIONS_ENABLED(X) catch (X) |
38 | | #endif |
39 | | |
40 | | namespace { |
41 | | |
42 | | // Returns shader stage (ie: vertex, fragment, etc.) in response to forced |
43 | | // shader kinds. If the shader kind is not a forced kind, returns EshLangCount |
44 | | // to let #pragma annotation or shader stage deducer determine the stage to |
45 | | // use. |
46 | 17.2k | EShLanguage GetForcedStage(shaderc_shader_kind kind) { |
47 | 17.2k | switch (kind) { |
48 | 0 | case shaderc_glsl_vertex_shader: |
49 | 0 | return EShLangVertex; |
50 | 17.2k | case shaderc_glsl_fragment_shader: |
51 | 17.2k | return EShLangFragment; |
52 | 0 | case shaderc_glsl_compute_shader: |
53 | 0 | return EShLangCompute; |
54 | 0 | case shaderc_glsl_geometry_shader: |
55 | 0 | return EShLangGeometry; |
56 | 0 | case shaderc_glsl_tess_control_shader: |
57 | 0 | return EShLangTessControl; |
58 | 0 | case shaderc_glsl_tess_evaluation_shader: |
59 | 0 | return EShLangTessEvaluation; |
60 | | |
61 | 0 | case shaderc_glsl_raygen_shader: |
62 | 0 | return EShLangRayGenNV; |
63 | 0 | case shaderc_glsl_anyhit_shader: |
64 | 0 | return EShLangAnyHitNV; |
65 | 0 | case shaderc_glsl_closesthit_shader: |
66 | 0 | return EShLangClosestHitNV; |
67 | 0 | case shaderc_glsl_miss_shader: |
68 | 0 | return EShLangMissNV; |
69 | 0 | case shaderc_glsl_intersection_shader: |
70 | 0 | return EShLangIntersectNV; |
71 | 0 | case shaderc_glsl_callable_shader: |
72 | 0 | return EShLangCallableNV; |
73 | 0 | case shaderc_glsl_task_shader: |
74 | 0 | return EShLangTaskNV; |
75 | 0 | case shaderc_glsl_mesh_shader: |
76 | 0 | return EShLangMeshNV; |
77 | | |
78 | 0 | case shaderc_glsl_infer_from_source: |
79 | 0 | case shaderc_glsl_default_vertex_shader: |
80 | 0 | case shaderc_glsl_default_fragment_shader: |
81 | 0 | case shaderc_glsl_default_compute_shader: |
82 | 0 | case shaderc_glsl_default_geometry_shader: |
83 | 0 | case shaderc_glsl_default_tess_control_shader: |
84 | 0 | case shaderc_glsl_default_tess_evaluation_shader: |
85 | 0 | case shaderc_glsl_default_raygen_shader: |
86 | 0 | case shaderc_glsl_default_anyhit_shader: |
87 | 0 | case shaderc_glsl_default_closesthit_shader: |
88 | 0 | case shaderc_glsl_default_miss_shader: |
89 | 0 | case shaderc_glsl_default_intersection_shader: |
90 | 0 | case shaderc_glsl_default_callable_shader: |
91 | 0 | case shaderc_glsl_default_task_shader: |
92 | 0 | case shaderc_glsl_default_mesh_shader: |
93 | 0 | case shaderc_spirv_assembly: |
94 | 0 | return EShLangCount; |
95 | 17.2k | } |
96 | 0 | assert(0 && "Unhandled shaderc_shader_kind"); |
97 | 0 | return EShLangCount; |
98 | 17.2k | } |
99 | | |
100 | | // A wrapper functor class to be used as stage deducer for libshaderc_util |
101 | | // Compile() interface. When the given shader kind is one of the default shader |
102 | | // kinds, this functor will be called if #pragma is not found in the source |
103 | | // code. And it returns the corresponding shader stage. When the shader kind is |
104 | | // a forced shader kind, this functor won't be called and it simply returns |
105 | | // EShLangCount to make the syntax correct. When the shader kind is set to |
106 | | // shaderc_glsl_deduce_from_pragma, this functor also returns EShLangCount, but |
107 | | // the compiler should emit error if #pragma annotation is not found in this |
108 | | // case. |
109 | | class StageDeducer { |
110 | | public: |
111 | | explicit StageDeducer( |
112 | | shaderc_shader_kind kind = shaderc_glsl_infer_from_source) |
113 | 17.2k | : kind_(kind), error_(false) {} |
114 | | // The method that underlying glslang will call to determine the shader stage |
115 | | // to be used in current compilation. It is called only when there is neither |
116 | | // forced shader kind (or say stage, in the view of glslang), nor #pragma |
117 | | // annotation in the source code. This method transforms an user defined |
118 | | // 'default' shader kind to the corresponding shader stage. As this is the |
119 | | // last trial to determine the shader stage, failing to find the corresponding |
120 | | // shader stage will record an error. |
121 | | // Note that calling this method more than once during one compilation will |
122 | | // have the error recorded for the previous call been overwriten by the next |
123 | | // call. |
124 | | EShLanguage operator()(std::ostream* /*error_stream*/, |
125 | 0 | const shaderc_util::string_piece& /*error_tag*/) { |
126 | 0 | EShLanguage stage = GetDefaultStage(kind_); |
127 | 0 | if (stage == EShLangCount) { |
