Coverage Report

Created: 2026-06-04 06:49

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/shaderc/third_party/glslang/SPIRV/GlslangToSpv.cpp
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Count
Source
1
//
2
// Copyright (C) 2014-2016 LunarG, Inc.
3
// Copyright (C) 2015-2020 Google, Inc.
4
// Copyright (C) 2017, 2022-2025 Arm Limited.
5
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
6
//
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// All rights reserved.
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//
9
// Redistribution and use in source and binary forms, with or without
10
// modification, are permitted provided that the following conditions
11
// are met:
12
//
13
//    Redistributions of source code must retain the above copyright
14
//    notice, this list of conditions and the following disclaimer.
15
//
16
//    Redistributions in binary form must reproduce the above
17
//    copyright notice, this list of conditions and the following
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//    disclaimer in the documentation and/or other materials provided
19
//    with the distribution.
20
//
21
//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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//    contributors may be used to endorse or promote products derived
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//    from this software without specific prior written permission.
24
//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
27
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
28
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
29
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
31
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
32
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
35
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
39
// Visit the nodes in the glslang intermediate tree representation to
40
// translate them to SPIR-V.
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//
42
43
#include "spirv.hpp11"
44
#include "GlslangToSpv.h"
45
#include "SpvBuilder.h"
46
#include "SpvTools.h"
47
#include "spvUtil.h"
48
49
namespace spv {
50
    #include "GLSL.std.450.h"
51
    #include "GLSL.ext.KHR.h"
52
    #include "GLSL.ext.EXT.h"
53
    #include "GLSL.ext.AMD.h"
54
    #include "GLSL.ext.NV.h"
55
    #include "GLSL.ext.ARM.h"
56
    #include "GLSL.ext.QCOM.h"
57
    #include "NonSemanticDebugPrintf.h"
58
}
59
60
// Glslang includes
61
#include "../glslang/MachineIndependent/localintermediate.h"
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#include "../glslang/MachineIndependent/SymbolTable.h"
63
#include "../glslang/Include/Common.h"
64
65
// Build-time generated includes
66
#include "glslang/build_info.h"
67
68
#include <fstream>
69
#include <iomanip>
70
#include <list>
71
#include <map>
72
#include <optional>
73
#include <stack>
74
#include <string>
75
#include <vector>
76
77
namespace {
78
79
namespace {
80
class SpecConstantOpModeGuard {
81
public:
82
    SpecConstantOpModeGuard(spv::Builder* builder)
83
58.0k
        : builder_(builder) {
84
58.0k
        previous_flag_ = builder->isInSpecConstCodeGenMode();
85
58.0k
    }
86
58.0k
    ~SpecConstantOpModeGuard() {
87
58.0k
        previous_flag_ ? builder_->setToSpecConstCodeGenMode()
88
58.0k
                       : builder_->setToNormalCodeGenMode();
89
58.0k
    }
90
1.26k
    void turnOnSpecConstantOpMode() {
91
1.26k
        builder_->setToSpecConstCodeGenMode();
92
1.26k
    }
93
94
private:
95
    spv::Builder* builder_;
96
    bool previous_flag_;
97
};
98
99
struct OpDecorations {
100
    public:
101
        OpDecorations(spv::Decoration precision, spv::Decoration noContraction, spv::Decoration nonUniform) :
102
6.96k
            precision(precision)
103
            ,
104
6.96k
            noContraction(noContraction),
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6.96k
            nonUniform(nonUniform)
106
6.96k
        { }
107
108
    spv::Decoration precision;
109
110
4.69k
        void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); }
111
6.75k
        void addNonUniform(spv::Builder& builder, spv::Id t)  { builder.addDecoration(t, nonUniform); }
112
    protected:
113
    spv::Decoration noContraction;
114
    spv::Decoration nonUniform;
115
};
116
117
void addDerivativeGroupExecutionMode(spv::Builder& builder, const glslang::TIntermediate& intermediate,
118
                                     spv::Function* shaderEntry)
119
0
{
120
0
    if (intermediate.getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupQuads) {
121
0
        if (intermediate.getLayoutDerivativeExtension() == glslang::EdgKHR) {
122
0
            builder.addCapability(spv::Capability::ComputeDerivativeGroupQuadsKHR);
123
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupQuadsKHR);
124
0
            builder.addExtension(spv::E_SPV_KHR_compute_shader_derivatives);
125
0
        } else {
126
0
            builder.addCapability(spv::Capability::ComputeDerivativeGroupQuadsNV);
127
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupQuadsNV);
128
0
            builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives);
129
0
        }
130
0
    } else if (intermediate.getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupLinear) {
131
0
        if (intermediate.getLayoutDerivativeExtension() == glslang::EdgKHR) {
132
0
            builder.addCapability(spv::Capability::ComputeDerivativeGroupLinearKHR);
133
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupLinearKHR);
134
0
            builder.addExtension(spv::E_SPV_KHR_compute_shader_derivatives);
135
0
        } else {
136
0
            builder.addCapability(spv::Capability::ComputeDerivativeGroupLinearNV);
137
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupLinearNV);
138
0
            builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives);
139
0
        }
140
0
    }
141
0
}
142
143
} // namespace
144
145
//
146
// The main holder of information for translating glslang to SPIR-V.
147
//
148
// Derives from the AST walking base class.
149
//
150
class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
151
public:
152
    TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate*, spv::SpvBuildLogger* logger,
153
        glslang::SpvOptions& options);
154
370
    virtual ~TGlslangToSpvTraverser() { }
155
156
    bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*) override;
157
    bool visitBinary(glslang::TVisit, glslang::TIntermBinary*) override;
158
    void visitConstantUnion(glslang::TIntermConstantUnion*) override;
159
    bool visitSelection(glslang::TVisit, glslang::TIntermSelection*) override;
160
    bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*) override;
161
    void visitSymbol(glslang::TIntermSymbol* symbol) override;
162
    bool visitUnary(glslang::TVisit, glslang::TIntermUnary*) override;
163
    bool visitLoop(glslang::TVisit, glslang::TIntermLoop*) override;
164
    bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*) override;
165
    bool visitVariableDecl(glslang::TVisit, glslang::TIntermVariableDecl*) override;
166
167
    void finishSpv(bool compileOnly);
168
    void dumpSpv(std::vector<unsigned int>& out);
169
170
protected:
171
    TGlslangToSpvTraverser(TGlslangToSpvTraverser&);
172
    TGlslangToSpvTraverser& operator=(TGlslangToSpvTraverser&);
173
174
    spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier);
175
    spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier);
176
    spv::Decoration TranslateNonUniformDecoration(const glslang::TQualifier& qualifier);
177
    spv::Decoration TranslateNonUniformDecoration(const spv::Builder::AccessChain::CoherentFlags& coherentFlags);
178
    spv::Builder::AccessChain::CoherentFlags TranslateCoherent(const glslang::TType& type);
179
    spv::MemoryAccessMask TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
180
    spv::ImageOperandsMask TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
181
    spv::Scope TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
182
    spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration);
183
    spv::ImageFormat TranslateImageFormat(const glslang::TType& type);
184
    spv::SelectionControlMask TranslateSelectionControl(const glslang::TIntermSelection&) const;
185
    spv::SelectionControlMask TranslateSwitchControl(const glslang::TIntermSwitch&) const;
186
    spv::LoopControlMask TranslateLoopControl(const glslang::TIntermLoop&, std::vector<unsigned int>& operands) const;
187
    spv::StorageClass TranslateStorageClass(const glslang::TType&);
188
    void TranslateLiterals(const glslang::TVector<const glslang::TIntermConstantUnion*>&, std::vector<unsigned>&) const;
189
    void addIndirectionIndexCapabilities(const glslang::TType& baseType, const glslang::TType& indexType);
190
    spv::Id createSpvVariable(const glslang::TIntermSymbol*, spv::Id forcedType);
191
    spv::Id getSampledType(const glslang::TSampler&);
192
    spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&);
193
    spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult);
194
    void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle);
195
    spv::Id convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly = false);
196
    spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&,
197
        bool lastBufferBlockMember, bool forwardReferenceOnly = false);
198
    void applySpirvDecorate(const glslang::TType& type, spv::Id id, std::optional<int> member);
199
    bool filterMember(const glslang::TType& member);
200
    spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct,
201
                                          glslang::TLayoutPacking, const glslang::TQualifier&);
202
    spv::LinkageType convertGlslangLinkageToSpv(glslang::TLinkType glslangLinkType);
203
    spv::Id decorateDescHeapType(const glslang::TType& type, spv::Id& memberBaseOffset, spv::Id& alignment,
204
                                 int& maxPlainDataAlignment);
205
    void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking,
206
                            const glslang::TQualifier&, spv::Id, const std::vector<spv::Id>& spvMembers);
207
    spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim, bool allowZero = false, bool boolType = false);
208
    spv::Id accessChainLoad(const glslang::TType& type);
209
    void    accessChainStore(const glslang::TType& type, spv::Id rvalue);
210
    void multiTypeStore(const glslang::TType&, spv::Id rValue);
211
    spv::Id convertLoadedBoolInUniformToUint(const glslang::TType& type, spv::Id nominalTypeId, spv::Id loadedId);
212
    glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
213
    int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
214
    int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
215
    void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset,
216
                            int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
217
    void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember);
218
219
    bool isShaderEntryPoint(const glslang::TIntermAggregate* node);
220
    bool writableParam(glslang::TStorageQualifier) const;
221
    bool originalParam(glslang::TStorageQualifier, const glslang::TType&, bool implicitThisParam);
222
    void makeFunctions(const glslang::TIntermSequence&);
223
    void makeGlobalInitializers(const glslang::TIntermSequence&);
224
    void collectRayTracingLinkerObjects();
225
    void visitFunctions(const glslang::TIntermSequence&);
226
    void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments,
227
        spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
228
    void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
229
    spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
230
    spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
231
232
    spv::Id createBinaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right,
233
                                  glslang::TBasicType typeProxy, bool reduceComparison = true);
234
    spv::Id createBinaryMatrixOperation(spv::Op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right);
235
    spv::Id createUnaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id operand,
236
                                 glslang::TBasicType typeProxy,
237
                                 const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags,
238
                                 const glslang::TType &opType);
239
    spv::Id createUnaryMatrixOperation(spv::Op op, OpDecorations&, spv::Id typeId, spv::Id operand,
240
                                       glslang::TBasicType typeProxy);
241
    spv::Id createConversion(glslang::TOperator op, OpDecorations&, spv::Id destTypeId, spv::Id operand,
242
                             glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType);
243
    spv::Id createIntWidthConversion(spv::Id operand, int vectorSize, spv::Id destType,
244
                                     glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType);
245
    spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
246
    spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId,
247
        std::vector<spv::Id>& operands, glslang::TBasicType typeProxy,
248
        const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags,
249
        const glslang::TType &opType);
250
    spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands,
251
        glslang::TBasicType typeProxy);
252
    spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
253
        spv::Id typeId, std::vector<spv::Id>& operands);
254
    spv::Id createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands,
255
        glslang::TBasicType typeProxy);
256
    spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId,
257
        std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
258
    spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
259
    spv::Id getSymbolId(const glslang::TIntermSymbol* node);
260
    void addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier & qualifier);
261
    bool hasQCOMImageProceessingDecoration(spv::Id id, spv::Decoration decor);
262
    void addImageProcessingQCOMDecoration(spv::Id id, spv::Decoration decor);
263
    void addImageProcessing2QCOMDecoration(spv::Id id, bool isForGather);
264
    spv::Id createSpvConstant(const glslang::TIntermTyped&);
265
    spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&,
266
        int& nextConst, bool specConstant);
267
    bool isTrivialLeaf(const glslang::TIntermTyped* node);
268
    bool isTrivial(const glslang::TIntermTyped* node);
269
    spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
270
    spv::Id getExtBuiltins(const char* name);
271
    std::pair<spv::Id, spv::Id> getForcedType(glslang::TBuiltInVariable builtIn, const glslang::TType&);
272
    spv::Id translateForcedType(spv::Id object);
273
    spv::Id createCompositeConstruct(spv::Id typeId, std::vector<spv::Id> constituents);
274
    void recordDescHeapAccessChainInfo(glslang::TIntermBinary* node);
275
    void createAbortEXT(const glslang::TIntermSequence &glslangOperands);
276
277
    glslang::SpvOptions& options;
278
    spv::Function* shaderEntry;
279
    spv::Function* currentFunction;
280
    spv::Instruction* entryPoint;
281
    int sequenceDepth;
282
283
    spv::SpvBuildLogger* logger;
284
285
    // There is a 1:1 mapping between a spv builder and a module; this is thread safe
286
    spv::Builder builder;
287
    bool inEntryPoint;
288
    bool entryPointTerminated;
289
    bool linkageOnly;                  // true when visiting the set of objects in the AST present only for
290
                                       // establishing interface, whether or not they were statically used
291
    std::set<spv::Id> iOSet;           // all input/output variables from either static use or declaration of interface
292
    const glslang::TIntermediate* glslangIntermediate;
293
    bool nanMinMaxClamp;               // true if use NMin/NMax/NClamp instead of FMin/FMax/FClamp
294
    spv::Id stdBuiltins;
295
    spv::Id nonSemanticDebugPrintf;
296
    std::unordered_map<std::string, spv::Id> extBuiltinMap;
297
298
    std::unordered_map<long long, spv::Id> symbolValues;
299
    std::unordered_map<uint32_t, spv::Id> builtInVariableIds;
300
    std::unordered_set<long long> rValueParameters;  // set of formal function parameters passed as rValues,
301
                                               // rather than a pointer
302
    std::unordered_map<std::string, spv::Function*> functionMap;
303
    std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
304
    // for mapping glslang block indices to spv indices (e.g., due to hidden members):
305
    std::unordered_map<long long, std::vector<int>> memberRemapper;
306
    // for mapping glslang symbol struct to symbol Id
307
    std::unordered_map<const glslang::TTypeList*, long long> glslangTypeToIdMap;
308
    std::stack<bool> breakForLoop;  // false means break for switch
309
    std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator;
310
    // Map pointee types for EbtReference to their forward pointers
311
    std::map<const glslang::TType *, spv::Id> forwardPointers;
312
    // Type forcing, for when SPIR-V wants a different type than the AST,
313
    // requiring local translation to and from SPIR-V type on every access.
314
    // Maps <builtin-variable-id -> AST-required-type-id>
315
    std::unordered_map<spv::Id, spv::Id> forceType;
316
    // Used by Task shader while generating opearnds for OpEmitMeshTasksEXT
317
    spv::Id taskPayloadID;
318
    // Used later for generating OpTraceKHR/OpExecuteCallableKHR/OpHitObjectRecordHit*/OpHitObjectGetShaderBindingTableData
319
    std::unordered_map<unsigned int, glslang::TIntermSymbol *> locationToSymbol[4];
320
    std::unordered_map<spv::Id, std::vector<spv::Decoration> > idToQCOMDecorations;
321
    // For nested or inner resource heap structure's alignment and offset records.
322
    typedef struct heapMetaData {
323
        spv::Id typeStride;
324
        spv::Id maxRsrcTypeAlignment;
325
        int maxPlainDataAlignment;
326
    } HeapMetaData;
327
    std::unordered_map<const glslang::TType*, HeapMetaData> heapStructureTypeMetaData;
328
    std::unordered_map<spv::Id, spv::Id> heapStructureTypeSize;
329
    std::vector<spv::Id> heapStructureMemberOffsets;
330
};
331
332
//
333
// Helper functions for translating glslang representations to SPIR-V enumerants.
334
//
335
336
// Translate glslang profile to SPIR-V source language.
337
spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile)
338
370
{
339
370
    switch (source) {
340
370
    case glslang::EShSourceGlsl:
341
370
        switch (profile) {
342
0
        case ENoProfile:
343
370
        case ECoreProfile:
344
370
        case ECompatibilityProfile:
345
370
            return spv::SourceLanguage::GLSL;
346
0
        case EEsProfile:
347
0
            return spv::SourceLanguage::ESSL;
348
0
        default:
349
0
            return spv::SourceLanguage::Unknown;
350
370
        }
351
0
    case glslang::EShSourceHlsl:
352
0
        return spv::SourceLanguage::HLSL;
353
0
    default:
354
0
        return spv::SourceLanguage::Unknown;
355
370
    }
356
370
}
357
358
// Translate glslang language (stage) to SPIR-V execution model.
359
spv::ExecutionModel TranslateExecutionModel(EShLanguage stage, bool isMeshShaderEXT = false)
360
370
{
361
370
    switch (stage) {
362
339
    case EShLangVertex:           return spv::ExecutionModel::Vertex;
363
31
    case EShLangFragment:         return spv::ExecutionModel::Fragment;
364
0
    case EShLangCompute:          return spv::ExecutionModel::GLCompute;
365
0
    case EShLangTessControl:      return spv::ExecutionModel::TessellationControl;
366
0
    case EShLangTessEvaluation:   return spv::ExecutionModel::TessellationEvaluation;
367
0
    case EShLangGeometry:         return spv::ExecutionModel::Geometry;
368
0
    case EShLangRayGen:           return spv::ExecutionModel::RayGenerationKHR;
369
0
    case EShLangIntersect:        return spv::ExecutionModel::IntersectionKHR;
370
0
    case EShLangAnyHit:           return spv::ExecutionModel::AnyHitKHR;
371
0
    case EShLangClosestHit:       return spv::ExecutionModel::ClosestHitKHR;
372
0
    case EShLangMiss:             return spv::ExecutionModel::MissKHR;
373
0
    case EShLangCallable:         return spv::ExecutionModel::CallableKHR;
374
0
    case EShLangTask:             return (isMeshShaderEXT)? spv::ExecutionModel::TaskEXT : spv::ExecutionModel::TaskNV;
375
0
    case EShLangMesh:             return (isMeshShaderEXT)? spv::ExecutionModel::MeshEXT : spv::ExecutionModel::MeshNV;
376
0
    default:
377
0
        assert(0);
378
0
        return spv::ExecutionModel::Fragment;
379
370
    }
380
370
}
381
382
// Translate glslang sampler type to SPIR-V dimensionality.
383
spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
384
1.33k
{
385
1.33k
    switch (sampler.dim) {
386
240
    case glslang::Esd1D:      return spv::Dim::Dim1D;
387
788
    case glslang::Esd2D:      return spv::Dim::Dim2D;
388
79
    case glslang::Esd3D:      return spv::Dim::Dim3D;
389
172
    case glslang::EsdCube:    return spv::Dim::Cube;
390
30
    case glslang::EsdRect:    return spv::Dim::Rect;
391
19
    case glslang::EsdBuffer:  return spv::Dim::Buffer;
392
6
    case glslang::EsdSubpass: return spv::Dim::SubpassData;
393
0
    case glslang::EsdAttachmentEXT: return spv::Dim::TileImageDataEXT;
394
0
    default:
395
0
        assert(0);
396
0
        return spv::Dim::Dim2D;
397
1.33k
    }
398
1.33k
}
399
400
// Translate glslang precision to SPIR-V precision decorations.
401
spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)
402
61.0k
{
403
61.0k
    switch (glslangPrecision) {
404
18
    case glslang::EpqLow:    return spv::Decoration::RelaxedPrecision;
405
18
    case glslang::EpqMedium: return spv::Decoration::RelaxedPrecision;
406
61.0k
    default:
407
61.0k
        return spv::NoPrecision;
408
61.0k
    }
409
61.0k
}
410
411
// Translate glslang type to SPIR-V precision decorations.
412
spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
413
42.5k
{
414
42.5k
    return TranslatePrecisionDecoration(type.getQualifier().precision);
415
42.5k
}
416
417
// Translate glslang type to SPIR-V block decorations.
418
spv::Decoration TranslateBlockDecoration(const glslang::TStorageQualifier storage, bool useStorageBuffer)
419
377
{
420
377
    switch (storage) {
421
220
    case glslang::EvqUniform:      return spv::Decoration::Block;
422
157
    case glslang::EvqBuffer:       return useStorageBuffer ? spv::Decoration::Block : spv::Decoration::BufferBlock;
423
0
    case glslang::EvqVaryingIn:    return spv::Decoration::Block;
424
0
    case glslang::EvqVaryingOut:   return spv::Decoration::Block;
425
0
    case glslang::EvqShared:       return spv::Decoration::Block;
426
0
    case glslang::EvqPayload:      return spv::Decoration::Block;
427
0
    case glslang::EvqPayloadIn:    return spv::Decoration::Block;
428
0
    case glslang::EvqHitAttr:      return spv::Decoration::Block;
429
0
    case glslang::EvqCallableData:   return spv::Decoration::Block;
430
0
    case glslang::EvqCallableDataIn: return spv::Decoration::Block;
431
0
    case glslang::EvqHitObjectAttrNV: return spv::Decoration::Block;
432
0
    case glslang::EvqHitObjectAttrEXT: return spv::Decoration::Block;
433
0
    case glslang::EvqResourceHeap:  return spv::Decoration::Block;
434
0
    case glslang::EvqSamplerHeap:   return spv::Decoration::Block;
435
0
    default:
436
0
        assert(0);
437
0
        break;
438
377
    }
439
440
0
    return spv::Decoration::Max;
441
377
}
442
443
// Translate glslang type to SPIR-V memory decorations.
444
void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory,
445
    bool useVulkanMemoryModel)
446
5.58k
{
447
5.58k
    if (!useVulkanMemoryModel) {
448
5.58k
        if (qualifier.isVolatile()) {
449
532
            memory.push_back(spv::Decoration::Volatile);
450
532
            memory.push_back(spv::Decoration::Coherent);
451
5.05k
        } else if (qualifier.isCoherent()) {
452
0
            memory.push_back(spv::Decoration::Coherent);
453
0
        }
454
5.58k
    }
455
5.58k
    if (qualifier.isRestrict())
456
0
        memory.push_back(spv::Decoration::Restrict);
457
5.58k
    if (qualifier.isReadOnly())
458
0
        memory.push_back(spv::Decoration::NonWritable);
459
5.58k
    if (qualifier.isWriteOnly())
460
0
        memory.push_back(spv::Decoration::NonReadable);
461
5.58k
}
462
463
// Translate glslang type to SPIR-V layout decorations.
464
spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
465
2.54k
{
466
2.54k
    if (type.isMatrix()) {
467
96
        switch (matrixLayout) {
468
10
        case glslang::ElmRowMajor:
469
10
            return spv::Decoration::RowMajor;
470
32
        case glslang::ElmColumnMajor:
471
32
            return spv::Decoration::ColMajor;
472
54
        default:
473
            // opaque layouts don't need a majorness
474
54
            return spv::Decoration::Max;
475
96
        }
476
2.45k
    } else {
477
2.45k
        switch (type.getBasicType()) {
478
2.07k
        default:
479
2.07k
            return spv::Decoration::Max;
480
0
            break;
481
377
        case glslang::EbtBlock:
482
377
            switch (type.getQualifier().storage) {
483
0
            case glslang::EvqShared:
484
220
            case glslang::EvqUniform:
485
377
            case glslang::EvqBuffer:
486
377
                switch (type.getQualifier().layoutPacking) {
487
0
                case glslang::ElpShared:  return spv::Decoration::GLSLShared;
488
0
                case glslang::ElpPacked:  return spv::Decoration::GLSLPacked;
489
377
                default:
490
377
                    return spv::Decoration::Max;
491
377
                }
492
0
            case glslang::EvqVaryingIn:
493
0
            case glslang::EvqVaryingOut:
494
0
                if (type.getQualifier().isTaskMemory()) {
495
0
                    switch (type.getQualifier().layoutPacking) {
496
0
                    case glslang::ElpShared:  return spv::Decoration::GLSLShared;
497
0
                    case glslang::ElpPacked:  return spv::Decoration::GLSLPacked;
498
0
                    default: break;
499
0
                    }
500
0
                } else {
501
0
                    assert(type.getQualifier().layoutPacking == glslang::ElpNone);
502
0
                }
503
0
                return spv::Decoration::Max;
504
0
            case glslang::EvqPayload:
505
0
            case glslang::EvqPayloadIn:
506
0
            case glslang::EvqHitAttr:
507
0
            case glslang::EvqCallableData:
508
0
            case glslang::EvqCallableDataIn:
509
0
            case glslang::EvqHitObjectAttrNV:
510
0
            case glslang::EvqHitObjectAttrEXT:
511
0
            case glslang::EvqResourceHeap:
512
0
            case glslang::EvqSamplerHeap:
513
0
                return spv::Decoration::Max;
514
0
            default:
515
0
                assert(0);
516
0
                return spv::Decoration::Max;
517
377
            }
518
2.45k
        }
519
2.45k
    }
520
2.54k
}
521
522
// Translate glslang type to SPIR-V interpolation decorations.
523
// Returns spv::Decoration::Max when no decoration
524
// should be applied.
525
spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
526
4.35k
{
527
4.35k
    if (qualifier.smooth)
528
        // Smooth decoration doesn't exist in SPIR-V 1.0
529
190
        return spv::Decoration::Max;
530
4.16k
    else if (qualifier.isNonPerspective())
531
0
        return spv::Decoration::NoPerspective;
532
4.16k
    else if (qualifier.flat)
533
18
        return spv::Decoration::Flat;
534
4.14k
    else if (qualifier.isExplicitInterpolation()) {
535
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
536
0
        return spv::Decoration::ExplicitInterpAMD;
537
0
    }
538
4.14k
    else
539
4.14k
        return spv::Decoration::Max;
540
4.35k
}
541
542
// Translate glslang type to SPIR-V auxiliary storage decorations.
543
// Returns spv::Decoration::Max when no decoration
544
// should be applied.
545
spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier)
546
4.35k
{
547
4.35k
    if (qualifier.centroid)
548
0
        return spv::Decoration::Centroid;
549
4.35k
    else if (qualifier.patch)
550
0
        return spv::Decoration::Patch;
551
4.35k
    else if (qualifier.sample) {
552
0
        builder.addCapability(spv::Capability::SampleRateShading);
553
0
        return spv::Decoration::Sample;
554
0
    }
555
556
4.35k
    return spv::Decoration::Max;
557
4.35k
}
558
559
// If glslang type is invariant, return SPIR-V invariant decoration.
560
spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
561
6.66k
{
562
6.66k
    if (qualifier.invariant)
563
0
        return spv::Decoration::Invariant;
564
6.66k
    else
565
6.66k
        return spv::Decoration::Max;
566
6.66k
}
567
568
// If glslang type is noContraction, return SPIR-V NoContraction decoration.
569
spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier)
570
6.96k
{
571
6.96k
    if (qualifier.isNoContraction())
572
0
        return spv::Decoration::NoContraction;
573
6.96k
    else
574
6.96k
        return spv::Decoration::Max;
575
6.96k
}
576
577
// If glslang type is nonUniform, return SPIR-V NonUniform decoration.
578
spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(const glslang::TQualifier& qualifier)
579
38.5k
{
580
38.5k
    if (qualifier.isNonUniform()) {
581
0
        builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
582
0
        builder.addCapability(spv::Capability::ShaderNonUniformEXT);
583
        
584
0
        auto& extensions = glslangIntermediate->getRequestedExtensions();
585
0
        if (extensions.find("GL_EXT_descriptor_heap") != extensions.end()) {
586
0
            builder.addExtension("SPV_EXT_descriptor_heap");
587
0
            builder.addCapability(spv::Capability::DescriptorHeapEXT);
588
0
        }
589
0
        else {
590
0
            return spv::Decoration::NonUniformEXT;
591
0
        }
592
0
    }
593
    
594
38.5k
    return spv::Decoration::Max;
595
38.5k
}
596
597
// If lvalue flags contains nonUniform, return SPIR-V NonUniform decoration.
598
spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(
599
    const spv::Builder::AccessChain::CoherentFlags& coherentFlags)
600
43.1k
{
601
43.1k
    if (coherentFlags.isNonUniform()) {
602
0
        builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
603
0
        builder.addCapability(spv::Capability::ShaderNonUniformEXT);
604
        
605
0
        auto& extensions = glslangIntermediate->getRequestedExtensions();
606
0
        if (extensions.find("GL_EXT_descriptor_heap") != extensions.end()) {
607
0
            builder.addExtension("SPV_EXT_descriptor_heap");
608
0
            builder.addCapability(spv::Capability::DescriptorHeapEXT);
609
0
        }
610
0
        else {
611
0
            return spv::Decoration::NonUniformEXT;
612
0
        }
613
0
    }
614
    
615
43.1k
    return spv::Decoration::Max;
616
43.1k
}
617
618
spv::MemoryAccessMask TGlslangToSpvTraverser::TranslateMemoryAccess(
619
    const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
620
38.4k
{
621
38.4k
    spv::MemoryAccessMask mask = spv::MemoryAccessMask::MaskNone;
622
623
38.4k
    if (!glslangIntermediate->usingVulkanMemoryModel() || coherentFlags.isImage)
624
38.4k
        return mask;
625
626
0
    if (coherentFlags.isVolatile() || coherentFlags.anyCoherent()) {
627
0
        mask = mask | spv::MemoryAccessMask::MakePointerAvailableKHR | 
628
0
                      spv::MemoryAccessMask::MakePointerVisibleKHR;
629
0
    }
630
631
0
    if (coherentFlags.nonprivate) {
632
0
        mask = mask | spv::MemoryAccessMask::NonPrivatePointerKHR;
633
0
    }
634
0
    if (coherentFlags.volatil) {
635
0
        mask = mask | spv::MemoryAccessMask::Volatile;
636
0
    }
637
0
    if (coherentFlags.nontemporal) {
638
0
        mask = mask | spv::MemoryAccessMask::Nontemporal;
639
0
    }
640
0
    if (mask != spv::MemoryAccessMask::MaskNone) {
641
0
        builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
642
0
    }
643
644
0
    return mask;
645
38.4k
}
646
647
spv::ImageOperandsMask TGlslangToSpvTraverser::TranslateImageOperands(
648
    const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
649
386
{
650
386
    spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
651
652
386
    if (!glslangIntermediate->usingVulkanMemoryModel())
653
386
        return mask;
654
655
0
    if (coherentFlags.volatil ||
656
0
        coherentFlags.anyCoherent()) {
657
0
        mask = mask | spv::ImageOperandsMask::MakeTexelAvailableKHR |
658
0
                      spv::ImageOperandsMask::MakeTexelVisibleKHR;
659
0
    }
660
0
    if (coherentFlags.nonprivate) {
661
0
        mask = mask | spv::ImageOperandsMask::NonPrivateTexelKHR;
662
0
    }
663
0
    if (coherentFlags.volatil) {
664
0
        mask = mask | spv::ImageOperandsMask::VolatileTexelKHR;
665
0
    }
666
0
    if (coherentFlags.nontemporal && builder.getSpvVersion() >= spv::Spv_1_6) {
667
0
        mask = mask | spv::ImageOperandsMask::Nontemporal;
668
0
    }
669
0
    if (mask != spv::ImageOperandsMask::MaskNone) {
670
0
        builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
671
0
    }
672
673
0
    return mask;
674
386
}
675
676
spv::Builder::AccessChain::CoherentFlags TGlslangToSpvTraverser::TranslateCoherent(const glslang::TType& type)
677
53.3k
{
678
53.3k
    spv::Builder::AccessChain::CoherentFlags flags = {};
679
53.3k
    flags.coherent = type.getQualifier().coherent;
680
53.3k
    flags.devicecoherent = type.getQualifier().devicecoherent;
681
53.3k
    flags.queuefamilycoherent = type.getQualifier().queuefamilycoherent;
682
    // shared variables are implicitly workgroupcoherent in GLSL.
683
53.3k
    flags.workgroupcoherent = type.getQualifier().workgroupcoherent ||
684
53.3k
                              type.getQualifier().storage == glslang::EvqShared;
685
53.3k
    flags.subgroupcoherent = type.getQualifier().subgroupcoherent;
686
53.3k
    flags.shadercallcoherent = type.getQualifier().shadercallcoherent;
687
53.3k
    flags.volatil = type.getQualifier().volatil;
688
53.3k
    flags.nontemporal = type.getQualifier().nontemporal;
689
    // *coherent variables are implicitly nonprivate in GLSL
690
53.3k
    flags.nonprivate = type.getQualifier().nonprivate ||
691
53.3k
                       flags.anyCoherent() ||
692
52.2k
                       flags.volatil;
693
53.3k
    flags.isImage = type.getBasicType() == glslang::EbtSampler;
694
53.3k
    flags.nonUniform = type.getQualifier().nonUniform;
695
53.3k
    return flags;
696
53.3k
}
697
698
spv::Scope TGlslangToSpvTraverser::TranslateMemoryScope(
699
    const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
700
38.4k
{
701
38.4k
    spv::Scope scope = spv::Scope::Max;
702
703
38.4k
    if (coherentFlags.volatil || coherentFlags.coherent) {
704
        // coherent defaults to Device scope in the old model, QueueFamilyKHR scope in the new model
705
0
        scope = glslangIntermediate->usingVulkanMemoryModel() ? spv::Scope::QueueFamilyKHR : spv::Scope::Device;
706
38.4k
    } else if (coherentFlags.devicecoherent) {
707
0
        scope = spv::Scope::Device;
708
38.4k
    } else if (coherentFlags.queuefamilycoherent) {
709
0
        scope = spv::Scope::QueueFamilyKHR;
710
38.4k
    } else if (coherentFlags.workgroupcoherent) {
711
0
        scope = spv::Scope::Workgroup;
712
38.4k
    } else if (coherentFlags.subgroupcoherent) {
713
0
        scope = spv::Scope::Subgroup;
714
38.4k
    } else if (coherentFlags.shadercallcoherent) {
715
0
        scope = spv::Scope::ShaderCallKHR;
716
0
    }
717
38.4k
    if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::Scope::Device) {
718
0
        builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR);
719
0
    }
720
721
38.4k
    return scope;
722
38.4k
}
723
724
// Translate a glslang built-in variable to a SPIR-V built in decoration.  Also generate
725
// associated capabilities when required.  For some built-in variables, a capability
726
// is generated only when using the variable in an executable instruction, but not when
727
// just declaring a struct member variable with it.  This is true for PointSize,
728
// ClipDistance, and CullDistance.
729
spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn,
730
    bool memberDeclaration)
731
6.66k
{
732
6.66k
    switch (builtIn) {
733
0
    case glslang::EbvPointSize:
734
        // Defer adding the capability until the built-in is actually used.
735
0
        if (! memberDeclaration) {
736
0
            switch (glslangIntermediate->getStage()) {
737
0
            case EShLangGeometry:
738
0
                builder.addCapability(spv::Capability::GeometryPointSize);
739
0
                break;
740
0
            case EShLangTessControl:
741
0
            case EShLangTessEvaluation:
742
0
                builder.addCapability(spv::Capability::TessellationPointSize);
743
0
                break;
744
0
            default:
745
0
                break;
746
0
            }
747
0
        }
748
0
        return spv::BuiltIn::PointSize;
749
750
0
    case glslang::EbvPosition:             return spv::BuiltIn::Position;
751
0
    case glslang::EbvVertexId:             return spv::BuiltIn::VertexId;
752
0
    case glslang::EbvInstanceId:           return spv::BuiltIn::InstanceId;
753
0
    case glslang::EbvVertexIndex:          return spv::BuiltIn::VertexIndex;
754
0
    case glslang::EbvInstanceIndex:        return spv::BuiltIn::InstanceIndex;
755
756
0
    case glslang::EbvFragCoord:            return spv::BuiltIn::FragCoord;
757
0
    case glslang::EbvPointCoord:           return spv::BuiltIn::PointCoord;
758
0
    case glslang::EbvFace:                 return spv::BuiltIn::FrontFacing;
759
0
    case glslang::EbvFragDepth:            return spv::BuiltIn::FragDepth;
760
761
0
    case glslang::EbvNumWorkGroups:        return spv::BuiltIn::NumWorkgroups;
762
0
    case glslang::EbvWorkGroupSize:        return spv::BuiltIn::WorkgroupSize;
763
0
    case glslang::EbvWorkGroupId:          return spv::BuiltIn::WorkgroupId;
764
0
    case glslang::EbvLocalInvocationId:    return spv::BuiltIn::LocalInvocationId;
765
0
    case glslang::EbvLocalInvocationIndex: return spv::BuiltIn::LocalInvocationIndex;
766
0
    case glslang::EbvGlobalInvocationId:   return spv::BuiltIn::GlobalInvocationId;
767
768
    // These *Distance capabilities logically belong here, but if the member is declared and
769
    // then never used, consumers of SPIR-V prefer the capability not be declared.
770
    // They are now generated when used, rather than here when declared.
771
    // Potentially, the specification should be more clear what the minimum
772
    // use needed is to trigger the capability.
773
    //
774
0
    case glslang::EbvClipDistance:
775
0
        if (!memberDeclaration)
776
0
            builder.addCapability(spv::Capability::ClipDistance);
777
0
        return spv::BuiltIn::ClipDistance;
778
779
0
    case glslang::EbvCullDistance:
780
0
        if (!memberDeclaration)
781
0
            builder.addCapability(spv::Capability::CullDistance);
782
0
        return spv::BuiltIn::CullDistance;
783
784
0
    case glslang::EbvViewportIndex:
785
0
        if (glslangIntermediate->getStage() == EShLangGeometry ||
786
0
            glslangIntermediate->getStage() == EShLangFragment) {
787
0
            builder.addCapability(spv::Capability::MultiViewport);
788
0
        }
789
0
        if (glslangIntermediate->getStage() == EShLangVertex ||
790
0
            glslangIntermediate->getStage() == EShLangTessControl ||
791
0
            glslangIntermediate->getStage() == EShLangTessEvaluation) {
792
793
0
            if (builder.getSpvVersion() < spv::Spv_1_5) {
794
0
                builder.addIncorporatedExtension(spv::E_SPV_EXT_shader_viewport_index_layer, spv::Spv_1_5);
795
0
                builder.addCapability(spv::Capability::ShaderViewportIndexLayerEXT);
796
0
            }
797
0
            else
798
0
                builder.addCapability(spv::Capability::ShaderViewportIndex);
799
0
        }
800
0
        return spv::BuiltIn::ViewportIndex;
801
802
0
    case glslang::EbvSampleId:
803
0
        builder.addCapability(spv::Capability::SampleRateShading);
804
0
        return spv::BuiltIn::SampleId;
805
806
0
    case glslang::EbvSamplePosition:
807
0
        builder.addCapability(spv::Capability::SampleRateShading);
808
0
        return spv::BuiltIn::SamplePosition;
809
810
0
    case glslang::EbvSampleMask:
811
0
        return spv::BuiltIn::SampleMask;
812
813
0
    case glslang::EbvLayer:
814
0
        if (glslangIntermediate->getStage() == EShLangMesh) {
815
0
            return spv::BuiltIn::Layer;
816
0
        }
817
0
        if (glslangIntermediate->getStage() == EShLangGeometry ||
818
0
            glslangIntermediate->getStage() == EShLangFragment) {
819
0
            builder.addCapability(spv::Capability::Geometry);
820
0
        }
821
0
        if (glslangIntermediate->getStage() == EShLangVertex ||
822
0
            glslangIntermediate->getStage() == EShLangTessControl ||
823
0
            glslangIntermediate->getStage() == EShLangTessEvaluation) {
824
825
0
            if (builder.getSpvVersion() < spv::Spv_1_5) {
826
0
                builder.addIncorporatedExtension(spv::E_SPV_EXT_shader_viewport_index_layer, spv::Spv_1_5);
827
0
                builder.addCapability(spv::Capability::ShaderViewportIndexLayerEXT);
828
0
            } else
829
0
                builder.addCapability(spv::Capability::ShaderLayer);
830
0
        }
831
0
        return spv::BuiltIn::Layer;
832
833
0
    case glslang::EbvBaseVertex:
834
0
        builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3);
835
0
        builder.addCapability(spv::Capability::DrawParameters);
836
0
        return spv::BuiltIn::BaseVertex;
837
838
0
    case glslang::EbvBaseInstance:
839
0
        builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3);
840
0
        builder.addCapability(spv::Capability::DrawParameters);
841
0
        return spv::BuiltIn::BaseInstance;
842
843
0
    case glslang::EbvDrawId:
844
0
        builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3);
845
0
        builder.addCapability(spv::Capability::DrawParameters);
846
0
        return spv::BuiltIn::DrawIndex;
847
848
0
    case glslang::EbvPrimitiveId:
849
0
        if (glslangIntermediate->getStage() == EShLangFragment)
850
0
            builder.addCapability(spv::Capability::Geometry);
851
0
        return spv::BuiltIn::PrimitiveId;
852
853
0
    case glslang::EbvFragStencilRef:
854
0
        builder.addExtension(spv::E_SPV_EXT_shader_stencil_export);
855
0
        builder.addCapability(spv::Capability::StencilExportEXT);
856
0
        return spv::BuiltIn::FragStencilRefEXT;
857
858
0
    case glslang::EbvShadingRateKHR:
859
0
        builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate);
860
0
        builder.addCapability(spv::Capability::FragmentShadingRateKHR);
861
0
        return spv::BuiltIn::ShadingRateKHR;
862
863
0
    case glslang::EbvPrimitiveShadingRateKHR:
864
0
        builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate);
865
0
        builder.addCapability(spv::Capability::FragmentShadingRateKHR);
866
0
        return spv::BuiltIn::PrimitiveShadingRateKHR;
867
868
0
    case glslang::EbvInvocationId:         return spv::BuiltIn::InvocationId;
869
0
    case glslang::EbvTessLevelInner:       return spv::BuiltIn::TessLevelInner;
870
0
    case glslang::EbvTessLevelOuter:       return spv::BuiltIn::TessLevelOuter;
871
0
    case glslang::EbvTessCoord:            return spv::BuiltIn::TessCoord;
872
0
    case glslang::EbvPatchVertices:        return spv::BuiltIn::PatchVertices;
873
0
    case glslang::EbvHelperInvocation:     return spv::BuiltIn::HelperInvocation;
874
875
0
    case glslang::EbvSubGroupSize:
876
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
877
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
878
0
        return spv::BuiltIn::SubgroupSize;
879
880
0
    case glslang::EbvSubGroupInvocation:
881
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
882
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
883
0
        return spv::BuiltIn::SubgroupLocalInvocationId;
884
885
0
    case glslang::EbvSubGroupEqMask:
886
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
887
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
888
0
        return spv::BuiltIn::SubgroupEqMask;
889
890
0
    case glslang::EbvSubGroupGeMask:
891
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
892
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
893
0
        return spv::BuiltIn::SubgroupGeMask;
894
895
0
    case glslang::EbvSubGroupGtMask:
896
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
897
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
898
0
        return spv::BuiltIn::SubgroupGtMask;
899
900
0
    case glslang::EbvSubGroupLeMask:
901
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
902
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
903
0
        return spv::BuiltIn::SubgroupLeMask;
904
905
0
    case glslang::EbvSubGroupLtMask:
906
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
907
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
908
0
        return spv::BuiltIn::SubgroupLtMask;
909
910
0
    case glslang::EbvNumSubgroups:
911
0
        builder.addCapability(spv::Capability::GroupNonUniform);
912
0
        return spv::BuiltIn::NumSubgroups;
913
914
0
    case glslang::EbvSubgroupID:
915
0
        builder.addCapability(spv::Capability::GroupNonUniform);
916
0
        return spv::BuiltIn::SubgroupId;
917
918
0
    case glslang::EbvSubgroupSize2:
919
0
        builder.addCapability(spv::Capability::GroupNonUniform);
920
0
        return spv::BuiltIn::SubgroupSize;
921
922
0
    case glslang::EbvSubgroupInvocation2:
923
0
        builder.addCapability(spv::Capability::GroupNonUniform);
924
0
        return spv::BuiltIn::SubgroupLocalInvocationId;
925
926
0
    case glslang::EbvSubgroupEqMask2:
927
0
        builder.addCapability(spv::Capability::GroupNonUniform);
928
0
        builder.addCapability(spv::Capability::GroupNonUniformBallot);
929
0
        return spv::BuiltIn::SubgroupEqMask;
930
931
0
    case glslang::EbvSubgroupGeMask2:
932
0
        builder.addCapability(spv::Capability::GroupNonUniform);
933
0
        builder.addCapability(spv::Capability::GroupNonUniformBallot);
934
0
        return spv::BuiltIn::SubgroupGeMask;
935
936
0
    case glslang::EbvSubgroupGtMask2:
937
0
        builder.addCapability(spv::Capability::GroupNonUniform);
938
0
        builder.addCapability(spv::Capability::GroupNonUniformBallot);
939
0
        return spv::BuiltIn::SubgroupGtMask;
940
941
0
    case glslang::EbvSubgroupLeMask2:
942
0
        builder.addCapability(spv::Capability::GroupNonUniform);
943
0
        builder.addCapability(spv::Capability::GroupNonUniformBallot);
944
0
        return spv::BuiltIn::SubgroupLeMask;
945
946
0
    case glslang::EbvSubgroupLtMask2:
947
0
        builder.addCapability(spv::Capability::GroupNonUniform);
948
0
        builder.addCapability(spv::Capability::GroupNonUniformBallot);
949
0
        return spv::BuiltIn::SubgroupLtMask;
950
951
0
    case glslang::EbvBaryCoordNoPersp:
952
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
953
0
        return spv::BuiltIn::BaryCoordNoPerspAMD;
954
955
0
    case glslang::EbvBaryCoordNoPerspCentroid:
956
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
957
0
        return spv::BuiltIn::BaryCoordNoPerspCentroidAMD;
958
959
0
    case glslang::EbvBaryCoordNoPerspSample:
960
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
961
0
        return spv::BuiltIn::BaryCoordNoPerspSampleAMD;
962
963
0
    case glslang::EbvBaryCoordSmooth:
964
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
965
0
        return spv::BuiltIn::BaryCoordSmoothAMD;
966
967
0
    case glslang::EbvBaryCoordSmoothCentroid:
968
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
969
0
        return spv::BuiltIn::BaryCoordSmoothCentroidAMD;
970
971
0
    case glslang::EbvBaryCoordSmoothSample:
972
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
973
0
        return spv::BuiltIn::BaryCoordSmoothSampleAMD;
974
975
0
    case glslang::EbvBaryCoordPullModel:
976
0
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
977
0
        return spv::BuiltIn::BaryCoordPullModelAMD;
978
979
0
    case glslang::EbvDeviceIndex:
980
0
        builder.addIncorporatedExtension(spv::E_SPV_KHR_device_group, spv::Spv_1_3);
981
0
        builder.addCapability(spv::Capability::DeviceGroup);
982
0
        return spv::BuiltIn::DeviceIndex;
983
984
0
    case glslang::EbvViewIndex:
985
0
        builder.addIncorporatedExtension(spv::E_SPV_KHR_multiview, spv::Spv_1_3);
986
0
        builder.addCapability(spv::Capability::MultiView);
987
0
        return spv::BuiltIn::ViewIndex;
988
989
0
    case glslang::EbvFragSizeEXT:
990
0
        builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density);
991
0
        builder.addCapability(spv::Capability::FragmentDensityEXT);
992
0
        return spv::BuiltIn::FragSizeEXT;
993
994
0
    case glslang::EbvFragInvocationCountEXT:
995
0
        builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density);
996
0
        builder.addCapability(spv::Capability::FragmentDensityEXT);
997
0
        return spv::BuiltIn::FragInvocationCountEXT;
998
999
0
    case glslang::EbvViewportMaskNV:
1000
0
        if (!memberDeclaration) {
1001
0
            builder.addExtension(spv::E_SPV_NV_viewport_array2);
1002
0
            builder.addCapability(spv::Capability::ShaderViewportMaskNV);
1003
0
        }
1004
0
        return spv::BuiltIn::ViewportMaskNV;
1005
0
    case glslang::EbvSecondaryPositionNV:
1006
0
        if (!memberDeclaration) {
1007
0
            builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
1008
0
            builder.addCapability(spv::Capability::ShaderStereoViewNV);
1009
0
        }
1010
0
        return spv::BuiltIn::SecondaryPositionNV;
1011
0
    case glslang::EbvSecondaryViewportMaskNV:
1012
0
        if (!memberDeclaration) {
1013
0
            builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
1014
0
            builder.addCapability(spv::Capability::ShaderStereoViewNV);
1015
0
        }
1016
0
        return spv::BuiltIn::SecondaryViewportMaskNV;
1017
0
    case glslang::EbvPositionPerViewNV:
1018
0
        if (!memberDeclaration) {
1019
0
            builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
1020
0
            builder.addCapability(spv::Capability::PerViewAttributesNV);
1021
0
        }
1022
0
        return spv::BuiltIn::PositionPerViewNV;
1023
0
    case glslang::EbvViewportMaskPerViewNV:
1024
0
        if (!memberDeclaration) {
1025
0
            builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
1026
0
            builder.addCapability(spv::Capability::PerViewAttributesNV);
1027
0
        }
1028
0
        return spv::BuiltIn::ViewportMaskPerViewNV;
1029
0
    case glslang::EbvFragFullyCoveredNV:
1030
0
        builder.addExtension(spv::E_SPV_EXT_fragment_fully_covered);
1031
0
        builder.addCapability(spv::Capability::FragmentFullyCoveredEXT);
1032
0
        return spv::BuiltIn::FullyCoveredEXT;
1033
0
    case glslang::EbvFragmentSizeNV:
1034
0
        builder.addExtension(spv::E_SPV_NV_shading_rate);
1035
0
        builder.addCapability(spv::Capability::ShadingRateNV);
1036
0
        return spv::BuiltIn::FragmentSizeNV;
1037
0
    case glslang::EbvInvocationsPerPixelNV:
1038
0
        builder.addExtension(spv::E_SPV_NV_shading_rate);
1039
0
        builder.addCapability(spv::Capability::ShadingRateNV);
1040
0
        return spv::BuiltIn::InvocationsPerPixelNV;
1041
1042
    // ray tracing
1043
0
    case glslang::EbvLaunchId:
1044
0
        return spv::BuiltIn::LaunchIdKHR;
1045
0
    case glslang::EbvLaunchSize:
1046
0
        return spv::BuiltIn::LaunchSizeKHR;
1047
0
    case glslang::EbvWorldRayOrigin:
1048
0
        return spv::BuiltIn::WorldRayOriginKHR;
1049
0
    case glslang::EbvWorldRayDirection:
1050
0
        return spv::BuiltIn::WorldRayDirectionKHR;
1051
0
    case glslang::EbvObjectRayOrigin:
1052
0
        return spv::BuiltIn::ObjectRayOriginKHR;
1053
0
    case glslang::EbvObjectRayDirection:
1054
0
        return spv::BuiltIn::ObjectRayDirectionKHR;
1055
0
    case glslang::EbvRayTmin:
1056
0
        return spv::BuiltIn::RayTminKHR;
1057
0
    case glslang::EbvRayTmax:
1058
0
        return spv::BuiltIn::RayTmaxKHR;
1059
0
    case glslang::EbvCullMask:
1060
0
        return spv::BuiltIn::CullMaskKHR;
1061
0
    case glslang::EbvPositionFetch:
1062
0
        return spv::BuiltIn::HitTriangleVertexPositionsKHR;
1063
0
    case glslang::EbvInstanceCustomIndex:
1064
0
        return spv::BuiltIn::InstanceCustomIndexKHR;
1065
0
    case glslang::EbvHitKind:
1066
0
        return spv::BuiltIn::HitKindKHR;
1067
0
    case glslang::EbvObjectToWorld:
1068
0
    case glslang::EbvObjectToWorld3x4:
1069
0
        return spv::BuiltIn::ObjectToWorldKHR;
1070
0
    case glslang::EbvWorldToObject:
1071
0
    case glslang::EbvWorldToObject3x4:
1072
0
        return spv::BuiltIn::WorldToObjectKHR;
1073
0
    case glslang::EbvIncomingRayFlags:
1074
0
        return spv::BuiltIn::IncomingRayFlagsKHR;
1075
0
    case glslang::EbvGeometryIndex:
1076
0
        return spv::BuiltIn::RayGeometryIndexKHR;
1077
0
    case glslang::EbvCurrentRayTimeNV:
1078
0
        builder.addExtension(spv::E_SPV_NV_ray_tracing_motion_blur);
1079
0
        builder.addCapability(spv::Capability::RayTracingMotionBlurNV);
1080
0
        return spv::BuiltIn::CurrentRayTimeNV;
1081
0
    case glslang::EbvMicroTrianglePositionNV:
1082
0
        builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV);
1083
0
        builder.addExtension("SPV_NV_displacement_micromap");
1084
0
        return spv::BuiltIn::HitMicroTriangleVertexPositionsNV;
1085
0
    case glslang::EbvMicroTriangleBaryNV:
1086
0
        builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV);
1087
0
        builder.addExtension("SPV_NV_displacement_micromap");
1088
0
        return spv::BuiltIn::HitMicroTriangleVertexBarycentricsNV;
1089
0
    case glslang::EbvHitKindFrontFacingMicroTriangleNV:
1090
0
        builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV);
1091
0
        builder.addExtension("SPV_NV_displacement_micromap");
1092
0
        return spv::BuiltIn::HitKindFrontFacingMicroTriangleNV;
1093
0
    case glslang::EbvHitKindBackFacingMicroTriangleNV:
1094
0
        builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV);
1095
0
        builder.addExtension("SPV_NV_displacement_micromap");
1096
0
        return spv::BuiltIn::HitKindBackFacingMicroTriangleNV;
1097
0
    case glslang::EbvClusterIDNV:
1098
0
        builder.addCapability(spv::Capability::RayTracingClusterAccelerationStructureNV);
1099
0
        builder.addExtension("SPV_NV_cluster_acceleration_structure");
1100
0
        return spv::BuiltIn::ClusterIDNV;
1101
0
    case glslang::EbvHitIsSphereNV:
1102
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
1103
0
        builder.addExtension("SPV_NV_linear_swept_spheres");
1104
0
        return spv::BuiltIn::HitIsSphereNV;
1105
0
    case glslang::EbvHitIsLSSNV:
1106
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
1107
0
        builder.addExtension("SPV_NV_linear_swept_spheres");
1108
0
        return spv::BuiltIn::HitIsLSSNV;
1109
0
    case glslang::EbvHitSpherePositionNV:
1110
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
1111
0
        builder.addExtension("SPV_NV_linear_swept_spheres");
1112
0
        return spv::BuiltIn::HitSpherePositionNV;
1113
0
    case glslang::EbvHitSphereRadiusNV:
1114
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
1115
0
        builder.addExtension("SPV_NV_linear_swept_spheres");
1116
0
        return spv::BuiltIn::HitSphereRadiusNV;
1117
0
    case glslang::EbvHitLSSPositionsNV:
1118
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
1119
0
        builder.addExtension("SPV_NV_linear_swept_spheres");
1120
0
        return spv::BuiltIn::HitLSSPositionsNV;
1121
0
    case glslang::EbvHitLSSRadiiNV:
1122
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
1123
0
        builder.addExtension("SPV_NV_linear_swept_spheres");
1124
0
        return spv::BuiltIn::HitLSSRadiiNV;
1125
1126
    // barycentrics
1127
0
    case glslang::EbvBaryCoordNV:
1128
0
        builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
1129
0
        builder.addCapability(spv::Capability::FragmentBarycentricNV);
1130
0
        return spv::BuiltIn::BaryCoordNV;
1131
0
    case glslang::EbvBaryCoordNoPerspNV:
1132
0
        builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
1133
0
        builder.addCapability(spv::Capability::FragmentBarycentricNV);
1134
0
        return spv::BuiltIn::BaryCoordNoPerspNV;
1135
1136
0
    case glslang::EbvBaryCoordEXT:
1137
0
        builder.addExtension(spv::E_SPV_KHR_fragment_shader_barycentric);
1138
0
        builder.addCapability(spv::Capability::FragmentBarycentricKHR);
1139
0
        return spv::BuiltIn::BaryCoordKHR;
1140
0
    case glslang::EbvBaryCoordNoPerspEXT:
1141
0
        builder.addExtension(spv::E_SPV_KHR_fragment_shader_barycentric);
1142
0
        builder.addCapability(spv::Capability::FragmentBarycentricKHR);
1143
0
        return spv::BuiltIn::BaryCoordNoPerspKHR;
1144
1145
    // mesh shaders
1146
0
    case glslang::EbvTaskCountNV:
1147
0
        return spv::BuiltIn::TaskCountNV;
1148
0
    case glslang::EbvPrimitiveCountNV:
1149
0
        return spv::BuiltIn::PrimitiveCountNV;
1150
0
    case glslang::EbvPrimitiveIndicesNV:
1151
0
        return spv::BuiltIn::PrimitiveIndicesNV;
1152
0
    case glslang::EbvClipDistancePerViewNV:
1153
0
        return spv::BuiltIn::ClipDistancePerViewNV;
1154
0
    case glslang::EbvCullDistancePerViewNV:
1155
0
        return spv::BuiltIn::CullDistancePerViewNV;
1156
0
    case glslang::EbvLayerPerViewNV:
1157
0
        return spv::BuiltIn::LayerPerViewNV;
1158
0
    case glslang::EbvMeshViewCountNV:
1159
0
        return spv::BuiltIn::MeshViewCountNV;
1160
0
    case glslang::EbvMeshViewIndicesNV:
1161
0
        return spv::BuiltIn::MeshViewIndicesNV;
1162
1163
    // SPV_EXT_mesh_shader
1164
0
    case glslang::EbvPrimitivePointIndicesEXT:
1165
0
        return spv::BuiltIn::PrimitivePointIndicesEXT;
1166
0
    case glslang::EbvPrimitiveLineIndicesEXT:
1167
0
        return spv::BuiltIn::PrimitiveLineIndicesEXT;
1168
0
    case glslang::EbvPrimitiveTriangleIndicesEXT:
1169
0
        return spv::BuiltIn::PrimitiveTriangleIndicesEXT;
1170
0
    case glslang::EbvCullPrimitiveEXT:
1171
0
        return spv::BuiltIn::CullPrimitiveEXT;
1172
1173
    // sm builtins
1174
0
    case glslang::EbvWarpsPerSM:
1175
0
        builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1176
0
        builder.addCapability(spv::Capability::ShaderSMBuiltinsNV);
1177
0
        return spv::BuiltIn::WarpsPerSMNV;
1178
0
    case glslang::EbvSMCount:
1179
0
        builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1180
0
        builder.addCapability(spv::Capability::ShaderSMBuiltinsNV);
1181
0
        return spv::BuiltIn::SMCountNV;
1182
0
    case glslang::EbvWarpID:
1183
0
        builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1184
0
        builder.addCapability(spv::Capability::ShaderSMBuiltinsNV);
1185
0
        return spv::BuiltIn::WarpIDNV;
1186
0
    case glslang::EbvSMID:
1187
0
        builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1188
0
        builder.addCapability(spv::Capability::ShaderSMBuiltinsNV);
1189
0
        return spv::BuiltIn::SMIDNV;
1190
1191
   // ARM builtins
1192
0
    case glslang::EbvCoreCountARM:
1193
0
        builder.addExtension(spv::E_SPV_ARM_core_builtins);
1194
0
        builder.addCapability(spv::Capability::CoreBuiltinsARM);
1195
0
        return spv::BuiltIn::CoreCountARM;
1196
0
    case glslang::EbvCoreIDARM:
1197
0
        builder.addExtension(spv::E_SPV_ARM_core_builtins);
1198
0
        builder.addCapability(spv::Capability::CoreBuiltinsARM);
1199
0
        return spv::BuiltIn::CoreIDARM;
1200
0
    case glslang::EbvCoreMaxIDARM:
1201
0
        builder.addExtension(spv::E_SPV_ARM_core_builtins);
1202
0
        builder.addCapability(spv::Capability::CoreBuiltinsARM);
1203
0
        return spv::BuiltIn::CoreMaxIDARM;
1204
0
    case glslang::EbvWarpIDARM:
1205
0
        builder.addExtension(spv::E_SPV_ARM_core_builtins);
1206
0
        builder.addCapability(spv::Capability::CoreBuiltinsARM);
1207
0
        return spv::BuiltIn::WarpIDARM;
1208
0
    case glslang::EbvWarpMaxIDARM:
1209
0
        builder.addExtension(spv::E_SPV_ARM_core_builtins);
1210
0
        builder.addCapability(spv::Capability::CoreBuiltinsARM);
1211
0
        return spv::BuiltIn::WarpMaxIDARM;
1212
1213
    // QCOM builtins
1214
0
    case glslang::EbvTileOffsetQCOM:
1215
0
        builder.addExtension(spv::E_SPV_QCOM_tile_shading);
1216
0
        return spv::BuiltIn::TileOffsetQCOM;
1217
0
    case glslang::EbvTileDimensionQCOM:
1218
0
        builder.addExtension(spv::E_SPV_QCOM_tile_shading);
1219
0
        return spv::BuiltIn::TileDimensionQCOM;
1220
0
    case glslang::EbvTileApronSizeQCOM:
1221
0
        builder.addExtension(spv::E_SPV_QCOM_tile_shading);
1222
0
        return spv::BuiltIn::TileApronSizeQCOM;
1223
1224
    // SPV_EXT_descriptor_heap
1225
0
    case glslang::EbvSamplerHeapEXT:
1226
0
        builder.addExtension(spv::E_SPV_EXT_descriptor_heap);
1227
0
        builder.addExtension(spv::E_SPV_KHR_untyped_pointers);
1228
0
        builder.addCapability(spv::Capability::DescriptorHeapEXT);
1229
0
        builder.addCapability(spv::Capability::UntypedPointersKHR);
1230
        // Add SamplerHeapEXT Symbol for spv level.
