/src/shaderc/glslc/src/file_includer.h
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1 | | // Copyright 2015 The Shaderc Authors. All rights reserved. |
2 | | // |
3 | | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | | // you may not use this file except in compliance with the License. |
5 | | // You may obtain a copy of the License at |
6 | | // |
7 | | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | | // |
9 | | // Unless required by applicable law or agreed to in writing, software |
10 | | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | | // See the License for the specific language governing permissions and |
13 | | // limitations under the License. |
14 | | |
15 | | #ifndef GLSLC_FILE_INCLUDER_H_ |
16 | | #define GLSLC_FILE_INCLUDER_H_ |
17 | | |
18 | | #include <mutex> |
19 | | #include <string> |
20 | | #include <unordered_map> |
21 | | #include <unordered_set> |
22 | | #include <utility> |
23 | | #include <vector> |
24 | | #include <unordered_set> |
25 | | |
26 | | #include "libshaderc_util/file_finder.h" |
27 | | #include "shaderc/shaderc.hpp" |
28 | | |
29 | | namespace glslc { |
30 | | |
31 | | // An includer for files implementing shaderc's includer interface. It responds |
32 | | // to the file including query from the compiler with the full path and content |
33 | | // of the file to be included. In the case that the file is not found or cannot |
34 | | // be opened, the full path field of in the response will point to an empty |
35 | | // string, and error message will be passed to the content field. |
36 | | // This class provides the basic thread-safety guarantee. |
37 | | class FileIncluder : public shaderc::CompileOptions::IncluderInterface { |
38 | | public: |
39 | | explicit FileIncluder(const shaderc_util::FileFinder* file_finder) |
40 | 20.5k | : file_finder_(*file_finder) {} |
41 | | |
42 | | ~FileIncluder() override; |
43 | | |
44 | | // Resolves a requested source file of a given type from a requesting |
45 | | // source into a shaderc_include_result whose contents will remain valid |
46 | | // until it's released. |
47 | | shaderc_include_result* GetInclude(const char* requested_source, |
48 | | shaderc_include_type type, |
49 | | const char* requesting_source, |
50 | | size_t include_depth) override; |
51 | | // Releases an include result. |
52 | | void ReleaseInclude(shaderc_include_result* include_result) override; |
53 | | |
54 | | // Returns a reference to the member storing the set of included files. |
55 | 20.5k | const std::unordered_set<std::string>& file_path_trace() const { |
56 | 20.5k | return included_files_; |
57 | 20.5k | } |
58 | | |
59 | | private: |
60 | | // Used by GetInclude() to get the full filepath. |
61 | | const shaderc_util::FileFinder& file_finder_; |
62 | | // The full path and content of a source file. |
63 | | struct FileInfo { |
64 | | const std::string full_path; |
65 | | std::vector<char> contents; |
66 | | }; |
67 | | |
68 | | // The set of full paths of included files. |
69 | | std::unordered_set<std::string> included_files_; |
70 | | }; |
71 | | |
72 | | } // namespace glslc |
73 | | |
74 | | #endif // GLSLC_FILE_INCLUDER_H_ |