128 | 0 | error_ = true; |
129 | 0 | } else { |
130 | 0 | error_ = false; |
131 | 0 | } |
132 | 0 | return stage; |
133 | 0 | } |
134 | | |
135 | | // Returns true if there is error during shader stage deduction. |
136 | 13.8k | bool error() const { return error_; } |
137 | | |
138 | | private: |
139 | | // Gets the corresponding shader stage for a given 'default' shader kind. All |
140 | | // other kinds are mapped to EShLangCount which should not be used. |
141 | 0 | EShLanguage GetDefaultStage(shaderc_shader_kind kind) const { |
142 | 0 | switch (kind) { |
143 | 0 | case shaderc_glsl_vertex_shader: |
144 | 0 | case shaderc_glsl_fragment_shader: |
145 | 0 | case shaderc_glsl_compute_shader: |
146 | 0 | case shaderc_glsl_geometry_shader: |
147 | 0 | case shaderc_glsl_tess_control_shader: |
148 | 0 | case shaderc_glsl_tess_evaluation_shader: |
149 | 0 | case shaderc_glsl_infer_from_source: |
150 | 0 | case shaderc_glsl_raygen_shader: |
151 | 0 | case shaderc_glsl_anyhit_shader: |
152 | 0 | case shaderc_glsl_closesthit_shader: |
153 | 0 | case shaderc_glsl_miss_shader: |
154 | 0 | case shaderc_glsl_intersection_shader: |
155 | 0 | case shaderc_glsl_callable_shader: |
156 | 0 | case shaderc_glsl_task_shader: |
157 | 0 | case shaderc_glsl_mesh_shader: |
158 | 0 | return EShLangCount; |
159 | 0 | case shaderc_glsl_default_vertex_shader: |
160 | 0 | return EShLangVertex; |
161 | 0 | case shaderc_glsl_default_fragment_shader: |
162 | 0 | return EShLangFragment; |
163 | 0 | case shaderc_glsl_default_compute_shader: |
164 | 0 | return EShLangCompute; |
165 | 0 | case shaderc_glsl_default_geometry_shader: |
166 | 0 | return EShLangGeometry; |
167 | 0 | case shaderc_glsl_default_tess_control_shader: |
168 | 0 | return EShLangTessControl; |
169 | 0 | case shaderc_glsl_default_tess_evaluation_shader: |
170 | 0 | return EShLangTessEvaluation; |
171 | 0 | case shaderc_glsl_default_raygen_shader: |
172 | 0 | return EShLangRayGenNV; |
173 | 0 | case shaderc_glsl_default_anyhit_shader: |
174 | 0 | return EShLangAnyHitNV; |
175 | 0 | case shaderc_glsl_default_closesthit_shader: |
176 | 0 | return EShLangClosestHitNV; |
177 | 0 | case shaderc_glsl_default_miss_shader: |
178 | 0 | return EShLangMissNV; |
179 | 0 | case shaderc_glsl_default_intersection_shader: |
180 | 0 | return EShLangIntersectNV; |
181 | 0 | case shaderc_glsl_default_callable_shader: |
182 | 0 | return EShLangCallableNV; |
183 | 0 | case shaderc_glsl_default_task_shader: |
184 | 0 | return EShLangTaskNV; |
185 | 0 | case shaderc_glsl_default_mesh_shader: |
186 | 0 | return EShLangMeshNV; |
187 | 0 | case shaderc_spirv_assembly: |
188 | 0 | return EShLangCount; |
189 | 0 | } |
190 | 0 | assert(0 && "Unhandled shaderc_shader_kind"); |
191 | 0 | return EShLangCount; |
192 | 0 | } |
193 | | |
194 | | shaderc_shader_kind kind_; |
195 | | bool error_; |
196 | | }; |
197 | | |
198 | | // A bridge between the libshaderc includer and libshaderc_util includer. |
199 | | class InternalFileIncluder : public shaderc_util::CountingIncluder { |
200 | | public: |
201 | | InternalFileIncluder(const shaderc_include_resolve_fn resolver, |
202 | | const shaderc_include_result_release_fn result_releaser, |
203 | | void* user_data) |
204 | 17.2k | : resolver_(resolver), |
205 | 17.2k | result_releaser_(result_releaser), |
206 | 17.2k | user_data_(user_data) {} |
207 | | InternalFileIncluder() |
208 | 0 | : resolver_(nullptr), result_releaser_(nullptr), user_data_(nullptr) {} |
209 | | |
210 | | private: |
211 | | // Check the validity of the callbacks. |
212 | 229 | bool AreValidCallbacks() const { |
213 | 229 | return resolver_ != nullptr && result_releaser_ != nullptr; |
214 | 229 | } |
215 | | |
216 | | // Maps CountingIncluder IncludeType value to a shaderc_include_type |
217 | | // value. |
218 | 229 | shaderc_include_type GetIncludeType(IncludeType type) { |
219 | 229 | switch (type) { |
220 | 130 | case IncludeType::Local: |
221 | 130 | return shaderc_include_type_relative; |
222 | 99 | case IncludeType::System: |
223 | 99 | return shaderc_include_type_standard; |
224 | 0 | default: |
225 | 0 | break; |
226 | 229 | } |
227 | 0 | assert(0 && "Unhandled IncludeType"); |
228 | 0 | return shaderc_include_type_relative; |
229 | 229 | } |
230 | | |
231 | | // Resolves an include request for the requested source of the given |
232 | | // type in the context of the specified requesting source. On success, |
233 | | // returns a newly allocated IncludeResponse containing the fully resolved |