1231
0
        if (builtInVariableIds.find(uint32_t(spv::BuiltIn::SamplerHeapEXT)) == builtInVariableIds.end()) {
1232
0
            spv::Id samplerHeapEXT =
1233
0
                builder.createUntypedVariable(spv::NoPrecision, spv::StorageClass::UniformConstant, "sampler_heap");
1234
0
            if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4)
1235
0
                entryPoint->addIdOperand(samplerHeapEXT);
1236
0
            builder.addDecoration(samplerHeapEXT, spv::Decoration::BuiltIn, (int)spv::BuiltIn::SamplerHeapEXT);
1237
0
            builtInVariableIds.insert({uint32_t(spv::BuiltIn::SamplerHeapEXT), samplerHeapEXT});
1238
0
        }
1239
0
        return spv::BuiltIn::SamplerHeapEXT;
1240
0
    case glslang::EbvResourceHeapEXT:
1241
0
        builder.addExtension(spv::E_SPV_EXT_descriptor_heap);
1242
0
        builder.addExtension(spv::E_SPV_KHR_untyped_pointers);
1243
0
        builder.addCapability(spv::Capability::DescriptorHeapEXT);
1244
0
        builder.addCapability(spv::Capability::UntypedPointersKHR);
1245
        // Add ResourceHeapEXT Symbol for spv level.
1246
0
        if (builtInVariableIds.find(uint32_t(spv::BuiltIn::ResourceHeapEXT)) == builtInVariableIds.end()) {
1247
0
            spv::Id resourceHeapEXT =
1248
0
                builder.createUntypedVariable(spv::NoPrecision, spv::StorageClass::UniformConstant, "resource_heap");
1249
0
            if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4)
1250
0
                entryPoint->addIdOperand(resourceHeapEXT);
1251
0
            builder.addDecoration(resourceHeapEXT, spv::Decoration::BuiltIn, (int)spv::BuiltIn::ResourceHeapEXT);
1252
0
            builtInVariableIds.insert({uint32_t(spv::BuiltIn::ResourceHeapEXT), resourceHeapEXT});
1253
0
        }
1254
0
        return spv::BuiltIn::ResourceHeapEXT;
1255
1256
6.66k
    default:
1257
6.66k
        return spv::BuiltIn::Max;
1258
6.66k
    }
1259
6.66k
}
1260
1261
// Translate glslang image layout format to SPIR-V image format.
1262
spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type)
1263
1.33k
{
1264
1.33k
    assert(type.getBasicType() == glslang::EbtSampler);
1265
1266
    // Check for capabilities
1267
1.33k
    switch (type.getQualifier().getFormat()) {
1268
0
    case glslang::ElfRg32f:
1269
133
    case glslang::ElfRg16f:
1270
133
    case glslang::ElfR11fG11fB10f:
1271
133
    case glslang::ElfR16f:
1272
133
    case glslang::ElfRgba16:
1273
133
    case glslang::ElfRgb10A2:
1274
133
    case glslang::ElfRg16:
1275
133
    case glslang::ElfRg8:
1276
133
    case glslang::ElfR16:
1277
133
    case glslang::ElfR8:
1278
133
    case glslang::ElfRgba16Snorm:
1279
133
    case glslang::ElfRg16Snorm:
1280
133
    case glslang::ElfRg8Snorm:
1281
133
    case glslang::ElfR16Snorm:
1282
133
    case glslang::ElfR8Snorm:
1283
1284
133
    case glslang::ElfRg32i:
1285
133
    case glslang::ElfRg16i:
1286
133
    case glslang::ElfRg8i:
1287
133
    case glslang::ElfR16i:
1288
133
    case glslang::ElfR8i:
1289
1290
133
    case glslang::ElfRgb10a2ui:
1291
133
    case glslang::ElfRg32ui:
1292
133
    case glslang::ElfRg16ui:
1293
133
    case glslang::ElfRg8ui:
1294
133
    case glslang::ElfR16ui:
1295
133
    case glslang::ElfR8ui:
1296
133
        builder.addCapability(spv::Capability::StorageImageExtendedFormats);
1297
133
        break;
1298
1299
86
    case glslang::ElfR64ui:
1300
173
    case glslang::ElfR64i:
1301
173
        builder.addExtension(spv::E_SPV_EXT_shader_image_int64);
1302
173
        builder.addCapability(spv::Capability::Int64ImageEXT);
1303
173
        break;
1304
1.02k
    default:
1305
1.02k
        break;
1306
1.33k
    }
1307
1308
    // do the translation
1309
1.33k
    switch (type.getQualifier().getFormat()) {
1310
799
    case glslang::ElfNone:          return spv::ImageFormat::Unknown;
1311
27
    case glslang::ElfRgba32f:       return spv::ImageFormat::Rgba32f;
1312
166
    case glslang::ElfRgba16f:       return spv::ImageFormat::Rgba16f;
1313
0
    case glslang::ElfR32f:          return spv::ImageFormat::R32f;
1314
0
    case glslang::ElfRgba8:         return spv::ImageFormat::Rgba8;
1315
0
    case glslang::ElfRgba8Snorm:    return spv::ImageFormat::Rgba8Snorm;
1316
0
    case glslang::ElfRg32f:         return spv::ImageFormat::Rg32f;
1317
133
    case glslang::ElfRg16f:         return spv::ImageFormat::Rg16f;
1318
0
    case glslang::ElfR11fG11fB10f:  return spv::ImageFormat::R11fG11fB10f;
1319
0
    case glslang::ElfR16f:          return spv::ImageFormat::R16f;
1320
0
    case glslang::ElfRgba16:        return spv::ImageFormat::Rgba16;
1321
0
    case glslang::ElfRgb10A2:       return spv::ImageFormat::Rgb10A2;
1322
0
    case glslang::ElfRg16:          return spv::ImageFormat::Rg16;
1323
0
    case glslang::ElfRg8:           return spv::ImageFormat::Rg8;
1324
0
    case glslang::ElfR16:           return spv::ImageFormat::R16;
1325
0
    case glslang::ElfR8:            return spv::ImageFormat::R8;
1326
0
    case glslang::ElfRgba16Snorm:   return spv::ImageFormat::Rgba16Snorm;
1327
0
    case glslang::ElfRg16Snorm:     return spv::ImageFormat::Rg16Snorm;
1328
0
    case glslang::ElfRg8Snorm:      return spv::ImageFormat::Rg8Snorm;
1329
0
    case glslang::ElfR16Snorm:      return spv::ImageFormat::R16Snorm;
1330
0
    case glslang::ElfR8Snorm:       return spv::ImageFormat::R8Snorm;
1331
18
    case glslang::ElfRgba32i:       return spv::ImageFormat::Rgba32i;
1332
0
    case glslang::ElfRgba16i:       return spv::ImageFormat::Rgba16i;
1333
0
    case glslang::ElfRgba8i:        return spv::ImageFormat::Rgba8i;
1334
0
    case glslang::ElfR32i:          return spv::ImageFormat::R32i;
1335
0
    case glslang::ElfRg32i:         return spv::ImageFormat::Rg32i;
1336
0
    case glslang::ElfRg16i:         return spv::ImageFormat::Rg16i;
1337
0
    case glslang::ElfRg8i:          return spv::ImageFormat::Rg8i;
1338
0
    case glslang::ElfR16i:          return spv::ImageFormat::R16i;
1339
0
    case glslang::ElfR8i:           return spv::ImageFormat::R8i;
1340
18
    case glslang::ElfRgba32ui:      return spv::ImageFormat::Rgba32ui;
1341
0
    case glslang::ElfRgba16ui:      return spv::ImageFormat::Rgba16ui;
1342
0
    case glslang::ElfRgba8ui:       return spv::ImageFormat::Rgba8ui;
1343
0
    case glslang::ElfR32ui:         return spv::ImageFormat::R32ui;
1344
0
    case glslang::ElfRg32ui:        return spv::ImageFormat::Rg32ui;
1345
0
    case glslang::ElfRg16ui:        return spv::ImageFormat::Rg16ui;
1346
0
    case glslang::ElfRgb10a2ui:     return spv::ImageFormat::Rgb10a2ui;
1347
0
    case glslang::ElfRg8ui:         return spv::ImageFormat::Rg8ui;
1348
0
    case glslang::ElfR16ui:         return spv::ImageFormat::R16ui;
1349
0
    case glslang::ElfR8ui:          return spv::ImageFormat::R8ui;
1350
86
    case glslang::ElfR64ui:         return spv::ImageFormat::R64ui;
1351
87
    case glslang::ElfR64i:          return spv::ImageFormat::R64i;
1352
0
    default:                        return spv::ImageFormat::Max;
1353
1.33k
    }
1354
1.33k
}
1355
1356
spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSelectionControl(
1357
    const glslang::TIntermSelection& selectionNode) const
1358
401
{
1359
401
    if (selectionNode.getFlatten())
1360
36
        return spv::SelectionControlMask::Flatten;
1361
365
    if (selectionNode.getDontFlatten())
1362
18
        return spv::SelectionControlMask::DontFlatten;
1363
347
    return spv::SelectionControlMask::MaskNone;
1364
365
}
1365
1366
spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSwitchControl(const glslang::TIntermSwitch& switchNode)
1367
    const
1368
89
{
1369
89
    if (switchNode.getFlatten())
1370
0
        return spv::SelectionControlMask::Flatten;
1371
89
    if (switchNode.getDontFlatten())
1372
36
        return spv::SelectionControlMask::DontFlatten;
1373
53
    return spv::SelectionControlMask::MaskNone;
1374
89
}
1375
1376
// return a non-0 dependency if the dependency argument must be set
1377
spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(const glslang::TIntermLoop& loopNode,
1378
    std::vector<unsigned int>& operands) const
1379
242
{
1380
242
    spv::LoopControlMask control = spv::LoopControlMask::MaskNone;
1381
1382
242
    if (loopNode.getDontUnroll())
1383
36
        control = control | spv::LoopControlMask::DontUnroll;
1384
242
    if (loopNode.getUnroll())
1385
36
        control = control | spv::LoopControlMask::Unroll;
1386
242
    if (unsigned(loopNode.getLoopDependency()) == glslang::TIntermLoop::dependencyInfinite)
1387
36
        control = control | spv::LoopControlMask::DependencyInfinite;
1388
206
    else if (loopNode.getLoopDependency() > 0) {
1389
36
        control = control | spv::LoopControlMask::DependencyLength;
1390
36
        operands.push_back((unsigned int)loopNode.getLoopDependency());
1391
36
    }
1392
242
    if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
1393
0
        if (loopNode.getMinIterations() > 0) {
1394
0
            control = control | spv::LoopControlMask::MinIterations;
1395
0
            operands.push_back(loopNode.getMinIterations());
1396
0
        }
1397
0
        if (loopNode.getMaxIterations() < glslang::TIntermLoop::iterationsInfinite) {
1398
0
            control = control | spv::LoopControlMask::MaxIterations;
1399
0
            operands.push_back(loopNode.getMaxIterations());
1400
0
        }
1401
0
        if (loopNode.getIterationMultiple() > 1) {
1402
0
            control = control | spv::LoopControlMask::IterationMultiple;
1403
0
            operands.push_back(loopNode.getIterationMultiple());
1404
0
        }
1405
0
        if (loopNode.getPeelCount() > 0) {
1406
0
            control = control | spv::LoopControlMask::PeelCount;
1407
0
            operands.push_back(loopNode.getPeelCount());
1408
0
        }
1409
0
        if (loopNode.getPartialCount() > 0) {
1410
0
            control = control | spv::LoopControlMask::PartialCount;
1411
0
            operands.push_back(loopNode.getPartialCount());
1412
0
        }
1413
0
    }
1414
1415
242
    return control;
1416
242
}
1417
1418
// Translate glslang type to SPIR-V storage class.
1419
spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type)
1420
4.06k
{
1421
4.06k
    if (type.getBasicType() == glslang::EbtRayQuery || type.getBasicType() == glslang::EbtHitObjectNV
1422
4.05k
        || type.getBasicType() == glslang::EbtHitObjectEXT)
1423
10
        return spv::StorageClass::Private;
1424
4.05k
    if (type.getQualifier().isSpirvByReference()) {
1425
0
        if (type.getQualifier().isParamInput() || type.getQualifier().isParamOutput())
1426
0
            return spv::StorageClass::Function;
1427
0
    }
1428
4.05k
    if (type.getQualifier().isPipeInput())
1429
303
        return spv::StorageClass::Input;
1430
3.75k
    if (type.getQualifier().isPipeOutput())
1431
150
        return spv::StorageClass::Output;
1432
3.60k
    if (type.getQualifier().storage == glslang::EvqTileImageEXT || type.isAttachmentEXT()) {
1433
0
        builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
1434
0
        builder.addCapability(spv::Capability::TileImageColorReadAccessEXT);
1435
0
        return spv::StorageClass::TileImageEXT;
1436
0
    }
1437
1438
3.60k
    if (type.getQualifier().isTileAttachmentQCOM()) {
1439
0
        builder.addExtension(spv::E_SPV_QCOM_tile_shading);
1440
0
        builder.addCapability(spv::Capability::TileShadingQCOM);
1441
0
        return spv::StorageClass::TileAttachmentQCOM;
1442
0
    }
1443
1444
3.60k
    if (glslangIntermediate->getSource() != glslang::EShSourceHlsl ||
1445
3.60k
            type.getQualifier().storage == glslang::EvqUniform) {
1446
3.60k
        if (type.isAtomic())
1447
0
            return spv::StorageClass::AtomicCounter;
1448
3.60k
        if (type.containsOpaque() && !glslangIntermediate->getBindlessMode()) {
1449
1.21k
            if (type.getQualifier().storage == glslang::EvqResourceHeap ||
1450
1.21k
                type.getQualifier().storage == glslang::EvqSamplerHeap)
1451
0
                return spv::StorageClass::Uniform;
1452
1.21k
            else
1453
1.21k
                return spv::StorageClass::UniformConstant;
1454
1.21k
        }
1455
3.60k
    }
1456
1457
2.39k
    if (type.getQualifier().isUniformOrBuffer() &&
1458
323
        type.getQualifier().isShaderRecord()) {
1459
0
        return spv::StorageClass::ShaderRecordBufferKHR;
1460
0
    }
1461
1462
2.39k
    if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) {
1463
9
        builder.addIncorporatedExtension(spv::E_SPV_KHR_storage_buffer_storage_class, spv::Spv_1_3);
1464
9
        return spv::StorageClass::StorageBuffer;
1465
9
    }
1466
1467
2.38k
    if (type.getQualifier().isUniformOrBuffer()) {
1468
314
        if (type.getQualifier().isPushConstant())
1469
9
            return spv::StorageClass::PushConstant;
1470
305
        if (type.getBasicType() == glslang::EbtBlock ||
1471
0
            type.getQualifier().layoutDescriptorHeap)
1472
305
            return spv::StorageClass::Uniform;
1473
0
        return spv::StorageClass::UniformConstant;
1474
305
    }
1475
1476
2.07k
    if (type.getQualifier().storage == glslang::EvqShared && type.getBasicType() == glslang::EbtBlock) {
1477
0
        builder.addExtension(spv::E_SPV_KHR_workgroup_memory_explicit_layout);
1478
0
        builder.addCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR);
1479
0
        return spv::StorageClass::Workgroup;
1480
0
    }
1481
1482
2.07k
    switch (type.getQualifier().storage) {
1483
345
    case glslang::EvqGlobal:        return spv::StorageClass::Private;
1484
0
    case glslang::EvqConstReadOnly: return spv::StorageClass::Function;
1485
1.72k
    case glslang::EvqTemporary:     return spv::StorageClass::Function;
1486
0
    case glslang::EvqShared:           return spv::StorageClass::Workgroup;
1487
0
    case glslang::EvqPayload:        return spv::StorageClass::RayPayloadKHR;
1488
0
    case glslang::EvqPayloadIn:      return spv::StorageClass::IncomingRayPayloadKHR;
1489
0
    case glslang::EvqHitAttr:        return spv::StorageClass::HitAttributeKHR;
1490
0
    case glslang::EvqCallableData:   return spv::StorageClass::CallableDataKHR;
1491
0
    case glslang::EvqCallableDataIn: return spv::StorageClass::IncomingCallableDataKHR;
1492
0
    case glslang::EvqtaskPayloadSharedEXT : return spv::StorageClass::TaskPayloadWorkgroupEXT;
1493
0
    case glslang::EvqHitObjectAttrNV: return spv::StorageClass::HitObjectAttributeNV;
1494
0
    case glslang::EvqHitObjectAttrEXT: return spv::StorageClass::HitObjectAttributeEXT;
1495
0
    case glslang::EvqSpirvStorageClass: return static_cast<spv::StorageClass>(type.getQualifier().spirvStorageClass);
1496
0
    default:
1497
0
        assert(0);
1498
0
        break;
1499
2.07k
    }
1500
1501
0
    return spv::StorageClass::Function;
1502
2.07k
}
1503
1504
// Translate glslang constants to SPIR-V literals
1505
void TGlslangToSpvTraverser::TranslateLiterals(const glslang::TVector<const glslang::TIntermConstantUnion*>& constants,
1506
                                               std::vector<unsigned>& literals) const
1507
126
{
1508
126
    for (auto constant : constants) {
1509
126
        if (constant->getBasicType() == glslang::EbtFloat) {
1510
0
            float floatValue = static_cast<float>(constant->getConstArray()[0].getDConst());
1511
0
            unsigned literal;
1512
0
            static_assert(sizeof(literal) == sizeof(floatValue), "sizeof(unsigned) != sizeof(float)");
1513
0
            memcpy(&literal, &floatValue, sizeof(literal));
1514
0
            literals.push_back(literal);
1515
126
        } else if (constant->getBasicType() == glslang::EbtInt) {
1516
126
            unsigned literal = constant->getConstArray()[0].getIConst();
1517
126
            literals.push_back(literal);
1518
126
        } else if (constant->getBasicType() == glslang::EbtUint) {
1519
0
            unsigned literal = constant->getConstArray()[0].getUConst();
1520
0
            literals.push_back(literal);
1521
0
        } else if (constant->getBasicType() == glslang::EbtBool) {
1522
0
            unsigned literal = constant->getConstArray()[0].getBConst();
1523
0
            literals.push_back(literal);
1524
0
        } else if (constant->getBasicType() == glslang::EbtString) {
1525
0
            auto str = constant->getConstArray()[0].getSConst()->c_str();
1526
0
            unsigned literal = 0;
1527
0
            char* literalPtr = reinterpret_cast<char*>(&literal);
1528
0
            unsigned charCount = 0;
1529
0
            char ch = 0;
1530
0
            do {
1531
0
                ch = *(str++);
1532
0
                *(literalPtr++) = ch;
1533
0
                ++charCount;
1534
0
                if (charCount == 4) {
1535
0
                    literals.push_back(literal);
1536
0
                    literalPtr = reinterpret_cast<char*>(&literal);
1537
0
                    charCount = 0;
1538
0
                }
1539
0
            } while (ch != 0);
1540
1541
            // Partial literal is padded with 0
1542
0
            if (charCount > 0) {
1543
0
                for (; charCount < 4; ++charCount)
1544
0
                    *(literalPtr++) = 0;
1545
0
                literals.push_back(literal);
1546
0
            }
1547
0
        } else
1548
0
            assert(0); // Unexpected type
1549
126
    }
1550
126
}
1551
1552
// Add capabilities pertaining to how an array is indexed.
1553
void TGlslangToSpvTraverser::addIndirectionIndexCapabilities(const glslang::TType& baseType,
1554
                                                             const glslang::TType& indexType)
1555
170
{    
1556
170
    if (indexType.getQualifier().isNonUniform()) {
1557
        
1558
        // deal with an asserted non-uniform index
1559
        // SPV_EXT_descriptor_indexing already added in TranslateNonUniformDecoration
1560
0
        if (baseType.getBasicType() == glslang::EbtSampler) {
1561
0
            if (baseType.getQualifier().hasAttachment())
1562
0
                builder.addCapability(spv::Capability::InputAttachmentArrayNonUniformIndexingEXT);
1563
0
            else if (baseType.isImage() && baseType.getSampler().isBuffer())
1564
0
                builder.addCapability(spv::Capability::StorageTexelBufferArrayNonUniformIndexingEXT);
1565
0
            else if (baseType.isTexture() && baseType.getSampler().isBuffer())
1566
0
                builder.addCapability(spv::Capability::UniformTexelBufferArrayNonUniformIndexingEXT);
1567
0
            else if (baseType.isImage())
1568
0
                builder.addCapability(spv::Capability::StorageImageArrayNonUniformIndexingEXT);
1569
0
            else if (baseType.isTexture())
1570
0
                builder.addCapability(spv::Capability::SampledImageArrayNonUniformIndexingEXT);
1571
0
        } else if (baseType.getBasicType() == glslang::EbtBlock) {
1572
0
            if (baseType.getQualifier().storage == glslang::EvqBuffer)
1573
0
                builder.addCapability(spv::Capability::StorageBufferArrayNonUniformIndexingEXT);
1574
0
            else if (baseType.getQualifier().storage == glslang::EvqUniform)
1575
0
                builder.addCapability(spv::Capability::UniformBufferArrayNonUniformIndexingEXT);
1576
0
        }
1577
170
    } else {
1578
        // assume a dynamically uniform index
1579
170
        if (baseType.getBasicType() == glslang::EbtSampler) {
1580
9
            if (baseType.getQualifier().hasAttachment()) {
1581
0
                builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
1582
0
                builder.addCapability(spv::Capability::InputAttachmentArrayDynamicIndexingEXT);
1583
9
            } else if (baseType.isImage() && baseType.getSampler().isBuffer()) {
1584
0
                builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
1585
0
                builder.addCapability(spv::Capability::StorageTexelBufferArrayDynamicIndexingEXT);
1586
9
            } else if (baseType.isTexture() && baseType.getSampler().isBuffer()) {
1587
0
                builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
1588
0
                builder.addCapability(spv::Capability::UniformTexelBufferArrayDynamicIndexingEXT);
1589
0
            }
1590
9
        }
1591
170
    }
1592
170
}
1593
1594
// Return whether or not the given type is something that should be tied to a
1595
// descriptor set.
1596
bool IsDescriptorResource(const glslang::TType& type)
1597
6.95k
{
1598
    // uniform and buffer blocks are included, unless it is a push_constant
1599
6.95k
    if (type.getBasicType() == glslang::EbtBlock)
1600
214
        return type.getQualifier().isUniformOrBuffer() &&
1601
214
        ! type.getQualifier().isShaderRecord() &&
1602
214
        ! type.getQualifier().isPushConstant();
1603
1604
    // non block...
1605
    // basically samplerXXX/subpass/sampler/texture are all included
1606
    // if they are the global-scope-class, not the function parameter
1607
    // (or local, if they ever exist) class.
1608
6.73k
    if (type.getBasicType() == glslang::EbtSampler ||
1609
6.29k
        type.getBasicType() == glslang::EbtAccStruct)
1610
446
        return type.getQualifier().isUniformOrBuffer();
1611
1612
    // Tensors are tied to a descriptor.
1613
6.29k
    if (type.isTensorARM())
1614
0
        return true;
1615
1616
    // None of the above.
1617
6.29k
    return false;
1618
6.29k
}
1619
1620
void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
1621
3.97k
{
1622
3.97k
    if (child.layoutMatrix == glslang::ElmNone)
1623
1.12k
        child.layoutMatrix = parent.layoutMatrix;
1624
1625
3.97k
    if (parent.invariant)
1626
0
        child.invariant = true;
1627
3.97k
    if (parent.flat)
1628
0
        child.flat = true;
1629
3.97k
    if (parent.centroid)
1630
0
        child.centroid = true;
1631
3.97k
    if (parent.nopersp)
1632
0
        child.nopersp = true;
1633
3.97k
    if (parent.explicitInterp)
1634
0
        child.explicitInterp = true;
1635
3.97k
    if (parent.perPrimitiveNV)
1636
0
        child.perPrimitiveNV = true;
1637
3.97k
    if (parent.perViewNV)
1638
0
        child.perViewNV = true;
1639
3.97k
    if (parent.perTaskNV)
1640
0
        child.perTaskNV = true;
1641
3.97k
    if (parent.storage == glslang::EvqtaskPayloadSharedEXT)
1642
0
        child.storage = glslang::EvqtaskPayloadSharedEXT;
1643
3.97k
    if (parent.patch)
1644
0
        child.patch = true;
1645
3.97k
    if (parent.sample)
1646
0
        child.sample = true;
1647
3.97k
    if (parent.coherent)
1648
0
        child.coherent = true;
1649
3.97k
    if (parent.devicecoherent)
1650
0
        child.devicecoherent = true;
1651
3.97k
    if (parent.queuefamilycoherent)
1652
0
        child.queuefamilycoherent = true;
1653
3.97k
    if (parent.workgroupcoherent)
1654
0
        child.workgroupcoherent = true;
1655
3.97k
    if (parent.subgroupcoherent)
1656
0
        child.subgroupcoherent = true;
1657
3.97k
    if (parent.shadercallcoherent)
1658
0
        child.shadercallcoherent = true;
1659
3.97k
    if (parent.nonprivate)
1660
0
        child.nonprivate = true;
1661
3.97k
    if (parent.volatil)
1662
0
        child.volatil = true;
1663
3.97k
    if (parent.nontemporal)
1664
0
        child.nontemporal = true;
1665
3.97k
    if (parent.restrict)
1666
0
        child.restrict = true;
1667
3.97k
    if (parent.readonly)
1668
0
        child.readonly = true;
1669
3.97k
    if (parent.writeonly)
1670
0
        child.writeonly = true;
1671
3.97k
    if (parent.nonUniform)
1672
0
        child.nonUniform = true;
1673
3.97k
}
1674
1675
bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
1676
1.87k
{
1677
    // This should list qualifiers that simultaneous satisfy:
1678
    // - struct members might inherit from a struct declaration
1679
    //     (note that non-block structs don't explicitly inherit,
1680
    //      only implicitly, meaning no decoration involved)
1681
    // - affect decorations on the struct members
1682
    //     (note smooth does not, and expecting something like volatile
1683
    //      to effect the whole object)
1684
    // - are not part of the offset/st430/etc or row/column-major layout
1685
1.87k
    return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock);
1686
1.87k
}
1687
1688
//
1689
// Implement the TGlslangToSpvTraverser class.
1690
//
1691
1692
TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion,
1693
    const glslang::TIntermediate* glslangIntermediate,
1694
    spv::SpvBuildLogger* buildLogger, glslang::SpvOptions& options) :
1695
370
        TIntermTraverser(true, false, true),
1696
370
        options(options),
1697
370
        shaderEntry(nullptr), currentFunction(nullptr),
1698
370
        sequenceDepth(0), logger(buildLogger),
1699
370
        builder(spvVersion, (glslang::GetKhronosToolId() << 16) | glslang::GetSpirvGeneratorVersion(), logger),
1700
370
        inEntryPoint(false), entryPointTerminated(false), linkageOnly(false),
1701
370
        glslangIntermediate(glslangIntermediate),
1702
370
        nanMinMaxClamp(glslangIntermediate->getNanMinMaxClamp()),
1703
370
        nonSemanticDebugPrintf(0),
1704
370
        taskPayloadID(0)
1705
370
{
1706
370
    bool isMeshShaderExt = (glslangIntermediate->getRequestedExtensions().find(glslang::E_GL_EXT_mesh_shader) !=
1707
370
                            glslangIntermediate->getRequestedExtensions().end());
1708
370
    spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage(), isMeshShaderExt);
1709
1710
370
    builder.clearAccessChain();
1711
370
    builder.setSource(TranslateSourceLanguage(glslangIntermediate->getSource(), glslangIntermediate->getProfile()),
1712
370
                      glslangIntermediate->getVersion());
1713
1714
370
    if (options.emitNonSemanticShaderDebugSource)
1715
0
            this->options.emitNonSemanticShaderDebugInfo = true;
1716
370
    if (options.emitNonSemanticShaderDebugInfo)
1717
0
            this->options.generateDebugInfo = true;
1718
1719
370
    if (this->options.generateDebugInfo) {
1720
0
        if (this->options.emitNonSemanticShaderDebugInfo) {
1721
0
            builder.setEmitNonSemanticShaderDebugInfo(this->options.emitNonSemanticShaderDebugSource);
1722
0
        }
1723
0
        else {
1724
0
            builder.setEmitSpirvDebugInfo();
1725
0
        }
1726
0
        builder.setDebugMainSourceFile(glslangIntermediate->getSourceFile());
1727
1728
        // Set the source shader's text
1729
0
        std::string text;
1730
1731
        // If for SPV version 1.0, include
1732
        // a preamble in comments stating the OpModuleProcessed instructions.
1733
        // Otherwise, emit those as actual instructions.
1734
        //
1735
        // ...Except when using ShaderDebugInfo we DON'T want these as it will mess up the line
1736
        // number, instead the user has opt'ed in for ShaderDebugInfo instead, so they will want
1737
        // to parse those instead
1738
        // https://github.com/KhronosGroup/glslang/issues/3863
1739
0
        const bool add_comments =
1740
0
            glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1 && !options.emitNonSemanticShaderDebugSource;
1741
1742
0
        const std::vector<std::string>& processes = glslangIntermediate->getProcesses();
1743
0
        for (int p = 0; p < (int)processes.size(); ++p) {
1744
0
            if (add_comments) {
1745
0
                text.append("// OpModuleProcessed ");
1746
0
                text.append(processes[p]);
1747
0
                text.append("\n");
1748
0
            } else if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_1) {
1749
                // OpModuleProcessed added in SPIR-V 1.1
1750
0
                builder.addModuleProcessed(processes[p]);
1751
0
            }
1752
0
        }
1753
0
        if (add_comments && (int)processes.size() > 0)
1754
0
            text.append("#line 1\n");
1755
0
        text.append(glslangIntermediate->getSourceText());
1756
0
        builder.setSourceText(text);
1757
        // Pass name and text for all included files
1758
0
        const std::map<std::string, std::string>& include_txt = glslangIntermediate->getIncludeText();
1759
0
        for (auto iItr = include_txt.begin(); iItr != include_txt.end(); ++iItr)
1760
0
            builder.addInclude(iItr->first, iItr->second);
1761
0
    }
1762
1763
370
    builder.setUseReplicatedComposites(glslangIntermediate->usingReplicatedComposites());
1764
1765
370
    stdBuiltins = builder.import("GLSL.std.450");
1766
1767
370
    spv::AddressingModel addressingModel = spv::AddressingModel::Logical;
1768
370
    spv::MemoryModel memoryModel = spv::MemoryModel::GLSL450;
1769
1770
370
    if (glslangIntermediate->usingPhysicalStorageBuffer()) {
1771
27
        addressingModel = spv::AddressingModel::PhysicalStorageBuffer64EXT;
1772
27
        builder.addIncorporatedExtension(spv::E_SPV_KHR_physical_storage_buffer, spv::Spv_1_5);
1773
27
        builder.addCapability(spv::Capability::PhysicalStorageBufferAddressesEXT);
1774
27
    }
1775
370
    if (glslangIntermediate->usingVulkanMemoryModel()) {
1776
0
        memoryModel = spv::MemoryModel::VulkanKHR;
1777
0
        builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
1778
0
        builder.addIncorporatedExtension(spv::E_SPV_KHR_vulkan_memory_model, spv::Spv_1_5);
1779
0
    }
1780
370
    builder.setMemoryModel(addressingModel, memoryModel);
1781
1782
370
    if (glslangIntermediate->usingVariablePointers()) {
1783
0
        builder.addCapability(spv::Capability::VariablePointers);
1784
0
    }
1785
1786
    // If not linking, there is no entry point
1787
370
    if (!options.compileOnly) {
1788
370
        shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str());
1789
370
        entryPoint =
1790
370
            builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPointName().c_str());
1791
370
    }
1792
1793
    // Add the source extensions
1794
370
    const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
1795
2.10k
    for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
1796
1.73k
        builder.addSourceExtension(it->c_str());
1797
1798
    // Add the top-level modes for this shader.
1799
1800
370
    if (glslangIntermediate->getXfbMode()) {
1801
0
        builder.addCapability(spv::Capability::TransformFeedback);
1802
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::Xfb);
1803
0
    }
1804
1805
370
    if (glslangIntermediate->getLayoutPrimitiveCulling()) {
1806
0
        builder.addCapability(spv::Capability::RayTraversalPrimitiveCullingKHR);
1807
0
    }
1808
1809
370
    if (glslangIntermediate->getSubgroupUniformControlFlow()) {
1810
0
        builder.addExtension(spv::E_SPV_KHR_subgroup_uniform_control_flow);
1811
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::SubgroupUniformControlFlowKHR);
1812
0
    }
1813
370
    if (glslangIntermediate->getMaximallyReconverges()) {
1814
0
        builder.addExtension(spv::E_SPV_KHR_maximal_reconvergence);
1815
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::MaximallyReconvergesKHR);
1816
0
    }
1817
1818
370
    if (glslangIntermediate->getQuadDerivMode())
1819
0
    {
1820
0
        builder.addCapability(spv::Capability::QuadControlKHR);
1821
0
        builder.addExtension(spv::E_SPV_KHR_quad_control);
1822
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::QuadDerivativesKHR);
1823
0
    }
1824
1825
370
    if (glslangIntermediate->getReqFullQuadsMode())
1826
0
    {
1827
0
        builder.addCapability(spv::Capability::QuadControlKHR);
1828
0
        builder.addExtension(spv::E_SPV_KHR_quad_control);
1829
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::RequireFullQuadsKHR);
1830
0
    }
1831
1832
370
    if (glslangIntermediate->usingShader64BitIndexing())
1833
0
    {
1834
0
        builder.addCapability(spv::Capability::Shader64BitIndexingEXT);
1835
0
        builder.addExtension(spv::E_SPV_EXT_shader_64bit_indexing);
1836
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::Shader64BitIndexingEXT);
1837
0
    }
1838
1839
370
    spv::ExecutionMode mode;
1840
370
    switch (glslangIntermediate->getStage()) {
1841
339
    case EShLangVertex:
1842
339
        builder.addCapability(spv::Capability::Shader);
1843
339
        break;
1844
1845
31
    case EShLangFragment:
1846
31
        builder.addCapability(spv::Capability::Shader);
1847
31
        if (glslangIntermediate->getPixelCenterInteger())
1848
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::PixelCenterInteger);
1849
1850
31
        if (glslangIntermediate->getOriginUpperLeft())
1851
31
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OriginUpperLeft);
1852
0
        else
1853
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OriginLowerLeft);
1854
1855
31
        if (glslangIntermediate->getEarlyFragmentTests())
1856
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::EarlyFragmentTests);
1857
1858
31
        if (glslangIntermediate->getEarlyAndLateFragmentTestsAMD())
1859
0
        {
1860
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::EarlyAndLateFragmentTestsAMD);
1861
0
            builder.addExtension(spv::E_SPV_AMD_shader_early_and_late_fragment_tests);
1862
0
        }
1863
1864
31
        if (glslangIntermediate->getPostDepthCoverage()) {
1865
0
            builder.addCapability(spv::Capability::SampleMaskPostDepthCoverage);
1866
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::PostDepthCoverage);
1867
0
            builder.addExtension(spv::E_SPV_KHR_post_depth_coverage);
1868
0
        }
1869
1870
31
        if (glslangIntermediate->getNonCoherentColorAttachmentReadEXT()) {
1871
0
            builder.addCapability(spv::Capability::TileImageColorReadAccessEXT);
1872
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentColorAttachmentReadEXT);
1873
0
            builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
1874
0
        }
1875
1876
31
        if (glslangIntermediate->getNonCoherentDepthAttachmentReadEXT()) {
1877
0
            builder.addCapability(spv::Capability::TileImageDepthReadAccessEXT);
1878
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentDepthAttachmentReadEXT);
1879
0
            builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
1880
0
        }
1881
1882
31
        if (glslangIntermediate->getNonCoherentStencilAttachmentReadEXT()) {
1883
0
            builder.addCapability(spv::Capability::TileImageStencilReadAccessEXT);
1884
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentStencilAttachmentReadEXT);
1885
0
            builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
1886
0
        }
1887
1888
31
        if (glslangIntermediate->getNonCoherentTileAttachmentReadQCOM()) {
1889
0
            builder.addCapability(spv::Capability::TileShadingQCOM);
1890
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentTileAttachmentReadQCOM);
1891
0
            builder.addExtension(spv::E_SPV_QCOM_tile_shading);
1892
0
        }
1893
1894
31
        if (glslangIntermediate->isDepthReplacing())
1895
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DepthReplacing);
1896
1897
31
        if (glslangIntermediate->isStencilReplacing())
1898
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::StencilRefReplacingEXT);
1899
1900
31
        switch(glslangIntermediate->getDepth()) {
1901
0
        case glslang::EldGreater:   mode = spv::ExecutionMode::DepthGreater;   break;
1902
0
        case glslang::EldLess:      mode = spv::ExecutionMode::DepthLess;      break;
1903
0
        case glslang::EldUnchanged: mode = spv::ExecutionMode::DepthUnchanged; break;
1904
31
        default:                    mode = spv::ExecutionMode::Max;            break;
1905
31
        }
1906
1907
31
        if (mode != spv::ExecutionMode::Max)
1908
0
            builder.addExecutionMode(shaderEntry, mode);
1909
1910
31
        switch (glslangIntermediate->getStencil()) {
1911
0
        case glslang::ElsRefUnchangedFrontAMD:  mode = spv::ExecutionMode::StencilRefUnchangedFrontAMD; break;
1912
0
        case glslang::ElsRefGreaterFrontAMD:    mode = spv::ExecutionMode::StencilRefGreaterFrontAMD;   break;
1913
0
        case glslang::ElsRefLessFrontAMD:       mode = spv::ExecutionMode::StencilRefLessFrontAMD;      break;
1914
0
        case glslang::ElsRefUnchangedBackAMD:   mode = spv::ExecutionMode::StencilRefUnchangedBackAMD;  break;
1915
0
        case glslang::ElsRefGreaterBackAMD:     mode = spv::ExecutionMode::StencilRefGreaterBackAMD;    break;
1916
0
        case glslang::ElsRefLessBackAMD:        mode = spv::ExecutionMode::StencilRefLessBackAMD;       break;
1917
31
        default:                       mode = spv::ExecutionMode::Max;                         break;
1918
31
        }
1919
1920
31
        if (mode != spv::ExecutionMode::Max)
1921
0
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1922
31
        switch (glslangIntermediate->getInterlockOrdering()) {
1923
0
        case glslang::EioPixelInterlockOrdered:         mode = spv::ExecutionMode::PixelInterlockOrderedEXT;
1924
0
            break;
1925
0
        case glslang::EioPixelInterlockUnordered:       mode = spv::ExecutionMode::PixelInterlockUnorderedEXT;
1926
0
            break;
1927
0
        case glslang::EioSampleInterlockOrdered:        mode = spv::ExecutionMode::SampleInterlockOrderedEXT;
1928
0
            break;
1929
0
        case glslang::EioSampleInterlockUnordered:      mode = spv::ExecutionMode::SampleInterlockUnorderedEXT;
1930
0
            break;
1931
0
        case glslang::EioShadingRateInterlockOrdered:   mode = spv::ExecutionMode::ShadingRateInterlockOrderedEXT;
1932
0
            break;
1933
0
        case glslang::EioShadingRateInterlockUnordered: mode = spv::ExecutionMode::ShadingRateInterlockUnorderedEXT;
1934
0
            break;
1935
31
        default:                                        mode = spv::ExecutionMode::Max;
1936
31
            break;
1937
31
        }
1938
31
        if (mode != spv::ExecutionMode::Max) {
1939
0
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1940
0
            if (mode == spv::ExecutionMode::ShadingRateInterlockOrderedEXT ||
1941
0
                mode == spv::ExecutionMode::ShadingRateInterlockUnorderedEXT) {
1942
0
                builder.addCapability(spv::Capability::FragmentShaderShadingRateInterlockEXT);
1943
0
            } else if (mode == spv::ExecutionMode::PixelInterlockOrderedEXT ||
1944
0
                       mode == spv::ExecutionMode::PixelInterlockUnorderedEXT) {
1945
0
                builder.addCapability(spv::Capability::FragmentShaderPixelInterlockEXT);
1946
0
            } else {
1947
0
                builder.addCapability(spv::Capability::FragmentShaderSampleInterlockEXT);
1948
0
            }
1949
0
            builder.addExtension(spv::E_SPV_EXT_fragment_shader_interlock);
1950
0
        }
1951
31
    break;
1952
1953
0
    case EShLangCompute: {
1954
0
        builder.addCapability(spv::Capability::Shader);
1955
0
        bool needSizeId = false;
1956
0
        for (int dim = 0; dim < 3; ++dim) {
1957
0
            if ((glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet)) {
1958
0
                needSizeId = true;
1959
0
                break;
1960
0
            }
1961
0
        }
1962
0
        if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6 && needSizeId) {
1963
0
            std::vector<spv::Id> dimConstId;
1964
0
            for (int dim = 0; dim < 3; ++dim) {
1965
0
                bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
1966
0
                dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
1967
0
                if (specConst) {
1968
0
                    builder.addDecoration(dimConstId.back(), spv::Decoration::SpecId,
1969
0
                                          glslangIntermediate->getLocalSizeSpecId(dim));
1970
0
                    needSizeId = true;
1971
0
                }
1972
0
            }
1973
0
            builder.addExecutionModeId(shaderEntry, spv::ExecutionMode::LocalSizeId, dimConstId);
1974
0
        } else {
1975
0
            if (glslangIntermediate->getTileShadingRateQCOM(0) >= 1 || glslangIntermediate->getTileShadingRateQCOM(1) >= 1 || glslangIntermediate->getTileShadingRateQCOM(2) >= 1) {
1976
0
                auto rate_x = glslangIntermediate->getTileShadingRateQCOM(0);
1977
0
                auto rate_y = glslangIntermediate->getTileShadingRateQCOM(1);
1978
0
                auto rate_z = glslangIntermediate->getTileShadingRateQCOM(2);
1979
0
                rate_x = ( rate_x == 0 ? 1 : rate_x );
1980
0
                rate_y = ( rate_y == 0 ? 1 : rate_y );
1981
0
                rate_z = ( rate_z == 0 ? 1 : rate_z );
1982
0
                builder.addExecutionMode(shaderEntry, spv::ExecutionMode::TileShadingRateQCOM, rate_x, rate_y, rate_z);
1983
0
            } else {
1984
0
                builder.addExecutionMode(shaderEntry, spv::ExecutionMode::LocalSize, glslangIntermediate->getLocalSize(0),
1985
0
                                                                                   glslangIntermediate->getLocalSize(1),
1986
0
                                                                                   glslangIntermediate->getLocalSize(2));
1987
0
            }
1988
0
        }
1989
0
        addDerivativeGroupExecutionMode(builder, *glslangIntermediate, shaderEntry);
1990
1991
0
        if (glslangIntermediate->getNonCoherentTileAttachmentReadQCOM()) {
1992
0
            builder.addCapability(spv::Capability::TileShadingQCOM);
1993
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentTileAttachmentReadQCOM);
1994
0
            builder.addExtension(spv::E_SPV_QCOM_tile_shading);
1995
0
        }
1996
1997
0
        break;
1998
31
    }
1999
0
    case EShLangTessEvaluation:
2000
0
    case EShLangTessControl:
2001
0
        builder.addCapability(spv::Capability::Tessellation);
2002
2003
0
        glslang::TLayoutGeometry primitive;
2004
2005
0
        if (glslangIntermediate->getStage() == EShLangTessControl) {
2006
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputVertices,
2007
0
                glslangIntermediate->getVertices());
2008
0
            primitive = glslangIntermediate->getOutputPrimitive();
2009
0
        } else {
2010
0
            primitive = glslangIntermediate->getInputPrimitive();
2011
0
        }
2012
2013
0
        switch (primitive) {
2014
0
        case glslang::ElgTriangles:           mode = spv::ExecutionMode::Triangles;     break;
2015
0
        case glslang::ElgQuads:               mode = spv::ExecutionMode::Quads;         break;
2016
0
        case glslang::ElgIsolines:            mode = spv::ExecutionMode::Isolines;      break;
2017
0
        default:                              mode = spv::ExecutionMode::Max;           break;
2018
0
        }
2019
0
        if (mode != spv::ExecutionMode::Max)
2020
0
            builder.addExecutionMode(shaderEntry, mode);
2021
2022
0
        switch (glslangIntermediate->getVertexSpacing()) {
2023
0
        case glslang::EvsEqual:            mode = spv::ExecutionMode::SpacingEqual;          break;
2024
0
        case glslang::EvsFractionalEven:   mode = spv::ExecutionMode::SpacingFractionalEven; break;
2025
0
        case glslang::EvsFractionalOdd:    mode = spv::ExecutionMode::SpacingFractionalOdd;  break;
2026
0
        default:                           mode = spv::ExecutionMode::Max;                   break;
2027
0
        }
2028
0
        if (mode != spv::ExecutionMode::Max)
2029
0
            builder.addExecutionMode(shaderEntry, mode);
2030
2031
0
        switch (glslangIntermediate->getVertexOrder()) {
2032
0
        case glslang::EvoCw:     mode = spv::ExecutionMode::VertexOrderCw;  break;
2033
0
        case glslang::EvoCcw:    mode = spv::ExecutionMode::VertexOrderCcw; break;
2034
0
        default:                 mode = spv::ExecutionMode::Max;            break;
2035
0
        }
2036
0
        if (mode != spv::ExecutionMode::Max)
2037
0
            builder.addExecutionMode(shaderEntry, mode);
2038
2039
0
        if (glslangIntermediate->getPointMode())
2040
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::PointMode);
2041
0
        break;
2042
2043
0
    case EShLangGeometry:
2044
0
        builder.addCapability(spv::Capability::Geometry);
2045
0
        switch (glslangIntermediate->getInputPrimitive()) {
2046
0
        case glslang::ElgPoints:             mode = spv::ExecutionMode::InputPoints;             break;
2047
0
        case glslang::ElgLines:              mode = spv::ExecutionMode::InputLines;              break;
2048
0
        case glslang::ElgLinesAdjacency:     mode = spv::ExecutionMode::InputLinesAdjacency;     break;
2049
0
        case glslang::ElgTriangles:          mode = spv::ExecutionMode::Triangles;               break;
2050
0
        case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionMode::InputTrianglesAdjacency; break;
2051
0
        default:                             mode = spv::ExecutionMode::Max;                     break;
2052
0
        }
2053
0
        if (mode != spv::ExecutionMode::Max)
2054
0
            builder.addExecutionMode(shaderEntry, mode);
2055
2056
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::Invocations, glslangIntermediate->getInvocations());
2057
2058
0
        switch (glslangIntermediate->getOutputPrimitive()) {
2059
0
        case glslang::ElgPoints:        mode = spv::ExecutionMode::OutputPoints;                 break;
2060
0
        case glslang::ElgLineStrip:     mode = spv::ExecutionMode::OutputLineStrip;              break;
2061
0
        case glslang::ElgTriangleStrip: mode = spv::ExecutionMode::OutputTriangleStrip;          break;
2062
0
        default:                        mode = spv::ExecutionMode::Max;                          break;
2063
0
        }
2064
0
        if (mode != spv::ExecutionMode::Max)
2065
0
            builder.addExecutionMode(shaderEntry, mode);
2066
0
        builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputVertices, glslangIntermediate->getVertices());
2067
0
        break;
2068
2069
0
    case EShLangRayGen:
2070
0
    case EShLangIntersect:
2071
0
    case EShLangAnyHit:
2072
0
    case EShLangClosestHit:
2073
0
    case EShLangMiss:
2074
0
    case EShLangCallable:
2075
0
    {
2076
0
        auto& extensions = glslangIntermediate->getRequestedExtensions();
2077
0
        if (extensions.find("GL_EXT_opacity_micromap") != extensions.end()) {
2078
0
            builder.addCapability(spv::Capability::RayTracingOpacityMicromapEXT);
2079
0
            builder.addExtension("SPV_EXT_opacity_micromap");
2080
0
        }
2081
0
        if (extensions.find("GL_NV_ray_tracing") == extensions.end()) {
2082
0
            builder.addCapability(spv::Capability::RayTracingKHR);
2083
0
            builder.addExtension("SPV_KHR_ray_tracing");
2084
0
        }
2085
0
        else {
2086
0
            builder.addCapability(spv::Capability::RayTracingNV);
2087
0
            builder.addExtension("SPV_NV_ray_tracing");
2088
0
        }
2089
0
        if (glslangIntermediate->getStage() != EShLangRayGen && glslangIntermediate->getStage() != EShLangCallable) {
2090
0
            if (extensions.find("GL_EXT_ray_cull_mask") != extensions.end()) {
2091
0
                builder.addCapability(spv::Capability::RayCullMaskKHR);
2092
0
                builder.addExtension("SPV_KHR_ray_cull_mask");
2093
0
            }
2094
0
            if (extensions.find("GL_EXT_ray_tracing_position_fetch") != extensions.end()) {
2095
0
                builder.addCapability(spv::Capability::RayTracingPositionFetchKHR);
2096
0
                builder.addExtension("SPV_KHR_ray_tracing_position_fetch");
2097
0
            }
2098
0
        }
2099
0
        break;
2100
0
    }
2101
0
    case EShLangTask:
2102
0
    case EShLangMesh:
2103
0
        if(isMeshShaderExt) {
2104
0
            builder.addCapability(spv::Capability::MeshShadingEXT);
2105
0
            builder.addExtension(spv::E_SPV_EXT_mesh_shader);
2106
0
        } else {
2107
0
            builder.addCapability(spv::Capability::MeshShadingNV);
2108
0
            builder.addExtension(spv::E_SPV_NV_mesh_shader);
2109
0
        }
2110
0
        if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
2111
0
            std::vector<spv::Id> dimConstId;
2112
0
            for (int dim = 0; dim < 3; ++dim) {
2113
0
                bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
2114
0
                dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
2115
0
                if (specConst) {
2116
0
                    builder.addDecoration(dimConstId.back(), spv::Decoration::SpecId,
2117
0
                                          glslangIntermediate->getLocalSizeSpecId(dim));
2118
0
                }
2119
0
            }
2120
0
            builder.addExecutionModeId(shaderEntry, spv::ExecutionMode::LocalSizeId, dimConstId);
2121
0
        } else {
2122
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::LocalSize, glslangIntermediate->getLocalSize(0),
2123
0
                                                                               glslangIntermediate->getLocalSize(1),
2124
0
                                                                               glslangIntermediate->getLocalSize(2));
2125
0
        }
2126
0
        addDerivativeGroupExecutionMode(builder, *glslangIntermediate, shaderEntry);
2127
0
        if (glslangIntermediate->getStage() == EShLangMesh) {
2128
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputVertices,
2129
0
                glslangIntermediate->getVertices());
2130
0
            builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputPrimitivesNV,
2131
0
                glslangIntermediate->getPrimitives());
2132
2133
0
            switch (glslangIntermediate->getOutputPrimitive()) {
2134
0
            case glslang::ElgPoints:        mode = spv::ExecutionMode::OutputPoints;      break;
2135
0
            case glslang::ElgLines:         mode = spv::ExecutionMode::OutputLinesNV;     break;
2136
0
            case glslang::ElgTriangles:     mode = spv::ExecutionMode::OutputTrianglesNV; break;
2137
0
            default:                        mode = spv::ExecutionMode::Max;               break;
2138
0
            }
2139
0
            if (mode != spv::ExecutionMode::Max)
2140
0
                builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
2141
0
        }
2142
0
        break;
2143
2144
0
    default:
2145
0
        break;
2146
370
    }
2147
2148
    //
2149
    // Add SPIR-V requirements (GL_EXT_spirv_intrinsics)
2150
    //
2151
370
    if (glslangIntermediate->hasSpirvRequirement()) {
2152
18
        const glslang::TSpirvRequirement& spirvRequirement = glslangIntermediate->getSpirvRequirement();
2153
2154
        // Add SPIR-V extension requirement
2155
18
        for (auto& extension : spirvRequirement.extensions)
2156
18
            builder.addExtension(extension.c_str());
2157
2158
        // Add SPIR-V capability requirement
2159
18
        for (auto capability : spirvRequirement.capabilities)
2160
0
            builder.addCapability(static_cast<spv::Capability>(capability));
2161
18
    }
2162
2163
    //
2164
    // Add SPIR-V execution mode qualifiers (GL_EXT_spirv_intrinsics)
2165
    //
2166
370
    if (glslangIntermediate->hasSpirvExecutionMode()) {
2167
0
        const glslang::TSpirvExecutionMode spirvExecutionMode = glslangIntermediate->getSpirvExecutionMode();
2168
2169
        // Add spirv_execution_mode
2170
0
        for (auto& mode : spirvExecutionMode.modes) {
2171
0
            if (!mode.second.empty()) {
2172
0
                std::vector<unsigned> literals;
2173
0
                TranslateLiterals(mode.second, literals);
2174
0
                builder.addExecutionMode(shaderEntry, static_cast<spv::ExecutionMode>(mode.first), literals);
2175
0
            } else
2176
0
                builder.addExecutionMode(shaderEntry, static_cast<spv::ExecutionMode>(mode.first));
2177
0
        }
2178
2179
        // Add spirv_execution_mode_id
2180
0
        for (auto& modeId : spirvExecutionMode.modeIds) {
2181
0
            std::vector<spv::Id> operandIds;
2182
0
            assert(!modeId.second.empty());
2183
0
            for (auto extraOperand : modeId.second) {
2184
0
                if (extraOperand->getType().getQualifier().isSpecConstant())
2185
0
                    operandIds.push_back(getSymbolId(extraOperand->getAsSymbolNode()));
2186
0
                else
2187
0
                    operandIds.push_back(createSpvConstant(*extraOperand));
2188
0
            }
2189
0
            builder.addExecutionModeId(shaderEntry, static_cast<spv::ExecutionMode>(modeId.first), operandIds);
2190
0
        }
2191
0
    }
2192
370
}
2193
2194
// Finish creating SPV, after the traversal is complete.