234 | | // name of the requested source and the contents of that source. |
235 | | // On failure, returns a newly allocated IncludeResponse where the |
236 | | // resolved name member is an empty string, and the contents members |
237 | | // contains error details. |
238 | | virtual glslang::TShader::Includer::IncludeResult* include_delegate( |
239 | | const char* requested_source, const char* requesting_source, |
240 | 229 | IncludeType type, size_t include_depth) override { |
241 | 229 | if (!AreValidCallbacks()) { |
242 | 0 | static const char kUnexpectedIncludeError[] = |
243 | 0 | "#error unexpected include directive"; |
244 | 0 | return new glslang::TShader::Includer::IncludeResult{ |
245 | 0 | "", kUnexpectedIncludeError, strlen(kUnexpectedIncludeError), |
246 | 0 | nullptr}; |
247 | 0 | } |
248 | 229 | shaderc_include_result* include_result = |
249 | 229 | resolver_(user_data_, requested_source, GetIncludeType(type), |
250 | 229 | requesting_source, include_depth); |
251 | | // Make a glslang IncludeResult from a shaderc_include_result. The |
252 | | // user_data member of the IncludeResult is a pointer to the |
253 | | // shaderc_include_result object, so we can later release the latter. |
254 | 229 | return new glslang::TShader::Includer::IncludeResult{ |
255 | 229 | std::string(include_result->source_name, |
256 | 229 | include_result->source_name_length), |
257 | 229 | include_result->content, include_result->content_length, |
258 | 229 | include_result}; |
259 | 229 | } |
260 | | |
261 | | // Releases the given IncludeResult. |
262 | | virtual void release_delegate( |
263 | 229 | glslang::TShader::Includer::IncludeResult* result) override { |
264 | 229 | if (result && result_releaser_) { |
265 | 229 | result_releaser_(user_data_, |
266 | 229 | static_cast<shaderc_include_result*>(result->userData)); |
267 | 229 | } |
268 | 229 | delete result; |
269 | 229 | } |
270 | | |
271 | | const shaderc_include_resolve_fn resolver_; |
272 | | const shaderc_include_result_release_fn result_releaser_; |
273 | | void* user_data_; |
274 | | }; |
275 | | |
276 | | // Converts the target env to the corresponding one in shaderc_util::Compiler. |
277 | 0 | shaderc_util::Compiler::TargetEnv GetCompilerTargetEnv(shaderc_target_env env) { |
278 | 0 | switch (env) { |
279 | 0 | case shaderc_target_env_opengl: |
280 | 0 | return shaderc_util::Compiler::TargetEnv::OpenGL; |
281 | 0 | case shaderc_target_env_opengl_compat: |
282 | 0 | return shaderc_util::Compiler::TargetEnv::OpenGLCompat; |
283 | 0 | case shaderc_target_env_webgpu: |
284 | 0 | assert(false); |
285 | 0 | break; |
286 | 0 | case shaderc_target_env_vulkan: |
287 | 0 | default: |
288 | 0 | break; |
289 | 0 | } |
290 | | |
291 | 0 | return shaderc_util::Compiler::TargetEnv::Vulkan; |
292 | 0 | } |
293 | | |
294 | | shaderc_util::Compiler::TargetEnvVersion GetCompilerTargetEnvVersion( |
295 | 0 | uint32_t version_number) { |
296 | 0 | using namespace shaderc_util; |
297 | |
|
298 | 0 | if (static_cast<uint32_t>(Compiler::TargetEnvVersion::Vulkan_1_0) == |
299 | 0 | version_number) { |
300 | 0 | return Compiler::TargetEnvVersion::Vulkan_1_0; |
301 | 0 | } |
302 | 0 | if (static_cast<uint32_t>(Compiler::TargetEnvVersion::Vulkan_1_1) == |
303 | 0 | version_number) { |
304 | 0 | return Compiler::TargetEnvVersion::Vulkan_1_1; |
305 | 0 | } |
306 | 0 | if (static_cast<uint32_t>(Compiler::TargetEnvVersion::Vulkan_1_2) == |
307 | 0 | version_number) { |
308 | 0 | return Compiler::TargetEnvVersion::Vulkan_1_2; |
309 | 0 | } |
310 | 0 | if (static_cast<uint32_t>(Compiler::TargetEnvVersion::Vulkan_1_3) == |
311 | 0 | version_number) { |
312 | 0 | return Compiler::TargetEnvVersion::Vulkan_1_3; |
313 | 0 | } |
314 | 0 | if (static_cast<uint32_t>(Compiler::TargetEnvVersion::Vulkan_1_4) == |
315 | 0 | version_number) { |
316 | 0 | return Compiler::TargetEnvVersion::Vulkan_1_4; |
317 | 0 | } |
318 | 0 | if (static_cast<uint32_t>(Compiler::TargetEnvVersion::OpenGL_4_5) == |
319 | 0 | version_number) { |
320 | 0 | return Compiler::TargetEnvVersion::OpenGL_4_5; |
321 | 0 | } |
322 | | |
323 | 0 | return Compiler::TargetEnvVersion::Default; |
324 | 0 | } |
325 | | |
326 | | // Returns the Compiler::Limit enum for the given shaderc_limit enum. |
327 | 0 | shaderc_util::Compiler::Limit CompilerLimit(shaderc_limit limit) { |
328 | 0 | switch (limit) { |
329 | 0 | #define RESOURCE(NAME, FIELD, CNAME) \ |
330 | 0 | case shaderc_limit_##CNAME: \ |
331 | 0 | return shaderc_util::Compiler::Limit::NAME; |
332 | 0 | #include "libshaderc_util/resources.inc" |
333 | 0 | #undef RESOURCE |
334 | 0 | default: |
335 | 0 | break; |
336 | 0 | } |
337 | 0 | assert(0 && "Should not have reached here"); |
338 | 0 | return static_cast<shaderc_util::Compiler::Limit>(0); |
339 | 0 | } |
340 | | |
341 | | // Returns the Compiler::UniformKind for the given shaderc_uniform_kind. |
342 | 0 | shaderc_util::Compiler::UniformKind GetUniformKind(shaderc_uniform_kind kind) { |
343 | 0 | switch (kind) { |
344 | 0 | case shaderc_uniform_kind_texture: |
345 | 0 | return shaderc_util::Compiler::UniformKind::Texture; |
346 | 0 | case shaderc_uniform_kind_sampler: |
347 | 0 | return shaderc_util::Compiler::UniformKind::Sampler; |
348 | 0 | case shaderc_uniform_kind_image: |
349 | 0 | return shaderc_util::Compiler::UniformKind::Image; |
350 | 0 | case shaderc_uniform_kind_buffer: |
351 | 0 | return shaderc_util::Compiler::UniformKind::Buffer; |
352 | 0 | case shaderc_uniform_kind_storage_buffer: |
353 | 0 | return shaderc_util::Compiler::UniformKind::StorageBuffer; |
354 | 0 | case shaderc_uniform_kind_unordered_access_view: |
355 | 0 | return shaderc_util::Compiler::UniformKind::UnorderedAccessView; |
356 | 0 | } |
357 | 0 | assert(0 && "Should not have reached here"); |
358 | 0 | return static_cast<shaderc_util::Compiler::UniformKind>(0); |
359 | 0 | } |
360 | | |
361 | | // Returns the Compiler::Stage for generic stage values in shaderc_shader_kind. |
362 | 0 | shaderc_util::Compiler::Stage GetStage(shaderc_shader_kind kind) { |
363 | 0 | switch (kind) { |
364 | 0 | case shaderc_vertex_shader: |
365 | 0 | return shaderc_util::Compiler::Stage::Vertex; |
366 | 0 | case shaderc_fragment_shader: |
367 | 0 | return shaderc_util::Compiler::Stage::Fragment; |
368 | 0 | case shaderc_compute_shader: |
369 | 0 | return shaderc_util::Compiler::Stage::Compute; |
370 | 0 | case shaderc_tess_control_shader: |
371 | 0 | return shaderc_util::Compiler::Stage::TessControl; |
372 | 0 | case shaderc_tess_evaluation_shader: |
373 | 0 | return shaderc_util::Compiler::Stage::TessEval; |
374 | 0 | case shaderc_geometry_shader: |
375 | 0 | return shaderc_util::Compiler::Stage::Geometry; |
376 | 0 | default: |
377 | 0 | break; |
378 | 0 | } |
379 | 0 | assert(0 && "Should not have reached here"); |
380 | 0 | return static_cast<shaderc_util::Compiler::Stage>(0); |
381 | 0 | } |
382 | | |
383 | | } // anonymous namespace |
384 | | |
385 | | struct shaderc_compile_options { |
386 | | shaderc_target_env target_env = shaderc_target_env_default; |
387 | | uint32_t target_env_version = 0; |
388 | | shaderc_util::Compiler compiler; |
389 | | shaderc_include_resolve_fn include_resolver = nullptr; |
390 | | shaderc_include_result_release_fn include_result_releaser = nullptr; |
391 | | void* include_user_data = nullptr; |
392 | | }; |
393 | | |
394 | 5.73k | shaderc_compile_options_t shaderc_compile_options_initialize() { |
395 | 5.73k | return new (std::nothrow) shaderc_compile_options; |
396 | 5.73k | } |
397 | | |
398 | | shaderc_compile_options_t shaderc_compile_options_clone( |
399 | 0 | const shaderc_compile_options_t options) { |
400 | 0 | if (!options) { |
401 | 0 | return shaderc_compile_options_initialize(); |
402 | 0 | } |
403 | 0 | return new (std::nothrow) shaderc_compile_options(*options); |
404 | 0 | } |
405 | | |
406 | 5.73k | void shaderc_compile_options_release(shaderc_compile_options_t options) { |
407 | 5.73k | delete options; |
408 | 5.73k | } |
409 | | |
410 | | void shaderc_compile_options_add_macro_definition( |
411 | | shaderc_compile_options_t options, const char* name, size_t name_length, |
412 | 0 | const char* value, size_t value_length) { |
413 | 0 | options->compiler.AddMacroDefinition(name, name_length, value, value_length); |
414 | 0 | } |
415 | | |
416 | | void shaderc_compile_options_set_source_language( |
417 | 17.2k | shaderc_compile_options_t options, shaderc_source_language set_lang) { |
418 | 17.2k | auto lang = shaderc_util::Compiler::SourceLanguage::GLSL; |
419 | 17.2k | if (set_lang == shaderc_source_language_hlsl) |
420 | 0 | lang = shaderc_util::Compiler::SourceLanguage::HLSL; |
421 | 17.2k | options->compiler.SetSourceLanguage(lang); |
422 | 17.2k | } |
423 | | |
424 | | void shaderc_compile_options_set_generate_debug_info( |
425 | 0 | shaderc_compile_options_t options) { |
426 | 0 | options->compiler.SetGenerateDebugInfo(); |
427 | 0 | } |
428 | | |
429 | | void shaderc_compile_options_set_optimization_level( |
430 | 0 | shaderc_compile_options_t options, shaderc_optimization_level level) { |