2195
void TGlslangToSpvTraverser::finishSpv(bool compileOnly)
2196
370
{
2197
    // If not linking, an entry point is not expected
2198
370
    if (!compileOnly) {
2199
        // Finish the entry point function
2200
370
        if (!entryPointTerminated) {
2201
0
            builder.setBuildPoint(shaderEntry->getLastBlock());
2202
0
            builder.leaveFunction();
2203
0
        }
2204
2205
        // finish off the entry-point SPV instruction by adding the Input/Output <id>
2206
370
        entryPoint->reserveOperands(iOSet.size());
2207
370
        for (auto id : iOSet)
2208
453
            entryPoint->addIdOperand(id);
2209
370
    }
2210
2211
    // Add capabilities, extensions, remove unneeded decorations, etc.,
2212
    // based on the resulting SPIR-V.
2213
    // Note: WebGPU code generation must have the opportunity to aggressively
2214
    // prune unreachable merge blocks and continue targets.
2215
370
    builder.postProcess(compileOnly);
2216
370
}
2217
2218
// Write the SPV into 'out'.
2219
void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
2220
370
{
2221
370
    builder.dump(out);
2222
370
}
2223
2224
//
2225
// Implement the traversal functions.
2226
//
2227
// Return true from interior nodes to have the external traversal
2228
// continue on to children.  Return false if children were
2229
// already processed.
2230
//
2231
2232
//
2233
// Symbols can turn into
2234
//  - uniform/input reads
2235
//  - output writes
2236
//  - complex lvalue base setups:  foo.bar[3]....  , where we see foo and start up an access chain
2237
//  - something simple that degenerates into the last bullet
2238
//
2239
void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
2240
25.4k
{
2241
    // We update the line information even though no code might be generated here
2242
    // This is helpful to yield correct lines for control flow instructions
2243
25.4k
    if (!linkageOnly) {
2244
22.1k
        builder.setDebugSourceLocation(symbol->getLoc().line, symbol->getLoc().getFilename());
2245
22.1k
    }
2246
2247
25.4k
    if (symbol->getBasicType() == glslang::EbtFunction) {
2248
0
        return;
2249
0
    }
2250
2251
25.4k
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2252
25.4k
    if (symbol->getType().isStruct())
2253
4.21k
        glslangTypeToIdMap[symbol->getType().getStruct()] = symbol->getId();
2254
2255
25.4k
    if (symbol->getType().getQualifier().isSpecConstant())
2256
918
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2257
25.4k
#ifdef ENABLE_HLSL
2258
    // Skip symbol handling if it is string-typed
2259
25.4k
    if (symbol->getBasicType() == glslang::EbtString)
2260
0
        return;
2261
25.4k
#endif
2262
2263
    // getSymbolId() will set up all the IO decorations on the first call.
2264
    // Formal function parameters were mapped during makeFunctions().
2265
25.4k
    spv::Id id = getSymbolId(symbol);
2266
2267
25.4k
    if (symbol->getType().getQualifier().isTaskPayload())
2268
0
        taskPayloadID = id; // cache the taskPayloadID to be used it as operand for OpEmitMeshTasksEXT
2269
2270
25.4k
    if (builder.isPointer(id)) {
2271
24.4k
        if (!symbol->getType().getQualifier().isParamInput() &&
2272
24.1k
            !symbol->getType().getQualifier().isParamOutput()) {
2273
            // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
2274
            // Consider adding to the OpEntryPoint interface list.
2275
            // Only looking at structures if they have at least one member.
2276
24.1k
            if (!symbol->getType().isStruct() || symbol->getType().getStruct()->size() > 0) {
2277
24.1k
                spv::StorageClass sc = builder.getStorageClass(id);
2278
                // Before SPIR-V 1.4, we only want to include Input and Output.
2279
                // Starting with SPIR-V 1.4, we want all globals.
2280
24.1k
                if ((glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4 && builder.isGlobalVariable(id)) ||
2281
24.1k
                    (sc == spv::StorageClass::Input || sc == spv::StorageClass::Output)) {
2282
3.97k
                    iOSet.insert(id);
2283
3.97k
                }
2284
24.1k
            }
2285
24.1k
        }
2286
2287
        // If the SPIR-V type is required to be different than the AST type
2288
        // (for ex SubgroupMasks or 3x4 ObjectToWorld/WorldToObject matrices),
2289
        // translate now from the SPIR-V type to the AST type, for the consuming
2290
        // operation.
2291
        // Note this turns it from an l-value to an r-value.
2292
        // Currently, all symbols needing this are inputs; avoid the map lookup when non-input.
2293
24.4k
        if (symbol->getType().getQualifier().storage == glslang::EvqVaryingIn)
2294
3.48k
            id = translateForcedType(id);
2295
24.4k
    }
2296
2297
    // Only process non-linkage-only nodes for generating actual static uses
2298
25.4k
    if (! linkageOnly || symbol->getQualifier().isSpecConstant()) {
2299
        // Prepare to generate code for the access
2300
2301
        // L-value chains will be computed left to right.  We're on the symbol now,
2302
        // which is the left-most part of the access chain, so now is "clear" time,
2303
        // followed by setting the base.
2304
23.0k
        builder.clearAccessChain();
2305
2306
        // For now, we consider all user variables as being in memory, so they are pointers,
2307
        // except for
2308
        // A) R-Value arguments to a function, which are an intermediate object.
2309
        //    See comments in handleUserFunctionCall().
2310
        // B) Specialization constants (normal constants don't even come in as a variable),
2311
        //    These are also pure R-values.
2312
        // C) R-Values from type translation, see above call to translateForcedType()
2313
23.0k
        glslang::TQualifier qualifier = symbol->getQualifier();
2314
23.0k
        if (qualifier.isSpecConstant() || rValueParameters.find(symbol->getId()) != rValueParameters.end() ||
2315
22.1k
            (!builder.isPointerType(builder.getTypeId(id)) && !builder.isUntypedPointer(id)))
2316
918
            builder.setAccessChainRValue(id);
2317
22.1k
        else
2318
22.1k
            builder.setAccessChainLValue(id);
2319
23.0k
    }
2320
2321
25.4k
#ifdef ENABLE_HLSL
2322
    // Process linkage-only nodes for any special additional interface work.
2323
25.4k
    if (linkageOnly) {
2324
3.28k
        if (glslangIntermediate->getHlslFunctionality1()) {
2325
            // Map implicit counter buffers to their originating buffers, which should have been
2326
            // seen by now, given earlier pruning of unused counters, and preservation of order
2327
            // of declaration.
2328
656
            if (symbol->getType().getQualifier().isUniformOrBuffer()) {
2329
390
                if (!glslangIntermediate->hasCounterBufferName(symbol->getName())) {
2330
                    // Save possible originating buffers for counter buffers, keyed by
2331
                    // making the potential counter-buffer name.
2332
390
                    std::string keyName = symbol->getName().c_str();
2333
390
                    keyName = glslangIntermediate->addCounterBufferName(keyName);
2334
390
                    counterOriginator[keyName] = symbol;
2335
390
                } else {
2336
                    // Handle a counter buffer, by finding the saved originating buffer.
2337
0
                    std::string keyName = symbol->getName().c_str();
2338
0
                    auto it = counterOriginator.find(keyName);
2339
0
                    if (it != counterOriginator.end()) {
2340
0
                        id = getSymbolId(it->second);
2341
0
                        if (id != spv::NoResult) {
2342
0
                            spv::Id counterId = getSymbolId(symbol);
2343
0
                            if (counterId != spv::NoResult) {
2344
0
                                builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
2345
0
                                builder.addDecorationId(id, spv::Decoration::HlslCounterBufferGOOGLE, counterId);
2346
0
                            }
2347
0
                        }
2348
0
                    }
2349
0
                }
2350
390
            }
2351
656
        }
2352
3.28k
    }
2353
25.4k
#endif
2354
25.4k
}
2355
2356
// Create new untyped access chain instruction to descriptor heap, based on EXT_descriptor_heap extension.
2357
void TGlslangToSpvTraverser::recordDescHeapAccessChainInfo(glslang::TIntermBinary* node)
2358
0
{
2359
    // EXT_descriptor_heap
2360
0
    glslang::TType* nodeTy = node->getWritableType().clone();
2361
    // For buffer/structure type, using its basic structure type:
2362
    // data ptr will be first loaded into a BufferPointerType before finally gets chained accessed.
2363
0
    if (node->getLeft()->getQualifier().isUniformOrBuffer())
2364
0
        nodeTy = node->getLeft()->getType().clone();
2365
0
    if (nodeTy->isArray())
2366
0
        nodeTy->clearArraySizes();
2367
0
    spv::BuiltIn bt = spv::BuiltIn::Max;
2368
0
    unsigned int firstArrIndex = 0;
2369
0
    auto rsrcOffsetIdx = builder.isStructureHeapMember(builder.getTypeId(builder.getAccessChain().base),
2370
0
                                                       builder.getAccessChain().indexChain, 0, &bt, &firstArrIndex);
2371
0
    spv::Id remappedBuiltin = bt == spv::BuiltIn::Max ? 0 : builtInVariableIds[unsigned(bt)];
2372
0
    nodeTy->getQualifier().layoutDescriptorInnerBlock = false;
2373
    // Extra dimension is not needed when translate storage and type. Real loading type is based on orignal AST nodes.
2374
0
    builder.setAccessChainDescHeapInfo(TranslateStorageClass(*nodeTy), convertGlslangToSpvType(*nodeTy),
2375
0
          nodeTy->getQualifier().layoutDescriptorStride, rsrcOffsetIdx, remappedBuiltin, firstArrIndex);
2376
0
}
2377
2378
bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
2379
14.8k
{
2380
14.8k
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
2381
14.8k
    if (node->getLeft()->getAsSymbolNode() != nullptr && node->getLeft()->getType().isStruct()) {
2382
3.82k
        glslangTypeToIdMap[node->getLeft()->getType().getStruct()] = node->getLeft()->getAsSymbolNode()->getId();
2383
3.82k
    }
2384
14.8k
    if (node->getRight()->getAsSymbolNode() != nullptr && node->getRight()->getType().isStruct()) {
2385
0
        glslangTypeToIdMap[node->getRight()->getType().getStruct()] = node->getRight()->getAsSymbolNode()->getId();
2386
0
    }
2387
2388
14.8k
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2389
14.8k
    if (node->getType().getQualifier().isSpecConstant())
2390
10
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2391
2392
    // First, handle special cases
2393
14.8k
    switch (node->getOp()) {
2394
4.03k
    case glslang::EOpAssign:
2395
6.47k
    case glslang::EOpAddAssign:
2396
6.48k
    case glslang::EOpSubAssign:
2397
6.49k
    case glslang::EOpMulAssign:
2398
6.49k
    case glslang::EOpVectorTimesMatrixAssign:
2399
6.51k
    case glslang::EOpVectorTimesScalarAssign:
2400
6.51k
    case glslang::EOpMatrixTimesScalarAssign:
2401
6.51k
    case glslang::EOpMatrixTimesMatrixAssign:
2402
6.52k
    case glslang::EOpDivAssign:
2403
6.53k
    case glslang::EOpModAssign:
2404
6.54k
    case glslang::EOpAndAssign:
2405
6.55k
    case glslang::EOpInclusiveOrAssign:
2406
6.56k
    case glslang::EOpExclusiveOrAssign:
2407
6.56k
    case glslang::EOpLeftShiftAssign:
2408
6.57k
    case glslang::EOpRightShiftAssign:
2409
        // A bin-op assign "a += b" means the same thing as "a = a + b"
2410
        // where a is evaluated before b. For a simple assignment, GLSL
2411
        // says to evaluate the left before the right.  So, always, left
2412
        // node then right node.
2413
6.57k
        {
2414
            // get the left l-value, save it away
2415
6.57k
            builder.clearAccessChain();
2416
6.57k
            node->getLeft()->traverse(this);
2417
6.57k
            spv::Builder::AccessChain lValue = builder.getAccessChain();
2418
2419
            // evaluate the right
2420
6.57k
            builder.clearAccessChain();
2421
6.57k
            node->getRight()->traverse(this);
2422
6.57k
            spv::Id rValue = accessChainLoad(node->getRight()->getType());
2423
2424
            // reset line number for assignment
2425
6.57k
            builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
2426
2427
6.57k
            if (node->getOp() != glslang::EOpAssign) {
2428
                // the left is also an r-value
2429
2.53k
                builder.setAccessChain(lValue);
2430
2.53k
                spv::Id leftRValue = accessChainLoad(node->getLeft()->getType());
2431
2432
                // do the operation
2433
2.53k
                spv::Builder::AccessChain::CoherentFlags coherentFlags = TranslateCoherent(node->getLeft()->getType());
2434
2.53k
                coherentFlags |= TranslateCoherent(node->getRight()->getType());
2435
2.53k
                OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
2436
2.53k
                                              TranslateNoContractionDecoration(node->getType().getQualifier()),
2437
2.53k
                                              TranslateNonUniformDecoration(coherentFlags) };
2438
2.53k
                rValue = createBinaryOperation(node->getOp(), decorations,
2439
2.53k
                                               convertGlslangToSpvType(node->getType()), leftRValue, rValue,
2440
2.53k
                                               node->getType().getBasicType());
2441
2442
                // these all need their counterparts in createBinaryOperation()
2443
2.53k
                assert(rValue != spv::NoResult);
2444
2.53k
            }
2445
2446
            // store the result
2447
6.57k
            builder.setAccessChain(lValue);
2448
6.57k
            multiTypeStore(node->getLeft()->getType(), rValue);
2449
2450
            // assignments are expressions having an rValue after they are evaluated...
2451
6.57k
            builder.clearAccessChain();
2452
6.57k
            builder.setAccessChainRValue(rValue);
2453
6.57k
        }
2454
6.57k
        return false;
2455
1.75k
    case glslang::EOpIndexDirect:
2456
5.66k
    case glslang::EOpIndexDirectStruct:
2457
5.66k
        {
2458
            // Structure, array, matrix, or vector indirection with statically known index.
2459
            // Get the left part of the access chain.
2460
5.66k
            node->getLeft()->traverse(this);
2461
2462
            // Add the next element in the chain
2463
2464
5.66k
            const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
2465
5.66k
            if (! node->getLeft()->getType().isArray() &&
2466
5.48k
                node->getLeft()->getType().isVector() &&
2467
1.50k
                node->getOp() == glslang::EOpIndexDirect) {
2468
                // Swizzle is uniform so propagate uniform into access chain
2469
1.50k
                spv::Builder::AccessChain::CoherentFlags coherentFlags = TranslateCoherent(node->getLeft()->getType());
2470
1.50k
                coherentFlags.nonUniform = 0;
2471
                // This is essentially a hard-coded vector swizzle of size 1,
2472
                // so short circuit the access-chain stuff with a swizzle.
2473
1.50k
                std::vector<unsigned> swizzle;
2474
1.50k
                swizzle.push_back(glslangIndex);
2475
1.50k
                int dummySize;
2476
1.50k
                builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()),
2477
1.50k
                                               coherentFlags,
2478
1.50k
                                               glslangIntermediate->getBaseAlignmentScalar(
2479
1.50k
                                                   node->getLeft()->getType(), dummySize));
2480
4.16k
            } else {
2481
2482
                // Load through a block reference is performed with a dot operator that
2483
                // is mapped to EOpIndexDirectStruct. When we get to the actual reference,
2484
                // do a load and reset the access chain.
2485
4.16k
                if (node->getLeft()->isReference() &&
2486
81
                    !node->getLeft()->getType().isArray() &&
2487
72
                    node->getOp() == glslang::EOpIndexDirectStruct)
2488
72
                {
2489
72
                    spv::Id left = accessChainLoad(node->getLeft()->getType());
2490
72
                    builder.clearAccessChain();
2491
72
                    builder.setAccessChainLValue(left);
2492
72
                }
2493
2494
4.16k
                int spvIndex = glslangIndex;
2495
4.16k
                if (node->getLeft()->getBasicType() == glslang::EbtBlock &&
2496
3.60k
                    node->getOp() == glslang::EOpIndexDirectStruct)
2497
3.60k
                {
2498
                    // This may be, e.g., an anonymous block-member selection, which generally need
2499
                    // index remapping due to hidden members in anonymous blocks.
2500
3.60k
                    long long glslangId = glslangTypeToIdMap[node->getLeft()->getType().getStruct()];
2501
3.60k
                    if (memberRemapper.find(glslangId) != memberRemapper.end()) {
2502
3.60k
                        std::vector<int>& remapper = memberRemapper[glslangId];
2503
3.60k
                        assert(remapper.size() > 0);
2504
3.60k
                        spvIndex = remapper[glslangIndex];
2505
3.60k
                    }
2506
3.60k
                }
2507
2508
                // Struct reference propagates uniform lvalue
2509
4.16k
                spv::Builder::AccessChain::CoherentFlags coherentFlags =
2510
4.16k
                        TranslateCoherent(node->getLeft()->getType());
2511
4.16k
                coherentFlags.nonUniform = 0;
2512
2513
                // normal case for indexing array or structure or block
2514
4.16k
                if ((node->getRight()->getType().getBasicType() == glslang::EbtUint && glslangIntermediate->usingPromoteUint32Indices()) ||
2515
4.16k
                     node->getRight()->getType().contains64BitInt()) {
2516
0
                    int64_t idx = node->getRight()->getType().contains64BitInt() ?
2517
0
                                    node->getRight()->getAsConstantUnion()->getConstArray()[0].getI64Const() :
2518
0
                                    node->getRight()->getAsConstantUnion()->getConstArray()[0].getUConst();
2519
0
                    builder.accessChainPush(builder.makeInt64Constant(idx),
2520
0
                            coherentFlags,
2521
0
                            node->getLeft()->getType().getBufferReferenceAlignment());
2522
2523
4.16k
                } else {
2524
4.16k
                    builder.accessChainPush(builder.makeIntConstant(spvIndex),
2525
4.16k
                            coherentFlags,
2526
4.16k
                            node->getLeft()->getType().getBufferReferenceAlignment());
2527
4.16k
                }
2528
                // Add capabilities here for accessing PointSize and clip/cull distance.
2529
                // We have deferred generation of associated capabilities until now.
2530
4.16k
                if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray())
2531
3.83k
                    declareUseOfStructMember(*(node->getLeft()->getType().getStruct()), glslangIndex);
2532
2533
                // EXT_descriptor_heap
2534
                // Record untyped descriptor heap access info.
2535
4.16k
                if (node->getLeft()->getType().isBuiltIn() &&
2536
0
                    (node->getLeft()->getQualifier().builtIn == glslang::EbvResourceHeapEXT ||
2537
0
                     node->getLeft()->getQualifier().builtIn == glslang::EbvSamplerHeapEXT)) {
2538
0
                    recordDescHeapAccessChainInfo(node);
2539
0
                }
2540
4.16k
            }
2541
5.66k
        }
2542
5.66k
        return false;
2543
170
    case glslang::EOpIndexIndirect:
2544
170
        {
2545
            // Array, matrix, or vector indirection with variable index.
2546
            // Will use native SPIR-V access-chain for and array indirection;
2547
            // matrices are arrays of vectors, so will also work for a matrix.
2548
            // Will use the access chain's 'component' for variable index into a vector.
2549
2550
            // This adapter is building access chains left to right.
2551
            // Set up the access chain to the left.
2552
170
            node->getLeft()->traverse(this);
2553
2554
            // save it so that computing the right side doesn't trash it
2555
170
            spv::Builder::AccessChain partial = builder.getAccessChain();
2556
2557
            // compute the next index in the chain
2558
170
            builder.clearAccessChain();
2559
170
            node->getRight()->traverse(this);
2560
170
            spv::Id index = accessChainLoad(node->getRight()->getType());
2561
2562
            // Zero-extend smaller unsigned integer types for array indexing.
2563
            // SPIR-V OpAccessChain treats indices as signed, so we need to zero-extend
2564
            // unsigned types to preserve their values (signed types are fine as-is).
2565
170
            spv::Id indexType = builder.getTypeId(index);
2566
170
            if (builder.isUintType(indexType) && builder.getScalarTypeWidth(indexType) < 32) {
2567
                // Zero-extend unsigned types to preserve their values
2568
0
                spv::Id uintType = builder.makeUintType(32);
2569
0
                index = builder.createUnaryOp(spv::Op::OpUConvert, uintType, index);
2570
0
            }
2571
2572
170
            addIndirectionIndexCapabilities(node->getLeft()->getType(), node->getRight()->getType());
2573
2574
            // restore the saved access chain
2575
170
            builder.setAccessChain(partial);
2576
2577
            // Only if index is nonUniform should we propagate nonUniform into access chain
2578
170
            spv::Builder::AccessChain::CoherentFlags index_flags = TranslateCoherent(node->getRight()->getType());
2579
170
            spv::Builder::AccessChain::CoherentFlags coherent_flags = TranslateCoherent(node->getLeft()->getType());
2580
170
            coherent_flags.nonUniform = index_flags.nonUniform;
2581
2582
170
            if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector()) {
2583
0
                int dummySize;
2584
0
                builder.accessChainPushComponent(
2585
0
                    index, convertGlslangToSpvType(node->getLeft()->getType()), coherent_flags,
2586
0
                                                glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(),
2587
0
                                                dummySize));
2588
170
            } else {
2589
170
                if (glslangIntermediate->usingPromoteUint32Indices() &&
2590
0
                    node->getRight()->getType().getBasicType() == glslang::EbtUint) {
2591
0
                    index = createIntWidthConversion(index, 0, builder.makeIntegerType(64, true), glslang::EbtInt64, node->getRight()->getType().getBasicType());
2592
0
                }
2593
2594
170
                builder.accessChainPush(index, coherent_flags,
2595
170
                                        node->getLeft()->getType().getBufferReferenceAlignment());
2596
170
            }
2597
2598
            // EXT_descriptor_heap
2599
            // Record untyped descriptor heap access info.
2600
170
            if (node->getLeft()->getType().isBuiltIn() &&
2601
0
                (node->getLeft()->getQualifier().builtIn == glslang::EbvResourceHeapEXT ||
2602
0
                 node->getLeft()->getQualifier().builtIn == glslang::EbvSamplerHeapEXT)) {
2603
0
                recordDescHeapAccessChainInfo(node);
2604
0
            }
2605
170
        }
2606
170
        return false;
2607
944
    case glslang::EOpVectorSwizzle:
2608
944
        {
2609
944
            node->getLeft()->traverse(this);
2610
944
            std::vector<unsigned> swizzle;
2611
944
            convertSwizzle(*node->getRight()->getAsAggregate(), swizzle);
2612
944
            int dummySize;
2613
944
            builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()),
2614
944
                                           TranslateCoherent(node->getLeft()->getType()),
2615
944
                                           glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(),
2616
944
                                               dummySize));
2617
944
        }
2618
944
        return false;
2619
0
    case glslang::EOpMatrixSwizzle:
2620
0
        logger->missingFunctionality("matrix swizzle");
2621
0
        return true;
2622
0
    case glslang::EOpLogicalOr:
2623
62
    case glslang::EOpLogicalAnd:
2624
62
        {
2625
2626
            // These may require short circuiting, but can sometimes be done as straight
2627
            // binary operations.  The right operand must be short circuited if it has
2628
            // side effects, and should probably be if it is complex.
2629
62
            if (isTrivial(node->getRight()->getAsTyped()))
2630
0
                break; // handle below as a normal binary operation
2631
            // otherwise, we need to do dynamic short circuiting on the right operand
2632
62
            spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(),
2633
62
                *node->getRight()->getAsTyped());
2634
62
            builder.clearAccessChain();
2635
62
            builder.setAccessChainRValue(result);
2636
62
        }
2637
0
        return false;
2638
1.39k
    default:
2639
1.39k
        break;
2640
14.8k
    }
2641
2642
    // Assume generic binary op...
2643
2644
    // get right operand
2645
1.39k
    builder.clearAccessChain();
2646
1.39k
    node->getLeft()->traverse(this);
2647
1.39k
    spv::Id left = accessChainLoad(node->getLeft()->getType());
2648
2649
    // get left operand
2650
1.39k
    builder.clearAccessChain();
2651
1.39k
    node->getRight()->traverse(this);
2652
1.39k
    spv::Id right = accessChainLoad(node->getRight()->getType());
2653
2654
    // get result
2655
1.39k
    OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
2656
1.39k
                                  TranslateNoContractionDecoration(node->getType().getQualifier()),
2657
1.39k
                                  TranslateNonUniformDecoration(node->getType().getQualifier()) };
2658
1.39k
    spv::Id result = createBinaryOperation(node->getOp(), decorations,
2659
1.39k
                                           convertGlslangToSpvType(node->getType()), left, right,
2660
1.39k
                                           node->getLeft()->getType().getBasicType());
2661
2662
1.39k
    builder.clearAccessChain();
2663
1.39k
    if (! result) {
2664
0
        logger->missingFunctionality("unknown glslang binary operation");
2665
0
        return true;  // pick up a child as the place-holder result
2666
1.39k
    } else {
2667
1.39k
        builder.setAccessChainRValue(result);
2668
1.39k
        return false;
2669
1.39k
    }
2670
1.39k
}
2671
2672
spv::Id TGlslangToSpvTraverser::convertLoadedBoolInUniformToUint(const glslang::TType& type,
2673
                                                                 spv::Id nominalTypeId,
2674
                                                                 spv::Id loadedId)
2675
1.18k
{
2676
1.18k
    if (builder.isScalarType(nominalTypeId)) {
2677
        // Conversion for bool
2678
1.02k
        spv::Id boolType = builder.makeBoolType();
2679
1.02k
        if (nominalTypeId != boolType)
2680
9
            return builder.createBinOp(spv::Op::OpINotEqual, boolType, loadedId, builder.makeUintConstant(0));
2681
1.02k
    } else if (builder.isVectorType(nominalTypeId)) {
2682
        // Conversion for bvec
2683
152
        int vecSize = builder.getNumTypeComponents(nominalTypeId);
2684
152
        spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
2685
152
        if (nominalTypeId != bvecType)
2686
0
            loadedId = builder.createBinOp(spv::Op::OpINotEqual, bvecType, loadedId,
2687
0
                makeSmearedConstant(builder.makeUintConstant(0), vecSize));
2688
152
    } else if (builder.isArrayType(nominalTypeId)) {
2689
        // Conversion for bool array
2690
0
        spv::Id boolArrayTypeId = convertGlslangToSpvType(type);
2691
0
        if (nominalTypeId != boolArrayTypeId)
2692
0
        {
2693
            // Use OpCopyLogical from SPIR-V 1.4 if available.
2694
0
            if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4)
2695
0
                return builder.createUnaryOp(spv::Op::OpCopyLogical, boolArrayTypeId, loadedId);
2696
2697
0
            glslang::TType glslangElementType(type, 0);
2698
0
            spv::Id elementNominalTypeId = builder.getContainedTypeId(nominalTypeId);
2699
0
            std::vector<spv::Id> constituents;
2700
0
            for (int index = 0; index < type.getOuterArraySize(); ++index) {
2701
                // get the element
2702
0
                spv::Id elementValue = builder.createCompositeExtract(loadedId, elementNominalTypeId, index);
2703
2704
                // recursively convert it
2705
0
                spv::Id elementConvertedValue = convertLoadedBoolInUniformToUint(glslangElementType, elementNominalTypeId, elementValue);
2706
0
                constituents.push_back(elementConvertedValue);
2707
0
            }
2708
0
            return builder.createCompositeConstruct(boolArrayTypeId, constituents);
2709
0
        }
2710
0
    }
2711
2712
1.17k
    return loadedId;
2713
1.18k
}
2714
2715
// Figure out what, if any, type changes are needed when accessing a specific built-in.
2716
// Returns <the type SPIR-V requires for declarion, the type to translate to on use>.
2717
// Also see comment for 'forceType', regarding tracking SPIR-V-required types.
2718
std::pair<spv::Id, spv::Id> TGlslangToSpvTraverser::getForcedType(glslang::TBuiltInVariable glslangBuiltIn,
2719
    const glslang::TType& glslangType)
2720
4.67k
{
2721
4.67k
    switch(glslangBuiltIn)
2722
4.67k
    {
2723
0
        case glslang::EbvSubGroupEqMask:
2724
0
        case glslang::EbvSubGroupGeMask:
2725
0
        case glslang::EbvSubGroupGtMask:
2726
0
        case glslang::EbvSubGroupLeMask:
2727
0
        case glslang::EbvSubGroupLtMask: {
2728
            // these require changing a 64-bit scaler -> a vector of 32-bit components
2729
0
            if (glslangType.isVector())
2730
0
                break;
2731
0
            spv::Id ivec4_type = builder.makeVectorType(builder.makeUintType(32), 4);
2732
0
            spv::Id uint64_type = builder.makeUintType(64);
2733
0
            std::pair<spv::Id, spv::Id> ret(ivec4_type, uint64_type);
2734
0
            return ret;
2735
0
        }
2736
        // There are no SPIR-V builtins defined for these and map onto original non-transposed
2737
        // builtins. During visitBinary we insert a transpose
2738
0
        case glslang::EbvWorldToObject3x4:
2739
0
        case glslang::EbvObjectToWorld3x4: {
2740
0
            spv::Id mat43 = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
2741
0
            spv::Id mat34 = builder.makeMatrixType(builder.makeFloatType(32), 3, 4);
2742
0
            std::pair<spv::Id, spv::Id> ret(mat43, mat34);
2743
0
            return ret;
2744
0
        }
2745
4.67k
        default:
2746
4.67k
            break;
2747
4.67k
    }
2748
2749
4.67k
    std::pair<spv::Id, spv::Id> ret(spv::NoType, spv::NoType);
2750
4.67k
    return ret;
2751
4.67k
}
2752
2753
// For an object previously identified (see getForcedType() and forceType)
2754
// as needing type translations, do the translation needed for a load, turning
2755
// an L-value into in R-value.
2756
spv::Id TGlslangToSpvTraverser::translateForcedType(spv::Id object)
2757
3.48k
{
2758
3.48k
    const auto forceIt = forceType.find(object);
2759
3.48k
    if (forceIt == forceType.end())
2760
3.48k
        return object;
2761
2762
0
    spv::Id desiredTypeId = forceIt->second;
2763
0
    spv::Id objectTypeId = builder.getTypeId(object);
2764
0
    assert(builder.isPointerType(objectTypeId));
2765
0
    objectTypeId = builder.getContainedTypeId(objectTypeId);
2766
0
    if (builder.isVectorType(objectTypeId) &&
2767
0
        builder.getScalarTypeWidth(builder.getContainedTypeId(objectTypeId)) == 32) {
2768
0
        if (builder.getScalarTypeWidth(desiredTypeId) == 64) {
2769
            // handle 32-bit v.xy* -> 64-bit
2770
0
            builder.clearAccessChain();
2771
0
            builder.setAccessChainLValue(object);
2772
0
            object = builder.accessChainLoad(spv::NoPrecision, spv::Decoration::Max, spv::Decoration::Max, objectTypeId);
2773
0
            std::vector<spv::Id> components;
2774
0
            components.push_back(builder.createCompositeExtract(object, builder.getContainedTypeId(objectTypeId), 0));
2775
0
            components.push_back(builder.createCompositeExtract(object, builder.getContainedTypeId(objectTypeId), 1));
2776
2777
0
            spv::Id vecType = builder.makeVectorType(builder.getContainedTypeId(objectTypeId), 2);
2778
0
            return builder.createUnaryOp(spv::Op::OpBitcast, desiredTypeId,
2779
0
                                         builder.createCompositeConstruct(vecType, components));
2780
0
        } else {
2781
0
            logger->missingFunctionality("forcing 32-bit vector type to non 64-bit scalar");
2782
0
        }
2783
0
    } else if (builder.isMatrixType(objectTypeId)) {
2784
            // There are no SPIR-V builtins defined for 3x4 variants of ObjectToWorld/WorldToObject
2785
            // and we insert a transpose after loading the original non-transposed builtins
2786
0
            builder.clearAccessChain();
2787
0
            builder.setAccessChainLValue(object);
2788
0
            object = builder.accessChainLoad(spv::NoPrecision, spv::Decoration::Max, spv::Decoration::Max, objectTypeId);
2789
0
            return builder.createUnaryOp(spv::Op::OpTranspose, desiredTypeId, object);
2790
2791
0
    } else  {
2792
0
        logger->missingFunctionality("forcing non 32-bit vector type");
2793
0
    }
2794
2795
0
    return object;
2796
0
}
2797
2798
bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
2799
2.95k
{
2800
2.95k
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
2801
2802
2.95k
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2803
2.95k
    if (node->getType().getQualifier().isSpecConstant())
2804
336
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2805
2806
2.95k
    spv::Id result = spv::NoResult;
2807
2808
    // try texturing first
2809
2.95k
    result = createImageTextureFunctionCall(node);
2810
2.95k
    if (result != spv::NoResult) {
2811
63
        builder.clearAccessChain();
2812
63
        builder.setAccessChainRValue(result);
2813
2814
63
        return false; // done with this node
2815
63
    }
2816
2817
    // Non-texturing.
2818
2819
2.89k
    if (node->getOp() == glslang::EOpArrayLength) {
2820
        // Quite special; won't want to evaluate the operand.
2821
2822
        // Currently, the front-end does not allow .length() on an array until it is sized,
2823
        // except for the last block membeor of an SSBO.
2824
        // TODO: If this changes, link-time sized arrays might show up here, and need their
2825
        // size extracted.
2826
2827
        // Normal .length() would have been constant folded by the front-end.
2828
        // So, this has to be block.lastMember.length().
2829
        // SPV wants "block" and member number as the operands, go get them.
2830
2831
0
        uint32_t bits = node->getType().contains64BitInt() ? 64 : 32;
2832
2833
0
        spv::Id length;
2834
0
        if (node->getOperand()->getType().isCoopMat()) {
2835
0
            spv::Id typeId = convertGlslangToSpvType(node->getOperand()->getType());
2836
0
            assert(builder.isCooperativeMatrixType(typeId));
2837
2838
0
            if (node->getOperand()->getType().isCoopMatKHR()) {
2839
0
                length = builder.createCooperativeMatrixLengthKHR(typeId);
2840
0
            } else {
2841
0
                spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2842
0
                length = builder.createCooperativeMatrixLengthNV(typeId);
2843
0
            }
2844
0
        } else if (node->getOperand()->getType().isCoopVecOrLongVector() &&
2845
0
                   !node->getOperand()->getType().isArray()) {
2846
            // Long/cooperative vectors support v.length() as a compile-time
2847
            // component count. For arrays of such vectors, .length() must use
2848
            // OpArrayLength and not the vector-component path.
2849
0
            spv::Id typeId = convertGlslangToSpvType(node->getOperand()->getType());
2850
0
            if (builder.isCooperativeVectorType(typeId)) {
2851
0
                length = builder.getCooperativeVectorNumComponents(typeId);
2852
0
            } else {
2853
0
                length = builder.makeIntConstant(builder.getNumTypeConstituents(typeId));
2854
0
            }
2855
0
        } else {
2856
0
            glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
2857
0
            block->traverse(this);
2858
0
            unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()
2859
0
                ->getConstArray()[0].getUConst();
2860
0
            length = builder.createArrayLength(builder.accessChainGetLValue(), member, bits);
2861
0
        }
2862
2863
        // GLSL semantics say the result of .length() is an int, while SPIR-V says
2864
        // signedness must be 0. So, convert from SPIR-V unsigned back to GLSL's
2865
        // AST expectation of a signed result.
2866
0
        if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) {
2867
0
            if (builder.isInSpecConstCodeGenMode()) {
2868
0
                length = builder.createBinOp(spv::Op::OpIAdd, builder.makeIntType(bits), length, builder.makeIntConstant(0));
2869
0
            } else {
2870
0
                length = builder.createUnaryOp(spv::Op::OpBitcast, builder.makeIntType(bits), length);
2871
0
            }
2872
0
        }
2873
2874
0
        builder.clearAccessChain();
2875
0
        builder.setAccessChainRValue(length);
2876
2877
0
        return false;
2878
0
    }
2879
2880
    // Force variable declaration - Debug Mode Only
2881
2.89k
    if (node->getOp() == glslang::EOpDeclare) {
2882
0
        builder.clearAccessChain();
2883
0
        node->getOperand()->traverse(this);
2884
0
        builder.clearAccessChain();
2885
0
        return false;
2886
0
    }
2887
2888
    // Start by evaluating the operand
2889
2890
    // Does it need a swizzle inversion?  If so, evaluation is inverted;
2891
    // operate first on the swizzle base, then apply the swizzle.
2892
2.89k
    spv::Id invertedType = spv::NoType;
2893
3.52k
    auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ?
2894
3.52k
        invertedType : convertGlslangToSpvType(node->getType()); };
2895
2.89k
    if (node->getOp() == glslang::EOpInterpolateAtCentroid)
2896
0
        invertedType = getInvertedSwizzleType(*node->getOperand());
2897
2898
2.89k
    builder.clearAccessChain();
2899
2.89k
    TIntermNode *operandNode;
2900
2.89k
    if (invertedType != spv::NoType)
2901
0
        operandNode = node->getOperand()->getAsBinaryNode()->getLeft();
2902
2.89k
    else
2903
2.89k
        operandNode = node->getOperand();
2904
2905
2.89k
    operandNode->traverse(this);
2906
2907
2.89k
    spv::Id operand = spv::NoResult;
2908
2909
2.89k
    spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
2910
2911
2.89k
    const auto hitObjectOpsWithLvalue = [](glslang::TOperator op) {
2912
2.80k
        switch(op) {
2913
0
            case glslang::EOpReorderThreadNV:
2914
0
            case glslang::EOpHitObjectGetCurrentTimeNV:
2915
0
            case glslang::EOpHitObjectGetHitKindNV:
2916
0
            case glslang::EOpHitObjectGetPrimitiveIndexNV:
2917
0
            case glslang::EOpHitObjectGetGeometryIndexNV:
2918
0
            case glslang::EOpHitObjectGetInstanceIdNV:
2919
0
            case glslang::EOpHitObjectGetInstanceCustomIndexNV:
2920
0
            case glslang::EOpHitObjectGetObjectRayDirectionNV:
2921
0
            case glslang::EOpHitObjectGetObjectRayOriginNV:
2922
0
            case glslang::EOpHitObjectGetWorldRayDirectionNV:
2923
0
            case glslang::EOpHitObjectGetWorldRayOriginNV:
2924
0
            case glslang::EOpHitObjectGetWorldToObjectNV:
2925
0
            case glslang::EOpHitObjectGetObjectToWorldNV:
2926
0
            case glslang::EOpHitObjectGetRayTMaxNV:
2927
0
            case glslang::EOpHitObjectGetRayTMinNV:
2928
0
            case glslang::EOpHitObjectIsEmptyNV:
2929
0
            case glslang::EOpHitObjectIsHitNV:
2930
0
            case glslang::EOpHitObjectIsMissNV:
2931
0
            case glslang::EOpHitObjectRecordEmptyNV:
2932
0
            case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV:
2933
0
            case glslang::EOpHitObjectGetShaderRecordBufferHandleNV:
2934
0
            case glslang::EOpHitObjectGetClusterIdNV:
2935
0
            case glslang::EOpHitObjectGetSpherePositionNV:
2936
0
            case glslang::EOpHitObjectGetSphereRadiusNV:
2937
0
            case glslang::EOpHitObjectIsSphereHitNV:
2938
0
            case glslang::EOpHitObjectIsLSSHitNV:
2939
0
            case glslang::EOpReorderThreadEXT:
2940
0
            case glslang::EOpHitObjectGetCurrentTimeEXT:
2941
0
            case glslang::EOpHitObjectGetHitKindEXT:
2942
0
            case glslang::EOpHitObjectGetPrimitiveIndexEXT:
2943
0
            case glslang::EOpHitObjectGetGeometryIndexEXT:
2944
0
            case glslang::EOpHitObjectGetInstanceIdEXT:
2945
0
            case glslang::EOpHitObjectGetInstanceCustomIndexEXT:
2946
0
            case glslang::EOpHitObjectGetObjectRayDirectionEXT:
2947
0
            case glslang::EOpHitObjectGetObjectRayOriginEXT:
2948
0
            case glslang::EOpHitObjectGetWorldRayDirectionEXT:
2949
0
            case glslang::EOpHitObjectGetWorldRayOriginEXT:
2950
0
            case glslang::EOpHitObjectGetWorldToObjectEXT:
2951
0
            case glslang::EOpHitObjectGetObjectToWorldEXT:
2952
0
            case glslang::EOpHitObjectGetRayTMaxEXT:
2953
0
            case glslang::EOpHitObjectGetRayTMinEXT:
2954
0
            case glslang::EOpHitObjectGetRayFlagsEXT:
2955
0
            case glslang::EOpHitObjectIsEmptyEXT:
2956
0
            case glslang::EOpHitObjectIsHitEXT:
2957
0
            case glslang::EOpHitObjectIsMissEXT:
2958
0
            case glslang::EOpHitObjectRecordEmptyEXT:
2959
0
            case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT:
2960
0
            case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT:
2961
0
                return true;
2962
2.80k
            default:
2963
2.80k
                return false;
2964
2.80k
        }
2965
2.80k
    };
2966
2967
2.89k
    if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
2968
2.89k
        node->getOp() == glslang::EOpAtomicCounterDecrement ||
2969
2.89k
        node->getOp() == glslang::EOpAtomicCounter          ||
2970
2.89k
        (node->getOp() == glslang::EOpInterpolateAtCentroid &&
2971
0
          glslangIntermediate->getSource() != glslang::EShSourceHlsl)  ||
2972
2.89k
        node->getOp() == glslang::EOpRayQueryProceed        ||
2973
2.88k
        node->getOp() == glslang::EOpRayQueryGetRayTMin     ||
2974
2.87k
        node->getOp() == glslang::EOpRayQueryGetRayFlags    ||
2975
2.86k
        node->getOp() == glslang::EOpRayQueryGetWorldRayOrigin ||
2976
2.85k
        node->getOp() == glslang::EOpRayQueryGetWorldRayDirection ||
2977
2.84k
        node->getOp() == glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque ||
2978
2.83k
        node->getOp() == glslang::EOpRayQueryTerminate ||
2979
2.81k
        node->getOp() == glslang::EOpRayQueryConfirmIntersection ||
2980
2.80k
        (node->getOp() == glslang::EOpSpirvInst && operandNode->getAsTyped()->getQualifier().isSpirvByReference()) ||
2981
2.80k
        hitObjectOpsWithLvalue(node->getOp())) {
2982
90
        operand = builder.accessChainGetLValue(); // Special case l-value operands
2983
90
        lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
2984
90
        lvalueCoherentFlags |= TranslateCoherent(operandNode->getAsTyped()->getType());
2985
2.80k
    } else if (operandNode->getAsTyped()->getQualifier().isSpirvLiteral()) {
2986
        // Will be translated to a literal value, make a placeholder here
2987
0
        operand = spv::NoResult;
2988
2.80k
    } else {
2989
2.80k
        operand = accessChainLoad(node->getOperand()->getType());
2990
2.80k
    }
2991
2992
2.89k
    OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
2993
2.89k
                                  TranslateNoContractionDecoration(node->getType().getQualifier()),
2994
2.89k
                                  TranslateNonUniformDecoration(node->getType().getQualifier()) };
2995
2996
    // it could be a conversion
2997
2.89k
    if (! result) {
2998
2.89k
        result = createConversion(node->getOp(), decorations, resultType(), operand,
2999
2.89k
            node->getType().getBasicType(), node->getOperand()->getBasicType());
3000
2.89k
        if (result) {
3001
2.25k
            if (node->getType().isCoopMatKHR() && node->getOperand()->getAsTyped()->getType().isCoopMatKHR() &&
3002
0
                !node->getAsTyped()->getType().sameCoopMatUse(node->getOperand()->getAsTyped()->getType())) {
3003
                // Conversions that change use need CapabilityCooperativeMatrixConversionsNV
3004
0
                builder.addCapability(spv::Capability::CooperativeMatrixConversionsNV);
3005
0
                builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
3006
0
            }
3007
2.25k
        }
3008
2.89k
    }
3009
3010
    // if not, then possibly an operation
3011
2.89k
    if (! result)
3012
634
        result = createUnaryOperation(node->getOp(), decorations, resultType(), operand,
3013
634
            node->getOperand()->getBasicType(), lvalueCoherentFlags, node->getType());
3014
3015
    // it could be attached to a SPIR-V intruction
3016
2.89k
    if (!result) {
3017
220
        if (node->getOp() == glslang::EOpSpirvInst) {
3018
0
            const auto& spirvInst = node->getSpirvInstruction();
3019
0
            if (spirvInst.set == "") {
3020
0
                spv::IdImmediate idImmOp = {true, operand};
3021
0
                if (operandNode->getAsTyped()->getQualifier().isSpirvLiteral()) {
3022
                    // Translate the constant to a literal value
3023
0
                    std::vector<unsigned> literals;
3024
0
                    glslang::TVector<const glslang::TIntermConstantUnion*> constants;
3025
0
                    constants.push_back(operandNode->getAsConstantUnion());
3026
0
                    TranslateLiterals(constants, literals);
3027
0
                    idImmOp = {false, literals[0]};
3028
0
                }
3029
3030
0
                if (node->getBasicType() == glslang::EbtVoid)
3031
0
                    builder.createNoResultOp(static_cast<spv::Op>(spirvInst.id), {idImmOp});
3032
0
                else
3033
0
                    result = builder.createOp(static_cast<spv::Op>(spirvInst.id), resultType(), {idImmOp});
3034
0
            } else {
3035
0
                result = builder.createBuiltinCall(
3036
0
                    resultType(), spirvInst.set == "GLSL.std.450" ? stdBuiltins : getExtBuiltins(spirvInst.set.c_str()),
3037
0
                    spirvInst.id, {operand});
3038
0
            }
3039
3040
0
            if (node->getBasicType() == glslang::EbtVoid)
3041
0
                return false; // done with this node
3042
0
        }
3043
220
    }
3044
3045
2.89k
    if (result) {
3046
2.67k
        if (invertedType) {
3047
0
            result = createInvertedSwizzle(decorations.precision, *node->getOperand(), result);
3048
0
            decorations.addNonUniform(builder, result);
3049
0
        }
3050
3051
2.67k
        builder.clearAccessChain();
3052
2.67k
        builder.setAccessChainRValue(result);
3053
3054
2.67k
        return false; // done with this node
3055
2.67k
    }
3056
3057
    // it must be a special case, check...
3058
220
    switch (node->getOp()) {
3059
53
    case glslang::EOpPostIncrement:
3060
62
    case glslang::EOpPostDecrement:
3061
177
    case glslang::EOpPreIncrement:
3062
190
    case glslang::EOpPreDecrement:
3063
190
        {
3064
            // we need the integer value "1" or the floating point "1.0" to add/subtract
3065
190
            spv::Id one = 0;
3066
190
            if (node->getBasicType() == glslang::EbtFloat)
3067
10
                one = builder.makeFloatConstant(1.0F);
3068
180
            else if (node->getBasicType() == glslang::EbtDouble)
3069
0
                one = builder.makeDoubleConstant(1.0);
3070
180
            else if (node->getBasicType() == glslang::EbtFloat16)
3071
0
                one = builder.makeFloat16Constant(1.0F);
3072
180
            else if (node->getBasicType() == glslang::EbtBFloat16)
3073
0
                one = builder.makeBFloat16Constant(1.0F);
3074
180
            else if (node->getBasicType() == glslang::EbtFloatE5M2)
3075
0
                one = builder.makeFloatE5M2Constant(1.0F);
3076
180
            else if (node->getBasicType() == glslang::EbtFloatE4M3)
3077
0
                one = builder.makeFloatE4M3Constant(1.0F);
3078
180
            else if (node->getBasicType() == glslang::EbtInt8  || node->getBasicType() == glslang::EbtUint8)
3079
0
                one = builder.makeInt8Constant(1);
3080
180
            else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16)
3081
35
                one = builder.makeInt16Constant(1);
3082
145
            else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
3083
0
                one = builder.makeInt64Constant(1);
3084
145
            else
3085
145
                one = builder.makeIntConstant(1);
3086
190
            glslang::TOperator op;
3087
190
            if (node->getOp() == glslang::EOpPreIncrement ||
3088
75
                node->getOp() == glslang::EOpPostIncrement)
3089
168
                op = glslang::EOpAdd;
3090
22
            else
3091
22
                op = glslang::EOpSub;
3092
3093
190
            spv::Id result = createBinaryOperation(op, decorations,
3094
190
                                                   convertGlslangToSpvType(node->getType()), operand, one,
3095
190
                                                   node->getType().getBasicType());
3096
190
            assert(result != spv::NoResult);
3097
3098
            // The result of operation is always stored, but conditionally the
3099
            // consumed result.  The consumed result is always an r-value.