431 | 0 | auto opt_level = shaderc_util::Compiler::OptimizationLevel::Zero; |
432 | 0 | switch (level) { |
433 | 0 | case shaderc_optimization_level_size: |
434 | 0 | opt_level = shaderc_util::Compiler::OptimizationLevel::Size; |
435 | 0 | break; |
436 | 0 | case shaderc_optimization_level_performance: |
437 | 0 | opt_level = shaderc_util::Compiler::OptimizationLevel::Performance; |
438 | 0 | break; |
439 | 0 | default: |
440 | 0 | break; |
441 | 0 | } |
442 | | |
443 | 0 | options->compiler.SetOptimizationLevel(opt_level); |
444 | 0 | } |
445 | | |
446 | | void shaderc_compile_options_set_forced_version_profile( |
447 | 0 | shaderc_compile_options_t options, int version, shaderc_profile profile) { |
448 | | // Transfer the profile parameter from public enum type to glslang internal |
449 | | // enum type. No default case here so that compiler will complain if new enum |
450 | | // member is added later but not handled here. |
451 | 0 | switch (profile) { |
452 | 0 | case shaderc_profile_none: |
453 | 0 | options->compiler.SetForcedVersionProfile(version, ENoProfile); |
454 | 0 | break; |
455 | 0 | case shaderc_profile_core: |
456 | 0 | options->compiler.SetForcedVersionProfile(version, ECoreProfile); |
457 | 0 | break; |
458 | 0 | case shaderc_profile_compatibility: |
459 | 0 | options->compiler.SetForcedVersionProfile(version, ECompatibilityProfile); |
460 | 0 | break; |
461 | 0 | case shaderc_profile_es: |
462 | 0 | options->compiler.SetForcedVersionProfile(version, EEsProfile); |
463 | 0 | break; |
464 | 0 | } |
465 | 0 | } |
466 | | |
467 | | void shaderc_compile_options_set_include_callbacks( |
468 | | shaderc_compile_options_t options, shaderc_include_resolve_fn resolver, |
469 | 17.2k | shaderc_include_result_release_fn result_releaser, void* user_data) { |
470 | 17.2k | options->include_resolver = resolver; |
471 | 17.2k | options->include_result_releaser = result_releaser; |
472 | 17.2k | options->include_user_data = user_data; |
473 | 17.2k | } |
474 | | |
475 | | void shaderc_compile_options_set_suppress_warnings( |
476 | 5.73k | shaderc_compile_options_t options) { |
477 | 5.73k | options->compiler.SetSuppressWarnings(); |
478 | 5.73k | } |
479 | | |
480 | | void shaderc_compile_options_set_target_env(shaderc_compile_options_t options, |
481 | | shaderc_target_env target, |
482 | 0 | uint32_t version) { |
483 | 0 | options->target_env = target; |
484 | 0 | options->compiler.SetTargetEnv(GetCompilerTargetEnv(target), |
485 | 0 | GetCompilerTargetEnvVersion(version)); |
486 | 0 | } |
487 | | |
488 | | void shaderc_compile_options_set_target_spirv(shaderc_compile_options_t options, |
489 | 0 | shaderc_spirv_version ver) { |
490 | | // We made the values match, so we can get away with a static cast. |
491 | 0 | options->compiler.SetTargetSpirv( |
492 | 0 | static_cast<shaderc_util::Compiler::SpirvVersion>(ver)); |
493 | 0 | } |
494 | | |
495 | | void shaderc_compile_options_set_warnings_as_errors( |
496 | 0 | shaderc_compile_options_t options) { |
497 | 0 | options->compiler.SetWarningsAsErrors(); |
498 | 0 | } |
499 | | |
500 | | void shaderc_compile_options_set_limit(shaderc_compile_options_t options, |
501 | 0 | shaderc_limit limit, int value) { |
502 | 0 | options->compiler.SetLimit(CompilerLimit(limit), value); |
503 | 0 | } |
504 | | |
505 | | void shaderc_compile_options_set_auto_bind_uniforms( |
506 | 0 | shaderc_compile_options_t options, bool auto_bind) { |
507 | 0 | options->compiler.SetAutoBindUniforms(auto_bind); |
508 | 0 | } |
509 | | |
510 | | void shaderc_compile_options_set_auto_combined_image_sampler( |
511 | 0 | shaderc_compile_options_t options, bool upgrade) { |
512 | 0 | options->compiler.SetAutoCombinedImageSampler(upgrade); |
513 | 0 | } |
514 | | |
515 | | void shaderc_compile_options_set_hlsl_io_mapping( |
516 | 0 | shaderc_compile_options_t options, bool hlsl_iomap) { |
517 | 0 | options->compiler.SetHlslIoMapping(hlsl_iomap); |
518 | 0 | } |
519 | | |
520 | | void shaderc_compile_options_set_hlsl_offsets(shaderc_compile_options_t options, |
521 | 0 | bool hlsl_offsets) { |
522 | 0 | options->compiler.SetHlslOffsets(hlsl_offsets); |
523 | 0 | } |
524 | | |
525 | | void shaderc_compile_options_set_binding_base(shaderc_compile_options_t options, |
526 | | shaderc_uniform_kind kind, |
527 | 0 | uint32_t base) { |
528 | 0 | options->compiler.SetAutoBindingBase(GetUniformKind(kind), base); |
529 | 0 | } |
530 | | |
531 | | void shaderc_compile_options_set_binding_base_for_stage( |
532 | | shaderc_compile_options_t options, shaderc_shader_kind shader_kind, |
533 | 0 | shaderc_uniform_kind kind, uint32_t base) { |
534 | 0 | options->compiler.SetAutoBindingBaseForStage(GetStage(shader_kind), |
535 | 0 | GetUniformKind(kind), base); |
536 | 0 | } |
537 | | |
538 | | void shaderc_compile_options_set_preserve_bindings( |
539 | 0 | shaderc_compile_options_t options, bool preserve_bindings) { |
540 | 0 | options->compiler.SetPreserveBindings(preserve_bindings); |
541 | 0 | } |
542 | | |
543 | | void shaderc_compile_options_set_auto_map_locations( |
544 | 0 | shaderc_compile_options_t options, bool auto_map) { |
545 | 0 | options->compiler.SetAutoMapLocations(auto_map); |
546 | 0 | } |
547 | | |
548 | | void shaderc_compile_options_set_hlsl_register_set_and_binding_for_stage( |
549 | | shaderc_compile_options_t options, shaderc_shader_kind shader_kind, |
550 | 0 | const char* reg, const char* set, const char* binding) { |
551 | 0 | options->compiler.SetHlslRegisterSetAndBindingForStage(GetStage(shader_kind), |
552 | 0 | reg, set, binding); |
553 | 0 | } |
554 | | |
555 | | void shaderc_compile_options_set_hlsl_register_set_and_binding( |
556 | | shaderc_compile_options_t options, const char* reg, const char* set, |
557 | 0 | const char* binding) { |
558 | 0 | options->compiler.SetHlslRegisterSetAndBinding(reg, set, binding); |
559 | 0 | } |
560 | | |
561 | | void shaderc_compile_options_set_hlsl_functionality1( |
562 | 0 | shaderc_compile_options_t options, bool enable) { |
563 | 0 | options->compiler.EnableHlslFunctionality1(enable); |
564 | 0 | } |
565 | | |
566 | | void shaderc_compile_options_set_hlsl_16bit_types( |
567 | 0 | shaderc_compile_options_t options, bool enable) { |
568 | 0 | options->compiler.EnableHlsl16BitTypes(enable); |
569 | 0 | } |
570 | | |
571 | | void shaderc_compile_options_set_vulkan_rules_relaxed( |
572 | 0 | shaderc_compile_options_t options, bool enable) { |
573 | 0 | options->compiler.SetVulkanRulesRelaxed(enable); |
574 | 0 | } |
575 | | |
576 | | void shaderc_compile_options_set_invert_y(shaderc_compile_options_t options, |
577 | 0 | bool enable) { |
578 | 0 | options->compiler.EnableInvertY(enable); |
579 | 0 | } |
580 | | |
581 | | void shaderc_compile_options_set_nan_clamp(shaderc_compile_options_t options, |
582 | 0 | bool enable) { |
583 | 0 | options->compiler.SetNanClamp(enable); |
584 | 0 | } |
585 | | |
586 | 5.73k | shaderc_compiler_t shaderc_compiler_initialize() { |
587 | 5.73k | shaderc_compiler_t compiler = new (std::nothrow) shaderc_compiler; |
588 | 5.73k | if (compiler) { |
589 | 5.73k | compiler->initializer.reset(new shaderc_util::GlslangInitializer); |
590 | 5.73k | } |
591 | 5.73k | return compiler; |
592 | 5.73k | } |
593 | | |
594 | 5.73k | void shaderc_compiler_release(shaderc_compiler_t compiler) { delete compiler; } |
595 | | |
596 | | namespace { |
597 | | shaderc_compilation_result_t CompileToSpecifiedOutputType( |
598 | | const shaderc_compiler_t compiler, const char* source_text, |
599 | | size_t source_text_size, shaderc_shader_kind shader_kind, |
600 | | const char* input_file_name, const char* entry_point_name, |
601 | | const shaderc_compile_options_t additional_options, |
602 | 17.2k | shaderc_util::Compiler::OutputType output_type) { |
603 | 17.2k | auto* result = new (std::nothrow) shaderc_compilation_result_vector; |
604 | 17.2k | if (!result) return nullptr; |
605 | | |
606 | 17.2k | if (!input_file_name) { |
607 | 0 | result->messages = "Input file name string was null."; |
608 | 0 | result->num_errors = 1; |
609 | 0 | result->compilation_status = shaderc_compilation_status_compilation_error; |
610 | 0 | return result; |
611 | 0 | } |
612 | 17.2k | result->compilation_status = shaderc_compilation_status_invalid_stage; |
613 | 17.2k | bool compilation_succeeded = false; // In case we exit early. |
614 | 17.2k | std::vector<uint32_t> compilation_output_data; |
615 | 17.2k | size_t compilation_output_data_size_in_bytes = 0u; |
616 | 17.2k | if (!compiler->initializer) return result; |
617 | 17.2k | TRY_IF_EXCEPTIONS_ENABLED { |
618 | 17.2k | std::stringstream errors; |
619 | 17.2k | size_t total_warnings = 0; |
620 | 17.2k | size_t total_errors = 0; |
621 | 17.2k | std::string input_file_name_str(input_file_name); |
622 | 17.2k | EShLanguage forced_stage = GetForcedStage(shader_kind); |
623 | 17.2k | shaderc_util::string_piece source_string = |
624 | 17.2k | shaderc_util::string_piece(source_text, source_text + source_text_size); |