3100
190
            builder.accessChainStore(result,
3101
190
                                     TranslateNonUniformDecoration(builder.getAccessChain().coherentFlags));
3102
190
            builder.clearAccessChain();
3103
190
            if (node->getOp() == glslang::EOpPreIncrement ||
3104
75
                node->getOp() == glslang::EOpPreDecrement)
3105
128
                builder.setAccessChainRValue(result);
3106
62
            else
3107
62
                builder.setAccessChainRValue(operand);
3108
190
        }
3109
3110
190
        return false;
3111
3112
0
    case glslang::EOpAssumeEXT:
3113
0
        builder.addCapability(spv::Capability::ExpectAssumeKHR);
3114
0
        builder.addExtension(spv::E_SPV_KHR_expect_assume);
3115
0
        builder.createNoResultOp(spv::Op::OpAssumeTrueKHR, operand);
3116
0
        return false;
3117
0
    case glslang::EOpEmitStreamVertex:
3118
0
        builder.createNoResultOp(spv::Op::OpEmitStreamVertex, operand);
3119
0
        return false;
3120
0
    case glslang::EOpEndStreamPrimitive:
3121
0
        builder.createNoResultOp(spv::Op::OpEndStreamPrimitive, operand);
3122
0
        return false;
3123
20
    case glslang::EOpRayQueryTerminate:
3124
20
        builder.createNoResultOp(spv::Op::OpRayQueryTerminateKHR, operand);
3125
20
        return false;
3126
10
    case glslang::EOpRayQueryConfirmIntersection:
3127
10
        builder.createNoResultOp(spv::Op::OpRayQueryConfirmIntersectionKHR, operand);
3128
10
        return false;
3129
0
    case glslang::EOpReorderThreadNV:
3130
0
        builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectNV, operand);
3131
0
        return false;
3132
0
    case glslang::EOpReorderThreadEXT:
3133
0
        builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectEXT, operand);
3134
0
        return false;
3135
0
    case glslang::EOpHitObjectRecordEmptyNV:
3136
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordEmptyNV, operand);
3137
0
        return false;
3138
0
    case glslang::EOpHitObjectRecordEmptyEXT:
3139
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordEmptyEXT, operand);
3140
0
        return false;
3141
3142
0
    case glslang::EOpCreateTensorLayoutNV:
3143
0
        result = builder.createOp(spv::Op::OpCreateTensorLayoutNV, resultType(), std::vector<spv::Id>{});
3144
0
        builder.clearAccessChain();
3145
0
        builder.setAccessChainRValue(result);
3146
0
        return false;
3147
3148
0
    case glslang::EOpCreateTensorViewNV:
3149
0
        result = builder.createOp(spv::Op::OpCreateTensorViewNV, resultType(), std::vector<spv::Id>{});
3150
0
        builder.clearAccessChain();
3151
0
        builder.setAccessChainRValue(result);
3152
0
        return false;
3153
3154
0
    default:
3155
0
        logger->missingFunctionality("unknown glslang unary");
3156
0
        return true;  // pick up operand as placeholder result
3157
220
    }
3158
220
}
3159
3160
// Construct a composite object, recursively copying members if their types don't match
3161
spv::Id TGlslangToSpvTraverser::createCompositeConstruct(spv::Id resultTypeId, std::vector<spv::Id> constituents)
3162
9
{
3163
27
    for (int c = 0; c < (int)constituents.size(); ++c) {
3164
18
        spv::Id& constituent = constituents[c];
3165
18
        spv::Id lType = builder.getContainedTypeId(resultTypeId, c);
3166
18
        spv::Id rType = builder.getTypeId(constituent);
3167
18
        if (lType != rType) {
3168
0
            if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
3169
0
                constituent = builder.createUnaryOp(spv::Op::OpCopyLogical, lType, constituent);
3170
0
            } else if (builder.isStructType(rType)) {
3171
0
                std::vector<spv::Id> rTypeConstituents;
3172
0
                int numrTypeConstituents = builder.getNumTypeConstituents(rType);
3173
0
                for (int i = 0; i < numrTypeConstituents; ++i) {
3174
0
                    rTypeConstituents.push_back(builder.createCompositeExtract(constituent,
3175
0
                        builder.getContainedTypeId(rType, i), i));
3176
0
                }
3177
0
                constituents[c] = createCompositeConstruct(lType, rTypeConstituents);
3178
0
            } else {
3179
0
                assert(builder.isArrayType(rType));
3180
0
                std::vector<spv::Id> rTypeConstituents;
3181
0
                int numrTypeConstituents = builder.getNumTypeConstituents(rType);
3182
3183
0
                spv::Id elementRType = builder.getContainedTypeId(rType);
3184
0
                for (int i = 0; i < numrTypeConstituents; ++i) {
3185
0
                    rTypeConstituents.push_back(builder.createCompositeExtract(constituent, elementRType, i));
3186
0
                }
3187
0
                constituents[c] = createCompositeConstruct(lType, rTypeConstituents);
3188
0
            }
3189
0
        }
3190
18
    }
3191
9
    return builder.createCompositeConstruct(resultTypeId, constituents);
3192
9
}
3193
3194
void TGlslangToSpvTraverser::createAbortEXT(const glslang::TIntermSequence &glslangOperands)
3195
0
{
3196
0
    bool isEmptyMsg =
3197
0
        glslangOperands.empty() ||
3198
0
        glslangOperands[0]->getAsConstantUnion()->getConstArray()[0].getSConst()->empty();
3199
    // Add Capability and extensions.
3200
0
    builder.addCapability(spv::Capability::AbortKHR);
3201
0
    builder.addCapability(spv::Capability::ConstantDataKHR);
3202
0
    builder.addExtension(spv::E_SPV_KHR_constant_data);
3203
0
    builder.addExtension(spv::E_SPV_KHR_abort);
3204
3205
0
    const uint32_t formatSpecifiersSize = 4;
3206
0
    const char* formatSpecifiers[formatSpecifiersSize] = {"%d", "%i", "%f", "%u"};
3207
    // 1. Check whether message is empty or has format specifiers.
3208
0
    const auto emptyMsg = glslang::TString("\0");
3209
0
    bool hasSpecifier = false;
3210
0
    const glslang::TString* msg =
3211
0
        isEmptyMsg ? &emptyMsg : glslangOperands[0]->getAsConstantUnion()->getConstArray()[0].getSConst();
3212
0
    if (!isEmptyMsg) {
3213
0
        for (uint32_t i = 0; i < formatSpecifiersSize; i++) {
3214
0
            if (!msg->empty() && msg->find(formatSpecifiers[i]) != std::string::npos) {
3215
0
                hasSpecifier = true;
3216
0
                break;
3217
0
            }
3218
0
        }
3219
0
    }
3220
    // 2. Prepare to construct message struct variable, record members' types, data and offsets.
3221
0
    std::vector<int> structMemberOffsets;
3222
0
    std::vector<spv::Id> structMemberType;
3223
0
    std::vector<spv::Id> structLoadMemberType;
3224
0
    std::vector<spv::Id> structMemberData;
3225
0
    structMemberOffsets.push_back(0);
3226
0
    auto charType = builder.makeIntType(8);
3227
    // 2.1 Get string's length (if has specifier, be spec const).
3228
    //     If not an empty string, \0 is the final character used for padding.
3229
0
    unsigned int msgLen = isEmptyMsg ? 1 : msg->size() + 1;
3230
0
    unsigned int paddingSize = (4 - msgLen % 4) % 4;
3231
0
    msgLen = msgLen + paddingSize;
3232
0
    spv::Id constLen = builder.makeUintConstant(msgLen);
3233
0
    spv::Op constDataOp = spv::Op::OpConstantDataKHR;
3234
0
    if (hasSpecifier) {
3235
0
        constLen = builder.makeUintConstant(msgLen, true);
3236
0
        constDataOp = spv::Op::OpSpecConstantDataKHR;
3237
0
    }
3238
    // 2.2 Get string's array type (if specifier, be spec const).
3239
0
    auto msgArrType = builder.makeArrayType(charType, constLen, 1);
3240
0
    auto msgLoadArrType = builder.makeArrayType(charType, constLen, 1);
3241
    // 2.3 Add string constant data
3242
0
    auto msgConstData = builder.createConstData(constDataOp, msgArrType, {msg->c_str()});
3243
    // 2.4 Add decoration for this string.
3244
0
    builder.addDecoration(msgArrType, spv::Decoration::UTFEncodedKHR);
3245
0
    builder.addDecoration(msgLoadArrType, spv::Decoration::UTFEncodedKHR);
3246
    // 2.5 Collect data and type for construct an internal message structure member.
3247
0
    structMemberType.push_back(msgArrType);
3248
0
    structLoadMemberType.push_back(msgLoadArrType);
3249
0
    structMemberOffsets.push_back(msgLen);
3250
0
    structMemberData.push_back(msgConstData);
3251
    // 3. Add extra following arguments/variables' types in member structure.
3252
0
    for (unsigned int i = 1; i < glslangOperands.size(); i++) {
3253
0
        spv::Builder::AccessChain save = builder.getAccessChain();
3254
0
        builder.clearAccessChain();
3255
0
        auto width = GetNumBits(glslangOperands[i]->getAsTyped()->getBasicType());
3256
0
        structMemberOffsets.push_back(structMemberOffsets.back() + width / 8);
3257
0
        glslangOperands[i]->traverse(this);
3258
0
        structMemberData.push_back(accessChainLoad(glslangOperands[i]->getAsTyped()->getType()));
3259
0
        spv::Id reservedOpType = builder.getTypeId(structMemberData.back());
3260
0
        structMemberType.push_back(reservedOpType);
3261
0
        structLoadMemberType.push_back(reservedOpType);
3262
3263
0
        builder.setAccessChain(save);
3264
0
    }
3265
0
    structMemberOffsets.pop_back();
3266
    // 4. Construct struct message variable, add abortExt instruction.
3267
0
    auto structLoadType = builder.makeStructType(structLoadMemberType, {}, "abortMessageLoadType");
3268
0
    for (unsigned int i = 0; i < structMemberOffsets.size(); i++)
3269
0
        builder.addMemberDecoration(structLoadType, i, spv::Decoration::Offset, structMemberOffsets[i]);
3270
0
    auto structType = builder.makeStructType(structMemberType, {}, "abortMessage");
3271
0
    auto messageVar = builder.createCompositeConstruct(structType, structMemberData);
3272
0
    builder.makeStatementTerminator(spv::Op::OpAbortKHR, {structLoadType, messageVar}, "post-abort");
3273
0
}
3274
3275
bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
3276
14.8k
{
3277
14.8k
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
3278
14.8k
    if (node->getType().getQualifier().isSpecConstant())
3279
0
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
3280
3281
14.8k
    spv::Id result = spv::NoResult;
3282
14.8k
    spv::Id invertedType = spv::NoType;                     // to use to override the natural type of the node
3283
14.8k
    std::vector<spv::Builder::AccessChain> complexLvalues;  // for holding swizzling l-values too complex for
3284
                                                            // SPIR-V, for an out parameter
3285
14.8k
    std::vector<spv::Id> temporaryLvalues;                  // temporaries to pass, as proxies for complexLValues
3286
14.8k
    spv::Builder::AccessChain tensorReadResultLValue = {};
3287
14.8k
    tensorReadResultLValue.base = spv::NoResult;            // deferred tensorReadARM out-arg store target
3288
3289
14.8k
    auto resultType = [&invertedType, &node, this](){
3290
2.69k
        if (invertedType != spv::NoType) {
3291
0
            return invertedType;
3292
2.69k
        } else {
3293
2.69k
            auto ret = convertGlslangToSpvType(node->getType());
3294
            // convertGlslangToSpvType may clobber the debug location, reset it
3295
2.69k
            builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
3296
2.69k
            return ret;
3297
2.69k
        }
3298
2.69k
    };
3299
3300
    // try texturing
3301
14.8k
    result = createImageTextureFunctionCall(node);
3302
14.8k
    if (result != spv::NoResult) {
3303
3.04k
        builder.clearAccessChain();
3304
3.04k
        builder.setAccessChainRValue(result);
3305
3306
3.04k
        return false;
3307
11.7k
    } else if (node->getOp() == glslang::EOpImageStore ||
3308
11.6k
        node->getOp() == glslang::EOpImageStoreLod ||
3309
11.6k
        node->getOp() == glslang::EOpImageAtomicStore) {
3310
        // "imageStore" is a special case, which has no result
3311
139
        return false;
3312
139
    }
3313
3314
11.6k
    glslang::TOperator binOp = glslang::EOpNull;
3315
11.6k
    bool reduceComparison = true;
3316
11.6k
    bool isMatrix = false;
3317
11.6k
    bool noReturnValue = false;
3318
11.6k
    bool atomic = false;
3319
3320
11.6k
    spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
3321
3322
11.6k
    assert(node->getOp());
3323
3324
11.6k
    spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
3325
3326
11.6k
    switch (node->getOp()) {
3327
0
    case glslang::EOpScope:
3328
5.34k
    case glslang::EOpSequence:
3329
5.34k
    {
3330
5.34k
        if (visit == glslang::EvPreVisit) {
3331
2.85k
            ++sequenceDepth;
3332
2.85k
            if (sequenceDepth == 1) {
3333
                // If this is the parent node of all the functions, we want to see them
3334
                // early, so all call points have actual SPIR-V functions to reference.
3335
                // In all cases, still let the traverser visit the children for us.
3336
370
                makeFunctions(node->getAsAggregate()->getSequence());
3337
3338
                // Global initializers is specific to the shader entry point, which does not exist in compile-only mode
3339
370
                if (!options.compileOnly) {
3340
                    // Also, we want all globals initializers to go into the beginning of the entry point, before
3341
                    // anything else gets there, so visit out of order, doing them all now.
3342
370
                    makeGlobalInitializers(node->getAsAggregate()->getSequence());
3343
370
                }
3344
3345
                //Pre process linker objects for ray tracing stages
3346
370
                if (glslangIntermediate->isRayTracingStage())
3347
0
                  collectRayTracingLinkerObjects();
3348
3349
                // Initializers are done, don't want to visit again, but functions and link objects need to be processed,
3350
                // so do them manually.
3351
370
                visitFunctions(node->getAsAggregate()->getSequence());
3352
3353
370
                return false;
3354
2.48k
            } else {
3355
2.48k
                if (node->getOp() == glslang::EOpScope) {
3356
0
                    auto loc = node->getLoc();
3357
0
                    builder.enterLexicalBlock(loc.line, loc.column);
3358
0
                }
3359
2.48k
            }
3360
2.85k
        } else {
3361
2.48k
            if (sequenceDepth > 1 && node->getOp() == glslang::EOpScope)
3362
0
                builder.leaveLexicalBlock();
3363
2.48k
            --sequenceDepth;
3364
2.48k
        }
3365
3366
4.97k
        return true;
3367
5.34k
    }
3368
740
    case glslang::EOpLinkerObjects:
3369
740
    {
3370
740
        if (visit == glslang::EvPreVisit)
3371
370
            linkageOnly = true;
3372
370
        else
3373
370
            linkageOnly = false;
3374
3375
740
        return true;
3376
5.34k
    }
3377
45
    case glslang::EOpComma:
3378
45
    {
3379
        // processing from left to right naturally leaves the right-most
3380
        // lying around in the access chain
3381
45
        glslang::TIntermSequence& glslangOperands = node->getSequence();
3382
135
        for (int i = 0; i < (int)glslangOperands.size(); ++i)
3383
90
            glslangOperands[i]->traverse(this);
3384
3385
45
        return false;
3386
5.34k
    }
3387
1.45k
    case glslang::EOpFunction:
3388
1.45k
        if (visit == glslang::EvPreVisit) {
3389
725
            if (options.generateDebugInfo) {
3390
0
                builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
3391
0
            }
3392
725
            if (isShaderEntryPoint(node)) {
3393
370
                inEntryPoint = true;
3394
370
                builder.setBuildPoint(shaderEntry->getLastBlock());
3395
370
                builder.enterFunction(shaderEntry);
3396
370
                currentFunction = shaderEntry;
3397
370
            } else {
3398
                // SPIR-V functions should already be in the functionMap from the prepass
3399
                // that called makeFunctions().
3400
355
                currentFunction = functionMap[node->getName().c_str()];
3401
355
                spv::Block* functionBlock = currentFunction->getEntryBlock();
3402
355
                builder.setBuildPoint(functionBlock);
3403
355
                builder.enterFunction(currentFunction);
3404
355
            }
3405
725
            if (options.generateDebugInfo && !options.emitNonSemanticShaderDebugInfo) {
3406
0
                const auto& loc = node->getLoc();
3407
0
                const char* sourceFileName = loc.getFilename();
3408
0
                spv::Id sourceFileId = sourceFileName ? builder.getStringId(sourceFileName) : builder.getMainFileId();
3409
0
                currentFunction->setDebugLineInfo(sourceFileId, loc.line, loc.column);
3410
0
            }
3411
725
        } else {
3412
            // Here we have finished visiting the function (post-visit). Finalize it.
3413
725
            if (options.generateDebugInfo) {
3414
0
                if (glslangIntermediate->getSource() == glslang::EShSourceGlsl && node->getSequence().size() > 1) {
3415
0
                    auto endLoc = node->getSequence()[1]->getAsAggregate()->getEndLoc();
3416
0
                    builder.setDebugSourceLocation(endLoc.line, endLoc.getFilename());
3417
0
                }
3418
0
            }
3419
725
            if (inEntryPoint)
3420
370
                entryPointTerminated = true;
3421
725
            builder.leaveFunction();
3422
725
            inEntryPoint = false;
3423
725
            currentFunction = nullptr;
3424
725
        }
3425
3426
1.45k
        return true;
3427
725
    case glslang::EOpParameters:
3428
        // Parameters will have been consumed by EOpFunction processing, but not
3429
        // the body, so we still visited the function node's children, making this
3430
        // child redundant.
3431
725
        return false;
3432
631
    case glslang::EOpFunctionCall:
3433
631
    {
3434
631
        builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
3435
631
        if (node->isUserDefined())
3436
631
            result = handleUserFunctionCall(node);
3437
631
        if (result) {
3438
631
            builder.clearAccessChain();
3439
631
            builder.setAccessChainRValue(result);
3440
631
        } else
3441
0
            logger->missingFunctionality("missing user function; linker needs to catch that");
3442
3443
631
        return false;
3444
5.34k
    }
3445
18
    case glslang::EOpConstructMat2x2:
3446
18
    case glslang::EOpConstructMat2x3:
3447
18
    case glslang::EOpConstructMat2x4:
3448
18
    case glslang::EOpConstructMat3x2:
3449
27
    case glslang::EOpConstructMat3x3:
3450
27
    case glslang::EOpConstructMat3x4:
3451
27
    case glslang::EOpConstructMat4x2:
3452
27
    case glslang::EOpConstructMat4x3:
3453
36
    case glslang::EOpConstructMat4x4:
3454
36
    case glslang::EOpConstructDMat2x2:
3455
36
    case glslang::EOpConstructDMat2x3:
3456
36
    case glslang::EOpConstructDMat2x4:
3457
36
    case glslang::EOpConstructDMat3x2:
3458
36
    case glslang::EOpConstructDMat3x3:
3459
36
    case glslang::EOpConstructDMat3x4:
3460
36
    case glslang::EOpConstructDMat4x2:
3461
36
    case glslang::EOpConstructDMat4x3:
3462
36
    case glslang::EOpConstructDMat4x4:
3463
36
    case glslang::EOpConstructIMat2x2:
3464
36
    case glslang::EOpConstructIMat2x3:
3465
36
    case glslang::EOpConstructIMat2x4:
3466
36
    case glslang::EOpConstructIMat3x2:
3467
36
    case glslang::EOpConstructIMat3x3:
3468
36
    case glslang::EOpConstructIMat3x4:
3469
36
    case glslang::EOpConstructIMat4x2:
3470
36
    case glslang::EOpConstructIMat4x3:
3471
36
    case glslang::EOpConstructIMat4x4:
3472
36
    case glslang::EOpConstructUMat2x2:
3473
36
    case glslang::EOpConstructUMat2x3:
3474
36
    case glslang::EOpConstructUMat2x4:
3475
36
    case glslang::EOpConstructUMat3x2:
3476
36
    case glslang::EOpConstructUMat3x3:
3477
36
    case glslang::EOpConstructUMat3x4:
3478
36
    case glslang::EOpConstructUMat4x2:
3479
36
    case glslang::EOpConstructUMat4x3:
3480
36
    case glslang::EOpConstructUMat4x4:
3481
36
    case glslang::EOpConstructBMat2x2:
3482
36
    case glslang::EOpConstructBMat2x3:
3483
36
    case glslang::EOpConstructBMat2x4:
3484
36
    case glslang::EOpConstructBMat3x2:
3485
36
    case glslang::EOpConstructBMat3x3:
3486
36
    case glslang::EOpConstructBMat3x4:
3487
36
    case glslang::EOpConstructBMat4x2:
3488
36
    case glslang::EOpConstructBMat4x3:
3489
36
    case glslang::EOpConstructBMat4x4:
3490
36
    case glslang::EOpConstructF16Mat2x2:
3491
36
    case glslang::EOpConstructF16Mat2x3:
3492
36
    case glslang::EOpConstructF16Mat2x4:
3493
36
    case glslang::EOpConstructF16Mat3x2:
3494
36
    case glslang::EOpConstructF16Mat3x3:
3495
36
    case glslang::EOpConstructF16Mat3x4:
3496
36
    case glslang::EOpConstructF16Mat4x2:
3497
36
    case glslang::EOpConstructF16Mat4x3:
3498
36
    case glslang::EOpConstructF16Mat4x4:
3499
36
        isMatrix = true;
3500
36
        [[fallthrough]];
3501
45
    case glslang::EOpConstructFloat:
3502
68
    case glslang::EOpConstructVec2:
3503
142
    case glslang::EOpConstructVec3:
3504
188
    case glslang::EOpConstructVec4:
3505
188
    case glslang::EOpConstructDouble:
3506
188
    case glslang::EOpConstructDVec2:
3507
188
    case glslang::EOpConstructDVec3:
3508
188
    case glslang::EOpConstructDVec4:
3509
190
    case glslang::EOpConstructFloat16:
3510
192
    case glslang::EOpConstructF16Vec2:
3511
203
    case glslang::EOpConstructF16Vec3:
3512
203
    case glslang::EOpConstructF16Vec4:
3513
203
    case glslang::EOpConstructBFloat16:
3514
203
    case glslang::EOpConstructBF16Vec2:
3515
203
    case glslang::EOpConstructBF16Vec3:
3516
203
    case glslang::EOpConstructBF16Vec4:
3517
203
    case glslang::EOpConstructFloatE5M2:
3518
203
    case glslang::EOpConstructFloatE5M2Vec2:
3519
203
    case glslang::EOpConstructFloatE5M2Vec3:
3520
203
    case glslang::EOpConstructFloatE5M2Vec4:
3521
203
    case glslang::EOpConstructFloatE4M3:
3522
203
    case glslang::EOpConstructFloatE4M3Vec2:
3523
203
    case glslang::EOpConstructFloatE4M3Vec3:
3524
203
    case glslang::EOpConstructFloatE4M3Vec4:
3525
203
    case glslang::EOpConstructBool:
3526
203
    case glslang::EOpConstructBVec2:
3527
203
    case glslang::EOpConstructBVec3:
3528
203
    case glslang::EOpConstructBVec4:
3529
205
    case glslang::EOpConstructInt8:
3530
207
    case glslang::EOpConstructI8Vec2:
3531
209
    case glslang::EOpConstructI8Vec3:
3532
209
    case glslang::EOpConstructI8Vec4:
3533
211
    case glslang::EOpConstructUint8:
3534
213
    case glslang::EOpConstructU8Vec2:
3535
215
    case glslang::EOpConstructU8Vec3:
3536
215
    case glslang::EOpConstructU8Vec4:
3537
217
    case glslang::EOpConstructInt16:
3538
291
    case glslang::EOpConstructI16Vec2:
3539
293
    case glslang::EOpConstructI16Vec3:
3540
302
    case glslang::EOpConstructI16Vec4:
3541
304
    case glslang::EOpConstructUint16:
3542
306
    case glslang::EOpConstructU16Vec2:
3543
371
    case glslang::EOpConstructU16Vec3:
3544
380
    case glslang::EOpConstructU16Vec4:
3545
380
    case glslang::EOpConstructInt:
3546
380
    case glslang::EOpConstructIVec2:
3547
388
    case glslang::EOpConstructIVec3:
3548
392
    case glslang::EOpConstructIVec4:
3549
392
    case glslang::EOpConstructUint:
3550
392
    case glslang::EOpConstructUVec2:
3551
400
    case glslang::EOpConstructUVec3:
3552
404
    case glslang::EOpConstructUVec4:
3553
404
    case glslang::EOpConstructInt64:
3554
404
    case glslang::EOpConstructI64Vec2:
3555
404
    case glslang::EOpConstructI64Vec3:
3556
404
    case glslang::EOpConstructI64Vec4:
3557
404
    case glslang::EOpConstructUint64:
3558
422
    case glslang::EOpConstructU64Vec2:
3559
422
    case glslang::EOpConstructU64Vec3:
3560
422
    case glslang::EOpConstructU64Vec4:
3561
422
    case glslang::EOpConstructStruct:
3562
671
    case glslang::EOpConstructTextureSampler:
3563
680
    case glslang::EOpConstructReference:
3564
680
    case glslang::EOpConstructCooperativeMatrixNV:
3565
680
    case glslang::EOpConstructCooperativeMatrixKHR:
3566
680
    case glslang::EOpConstructCooperativeVectorNV:
3567
680
    case glslang::EOpConstructSaturated:
3568
680
    {
3569
680
        builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
3570
680
        std::vector<spv::Id> arguments;
3571
680
        translateArguments(*node, arguments, lvalueCoherentFlags);
3572
680
        spv::Id constructed;
3573
680
        if (node->getOp() == glslang::EOpConstructTextureSampler) {
3574
249
            const glslang::TType& texType = node->getSequence()[0]->getAsTyped()->getType();
3575
249
            if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6 &&
3576
0
                texType.getSampler().isBuffer()) {
3577
                // SamplerBuffer is not supported in spirv1.6 so
3578
                // `samplerBuffer(textureBuffer, sampler)` is a no-op
3579
                // and textureBuffer is the result going forward
3580
0
                constructed = arguments[0];
3581
0
            } else
3582
249
                constructed = builder.createOp(spv::Op::OpSampledImage, resultType(), arguments);
3583
431
        } else if (node->getOp() == glslang::EOpConstructCooperativeMatrixKHR &&
3584
0
                   node->getType().isCoopMatKHR() && node->getSequence()[0]->getAsTyped()->getType().isCoopMatKHR() &&
3585
0
                   !node->getAsTyped()->getType().sameCoopMatUse(node->getSequence()[0]->getAsTyped()->getType())) {
3586
0
            builder.addCapability(spv::Capability::CooperativeMatrixConversionsNV);
3587
0
            builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
3588
0
            constructed = builder.createCooperativeMatrixConversion(resultType(), arguments[0]);
3589
431
        } else if (node->getType().isCoopVecOrLongVector() &&
3590
0
                   arguments.size() == 1 &&
3591
0
                   builder.getTypeId(arguments[0]) == resultType()) {
3592
0
            constructed = arguments[0];
3593
431
        } else if (node->getOp() == glslang::EOpConstructStruct ||
3594
431
                 node->getOp() == glslang::EOpConstructCooperativeMatrixNV ||
3595
431
                 node->getOp() == glslang::EOpConstructCooperativeMatrixKHR ||
3596
431
                 node->getType().isArray() ||
3597
                 // Handle constructing coopvec from one component here, to avoid the component
3598
                 // getting smeared
3599
422
                 (node->getType().hasSpecConstantVectorComponents() && arguments.size() == 1 && builder.isScalar(arguments[0]))) {
3600
9
            std::vector<spv::Id> constituents;
3601
27
            for (int c = 0; c < (int)arguments.size(); ++c)
3602
18
                constituents.push_back(arguments[c]);
3603
9
            constructed = createCompositeConstruct(resultType(), constituents);
3604
422
        } else if (isMatrix)
3605
36
            constructed = builder.createMatrixConstructor(precision, arguments, resultType());
3606
386
        else if (node->getOp() == glslang::EOpConstructSaturated) {
3607
0
            OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
3608
0
                                          TranslateNoContractionDecoration(node->getType().getQualifier()),
3609
0
                                          TranslateNonUniformDecoration(lvalueCoherentFlags) };
3610
3611
0
            constructed = createConversion(node->getOp(), decorations, resultType(), arguments[1],
3612
0
                                           node->getType().getBasicType(), node->getSequence()[1]->getAsTyped()->getBasicType());
3613
0
            builder.addDecoration(constructed, spv::Decoration::SaturatedToLargestFloat8NormalConversionEXT);
3614
0
            builder.createStore(constructed, arguments[0]);
3615
0
        }
3616
386
        else
3617
386
            constructed = builder.createConstructor(precision, arguments, resultType());
3618
3619
680
        if (node->getType().getQualifier().isNonUniform()) {
3620
0
            auto& extensions = glslangIntermediate->getRequestedExtensions();
3621
0
            if (extensions.find("GL_EXT_descriptor_heap") == extensions.end()) {
3622
0
                builder.addDecoration(constructed, spv::Decoration::NonUniformEXT);
3623
0
            }
3624
0
        }
3625
3626
680
        builder.clearAccessChain();
3627
680
        builder.setAccessChainRValue(constructed);
3628
3629
680
        return false;
3630
680
    }
3631
3632
    // These six are component-wise compares with component-wise results.
3633
    // Forward on to createBinaryOperation(), requesting a vector result.
3634
18
    case glslang::EOpLessThan:
3635
36
    case glslang::EOpGreaterThan:
3636
53
    case glslang::EOpLessThanEqual:
3637
71
    case glslang::EOpGreaterThanEqual:
3638
89
    case glslang::EOpVectorEqual:
3639
99
    case glslang::EOpVectorNotEqual:
3640
99
    {
3641
        // Map the operation to a binary
3642
99
        binOp = node->getOp();
3643
99
        reduceComparison = false;
3644
99
        switch (node->getOp()) {
3645
18
        case glslang::EOpVectorEqual:     binOp = glslang::EOpVectorEqual;      break;
3646
10
        case glslang::EOpVectorNotEqual:  binOp = glslang::EOpVectorNotEqual;   break;
3647
71
        default:                          binOp = node->getOp();                break;
3648
99
        }
3649
3650
99
        break;
3651
99
    }
3652
99
    case glslang::EOpMul:
3653
        // component-wise matrix multiply
3654
0
        binOp = glslang::EOpMul;
3655
0
        break;
3656
0
    case glslang::EOpOuterProduct:
3657
        // two vectors multiplied to make a matrix
3658
0
        binOp = glslang::EOpOuterProduct;
3659
0
        break;
3660
528
    case glslang::EOpDot:
3661
528
    {
3662
        // for scalar dot product, use multiply
3663
528
        glslang::TIntermSequence& glslangOperands = node->getSequence();
3664
528
        if (!glslangOperands[0]->getAsTyped()->getType().isLongVector() &&
3665
528
            glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
3666
0
            binOp = glslang::EOpMul;
3667
528
        else if (isTypeFloat(node->getType().getBasicType()))
3668
48
            binOp = glslang::EOpDot;
3669
528
        break;
3670
99
    }
3671
0
    case glslang::EOpMod:
3672
        // when an aggregate, this is the floating-point mod built-in function,
3673
        // which can be emitted by the one in createBinaryOperation()
3674
0
        binOp = glslang::EOpMod;
3675
0
        break;
3676
3677
0
    case glslang::EOpEmitVertex:
3678
0
    case glslang::EOpEndPrimitive:
3679
0
    case glslang::EOpBarrier:
3680
0
    case glslang::EOpMemoryBarrier:
3681
0
    case glslang::EOpMemoryBarrierAtomicCounter:
3682
0
    case glslang::EOpMemoryBarrierBuffer:
3683
0
    case glslang::EOpMemoryBarrierImage:
3684
0
    case glslang::EOpMemoryBarrierShared:
3685
0
    case glslang::EOpGroupMemoryBarrier:
3686
0
    case glslang::EOpDeviceMemoryBarrier:
3687
0
    case glslang::EOpAllMemoryBarrierWithGroupSync:
3688
0
    case glslang::EOpDeviceMemoryBarrierWithGroupSync:
3689
0
    case glslang::EOpWorkgroupMemoryBarrier:
3690
0
    case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
3691
0
    case glslang::EOpSubgroupBarrier:
3692
0
    case glslang::EOpSubgroupMemoryBarrier:
3693
0
    case glslang::EOpSubgroupMemoryBarrierBuffer:
3694
0
    case glslang::EOpSubgroupMemoryBarrierImage:
3695
0
    case glslang::EOpSubgroupMemoryBarrierShared:
3696
0
        noReturnValue = true;
3697
        // These all have 0 operands and will naturally finish up in the code below for 0 operands
3698
0
        break;
3699
3700
38
    case glslang::EOpAtomicAdd:
3701
38
    case glslang::EOpAtomicSubtract:
3702
76
    case glslang::EOpAtomicMin:
3703
114
    case glslang::EOpAtomicMax:
3704
114
    case glslang::EOpAtomicAnd:
3705
114
    case glslang::EOpAtomicOr:
3706
114
    case glslang::EOpAtomicXor:
3707
152
    case glslang::EOpAtomicExchange:
3708
152
    case glslang::EOpAtomicCompSwap:
3709
152
        atomic = true;
3710
152
        break;
3711
3712
0
    case glslang::EOpAtomicStore:
3713
0
        noReturnValue = true;
3714
0
        [[fallthrough]];
3715
0
    case glslang::EOpAtomicLoad:
3716
0
        atomic = true;
3717
0
        break;
3718
3719
0
    case glslang::EOpAtomicCounterAdd:
3720
0
    case glslang::EOpAtomicCounterSubtract:
3721
0
    case glslang::EOpAtomicCounterMin:
3722
0
    case glslang::EOpAtomicCounterMax:
3723
0
    case glslang::EOpAtomicCounterAnd:
3724
0
    case glslang::EOpAtomicCounterOr:
3725
0
    case glslang::EOpAtomicCounterXor:
3726
0
    case glslang::EOpAtomicCounterExchange:
3727
0
    case glslang::EOpAtomicCounterCompSwap:
3728
0
        builder.addExtension("SPV_KHR_shader_atomic_counter_ops");
3729
0
        builder.addCapability(spv::Capability::AtomicStorageOps);
3730
0
        atomic = true;
3731
0
        break;
3732
3733
0
    case glslang::EOpAbsDifference:
3734
0
    case glslang::EOpAddSaturate:
3735
0
    case glslang::EOpSubSaturate:
3736
0
    case glslang::EOpAverage:
3737
0
    case glslang::EOpAverageRounded:
3738
0
    case glslang::EOpMul32x16:
3739
0
        builder.addCapability(spv::Capability::IntegerFunctions2INTEL);
3740
0
        builder.addExtension("SPV_INTEL_shader_integer_functions2");
3741
0
        binOp = node->getOp();
3742
0
        break;
3743
3744
0
    case glslang::EOpExpectEXT:
3745
0
        builder.addCapability(spv::Capability::ExpectAssumeKHR);
3746
0
        builder.addExtension(spv::E_SPV_KHR_expect_assume);
3747
0
        binOp = node->getOp();
3748
0
        break;
3749
3750
0
    case glslang::EOpIgnoreIntersectionNV:
3751
0
    case glslang::EOpTerminateRayNV:
3752
0
    case glslang::EOpTraceNV:
3753
0
    case glslang::EOpTraceRayMotionNV:
3754
0
    case glslang::EOpTraceKHR:
3755
0
    case glslang::EOpExecuteCallableNV:
3756
0
    case glslang::EOpExecuteCallableKHR:
3757
0
    case glslang::EOpWritePackedPrimitiveIndices4x8NV:
3758
0
    case glslang::EOpEmitMeshTasksEXT:
3759
0
    case glslang::EOpSetMeshOutputsEXT:
3760
0
        noReturnValue = true;
3761
0
        break;
3762
10
    case glslang::EOpRayQueryInitialize:
3763
10
    case glslang::EOpRayQueryTerminate:
3764
20
    case glslang::EOpRayQueryGenerateIntersection:
3765
20
    case glslang::EOpRayQueryConfirmIntersection:
3766
20
        builder.addExtension("SPV_KHR_ray_query");
3767
20
        builder.addCapability(spv::Capability::RayQueryKHR);
3768
20
        noReturnValue = true;
3769
20
        break;
3770
0
    case glslang::EOpRayQueryProceed:
3771
20
    case glslang::EOpRayQueryGetIntersectionType:
3772
20
    case glslang::EOpRayQueryGetRayTMin:
3773
20
    case glslang::EOpRayQueryGetRayFlags:
3774
40
    case glslang::EOpRayQueryGetIntersectionT:
3775
60
    case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
3776
80
    case glslang::EOpRayQueryGetIntersectionInstanceId:
3777
90
    case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
3778
100
    case glslang::EOpRayQueryGetIntersectionGeometryIndex:
3779
120
    case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
3780
140
    case glslang::EOpRayQueryGetIntersectionBarycentrics:
3781
160
    case glslang::EOpRayQueryGetIntersectionFrontFace:
3782
160
    case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
3783
180
    case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
3784
200
    case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
3785
200
    case glslang::EOpRayQueryGetWorldRayDirection:
3786
200
    case glslang::EOpRayQueryGetWorldRayOrigin:
3787
220
    case glslang::EOpRayQueryGetIntersectionObjectToWorld:
3788
240
    case glslang::EOpRayQueryGetIntersectionWorldToObject:
3789
240
        builder.addExtension("SPV_KHR_ray_query");
3790
240
        builder.addCapability(spv::Capability::RayQueryKHR);
3791
240
        break;
3792
0
    case glslang::EOpCooperativeMatrixLoad:
3793
0
    case glslang::EOpCooperativeMatrixStore:
3794
0
    case glslang::EOpCooperativeMatrixLoadNV:
3795
0
    case glslang::EOpCooperativeMatrixStoreNV:
3796
0
    case glslang::EOpCooperativeMatrixLoadTensorNV:
3797
0
    case glslang::EOpCooperativeMatrixStoreTensorNV:
3798
0
    case glslang::EOpCooperativeMatrixReduceNV:
3799
0
    case glslang::EOpCooperativeMatrixPerElementOpNV:
3800
0
    case glslang::EOpCooperativeMatrixTransposeNV:
3801
0
    case glslang::EOpCooperativeVectorMatMulNV:
3802
0
    case glslang::EOpCooperativeVectorMatMulAddNV:
3803
0
    case glslang::EOpCooperativeVectorLoadNV:
3804
0
    case glslang::EOpCooperativeVectorStoreNV:
3805
0
    case glslang::EOpCooperativeVectorOuterProductAccumulateNV:
3806
0
    case glslang::EOpCooperativeVectorReduceSumAccumulateNV:
3807
0
        noReturnValue = true;
3808
0
        break;
3809
0
    case glslang::EOpBeginInvocationInterlock:
3810
0
    case glslang::EOpEndInvocationInterlock:
3811
0
        builder.addExtension(spv::E_SPV_EXT_fragment_shader_interlock);
3812
0
        noReturnValue = true;
3813
0
        break;
3814
3815
0
    case glslang::EOpHitObjectTraceRayNV:
3816
0
    case glslang::EOpHitObjectTraceRayMotionNV:
3817
0
    case glslang::EOpHitObjectGetAttributesNV:
3818
0
    case glslang::EOpHitObjectExecuteShaderNV:
3819
0
    case glslang::EOpHitObjectRecordEmptyNV:
3820
0
    case glslang::EOpHitObjectRecordMissNV:
3821
0
    case glslang::EOpHitObjectRecordMissMotionNV:
3822
0
    case glslang::EOpHitObjectRecordHitNV:
3823
0
    case glslang::EOpHitObjectRecordHitMotionNV:
3824
0
    case glslang::EOpHitObjectRecordHitWithIndexNV:
3825
0
    case glslang::EOpHitObjectRecordHitWithIndexMotionNV:
3826
0
    case glslang::EOpReorderThreadNV:
3827
0
        noReturnValue = true;
3828
0
        [[fallthrough]];
3829
0
    case glslang::EOpHitObjectIsEmptyNV:
3830
0
    case glslang::EOpHitObjectIsMissNV:
3831
0
    case glslang::EOpHitObjectIsHitNV:
3832
0
    case glslang::EOpHitObjectGetRayTMinNV:
3833
0
    case glslang::EOpHitObjectGetRayTMaxNV:
3834
0
    case glslang::EOpHitObjectGetObjectRayOriginNV:
3835
0
    case glslang::EOpHitObjectGetObjectRayDirectionNV:
3836
0
    case glslang::EOpHitObjectGetWorldRayOriginNV:
3837
0
    case glslang::EOpHitObjectGetWorldRayDirectionNV:
3838
0
    case glslang::EOpHitObjectGetObjectToWorldNV:
3839
0
    case glslang::EOpHitObjectGetWorldToObjectNV:
3840
0
    case glslang::EOpHitObjectGetInstanceCustomIndexNV:
3841
0
    case glslang::EOpHitObjectGetInstanceIdNV:
3842
0
    case glslang::EOpHitObjectGetGeometryIndexNV:
3843
0
    case glslang::EOpHitObjectGetPrimitiveIndexNV:
3844
0
    case glslang::EOpHitObjectGetHitKindNV:
3845
0
    case glslang::EOpHitObjectGetCurrentTimeNV:
3846
0
    case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV:
3847
0
    case glslang::EOpHitObjectGetShaderRecordBufferHandleNV:
3848
0
        builder.addExtension(spv::E_SPV_NV_shader_invocation_reorder);
3849
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
3850
0
        break;
3851
3852
0
    case glslang::EOpHitObjectGetLSSPositionsNV:
3853
0
    case glslang::EOpHitObjectGetLSSRadiiNV:
3854
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
3855
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
3856
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
3857
0
        noReturnValue = true;
3858
0
        break;
3859
3860
0
    case glslang::EOpRayQueryGetIntersectionLSSPositionsNV:
3861
0
    case glslang::EOpRayQueryGetIntersectionLSSRadiiNV:
3862
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
3863
0
        builder.addCapability(spv::Capability::RayQueryKHR);
3864
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
3865
0
        noReturnValue = true;
3866
0
        break;
3867
3868
0
    case glslang::EOpRayQueryGetIntersectionSpherePositionNV:
3869
0
    case glslang::EOpRayQueryGetIntersectionSphereRadiusNV:
3870
0
    case glslang::EOpRayQueryIsSphereHitNV:
3871
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
3872
0
        builder.addCapability(spv::Capability::RayQueryKHR);
3873
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
3874
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
3875
0
        break;
3876
3877
0
    case glslang::EOpRayQueryGetIntersectionLSSHitValueNV:
3878
0
    case glslang::EOpRayQueryIsLSSHitNV:
3879
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
3880
0
        builder.addCapability(spv::Capability::RayQueryKHR);
3881
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
3882
0
        break;
3883
3884
0
    case glslang::EOpHitObjectTraceRayEXT:
3885
0
    case glslang::EOpHitObjectTraceRayMotionEXT:
3886
0
    case glslang::EOpHitObjectGetAttributesEXT:
3887
0
    case glslang::EOpHitObjectExecuteShaderEXT:
3888
0
    case glslang::EOpHitObjectRecordEmptyEXT:
3889
0
    case glslang::EOpHitObjectRecordMissEXT:
3890
0
    case glslang::EOpHitObjectRecordMissMotionEXT:
3891
0
    case glslang::EOpReorderThreadEXT:
3892
0
    case glslang::EOpHitObjectSetShaderBindingTableRecordIndexEXT:
3893
0
    case glslang::EOpHitObjectReorderExecuteEXT:
3894
0
    case glslang::EOpHitObjectTraceReorderExecuteEXT:
3895
0
    case glslang::EOpHitObjectTraceMotionReorderExecuteEXT:
3896
0
    case glslang::EOpHitObjectRecordFromQueryEXT:
3897
0
    case glslang::EOpHitObjectGetIntersectionTriangleVertexPositionsEXT:
3898
0
        noReturnValue = true;
3899
0
        [[fallthrough]];
3900
0
    case glslang::EOpHitObjectIsEmptyEXT:
3901
0
    case glslang::EOpHitObjectIsMissEXT:
3902
0
    case glslang::EOpHitObjectIsHitEXT:
3903
0
    case glslang::EOpHitObjectGetRayTMinEXT:
3904
0
    case glslang::EOpHitObjectGetRayTMaxEXT:
3905
0
    case glslang::EOpHitObjectGetRayFlagsEXT:
3906
0
    case glslang::EOpHitObjectGetObjectRayOriginEXT:
3907
0
    case glslang::EOpHitObjectGetObjectRayDirectionEXT:
3908
0
    case glslang::EOpHitObjectGetWorldRayOriginEXT:
3909
0
    case glslang::EOpHitObjectGetWorldRayDirectionEXT:
3910
0
    case glslang::EOpHitObjectGetObjectToWorldEXT:
3911
0
    case glslang::EOpHitObjectGetWorldToObjectEXT:
3912
0
    case glslang::EOpHitObjectGetInstanceCustomIndexEXT:
3913
0
    case glslang::EOpHitObjectGetInstanceIdEXT:
3914
0
    case glslang::EOpHitObjectGetGeometryIndexEXT:
3915
0
    case glslang::EOpHitObjectGetPrimitiveIndexEXT:
3916
0
    case glslang::EOpHitObjectGetHitKindEXT:
3917
0
    case glslang::EOpHitObjectGetCurrentTimeEXT:
3918
0
    case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT:
3919
0
    case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT:
3920
0
        builder.addExtension(spv::E_SPV_EXT_shader_invocation_reorder);
3921
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderEXT);
3922
0
        break;
3923
3924
0
    case glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT:
3925
0
        builder.addExtension(spv::E_SPV_KHR_ray_tracing_position_fetch);
3926
0
        builder.addCapability(spv::Capability::RayQueryPositionFetchKHR);
3927
0
        noReturnValue = true;
3928
0
        break;
3929
18
    case glslang::EOpImageSampleWeightedQCOM:
3930
18
        builder.addCapability(spv::Capability::TextureSampleWeightedQCOM);
3931
18
        builder.addExtension(spv::E_SPV_QCOM_image_processing);
3932
18
        break;
3933
18
    case glslang::EOpImageBoxFilterQCOM:
3934
18
        builder.addCapability(spv::Capability::TextureBoxFilterQCOM);
3935
18
        builder.addExtension(spv::E_SPV_QCOM_image_processing);
3936
18
        break;
3937
27
    case glslang::EOpImageBlockMatchSADQCOM:
3938
54
    case glslang::EOpImageBlockMatchSSDQCOM:
3939
54
        builder.addCapability(spv::Capability::TextureBlockMatchQCOM);
3940
54
        builder.addExtension(spv::E_SPV_QCOM_image_processing);
3941
54
        break;
3942
0
    case glslang::EOpTensorWriteARM:
3943
0
        noReturnValue = true;
3944
0
        break;
3945
3946
18
    case glslang::EOpImageBlockMatchWindowSSDQCOM:
3947
36
    case glslang::EOpImageBlockMatchWindowSADQCOM:
3948
36
        builder.addCapability(spv::Capability::TextureBlockMatchQCOM);
3949
36
        builder.addExtension(spv::E_SPV_QCOM_image_processing);
3950
36
        builder.addCapability(spv::Capability::TextureBlockMatch2QCOM);
3951
36
        builder.addExtension(spv::E_SPV_QCOM_image_processing2);
3952
36
        break;
3953
3954
18
    case glslang::EOpImageBlockMatchGatherSSDQCOM:
3955
36
    case glslang::EOpImageBlockMatchGatherSADQCOM:
3956
36
        builder.addCapability(spv::Capability::TextureBlockMatchQCOM);
3957
36
        builder.addExtension(spv::E_SPV_QCOM_image_processing);
3958
36
        builder.addCapability(spv::Capability::TextureBlockMatch2QCOM);
3959
36
        builder.addExtension(spv::E_SPV_QCOM_image_processing2);
3960
36
        break;
3961
3962
0
    case glslang::EOpFetchMicroTriangleVertexPositionNV:
3963
0
    case glslang::EOpFetchMicroTriangleVertexBarycentricNV:
3964
0
        builder.addExtension(spv::E_SPV_NV_displacement_micromap);
3965
0
        builder.addCapability(spv::Capability::DisplacementMicromapNV);
3966
0
        break;
3967
3968
0
    case glslang::EOpRayQueryGetIntersectionClusterIdNV:
3969
0
        builder.addExtension(spv::E_SPV_NV_cluster_acceleration_structure);
3970
0
        builder.addCapability(spv::Capability::RayQueryKHR);
3971
0
        builder.addCapability(spv::Capability::RayTracingClusterAccelerationStructureNV);
3972
0
        break;
3973
3974
0
    case glslang::EOpDebugPrintf:
3975
0
        noReturnValue = true;
3976
0
        break;
3977
3978
818
    default:
3979
818
        break;
3980
11.6k
    }
3981
3982
    //
3983
    // See if it maps to a regular operation.
3984
    //
3985
2.01k
    if (binOp != glslang::EOpNull) {
3986
147
        glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
3987
147
        glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
3988
147
        assert(left && right);
3989
3990
147
        builder.clearAccessChain();
3991
147
        left->traverse(this);
3992
147
        spv::Id leftId = accessChainLoad(left->getType());
3993
3994
147
        builder.clearAccessChain();
3995
147
        right->traverse(this);
3996
147
        spv::Id rightId = accessChainLoad(right->getType());
3997
3998
147
        builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
3999
147
        OpDecorations decorations = { precision,
4000
147
                                      TranslateNoContractionDecoration(node->getType().getQualifier()),
4001
147
                                      TranslateNonUniformDecoration(node->getType().getQualifier()) };
4002
147
        result = createBinaryOperation(binOp, decorations,
4003
147
                                       resultType(), leftId, rightId,
4004
147
                                       left->getType().getBasicType(), reduceComparison);
4005
4006
        // code above should only make binOp that exists in createBinaryOperation
4007
147
        assert(result != spv::NoResult);
4008
147
        builder.clearAccessChain();
4009
147
        builder.setAccessChainRValue(result);
4010
4011
147
        return false;
4012
147
    }
4013
4014
    //
4015
    // Create the list of operands.
4016
    //
4017
1.87k
    glslang::TIntermSequence& glslangOperands = node->getSequence();
4018
1.87k
    std::vector<spv::Id> operands;
4019
1.87k
    std::vector<spv::IdImmediate> memoryAccessOperands;
4020
1.87k
    if (node->getOp() == glslang::EOpAbortEXT) {
4021
0
        createAbortEXT(glslangOperands);
4022
0
        return false;
4023
0
    }
4024
6.70k
    for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
4025
        // special case l-value operands; there are just a few
4026
4.83k
        bool lvalue = false;
4027
4.83k
        switch (node->getOp()) {
4028
0
        case glslang::EOpModf:
4029
0
            if (arg == 1)
4030
0
                lvalue = true;
4031
0
            break;
4032
4033
4034
4035
0
        case glslang::EOpHitObjectRecordFromQueryEXT:
4036
0
        case glslang::EOpHitObjectGetIntersectionTriangleVertexPositionsEXT:
4037
0
            if (arg == 0 || arg == 1)
4038
0
                lvalue = true;
4039
0
            break;
4040
4041
0
        case glslang::EOpHitObjectRecordHitNV:
4042
0
        case glslang::EOpHitObjectRecordHitMotionNV:
4043
0
        case glslang::EOpHitObjectRecordHitWithIndexNV:
4044
0
        case glslang::EOpHitObjectRecordHitWithIndexMotionNV:
4045
0
        case glslang::EOpHitObjectTraceRayNV:
4046
0
        case glslang::EOpHitObjectTraceRayMotionNV:
4047
0
        case glslang::EOpHitObjectExecuteShaderNV:
4048
0
        case glslang::EOpHitObjectRecordMissNV:
4049
0
        case glslang::EOpHitObjectRecordMissMotionNV:
4050
0
        case glslang::EOpHitObjectGetAttributesNV:
4051
0
        case glslang::EOpHitObjectGetClusterIdNV:
4052
0
        case glslang::EOpHitObjectTraceRayEXT:
4053
0
        case glslang::EOpHitObjectTraceRayMotionEXT:
4054
0
        case glslang::EOpHitObjectExecuteShaderEXT:
4055
0
        case glslang::EOpHitObjectRecordMissEXT:
4056
0
        case glslang::EOpHitObjectRecordMissMotionEXT:
4057
0
        case glslang::EOpHitObjectGetAttributesEXT:
4058
0
        case glslang::EOpHitObjectSetShaderBindingTableRecordIndexEXT:
4059
0
        case glslang::EOpHitObjectReorderExecuteEXT:
4060
0
        case glslang::EOpHitObjectTraceReorderExecuteEXT:
4061
0
        case glslang::EOpHitObjectTraceMotionReorderExecuteEXT:
4062
0
            if (arg == 0)
4063
0
                lvalue = true;
4064
0
            break;
4065
4066
0
        case glslang::EOpHitObjectGetLSSPositionsNV:
4067
0
        case glslang::EOpHitObjectGetLSSRadiiNV:
4068
0
            lvalue = true;
4069
0
            break;
4070
4071
80
        case glslang::EOpRayQueryInitialize:
4072
80
        case glslang::EOpRayQueryTerminate:
4073
80
        case glslang::EOpRayQueryConfirmIntersection:
4074
80
        case glslang::EOpRayQueryProceed:
4075
100
        case glslang::EOpRayQueryGenerateIntersection:
4076
140
        case glslang::EOpRayQueryGetIntersectionType:
4077
180
        case glslang::EOpRayQueryGetIntersectionT:
4078
220
        case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
4079
260
        case glslang::EOpRayQueryGetIntersectionInstanceId:
4080
280
        case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
4081
300
        case glslang::EOpRayQueryGetIntersectionGeometryIndex:
4082
340
        case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
4083
380
        case glslang::EOpRayQueryGetIntersectionBarycentrics:
4084
420
        case glslang::EOpRayQueryGetIntersectionFrontFace:
4085
460
        case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
4086
500
        case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
4087
540
        case glslang::EOpRayQueryGetIntersectionObjectToWorld:
4088
580
        case glslang::EOpRayQueryGetIntersectionWorldToObject:
4089
580
        case glslang::EOpRayQueryGetIntersectionClusterIdNV:
4090
580
        case glslang::EOpRayQueryGetIntersectionSpherePositionNV:
4091
580
        case glslang::EOpRayQueryGetIntersectionSphereRadiusNV:
4092
580
        case glslang::EOpRayQueryGetIntersectionLSSHitValueNV:
4093
580
        case glslang::EOpRayQueryIsSphereHitNV:
4094
580
        case glslang::EOpRayQueryIsLSSHitNV:
4095
580
            if (arg == 0)
4096
260
                lvalue = true;
4097
580
            break;
4098
4099
76
        case glslang::EOpAtomicAdd:
4100
76
        case glslang::EOpAtomicSubtract:
4101
152
        case glslang::EOpAtomicMin:
4102
228
        case glslang::EOpAtomicMax:
4103
228
        case glslang::EOpAtomicAnd:
4104
228
        case glslang::EOpAtomicOr:
4105
228
        case glslang::EOpAtomicXor:
4106
304
        case glslang::EOpAtomicExchange:
4107
304
        case glslang::EOpAtomicCompSwap:
4108
304
            if (arg == 0)
4109
152
                lvalue = true;
4110
304
            break;
4111
4112
18
        case glslang::EOpFrexp:
4113
18
            if (arg == 1)
4114
9
                lvalue = true;
4115
18
            break;
4116
0
        case glslang::EOpInterpolateAtSample:
4117
0
        case glslang::EOpInterpolateAtOffset:
4118
0
        case glslang::EOpInterpolateAtVertex:
4119
0
            if (arg == 0) {
4120
                // If GLSL, use the address of the interpolant argument.