625 | 17.2k | StageDeducer stage_deducer(shader_kind); |
626 | 17.2k | if (additional_options) { |
627 | 17.2k | InternalFileIncluder includer(additional_options->include_resolver, |
628 | 17.2k | additional_options->include_result_releaser, |
629 | 17.2k | additional_options->include_user_data); |
630 | | // Depends on return value optimization to avoid extra copy. |
631 | 17.2k | std::tie(compilation_succeeded, compilation_output_data, |
632 | 17.2k | compilation_output_data_size_in_bytes) = |
633 | 17.2k | additional_options->compiler.Compile( |
634 | 17.2k | source_string, forced_stage, input_file_name_str, |
635 | 17.2k | entry_point_name, |
636 | | // stage_deducer has a flag: error_, which we need to check later. |
637 | | // We need to make this a reference wrapper, so that std::function |
638 | | // won't make a copy for this callable object. |
639 | 17.2k | std::ref(stage_deducer), includer, output_type, &errors, |
640 | 17.2k | &total_warnings, &total_errors); |
641 | 17.2k | } else { |
642 | | // Compile with default options. |
643 | 0 | InternalFileIncluder includer; |
644 | 0 | std::tie(compilation_succeeded, compilation_output_data, |
645 | 0 | compilation_output_data_size_in_bytes) = |
646 | 0 | shaderc_util::Compiler().Compile( |
647 | 0 | source_string, forced_stage, input_file_name_str, |
648 | 0 | entry_point_name, std::ref(stage_deducer), includer, output_type, |
649 | 0 | &errors, &total_warnings, &total_errors); |
650 | 0 | } |
651 | | |
652 | 17.2k | result->messages = errors.str(); |
653 | 17.2k | result->SetOutputData(std::move(compilation_output_data)); |
654 | 17.2k | result->output_data_size = compilation_output_data_size_in_bytes; |
655 | 17.2k | result->num_warnings = total_warnings; |
656 | 17.2k | result->num_errors = total_errors; |
657 | 17.2k | if (compilation_succeeded) { |
658 | 3.36k | result->compilation_status = shaderc_compilation_status_success; |
659 | 13.8k | } else { |
660 | | // Check whether the error is caused by failing to deduce the shader |
661 | | // stage. If it is the case, set the error type to shader kind error. |
662 | | // Otherwise, set it to compilation error. |
663 | 13.8k | result->compilation_status = |
664 | 13.8k | stage_deducer.error() ? shaderc_compilation_status_invalid_stage |
665 | 13.8k | : shaderc_compilation_status_compilation_error; |
666 | 13.8k | } |
667 | 17.2k | } |
668 | 17.2k | CATCH_IF_EXCEPTIONS_ENABLED(...) { |
669 | 0 | result->compilation_status = shaderc_compilation_status_internal_error; |
670 | 0 | } |
671 | 17.2k | return result; |
672 | 17.2k | } |
673 | | } // anonymous namespace |
674 | | |
675 | | shaderc_compilation_result_t shaderc_compile_into_spv( |
676 | | const shaderc_compiler_t compiler, const char* source_text, |
677 | | size_t source_text_size, shaderc_shader_kind shader_kind, |
678 | | const char* input_file_name, const char* entry_point_name, |
679 | 5.73k | const shaderc_compile_options_t additional_options) { |
680 | 5.73k | return CompileToSpecifiedOutputType( |
681 | 5.73k | compiler, source_text, source_text_size, shader_kind, input_file_name, |
682 | 5.73k | entry_point_name, additional_options, |
683 | 5.73k | shaderc_util::Compiler::OutputType::SpirvBinary); |
684 | 5.73k | } |
685 | | |
686 | | shaderc_compilation_result_t shaderc_compile_into_spv_assembly( |
687 | | const shaderc_compiler_t compiler, const char* source_text, |
688 | | size_t source_text_size, shaderc_shader_kind shader_kind, |
689 | | const char* input_file_name, const char* entry_point_name, |
690 | 0 | const shaderc_compile_options_t additional_options) { |
691 | 0 | return CompileToSpecifiedOutputType( |
692 | 0 | compiler, source_text, source_text_size, shader_kind, input_file_name, |
693 | 0 | entry_point_name, additional_options, |
694 | 0 | shaderc_util::Compiler::OutputType::SpirvAssemblyText); |
695 | 0 | } |
696 | | |
697 | | shaderc_compilation_result_t shaderc_compile_into_preprocessed_text( |
698 | | const shaderc_compiler_t compiler, const char* source_text, |
699 | | size_t source_text_size, shaderc_shader_kind shader_kind, |
700 | | const char* input_file_name, const char* entry_point_name, |
701 | 11.4k | const shaderc_compile_options_t additional_options) { |
702 | 11.4k | return CompileToSpecifiedOutputType( |
703 | 11.4k | compiler, source_text, source_text_size, shader_kind, input_file_name, |
704 | 11.4k | entry_point_name, additional_options, |
705 | 11.4k | shaderc_util::Compiler::OutputType::PreprocessedText); |
706 | 11.4k | } |
707 | | |
708 | | shaderc_compilation_result_t shaderc_assemble_into_spv( |
709 | | const shaderc_compiler_t compiler, const char* source_assembly, |
710 | | size_t source_assembly_size, |
711 | 0 | const shaderc_compile_options_t additional_options) { |
712 | 0 | auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary; |
713 | 0 | if (!result) return nullptr; |
714 | 0 | result->compilation_status = shaderc_compilation_status_invalid_assembly; |
715 | 0 | if (!compiler->initializer) return result; |
716 | 0 | if (source_assembly == nullptr) return result; |
717 | | |
718 | 0 | TRY_IF_EXCEPTIONS_ENABLED { |
719 | 0 | spv_binary assembling_output_data = nullptr; |
720 | 0 | std::string errors; |
721 | 0 | const auto target_env = additional_options ? additional_options->target_env |
722 | 0 | : shaderc_target_env_default; |
723 | 0 | const uint32_t target_env_version = |
724 | 0 | additional_options ? additional_options->target_env_version : 0; |
725 | 0 | const bool assembling_succeeded = shaderc_util::SpirvToolsAssemble( |
726 | 0 | GetCompilerTargetEnv(target_env), |
727 | 0 | GetCompilerTargetEnvVersion(target_env_version), |
728 | 0 | {source_assembly, source_assembly + source_assembly_size}, |
729 | 0 | &assembling_output_data, &errors); |
730 | 0 | result->num_errors = !assembling_succeeded; |
731 | 0 | if (assembling_succeeded) { |
732 | 0 | result->SetOutputData(assembling_output_data); |
733 | 0 | result->output_data_size = |
734 | 0 | assembling_output_data->wordCount * sizeof(uint32_t); |
735 | 0 | result->compilation_status = shaderc_compilation_status_success; |
736 | 0 | } else { |
737 | 0 | result->messages = std::move(errors); |
738 | 0 | result->compilation_status = shaderc_compilation_status_invalid_assembly; |
739 | 0 | } |
740 | 0 | } |
741 | 0 | CATCH_IF_EXCEPTIONS_ENABLED(...) { |
742 | 0 | result->compilation_status = shaderc_compilation_status_internal_error; |
743 | 0 | } |
744 | |
|
745 | 0 | return result; |
746 | 0 | } |
747 | | |
748 | 17.2k | size_t shaderc_result_get_length(const shaderc_compilation_result_t result) { |
749 | 17.2k | return result->output_data_size; |
750 | 17.2k | } |
751 | | |
752 | | size_t shaderc_result_get_num_warnings( |
753 | 17.2k | const shaderc_compilation_result_t result) { |
754 | 17.2k | return result->num_warnings; |
755 | 17.2k | } |
756 | | |
757 | | size_t shaderc_result_get_num_errors( |
758 | 17.2k | const shaderc_compilation_result_t result) { |
759 | 17.2k | return result->num_errors; |
760 | 17.2k | } |
761 | | |
762 | | const char* shaderc_result_get_bytes( |
763 | 34.4k | const shaderc_compilation_result_t result) { |
764 | 34.4k | return result->GetBytes(); |
765 | 34.4k | } |
766 | | |
767 | 17.2k | void shaderc_result_release(shaderc_compilation_result_t result) { |
768 | 17.2k | delete result; |
769 | 17.2k | } |
770 | | |
771 | | const char* shaderc_result_get_error_message( |
772 | 17.2k | const shaderc_compilation_result_t result) { |
773 | 17.2k | return result->messages.c_str(); |
774 | 17.2k | } |
775 | | |
776 | | shaderc_compilation_status shaderc_result_get_compilation_status( |
777 | 34.4k | const shaderc_compilation_result_t result) { |
778 | 34.4k | return result->compilation_status; |
779 | 34.4k | } |
780 | | |
781 | 0 | void shaderc_get_spv_version(unsigned int* version, unsigned int* revision) { |
782 | 0 | *version = spv::Version; |
783 | 0 | *revision = spv::Revision; |
784 | 0 | } |
785 | | |
786 | | bool shaderc_parse_version_profile(const char* str, int* version, |
787 | 0 | shaderc_profile* profile) { |
788 | 0 | EProfile glslang_profile; |
789 | 0 | bool success = shaderc_util::ParseVersionProfile( |
790 | 0 | std::string(str, strlen(str)), version, &glslang_profile); |
791 | 0 | if (!success) return false; |
792 | | |
793 | 0 | switch (glslang_profile) { |
794 | 0 | case EEsProfile: |
795 | 0 | *profile = shaderc_profile_es; |
796 | 0 | return true; |
797 | 0 | case ECoreProfile: |
798 | 0 | *profile = shaderc_profile_core; |
799 | 0 | return true; |
800 | 0 | case ECompatibilityProfile: |
801 | 0 | *profile = shaderc_profile_compatibility; |
802 | 0 | return true; |
803 | 0 | case ENoProfile: |
804 | 0 | *profile = shaderc_profile_none; |
805 | 0 | return true; |
806 | 0 | case EBadProfile: |
807 | 0 | case EProfileCount: |
808 | 0 | return false; |
809 | 0 | } |
810 | | |
811 | | // Shouldn't reach here, all profile enum should be handled above. |
812 | | // Be strict to return false. |
813 | 0 | return false; |
814 | 0 | } |