4121
                // If HLSL, use an internal version of OpInterolates that takes
4122
                // the rvalue of the interpolant. A fixup pass in spirv-opt
4123
                // legalization will remove the OpLoad and convert to an lvalue.
4124
                // Had to do this because legalization will only propagate a
4125
                // builtin into an rvalue.
4126
0
                lvalue = glslangIntermediate->getSource() != glslang::EShSourceHlsl;
4127
4128
                // Does it need a swizzle inversion?  If so, evaluation is inverted;
4129
                // operate first on the swizzle base, then apply the swizzle.
4130
                // That is, we transform
4131
                //
4132
                //    interpolate(v.zy)  ->  interpolate(v).zy
4133
                //
4134
0
                if (glslangOperands[0]->getAsOperator() &&
4135
0
                    glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
4136
0
                    invertedType = convertGlslangToSpvType(
4137
0
                        glslangOperands[0]->getAsBinaryNode()->getLeft()->getType());
4138
0
            }
4139
0
            break;
4140
0
        case glslang::EOpAtomicLoad:
4141
0
        case glslang::EOpAtomicStore:
4142
0
        case glslang::EOpAtomicCounterAdd:
4143
0
        case glslang::EOpAtomicCounterSubtract:
4144
0
        case glslang::EOpAtomicCounterMin:
4145
0
        case glslang::EOpAtomicCounterMax:
4146
0
        case glslang::EOpAtomicCounterAnd:
4147
0
        case glslang::EOpAtomicCounterOr:
4148
0
        case glslang::EOpAtomicCounterXor:
4149
0
        case glslang::EOpAtomicCounterExchange:
4150
0
        case glslang::EOpAtomicCounterCompSwap:
4151
0
            if (arg == 0)
4152
0
                lvalue = true;
4153
0
            break;
4154
0
        case glslang::EOpAddCarry:
4155
0
        case glslang::EOpSubBorrow:
4156
0
            if (arg == 2)
4157
0
                lvalue = true;
4158
0
            break;
4159
0
        case glslang::EOpUMulExtended:
4160
0
        case glslang::EOpIMulExtended:
4161
0
            if (arg >= 2)
4162
0
                lvalue = true;
4163
0
            break;
4164
0
        case glslang::EOpCooperativeMatrixLoad:
4165
0
        case glslang::EOpCooperativeMatrixLoadNV:
4166
0
        case glslang::EOpCooperativeMatrixLoadTensorNV:
4167
0
        case glslang::EOpCooperativeVectorLoadNV:
4168
0
            if (arg == 0 || arg == 1)
4169
0
                lvalue = true;
4170
0
            break;
4171
0
        case glslang::EOpCooperativeMatrixStore:
4172
0
        case glslang::EOpCooperativeMatrixStoreNV:
4173
0
        case glslang::EOpCooperativeMatrixStoreTensorNV:
4174
0
        case glslang::EOpCooperativeVectorStoreNV:
4175
0
            if (arg == 1)
4176
0
                lvalue = true;
4177
0
            break;
4178
0
        case glslang::EOpCooperativeVectorMatMulNV:
4179
0
            if (arg == 0 || arg == 3)
4180
0
                lvalue = true;
4181
0
            break;
4182
0
        case glslang::EOpCooperativeVectorMatMulAddNV:
4183
0
            if (arg == 0 || arg == 3 || arg == 6)
4184
0
                lvalue = true;
4185
0
            break;
4186
0
        case glslang::EOpCooperativeVectorOuterProductAccumulateNV:
4187
0
            if (arg == 2)
4188
0
                lvalue = true;
4189
0
            break;
4190
0
        case glslang::EOpCooperativeVectorReduceSumAccumulateNV:
4191
0
            if (arg == 1)
4192
0
                lvalue = true;
4193
0
            break;
4194
0
        case glslang::EOpCooperativeMatrixReduceNV:
4195
0
        case glslang::EOpCooperativeMatrixPerElementOpNV:
4196
0
        case glslang::EOpCooperativeMatrixTransposeNV:
4197
0
            if (arg == 0)
4198
0
                lvalue = true;
4199
0
            break;
4200
36
        case glslang::EOpSpirvInst:
4201
36
            if (glslangOperands[arg]->getAsTyped()->getQualifier().isSpirvByReference())
4202
0
                lvalue = true;
4203
36
            break;
4204
0
        case glslang::EOpReorderThreadNV:
4205
0
        case glslang::EOpReorderThreadEXT:
4206
            //Three variants of reorderThreadNV, two of them use hitObjectNV
4207
0
            if (arg == 0 && glslangOperands.size() != 2)
4208
0
                lvalue = true;
4209
0
            break;
4210
0
        case glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT:
4211
0
        case glslang::EOpRayQueryGetIntersectionLSSPositionsNV:
4212
0
        case glslang::EOpRayQueryGetIntersectionLSSRadiiNV:
4213
0
            if (arg == 0 || arg == 2)
4214
0
                lvalue = true;
4215
0
            break;
4216
0
        case glslang::EOpTensorReadARM:
4217
0
            if (arg == 2)
4218
0
                lvalue = true;
4219
0
            break;
4220
3.89k
        default:
4221
3.89k
            break;
4222
4.83k
        }
4223
4.83k
        builder.clearAccessChain();
4224
4.83k
        if (invertedType != spv::NoType && arg == 0)
4225
0
            glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this);
4226
4.83k
        else
4227
4.83k
            glslangOperands[arg]->traverse(this);
4228
4229
4.83k
        bool isCoopMat = node->getOp() == glslang::EOpCooperativeMatrixLoad ||
4230
4.83k
                         node->getOp() == glslang::EOpCooperativeMatrixStore ||
4231
4.83k
                         node->getOp() == glslang::EOpCooperativeMatrixLoadNV ||
4232
4.83k
                         node->getOp() == glslang::EOpCooperativeMatrixStoreNV ||
4233
4.83k
                         node->getOp() == glslang::EOpCooperativeMatrixLoadTensorNV ||
4234
4.83k
                         node->getOp() == glslang::EOpCooperativeMatrixStoreTensorNV;
4235
4.83k
        bool isCoopVec = node->getOp() == glslang::EOpCooperativeVectorLoadNV ||
4236
4.83k
                         node->getOp() == glslang::EOpCooperativeVectorStoreNV;
4237
4.83k
        if (isCoopMat || isCoopVec) {
4238
4239
0
            if (arg == 1) {
4240
0
                spv::Builder::AccessChain::CoherentFlags coherentFlags {};
4241
0
                unsigned int alignment {};
4242
0
                if (isCoopMat) {
4243
                    // fold "element" parameter into the access chain
4244
0
                    spv::Builder::AccessChain save = builder.getAccessChain();
4245
0
                    builder.clearAccessChain();
4246
0
                    glslangOperands[2]->traverse(this);
4247
4248
0
                    spv::Id elementId = accessChainLoad(glslangOperands[2]->getAsTyped()->getType());
4249
4250
0
                    builder.setAccessChain(save);
4251
4252
                    // Point to the first element of the array.
4253
0
                    builder.accessChainPush(elementId,
4254
0
                        TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType()),
4255
0
                                          glslangOperands[arg]->getAsTyped()->getType().getBufferReferenceAlignment());
4256
0
                    coherentFlags = builder.getAccessChain().coherentFlags;
4257
0
                    alignment = builder.getAccessChain().alignment;
4258
0
                } else {
4259
0
                    coherentFlags = builder.getAccessChain().coherentFlags;
4260
0
                    coherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType());
4261
0
                    alignment = 16;
4262
0
                }
4263
4264
0
                spv::MemoryAccessMask memoryAccess = TranslateMemoryAccess(coherentFlags);
4265
0
                if (node->getOp() == glslang::EOpCooperativeMatrixLoad ||
4266
0
                    node->getOp() == glslang::EOpCooperativeMatrixLoadNV ||
4267
0
                    node->getOp() == glslang::EOpCooperativeMatrixLoadTensorNV ||
4268
0
                    node->getOp() == glslang::EOpCooperativeVectorLoadNV)
4269
0
                    memoryAccess = (memoryAccess & ~spv::MemoryAccessMask::MakePointerAvailableKHR);
4270
0
                if (node->getOp() == glslang::EOpCooperativeMatrixStore ||
4271
0
                    node->getOp() == glslang::EOpCooperativeMatrixStoreNV ||
4272
0
                    node->getOp() == glslang::EOpCooperativeMatrixStoreTensorNV ||
4273
0
                    node->getOp() == glslang::EOpCooperativeVectorStoreNV)
4274
0
                    memoryAccess = (memoryAccess & ~spv::MemoryAccessMask::MakePointerVisibleKHR);
4275
0
                if (builder.getStorageClass(builder.getAccessChain().base) ==
4276
0
                    spv::StorageClass::PhysicalStorageBufferEXT) {
4277
0
                    memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessMask::Aligned);
4278
0
                }
4279
4280
0
                memoryAccessOperands.push_back(spv::IdImmediate(false, memoryAccess));
4281
4282
0
                if (anySet(memoryAccess, spv::MemoryAccessMask::Aligned)) {
4283
0
                    memoryAccessOperands.push_back(spv::IdImmediate(false, alignment));
4284
0
                }
4285
4286
0
                if (anySet(memoryAccess,
4287
0
                    spv::MemoryAccessMask::MakePointerAvailableKHR | spv::MemoryAccessMask::MakePointerVisibleKHR)) {
4288
0
                    memoryAccessOperands.push_back(spv::IdImmediate(true,
4289
0
                        builder.makeUintConstant(TranslateMemoryScope(coherentFlags))));
4290
0
                }
4291
0
            } else if (isCoopMat && arg == 2) {
4292
0
                continue;
4293
0
            }
4294
0
        }
4295
4296
        // for l-values, pass the address, for r-values, pass the value
4297
4.83k
        if (lvalue) {
4298
421
            if (invertedType == spv::NoType && !builder.isSpvLvalue()) {
4299
                // SPIR-V cannot represent an l-value containing a swizzle that doesn't
4300
                // reduce to a simple access chain.  So, we need a temporary vector to
4301
                // receive the result, and must later swizzle that into the original
4302
                // l-value.
4303
0
                complexLvalues.push_back(builder.getAccessChain());
4304
0
                temporaryLvalues.push_back(builder.createVariable(
4305
0
                    spv::NoPrecision, spv::StorageClass::Function,
4306
0
                    builder.accessChainGetInferredType(), "swizzleTemp"));
4307
0
                operands.push_back(temporaryLvalues.back());
4308
421
            } else {
4309
421
                if (node->getOp() == glslang::EOpTensorReadARM && arg == 2) {
4310
                    // tensorReadARM stores the result after emitting the op, so keep the
4311
                    // original l-value access chain and avoid materializing a transient
4312
                    // pointer that may not preserve descriptor-heap indexing.
4313
0
                    tensorReadResultLValue = builder.getAccessChain();
4314
                    // Keep the operand slot so optional tensor operands keep their
4315
                    // existing indices in the later lowering logic.
4316
0
                    operands.push_back(spv::NoResult);
4317
421
                } else {
4318
421
                    operands.push_back(builder.accessChainGetLValue());
4319
421
                }
4320
421
            }
4321
421
            lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
4322
421
            lvalueCoherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType());
4323
4.41k
        } else {
4324
4.41k
            builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
4325
4.41k
            glslang::TOperator glslangOp = node->getOp();
4326
4.41k
            if (arg == 1 &&
4327
1.86k
                (glslangOp == glslang::EOpRayQueryGetIntersectionType ||
4328
1.84k
                 glslangOp == glslang::EOpRayQueryGetIntersectionT ||
4329
1.82k
                 glslangOp == glslang::EOpRayQueryGetIntersectionInstanceCustomIndex ||
4330
1.80k
                 glslangOp == glslang::EOpRayQueryGetIntersectionInstanceId ||
4331
1.78k
                 glslangOp == glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset ||
4332
1.77k
                 glslangOp == glslang::EOpRayQueryGetIntersectionGeometryIndex ||
4333
1.76k
                 glslangOp == glslang::EOpRayQueryGetIntersectionPrimitiveIndex ||
4334
1.74k
                 glslangOp == glslang::EOpRayQueryGetIntersectionBarycentrics ||
4335
1.72k
                 glslangOp == glslang::EOpRayQueryGetIntersectionFrontFace ||
4336
1.70k
                 glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayDirection ||
4337
1.68k
                 glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayOrigin ||
4338
1.66k
                 glslangOp == glslang::EOpRayQueryGetIntersectionObjectToWorld ||
4339
1.64k
                 glslangOp == glslang::EOpRayQueryGetIntersectionWorldToObject ||
4340
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT ||
4341
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionClusterIdNV ||
4342
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionSpherePositionNV ||
4343
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionSphereRadiusNV ||
4344
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionLSSHitValueNV ||
4345
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionLSSPositionsNV ||
4346
1.62k
                 glslangOp == glslang::EOpRayQueryGetIntersectionLSSRadiiNV ||
4347
1.62k
                 glslangOp == glslang::EOpRayQueryIsLSSHitNV ||
4348
1.62k
                 glslangOp == glslang::EOpRayQueryIsSphereHitNV
4349
1.86k
                    )) {
4350
240
                bool cond = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getBConst();
4351
240
                operands.push_back(builder.makeIntConstant(cond ? 1 : 0));
4352
4.17k
             } else if ((arg == 10 && glslangOp == glslang::EOpTraceKHR) ||
4353
4.17k
                        (arg == 11 && glslangOp == glslang::EOpTraceRayMotionNV) ||
4354
4.17k
                        (arg == 1  && glslangOp == glslang::EOpExecuteCallableKHR) ||
4355
4.17k
                        (arg == 1  && glslangOp == glslang::EOpHitObjectExecuteShaderNV) ||
4356
4.17k
                        (arg == 1  && glslangOp == glslang::EOpHitObjectExecuteShaderEXT) ||
4357
4.17k
                        (arg == 11 && glslangOp == glslang::EOpHitObjectTraceRayNV) ||
4358
4.17k
                        (arg == 11 && glslangOp == glslang::EOpHitObjectTraceRayEXT) ||
4359
4.17k
                        (arg == 12 && glslangOp == glslang::EOpHitObjectTraceRayMotionNV) ||
4360
4.17k
                        (arg == 12 && glslangOp == glslang::EOpHitObjectTraceRayMotionEXT) ||
4361
4.17k
                        (arg == 12 && glslangOp == glslang::EOpHitObjectTraceMotionReorderExecuteEXT && glslangOperands.size() == 13) ||
4362
4.17k
                        (arg == 14 && glslangOp == glslang::EOpHitObjectTraceMotionReorderExecuteEXT && glslangOperands.size() == 15) ||
4363
4.17k
                        (arg == 11 && glslangOp == glslang::EOpHitObjectTraceReorderExecuteEXT && glslangOperands.size() == 12) ||
4364
4.17k
                        (arg == 13 && glslangOp == glslang::EOpHitObjectTraceReorderExecuteEXT && glslangOperands.size() == 14) ||
4365
4.17k
                        (arg == 1  && glslangOp == glslang::EOpHitObjectReorderExecuteEXT && glslangOperands.size() == 2) ||
4366
4.17k
                        (arg == 3  && glslangOp == glslang::EOpHitObjectReorderExecuteEXT && glslangOperands.size() == 4)) {
4367
0
                 const int set = glslangOp == glslang::EOpExecuteCallableKHR ? 1 : 0;
4368
0
                 const int location = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getUConst();
4369
0
                 auto itNode = locationToSymbol[set].find(location);
4370
0
                 visitSymbol(itNode->second);
4371
0
                 spv::Id symId = getSymbolId(itNode->second);
4372
0
                 operands.push_back(symId);
4373
4.17k
            } else if ((arg == 12 && glslangOp == glslang::EOpHitObjectRecordHitNV) ||
4374
4.17k
                       (arg == 13 && glslangOp == glslang::EOpHitObjectRecordHitMotionNV) ||
4375
4.17k
                       (arg == 11 && glslangOp == glslang::EOpHitObjectRecordHitWithIndexNV) ||
4376
4.17k
                       (arg == 12 && glslangOp == glslang::EOpHitObjectRecordHitWithIndexMotionNV) ||
4377
4.17k
                       (arg == 3  && glslangOp == glslang::EOpHitObjectRecordFromQueryEXT) ||
4378
4.17k
                       (arg == 1  && glslangOp == glslang::EOpHitObjectGetAttributesEXT) ||
4379
4.17k
                       (arg == 1  && glslangOp == glslang::EOpHitObjectGetAttributesNV)) {
4380
0
                 const int location = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getUConst();
4381
0
                 const int set = 2;
4382
0
                 auto itNode = locationToSymbol[set].find(location);
4383
0
                 visitSymbol(itNode->second);
4384
0
                 spv::Id symId = getSymbolId(itNode->second);
4385
0
                 operands.push_back(symId);
4386
4.17k
            } else if (glslangOperands[arg]->getAsTyped()->getQualifier().isSpirvLiteral()) {
4387
                // Will be translated to a literal value, make a placeholder here
4388
0
                operands.push_back(spv::NoResult);
4389
4.17k
            } else if (glslangOperands[arg]->getAsTyped()->getBasicType() == glslang::EbtFunction) {
4390
0
                spv::Function* function = functionMap[glslangOperands[arg]->getAsSymbolNode()->getMangledName().c_str()];
4391
0
                assert(function);
4392
0
                operands.push_back(function->getId());
4393
4.17k
            } else  {
4394
4.17k
               operands.push_back(accessChainLoad(glslangOperands[arg]->getAsTyped()->getType()));
4395
4.17k
            }
4396
4.41k
        }
4397
4.83k
    }
4398
4399
1.87k
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
4400
1.87k
    if (node->getOp() == glslang::EOpCooperativeMatrixLoadTensorNV) {
4401
0
        std::vector<spv::IdImmediate> idImmOps;
4402
4403
0
        builder.addCapability(spv::Capability::CooperativeMatrixTensorAddressingNV);
4404
0
        builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
4405
4406
0
        spv::Id object = builder.createLoad(operands[0], spv::NoPrecision);
4407
4408
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // Pointer
4409
0
        idImmOps.push_back(spv::IdImmediate(true, object)); // Object
4410
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2])); // tensorLayout
4411
4412
0
        idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); // memoryaccess
4413
4414
        // initialize tensor operands to zero, then OR in flags based on the operands
4415
0
        size_t tensorOpIdx = idImmOps.size();
4416
0
        idImmOps.push_back(spv::IdImmediate(false, 0));
4417
4418
        // Order in `operands` follows GLSL argument order:
4419
        //   [optional tensorView] [optional decodeFunc] [optional decodeVectorFunc]
4420
        // The emitted tensor-addressing operand order is the same (bit order:
4421
        // TensorView 0x1, DecodeFunc 0x2, DecodeVectorFunc 0x4), so we just
4422
        // bin operands by source position.
4423
0
        spv::Id viewId = 0;
4424
0
        spv::Id scalarFuncId = 0;
4425
0
        spv::Id vectorFuncId = 0;
4426
0
        uint32_t i = 3;
4427
0
        if (i < operands.size() && builder.isTensorView(operands[i]))
4428
0
            viewId = operands[i++];
4429
0
        if (i < operands.size())
4430
0
            scalarFuncId = operands[i++];
4431
0
        if (i < operands.size())
4432
0
            vectorFuncId = operands[i++];
4433
0
        assert(i == operands.size());
4434
4435
0
        if (viewId != 0) {
4436
0
            addMask(idImmOps[tensorOpIdx].word, spv::TensorAddressingOperandsMask::TensorView);
4437
0
            idImmOps.push_back(spv::IdImmediate(true, viewId));
4438
0
        }
4439
0
        if (scalarFuncId != 0) {
4440
0
            addMask(idImmOps[tensorOpIdx].word, spv::TensorAddressingOperandsMask::DecodeFunc);
4441
0
            builder.addCapability(spv::Capability::CooperativeMatrixBlockLoadsNV);
4442
0
            idImmOps.push_back(spv::IdImmediate(true, scalarFuncId));
4443
0
        }
4444
0
        if (vectorFuncId != 0) {
4445
0
            addMask(idImmOps[tensorOpIdx].word, spv::TensorAddressingOperandsMask::DecodeVectorFunc);
4446
0
            builder.addCapability(spv::Capability::CooperativeMatrixDecodeVectorNV);
4447
0
            builder.addExtension(spv::E_SPV_NV_cooperative_matrix_decode_vector);
4448
0
            idImmOps.push_back(spv::IdImmediate(true, vectorFuncId));
4449
0
        }
4450
4451
        // get the pointee type
4452
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4453
0
        assert(builder.isCooperativeMatrixType(typeId));
4454
        // do the op
4455
0
        spv::Id result = builder.createOp(spv::Op::OpCooperativeMatrixLoadTensorNV, typeId, idImmOps);
4456
        // store the result to the pointer (out param 'm')
4457
0
        builder.createStore(result, operands[0]);
4458
0
        result = 0;
4459
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixLoad ||
4460
1.87k
               node->getOp() == glslang::EOpCooperativeMatrixLoadNV) {
4461
0
        std::vector<spv::IdImmediate> idImmOps;
4462
4463
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
4464
0
        if (node->getOp() == glslang::EOpCooperativeMatrixLoad) {
4465
0
            idImmOps.push_back(spv::IdImmediate(true, operands[3])); // matrixLayout
4466
0
            auto layout = (spv::CooperativeMatrixLayout)builder.getConstantScalar(operands[3]);
4467
0
            if (layout == spv::CooperativeMatrixLayout::RowBlockedInterleavedARM ||
4468
0
                layout == spv::CooperativeMatrixLayout::ColumnBlockedInterleavedARM) {
4469
0
                builder.addExtension(spv::E_SPV_ARM_cooperative_matrix_layouts);
4470
0
                builder.addCapability(spv::Capability::CooperativeMatrixLayoutsARM);
4471
0
            }
4472
0
            idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride
4473
0
        } else {
4474
0
            idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride
4475
0
            idImmOps.push_back(spv::IdImmediate(true, operands[3])); // colMajor
4476
0
        }
4477
0
        idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end());
4478
        // get the pointee type
4479
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4480
0
        assert(builder.isCooperativeMatrixType(typeId));
4481
        // do the op
4482
0
        spv::Id result = node->getOp() == glslang::EOpCooperativeMatrixLoad
4483
0
                       ? builder.createOp(spv::Op::OpCooperativeMatrixLoadKHR, typeId, idImmOps)
4484
0
                       : builder.createOp(spv::Op::OpCooperativeMatrixLoadNV, typeId, idImmOps);
4485
        // store the result to the pointer (out param 'm')
4486
0
        builder.createStore(result, operands[0]);
4487
0
        result = 0;
4488
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixStoreTensorNV) {
4489
0
        std::vector<spv::IdImmediate> idImmOps;
4490
4491
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
4492
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object
4493
4494
0
        builder.addCapability(spv::Capability::CooperativeMatrixTensorAddressingNV);
4495
0
        builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
4496
4497
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2])); // tensorLayout
4498
4499
0
        idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); // memoryaccess
4500
4501
0
        if (operands.size() > 3) {
4502
0
            idImmOps.push_back(spv::IdImmediate(false, spv::TensorAddressingOperandsMask::TensorView));
4503
0
            idImmOps.push_back(spv::IdImmediate(true, operands[3])); // tensorView
4504
0
        } else {
4505
0
            idImmOps.push_back(spv::IdImmediate(false, 0));
4506
0
        }
4507
4508
0
        builder.createNoResultOp(spv::Op::OpCooperativeMatrixStoreTensorNV, idImmOps);
4509
0
        result = 0;
4510
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixStore ||
4511
1.87k
               node->getOp() == glslang::EOpCooperativeMatrixStoreNV) {
4512
0
        std::vector<spv::IdImmediate> idImmOps;
4513
4514
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
4515
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object
4516
0
        if (node->getOp() == glslang::EOpCooperativeMatrixStore) {
4517
0
            idImmOps.push_back(spv::IdImmediate(true, operands[3])); // matrixLayout
4518
0
            auto layout = (spv::CooperativeMatrixLayout)builder.getConstantScalar(operands[3]);
4519
0
            if (layout == spv::CooperativeMatrixLayout::RowBlockedInterleavedARM ||
4520
0
                layout == spv::CooperativeMatrixLayout::ColumnBlockedInterleavedARM) {
4521
0
                builder.addExtension(spv::E_SPV_ARM_cooperative_matrix_layouts);
4522
0
                builder.addCapability(spv::Capability::CooperativeMatrixLayoutsARM);
4523
0
            }
4524
0
            idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride
4525
0
        } else {
4526
0
            idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride
4527
0
            idImmOps.push_back(spv::IdImmediate(true, operands[3])); // colMajor
4528
0
        }
4529
0
        idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end());
4530
4531
0
        if (node->getOp() == glslang::EOpCooperativeMatrixStore)
4532
0
            builder.createNoResultOp(spv::Op::OpCooperativeMatrixStoreKHR, idImmOps);
4533
0
        else
4534
0
            builder.createNoResultOp(spv::Op::OpCooperativeMatrixStoreNV, idImmOps);
4535
0
        result = 0;
4536
1.87k
    } else if (node->getOp() == glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT) {
4537
0
        std::vector<spv::IdImmediate> idImmOps;
4538
4539
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // q
4540
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // committed
4541
4542
0
        spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3),
4543
0
                                               builder.makeUintConstant(3), 0);
4544
        // do the op
4545
4546
0
        spv::Op spvOp = spv::Op::OpRayQueryGetIntersectionTriangleVertexPositionsKHR;
4547
4548
0
        spv::Id result = builder.createOp(spvOp, typeId, idImmOps);
4549
        // store the result to the pointer (out param 'm')
4550
0
        builder.createStore(result, operands[2]);
4551
0
        result = 0;
4552
1.87k
    } else if (node->getOp() == glslang::EOpRayQueryGetIntersectionLSSPositionsNV) {
4553
0
        std::vector<spv::IdImmediate> idImmOps;
4554
4555
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // q
4556
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // committed
4557
4558
0
        spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3),
4559
0
                                               builder.makeUintConstant(2), 0);
4560
        // do the op
4561
4562
0
        spv::Op spvOp = spv::Op::OpRayQueryGetIntersectionLSSPositionsNV;
4563
4564
0
        spv::Id result = builder.createOp(spvOp, typeId, idImmOps);
4565
        // store the result to the pointer (out param 'm')
4566
0
        builder.createStore(result, operands[2]);
4567
0
        result = 0;
4568
1.87k
    } else if (node->getOp() == glslang::EOpRayQueryGetIntersectionLSSRadiiNV) {
4569
0
        std::vector<spv::IdImmediate> idImmOps;
4570
4571
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // q
4572
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // committed
4573
4574
0
        spv::Id typeId = builder.makeArrayType(builder.makeFloatType(32),
4575
0
                                               builder.makeUintConstant(2), 0);
4576
        // do the op
4577
4578
0
        spv::Op spvOp = spv::Op::OpRayQueryGetIntersectionLSSRadiiNV;
4579
4580
0
        spv::Id result = builder.createOp(spvOp, typeId, idImmOps);
4581
        // store the result to the pointer (out param 'm')
4582
0
        builder.createStore(result, operands[2]);
4583
0
        result = 0;
4584
1.87k
    } else if (node->getOp() == glslang::EOpHitObjectGetLSSPositionsNV) {
4585
0
        std::vector<spv::IdImmediate> idImmOps;
4586
4587
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // hitObject
4588
4589
0
        spv::Op spvOp = spv::Op::OpHitObjectGetLSSPositionsNV;
4590
0
        spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3),
4591
0
                                               builder.makeUintConstant(2), 0);
4592
4593
0
        spv::Id result = builder.createOp(spvOp, typeId, idImmOps);
4594
        // store the result to the pointer (out param 'm')
4595
0
        builder.createStore(result, operands[1]);
4596
0
        result = 0;
4597
1.87k
    } else if (node->getOp() == glslang::EOpHitObjectGetLSSRadiiNV) {
4598
0
        std::vector<spv::IdImmediate> idImmOps;
4599
4600
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // hitObject
4601
4602
0
        spv::Op spvOp = spv::Op::OpHitObjectGetLSSRadiiNV;
4603
0
        spv::Id typeId = builder.makeArrayType(builder.makeFloatType(32),
4604
0
                                               builder.makeUintConstant(2), 0);
4605
4606
0
        spv::Id result = builder.createOp(spvOp, typeId, idImmOps);
4607
        // store the result to the pointer (out param 'm')
4608
0
        builder.createStore(result, operands[1]);
4609
0
        result = 0;
4610
1.87k
    } else if (node->getOp() == glslang::EOpHitObjectGetIntersectionTriangleVertexPositionsEXT) {
4611
0
        std::vector<spv::IdImmediate> idImmOps;
4612
4613
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // hitObject
4614
4615
0
        spv::Op spvOp = spv::Op::OpHitObjectGetIntersectionTriangleVertexPositionsEXT;
4616
0
        spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3),
4617
0
                                               builder.makeUintConstant(3), 0);
4618
4619
0
        spv::Id result = builder.createOp(spvOp, typeId, idImmOps);
4620
        // store the result to the pointer (out param 'm')
4621
0
        builder.createStore(result, operands[1]);
4622
0
        result = 0;
4623
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixMulAdd) {
4624
0
        auto matrixOperands = spv::CooperativeMatrixOperandsMask::MaskNone;
4625
4626
        // If the optional operand is present, initialize matrixOperands to that value.
4627
0
        if (glslangOperands.size() == 4 && glslangOperands[3]->getAsConstantUnion()) {
4628
0
            matrixOperands = (spv::CooperativeMatrixOperandsMask)glslangOperands[3]->getAsConstantUnion()->getConstArray()[0].getIConst();
4629
0
        }
4630
4631
        // Determine Cooperative Matrix Operands bits from the signedness of the types.
4632
0
        if (isTypeSignedInt(glslangOperands[0]->getAsTyped()->getBasicType()))
4633
0
            addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixASignedComponentsKHR);
4634
0
        if (isTypeSignedInt(glslangOperands[1]->getAsTyped()->getBasicType()))
4635
0
            addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixBSignedComponentsKHR);
4636
0
        if (isTypeSignedInt(glslangOperands[2]->getAsTyped()->getBasicType()))
4637
0
            addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixCSignedComponentsKHR);
4638
0
        if (isTypeSignedInt(node->getBasicType()))
4639
0
            addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixResultSignedComponentsKHR);
4640
4641
0
        std::vector<spv::IdImmediate> idImmOps;
4642
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0]));
4643
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1]));
4644
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2]));
4645
0
        if (matrixOperands != spv::CooperativeMatrixOperandsMask::MaskNone)
4646
0
            idImmOps.push_back(spv::IdImmediate(false, matrixOperands));
4647
4648
0
        result = builder.createOp(spv::Op::OpCooperativeMatrixMulAddKHR, resultType(), idImmOps);
4649
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixReduceNV) {
4650
0
        builder.addCapability(spv::Capability::CooperativeMatrixReductionsNV);
4651
0
        builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
4652
4653
0
        spv::Op opcode = spv::Op::OpCooperativeMatrixReduceNV;
4654
0
        unsigned mask = glslangOperands[2]->getAsConstantUnion()->getConstArray()[0].getUConst();
4655
4656
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4657
0
        assert(builder.isCooperativeMatrixType(typeId));
4658
4659
0
        result = builder.createCooperativeMatrixReduce(opcode, typeId, operands[1], mask, operands[3]);
4660
        // store the result to the pointer (out param 'm')
4661
0
        builder.createStore(result, operands[0]);
4662
0
        result = 0;
4663
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixPerElementOpNV) {
4664
0
        builder.addCapability(spv::Capability::CooperativeMatrixPerElementOperationsNV);
4665
0
        builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
4666
4667
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4668
0
        assert(builder.isCooperativeMatrixType(typeId));
4669
4670
0
        result = builder.createCooperativeMatrixPerElementOp(typeId, operands);
4671
        // store the result to the pointer
4672
0
        builder.createStore(result, operands[0]);
4673
0
        result = 0;
4674
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeMatrixTransposeNV) {
4675
4676
0
        builder.addCapability(spv::Capability::CooperativeMatrixConversionsNV);
4677
0
        builder.addExtension(spv::E_SPV_NV_cooperative_matrix2);
4678
4679
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4680
0
        assert(builder.isCooperativeMatrixType(typeId));
4681
4682
0
        result = builder.createUnaryOp(spv::Op::OpCooperativeMatrixTransposeNV, typeId, operands[1]);
4683
        // store the result to the pointer
4684
0
        builder.createStore(result, operands[0]);
4685
0
        result = 0;
4686
1.87k
    } else if (node->getOp() == glslang::EOpBitCastArrayQCOM) {
4687
0
        builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM);
4688
0
        builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion);
4689
0
        result = builder.createUnaryOp(spv::Op::OpBitCastArrayQCOM, resultType(), operands[0]);
4690
1.87k
    } else if (node->getOp() == glslang::EOpCompositeConstructCoopMatQCOM) {
4691
0
        builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM);
4692
0
        builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion);
4693
0
        result = builder.createUnaryOp(spv::Op::OpCompositeConstructCoopMatQCOM, resultType(), operands[0]);
4694
1.87k
    } else if (node->getOp() == glslang::EOpCompositeExtractCoopMatQCOM) {
4695
0
        builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM);
4696
0
        builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion);
4697
0
        result = builder.createUnaryOp(spv::Op::OpCompositeExtractCoopMatQCOM, resultType(), operands[0]);
4698
1.87k
    } else if (node->getOp() == glslang::EOpExtractSubArrayQCOM) {
4699
0
        builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM);
4700
0
        builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion);
4701
4702
0
        std::vector<spv::Id> arguments { operands[0], operands[1] };;
4703
0
        result = builder.createOp(spv::Op::OpExtractSubArrayQCOM, resultType(), arguments);
4704
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeVectorMatMulNV ||
4705
1.87k
               node->getOp() == glslang::EOpCooperativeVectorMatMulAddNV) {
4706
0
        auto matrixOperands = spv::CooperativeMatrixOperandsMask::MaskNone;
4707
4708
0
        bool isMulAdd = node->getOp() == glslang::EOpCooperativeVectorMatMulAddNV;
4709
4710
        // Determine Cooperative Matrix Operands bits from the signedness of the types.
4711
4712
0
        if (isTypeSignedInt(glslangOperands[1]->getAsTyped()->getBasicType()))
4713
0
            addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixBSignedComponentsKHR);
4714
0
        if (isTypeSignedInt(glslangOperands[0]->getAsTyped()->getBasicType()))
4715
0
            addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixResultSignedComponentsKHR);
4716
4717
0
        uint32_t opIdx = 1;
4718
0
        std::vector<spv::IdImmediate> idImmOps;
4719
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Input
4720
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // InputInterpretation
4721
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Matrix
4722
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MatrixOffset
4723
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MatrixInterpretation
4724
0
        if (isMulAdd) {
4725
0
            idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Bias
4726
0
            idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // BiasOffset
4727
0
            idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // BiasInterpretation
4728
0
        }
4729
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // M
4730
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // K
4731
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MemoryLayout
4732
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Transpose
4733
0
        idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MatrixStride
4734
0
        if (matrixOperands != spv::CooperativeMatrixOperandsMask::MaskNone)
4735
0
            idImmOps.push_back(spv::IdImmediate(false, matrixOperands));  // Cooperative Matrix Operands
4736
4737
        // get the pointee type
4738
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4739
0
        assert(builder.isCooperativeVectorType(typeId));
4740
        // do the op
4741
0
        spv::Id result = builder.createOp(isMulAdd ? spv::Op::OpCooperativeVectorMatrixMulAddNV : spv::Op::OpCooperativeVectorMatrixMulNV, typeId, idImmOps);
4742
        // store the result to the pointer (out param 'res')
4743
0
        builder.createStore(result, operands[0]);
4744
0
        result = 0;
4745
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeVectorLoadNV) {
4746
0
        std::vector<spv::IdImmediate> idImmOps;
4747
4748
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
4749
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2])); // offset
4750
0
        idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end());
4751
        // get the pointee type
4752
0
        spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
4753
0
        assert(builder.isCooperativeVectorType(typeId));
4754
        // do the op
4755
0
        spv::Id result = builder.createOp(spv::Op::OpCooperativeVectorLoadNV, typeId, idImmOps);
4756
        // store the result to the pointer (out param 'v')
4757
0
        builder.createStore(result, operands[0]);
4758
0
        result = 0;
4759
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeVectorStoreNV) {
4760
0
        std::vector<spv::IdImmediate> idImmOps;
4761
4762
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
4763
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2])); // offset
4764
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object
4765
0
        idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end());
4766
0
        builder.createNoResultOp(spv::Op::OpCooperativeVectorStoreNV, idImmOps);
4767
0
        result = 0;
4768
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeVectorOuterProductAccumulateNV) {
4769
0
        builder.addCapability(spv::Capability::CooperativeVectorTrainingNV);
4770
0
        builder.addExtension(spv::E_SPV_NV_cooperative_vector);
4771
4772
0
        std::vector<spv::IdImmediate> idImmOps;
4773
4774
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2])); // Matrix
4775
0
        idImmOps.push_back(spv::IdImmediate(true, operands[3])); // Offset
4776
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // A
4777
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // B
4778
0
        idImmOps.push_back(spv::IdImmediate(true, operands[5])); // MemoryLayout
4779
0
        idImmOps.push_back(spv::IdImmediate(true, operands[6])); // MatrixInterpretation
4780
0
        idImmOps.push_back(spv::IdImmediate(true, operands[4])); // Stride
4781
0
        builder.createNoResultOp(spv::Op::OpCooperativeVectorOuterProductAccumulateNV, idImmOps);
4782
0
        result = 0;
4783
1.87k
    } else if (node->getOp() == glslang::EOpCooperativeVectorReduceSumAccumulateNV) {
4784
0
        builder.addCapability(spv::Capability::CooperativeVectorTrainingNV);
4785
0
        builder.addExtension(spv::E_SPV_NV_cooperative_vector);
4786
4787
0
        std::vector<spv::IdImmediate> idImmOps;
4788
4789
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // Buf
4790
0
        idImmOps.push_back(spv::IdImmediate(true, operands[2])); // Offset
4791
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // A
4792
0
        builder.createNoResultOp(spv::Op::OpCooperativeVectorReduceSumAccumulateNV, idImmOps);
4793
0
        result = 0;
4794
1.87k
    } else if (node->getOp() == glslang::EOpTensorReadARM ||
4795
1.87k
               node->getOp() == glslang::EOpTensorWriteARM) {
4796
0
        const bool isWrite = node->getOp() == glslang::EOpTensorWriteARM;
4797
0
        const unsigned int tensorMinOperandCount = 3;
4798
0
        assert(operands.size() >= tensorMinOperandCount);
4799
0
        std::vector<spv::IdImmediate> idImmOps;
4800
4801
0
        idImmOps.push_back(spv::IdImmediate(true, operands[0])); // tensor
4802
0
        idImmOps.push_back(spv::IdImmediate(true, operands[1])); // coords
4803
0
        if (isWrite) {
4804
0
            idImmOps.push_back(spv::IdImmediate(true, operands[2])); // value
4805
0
        }
4806
4807
        // Analyze the tensor operands
4808
0
        spv::IdImmediate tensorOperands = { false, uint32_t(spv::TensorOperandsMask::MaskNone) };
4809
0
        bool pushExtraArg = false;
4810
0
        if (operands.size() > tensorMinOperandCount) {
4811
0
            auto enumVal = builder.getConstantScalar(operands[tensorMinOperandCount]);
4812
4813
0
            if (enumVal & uint32_t(spv::TensorOperandsMask::NontemporalARM)) {
4814
0
                tensorOperands.word |= uint32_t(spv::TensorOperandsMask::NontemporalARM);
4815
0
            }
4816
0
            if (enumVal & uint32_t(spv::TensorOperandsMask::OutOfBoundsValueARM)) {
4817
0
                tensorOperands.word |= uint32_t(spv::TensorOperandsMask::OutOfBoundsValueARM);
4818
0
                assert(operands.size() >= tensorMinOperandCount + 2 &&
4819
0
                    "TensorOperandsOutOfBoundsValueMask requires an additional value");
4820
0
                pushExtraArg = true;
4821
0
            }
4822
0
        }
4823
4824
        // Append optional tensor operands if the mask was non-zero.
4825
0
        if (tensorOperands.word) {
4826
0
            idImmOps.push_back(tensorOperands);
4827
0
            if (pushExtraArg)
4828
0
                idImmOps.push_back(spv::IdImmediate(true, operands[tensorMinOperandCount + 1]));
4829
0
        }
4830
4831
0
        if (isWrite) {
4832
0
            builder.createNoResultOp(spv::Op::OpTensorWriteARM, idImmOps);
4833
0
            result = 0;
4834
0
        } else {
4835
            // Use the result argument type as the OpTensorReadARM result type.
4836
0
            const glslang::TType &resArgType = glslangOperands[2]->getAsTyped()->getType();
4837
0
            spv::Id retType = convertGlslangToSpvType(resArgType);
4838
0
            result = builder.createOp(spv::Op::OpTensorReadARM, retType, idImmOps);
4839
            // Store the result to the result argument.
4840
0
            assert(tensorReadResultLValue.base != spv::NoResult);
4841
0
            builder.setAccessChain(tensorReadResultLValue);
4842
0
            accessChainStore(resArgType, result);
4843
0
        }
4844
1.87k
    } else if (node->getOp() == glslang::EOpTensorSizeARM) {
4845
        // Expected operands are (tensor, dimension)
4846
0
        assert(operands.size() == 2);
4847
4848
0
        spv::Id tensorOp = operands[0];
4849
0
        spv::Id dimOp = operands[1];
4850
0
        assert(builder.isTensorTypeARM(builder.getTypeId(tensorOp)) && "operand #0 must be a tensor");
4851
4852
0
        std::vector<spv::IdImmediate> idImmOps;
4853
0
        idImmOps.push_back(spv::IdImmediate(true, tensorOp));
4854
0
        idImmOps.push_back(spv::IdImmediate(true, dimOp));
4855
0
        result = builder.createOp(spv::Op::OpTensorQuerySizeARM, resultType(), idImmOps);
4856
1.87k
    } else if (atomic) {
4857
        // Handle all atomics
4858
152
        glslang::TBasicType typeProxy = (node->getOp() == glslang::EOpAtomicStore)
4859
152
            ? node->getSequence()[0]->getAsTyped()->getBasicType() : node->getBasicType();
4860
152
        result = createAtomicOperation(node->getOp(), precision, resultType(), operands, typeProxy,
4861
152
            lvalueCoherentFlags, node->getType());
4862
1.72k
    } else if (node->getOp() == glslang::EOpSpirvInst) {
4863
18
        const auto& spirvInst = node->getSpirvInstruction();
4864
18
        if (spirvInst.set == "") {
4865
0
            std::vector<spv::IdImmediate> idImmOps;
4866
0
            for (unsigned int i = 0; i < glslangOperands.size(); ++i) {
4867
0
                if (glslangOperands[i]->getAsTyped()->getQualifier().isSpirvLiteral()) {
4868
                    // Translate the constant to a literal value
4869
0
                    std::vector<unsigned> literals;
4870
0
                    glslang::TVector<const glslang::TIntermConstantUnion*> constants;
4871
0
                    constants.push_back(glslangOperands[i]->getAsConstantUnion());
4872
0
                    TranslateLiterals(constants, literals);
4873
0
                    idImmOps.push_back({false, literals[0]});
4874
0
                } else
4875
0
                    idImmOps.push_back({true, operands[i]});
4876
0
            }
4877
4878
0
            if (node->getBasicType() == glslang::EbtVoid)
4879
0
                builder.createNoResultOp(static_cast<spv::Op>(spirvInst.id), idImmOps);
4880
0
            else
4881
0
                result = builder.createOp(static_cast<spv::Op>(spirvInst.id), resultType(), idImmOps);
4882
18
        } else {
4883
18
            result = builder.createBuiltinCall(
4884
18
                resultType(), spirvInst.set == "GLSL.std.450" ? stdBuiltins : getExtBuiltins(spirvInst.set.c_str()),
4885
18
                spirvInst.id, operands);
4886
18
        }
4887
18
        noReturnValue = node->getBasicType() == glslang::EbtVoid;
4888
1.70k
    } else if (node->getOp() == glslang::EOpDebugPrintf) {
4889
0
        if (!nonSemanticDebugPrintf) {
4890
0
            nonSemanticDebugPrintf = builder.import("NonSemantic.DebugPrintf");
4891
0
        }
4892
0
        result = builder.createBuiltinCall(builder.makeVoidType(), nonSemanticDebugPrintf, spv::NonSemanticDebugPrintfDebugPrintf, operands);
4893
0
        builder.addExtension(spv::E_SPV_KHR_non_semantic_info);
4894
1.70k
    } else {
4895
        // Pass through to generic operations.
4896
1.70k
        switch (glslangOperands.size()) {
4897
0
        case 0:
4898
0
            result = createNoArgOperation(node->getOp(), precision, resultType());
4899
0
            break;
4900
0
        case 1:
4901
0
            {
4902
0
                OpDecorations decorations = { precision,
4903
0
                                              TranslateNoContractionDecoration(node->getType().getQualifier()),
4904
0
                                              TranslateNonUniformDecoration(node->getType().getQualifier()) };
4905
0
                result = createUnaryOperation(
4906
0
                    node->getOp(), decorations,
4907
0
                    resultType(), operands.front(),
4908
0
                    glslangOperands[0]->getAsTyped()->getBasicType(), lvalueCoherentFlags, node->getType());
4909
0
            }
4910
0
            break;
4911
1.70k
        default:
4912
1.70k
            result = createMiscOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
4913
1.70k
            break;
4914
1.70k
        }
4915
4916
1.70k
        if (invertedType != spv::NoResult)
4917
0
            result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), result);
4918
4919
1.70k
        for (unsigned int i = 0; i < temporaryLvalues.size(); ++i) {
4920
0
            builder.setAccessChain(complexLvalues[i]);
4921
0
            builder.accessChainStore(builder.createLoad(temporaryLvalues[i], spv::NoPrecision),
4922
0
                TranslateNonUniformDecoration(complexLvalues[i].coherentFlags));
4923
0
        }
4924
1.70k
    }
4925
4926
1.87k
    if (noReturnValue)
4927
20
        return false;
4928
4929
1.85k
    if (! result) {
4930
0
        logger->missingFunctionality("unknown glslang aggregate");
4931
0
        return true;  // pick up a child as a placeholder operand
4932
1.85k
    } else {
4933
1.85k
        builder.clearAccessChain();
4934
1.85k
        builder.setAccessChainRValue(result);
4935
1.85k
        return false;
4936
1.85k
    }
4937
1.85k
}
4938
4939
// This path handles both if-then-else and ?:
4940
// The if-then-else has a node type of void, while
4941
// ?: has either a void or a non-void node type
4942
//
4943
// Leaving the result, when not void:
4944
// GLSL only has r-values as the result of a :?, but
4945
// if we have an l-value, that can be more efficient if it will
4946
// become the base of a complex r-value expression, because the
4947
// next layer copies r-values into memory to use the access-chain mechanism
4948
bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
4949
421
{
4950
    // see if OpSelect can handle it
4951
421
    const auto isOpSelectable = [&]() {
4952
48
        if (node->getBasicType() == glslang::EbtVoid)
4953
4
            return false;
4954
        // OpSelect can do all other types starting with SPV 1.4
4955
44
        if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4) {
4956
            // pre-1.4, only scalars and vectors can be handled
4957
44
            if ((!node->getType().isScalar() && !node->getType().isVector()))
4958
0
                return false;
4959
44
        }
4960
44
        return true;
4961
44
    };
4962
4963
    // See if it simple and safe, or required, to execute both sides.
4964
    // Crucially, side effects must be either semantically required or avoided,
4965
    // and there are performance trade-offs.
4966
    // Return true if required or a good idea (and safe) to execute both sides,
4967
    // false otherwise.
4968
421
    const auto bothSidesPolicy = [&]() -> bool {
4969
        // do we have both sides?
4970
421
        if (node->getTrueBlock()  == nullptr ||
4971
367
            node->getFalseBlock() == nullptr)
4972
393
            return false;
4973
4974
        // required? (unless we write additional code to look for side effects
4975
        // and make performance trade-offs if none are present)
4976
28
        if (!node->getShortCircuit())
4977
0
            return true;
4978
4979
        // if not required to execute both, decide based on performance/practicality...
4980
4981
28
        if (!isOpSelectable())
4982
4
            return false;
4983
4984
28
        assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() &&
4985
24
               node->getType() == node->getFalseBlock()->getAsTyped()->getType());
4986
4987
        // return true if a single operand to ? : is okay for OpSelect
4988
46
        const auto operandOkay = [](glslang::TIntermTyped* node) {
4989
46
            return node->getAsSymbolNode() || node->getType().getQualifier().isConstant();
4990
46
        };
4991
4992
24
        return operandOkay(node->getTrueBlock() ->getAsTyped()) &&
4993
22
               operandOkay(node->getFalseBlock()->getAsTyped());
4994
28
    };
4995
4996
421
    spv::Id result = spv::NoResult; // upcoming result selecting between trueValue and falseValue
4997
    // emit the condition before doing anything with selection
4998
421
    node->getCondition()->traverse(this);
4999
421
    spv::Id condition = accessChainLoad(node->getCondition()->getType());
5000
5001
    // Find a way of executing both sides and selecting the right result.
5002
421
    const auto executeBothSides = [&]() -> void {
5003
        // execute both sides
5004
20
        spv::Id resultType = convertGlslangToSpvType(node->getType());
5005
20
        node->getTrueBlock()->traverse(this);
5006
20
        spv::Id trueValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
5007
20
        node->getFalseBlock()->traverse(this);
5008
20
        spv::Id falseValue = accessChainLoad(node->getFalseBlock()->getAsTyped()->getType());
5009
5010
20
        builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
5011
5012
        // done if void
5013
20
        if (node->getBasicType() == glslang::EbtVoid)
5014
0
            return;
5015
5016
        // emit code to select between trueValue and falseValue
5017
        // see if OpSelect can handle the result type, and that the SPIR-V types
5018
        // of the inputs match the result type.
5019
20
        if (isOpSelectable()) {
5020
            // Emit OpSelect for this selection.
5021
5022
            // smear condition to vector, if necessary (AST is always scalar)
5023
            // Before 1.4, smear like for mix(), starting with 1.4, keep it scalar
5024
20
            if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4 && builder.isVector(trueValue)) {
5025
0
                condition = builder.smearScalar(spv::NoPrecision, condition,
5026
0
                                                builder.makeVectorType(builder.makeBoolType(),
5027
0
                                                                       builder.getNumComponents(trueValue)));
5028
0
            }
5029
5030
            // If the types do not match, it is because of mismatched decorations on aggregates.
5031
            // Since isOpSelectable only lets us get here for SPIR-V >= 1.4, we can use OpCopyObject
5032
            // to get matching types.
5033
20
            if (builder.getTypeId(trueValue) != resultType) {
5034
0
                trueValue = builder.createUnaryOp(spv::Op::OpCopyLogical, resultType, trueValue);
5035
0
            }
5036
20
            if (builder.getTypeId(falseValue) != resultType) {
5037
0
                falseValue = builder.createUnaryOp(spv::Op::OpCopyLogical, resultType, falseValue);
5038
0
            }
5039
5040
            // OpSelect
5041
20
            result = builder.createTriOp(spv::Op::OpSelect, resultType, condition, trueValue, falseValue);
5042
5043
20
            builder.clearAccessChain();
5044
20
            builder.setAccessChainRValue(result);
5045
20
        } else {
5046
            // We need control flow to select the result.
5047
            // TODO: Once SPIR-V OpSelect allows arbitrary types, eliminate this path.
5048
0
            result = builder.createVariable(TranslatePrecisionDecoration(node->getType()),
5049
0
                spv::StorageClass::Function, resultType);
5050
5051
            // Selection control:
5052
0
            const spv::SelectionControlMask control = TranslateSelectionControl(*node);
5053
5054
            // make an "if" based on the value created by the condition
5055
0
            spv::Builder::If ifBuilder(condition, control, builder);
5056
5057
            // emit the "then" statement
5058
0
            builder.clearAccessChain();
5059
0
            builder.setAccessChainLValue(result);
5060
0
            multiTypeStore(node->getType(), trueValue);
5061
5062
0
            ifBuilder.makeBeginElse();
5063
            // emit the "else" statement
5064
0
            builder.clearAccessChain();
5065
0
            builder.setAccessChainLValue(result);
5066
0
            multiTypeStore(node->getType(), falseValue);
5067
5068
            // finish off the control flow
5069
0
            ifBuilder.makeEndIf();
5070
5071
0
            builder.clearAccessChain();
5072
0
            builder.setAccessChainLValue(result);
5073
0
        }
5074
20
    };
5075
5076
    // Execute the one side needed, as per the condition
5077
421
    const auto executeOneSide = [&]() {
5078
        // Always emit control flow.
5079
401
        if (node->getBasicType() != glslang::EbtVoid) {
5080
4
            result = builder.createVariable(TranslatePrecisionDecoration(node->getType()), spv::StorageClass::Function,
5081
4
                convertGlslangToSpvType(node->getType()));
5082
4
        }
5083
5084
        // Selection control:
5085
401
        const spv::SelectionControlMask control = TranslateSelectionControl(*node);
5086
5087
        // make an "if" based on the value created by the condition
5088
401
        spv::Builder::If ifBuilder(condition, control, builder);
5089
5090
        // emit the "then" statement
5091
401
        if (node->getTrueBlock() != nullptr) {
5092
347
            node->getTrueBlock()->traverse(this);
5093
347
            if (result != spv::NoResult) {
5094
4
                spv::Id load = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
5095
5096
4
                builder.clearAccessChain();
5097
4
                builder.setAccessChainLValue(result);
5098
4
                multiTypeStore(node->getType(), load);
5099
4
            }
5100
347
        }
5101
5102
401
        if (node->getFalseBlock() != nullptr) {
5103
8
            ifBuilder.makeBeginElse();
5104
            // emit the "else" statement
5105
8
            node->getFalseBlock()->traverse(this);
5106
8
            if (result != spv::NoResult) {
5107
4
                spv::Id load = accessChainLoad(node->getFalseBlock()->getAsTyped()->getType());
5108
5109
4
                builder.clearAccessChain();
5110
4
                builder.setAccessChainLValue(result);
5111
4
                multiTypeStore(node->getType(), load);
5112
4
            }
5113
8
        }
5114
5115
        // finish off the control flow
5116
401
        ifBuilder.makeEndIf();
5117
5118
401
        if (result != spv::NoResult) {
5119
4
            builder.clearAccessChain();
5120
4
            builder.setAccessChainLValue(result);
5121
4
        }
5122
401
    };
5123
5124
    // Try for OpSelect (or a requirement to execute both sides)
5125
421
    if (bothSidesPolicy()) {
5126
20
        SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
5127
20
        if (node->getType().getQualifier().isSpecConstant())
5128
0
            spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
5129
20
        executeBothSides();
5130
20
    } else
5131
401
        executeOneSide();
5132
5133
421
    return false;
5134
421
}
5135
5136
bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
5137
89
{
5138
    // emit and get the condition before doing anything with switch
5139
89
    node->getCondition()->traverse(this);
5140
89
    spv::Id selector = accessChainLoad(node->getCondition()->getAsTyped()->getType());
5141
5142
    // Selection control:
5143
89
    const spv::SelectionControlMask control = TranslateSwitchControl(*node);
5144
5145
    // browse the children to sort out code segments
5146
89
    int defaultSegment = -1;
5147
89
    std::vector<TIntermNode*> codeSegments;
5148
89
    glslang::TIntermSequence& sequence = node->getBody()->getSequence();
5149
89
    std::vector<int> caseValues;
5150
89
    std::vector<int> valueIndexToSegment(sequence.size());  // note: probably not all are used, it is an overestimate
5151
437
    for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
5152
348
        TIntermNode* child = *c;
5153
348
        if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
5154
2
            defaultSegment = (int)codeSegments.size();
5155
346
        else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
5156
172
            valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
5157
172
            caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()
5158
172
                ->getConstArray()[0].getIConst());
5159
172
        } else
5160
174
            codeSegments.push_back(child);
5161
348
    }
5162
5163
    // handle the case where the last code segment is missing, due to no code
5164
    // statements between the last case and the end of the switch statement
5165
89
    if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
5166
89
        (int)codeSegments.size() == defaultSegment)
5167
0
        codeSegments.push_back(nullptr);
5168
5169
    // make the switch statement
5170
89
    std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
5171
89
    builder.makeSwitch(selector, control, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment,
5172
89
        segmentBlocks);
5173
5174
    // emit all the code in the segments
5175
89
    breakForLoop.push(false);
5176
263
    for (unsigned int s = 0; s < codeSegments.size(); ++s) {
5177
174
        builder.nextSwitchSegment(segmentBlocks, s);
5178
174
        if (codeSegments[s])
5179
174
            codeSegments[s]->traverse(this);
5180
0
        else
5181
0
            builder.addSwitchBreak(true);
5182
174
    }
5183
89
    breakForLoop.pop();
5184
5185
89
    builder.endSwitch(segmentBlocks);
5186
5187
89
    return false;
5188
89
}
5189
5190
void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
5191
7.38k
{
5192
7.38k
    if (node->getQualifier().isSpirvLiteral())
5193
0
        return; // Translated to a literal value, skip further processing
5194
5195
7.38k
    int nextConst = 0;
5196
7.38k
    spv::Id constant = createSpvConstantFromConstUnionArray(node->getType(), node->getConstArray(), nextConst, false);
5197
5198
7.38k
    builder.clearAccessChain();
5199
7.38k
    builder.setAccessChainRValue(constant);
5200
7.38k
}
5201
5202
bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
5203
242
{
5204
242
    auto blocks = builder.makeNewLoop();
5205
242
    builder.createBranch(true, &blocks.head);
5206
5207
    // Loop control:
5208
242
    std::vector<unsigned int> operands;
5209
242
    const spv::LoopControlMask control = TranslateLoopControl(*node, operands);
5210
5211
    // Spec requires back edges to target header blocks, and every header block
5212
    // must dominate its merge block.  Make a header block first to ensure these
5213
    // conditions are met.  By definition, it will contain OpLoopMerge, followed
5214
    // by a block-ending branch.  But we don't want to put any other body/test
5215
    // instructions in it, since the body/test may have arbitrary instructions,
5216
    // including merges of its own.
5217
242
    builder.setBuildPoint(&blocks.head);
5218
242
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
5219
242
    builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, operands);
5220
242
    if (node->testFirst() && node->getTest()) {
5221
188
        spv::Block& test = builder.makeNewBlock();
5222
188
        builder.createBranch(true, &test);
5223
5224
188
        builder.setBuildPoint(&test);
5225
188
        node->getTest()->traverse(this);
5226
188
        spv::Id condition = accessChainLoad(node->getTestExpr()->getType());
5227
188
        builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
5228
5229
188
        builder.setBuildPoint(&blocks.body);
5230
188
        breakForLoop.push(true);
5231
188
        if (node->getBody())
5232
62
            node->getBody()->traverse(this);
5233
188
        builder.createBranch(true, &blocks.continue_target);
5234
188
        breakForLoop.pop();
5235
5236
188
        builder.setBuildPoint(&blocks.continue_target);
5237
188
        if (node->getTerminal())
5238
124
            node->getTerminal()->traverse(this);
5239
188
        builder.createBranch(true, &blocks.head);
5240
188
    } else {
5241
54
        builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
5242
54
        builder.createBranch(true, &blocks.body);
5243
5244
54
        breakForLoop.push(true);
5245
54
        builder.setBuildPoint(&blocks.body);
5246
54
        if (node->getBody())
5247
0
            node->getBody()->traverse(this);
5248
54
        builder.createBranch(true, &blocks.continue_target);
5249
54
        breakForLoop.pop();
5250
5251
54
        builder.setBuildPoint(&blocks.continue_target);
5252
54
        if (node->getTerminal())
5253
0
            node->getTerminal()->traverse(this);
5254
54
        if (node->getTest()) {
5255
36
            node->getTest()->traverse(this);
5256
36
            spv::Id condition =
5257
36
                accessChainLoad(node->getTestExpr()->getType());
5258
36
            builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
5259
36
        } else {
5260
            // TODO: unless there was a break/return/discard instruction
5261
            // somewhere in the body, this is an infinite loop, so we should
5262
            // issue a warning.
5263
18
            builder.createBranch(true, &blocks.head);
5264
18
        }
5265
54
    }
5266
242
    builder.setBuildPoint(&blocks.merge);
5267
242
    builder.closeLoop();
5268
242
    return false;
5269
242
}
5270
5271
bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
5272
421
{
5273
421
    if (node->getExpression())
5274
234
        node->getExpression()->traverse(this);
5275
5276
421
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
5277
5278
421
    switch (node->getFlowOp()) {
5279
0
    case glslang::EOpKill:
5280
0
        if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
5281
0
            builder.addCapability(spv::Capability::DemoteToHelperInvocation);
5282
0
            builder.createNoResultOp(spv::Op::OpDemoteToHelperInvocationEXT);
5283
0
        } else {
5284
0
            builder.makeStatementTerminator(spv::Op::OpKill, "post-discard");
5285
0
        }
5286
0
        break;
5287
0
    case glslang::EOpTerminateInvocation:
5288
0
        builder.addExtension(spv::E_SPV_KHR_terminate_invocation);
5289
0
        builder.makeStatementTerminator(spv::Op::OpTerminateInvocation, "post-terminate-invocation");
5290
0
        break;
5291
174
    case glslang::EOpBreak:
5292
174
        if (breakForLoop.top())
5293
0
            builder.createLoopExit();
5294
174
        else
5295
174
            builder.addSwitchBreak(false);
5296
174
        break;
5297
0
    case glslang::EOpContinue:
5298
0
        builder.createLoopContinue();
5299
0
        break;
5300
247
    case glslang::EOpReturn:
5301
247
        if (node->getExpression() != nullptr) {
5302
234
            const glslang::TType& glslangReturnType = node->getExpression()->getType();
5303
234
            spv::Id returnId = accessChainLoad(glslangReturnType);
5304
234
            if (builder.getTypeId(returnId) != currentFunction->getReturnType() ||
5305
234
                TranslatePrecisionDecoration(glslangReturnType) != currentFunction->getReturnPrecision()) {
5306
0
                builder.clearAccessChain();
5307
0
                spv::Id copyId = builder.createVariable(currentFunction->getReturnPrecision(),
5308
0
                    spv::StorageClass::Function, currentFunction->getReturnType());
5309
0
                builder.setAccessChainLValue(copyId);
5310
0
                multiTypeStore(glslangReturnType, returnId);
5311
0
                returnId = builder.createLoad(copyId, currentFunction->getReturnPrecision());
5312
0
            }
5313
234
            builder.makeReturn(false, returnId);
5314
234
        } else
5315
13
            builder.makeReturn(false);
5316
5317
247
        builder.clearAccessChain();
5318
247
        break;
5319
5320
0
    case glslang::EOpDemote:
5321
0
        builder.createNoResultOp(spv::Op::OpDemoteToHelperInvocationEXT);
5322
0
        builder.addExtension(spv::E_SPV_EXT_demote_to_helper_invocation);
5323
0
        builder.addCapability(spv::Capability::DemoteToHelperInvocationEXT);
5324
0
        break;
5325
0
    case glslang::EOpTerminateRayKHR:
5326
0
        builder.makeStatementTerminator(spv::Op::OpTerminateRayKHR, "post-terminateRayKHR");
5327
0
        break;
5328
0
    case glslang::EOpIgnoreIntersectionKHR:
5329
0
        builder.makeStatementTerminator(spv::Op::OpIgnoreIntersectionKHR, "post-ignoreIntersectionKHR");
5330
0
        break;
5331
5332
0
    default:
5333
0
        assert(0);
5334
0
        break;
5335
421
    }
5336
5337
421
    return false;
5338
421
}
5339
5340
bool TGlslangToSpvTraverser::visitVariableDecl(glslang::TVisit visit, glslang::TIntermVariableDecl* node)
5341
0
{
5342
0
    if (visit == glslang::EvPreVisit) {
5343
0
        builder.setDebugSourceLocation(node->getDeclSymbol()->getLoc().line, node->getDeclSymbol()->getLoc().getFilename());
5344
        // We touch the symbol once here to create the debug info.
5345
0
        getSymbolId(node->getDeclSymbol());
5346
0
    }
5347
5348
0
    return true;
5349
0
}
5350
5351
5352
spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node, spv::Id forcedType)
5353
4.67k
{
5354
    // First, steer off constants, which are not SPIR-V variables, but
5355
    // can still have a mapping to a SPIR-V Id.
5356
    // This includes specialization constants.
5357
4.67k
    if (node->getQualifier().isConstant()) {
5358
611
        spv::Id result = createSpvConstant(*node);
5359
611
        if (result != spv::NoResult) {
5360
611
            auto name = node->getAsSymbolNode()->getAccessName().c_str();
5361
611
            auto typeId = convertGlslangToSpvType(node->getType());
5362
611
            builder.createConstVariable(typeId, name, result, currentFunction == nullptr);
5363
611
            return result;
5364
611
        }
5365
611
    }
5366
5367
    // Now, handle actual variables
5368
4.06k
    spv::StorageClass storageClass = TranslateStorageClass(node->getType());
5369
4.06k
    spv::Id spvType = forcedType == spv::NoType ? convertGlslangToSpvType(node->getType())
5370
4.06k
                                                : forcedType;
5371
5372
4.06k
    const bool contains16BitType = node->getType().contains16BitFloat() ||
5373
3.89k
                                   node->getType().contains16BitInt();
5374
4.06k
    if (contains16BitType) {
5375
414
        switch (storageClass) {
5376
28
        case spv::StorageClass::Input:
5377
28
        case spv::StorageClass::Output:
5378
28
            builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
5379
28
            builder.addCapability(spv::Capability::StorageInputOutput16);
5380
28
            break;
5381
97
        case spv::StorageClass::Uniform:
5382
97
            builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
5383
97
            if (node->getType().getQualifier().storage == glslang::EvqBuffer)
5384
37
                builder.addCapability(spv::Capability::StorageUniformBufferBlock16);
5385
60
            else
5386
60
                builder.addCapability(spv::Capability::StorageUniform16);
5387
97
            break;
5388
0
        case spv::StorageClass::PushConstant:
5389
0
            builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
5390
0
            builder.addCapability(spv::Capability::StoragePushConstant16);
5391
0
            break;
5392
0
        case spv::StorageClass::StorageBuffer:
5393
0
        case spv::StorageClass::PhysicalStorageBufferEXT:
5394
0
            builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
5395
0
            builder.addCapability(spv::Capability::StorageUniformBufferBlock16);
5396
0
            break;
5397
0
        case spv::StorageClass::TileAttachmentQCOM:
5398
0
            builder.addCapability(spv::Capability::TileShadingQCOM);
5399
0
            break;
5400
289
        default:
5401
289
            if (storageClass == spv::StorageClass::Workgroup &&
5402
0
                node->getType().getBasicType() == glslang::EbtBlock) {
5403
0
                builder.addCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR);
5404
0
                break;
5405
0
            }
5406
289
            if (node->getType().contains16BitFloat())
5407
134
                builder.addCapability(spv::Capability::Float16);
5408
289
            if (node->getType().contains16BitInt())
5409
155
                builder.addCapability(spv::Capability::Int16);
5410
289
            break;
5411
414
        }
5412
414
    }
5413
5414
4.06k
    if (node->getType().contains8BitInt()) {
5415
103
        if (storageClass == spv::StorageClass::PushConstant) {
5416
0
            builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
5417
0
            builder.addCapability(spv::Capability::StoragePushConstant8);
5418
103
        } else if (storageClass == spv::StorageClass::Uniform) {
5419
31
            builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
5420
31
            builder.addCapability(spv::Capability::UniformAndStorageBuffer8BitAccess);
5421
72
        } else if (storageClass == spv::StorageClass::StorageBuffer) {
5422
0
            builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
5423
0
            builder.addCapability(spv::Capability::StorageBuffer8BitAccess);
5424
72
        } else if (storageClass == spv::StorageClass::Workgroup &&
5425
0
                   node->getType().getBasicType() == glslang::EbtBlock) {
5426
0
            builder.addCapability(spv::Capability::WorkgroupMemoryExplicitLayout8BitAccessKHR);
5427
72
        } else {
5428
72
            builder.addCapability(spv::Capability::Int8);
5429
72
        }
5430
103
    }
5431
5432
4.06k
    const char* name = node->getName().c_str();
5433
4.06k
    if (glslang::IsAnonymous(name))
5434
152
        name = "";
5435
5436
4.06k
    spv::Id initializer = spv::NoResult;
5437
5438
4.06k
    if (node->getType().getQualifier().storage == glslang::EvqUniform && !node->getConstArray().empty()) {
5439
0
        int nextConst = 0;
5440
0
        initializer = createSpvConstantFromConstUnionArray(node->getType(),
5441
0
                                                           node->getConstArray(),
5442
0
                                                           nextConst,
5443
0
                                                           false /* specConst */);
5444
4.06k
    } else if (node->getType().getQualifier().isNullInit()) {
5445
0
        initializer = builder.makeNullConstant(spvType);
5446
0
    }
5447
5448
4.06k
    spv::Id var = builder.createVariable(spv::NoPrecision, storageClass, spvType, name, initializer, false);
5449
5450
4.06k
    if (options.emitNonSemanticShaderDebugInfo && storageClass != spv::StorageClass::Function) {
5451
        // Create variable alias for retargeted symbols if any.
5452
        // Notably, this is only applicable to built-in variables so that it is okay to only use name as the key.
5453
0
        auto [itBegin, itEnd] = glslangIntermediate->getBuiltinAliasLookup().equal_range(name);
5454
0
        for (auto it = itBegin; it != itEnd; ++it) {
5455
0
            builder.createDebugGlobalVariable(builder.getDebugType(spvType), it->second.c_str(), var);
5456
0
        }
5457
0
    }
5458
5459
4.06k
    std::vector<spv::Decoration> topLevelDecorations;
5460
4.06k
    glslang::TQualifier typeQualifier = node->getType().getQualifier();
5461
4.06k
    TranslateMemoryDecoration(typeQualifier, topLevelDecorations, glslangIntermediate->usingVulkanMemoryModel());
5462
4.06k
    for (auto deco : topLevelDecorations) {
5463
532
        builder.addDecoration(var, deco);
5464
532
    }
5465
4.06k
    return var;
5466
4.06k
}
5467
5468
// Return type Id of the sampled type.
5469
spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
5470
1.33k
{
5471
1.33k
    switch (sampler.type) {
5472
18
        case glslang::EbtInt:      return builder.makeIntType(32);
5473
18
        case glslang::EbtUint:     return builder.makeUintType(32);
5474
1.05k
        case glslang::EbtFloat:    return builder.makeFloatType(32);
5475
72
        case glslang::EbtFloat16:
5476
72
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
5477
72
            builder.addCapability(spv::Capability::Float16ImageAMD);
5478
72
            return builder.makeFloatType(16);
5479
87
        case glslang::EbtInt64:
5480
87
            builder.addExtension(spv::E_SPV_EXT_shader_image_int64);
5481
87
            builder.addCapability(spv::Capability::Int64ImageEXT);
5482
87
            return builder.makeIntType(64);
5483
86
        case glslang::EbtUint64:
5484
86
            builder.addExtension(spv::E_SPV_EXT_shader_image_int64);
5485
86
            builder.addCapability(spv::Capability::Int64ImageEXT);
5486
86
            return builder.makeUintType(64);
5487
0
        default:
5488
0
            assert(0);
5489
0
            return builder.makeFloatType(32);
5490
1.33k
    }
5491
1.33k
}
5492
5493
// If node is a swizzle operation, return the type that should be used if
5494
// the swizzle base is first consumed by another operation, before the swizzle
5495
// is applied.
5496
spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node)
5497
0
{
5498
0
    if (node.getAsOperator() &&
5499
0
        node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
5500
0
        return convertGlslangToSpvType(node.getAsBinaryNode()->getLeft()->getType());
5501
0
    else
5502
0
        return spv::NoType;
5503
0
}
5504
5505
// When inverting a swizzle with a parent op, this function
5506
// will apply the swizzle operation to a completed parent operation.
5507
spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node,
5508
    spv::Id parentResult)
5509
0
{
5510
0
    std::vector<unsigned> swizzle;
5511
0
    convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle);
5512
0
    return builder.createRvalueSwizzle(precision, convertGlslangToSpvType(node.getType()), parentResult, swizzle);
5513
0
}
5514
5515
// Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V.
5516
void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle)
5517
944
{
5518
944
    const glslang::TIntermSequence& swizzleSequence = node.getSequence();
5519
3.33k
    for (int i = 0; i < (int)swizzleSequence.size(); ++i)
5520
2.38k
        swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
5521
944
}
5522
5523
// Convert from a glslang type to an SPV type, by calling into a
5524
// recursive version of this function. This establishes the inherited
5525
// layout state rooted from the top-level type.
5526
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly)
5527
31.7k
{
5528
31.7k
    return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier(), false, forwardReferenceOnly);
5529
31.7k
}
5530
5531
spv::LinkageType TGlslangToSpvTraverser::convertGlslangLinkageToSpv(glslang::TLinkType linkType)
5532
355
{
5533
355
    switch (linkType) {
5534
0
    case glslang::ELinkExport:
5535
0
        return spv::LinkageType::Export;
5536
355
    default:
5537
355
        return spv::LinkageType::Max;
5538
355
    }
5539
355
}
5540
5541
// Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
5542
// explicitLayout can be kept the same throughout the hierarchical recursive walk.
5543
// Mutually recursive with convertGlslangStructToSpvType().
5544
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type,
5545
    glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier,
5546
    bool lastBufferBlockMember, bool forwardReferenceOnly)
5547
33.7k
{
5548
33.7k
    spv::Id spvType = spv::NoResult;
5549
5550
33.7k
    switch (type.getBasicType()) {
5551
221
    case glslang::EbtVoid:
5552
221
        spvType = builder.makeVoidType();
5553
221
        assert (! type.isArray());
5554
221
        break;
5555
1.38k
    case glslang::EbtBool:
5556
        // "transparent" bool doesn't exist in SPIR-V.  The GLSL convention is
5557
        // a 32-bit int where non-0 means true.
5558
1.38k
        if (explicitLayout != glslang::ElpNone)
5559
9
            spvType = builder.makeUintType(32);
5560
1.37k
        else
5561
1.37k
            spvType = builder.makeBoolType();
5562
1.38k
        break;
5563
7.55k
    case glslang::EbtInt:
5564
7.55k
        spvType = builder.makeIntType(32);
5565
7.55k
        break;
5566
2.20k
    case glslang::EbtUint:
5567
2.20k
        spvType = builder.makeUintType(32);
5568
2.20k
        break;
5569
6.90k
    case glslang::EbtFloat:
5570
6.90k
        spvType = builder.makeFloatType(32);
5571
6.90k
        break;
5572
81
    case glslang::EbtDouble:
5573
81
        spvType = builder.makeFloatType(64);
5574
81
        break;
5575
5.19k
    case glslang::EbtFloat16:
5576
5.19k
        spvType = builder.makeFloatType(16);
5577
5.19k
        break;
5578
0
    case glslang::EbtBFloat16:
5579
0
        spvType = builder.makeBFloat16Type();
5580
0
        break;
5581
0
    case glslang::EbtFloatE5M2:
5582
0
        spvType = builder.makeFloatE5M2Type();
5583
0
        break;
5584
0
    case glslang::EbtFloatE4M3:
5585
0
        spvType = builder.makeFloatE4M3Type();
5586
0
        break;
5587
432
    case glslang::EbtInt8:
5588
432
        spvType = builder.makeIntType(8);
5589
432
        break;
5590
461
    case glslang::EbtUint8:
5591
461
        spvType = builder.makeUintType(8);
5592
461
        break;
5593
1.32k
    case glslang::EbtInt16:
5594
1.32k
        spvType = builder.makeIntType(16);
5595
1.32k
        break;
5596
1.59k
    case glslang::EbtUint16:
5597
1.59k
        spvType = builder.makeUintType(16);
5598
1.59k
        break;
5599
1.39k
    case glslang::EbtInt64:
5600
1.39k
        spvType = builder.makeIntType(64);
5601
1.39k
        break;
5602
1.78k
    case glslang::EbtUint64:
5603
1.78k
        spvType = builder.makeUintType(64);
5604
1.78k
        break;
5605
0
    case glslang::EbtAtomicUint:
5606
0
        builder.addCapability(spv::Capability::AtomicStorage);
5607
0
        spvType = builder.makeUintType(32);
5608
0
        break;
5609
10
    case glslang::EbtAccStruct:
5610
10
        switch (glslangIntermediate->getStage()) {
5611
0
        case EShLangRayGen:
5612
0
        case EShLangIntersect:
5613
0
        case EShLangAnyHit:
5614
0
        case EShLangClosestHit:
5615
0
        case EShLangMiss:
5616
0
        case EShLangCallable:
5617
            // these all should have the RayTracingNV/KHR capability already
5618
0
            break;
5619
10
        default:
5620
10
            {
5621
10
                auto& extensions = glslangIntermediate->getRequestedExtensions();
5622
10
                if (extensions.find("GL_EXT_ray_query") != extensions.end()) {
5623
10
                    builder.addExtension(spv::E_SPV_KHR_ray_query);
5624
10
                    builder.addCapability(spv::Capability::RayQueryKHR);
5625
10
                }
5626
10
            }
5627
10
            break;
5628
10
        }
5629
10
        spvType = builder.makeAccelerationStructureType();
5630
10
        break;
5631
10
    case glslang::EbtRayQuery:
5632
10
        {
5633
10
            auto& extensions = glslangIntermediate->getRequestedExtensions();
5634
10
            if (extensions.find("GL_EXT_ray_query") != extensions.end()) {
5635
10
                builder.addExtension(spv::E_SPV_KHR_ray_query);
5636
10
                builder.addCapability(spv::Capability::RayQueryKHR);
5637
10
            }
5638
10
            spvType = builder.makeRayQueryType();
5639
10
        }
5640
10
        break;
5641
414
    case glslang::EbtReference:
5642
414
        {
5643
            // Make the forward pointer, then recurse to convert the structure type, then
5644
            // patch up the forward pointer with a real pointer type.
5645
414
            if (forwardPointers.find(type.getReferentType()) == forwardPointers.end()) {
5646
54
                spv::Id forwardId = builder.makeForwardPointer(spv::StorageClass::PhysicalStorageBufferEXT);
5647
54
                forwardPointers[type.getReferentType()] = forwardId;
5648
54
            }
5649
414
            spvType = forwardPointers[type.getReferentType()];
5650
414
            if (!forwardReferenceOnly) {
5651
387
                spv::Id referentType = convertGlslangToSpvType(*type.getReferentType());
5652
387
                builder.makePointerFromForwardPointer(spv::StorageClass::PhysicalStorageBufferEXT,
5653
387
                                                      forwardPointers[type.getReferentType()],
5654
387
                                                      referentType);
5655
387
            }
5656
414
        }
5657
414
        break;
5658
1.44k
    case glslang::EbtSampler:
5659
1.44k
        {
5660
1.44k
            const glslang::TSampler& sampler = type.getSampler();
5661
1.44k
            std::string debugName;
5662
5663
1.44k
            if (sampler.isPureSampler()) {
5664
115
                if (options.emitNonSemanticShaderDebugInfo) {
5665
0
                    if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) {
5666
0
                        debugName = sampler.getString();
5667
0
                    }
5668
0
                    else {
5669
0
                        debugName = "type.sampler";
5670
0
                    }
5671
0
                }
5672
115
                spvType = builder.makeSamplerType(debugName.c_str());
5673
1.33k
            } else {
5674
                // an image is present, make its type
5675
1.33k
                if (options.emitNonSemanticShaderDebugInfo) {
5676
0
                    if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) {
5677
0
                        debugName = sampler.removeCombined().getString();
5678
0
                    }
5679
0
                    else {
5680
0
                        switch (sampler.dim) {
5681
0
                        case glslang::Esd1D:           debugName = "type.1d.image"; break;
5682
0
                        case glslang::Esd2D:           debugName = "type.2d.image"; break;
5683
0
                        case glslang::Esd3D:           debugName = "type.3d.image"; break;
5684
0
                        case glslang::EsdCube:         debugName = "type.cube.image"; break;
5685
0
                        default:                       debugName = "type.image"; break;
5686
0
                        }
5687
0
                    }
5688
0
                }
5689
1.33k
                spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler),
5690
1.33k
                                                sampler.isShadow(), sampler.isArrayed(), sampler.isMultiSample(),
5691
1.33k
                                                sampler.isImageClass() ? 2 : 1, TranslateImageFormat(type), debugName.c_str());
5692
1.33k
                if (sampler.isCombined() &&
5693
503
                    (!sampler.isBuffer() || glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_6)) {
5694
                    // Already has both image and sampler, make the combined type. Only combine sampler to
5695
                    // buffer if before SPIR-V 1.6.
5696
503
                    if (options.emitNonSemanticShaderDebugInfo) {
5697
0
                        if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) {
5698
0
                            debugName = sampler.getString();
5699
0
                        }
5700
0
                        else {
5701
0
                            debugName = "type.sampled.image";
5702
0
                        }
5703
0
                    }
5704
503
                    spvType = builder.makeSampledImageType(spvType, debugName.c_str());
5705
503
                }
5706
1.33k
            }
5707
1.44k
        }
5708
1.44k
        break;
5709
1.44k
    case glslang::EbtStruct:
5710
1.31k
    case glslang::EbtBlock:
5711
1.31k
        {
5712
            // If it's an inner declared heap buffer or uniform block, using OpTypeBufferEXT
5713
            // to convert it to an untyped type.
5714
1.31k
            if (type.getQualifier().isUniformOrBuffer() &&
5715
829
                type.getQualifier().layoutDescriptorHeap && type.getQualifier().layoutDescriptorInnerBlock) {
5716
0
                spvType = builder.makeUntypedPointer(TranslateStorageClass(type), true);
5717
0
                break;
5718
0
            }
5719
5720
            // If we've seen this struct type, return it
5721
1.31k
            const glslang::TTypeList* glslangMembers = type.getStruct();
5722
5723
            // Try to share structs for different layouts, but not yet for other
5724
            // kinds of qualification (primarily not yet including interpolant qualification).
5725
1.31k
            if (! HasNonLayoutQualifiers(type, qualifier))
5726
1.31k
                spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers];
5727
1.31k
            if (spvType != spv::NoResult)
5728
753
                break;
5729
5730
            // else, we haven't seen it...
5731
559
            if (type.getBasicType() == glslang::EbtBlock)
5732
377
                memberRemapper[glslangTypeToIdMap[glslangMembers]].resize(glslangMembers->size());
5733
559
            spvType = convertGlslangStructToSpvType(type, glslangMembers, explicitLayout, qualifier);
5734
559
        }
5735
0
        break;
5736
0
    case glslang::EbtString:
5737
        // no type used for OpString
5738
0
        return 0;
5739
5740
0
    case glslang::EbtHitObjectNV: {
5741
0
        builder.addExtension(spv::E_SPV_NV_shader_invocation_reorder);
5742
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
5743
0
        spvType = builder.makeHitObjectNVType();
5744
0
    }
5745
0
    break;
5746
5747
0
    case glslang::EbtHitObjectEXT: {
5748
0
        builder.addExtension(spv::E_SPV_EXT_shader_invocation_reorder);
5749
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderEXT);
5750
0
        spvType = builder.makeHitObjectEXTType();
5751
0
    }
5752
0
    break;
5753
0
    case glslang::EbtSpirvType: {
5754
        // GL_EXT_spirv_intrinsics
5755
0
        const auto& spirvType = type.getSpirvType();
5756
0
        const auto& spirvInst = spirvType.spirvInst;
5757
5758
0
        std::vector<spv::IdImmediate> operands;
5759
0
        for (const auto& typeParam : spirvType.typeParams) {
5760
0
            if (typeParam.getAsConstant() != nullptr) {
5761
                // Constant expression
5762
0
                auto constant = typeParam.getAsConstant();
5763
0
                if (constant->isLiteral()) {
5764
0
                    if (constant->getBasicType() == glslang::EbtFloat) {
5765
0
                        float floatValue = static_cast<float>(constant->getConstArray()[0].getDConst());
5766
0
                        unsigned literal;
5767
0
                        static_assert(sizeof(literal) == sizeof(floatValue), "sizeof(unsigned) != sizeof(float)");
5768
0
                        memcpy(&literal, &floatValue, sizeof(literal));
5769
0
                        operands.push_back({false, literal});
5770
0
                    } else if (constant->getBasicType() == glslang::EbtInt) {
5771
0
                        unsigned literal = constant->getConstArray()[0].getIConst();
5772
0
                        operands.push_back({false, literal});
5773
0
                    } else if (constant->getBasicType() == glslang::EbtUint) {
5774
0
                        unsigned literal = constant->getConstArray()[0].getUConst();
5775
0
                        operands.push_back({false, literal});
5776
0
                    } else if (constant->getBasicType() == glslang::EbtBool) {
5777
0
                        unsigned literal = constant->getConstArray()[0].getBConst();
5778
0
                        operands.push_back({false, literal});
5779
0
                    } else if (constant->getBasicType() == glslang::EbtString) {
5780
0
                        auto str = constant->getConstArray()[0].getSConst()->c_str();
5781
0
                        unsigned literal = 0;
5782
0
                        char* literalPtr = reinterpret_cast<char*>(&literal);
5783
0
                        unsigned charCount = 0;
5784
0
                        char ch = 0;
5785
0
                        do {
5786
0
                            ch = *(str++);
5787
0
                            *(literalPtr++) = ch;
5788
0
                            ++charCount;
5789
0
                            if (charCount == 4) {
5790
0
                                operands.push_back({false, literal});
5791
0
                                literalPtr = reinterpret_cast<char*>(&literal);
5792
0
                                charCount = 0;
5793
0
                            }
5794
0
                        } while (ch != 0);
5795
5796
                        // Partial literal is padded with 0
5797
0
                        if (charCount > 0) {
5798
0
                            for (; charCount < 4; ++charCount)
5799
0
                                *(literalPtr++) = 0;
5800
0
                            operands.push_back({false, literal});
5801
0
                        }
5802
0
                    } else
5803
0
                        assert(0); // Unexpected type
5804
0
                } else
5805
0
                    operands.push_back({true, createSpvConstant(*constant)});
5806
0
            } else {
5807
                // Type specifier
5808
0
                assert(typeParam.getAsType() != nullptr);
5809
0
                operands.push_back({true, convertGlslangToSpvType(*typeParam.getAsType())});
5810
0
            }
5811
0
        }
5812
5813
0
        assert(spirvInst.set == ""); // Currently, couldn't be extended instructions.
5814
0
        spvType = builder.makeGenericType(static_cast<spv::Op>(spirvInst.id), operands);
5815
5816
0
        break;
5817
1.31k
    }
5818
0
    case glslang::EbtTensorLayoutNV:
5819
0
    {
5820
0
        builder.addCapability(spv::Capability::TensorAddressingNV);
5821
0
        builder.addExtension(spv::E_SPV_NV_tensor_addressing);
5822
5823
0
        std::vector<spv::IdImmediate> operands;
5824
0
        for (uint32_t i = 0; i < 2; ++i) {
5825
0
            operands.push_back({true, makeArraySizeId(*type.getTypeParameters()->arraySizes, i, true)});
5826
0
        }
5827
0
        spvType = builder.makeGenericType(spv::Op::OpTypeTensorLayoutNV, operands);
5828
0
        break;
5829
1.31k
    }
5830
0
    case glslang::EbtTensorViewNV:
5831
0
    {
5832
0
        builder.addCapability(spv::Capability::TensorAddressingNV);
5833
0
        builder.addExtension(spv::E_SPV_NV_tensor_addressing);
5834
5835
0
        uint32_t dim = type.getTypeParameters()->arraySizes->getDimSize(0);
5836
0
        assert(dim >= 1 && dim <= 5);
5837
0
        std::vector<spv::IdImmediate> operands;
5838
0
        for (uint32_t i = 0; i < dim + 2; ++i) {
5839
0
            operands.push_back({true, makeArraySizeId(*type.getTypeParameters()->arraySizes, i, true, i==1)});
5840
0
        }
5841
0
        spvType = builder.makeGenericType(spv::Op::OpTypeTensorViewNV, operands);
5842
0
        break;
5843
1.31k
    }
5844
0
    default:
5845
0
        assert(0);
5846
0
        break;
5847
33.7k
    }
5848
5849
33.7k
    if (type.isMatrix())
5850
416
        spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
5851
33.3k
    else {
5852
        // If this variable has a vector element count greater than 1, create a SPIR-V vector
5853
33.3k
        if (type.getVectorSize() > 1)
5854
16.8k
            spvType = builder.makeVectorType(spvType, type.getVectorSize());
5855
33.3k
    }
5856
5857
33.7k
    if (type.isCoopMatNV()) {
5858
0
        builder.addCapability(spv::Capability::CooperativeMatrixNV);
5859
0
        builder.addExtension(spv::E_SPV_NV_cooperative_matrix);
5860
5861
0
        if (type.getBasicType() == glslang::EbtFloat16)
5862
0
            builder.addCapability(spv::Capability::Float16);
5863
0
        if (type.getBasicType() == glslang::EbtUint8 ||
5864
0
            type.getBasicType() == glslang::EbtInt8) {
5865
0
            builder.addCapability(spv::Capability::Int8);
5866
0
        }
5867
5868
0
        spv::Id scope = makeArraySizeId(*type.getTypeParameters()->arraySizes, 1);
5869
0
        spv::Id rows = makeArraySizeId(*type.getTypeParameters()->arraySizes, 2);
5870
0
        spv::Id cols = makeArraySizeId(*type.getTypeParameters()->arraySizes, 3);
5871
5872
0
        spvType = builder.makeCooperativeMatrixTypeNV(spvType, scope, rows, cols);
5873
0
    }
5874
5875
33.7k
    if (type.isCoopMatKHR()) {
5876
0
        builder.addCapability(spv::Capability::CooperativeMatrixKHR);
5877
0
        builder.addExtension(spv::E_SPV_KHR_cooperative_matrix);
5878
5879
0
        if (type.getBasicType() == glslang::EbtBFloat16) {
5880
0
            builder.addExtension(spv::E_SPV_KHR_bfloat16);
5881
0
            builder.addCapability(spv::Capability::BFloat16CooperativeMatrixKHR);
5882
0
        }
5883
5884
0
        if (type.getBasicType() == glslang::EbtFloatE5M2 || type.getBasicType() == glslang::EbtFloatE4M3) {
5885
0
            builder.addExtension(spv::E_SPV_EXT_float8);
5886
0
            builder.addCapability(spv::Capability::Float8CooperativeMatrixEXT);
5887
0
        }
5888
5889
0
        if (type.getBasicType() == glslang::EbtFloat16)
5890
0
            builder.addCapability(spv::Capability::Float16);
5891
0
        if (type.getBasicType() == glslang::EbtUint8 || type.getBasicType() == glslang::EbtInt8) {
5892
0
            builder.addCapability(spv::Capability::Int8);
5893
0
        }
5894
5895
0
        spv::Id scope = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0);
5896
0
        spv::Id rows = makeArraySizeId(*type.getTypeParameters()->arraySizes, 1);
5897
0
        spv::Id cols = makeArraySizeId(*type.getTypeParameters()->arraySizes, 2);
5898
0
        spv::Id use = makeArraySizeId(*type.getTypeParameters()->arraySizes, 3, true);
5899
5900
0
        spvType = builder.makeCooperativeMatrixTypeKHR(spvType, scope, rows, cols, use);
5901
0
    }
5902
33.7k
    else if (type.isTensorARM()) {
5903
0
        builder.addCapability(spv::Capability::TensorsARM);
5904
0
        builder.addExtension(spv::E_SPV_ARM_tensors);
5905
0
        if (type.getBasicType() == glslang::EbtInt8 || type.getBasicType() == glslang::EbtUint8) {
5906
0
            builder.addCapability(spv::Capability::Int8);
5907
0
        } else if (type.getBasicType() == glslang::EbtInt16 ||
5908
0
                   type.getBasicType() == glslang::EbtUint16) {
5909
0
            builder.addCapability(spv::Capability::Int16);
5910
0
        } else if (type.getBasicType() == glslang::EbtInt64 ||
5911
0
                   type.getBasicType() == glslang::EbtUint64) {
5912
0
            builder.addCapability(spv::Capability::Int64);
5913
0
        } else if (type.getBasicType() == glslang::EbtFloat16) {
5914
0
            builder.addCapability(spv::Capability::Float16);
5915
0
        }
5916
5917
0
        spv::Id rank = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0);
5918
5919
0
        spvType = builder.makeTensorTypeARM(spvType, rank);
5920
0
    }
5921
5922
33.7k
    if (type.isCoopVecNV()) {
5923
0
        builder.addCapability(spv::Capability::CooperativeVectorNV);
5924
0
        builder.addExtension(spv::E_SPV_NV_cooperative_vector);
5925
5926
0
        if (type.getBasicType() == glslang::EbtFloat16)
5927
0
            builder.addCapability(spv::Capability::Float16);
5928
0
        if (type.getBasicType() == glslang::EbtUint8 || type.getBasicType() == glslang::EbtInt8) {
5929
0
            builder.addCapability(spv::Capability::Int8);
5930
0
        }
5931
5932
0
        spv::Id components = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0);
5933
5934
0
        spvType = builder.makeCooperativeVectorTypeNV(spvType, components);
5935
0
    }
5936
5937
33.7k
    if (type.isLongVector()) {
5938
        // SPIR-V LongVectorEXT not needed when component count is literal 2–4.
5939
0
        const bool needLongVectorCap = type.hasSpecConstantVectorComponents() ||
5940
0
            (type.getTypeParameters()->arraySizes->getDimSize(0) < 2 ||
5941
0
             type.getTypeParameters()->arraySizes->getDimSize(0) > 4);
5942
0
        if (needLongVectorCap) {
5943
0
            builder.addCapability(spv::Capability::LongVectorEXT);
5944
0
            builder.addExtension(spv::E_SPV_EXT_long_vector);
5945
0
        }
5946
5947
0
        if (type.getBasicType() == glslang::EbtFloat16)
5948
0
            builder.addCapability(spv::Capability::Float16);
5949
0
        if (type.getBasicType() == glslang::EbtUint8 || type.getBasicType() == glslang::EbtInt8) {
5950
0
            builder.addCapability(spv::Capability::Int8);
5951
0
        }
5952
5953
0
        if (type.hasSpecConstantVectorComponents()) {
5954
0
            spv::Id components = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0);
5955
0
            spvType = builder.makeCooperativeVectorTypeNV(spvType, components);
5956
0
        } else {
5957
0
            spvType = builder.makeVectorType(spvType, type.getTypeParameters()->arraySizes->getDimSize(0));
5958
0
        }
5959
0
    }
5960
5961
33.7k
    if (type.isArray()) {
5962
385
        int stride = 0;  // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
5963
5964
        // Do all but the outer dimension
5965
385
        if (type.getArraySizes()->getNumDims() > 1) {
5966
            // We need to decorate array strides for types needing explicit layout, except blocks.
5967
0
            if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
5968
                // Use a dummy glslang type for querying internal strides of
5969
                // arrays of arrays, but using just a one-dimensional array.
5970
0
                glslang::TType simpleArrayType(type, 0); // deference type of the array
5971
0
                while (simpleArrayType.getArraySizes()->getNumDims() > 1)
5972
0
                    simpleArrayType.getArraySizes()->dereference();
5973
5974
                // Will compute the higher-order strides here, rather than making a whole
5975
                // pile of types and doing repetitive recursion on their contents.
5976
0
                stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix);
5977
0
            }
5978
5979
            // make the arrays
5980
0
            for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
5981
0
                spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), dim), stride);
5982
0
                if (stride > 0)
5983
0
                    builder.addDecoration(spvType, spv::Decoration::ArrayStride, stride);
5984
0
                stride *= type.getArraySizes()->getDimSize(dim);
5985
0
            }
5986
385
        } else {
5987
            // single-dimensional array, and don't yet have stride
5988
5989
            // We need to decorate array strides for types needing explicit layout, except blocks.
5990
385
            if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
5991
133
                stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix);
5992
385
        }
5993
5994
385
        if (type.getQualifier().storage == glslang::EvqResourceHeap ||
5995
385
            type.getQualifier().storage == glslang::EvqSamplerHeap) {
5996
0
            auto structSize = heapStructureTypeSize[spvType];
5997
0
            spvType = builder.makeRuntimeArray(spvType);
5998
0
            builder.addDecorationId(spvType, spv::Decoration::ArrayStrideIdEXT, structSize);
5999
0
        }
6000
        // Do the outer dimension, which might not be known for a runtime-sized array.
6001
        // (Unsized arrays that survive through linking will be runtime-sized arrays)
6002
385
        else if (type.isSizedArray())
6003
361
            spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), 0), stride);
6004
24
        else {
6005
            // If we see an runtime array in a buffer_reference, it is not a descriptor
6006
24
            if (!lastBufferBlockMember && type.getBasicType() != glslang::EbtReference) {
6007
0
                builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
6008
0
                builder.addCapability(spv::Capability::RuntimeDescriptorArrayEXT);
6009
0
            }
6010
24
            spvType = builder.makeRuntimeArray(spvType);
6011
24
        }
6012
385
        if (stride > 0)
6013
133
            builder.addDecoration(spvType, spv::Decoration::ArrayStride, stride);
6014
385
    }
6015
6016
33.7k
    return spvType;
6017
33.7k
}
6018
6019
// Apply SPIR-V decorations to the SPIR-V object (provided by SPIR-V ID). If member index is provided, the
6020
// decorations are applied to this member.
6021
void TGlslangToSpvTraverser::applySpirvDecorate(const glslang::TType& type, spv::Id id, std::optional<int> member)
6022
144
{
6023
144
    assert(type.getQualifier().hasSpirvDecorate());
6024
6025
144
    const glslang::TSpirvDecorate& spirvDecorate = type.getQualifier().getSpirvDecorate();
6026
6027
    // Add spirv_decorate
6028
144
    for (auto& decorate : spirvDecorate.decorates) {
6029
144
        if (!decorate.second.empty()) {
6030
126
            std::vector<unsigned> literals;
6031
126
            TranslateLiterals(decorate.second, literals);
6032
126
            if (member.has_value())
6033
0
                builder.addMemberDecoration(id, *member, static_cast<spv::Decoration>(decorate.first), literals);
6034
126
            else
6035
126
                builder.addDecoration(id, static_cast<spv::Decoration>(decorate.first), literals);
6036
126
        } else {
6037
18
            if (member.has_value())
6038
0
                builder.addMemberDecoration(id, *member, static_cast<spv::Decoration>(decorate.first));
6039
18
            else
6040
18
                builder.addDecoration(id, static_cast<spv::Decoration>(decorate.first));
6041
18
        }
6042
144
    }
6043
6044
    // Add spirv_decorate_id
6045
144
    if (member.has_value()) {
6046
        // spirv_decorate_id not applied to members
6047
0
        assert(spirvDecorate.decorateIds.empty());
6048
144
    } else {
6049
144
        for (auto& decorateId : spirvDecorate.decorateIds) {
6050
0
            std::vector<spv::Id> operandIds;
6051
0
            assert(!decorateId.second.empty());
6052
0
            for (auto extraOperand : decorateId.second) {
6053
0
                if (extraOperand->getQualifier().isFrontEndConstant())
6054
0
                    operandIds.push_back(createSpvConstant(*extraOperand));
6055
0
                else
6056
0
                    operandIds.push_back(getSymbolId(extraOperand->getAsSymbolNode()));
6057
0
            }
6058
0
            builder.addDecorationId(id, static_cast<spv::Decoration>(decorateId.first), operandIds);
6059
0
        }
6060
144
    }
6061
6062
    // Add spirv_decorate_string
6063
144
    for (auto& decorateString : spirvDecorate.decorateStrings) {
6064
0
        std::vector<const char*> strings;
6065
0
        assert(!decorateString.second.empty());
6066
0
        for (auto extraOperand : decorateString.second) {
6067
0
            const char* string = extraOperand->getConstArray()[0].getSConst()->c_str();
6068
0
            strings.push_back(string);
6069
0
        }
6070
0
        if (member.has_value())
6071
0
            builder.addMemberDecoration(id, *member, static_cast<spv::Decoration>(decorateString.first), strings);
6072
0
        else
6073
0
            builder.addDecoration(id, static_cast<spv::Decoration>(decorateString.first), strings);
6074
0
    }
6075
144
}
6076
6077
// TODO: this functionality should exist at a higher level, in creating the AST
6078
//
6079
// Identify interface members that don't have their required extension turned on.
6080
//
6081
bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
6082
2.76k
{
6083
2.76k
    auto& extensions = glslangIntermediate->getRequestedExtensions();
6084
6085
2.76k
    if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
6086
0
        extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
6087
0
        return true;
6088
2.76k
    if (member.getFieldName() == "gl_SecondaryPositionNV" &&
6089
0
        extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
6090
0
        return true;
6091
6092
2.76k
    if (glslangIntermediate->getStage() == EShLangMesh) {
6093
0
        if (member.getFieldName() == "gl_PrimitiveShadingRateEXT" &&
6094
0
            extensions.find("GL_EXT_fragment_shading_rate") == extensions.end())
6095
0
            return true;
6096
0
    }
6097
6098
2.76k
    if (glslangIntermediate->getStage() != EShLangMesh) {
6099
2.76k
        if (member.getFieldName() == "gl_ViewportMask" &&
6100
0
            extensions.find("GL_NV_viewport_array2") == extensions.end())
6101
0
            return true;
6102
2.76k
        if (member.getFieldName() == "gl_PositionPerViewNV" &&
6103
0
            extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
6104
0
            return true;
6105
2.76k
        if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
6106
0
            extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
6107
0
            return true;
6108
2.76k
    }
6109
6110
2.76k
    return false;
6111
2.76k
}
6112
6113
// Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id.
6114
// explicitLayout can be kept the same throughout the hierarchical recursive walk.
6115
// Mutually recursive with convertGlslangToSpvType().
6116
spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type,
6117
                                                              const glslang::TTypeList* glslangMembers,
6118
                                                              glslang::TLayoutPacking explicitLayout,
6119
                                                              const glslang::TQualifier& qualifier)
6120
559
{
6121
    // Create a vector of struct types for SPIR-V to consume
6122
559
    std::vector<spv::Id> spvMembers;
6123
559
    int memberDelta = 0;  // how much the member's index changes from glslang to SPIR-V, normally 0,
6124
                          // except sometimes for blocks
6125
559
    std::vector<std::pair<glslang::TType*, glslang::TQualifier> > deferredForwardPointers;
6126
559
    std::vector<spv::StructMemberDebugInfo> memberDebugInfo;
6127
2.54k
    for (int i = 0; i < (int)glslangMembers->size(); i++) {
6128
1.98k
        auto& glslangMember = (*glslangMembers)[i];
6129
1.98k
        if (glslangMember.type->hiddenMember()) {
6130
0
            ++memberDelta;
6131
0
            if (type.getBasicType() == glslang::EbtBlock)
6132
0
                memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1;
6133
1.98k
        } else {
6134
1.98k
            if (type.getBasicType() == glslang::EbtBlock) {
6135
1.38k
                if (filterMember(*glslangMember.type)) {
6136
0
                    memberDelta++;
6137
0
                    memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1;
6138
0
                    continue;
6139
0
                }
6140
1.38k
                memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = i - memberDelta;
6141
1.38k
            }
6142
            // modify just this child's view of the qualifier
6143
1.98k
            glslang::TQualifier memberQualifier = glslangMember.type->getQualifier();
6144
1.98k
            InheritQualifiers(memberQualifier, qualifier);
6145
6146
            // manually inherit location
6147
1.98k
            if (! memberQualifier.hasLocation() && qualifier.hasLocation())
6148
0
                memberQualifier.layoutLocation = qualifier.layoutLocation;
6149
6150
            // recurse
6151
1.98k
            bool lastBufferBlockMember = qualifier.storage == glslang::EvqBuffer &&
6152
520
                                         i == (int)glslangMembers->size() - 1;
6153
6154
            // Make forward pointers for any pointer members.
6155
1.98k
            if (glslangMember.type->isReference() &&
6156
27
                forwardPointers.find(glslangMember.type->getReferentType()) == forwardPointers.end()) {
6157
27
                deferredForwardPointers.push_back(std::make_pair(glslangMember.type, memberQualifier));
6158
27
            }
6159
6160
            // Create the member type.
6161
1.98k
            auto const spvMember = convertGlslangToSpvType(*glslangMember.type, explicitLayout, memberQualifier, lastBufferBlockMember,
6162
1.98k
                glslangMember.type->isReference());
6163
1.98k
            spvMembers.push_back(spvMember);
6164
6165
            // Update the builder with the type's location so that we can create debug types for the structure members.
6166
            // There doesn't exist a "clean" entry point for this information to be passed along to the builder so, for now,
6167
            // it is stored in the builder and consumed during the construction of composite debug types.
6168
            // TODO: This probably warrants further investigation. This approach was decided to be the least ugly of the
6169
            // quick and dirty approaches that were tried.
6170
            // Advantages of this approach:
6171
            //  + Relatively clean. No direct calls into debug type system.
6172
            //  + Handles nested recursive structures.
6173
            // Disadvantages of this approach:
6174
            //  + Not as clean as desired. Traverser queries/sets persistent state. This is fragile.
6175
            //  + Table lookup during creation of composite debug types. This really shouldn't be necessary.
6176
1.98k
            if(options.emitNonSemanticShaderDebugInfo) {
6177
0
                spv::StructMemberDebugInfo debugInfo{};
6178
0
                debugInfo.name = glslangMember.type->getFieldName();
6179
0
                debugInfo.line = glslangMember.loc.line;
6180
0
                debugInfo.column = glslangMember.loc.column;
6181
6182
                // Per the GLSL spec, bool variables inside of a uniform or buffer block are generated as uint.
6183
                // But for debug info, we want to represent them as bool because that is the original type in
6184
                // the source code. The bool type can be nested within a vector or a multidimensional array,
6185
                // so we must construct the chain of types up from the scalar bool.
6186
0
                if (glslangIntermediate->getSource() == glslang::EShSourceGlsl && explicitLayout != glslang::ElpNone &&
6187
0
                    glslangMember.type->getBasicType() == glslang::EbtBool) {
6188
0
                    auto typeId = builder.makeBoolType();
6189
0
                    if (glslangMember.type->isVector()) {
6190
0
                        typeId = builder.makeVectorType(typeId, glslangMember.type->getVectorSize());
6191
0
                    }
6192
0
                    if (glslangMember.type->isArray()) {
6193
0
                        const auto* arraySizes = glslangMember.type->getArraySizes();
6194
0
                        int dims = arraySizes->getNumDims();
6195
0
                        for (int i = dims - 1; i >= 0; --i) {
6196
0
                            spv::Id size = builder.makeIntConstant(arraySizes->getDimSize(i));
6197
0
                            typeId = builder.makeArrayType(typeId, size, 0);
6198
0
                        }
6199
0
                    }
6200
0
                    debugInfo.debugTypeOverride = builder.getDebugType(typeId);
6201
0
                } else if (glslangMember.type->getQualifier().builtIn != glslang::EbvNone) {
6202
                    // TODO - The built-in currently are not provide the correct line/column and spirv-val will validate these when using shaderDebugInfo
6203
                    //
6204
                    // There is a larger issue because even defining the builtIn such as
6205
                    //
6206
                    //      out gl_PerVertex {
6207
                    //         vec4 gl_Position;
6208
                    //     };
6209
                    //
6210
                    // in the shader also doesn't produce the correct line/column
6211
                    // So for now, provide zero, as that is a valid value here
6212
0
                    debugInfo.line = 0;
6213
0
                    debugInfo.column = 0;
6214
0
                }
6215
6216
0
                memberDebugInfo.push_back(debugInfo);
6217
0
            }
6218
1.98k
        }
6219
1.98k
    }
6220
6221
    // For those whose storage is ResourceHeap or SamplerHeap, we needs to recursively add
6222
    // member decorator for inner structure member declaration with spec Constant.
6223
559
    spv::Id heapStructSize = 0;
6224
559
    if (qualifier.storage == glslang::EvqResourceHeap || qualifier.storage == glslang::EvqSamplerHeap ||
6225
559
        qualifier.layoutDescriptorInnerBlock) {
6226
0
        auto memberBaseOffset = builder.makeUintConstant(0);
6227
0
        int maxPlainDataTypeAlignment = 0;
6228
0
        spv::Id descTypeMaxAlignment = 0;
6229
0
        auto structLastMemberSize =
6230
0
            decorateDescHeapType(type, memberBaseOffset, descTypeMaxAlignment, maxPlainDataTypeAlignment);
6231
0
        auto structureUnaligned = builder.createSpecConstantOp(
6232
0
            spv::Op::OpIAdd, builder.makeUintType(32), {memberBaseOffset, structLastMemberSize}, {});
6233
0
        auto structurePadding = builder.createSpecConstantOp(
6234
0
            spv::Op::OpUMod, builder.makeUintType(32), {descTypeMaxAlignment, structureUnaligned}, {});
6235
0
        heapStructSize = builder.createSpecConstantOp(
6236
0
            spv::Op::OpIAdd, builder.makeUintType(32), {structureUnaligned, structurePadding}, {});
6237
0
        HeapMetaData meta = {heapStructSize, descTypeMaxAlignment, maxPlainDataTypeAlignment};
6238
0
        heapStructureTypeMetaData[&type] = meta;
6239
0
    }
6240
6241
    // Make the SPIR-V type
6242
559
    spv::Id spvType = builder.makeStructType(spvMembers, memberDebugInfo, type.getTypeName().c_str(), false);
6243
559
    if (! HasNonLayoutQualifiers(type, qualifier))
6244
559
        structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType;
6245
6246
    // Keep decoration data order after spv structure type.
6247
559
    if (qualifier.storage == glslang::EvqResourceHeap || qualifier.storage == glslang::EvqSamplerHeap ||
6248
559
        qualifier.layoutDescriptorInnerBlock) {
6249
0
        heapStructureTypeSize[spvType] = heapStructSize;
6250
0
        for (unsigned int i = 0; i < spvMembers.size(); i++) {
6251
0
            builder.addMemberDecorationIdEXT(spvType, i, spv::Decoration::OffsetIdEXT, {heapStructureMemberOffsets[i]});
6252
0
        }
6253
0
        heapStructureMemberOffsets.clear();
6254
0
    }
6255
6256
    // Decorate it
6257
559
    decorateStructType(type, glslangMembers, explicitLayout, qualifier, spvType, spvMembers);
6258
6259
586
    for (int i = 0; i < (int)deferredForwardPointers.size(); ++i) {
6260
27
        auto it = deferredForwardPointers[i];
6261
27
        convertGlslangToSpvType(*it.first, explicitLayout, it.second, false);
6262
27
    }
6263
6264
559
    return spvType;
6265
559
}
6266
6267
// Return not aligned size of current type.
6268
spv::Id TGlslangToSpvTraverser::decorateDescHeapType(
6269
    const glslang::TType& type,
6270
    spv::Id &memberBaseOffset,
6271
    spv::Id &descTypeAlignment,
6272
    int& maxPlainDataAlignment)
6273
0
{
6274
0
    glslang::TLayoutPacking explicitLayout = glslang::ElpScalar;
6275
0
    auto selectMaxRsrcTyAlign = [&](spv::Id typeSize) {
6276
0
        if (descTypeAlignment != 0) {
6277
0
            auto compareInst = builder.createSpecConstantOp(spv::Op::OpUGreaterThan, builder.makeBoolType(),
6278
0
                                                            {descTypeAlignment, typeSize}, {});
6279
0
            auto selectMaxAlign = builder.createSpecConstantOp(spv::Op::OpSelect, builder.makeUintType(32),
6280
0
                                                               {compareInst, descTypeAlignment, typeSize}, {});
6281
0
            descTypeAlignment = selectMaxAlign;
6282
0
        } else
6283
0
            descTypeAlignment = typeSize;
6284
0
    };
6285
6286
    // Get or calculate following info ordered.
6287
    //  Member Type | Type size | Type alignment within current structure | Type offset.
6288
    // PS. resource blocks declared within a structure will not be processed as a normal declaration before,
6289
    //  and its' size is dependent on constantSizeOfEXT op, so we won't trigger it as a normal structure here.
6290
0
    bool isArray = type.isArray();
6291
0
    if (type.isStruct() && !type.getQualifier().layoutDescriptorInnerBlock) {
6292
        // 1. Structure type is processed from inner to higher level.
6293
        //    If member is a sturcture, it will be processed earlier,
6294
        //    parent structure could just load early results.
6295
0
        if (heapStructureTypeMetaData.find(&type) != heapStructureTypeMetaData.end()) {
6296
0
            auto metadata = heapStructureTypeMetaData[&type];
6297
0
            selectMaxRsrcTyAlign(metadata.maxRsrcTypeAlignment);
6298
0
            maxPlainDataAlignment = std::max(metadata.maxPlainDataAlignment, maxPlainDataAlignment);
6299
0
            return metadata.typeStride;
6300
0
        }
6301
        //  For other nested structure, it would be declared before its parent,
6302
        //  so it should be directly returned a result in above check.
6303
0
        const glslang::TTypeList* structTyList = type.getStruct();
6304
0
        spv::Id previousTypeSize = 0;
6305
0
        auto currentOffset = memberBaseOffset;
6306
0
        for (int i = 0; i < (int)structTyList->size(); i++) {
6307
            // Get offset :
6308
            // OffsetsBase = default ? 0 : OffsetInLayout;
6309
            // OffsetsBase = OffsetsBase + previousOffset + previousPadding.
6310
0
            const glslang::TType& memberTy = *(*structTyList)[i].type;
6311
0
            spv::Id typeSize = decorateDescHeapType(memberTy, currentOffset, descTypeAlignment, maxPlainDataAlignment);
6312
            // 2. Get each member's unaligned offset, padding and aligned offset.
6313
            //    As this function is processed recursively, from bottom to upper, so in here,
6314
            //    non-structure member's alignment should have been known.
6315
0
            if (i != 0) {
6316
0
                auto offsetNotAligned = builder.createSpecConstantOp(spv::Op::OpIAdd, builder.makeUintType(32),
6317
0
                                                                     {currentOffset, previousTypeSize}, {});
6318
0
                auto offsetPadding = builder.createSpecConstantOp(spv::Op::OpUMod, builder.makeUintType(32),
6319
0
                                                                  {typeSize, offsetNotAligned}, {});
6320
0
                currentOffset = builder.createSpecConstantOp(spv::Op::OpIAdd, builder.makeUintType(32),
6321
0
                                                             {offsetNotAligned, offsetPadding}, {});
6322
0
            }
6323
0
            heapStructureMemberOffsets.push_back(currentOffset);
6324
0
            previousTypeSize = typeSize;
6325
0
        }
6326
        // 3. Structure level, get max resource type's alignment, max plain data alignment and final
6327
        //    structure inner alignment.
6328
        // Get compared result for alignment within whole structure.
6329
0
        spv::Id maxPlainAlignmentSize = builder.makeIntConstant(maxPlainDataAlignment);
6330
6331
        // Select biggest alignemnt size between desc types and plain old types.
6332
0
        selectMaxRsrcTyAlign(maxPlainAlignmentSize);
6333
0
        memberBaseOffset = currentOffset;
6334
6335
        // Now, return generates size of the MaterialData type
6336
        // Get structure level unaligned offset, padding and final offset outside.
6337
0
        return previousTypeSize;
6338
0
    }
6339
6340
    // Following are normal types, structures/blocks have been processed in above part.
6341
    // Normal type or member type within a structure.
6342
0
    bool useConstantSizeOf =
6343
0
        ((type.getQualifier().isUniformOrBuffer() && type.getQualifier().layoutDescriptorHeap) ||
6344
0
         type.isImage() || type.isTexture() || type.isTensorARM() || type.getBasicType() == glslang::EbtAccStruct);
6345
6346
    // Get single type and layout info.
6347
0
    int elemCurrentOffset, elemAlignedSize;
6348
0
    int memberSize, dummyStride, typeAlignment;
6349
0
    spv::Id spvType = 0;
6350
0
    if (isArray) {
6351
0
        glslang::TType elemTy(type, 0);
6352
0
        elemTy.clearArraySizes();
6353
0
        if (!useConstantSizeOf) {
6354
0
            typeAlignment = glslangIntermediate->getMemberAlignment(
6355
0
                elemTy, memberSize, dummyStride, glslang::ElpScalar, elemTy.getQualifier().layoutMatrix == glslang::ElmRowMajor);
6356
0
            updateMemberOffset(elemTy, elemTy, elemCurrentOffset, elemAlignedSize, explicitLayout, elemTy.getQualifier().layoutMatrix);
6357
0
            elemAlignedSize *= type.getCumulativeArraySize();
6358
0
        }
6359
0
        spvType = convertGlslangToSpvType(elemTy);
6360
0
    } else {
6361
0
        if (!useConstantSizeOf) {
6362
0
            typeAlignment = glslangIntermediate->getMemberAlignment(
6363
0
                type, memberSize, dummyStride, glslang::ElpScalar, type.getQualifier().layoutMatrix == glslang::ElmRowMajor);
6364
0
            updateMemberOffset(type, type, elemCurrentOffset, elemAlignedSize, explicitLayout, type.getQualifier().layoutMatrix);
6365
0
        }
6366
0
        spvType = convertGlslangToSpvType(type);
6367
0
    }
6368
6369
    // Get alignment and type size.
6370
0
    spv::Id typeSize = 0;
6371
0
    if (useConstantSizeOf) {
6372
0
        typeSize = builder.createConstantSizeOfEXT(spvType);
6373
        // For resource type, needs to check current's largest alignment to select.
6374
        // New parent structure's alignment is equal to:
6375
        //     maxInnerAlignment = currentAlignment > maxInnerAlignment
6376
        //                                            ? currentAlignment
6377
        //                                            : maxInnerAlignment;
6378
0
        selectMaxRsrcTyAlign(typeSize);
6379
0
    } else {
6380
0
        typeSize = builder.makeIntConstant(elemAlignedSize);
6381
0
        maxPlainDataAlignment = std::max(typeAlignment, maxPlainDataAlignment);
6382
0
    }
6383
6384
0
    return typeSize;
6385
0
}
6386
6387
void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
6388
                                                const glslang::TTypeList* glslangMembers,
6389
                                                glslang::TLayoutPacking explicitLayout,
6390
                                                const glslang::TQualifier& qualifier,
6391
                                                spv::Id spvType,
6392
                                                const std::vector<spv::Id>& spvMembers)
6393
559
{
6394
    // Name and decorate the non-hidden members
6395
559
    int offset = -1;
6396
559
    bool memberLocationInvalid = type.isArrayOfArrays() ||
6397
559
        (type.isArray() && (type.getQualifier().isArrayedIo(glslangIntermediate->getStage()) == false));
6398
2.54k
    for (int i = 0; i < (int)glslangMembers->size(); i++) {
6399
1.98k
        glslang::TType& glslangMember = *(*glslangMembers)[i].type;
6400
1.98k
        int member = i;
6401
1.98k
        if (type.getBasicType() == glslang::EbtBlock) {
6402
1.38k
            member = memberRemapper[glslangTypeToIdMap[glslangMembers]][i];
6403
1.38k
            if (filterMember(glslangMember))
6404
0
                continue;
6405
1.38k
        }
6406
6407
        // modify just this child's view of the qualifier
6408
1.98k
        glslang::TQualifier memberQualifier = glslangMember.getQualifier();
6409
1.98k
        InheritQualifiers(memberQualifier, qualifier);
6410
6411
        // using -1 above to indicate a hidden member
6412
1.98k
        if (member < 0)
6413
0
            continue;
6414
6415
1.98k
        builder.addMemberName(spvType, member, glslangMember.getFieldName().c_str());
6416
1.98k
        builder.addMemberDecoration(spvType, member,
6417
1.98k
                                    TranslateLayoutDecoration(glslangMember, memberQualifier.layoutMatrix));
6418
1.98k
        builder.addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangMember));
6419
        // Add interpolation and auxiliary storage decorations only to
6420
        // top-level members of Input and Output storage classes
6421
1.98k
        if (type.getQualifier().storage == glslang::EvqVaryingIn ||
6422
1.98k
            type.getQualifier().storage == glslang::EvqVaryingOut) {
6423
0
            if (type.getBasicType() == glslang::EbtBlock ||
6424
0
                glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
6425
0
                builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier));
6426
0
                builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier));
6427
0
                addMeshNVDecoration(spvType, member, memberQualifier);
6428
0
            }
6429
0
        }
6430
1.98k
        builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier));
6431
6432
1.98k
        if (type.getBasicType() == glslang::EbtBlock &&
6433
1.38k
            qualifier.storage == glslang::EvqBuffer) {
6434
            // Add memory decorations only to top-level members of shader storage block
6435
380
            std::vector<spv::Decoration> memory;
6436
380
            TranslateMemoryDecoration(memberQualifier, memory, glslangIntermediate->usingVulkanMemoryModel());
6437
380
            for (unsigned int i = 0; i < memory.size(); ++i)
6438
0
                builder.addMemberDecoration(spvType, member, memory[i]);
6439
380
        }
6440
6441
        // Location assignment was already completed correctly by the front end,
6442
        // just track whether a member needs to be decorated.
6443
        // Ignore member locations if the container is an array, as that's
6444
        // ill-specified and decisions have been made to not allow this.
6445
1.98k
        if (!memberLocationInvalid && memberQualifier.hasLocation())
6446
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::Location, memberQualifier.layoutLocation);
6447
6448
        // component, XFB, others
6449
1.98k
        if (glslangMember.getQualifier().hasComponent())
6450
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::Component,
6451
0
                                        glslangMember.getQualifier().layoutComponent);
6452
1.98k
        if (glslangMember.getQualifier().hasXfbOffset())
6453
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::Offset,
6454
0
                                        glslangMember.getQualifier().layoutXfbOffset);
6455
1.98k
        else if (glslangMember.getQualifier().hasMemberOffset()) {
6456
0
            builder.addExtension(spv::E_SPV_NV_push_constant_bank);
6457
0
            builder.addCapability(spv::Capability::PushConstantBanksNV);
6458
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::MemberOffsetNV,
6459
0
                                        glslangMember.getQualifier().layoutMemberOffset);
6460
1.98k
        } else if (explicitLayout != glslang::ElpNone) {
6461
            // figure out what to do with offset, which is accumulating
6462
1.64k
            int nextOffset;
6463
1.64k
            updateMemberOffset(type, glslangMember, offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix);
6464
1.64k
            if (offset >= 0)
6465
1.64k
                builder.addMemberDecoration(spvType, member, spv::Decoration::Offset, offset);
6466
1.64k
            offset = nextOffset;
6467
1.64k
        }
6468
6469
1.98k
        if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone)
6470
42
            builder.addMemberDecoration(spvType, member, spv::Decoration::MatrixStride,
6471
42
                                        getMatrixStride(glslangMember, explicitLayout, memberQualifier.layoutMatrix));
6472
6473
        // built-in variable decorations
6474
1.98k
        spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true);
6475
        // built-in decoration is used to detect AST nodes, but won't be decorated on member variables.
6476
1.98k
        if (builtIn != spv::BuiltIn::Max &&
6477
0
            builtIn != spv::BuiltIn::ResourceHeapEXT && builtIn != spv::BuiltIn::SamplerHeapEXT)
6478
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::BuiltIn, (int)builtIn);
6479
6480
        // nonuniform
6481
1.98k
        builder.addMemberDecoration(spvType, member, TranslateNonUniformDecoration(glslangMember.getQualifier()));
6482
6483
1.98k
        if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) {
6484
0
            builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
6485
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::HlslSemanticGOOGLE,
6486
0
                                        memberQualifier.semanticName);
6487
0
        }
6488
6489
1.98k
        if (builtIn == spv::BuiltIn::Layer) {
6490
            // SPV_NV_viewport_array2 extension
6491
0
            if (glslangMember.getQualifier().layoutViewportRelative){
6492
0
                builder.addMemberDecoration(spvType, member, spv::Decoration::ViewportRelativeNV);
6493
0
                builder.addCapability(spv::Capability::ShaderViewportMaskNV);
6494
0
                builder.addExtension(spv::E_SPV_NV_viewport_array2);
6495
0
            }
6496
0
            if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
6497
0
                builder.addMemberDecoration(spvType, member,
6498
0
                                            spv::Decoration::SecondaryViewportRelativeNV,
6499
0
                                            glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
6500
0
                builder.addCapability(spv::Capability::ShaderStereoViewNV);
6501
0
                builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
6502
0
            }
6503
0
        }
6504
1.98k
        if (glslangMember.getQualifier().layoutPassthrough) {
6505
0
            builder.addMemberDecoration(spvType, member, spv::Decoration::PassthroughNV);
6506
0
            builder.addCapability(spv::Capability::GeometryShaderPassthroughNV);
6507
0
            builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
6508
0
        }
6509
6510
        // Add SPIR-V decorations (GL_EXT_spirv_intrinsics)
6511
1.98k
        if (glslangMember.getQualifier().hasSpirvDecorate())
6512
0
            applySpirvDecorate(glslangMember, spvType, member);
6513
1.98k
    }
6514
6515
    // Decorate the structure
6516
559
    builder.addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
6517
559
    const auto basicType = type.getBasicType();
6518
559
    const auto typeStorageQualifier = type.getQualifier().storage;
6519
559
    if (basicType == glslang::EbtBlock) {
6520
377
        builder.addDecoration(spvType, TranslateBlockDecoration(typeStorageQualifier, glslangIntermediate->usingStorageBuffer()));
6521
377
    } else if (basicType == glslang::EbtStruct && glslangIntermediate->getSpv().vulkan > 0) {
6522
182
        const auto hasRuntimeArray = !spvMembers.empty() && builder.getOpCode(spvMembers.back()) == spv::Op::OpTypeRuntimeArray;
6523
182
        if (hasRuntimeArray) {
6524
0
            builder.addDecoration(spvType, TranslateBlockDecoration(typeStorageQualifier, glslangIntermediate->usingStorageBuffer()));
6525
0
        }
6526
182
    }
6527
6528
559
    if (qualifier.hasHitObjectShaderRecordNV())
6529
0
        builder.addDecoration(spvType, spv::Decoration::HitObjectShaderRecordBufferNV);
6530
6531
559
    if (qualifier.hasBank()) {
6532
0
        builder.addExtension(spv::E_SPV_NV_push_constant_bank);
6533
0
        builder.addCapability(spv::Capability::PushConstantBanksNV);
6534
0
        builder.addDecoration(spvType, spv::Decoration::BankNV, qualifier.layoutBank);
6535
0
    }
6536
  
6537
559
    if (qualifier.hasHitObjectShaderRecordEXT())
6538
0
        builder.addDecoration(spvType, spv::Decoration::HitObjectShaderRecordBufferEXT);
6539
559
}
6540
6541
// Turn the expression forming the array size into an id.
6542
// This is not quite trivial, because of specialization constants.
6543
// Sometimes, a raw constant is turned into an Id, and sometimes
6544
// a specialization constant expression is.
6545
spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim, bool allowZero, bool boolType)
6546
361
{
6547
    // First, see if this is sized with a node, meaning a specialization constant:
6548
361
    glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
6549
361
    if (specNode != nullptr) {
6550
0
        builder.clearAccessChain();
6551
0
        SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
6552
0
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
6553
0
        specNode->traverse(this);
6554
0
        return accessChainLoad(specNode->getAsTyped()->getType());
6555
0
    }
6556
6557
    // Otherwise, need a compile-time (front end) size, get it:
6558
361
    int size = arraySizes.getDimSize(dim);
6559
6560
361
    if (!allowZero)
6561
361
        assert(size > 0);
6562
6563
361
    if (boolType) {
6564
0
        return builder.makeBoolConstant(size);
6565
361
    } else {
6566
361
        return builder.makeUintConstant(size);
6567
361
    }
6568
361
}
6569
6570
// Wrap the builder's accessChainLoad to:
6571
//  - localize handling of RelaxedPrecision
6572
//  - use the SPIR-V inferred type instead of another conversion of the glslang type
6573
//    (avoids unnecessary work and possible type punning for structures)
6574
//  - do conversion of concrete to abstract type
6575
spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type)
6576
31.4k
{
6577
31.4k
    spv::Id nominalTypeId = builder.accessChainGetInferredType();
6578
6579
31.4k
    spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
6580
31.4k
    coherentFlags |= TranslateCoherent(type);
6581
6582
31.4k
    spv::MemoryAccessMask accessMask = spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & ~spv::MemoryAccessMask::MakePointerAvailableKHR);
6583
    // If the value being loaded is HelperInvocation, SPIR-V 1.6 is being generated (so that
6584
    // SPV_EXT_demote_to_helper_invocation is in core) and the memory model is in use, add
6585
    // the Volatile MemoryAccess semantic.
6586
31.4k
    if (type.getQualifier().builtIn == glslang::EbvHelperInvocation &&
6587
0
        glslangIntermediate->usingVulkanMemoryModel() &&
6588
0
        glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
6589
0
        accessMask = spv::MemoryAccessMask(accessMask | spv::MemoryAccessMask::Volatile);
6590
0
    }
6591
6592
31.4k
    unsigned int alignment = builder.getAccessChain().alignment;
6593
31.4k
    alignment |= type.getBufferReferenceAlignment();
6594
6595
31.4k
    spv::Id loadedId = builder.accessChainLoad(TranslatePrecisionDecoration(type),
6596
31.4k
        TranslateNonUniformDecoration(builder.getAccessChain().coherentFlags),
6597
31.4k
        TranslateNonUniformDecoration(type.getQualifier()),
6598
31.4k
        nominalTypeId,
6599
31.4k
        accessMask,
6600
31.4k
        TranslateMemoryScope(coherentFlags),
6601
31.4k
        alignment);
6602
6603
    // Need to convert to abstract types when necessary
6604
31.4k
    if (type.getBasicType() == glslang::EbtBool) {
6605
1.18k
        loadedId = convertLoadedBoolInUniformToUint(type, nominalTypeId, loadedId);
6606
1.18k
    }
6607
6608
31.4k
    if (!builder.getAccessChain().descHeapInfo.descHeapInstId.empty()) {
6609
0
        for (auto heapInst : builder.getAccessChain().descHeapInfo.descHeapInstId)
6610
0
            heapInst->setTypeId(convertGlslangToSpvType(type));
6611
0
        builder.clearAccessChain();
6612
0
    }
6613
6614
31.4k
    return loadedId;
6615
31.4k
}
6616
6617
// Wrap the builder's accessChainStore to:
6618
//  - do conversion of concrete to abstract type
6619
//
6620
// Implicitly uses the existing builder.accessChain as the storage target.
6621
void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue)
6622
6.96k
{
6623
    // Need to convert to abstract types when necessary
6624
6.96k
    if (type.getBasicType() == glslang::EbtBool) {
6625
254
        spv::Id nominalTypeId = builder.accessChainGetInferredType();
6626
6627
254
        if (builder.isScalarType(nominalTypeId)) {
6628
            // Conversion for bool
6629
137
            spv::Id boolType = builder.makeBoolType();
6630
137
            if (nominalTypeId != boolType) {
6631
                // keep these outside arguments, for determinant order-of-evaluation
6632
0
                spv::Id one = builder.makeUintConstant(1);
6633
0
                spv::Id zero = builder.makeUintConstant(0);
6634
0
                rvalue = builder.createTriOp(spv::Op::OpSelect, nominalTypeId, rvalue, one, zero);
6635
137
            } else if (builder.getTypeId(rvalue) != boolType)
6636
0
                rvalue = builder.createBinOp(spv::Op::OpINotEqual, boolType, rvalue, builder.makeUintConstant(0));
6637
137
        } else if (builder.isVectorType(nominalTypeId)) {
6638
            // Conversion for bvec
6639
117
            int vecSize = builder.getNumTypeComponents(nominalTypeId);
6640
117
            spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
6641
117
            if (nominalTypeId != bvecType) {
6642
                // keep these outside arguments, for determinant order-of-evaluation
6643
0
                spv::Id one = makeSmearedConstant(builder.makeUintConstant(1), vecSize);
6644
0
                spv::Id zero = makeSmearedConstant(builder.makeUintConstant(0), vecSize);
6645
0
                rvalue = builder.createTriOp(spv::Op::OpSelect, nominalTypeId, rvalue, one, zero);
6646
117
            } else if (builder.getTypeId(rvalue) != bvecType)
6647
0
                rvalue = builder.createBinOp(spv::Op::OpINotEqual, bvecType, rvalue,
6648
0
                                             makeSmearedConstant(builder.makeUintConstant(0), vecSize));
6649
117
        }
6650
254
    }
6651
6652
6.96k
    spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
6653
6.96k
    coherentFlags |= TranslateCoherent(type);
6654
6655
6.96k
    unsigned int alignment = builder.getAccessChain().alignment;
6656
6.96k
    alignment |= type.getBufferReferenceAlignment();
6657
6658
6.96k
    builder.accessChainStore(rvalue, TranslateNonUniformDecoration(builder.getAccessChain().coherentFlags),
6659
6.96k
                             spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) &
6660
6.96k
                                ~spv::MemoryAccessMask::MakePointerVisibleKHR),
6661
6.96k
                             TranslateMemoryScope(coherentFlags), alignment);
6662
6.96k
}
6663
6664
// For storing when types match at the glslang level, but not might match at the
6665
// SPIR-V level.
6666
//
6667
// This especially happens when a single glslang type expands to multiple
6668
// SPIR-V types, like a struct that is used in a member-undecorated way as well
6669
// as in a member-decorated way.
6670
//
6671
// NOTE: This function can handle any store request; if it's not special it
6672
// simplifies to a simple OpStore.
6673
//
6674
// Implicitly uses the existing builder.accessChain as the storage target.
6675
void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue)
6676
6.96k
{
6677
    // we only do the complex path here if it's an aggregate
6678
6.96k
    if (! type.isStruct() && ! type.isArray()) {
6679
6.78k
        accessChainStore(type, rValue);
6680
6.78k
        return;
6681
6.78k
    }
6682
6683
    // and, it has to be a case of type aliasing
6684
183
    spv::Id rType = builder.getTypeId(rValue);
6685
183
    spv::Id lValue = builder.accessChainGetLValue();
6686
183
    spv::Id lType = builder.getContainedTypeId(builder.getTypeId(lValue));
6687
183
    if (lType == rType) {
6688
181
        accessChainStore(type, rValue);
6689
181
        return;
6690
181
    }
6691
6692
    // Recursively (as needed) copy an aggregate type to a different aggregate type,
6693
    // where the two types were the same type in GLSL. This requires member
6694
    // by member copy, recursively.
6695
6696
    // SPIR-V 1.4 added an instruction to do help do this.
6697
2
    if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
6698
        // However, bool in uniform space is changed to int, so
6699
        // OpCopyLogical does not work for that.
6700
        // TODO: It would be more robust to do a full recursive verification of the types satisfying SPIR-V rules.
6701
0
        bool rBool = builder.containsType(builder.getTypeId(rValue), spv::Op::OpTypeBool, 0);
6702
0
        bool lBool = builder.containsType(lType, spv::Op::OpTypeBool, 0);
6703
0
        if (lBool == rBool) {
6704
0
            spv::Id logicalCopy = builder.createUnaryOp(spv::Op::OpCopyLogical, lType, rValue);
6705
0
            accessChainStore(type, logicalCopy);
6706
0
            return;
6707
0
        }
6708
0
    }
6709
6710
    // If an array, copy element by element.
6711
2
    if (type.isArray()) {
6712
0
        glslang::TType glslangElementType(type, 0);
6713
0
        spv::Id elementRType = builder.getContainedTypeId(rType);
6714
0
        for (int index = 0; index < type.getOuterArraySize(); ++index) {
6715
            // get the source member
6716
0
            spv::Id elementRValue = builder.createCompositeExtract(rValue, elementRType, index);
6717
6718
            // set up the target storage
6719
0
            builder.clearAccessChain();
6720
0
            builder.setAccessChainLValue(lValue);
6721
0
            builder.accessChainPush(builder.makeIntConstant(index), TranslateCoherent(type),
6722
0
                type.getBufferReferenceAlignment());
6723
6724
            // store the member
6725
0
            multiTypeStore(glslangElementType, elementRValue);
6726
0
        }
6727
2
    } else {
6728
2
        assert(type.isStruct());
6729
6730
        // loop over structure members
6731
2
        const glslang::TTypeList& members = *type.getStruct();
6732
4
        for (int m = 0; m < (int)members.size(); ++m) {
6733
2
            const glslang::TType& glslangMemberType = *members[m].type;
6734
6735
            // get the source member
6736
2
            spv::Id memberRType = builder.getContainedTypeId(rType, m);
6737
2
            spv::Id memberRValue = builder.createCompositeExtract(rValue, memberRType, m);
6738
6739
            // set up the target storage
6740
2
            builder.clearAccessChain();
6741
2
            builder.setAccessChainLValue(lValue);
6742
2
            builder.accessChainPush(builder.makeIntConstant(m), TranslateCoherent(type),
6743
2
                type.getBufferReferenceAlignment());
6744
6745
            // store the member
6746
2
            multiTypeStore(glslangMemberType, memberRValue);
6747
2
        }
6748
2
    }
6749
2
}
6750
6751
// Decide whether or not this type should be
6752
// decorated with offsets and strides, and if so
6753
// whether std140 or std430 rules should be applied.
6754
glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
6755
31.7k
{
6756
    // has to be a block
6757
31.7k
    if (type.getBasicType() != glslang::EbtBlock)
6758
31.0k
        return glslang::ElpNone;
6759
6760
    // has to be a uniform or buffer block or task in/out blocks
6761
710
    if (type.getQualifier().storage != glslang::EvqUniform &&
6762
490
        type.getQualifier().storage != glslang::EvqBuffer &&
6763
0
        type.getQualifier().storage != glslang::EvqShared &&
6764
0
        !type.getQualifier().isTaskMemory())
6765
0
        return glslang::ElpNone;
6766
6767
    // return the layout to use
6768
710
    switch (type.getQualifier().layoutPacking) {
6769
220
    case glslang::ElpStd140:
6770
710
    case glslang::ElpStd430:
6771
710
    case glslang::ElpScalar:
6772
710
        return type.getQualifier().layoutPacking;
6773
0
    default:
6774
0
        return glslang::ElpNone;
6775
710
    }
6776
710
}
6777
6778
// Given an array type, returns the integer stride required for that array
6779
int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout,
6780
    glslang::TLayoutMatrix matrixLayout)
6781
133
{
6782
133
    int size;
6783
133
    int stride;
6784
133
    glslangIntermediate->getMemberAlignment(arrayType, size, stride, explicitLayout,
6785
133
        matrixLayout == glslang::ElmRowMajor);
6786
6787
133
    return stride;
6788
133
}
6789
6790
// Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
6791
// when used as a member of an interface block
6792
int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout,
6793
    glslang::TLayoutMatrix matrixLayout)
6794
42
{
6795
42
    glslang::TType elementType;
6796
42
    elementType.shallowCopy(matrixType);
6797
42
    elementType.clearArraySizes();
6798
6799
42
    int size;
6800
42
    int stride;
6801
42
    glslangIntermediate->getMemberAlignment(elementType, size, stride, explicitLayout,
6802
42
        matrixLayout == glslang::ElmRowMajor);
6803
6804
42
    return stride;
6805
42
}
6806
6807
// Given a member type of a struct, realign the current offset for it, and compute
6808
// the next (not yet aligned) offset for the next member, which will get aligned
6809
// on the next call.
6810
// 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
6811
// the migration of data from nextOffset -> currentOffset.  It should be -1 on the first call.
6812
// -1 means a non-forced member offset (no decoration needed).
6813
void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType,
6814
    int& currentOffset, int& nextOffset, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
6815
1.64k
{
6816
    // this will get a positive value when deemed necessary
6817
1.64k
    nextOffset = -1;
6818
6819
    // override anything in currentOffset with user-set offset
6820
1.64k
    if (memberType.getQualifier().hasOffset())
6821
1.02k
        currentOffset = memberType.getQualifier().layoutOffset;
6822
6823
    // It could be that current linker usage in glslang updated all the layoutOffset,
6824
    // in which case the following code does not matter.  But, that's not quite right
6825
    // once cross-compilation unit GLSL validation is done, as the original user
6826
    // settings are needed in layoutOffset, and then the following will come into play.
6827
6828
1.64k
    if (explicitLayout == glslang::ElpNone) {
6829
0
        if (! memberType.getQualifier().hasOffset())
6830
0
            currentOffset = -1;
6831
6832
0
        return;
6833
0
    }
6834
6835
    // Getting this far means we need explicit offsets
6836
1.64k
    if (currentOffset < 0)
6837
272
        currentOffset = 0;
6838
6839
    // Now, currentOffset is valid (either 0, or from a previous nextOffset),
6840
    // but possibly not yet correctly aligned.
6841
6842
1.64k
    int memberSize;
6843
1.64k
    int dummyStride;
6844
1.64k
    int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, memberSize, dummyStride, explicitLayout,
6845
1.64k
        matrixLayout == glslang::ElmRowMajor);
6846
6847
1.64k
    bool isVectorLike = memberType.isVector();
6848
1.64k
    if (memberType.isMatrix()) {
6849
42
        if (matrixLayout == glslang::ElmRowMajor)
6850
10
            isVectorLike = memberType.getMatrixRows() == 1;
6851
32
        else
6852
32
            isVectorLike = memberType.getMatrixCols() == 1;
6853
42
    }
6854
6855
    // Adjust alignment for HLSL rules
6856
    // TODO: make this consistent in early phases of code:
6857
    //       adjusting this late means inconsistencies with earlier code, which for reflection is an issue
6858
    // Until reflection is brought in sync with these adjustments, don't apply to $Global,
6859
    // which is the most likely to rely on reflection, and least likely to rely implicit layouts
6860
1.64k
    if (glslangIntermediate->usingHlslOffsets() &&
6861
662
        ! memberType.isStruct() && structType.getTypeName().compare("$Global") != 0) {
6862
552
        int componentSize;
6863
552
        int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, componentSize);
6864
552
        if (! memberType.isArray() && isVectorLike && componentAlignment <= 4)
6865
246
            memberAlignment = componentAlignment;
6866
6867
        // Don't add unnecessary padding after this member
6868
        // (undo std140 bumping size to a mutliple of vec4)
6869
552
        if (explicitLayout == glslang::ElpStd140) {
6870
330
            if (memberType.isMatrix()) {
6871
2
                if (matrixLayout == glslang::ElmRowMajor)
6872
0
                    memberSize -= componentSize * (4 - memberType.getMatrixCols());
6873
2
                else
6874
2
                    memberSize -= componentSize * (4 - memberType.getMatrixRows());
6875
328
            } else if (memberType.isArray())
6876
44
                memberSize -= componentSize * (4 - memberType.getVectorSize());
6877
330
        }
6878
552
    }
6879
6880
    // Bump up to member alignment
6881
1.64k
    glslang::RoundToPow2(currentOffset, memberAlignment);
6882
6883
    // Bump up to vec4 if there is a bad straddle
6884
1.64k
    if (explicitLayout != glslang::ElpScalar && glslangIntermediate->improperStraddle(memberType, memberSize,
6885
1.64k
        currentOffset, isVectorLike))
6886
4
        glslang::RoundToPow2(currentOffset, 16);
6887
6888
1.64k
    nextOffset = currentOffset + memberSize;
6889
1.64k
}
6890
6891
void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember)
6892
3.83k
{
6893
3.83k
    const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn;
6894
3.83k
    switch (glslangBuiltIn)
6895
3.83k
    {
6896
0
    case glslang::EbvPointSize:
6897
0
    case glslang::EbvClipDistance:
6898
0
    case glslang::EbvCullDistance:
6899
0
    case glslang::EbvViewportMaskNV:
6900
0
    case glslang::EbvSecondaryPositionNV:
6901
0
    case glslang::EbvSecondaryViewportMaskNV:
6902
0
    case glslang::EbvPositionPerViewNV:
6903
0
    case glslang::EbvViewportMaskPerViewNV:
6904
0
    case glslang::EbvTaskCountNV:
6905
0
    case glslang::EbvPrimitiveCountNV:
6906
0
    case glslang::EbvPrimitiveIndicesNV:
6907
0
    case glslang::EbvClipDistancePerViewNV:
6908
0
    case glslang::EbvCullDistancePerViewNV:
6909
0
    case glslang::EbvLayerPerViewNV:
6910
0
    case glslang::EbvMeshViewCountNV:
6911
0
    case glslang::EbvMeshViewIndicesNV:
6912
        // Generate the associated capability.  Delegate to TranslateBuiltInDecoration.
6913
        // Alternately, we could just call this for any glslang built-in, since the
6914
        // capability already guards against duplicates.
6915
0
        TranslateBuiltInDecoration(glslangBuiltIn, false);
6916
0
        break;
6917
3.83k
    default:
6918
        // Capabilities were already generated when the struct was declared.
6919
3.83k
        break;
6920
3.83k
    }
6921
3.83k
}
6922
6923
bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node)
6924
1.45k
{
6925
1.45k
    return node->getName().compare(glslangIntermediate->getEntryPointMangledName().c_str()) == 0;
6926
1.45k
}
6927
6928
// Does parameter need a place to keep writes, separate from the original?
6929
// Assumes called after originalParam(), which filters out block/buffer/opaque-based
6930
// qualifiers such that we should have only in/out/inout/constreadonly here.
6931
bool TGlslangToSpvTraverser::writableParam(glslang::TStorageQualifier qualifier) const
6932
1.42k
{
6933
1.42k
    assert(qualifier == glslang::EvqIn ||
6934
1.42k
           qualifier == glslang::EvqOut ||
6935
1.42k
           qualifier == glslang::EvqInOut ||
6936
1.42k
           qualifier == glslang::EvqUniform ||
6937
1.42k
           qualifier == glslang::EvqConstReadOnly);
6938
1.42k
    return qualifier != glslang::EvqConstReadOnly &&
6939
1.42k
           qualifier != glslang::EvqUniform;
6940
1.42k
}
6941
6942
// Is parameter pass-by-original?
6943
bool TGlslangToSpvTraverser::originalParam(glslang::TStorageQualifier qualifier, const glslang::TType& paramType,
6944
                                           bool implicitThisParam)
6945
1.42k
{
6946
1.42k
    if (implicitThisParam)                                                                     // implicit this
6947
0
        return true;
6948
1.42k
    if (glslangIntermediate->getSource() == glslang::EShSourceHlsl)
6949
0
        return paramType.getBasicType() == glslang::EbtBlock;
6950
1.42k
    return (paramType.containsOpaque() && !glslangIntermediate->getBindlessMode()) ||       // sampler, etc.
6951
1.42k
           paramType.getQualifier().isSpirvByReference() ||                                    // spirv_by_reference
6952
1.42k
           (paramType.getBasicType() == glslang::EbtBlock && qualifier == glslang::EvqBuffer); // SSBO
6953
1.42k
}
6954
6955
// Make all the functions, skeletally, without actually visiting their bodies.
6956
void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
6957
370
{
6958
370
    const auto getParamDecorations = [&](std::vector<spv::Decoration>& decorations, const glslang::TType& type,
6959
370
        bool useVulkanMemoryModel) {
6960
296
        spv::Decoration paramPrecision = TranslatePrecisionDecoration(type);
6961
296
        if (paramPrecision != spv::NoPrecision)
6962
0
            decorations.push_back(paramPrecision);
6963
296
        TranslateMemoryDecoration(type.getQualifier(), decorations, useVulkanMemoryModel);
6964
296
        if (type.isReference()) {
6965
            // Original and non-writable params pass the pointer directly and
6966
            // use restrict/aliased, others are stored to a pointer in Function
6967
            // memory and use RestrictPointer/AliasedPointer.
6968
0
            if (originalParam(type.getQualifier().storage, type, false) ||
6969
0
                !writableParam(type.getQualifier().storage)) {
6970
                // TranslateMemoryDecoration added Restrict decoration already.
6971
0
                if (!type.getQualifier().isRestrict()) {
6972
0
                    decorations.push_back(spv::Decoration::Aliased);
6973
0
                }
6974
0
            } else {
6975
0
                decorations.push_back(type.getQualifier().isRestrict() ? spv::Decoration::RestrictPointerEXT :
6976
0
                                                                         spv::Decoration::AliasedPointerEXT);
6977
0
            }
6978
0
        }
6979
296
    };
6980
6981
1.55k
    for (int f = 0; f < (int)glslFunctions.size(); ++f) {
6982
1.18k
        glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
6983
1.18k
        if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction)
6984
463
            continue;
6985
6986
725
        builder.setDebugSourceLocation(glslFunction->getLoc().line, glslFunction->getLoc().getFilename());
6987
6988
725
        if (isShaderEntryPoint(glslFunction)) {
6989
            // For HLSL, the entry function is actually a compiler generated function to resolve the difference of
6990
            // entry function signature between HLSL and SPIR-V. So we don't emit debug information for that.
6991
370
            if (glslangIntermediate->getSource() != glslang::EShSourceHlsl) {
6992
370
                builder.setupFunctionDebugInfo(shaderEntry, glslangIntermediate->getEntryPointMangledName().c_str(),
6993
370
                                               std::vector<spv::Id>(), // main function has no param
6994
370
                                               std::vector<char const*>());
6995
370
            }
6996
370
            continue;
6997
370
        }
6998
        // We're on a user function.  Set up the basic interface for the function now,
6999
        // so that it's available to call.  Translating the body will happen later.
7000
        //
7001
        // Typically (except for a "const in" parameter), an address will be passed to the
7002
        // function.  What it is an address of varies:
7003
        //
7004
        // - "in" parameters not marked as "const" can be written to without modifying the calling
7005
        //   argument so that write needs to be to a copy, hence the address of a copy works.
7006
        //
7007
        // - "const in" parameters can just be the r-value, as no writes need occur.
7008
        //
7009
        // - "out" and "inout" arguments can't be done as pointers to the calling argument, because
7010
        //   GLSL has copy-in/copy-out semantics.  They can be handled though with a pointer to a copy.
7011
7012
355
        std::vector<spv::Id> paramTypes;
7013
355
        std::vector<char const*> paramNames;
7014
355
        std::vector<std::vector<spv::Decoration>> paramDecorations; // list of decorations per parameter
7015
355
        glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
7016
7017
355
#ifdef ENABLE_HLSL
7018
355
        bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() ==
7019
135
                                                          glslangIntermediate->implicitThisName;
7020
#else
7021
        bool implicitThis = false;
7022
#endif
7023
7024
355
        paramDecorations.resize(parameters.size());
7025
651
        for (int p = 0; p < (int)parameters.size(); ++p) {
7026
296
            const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
7027
296
            spv::Id typeId = convertGlslangToSpvType(paramType);
7028
296
            if (originalParam(paramType.getQualifier().storage, paramType, implicitThis && p == 0))
7029
0
                typeId = builder.makePointer(TranslateStorageClass(paramType), typeId);
7030
296
            else if (writableParam(paramType.getQualifier().storage))
7031
296
                typeId = builder.makePointer(spv::StorageClass::Function, typeId);
7032
0
            else
7033
0
                rValueParameters.insert(parameters[p]->getAsSymbolNode()->getId());
7034
296
            getParamDecorations(paramDecorations[p], paramType, glslangIntermediate->usingVulkanMemoryModel());
7035
296
            paramTypes.push_back(typeId);
7036
296
        }
7037
7038
355
        for (auto const parameter:parameters) {
7039
296
            paramNames.push_back(parameter->getAsSymbolNode()->getName().c_str());
7040
296
        }
7041
7042
355
        spv::Block* functionBlock;
7043
355
        spv::Function* function = builder.makeFunctionEntry(
7044
355
            TranslatePrecisionDecoration(glslFunction->getType()), convertGlslangToSpvType(glslFunction->getType()),
7045
355
            glslFunction->getName().c_str(), convertGlslangLinkageToSpv(glslFunction->getLinkType()), paramTypes,
7046
355
            paramDecorations, &functionBlock);
7047
355
        builder.setupFunctionDebugInfo(function, glslFunction->getName().c_str(), paramTypes, paramNames);
7048
355
        if (implicitThis)
7049
0
            function->setImplicitThis();
7050
7051
        // Track function to emit/call later
7052
355
        functionMap[glslFunction->getName().c_str()] = function;
7053
7054
        // Set the parameter id's
7055
651
        for (int p = 0; p < (int)parameters.size(); ++p) {
7056
296
            symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
7057
            // give a name too
7058
296
            builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
7059
7060
296
            const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
7061
296
            if (paramType.contains8BitInt())
7062
0
                builder.addCapability(spv::Capability::Int8);
7063
296
            if (paramType.contains16BitInt())
7064
0
                builder.addCapability(spv::Capability::Int16);
7065
296
            if (paramType.contains16BitFloat())
7066
1
                builder.addCapability(spv::Capability::Float16);
7067
296
        }
7068
355
    }
7069
370
}
7070
7071
// Process all the initializers, while skipping the functions and link objects
7072
void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
7073
370
{
7074
370
    builder.setBuildPoint(shaderEntry->getLastBlock());
7075
1.55k
    for (int i = 0; i < (int)initializers.size(); ++i) {
7076
1.18k
        glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
7077
1.18k
        if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() !=
7078
463
            glslang::EOpLinkerObjects) {
7079
7080
            // We're on a top-level node that's not a function.  Treat as an initializer, whose
7081
            // code goes into the beginning of the entry point.
7082
93
            initializer->traverse(this);
7083
93
        }
7084
1.18k
    }
7085
370
}
7086
// Walk over all linker objects to create a map for payload and callable data linker objects
7087
// and their location to be used during codegen for OpTraceKHR and OpExecuteCallableKHR
7088
// This is done here since it is possible that these linker objects are not be referenced in the AST
7089
void TGlslangToSpvTraverser::collectRayTracingLinkerObjects()
7090
0
{
7091
0
    glslang::TIntermAggregate* linkerObjects = glslangIntermediate->findLinkerObjects();
7092
0
    for (auto& objSeq : linkerObjects->getSequence()) {
7093
0
        auto objNode = objSeq->getAsSymbolNode();
7094
0
        if (objNode != nullptr) {
7095
0
            if (objNode->getQualifier().hasLocation()) {
7096
0
                unsigned int location = objNode->getQualifier().layoutLocation;
7097
0
                auto st = objNode->getQualifier().storage;
7098
0
                int set;
7099
0
                switch (st)
7100
0
                {
7101
0
                case glslang::EvqPayload:
7102
0
                case glslang::EvqPayloadIn:
7103
0
                    set = 0;
7104
0
                    break;
7105
0
                case glslang::EvqCallableData:
7106
0
                case glslang::EvqCallableDataIn:
7107
0
                    set = 1;
7108
0
                    break;
7109
7110
0
                case glslang::EvqHitObjectAttrNV:
7111
0
                case glslang::EvqHitObjectAttrEXT:
7112
0
                    set = 2;
7113
0
                    break;
7114
7115
0
                default:
7116
0
                    set = -1;
7117
0
                }
7118
0
                if (set != -1)
7119
0
                    locationToSymbol[set].insert(std::make_pair(location, objNode));
7120
0
            }
7121
0
        }
7122
0
    }
7123
0
}
7124
// Process all the functions, while skipping initializers.
7125
void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
7126
370
{
7127
1.55k
    for (int f = 0; f < (int)glslFunctions.size(); ++f) {
7128
1.18k
        glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
7129
1.18k
        if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects))
7130
1.09k
            node->traverse(this);
7131
1.18k
    }
7132
370
}
7133
7134
void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments,
7135
    spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
7136
3.86k
{
7137
3.86k
    const glslang::TIntermSequence& glslangArguments = node.getSequence();
7138
7139
3.86k
    glslang::TSampler sampler = {};
7140
3.86k
    bool cubeCompare = false;
7141
3.86k
    bool f16ShadowCompare = false;
7142
3.86k
    if (node.isTexture() || node.isImage()) {
7143
3.18k
        sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
7144
3.18k
        cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
7145
3.18k
        f16ShadowCompare = sampler.shadow &&
7146
474
            glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
7147
3.18k
    }
7148
7149
16.2k
    for (int i = 0; i < (int)glslangArguments.size(); ++i) {
7150
12.4k
        builder.clearAccessChain();
7151
12.4k
        glslangArguments[i]->traverse(this);
7152
7153
        // Special case l-value operands
7154
12.4k
        bool lvalue = false;
7155
12.4k
        switch (node.getOp()) {
7156
978
        case glslang::EOpImageAtomicAdd:
7157
1.95k
        case glslang::EOpImageAtomicMin:
7158
2.93k
        case glslang::EOpImageAtomicMax:
7159
3.11k
        case glslang::EOpImageAtomicAnd:
7160
3.31k
        case glslang::EOpImageAtomicOr:
7161
3.51k
        case glslang::EOpImageAtomicXor:
7162
4.49k
        case glslang::EOpImageAtomicExchange:
7163
4.75k
        case glslang::EOpImageAtomicCompSwap:
7164
4.85k
        case glslang::EOpImageAtomicLoad:
7165
4.98k
        case glslang::EOpImageAtomicStore:
7166
4.98k
            if (i == 0)
7167
1.42k
                lvalue = true;
7168
4.98k
            break;
7169
258
        case glslang::EOpSparseImageLoad:
7170
258
            if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
7171
84
                lvalue = true;
7172
258
            break;
7173
147
        case glslang::EOpSparseTexture:
7174
147
            if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
7175
44
                lvalue = true;
7176
147
            break;
7177
158
        case glslang::EOpSparseTextureClamp:
7178
158
            if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
7179
36
                lvalue = true;
7180
158
            break;
7181
97
        case glslang::EOpSparseTextureLod:
7182
216
        case glslang::EOpSparseTextureOffset:
7183
216
            if  ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
7184
52
                lvalue = true;
7185
216
            break;
7186
69
        case glslang::EOpSparseTextureFetch:
7187
69
            if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
7188
18
                lvalue = true;
7189
69
            break;
7190
57
        case glslang::EOpSparseTextureFetchOffset:
7191
57
            if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
7192
12
                lvalue = true;
7193
57
            break;
7194
81
        case glslang::EOpSparseTextureLodOffset:
7195
285
        case glslang::EOpSparseTextureGrad:
7196
391
        case glslang::EOpSparseTextureOffsetClamp:
7197
391
            if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
7198
76
                lvalue = true;
7199
391
            break;
7200
171
        case glslang::EOpSparseTextureGradOffset:
7201
171
        case glslang::EOpSparseTextureGradClamp:
7202
171
            if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
7203
28
                lvalue = true;
7204
171
            break;
7205
142
        case glslang::EOpSparseTextureGradOffsetClamp:
7206
142
            if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
7207
20
                lvalue = true;
7208
142
            break;
7209
164
        case glslang::EOpSparseTextureGather:
7210
164
            if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
7211
40
                lvalue = true;
7212
164
            break;
7213
122
        case glslang::EOpSparseTextureGatherOffset:
7214
244
        case glslang::EOpSparseTextureGatherOffsets:
7215
244
            if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
7216
48
                lvalue = true;
7217
244
            break;
7218
80
        case glslang::EOpSparseTextureGatherLod:
7219
80
            if (i == 3)
7220
16
                lvalue = true;
7221
80
            break;
7222
48
        case glslang::EOpSparseTextureGatherLodOffset:
7223
96
        case glslang::EOpSparseTextureGatherLodOffsets:
7224
96
            if (i == 4)
7225
16
                lvalue = true;
7226
96
            break;
7227
144
        case glslang::EOpSparseImageLoadLod:
7228
144
            if (i == 3)
7229
36
                lvalue = true;
7230
144
            break;
7231
0
        case glslang::EOpImageSampleFootprintNV:
7232
0
            if (i == 4)
7233
0
                lvalue = true;
7234
0
            break;
7235
0
        case glslang::EOpImageSampleFootprintClampNV:
7236
0
        case glslang::EOpImageSampleFootprintLodNV:
7237
0
            if (i == 5)
7238
0
                lvalue = true;
7239
0
            break;
7240
0
        case glslang::EOpImageSampleFootprintGradNV:
7241
0
            if (i == 6)
7242
0
                lvalue = true;
7243
0
            break;
7244
0
        case glslang::EOpImageSampleFootprintGradClampNV:
7245
0
            if (i == 7)
7246
0
                lvalue = true;
7247
0
            break;
7248
0
        case glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT:
7249
0
        case glslang::EOpRayQueryGetIntersectionLSSPositionsNV:
7250
0
        case glslang::EOpRayQueryGetIntersectionLSSRadiiNV:
7251
0
            if (i == 2)
7252
0
                lvalue = true;
7253
0
            break;
7254
0
        case glslang::EOpConstructSaturated:
7255
0
            if (i == 0)
7256
0
                lvalue = true;
7257
0
            break;
7258
5.08k
        default:
7259
5.08k
            break;
7260
12.4k
        }
7261
7262
12.4k
        if (lvalue) {
7263
1.95k
            spv::Id lvalue_id = builder.accessChainGetLValue();
7264
1.95k
            arguments.push_back(lvalue_id);
7265
1.95k
            lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
7266
1.95k
            builder.addDecoration(lvalue_id, TranslateNonUniformDecoration(lvalueCoherentFlags));
7267
1.95k
            lvalueCoherentFlags |= TranslateCoherent(glslangArguments[i]->getAsTyped()->getType());
7268
10.4k
        } else {
7269
10.4k
            if (i > 0 &&
7270
8.01k
                glslangArguments[i]->getAsSymbolNode() && glslangArguments[i-1]->getAsSymbolNode() &&
7271
2.50k
                glslangArguments[i]->getAsSymbolNode()->getId() == glslangArguments[i-1]->getAsSymbolNode()->getId()) {
7272
                // Reuse the id if possible
7273
304
                arguments.push_back(arguments[i-1]);
7274
10.1k
            } else {
7275
10.1k
                arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
7276
10.1k
            }
7277
10.4k
        }
7278
12.4k
    }
7279
3.86k
}
7280
7281
void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
7282
63
{
7283
63
    builder.clearAccessChain();
7284
63
    node.getOperand()->traverse(this);
7285
63
    arguments.push_back(accessChainLoad(node.getOperand()->getType()));
7286
63
}
7287
7288
spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
7289
17.7k
{
7290
17.7k
    if (! node->isImage() && ! node->isTexture())
7291
14.5k
        return spv::NoResult;
7292
7293
3.25k
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
7294
7295
    // Process a GLSL texturing op (will be SPV image)
7296
7297
3.25k
    const glslang::TType &imageType = node->getAsAggregate()
7298
3.25k
                                        ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType()
7299
3.25k
                                        : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType();
7300
3.25k
    const glslang::TSampler sampler = imageType.getSampler();
7301
3.25k
    bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
7302
3.25k
            ? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
7303
3.25k
            : false;
7304
7305
3.25k
    const auto signExtensionMask = [&]() {
7306
1.66k
        if (builder.getSpvVersion() >= spv::Spv_1_4) {
7307
0
            if (sampler.type == glslang::EbtUint)
7308
0
                return spv::ImageOperandsMask::ZeroExtend;
7309
0
            else if (sampler.type == glslang::EbtInt)
7310
0
                return spv::ImageOperandsMask::SignExtend;
7311
0
        }
7312
1.66k
        return spv::ImageOperandsMask::MaskNone;
7313
1.66k
    };
7314
7315
3.25k
    spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
7316
7317
3.25k
    std::vector<spv::Id> arguments;
7318
3.25k
    if (node->getAsAggregate())
7319
3.18k
        translateArguments(*node->getAsAggregate(), arguments, lvalueCoherentFlags);
7320
63
    else
7321
63
        translateArguments(*node->getAsUnaryNode(), arguments);
7322
3.25k
    spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
7323
7324
3.25k
    spv::Builder::TextureParameters params = { };
7325
3.25k
    params.sampler = arguments[0];
7326
7327
3.25k
    glslang::TCrackedTextureOp cracked;
7328
3.25k
    node->crackTexture(sampler, cracked);
7329
7330
3.25k
    const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint;
7331
7332
3.25k
    if (builder.isSampledImage(params.sampler) &&
7333
1.43k
        ((cracked.query && node->getOp() != glslang::EOpTextureQueryLod) || cracked.fragMask || cracked.fetch)) {
7334
186
        params.sampler = builder.createUnaryOp(spv::Op::OpImage, builder.getImageType(params.sampler), params.sampler);
7335
186
        if (imageType.getQualifier().isNonUniform()) {
7336
0
            auto& extensions = glslangIntermediate->getRequestedExtensions();
7337
0
            if (extensions.find("GL_EXT_descriptor_heap") == extensions.end()) {
7338
0
                builder.addDecoration(params.sampler, spv::Decoration::NonUniformEXT);
7339
0
            }
7340
0
        }
7341
186
    }
7342
    // Check for queries
7343
3.25k
    if (cracked.query) {
7344
163
        switch (node->getOp()) {
7345
0
        case glslang::EOpImageQuerySize:
7346
66
        case glslang::EOpTextureQuerySize:
7347
66
            if (arguments.size() > 1) {
7348
51
                params.lod = arguments[1];
7349
51
                return builder.createTextureQueryCall(spv::Op::OpImageQuerySizeLod, params, isUnsignedResult);
7350
51
            } else
7351
15
                return builder.createTextureQueryCall(spv::Op::OpImageQuerySize, params, isUnsignedResult);
7352
0
        case glslang::EOpImageQuerySamples:
7353
6
        case glslang::EOpTextureQuerySamples:
7354
6
            return builder.createTextureQueryCall(spv::Op::OpImageQuerySamples, params, isUnsignedResult);
7355
52
        case glslang::EOpTextureQueryLod:
7356
52
            params.coords = arguments[1];
7357
52
            return builder.createTextureQueryCall(spv::Op::OpImageQueryLod, params, isUnsignedResult);
7358
39
        case glslang::EOpTextureQueryLevels:
7359
39
            return builder.createTextureQueryCall(spv::Op::OpImageQueryLevels, params, isUnsignedResult);
7360
0
        case glslang::EOpSparseTexelsResident:
7361
0
            return builder.createUnaryOp(spv::Op::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]);
7362
0
        default:
7363
0
            assert(0);
7364
0
            break;
7365
163
        }
7366
163
    }
7367
7368
3.08k
    int components = node->getType().getVectorSize();
7369
7370
3.08k
    if (node->getOp() == glslang::EOpImageLoad ||
7371
2.99k
        node->getOp() == glslang::EOpImageLoadLod ||
7372
2.94k
        node->getOp() == glslang::EOpTextureFetch ||
7373
2.91k
        node->getOp() == glslang::EOpTextureFetchOffset) {
7374
        // These must produce 4 components, per SPIR-V spec.  We'll add a conversion constructor if needed.
7375
        // This will only happen through the HLSL path for operator[], so we do not have to handle e.g.
7376
        // the EOpTexture/Proj/Lod/etc family.  It would be harmless to do so, but would need more logic
7377
        // here around e.g. which ones return scalars or other types.
7378
192
        components = 4;
7379
192
    }
7380
7381
3.08k
    glslang::TType returnType(node->getType().getBasicType(), glslang::EvqTemporary, components);
7382
7383
4.37k
    auto resultType = [&returnType,this]{ return convertGlslangToSpvType(returnType); };
7384
7385
    // Check for image functions other than queries
7386
3.08k
    if (node->isImage()) {
7387
1.81k
        std::vector<spv::IdImmediate> operands;
7388
1.81k
        auto opIt = arguments.begin();
7389
1.81k
        spv::IdImmediate image = { true, *(opIt++) };
7390
1.81k
        operands.push_back(image);
7391
7392
        // Handle subpass operations
7393
        // TODO: GLSL should change to have the "MS" only on the type rather than the
7394
        // built-in function.
7395
1.81k
        if (cracked.subpass) {
7396
            // add on the (0,0) coordinate
7397
6
            spv::Id zero = builder.makeIntConstant(0);
7398
6
            std::vector<spv::Id> comps;
7399
6
            comps.push_back(zero);
7400
6
            comps.push_back(zero);
7401
6
            spv::IdImmediate coord = { true,
7402
6
                builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps) };
7403
6
            operands.push_back(coord);
7404
6
            spv::IdImmediate imageOperands = { false, spv::ImageOperandsMask::MaskNone };
7405
6
            imageOperands.word = imageOperands.word | (unsigned)signExtensionMask();
7406
6
            if (sampler.isMultiSample()) {
7407
3
                imageOperands.word = imageOperands.word | (unsigned)spv::ImageOperandsMask::Sample;
7408
3
            }
7409
6
            if (imageOperands.word != (unsigned)spv::ImageOperandsMask::MaskNone) {
7410
3
                operands.push_back(imageOperands);
7411
3
                if (sampler.isMultiSample()) {
7412
3
                    spv::IdImmediate imageOperand = { true, *(opIt++) };
7413
3
                    operands.push_back(imageOperand);
7414
3
                }
7415
3
            }
7416
6
            spv::Id result = builder.createOp(spv::Op::OpImageRead, resultType(), operands);
7417
6
            builder.setPrecision(result, precision);
7418
6
            return result;
7419
6
        }
7420
7421
1.81k
        if (cracked.attachmentEXT) {
7422
0
            if (opIt != arguments.end()) {
7423
0
                spv::IdImmediate sample = { true, *opIt };
7424
0
                operands.push_back(sample);
7425
0
            }
7426
0
            spv::Id result = builder.createOp(spv::Op::OpColorAttachmentReadEXT, resultType(), operands);
7427
0
            builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
7428
0
            builder.setPrecision(result, precision);
7429
0
            return result;
7430
0
        }
7431
7432
1.81k
        spv::IdImmediate coord = { true, *(opIt++) };
7433
1.81k
        operands.push_back(coord);
7434
1.81k
        if (node->getOp() == glslang::EOpImageLoad || node->getOp() == glslang::EOpImageLoadLod) {
7435
147
            spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
7436
147
            if (sampler.isMultiSample()) {
7437
16
                mask = mask | spv::ImageOperandsMask::Sample;
7438
16
            }
7439
147
            if (cracked.lod) {
7440
54
                builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
7441
54
                builder.addCapability(spv::Capability::ImageReadWriteLodAMD);
7442
54
                mask = mask | spv::ImageOperandsMask::Lod;
7443
54
            }
7444
147
            mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
7445
147
            mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMask::MakeTexelAvailableKHR);
7446
147
            mask = mask | signExtensionMask();
7447
147
            if (mask != spv::ImageOperandsMask::MaskNone) {
7448
70
                spv::IdImmediate imageOperands = { false, (unsigned int)mask };
7449
70
                operands.push_back(imageOperands);
7450
70
            }
7451
147
            if (anySet(mask, spv::ImageOperandsMask::Sample)) {
7452
16
                spv::IdImmediate imageOperand = { true, *opIt++ };
7453
16
                operands.push_back(imageOperand);
7454
16
            }
7455
147
            if (anySet(mask, spv::ImageOperandsMask::Lod)) {
7456
54
                spv::IdImmediate imageOperand = { true, *opIt++ };
7457
54
                operands.push_back(imageOperand);
7458
54
            }
7459
147
            if (anySet(mask, spv::ImageOperandsMask::MakeTexelVisibleKHR)) {
7460
0
                spv::IdImmediate imageOperand = { true,
7461
0
                                    builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
7462
0
                operands.push_back(imageOperand);
7463
0
            }
7464
7465
147
            if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormat::Unknown)
7466
0
                builder.addCapability(spv::Capability::StorageImageReadWithoutFormat);
7467
7468
147
            std::vector<spv::Id> result(1, builder.createOp(spv::Op::OpImageRead, resultType(), operands));
7469
147
            builder.setPrecision(result[0], precision);
7470
7471
            // If needed, add a conversion constructor to the proper size.
7472
147
            if (components != node->getType().getVectorSize())
7473
0
                result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
7474
7475
147
            return result[0];
7476
1.66k
        } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) {
7477
7478
            // Push the texel value before the operands
7479
119
            if (sampler.isMultiSample() || cracked.lod) {
7480
52
                spv::IdImmediate texel = { true, *(opIt + 1) };
7481
52
                operands.push_back(texel);
7482
67
            } else {
7483
67
                spv::IdImmediate texel = { true, *opIt };
7484
67
                operands.push_back(texel);
7485
67
            }
7486
7487
119
            spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
7488
119
            if (sampler.isMultiSample()) {
7489
16
                mask = mask | spv::ImageOperandsMask::Sample;
7490
16
            }
7491
119
            if (cracked.lod) {
7492
36
                builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
7493
36
                builder.addCapability(spv::Capability::ImageReadWriteLodAMD);
7494
36
                mask = mask | spv::ImageOperandsMask::Lod;
7495
36
            }
7496
119
            mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
7497
119
            mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMask::MakeTexelVisibleKHR);
7498
119
            mask = mask | signExtensionMask();
7499
119
            if (mask != spv::ImageOperandsMask::MaskNone) {
7500
52
                spv::IdImmediate imageOperands = { false, (unsigned int)mask };
7501
52
                operands.push_back(imageOperands);
7502
52
            }
7503
119
            if (anySet(mask, spv::ImageOperandsMask::Sample)) {
7504
16
                spv::IdImmediate imageOperand = { true, *opIt++ };
7505
16
                operands.push_back(imageOperand);
7506
16
            }
7507
119
            if (anySet(mask, spv::ImageOperandsMask::Lod)) {
7508
36
                spv::IdImmediate imageOperand = { true, *opIt++ };
7509
36
                operands.push_back(imageOperand);
7510
36
            }
7511
119
            if (anySet(mask, spv::ImageOperandsMask::MakeTexelAvailableKHR)) {
7512
0
                spv::IdImmediate imageOperand = { true,
7513
0
                    builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
7514
0
                operands.push_back(imageOperand);
7515
0
            }
7516
7517
119
            builder.createNoResultOp(spv::Op::OpImageWrite, operands);
7518
119
            if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormat::Unknown)
7519
0
                builder.addCapability(spv::Capability::StorageImageWriteWithoutFormat);
7520
119
            return spv::NoResult;
7521
1.54k
        } else if (node->getOp() == glslang::EOpSparseImageLoad ||
7522
1.46k
                   node->getOp() == glslang::EOpSparseImageLoadLod) {
7523
120
            builder.addCapability(spv::Capability::SparseResidency);
7524
120
            if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormat::Unknown)
7525
0
                builder.addCapability(spv::Capability::StorageImageReadWithoutFormat);
7526
7527
120
            spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
7528
120
            if (sampler.isMultiSample()) {
7529
6
                mask = mask | spv::ImageOperandsMask::Sample;
7530
6
            }
7531
120
            if (cracked.lod) {
7532
36
                builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
7533
36
                builder.addCapability(spv::Capability::ImageReadWriteLodAMD);
7534
7535
36
                mask = mask | spv::ImageOperandsMask::Lod;
7536
36
            }
7537
120
            mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
7538
120
            mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMask::MakeTexelAvailableKHR);
7539
120
            mask = mask | signExtensionMask();
7540
120
            if (mask != spv::ImageOperandsMask::MaskNone) {
7541
42
                spv::IdImmediate imageOperands = { false, (unsigned int)mask };
7542
42
                operands.push_back(imageOperands);
7543
42
            }
7544
120
            if (anySet(mask, spv::ImageOperandsMask::Sample)) {
7545
6
                spv::IdImmediate imageOperand = { true, *opIt++ };
7546
6
                operands.push_back(imageOperand);
7547
6
            }
7548
120
            if (anySet(mask, spv::ImageOperandsMask::Lod)) {
7549
36
                spv::IdImmediate imageOperand = { true, *opIt++ };
7550
36
                operands.push_back(imageOperand);
7551
36
            }
7552
120
            if (anySet(mask, spv::ImageOperandsMask::MakeTexelVisibleKHR)) {
7553
0
                spv::IdImmediate imageOperand = { true, builder.makeUintConstant(TranslateMemoryScope(
7554
0
                    TranslateCoherent(imageType))) };
7555
0
                operands.push_back(imageOperand);
7556
0
            }
7557
7558
            // Create the return type that was a special structure
7559
120
            spv::Id texelOut = *opIt;
7560
120
            spv::Id typeId0 = resultType();
7561
120
            spv::Id typeId1 = builder.getDerefTypeId(texelOut);
7562
120
            spv::Id resultTypeId = builder.makeStructResultType(typeId0, typeId1);
7563
7564
120
            spv::Id resultId = builder.createOp(spv::Op::OpImageSparseRead, resultTypeId, operands);
7565
7566
            // Decode the return type
7567
120
            builder.createStore(builder.createCompositeExtract(resultId, typeId1, 1), texelOut);
7568
120
            return builder.createCompositeExtract(resultId, typeId0, 0);
7569
1.42k
        } else {
7570
            // Process image atomic operations
7571
7572
            // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
7573
            // as the first source operand, is required by SPIR-V atomic operations.
7574
            // For non-MS, the sample value should be 0
7575
1.42k
            spv::IdImmediate sample = { true, sampler.isMultiSample() ? *(opIt++) : builder.makeUintConstant(0) };
7576
1.42k
            operands.push_back(sample);
7577
7578
1.42k
            spv::Id resultTypeId;
7579
1.42k
            glslang::TBasicType typeProxy = node->getBasicType();
7580
            // imageAtomicStore has a void return type so base the pointer type on
7581
            // the type of the value operand.
7582
1.42k
            if (node->getOp() == glslang::EOpImageAtomicStore) {
7583
20
                resultTypeId = builder.makePointer(spv::StorageClass::Image, builder.getTypeId(*opIt));
7584
20
                typeProxy = node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler().type;
7585
1.40k
            } else {
7586
1.40k
                resultTypeId = builder.makePointer(spv::StorageClass::Image, resultType());
7587
1.40k
            }
7588
7589
            // EXT_descriptor_heap
7590
            // For image atomic parameter, using untyped image texel pointer to carry on type metadata.
7591
1.42k
            spv::Op imgTexelOp = spv::Op::OpImageTexelPointer;
7592
1.42k
            if (node->getQualifier().isUsedByAtomic() &&
7593
0
                imageType.getQualifier().builtIn == glslang::EbvResourceHeapEXT) {
7594
0
                operands.insert(operands.begin(), {true, convertGlslangToSpvType(imageType)});
7595
0
                imgTexelOp = spv::Op::OpUntypedImageTexelPointerEXT;
7596
0
                resultTypeId = builder.makeUntypedPointer(spv::StorageClass::Image);
7597
0
            }
7598
7599
1.42k
            spv::Id pointer = builder.createOp(imgTexelOp, resultTypeId, operands);
7600
1.42k
            if (imageType.getQualifier().nonUniform) { 
7601
0
                auto& extensions = glslangIntermediate->getRequestedExtensions();
7602
0
                if (extensions.find("GL_EXT_descriptor_heap") == extensions.end()) {
7603
0
                    builder.addDecoration(pointer, spv::Decoration::NonUniformEXT);
7604
0
                }
7605
0
            }
7606
7607
1.42k
            std::vector<spv::Id> operands;
7608
1.42k
            operands.push_back(pointer);
7609
3.50k
            for (; opIt != arguments.end(); ++opIt)
7610
2.08k
                operands.push_back(*opIt);
7611
7612
1.42k
            return createAtomicOperation(node->getOp(), precision, resultType(), operands, typeProxy,
7613
1.42k
                lvalueCoherentFlags, node->getType());
7614
1.42k
        }
7615
1.81k
    }
7616
7617
    // Check for fragment mask functions other than queries
7618
1.27k
    if (cracked.fragMask) {
7619
0
        assert(sampler.ms);
7620
7621
0
        auto opIt = arguments.begin();
7622
0
        std::vector<spv::Id> operands;
7623
7624
0
        operands.push_back(params.sampler);
7625
0
        ++opIt;
7626
7627
0
        if (sampler.isSubpass()) {
7628
            // add on the (0,0) coordinate
7629
0
            spv::Id zero = builder.makeIntConstant(0);
7630
0
            std::vector<spv::Id> comps;
7631
0
            comps.push_back(zero);
7632
0
            comps.push_back(zero);
7633
0
            operands.push_back(builder.makeCompositeConstant(
7634
0
                builder.makeVectorType(builder.makeIntType(32), 2), comps));
7635
0
        }
7636
7637
0
        for (; opIt != arguments.end(); ++opIt)
7638
0
            operands.push_back(*opIt);
7639
7640
0
        spv::Op fragMaskOp = spv::Op::OpNop;
7641
0
        if (node->getOp() == glslang::EOpFragmentMaskFetch)
7642
0
            fragMaskOp = spv::Op::OpFragmentMaskFetchAMD;
7643
0
        else if (node->getOp() == glslang::EOpFragmentFetch)
7644
0
            fragMaskOp = spv::Op::OpFragmentFetchAMD;
7645
7646
0
        builder.addExtension(spv::E_SPV_AMD_shader_fragment_mask);
7647
0
        builder.addCapability(spv::Capability::FragmentMaskAMD);
7648
0
        return builder.createOp(fragMaskOp, resultType(), operands);
7649
0
    }
7650
7651
    // Check for texture functions other than queries
7652
1.27k
    bool sparse = node->isSparseTexture();
7653
1.27k
    bool imageFootprint = node->isImageFootprint();
7654
1.27k
    bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.isArrayed() && sampler.isShadow();
7655
7656
    // check for bias argument
7657
1.27k
    bool bias = false;
7658
1.27k
    if (! cracked.lod && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
7659
660
        int nonBiasArgCount = 2;
7660
660
        if (cracked.gather)
7661
168
            ++nonBiasArgCount; // comp argument should be present when bias argument is present
7662
7663
660
        if (f16ShadowCompare)
7664
61
            ++nonBiasArgCount;
7665
660
        if (cracked.offset)
7666
176
            ++nonBiasArgCount;
7667
484
        else if (cracked.offsets)
7668
48
            ++nonBiasArgCount;
7669
660
        if (cracked.grad)
7670
0
            nonBiasArgCount += 2;
7671
660
        if (cracked.lodClamp)
7672
136
            ++nonBiasArgCount;
7673
660
        if (sparse)
7674
204
            ++nonBiasArgCount;
7675
660
        if (imageFootprint)
7676
            //Following three extra arguments
7677
            // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
7678
0
            nonBiasArgCount += 3;
7679
660
        if ((int)arguments.size() > nonBiasArgCount)
7680
94
            bias = true;
7681
660
    }
7682
7683
1.27k
    if (cracked.gather) {
7684
240
        const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
7685
240
        if (bias || cracked.lod ||
7686
240
            sourceExtensions.find(glslang::E_GL_AMD_texture_gather_bias_lod) != sourceExtensions.end()) {
7687
240
            builder.addExtension(spv::E_SPV_AMD_texture_gather_bias_lod);
7688
240
            builder.addCapability(spv::Capability::ImageGatherBiasLodAMD);
7689
240
        }
7690
240
    }
7691
7692
    // set the rest of the arguments
7693
7694
1.27k
    params.coords = arguments[1];
7695
1.27k
    int extraArgs = 0;
7696
1.27k
    bool noImplicitLod = false;
7697
7698
    // sort out where Dref is coming from
7699
1.27k
    if (cubeCompare || f16ShadowCompare) {
7700
129
        params.Dref = arguments[2];
7701
129
        ++extraArgs;
7702
1.14k
    } else if (sampler.shadow && cracked.gather) {
7703
60
        params.Dref = arguments[2];
7704
60
        ++extraArgs;
7705
1.08k
    } else if (sampler.shadow) {
7706
243
        std::vector<spv::Id> indexes;
7707
243
        int dRefComp;
7708
243
        if (cracked.proj)
7709
33
            dRefComp = 2;  // "The resulting 3rd component of P in the shadow forms is used as Dref"
7710
210
        else
7711
210
            dRefComp = builder.getNumComponents(params.coords) - 1;
7712
243
        indexes.push_back(dRefComp);
7713
243
        params.Dref = builder.createCompositeExtract(params.coords,
7714
243
            builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes);
7715
243
    }
7716
7717
    // lod
7718
1.27k
    if (cracked.lod) {
7719
252
        params.lod = arguments[2 + extraArgs];
7720
252
        ++extraArgs;
7721
1.01k
    } else if (glslangIntermediate->getStage() != EShLangFragment &&
7722
76
               !(glslangIntermediate->getStage() == EShLangCompute &&
7723
76
                 glslangIntermediate->hasLayoutDerivativeModeNone())) {
7724
        // we need to invent the default lod for an explicit lod instruction for a non-fragment stage
7725
76
        noImplicitLod = true;
7726
76
    }
7727
7728
    // multisample
7729
1.27k
    if (sampler.isMultiSample()) {
7730
12
        params.sample = arguments[2 + extraArgs]; // For MS, "sample" should be specified
7731
12
        ++extraArgs;
7732
12
    }
7733
7734
    // gradient
7735
1.27k
    if (cracked.grad) {
7736
304
        params.gradX = arguments[2 + extraArgs];
7737
304
        params.gradY = arguments[3 + extraArgs];
7738
304
        extraArgs += 2;
7739
304
    }
7740
7741
    // offset and offsets
7742
1.27k
    if (cracked.offset) {
7743
466
        params.offset = arguments[2 + extraArgs];
7744
466
        ++extraArgs;
7745
805
    } else if (cracked.offsets) {
7746
64
        params.offsets = arguments[2 + extraArgs];
7747
64
        ++extraArgs;
7748
64
    }
7749
7750
    // lod clamp
7751
1.27k
    if (cracked.lodClamp) {
7752
200
        params.lodClamp = arguments[2 + extraArgs];
7753
200
        ++extraArgs;
7754
200
    }
7755
    // sparse
7756
1.27k
    if (sparse) {
7757
406
        params.texelOut = arguments[2 + extraArgs];
7758
406
        ++extraArgs;
7759
406
    }
7760
    // gather component
7761
1.27k
    if (cracked.gather && ! sampler.shadow) {
7762
        // default component is 0, if missing, otherwise an argument
7763
152
        if (2 + extraArgs < (int)arguments.size()) {
7764
152
            params.component = arguments[2 + extraArgs];
7765
152
            ++extraArgs;
7766
152
        } else
7767
0
            params.component = builder.makeIntConstant(0);
7768
152
    }
7769
1.27k
    spv::Id  resultStruct = spv::NoResult;
7770
1.27k
    if (imageFootprint) {
7771
        //Following three extra arguments
7772
        // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
7773
0
        params.granularity = arguments[2 + extraArgs];
7774
0
        params.coarse = arguments[3 + extraArgs];
7775
0
        resultStruct = arguments[4 + extraArgs];
7776
0
        extraArgs += 3;
7777
0
    }
7778
7779
    // bias
7780
1.27k
    if (bias) {
7781
94
        params.bias = arguments[2 + extraArgs];
7782
94
        ++extraArgs;
7783
94
    }
7784
7785
1.27k
    if (imageFootprint) {
7786
0
        builder.addExtension(spv::E_SPV_NV_shader_image_footprint);
7787
0
        builder.addCapability(spv::Capability::ImageFootprintNV);
7788
7789
7790
        //resultStructType(OpenGL type) contains 5 elements:
7791
        //struct gl_TextureFootprint2DNV {
7792
        //    uvec2 anchor;
7793
        //    uvec2 offset;
7794
        //    uvec2 mask;
7795
        //    uint  lod;
7796
        //    uint  granularity;
7797
        //};
7798
        //or
7799
        //struct gl_TextureFootprint3DNV {
7800
        //    uvec3 anchor;
7801
        //    uvec3 offset;
7802
        //    uvec2 mask;
7803
        //    uint  lod;
7804
        //    uint  granularity;
7805
        //};
7806
0
        spv::Id resultStructType = builder.getContainedTypeId(builder.getTypeId(resultStruct));
7807
0
        assert(builder.isStructType(resultStructType));
7808
7809
        //resType (SPIR-V type) contains 6 elements:
7810
        //Member 0 must be a Boolean type scalar(LOD),
7811
        //Member 1 must be a vector of integer type, whose Signedness operand is 0(anchor),
7812
        //Member 2 must be a vector of integer type, whose Signedness operand is 0(offset),
7813
        //Member 3 must be a vector of integer type, whose Signedness operand is 0(mask),
7814
        //Member 4 must be a scalar of integer type, whose Signedness operand is 0(lod),
7815
        //Member 5 must be a scalar of integer type, whose Signedness operand is 0(granularity).
7816
0
        std::vector<spv::Id> members;
7817
0
        members.push_back(resultType());
7818
0
        for (int i = 0; i < 5; i++) {
7819
0
            members.push_back(builder.getContainedTypeId(resultStructType, i));
7820
0
        }
7821
0
        spv::Id resType = builder.makeStructType(members, {}, "ResType");
7822
7823
        //call ImageFootprintNV
7824
0
        spv::Id res = builder.createTextureCall(precision, resType, sparse, cracked.fetch, cracked.proj,
7825
0
                                                cracked.gather, noImplicitLod, params, signExtensionMask());
7826
7827
        //copy resType (SPIR-V type) to resultStructType(OpenGL type)
7828
0
        for (int i = 0; i < 5; i++) {
7829
0
            builder.clearAccessChain();
7830
0
            builder.setAccessChainLValue(resultStruct);
7831
7832
            //Accessing to a struct we created, no coherent flag is set
7833
0
            spv::Builder::AccessChain::CoherentFlags flags;
7834
0
            flags.clear();
7835
7836
0
            builder.accessChainPush(builder.makeIntConstant(i), flags, 0);
7837
0
            builder.accessChainStore(builder.createCompositeExtract(res, builder.getContainedTypeId(resType, i+1),
7838
0
                i+1), TranslateNonUniformDecoration(imageType.getQualifier()));
7839
0
        }
7840
0
        return builder.createCompositeExtract(res, resultType(), 0);
7841
0
    }
7842
7843
    // projective component (might not to move)
7844
    // GLSL: "The texture coordinates consumed from P, not including the last component of P,
7845
    //       are divided by the last component of P."
7846
    // SPIR-V:  "... (u [, v] [, w], q)... It may be a vector larger than needed, but all
7847
    //          unused components will appear after all used components."
7848
1.27k
    if (cracked.proj) {
7849
148
        int projSourceComp = builder.getNumComponents(params.coords) - 1;
7850
148
        int projTargetComp;
7851
148
        switch (sampler.dim) {
7852
48
        case glslang::Esd1D:   projTargetComp = 1;              break;
7853
48
        case glslang::Esd2D:   projTargetComp = 2;              break;
7854
36
        case glslang::EsdRect: projTargetComp = 2;              break;
7855
16
        default:               projTargetComp = projSourceComp; break;
7856
148
        }
7857
        // copy the projective coordinate if we have to
7858
148
        if (projTargetComp != projSourceComp) {
7859
80
            spv::Id projComp = builder.createCompositeExtract(params.coords,
7860
80
                                    builder.getScalarTypeId(builder.getTypeId(params.coords)), projSourceComp);
7861
80
            params.coords = builder.createCompositeInsert(projComp, params.coords,
7862
80
                                    builder.getTypeId(params.coords), projTargetComp);
7863
80
        }
7864
148
    }
7865
7866
    // nonprivate
7867
1.27k
    if (imageType.getQualifier().nonprivate) {
7868
0
        params.nonprivate = true;
7869
0
    }
7870
7871
    // volatile
7872
1.27k
    if (imageType.getQualifier().volatil) {
7873
0
        params.volatil = true;
7874
0
    }
7875
7876
1.27k
    if (imageType.getQualifier().nontemporal) {
7877
0
        params.nontemporal = true;
7878
0
    }
7879
7880
1.27k
    std::vector<spv::Id> result( 1,
7881
1.27k
        builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather,
7882
1.27k
                                  noImplicitLod, params, signExtensionMask())
7883
1.27k
    );
7884
7885
1.27k
    if (components != node->getType().getVectorSize())
7886
0
        result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
7887
7888
1.27k
    return result[0];
7889
1.27k
}
7890
7891
spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
7892
631
{
7893
    // Grab the function's pointer from the previously created function
7894
631
    spv::Function* function = functionMap[node->getName().c_str()];
7895
631
    if (! function)
7896
0
        return 0;
7897
7898
631
    const glslang::TIntermSequence& glslangArgs = node->getSequence();
7899
631
    const glslang::TQualifierList& qualifiers = node->getQualifierList();
7900
7901
    //  See comments in makeFunctions() for details about the semantics for parameter passing.
7902
    //
7903
    // These imply we need a four step process:
7904
    // 1. Evaluate the arguments
7905
    // 2. Allocate and make copies of in, out, and inout arguments
7906
    // 3. Make the call
7907
    // 4. Copy back the results
7908
7909
    // 1. Evaluate the arguments and their types
7910
631
    std::vector<spv::Builder::AccessChain> lValues;
7911
631
    std::vector<spv::Id> rValues;
7912
631
    std::vector<const glslang::TType*> argTypes;
7913
1.00k
    for (int a = 0; a < (int)glslangArgs.size(); ++a) {
7914
376
        argTypes.push_back(&glslangArgs[a]->getAsTyped()->getType());
7915
        // build l-value
7916
376
        builder.clearAccessChain();
7917
376
        glslangArgs[a]->traverse(this);
7918
        // keep outputs and pass-by-originals as l-values, evaluate others as r-values
7919
376
        if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0) ||
7920
376
            writableParam(qualifiers[a])) {
7921
            // save l-value
7922
376
            lValues.push_back(builder.getAccessChain());
7923
376
        } else {
7924
            // process r-value
7925
0
            rValues.push_back(accessChainLoad(*argTypes.back()));
7926
0
        }
7927
376
    }
7928
7929
    // Reset source location to the function call location after argument evaluation
7930
631
    builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
7931
7932
    // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
7933
    // copy the original into that space.
7934
    //
7935
    // Also, build up the list of actual arguments to pass in for the call
7936
631
    int lValueCount = 0;
7937
631
    int rValueCount = 0;
7938
631
    std::vector<spv::Id> spvArgs;
7939
1.00k
    for (int a = 0; a < (int)glslangArgs.size(); ++a) {
7940
376
        spv::Id arg;
7941
376
        if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0)) {
7942
0
            builder.setAccessChain(lValues[lValueCount]);
7943
0
            arg = builder.accessChainGetLValue();
7944
0
            ++lValueCount;
7945
376
        } else if (writableParam(qualifiers[a])) {
7946
            // need space to hold the copy
7947
376
            arg = builder.createVariable(function->getParamPrecision(a), spv::StorageClass::Function,
7948
376
                builder.getContainedTypeId(function->getParamType(a)), "param");
7949
376
            if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
7950
                // need to copy the input into output space
7951
376
                builder.setAccessChain(lValues[lValueCount]);
7952
376
                spv::Id copy = accessChainLoad(*argTypes[a]);
7953
376
                builder.clearAccessChain();
7954
376
                builder.setAccessChainLValue(arg);
7955
376
                multiTypeStore(*argTypes[a], copy);
7956
376
            }
7957
376
            ++lValueCount;
7958
376
        } else {
7959
            // process r-value, which involves a copy for a type mismatch
7960
0
            if (function->getParamType(a) != builder.getTypeId(rValues[rValueCount]) ||
7961
0
                TranslatePrecisionDecoration(*argTypes[a]) != function->getParamPrecision(a))
7962
0
            {
7963
0
                spv::Id argCopy = builder.createVariable(function->getParamPrecision(a), spv::StorageClass::Function, function->getParamType(a), "arg");
7964
0
                builder.clearAccessChain();
7965
0
                builder.setAccessChainLValue(argCopy);
7966
0
                multiTypeStore(*argTypes[a], rValues[rValueCount]);
7967
0
                arg = builder.createLoad(argCopy, function->getParamPrecision(a));
7968
0
            } else
7969
0
                arg = rValues[rValueCount];
7970
0
            ++rValueCount;
7971
0
        }
7972
376
        spvArgs.push_back(arg);
7973
376
    }
7974
7975
    // 3. Make the call.
7976
631
    spv::Id result = builder.createFunctionCall(function, spvArgs);
7977
631
    builder.setPrecision(result, TranslatePrecisionDecoration(node->getType()));
7978
631
    builder.addDecoration(result, TranslateNonUniformDecoration(node->getType().getQualifier()));
7979
7980
    // 4. Copy back out an "out" arguments.
7981
631
    lValueCount = 0;
7982
1.00k
    for (int a = 0; a < (int)glslangArgs.size(); ++a) {
7983
376
        if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0))
7984
0
            ++lValueCount;
7985
376
        else if (writableParam(qualifiers[a])) {
7986
376
            if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
7987
0
                spv::Id copy = builder.createLoad(spvArgs[a], spv::NoPrecision);
7988
0
                builder.addDecoration(copy, TranslateNonUniformDecoration(argTypes[a]->getQualifier()));
7989
0
                builder.setAccessChain(lValues[lValueCount]);
7990
0
                multiTypeStore(*argTypes[a], copy);
7991
0
            }
7992
376
            ++lValueCount;
7993
376
        }
7994
376
    }
7995
7996
631
    return result;
7997
631
}
7998
7999
// Translate AST operation to SPV operation, already having SPV-based operands/types.
8000
spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, OpDecorations& decorations,
8001
                                                      spv::Id typeId, spv::Id left, spv::Id right,
8002
                                                      glslang::TBasicType typeProxy, bool reduceComparison)
8003
4.26k
{
8004
4.26k
    bool isUnsigned = isTypeUnsignedInt(typeProxy);
8005
4.26k
    bool isFloat = isTypeFloat(typeProxy);
8006
4.26k
    bool isBool = typeProxy == glslang::EbtBool;
8007
8008
4.26k
    spv::Op binOp = spv::Op::OpNop;
8009
4.26k
    bool needMatchingVectors = true;  // for non-matrix ops, would a scalar need to smear to match a vector?
8010
4.26k
    bool comparison = false;
8011
8012
4.26k
    switch (op) {
8013
615
    case glslang::EOpAdd:
8014
3.05k
    case glslang::EOpAddAssign:
8015
3.05k
        if (isFloat)
8016
2.44k
            binOp = spv::Op::OpFAdd;
8017
609
        else
8018
609
            binOp = spv::Op::OpIAdd;
8019
3.05k
        break;
8020
109
    case glslang::EOpSub:
8021
120
    case glslang::EOpSubAssign:
8022
120
        if (isFloat)
8023
56
            binOp = spv::Op::OpFSub;
8024
64
        else
8025
64
            binOp = spv::Op::OpISub;
8026
120
        break;
8027
172
    case glslang::EOpMul:
8028
181
    case glslang::EOpMulAssign:
8029
181
        if (isFloat)
8030
100
            binOp = spv::Op::OpFMul;
8031
81
        else
8032
81
            binOp = spv::Op::OpIMul;
8033
181
        break;
8034
65
    case glslang::EOpVectorTimesScalar:
8035
82
    case glslang::EOpVectorTimesScalarAssign:
8036
82
        if (isFloat && (builder.isVector(left) || builder.isVector(right) || builder.isCooperativeVector(left) || builder.isCooperativeVector(right))) {
8037
73
            if (builder.isVector(right) || builder.isCooperativeVector(right))
8038
4
                std::swap(left, right);
8039
73
            assert(builder.isScalar(right));
8040
73
            needMatchingVectors = false;
8041
73
            binOp = spv::Op::OpVectorTimesScalar;
8042
73
        } else if (isFloat) {
8043
0
            binOp = spv::Op::OpFMul;
8044
9
        } else if (builder.isCooperativeVector(left) || builder.isCooperativeVector(right)) {
8045
0
            if (builder.isCooperativeVector(right))
8046
0
                std::swap(left, right);
8047
0
            assert(builder.isScalar(right));
8048
            // Construct a cooperative vector from the scalar
8049
0
            right = builder.createCompositeConstruct(builder.getTypeId(left), { right });
8050
0
            binOp = spv::Op::OpIMul;
8051
9
        } else {
8052
9
            binOp = spv::Op::OpIMul;
8053
9
        }
8054
82
        break;
8055
0
    case glslang::EOpVectorTimesMatrix:
8056
0
    case glslang::EOpVectorTimesMatrixAssign:
8057
0
        binOp = spv::Op::OpVectorTimesMatrix;
8058
0
        break;
8059
13
    case glslang::EOpMatrixTimesVector:
8060
13
        binOp = spv::Op::OpMatrixTimesVector;
8061
13
        break;
8062
0
    case glslang::EOpMatrixTimesScalar:
8063
0
    case glslang::EOpMatrixTimesScalarAssign:
8064
0
        binOp = spv::Op::OpMatrixTimesScalar;
8065
0
        break;
8066
0
    case glslang::EOpMatrixTimesMatrix:
8067
0
    case glslang::EOpMatrixTimesMatrixAssign:
8068
0
        binOp = spv::Op::OpMatrixTimesMatrix;
8069
0
        break;
8070
0
    case glslang::EOpOuterProduct:
8071
0
        binOp = spv::Op::OpOuterProduct;
8072
0
        needMatchingVectors = false;
8073
0
        break;
8074
48
    case glslang::EOpDot:
8075
48
        if (typeProxy == glslang::EbtBFloat16) {
8076
0
            builder.addExtension(spv::E_SPV_KHR_bfloat16);
8077
0
            builder.addCapability(spv::Capability::BFloat16DotProductKHR);
8078
0
        }
8079
48
        binOp = spv::Op::OpDot;
8080
48
        break;
8081
8082
58
    case glslang::EOpDiv:
8083
67
    case glslang::EOpDivAssign:
8084
67
        if (isFloat)
8085
49
            binOp = spv::Op::OpFDiv;
8086
18
        else if (isUnsigned)
8087
9
            binOp = spv::Op::OpUDiv;
8088
9
        else
8089
9
            binOp = spv::Op::OpSDiv;
8090
67
        break;
8091
18
    case glslang::EOpMod:
8092
27
    case glslang::EOpModAssign:
8093
27
        if (isFloat)
8094
0
            binOp = spv::Op::OpFMod;
8095
27
        else if (isUnsigned)
8096
18
            binOp = spv::Op::OpUMod;
8097
9
        else
8098
9
            binOp = spv::Op::OpSMod;
8099
27
        break;
8100
0
    case glslang::EOpRightShift:
8101
9
    case glslang::EOpRightShiftAssign:
8102
9
        if (isUnsigned)
8103
0
            binOp = spv::Op::OpShiftRightLogical;
8104
9
        else
8105
9
            binOp = spv::Op::OpShiftRightArithmetic;
8106
9
        break;
8107
18
    case glslang::EOpLeftShift:
8108
27
    case glslang::EOpLeftShiftAssign:
8109
27
        binOp = spv::Op::OpShiftLeftLogical;
8110
27
        break;
8111
9
    case glslang::EOpAnd:
8112
18
    case glslang::EOpAndAssign:
8113
18
        binOp = spv::Op::OpBitwiseAnd;
8114
18
        break;
8115
0
    case glslang::EOpLogicalAnd:
8116
0
        needMatchingVectors = false;
8117
0
        binOp = spv::Op::OpLogicalAnd;
8118
0
        break;
8119
9
    case glslang::EOpInclusiveOr:
8120
18
    case glslang::EOpInclusiveOrAssign:
8121
18
        binOp = spv::Op::OpBitwiseOr;
8122
18
        break;
8123
0
    case glslang::EOpLogicalOr:
8124
0
        needMatchingVectors = false;
8125
0
        binOp = spv::Op::OpLogicalOr;
8126
0
        break;
8127
9
    case glslang::EOpExclusiveOr:
8128
18
    case glslang::EOpExclusiveOrAssign:
8129
18
        binOp = spv::Op::OpBitwiseXor;
8130
18
        break;
8131
0
    case glslang::EOpLogicalXor:
8132
0
        needMatchingVectors = false;
8133
0
        binOp = spv::Op::OpLogicalNotEqual;
8134
0
        break;
8135
8136
0
    case glslang::EOpAbsDifference:
8137
0
        binOp = isUnsigned ? spv::Op::OpAbsUSubINTEL : spv::Op::OpAbsISubINTEL;
8138
0
        break;
8139
8140
0
    case glslang::EOpAddSaturate:
8141
0
        binOp = isUnsigned ? spv::Op::OpUAddSatINTEL : spv::Op::OpIAddSatINTEL;
8142
0
        break;
8143
8144
0
    case glslang::EOpSubSaturate:
8145
0
        binOp = isUnsigned ? spv::Op::OpUSubSatINTEL : spv::Op::OpISubSatINTEL;
8146
0
        break;
8147
8148
0
    case glslang::EOpAverage:
8149
0
        binOp = isUnsigned ? spv::Op::OpUAverageINTEL : spv::Op::OpIAverageINTEL;
8150
0
        break;
8151
8152
0
    case glslang::EOpAverageRounded:
8153
0
        binOp = isUnsigned ? spv::Op::OpUAverageRoundedINTEL : spv::Op::OpIAverageRoundedINTEL;
8154
0
        break;
8155
8156
0
    case glslang::EOpMul32x16:
8157
0
        binOp = isUnsigned ? spv::Op::OpUMul32x16INTEL : spv::Op::OpIMul32x16INTEL;
8158
0
        break;
8159
8160
0
    case glslang::EOpExpectEXT:
8161
0
        binOp = spv::Op::OpExpectKHR;
8162
0
        break;
8163
8164
166
    case glslang::EOpLessThan:
8165
411
    case glslang::EOpGreaterThan:
8166
461
    case glslang::EOpLessThanEqual:
8167
488
    case glslang::EOpGreaterThanEqual:
8168
547
    case glslang::EOpEqual:
8169
556
    case glslang::EOpNotEqual:
8170
574
    case glslang::EOpVectorEqual:
8171
584
    case glslang::EOpVectorNotEqual:
8172
584
        comparison = true;
8173
584
        break;
8174
0
    default:
8175
0
        break;
8176
4.26k
    }
8177
8178
    // handle mapped binary operations (should be non-comparison)
8179
4.26k
    if (binOp != spv::Op::OpNop) {
8180
3.68k
        assert(comparison == false);
8181
3.68k
        if (builder.isMatrix(left) || builder.isMatrix(right) ||
8182
3.66k
            builder.isCooperativeMatrix(left) || builder.isCooperativeMatrix(right))
8183
13
            return createBinaryMatrixOperation(binOp, decorations, typeId, left, right);
8184
8185
        // No matrix involved; make both operands be the same number of components, if needed
8186
3.66k
        if (needMatchingVectors)
8187
3.59k
            builder.promoteScalar(decorations.precision, left, right);
8188
8189
3.66k
        spv::Id result = builder.createBinOp(binOp, typeId, left, right);
8190
3.66k
        decorations.addNoContraction(builder, result);
8191
3.66k
        decorations.addNonUniform(builder, result);
8192
3.66k
        return builder.setPrecision(result, decorations.precision);
8193
3.68k
    }
8194
8195
584
    if (! comparison)
8196
0
        return 0;
8197
8198
    // Handle comparison instructions
8199
8200
584
    if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
8201
68
                         && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
8202
0
        spv::Id result = builder.createCompositeCompare(decorations.precision, left, right, op == glslang::EOpEqual);
8203
0
        decorations.addNonUniform(builder, result);
8204
0
        return result;
8205
0
    }
8206
8207
584
    switch (op) {
8208
166
    case glslang::EOpLessThan:
8209
166
        if (isFloat)
8210
39
            binOp = spv::Op::OpFOrdLessThan;
8211
127
        else if (isUnsigned)
8212
18
            binOp = spv::Op::OpULessThan;
8213
109
        else
8214
109
            binOp = spv::Op::OpSLessThan;
8215
166
        break;
8216
245
    case glslang::EOpGreaterThan:
8217
245
        if (isFloat)
8218
102
            binOp = spv::Op::OpFOrdGreaterThan;
8219
143
        else if (isUnsigned)
8220
38
            binOp = spv::Op::OpUGreaterThan;
8221
105
        else
8222
105
            binOp = spv::Op::OpSGreaterThan;
8223
245
        break;
8224
50
    case glslang::EOpLessThanEqual:
8225
50
        if (isFloat)
8226
0
            binOp = spv::Op::OpFOrdLessThanEqual;
8227
50
        else if (isUnsigned)
8228
8
            binOp = spv::Op::OpULessThanEqual;
8229
42
        else
8230
42
            binOp = spv::Op::OpSLessThanEqual;
8231
50
        break;
8232
27
    case glslang::EOpGreaterThanEqual:
8233
27
        if (isFloat)
8234
0
            binOp = spv::Op::OpFOrdGreaterThanEqual;
8235
27
        else if (isUnsigned)
8236
18
            binOp = spv::Op::OpUGreaterThanEqual;
8237
9
        else
8238
9
            binOp = spv::Op::OpSGreaterThanEqual;
8239
27
        break;
8240
59
    case glslang::EOpEqual:
8241
77
    case glslang::EOpVectorEqual:
8242
77
        if (isFloat)
8243
50
            binOp = spv::Op::OpFOrdEqual;
8244
27
        else if (isBool)
8245
0
            binOp = spv::Op::OpLogicalEqual;
8246
27
        else
8247
27
            binOp = spv::Op::OpIEqual;
8248
77
        break;
8249
9
    case glslang::EOpNotEqual:
8250
19
    case glslang::EOpVectorNotEqual:
8251
19
        if (isFloat)
8252
0
            binOp = spv::Op::OpFUnordNotEqual;
8253
19
        else if (isBool)
8254
0
            binOp = spv::Op::OpLogicalNotEqual;
8255
19
        else
8256
19
            binOp = spv::Op::OpINotEqual;
8257
19
        break;
8258
0
    default:
8259
0
        break;
8260
584
    }
8261
8262
584
    if (binOp != spv::Op::OpNop) {
8263
584
        spv::Id result = builder.createBinOp(binOp, typeId, left, right);
8264
584
        decorations.addNoContraction(builder, result);
8265
584
        decorations.addNonUniform(builder, result);
8266
584
        return builder.setPrecision(result, decorations.precision);
8267
584
    }
8268
8269
0
    return 0;
8270
584
}
8271
8272
//
8273
// Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
8274
// These can be any of:
8275
//
8276
//   matrix * scalar
8277
//   scalar * matrix
8278
//   matrix * matrix     linear algebraic
8279
//   matrix * vector
8280
//   vector * matrix
8281
//   matrix * matrix     componentwise
8282
//   matrix op matrix    op in {+, -, /}
8283
//   matrix op scalar    op in {+, -, /}
8284
//   scalar op matrix    op in {+, -, /}
8285
//
8286
spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
8287
                                                            spv::Id left, spv::Id right)
8288
13
{
8289
13
    bool firstClass = true;
8290
8291
    // First, handle first-class matrix operations (* and matrix/scalar)
8292
13
    switch (op) {
8293
0
    case spv::Op::OpFDiv:
8294
0
        if (builder.isMatrix(left) && builder.isScalar(right)) {
8295
            // turn matrix / scalar into a multiply...
8296
0
            spv::Id resultType = builder.getTypeId(right);
8297
0
            right = builder.createBinOp(spv::Op::OpFDiv, resultType, builder.makeFpConstant(resultType, 1.0), right);
8298
0
            op = spv::Op::OpMatrixTimesScalar;
8299
0
        } else
8300
0
            firstClass = false;
8301
0
        break;
8302
0
    case spv::Op::OpMatrixTimesScalar:
8303
0
        if (builder.isMatrix(right) || builder.isCooperativeMatrix(right))
8304
0
            std::swap(left, right);
8305
0
        assert(builder.isScalar(right));
8306
0
        break;
8307
0
    case spv::Op::OpVectorTimesMatrix:
8308
0
        assert(builder.isVector(left));
8309
0
        assert(builder.isMatrix(right));
8310
0
        break;
8311
13
    case spv::Op::OpMatrixTimesVector:
8312
13
        assert(builder.isMatrix(left));
8313
13
        assert(builder.isVector(right));
8314
13
        break;
8315
0
    case spv::Op::OpMatrixTimesMatrix:
8316
0
        assert(builder.isMatrix(left));
8317
0
        assert(builder.isMatrix(right));
8318
0
        break;
8319
0
    default:
8320
0
        firstClass = false;
8321
0
        break;
8322
13
    }
8323
8324
13
    if (builder.isCooperativeMatrix(left) || builder.isCooperativeMatrix(right))
8325
0
        firstClass = true;
8326
8327
13
    if (firstClass) {
8328
13
        spv::Id result = builder.createBinOp(op, typeId, left, right);
8329
13
        decorations.addNoContraction(builder, result);
8330
13
        decorations.addNonUniform(builder, result);
8331
13
        return builder.setPrecision(result, decorations.precision);
8332
13
    }
8333
8334
    // Handle component-wise +, -, *, %, and / for all combinations of type.
8335
    // The result type of all of them is the same type as the (a) matrix operand.
8336
    // The algorithm is to:
8337
    //   - break the matrix(es) into vectors
8338
    //   - smear any scalar to a vector
8339
    //   - do vector operations
8340
    //   - make a matrix out the vector results
8341
0
    switch (op) {
8342
0
    case spv::Op::OpFAdd:
8343
0
    case spv::Op::OpFSub:
8344
0
    case spv::Op::OpFDiv:
8345
0
    case spv::Op::OpFMod:
8346
0
    case spv::Op::OpFMul:
8347
0
    {
8348
        // one time set up...
8349
0
        bool  leftMat = builder.isMatrix(left);
8350
0
        bool rightMat = builder.isMatrix(right);
8351
0
        unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right);
8352
0
        int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right);
8353
0
        spv::Id scalarType = builder.getScalarTypeId(typeId);
8354
0
        spv::Id vecType = builder.makeVectorType(scalarType, numRows);
8355
0
        std::vector<spv::Id> results;
8356
0
        spv::Id smearVec = spv::NoResult;
8357
0
        if (builder.isScalar(left))
8358
0
            smearVec = builder.smearScalar(decorations.precision, left, vecType);
8359
0
        else if (builder.isScalar(right))
8360
0
            smearVec = builder.smearScalar(decorations.precision, right, vecType);
8361
8362
        // do each vector op
8363
0
        for (unsigned int c = 0; c < numCols; ++c) {
8364
0
            std::vector<unsigned int> indexes;
8365
0
            indexes.push_back(c);
8366
0
            spv::Id  leftVec =  leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec;
8367
0
            spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec;
8368
0
            spv::Id result = builder.createBinOp(op, vecType, leftVec, rightVec);
8369
0
            decorations.addNoContraction(builder, result);
8370
0
            decorations.addNonUniform(builder, result);
8371
0
            results.push_back(builder.setPrecision(result, decorations.precision));
8372
0
        }
8373
8374
        // put the pieces together
8375
0
        spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
8376
0
        decorations.addNonUniform(builder, result);
8377
0
        return result;
8378
0
    }
8379
0
    default:
8380
0
        assert(0);
8381
0
        return spv::NoResult;
8382
0
    }
8383
0
}
8384
8385
spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, OpDecorations& decorations, spv::Id typeId,
8386
    spv::Id operand, glslang::TBasicType typeProxy, const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags,
8387
    const glslang::TType &opType)
8388
634
{
8389
634
    spv::Op unaryOp = spv::Op::OpNop;
8390
634
    int extBuiltins = -1;
8391
634
    int libCall = -1;
8392
634
    bool isUnsigned = isTypeUnsignedInt(typeProxy);
8393
634
    bool isFloat = isTypeFloat(typeProxy);
8394
8395
634
    switch (op) {
8396
101
    case glslang::EOpNegative:
8397
101
        if (isFloat) {
8398
13
            unaryOp = spv::Op::OpFNegate;
8399
13
            if (builder.isMatrixType(typeId))
8400
0
                return createUnaryMatrixOperation(unaryOp, decorations, typeId, operand, typeProxy);
8401
13
        } else
8402
88
            unaryOp = spv::Op::OpSNegate;
8403
101
        break;
8404
8405
101
    case glslang::EOpLogicalNot:
8406
0
    case glslang::EOpVectorLogicalNot:
8407
0
        unaryOp = spv::Op::OpLogicalNot;
8408
0
        break;
8409
9
    case glslang::EOpBitwiseNot:
8410
9
        unaryOp = spv::Op::OpNot;
8411
9
        break;
8412
8413
0
    case glslang::EOpDeterminant:
8414
0
        libCall = spv::GLSLstd450Determinant;
8415
0
        break;
8416
0
    case glslang::EOpMatrixInverse:
8417
0
        libCall = spv::GLSLstd450MatrixInverse;
8418
0
        break;
8419
40
    case glslang::EOpTranspose:
8420
40
        unaryOp = spv::Op::OpTranspose;
8421
40
        break;
8422
8423
0
    case glslang::EOpRadians:
8424
0
        libCall = spv::GLSLstd450Radians;
8425
0
        break;
8426
0
    case glslang::EOpDegrees:
8427
0
        libCall = spv::GLSLstd450Degrees;
8428
0
        break;
8429
2
    case glslang::EOpSin:
8430
2
        libCall = spv::GLSLstd450Sin;
8431
2
        break;
8432
2
    case glslang::EOpCos:
8433
2
        libCall = spv::GLSLstd450Cos;
8434
2
        break;
8435
0
    case glslang::EOpTan:
8436
0
        libCall = spv::GLSLstd450Tan;
8437
0
        break;
8438
0
    case glslang::EOpAcos:
8439
0
        libCall = spv::GLSLstd450Acos;
8440
0
        break;
8441
0
    case glslang::EOpAsin:
8442
0
        libCall = spv::GLSLstd450Asin;
8443
0
        break;
8444
0
    case glslang::EOpAtan:
8445
0
        libCall = spv::GLSLstd450Atan;
8446
0
        break;
8447
8448
0
    case glslang::EOpAcosh:
8449
0
        libCall = spv::GLSLstd450Acosh;
8450
0
        break;
8451
0
    case glslang::EOpAsinh:
8452
0
        libCall = spv::GLSLstd450Asinh;
8453
0
        break;
8454
0
    case glslang::EOpAtanh:
8455
0
        libCall = spv::GLSLstd450Atanh;
8456
0
        break;
8457
0
    case glslang::EOpTanh:
8458
0
        libCall = spv::GLSLstd450Tanh;
8459
0
        break;
8460
0
    case glslang::EOpCosh:
8461
0
        libCall = spv::GLSLstd450Cosh;
8462
0
        break;
8463
0
    case glslang::EOpSinh:
8464
0
        libCall = spv::GLSLstd450Sinh;
8465
0
        break;
8466
8467
13
    case glslang::EOpLength:
8468
13
        libCall = spv::GLSLstd450Length;
8469
13
        break;
8470
52
    case glslang::EOpNormalize:
8471
52
        libCall = spv::GLSLstd450Normalize;
8472
52
        break;
8473
8474
0
    case glslang::EOpExp:
8475
0
        libCall = spv::GLSLstd450Exp;
8476
0
        break;
8477
0
    case glslang::EOpLog:
8478
0
        libCall = spv::GLSLstd450Log;
8479
0
        break;
8480
0
    case glslang::EOpExp2:
8481
0
        libCall = spv::GLSLstd450Exp2;
8482
0
        break;
8483
0
    case glslang::EOpLog2:
8484
0
        libCall = spv::GLSLstd450Log2;
8485
0
        break;
8486
0
    case glslang::EOpSqrt:
8487
0
        libCall = spv::GLSLstd450Sqrt;
8488
0
        break;
8489
0
    case glslang::EOpInverseSqrt:
8490
0
        libCall = spv::GLSLstd450InverseSqrt;
8491
0
        break;
8492
8493
0
    case glslang::EOpFloor:
8494
0
        libCall = spv::GLSLstd450Floor;
8495
0
        break;
8496
0
    case glslang::EOpTrunc:
8497
0
        libCall = spv::GLSLstd450Trunc;
8498
0
        break;
8499
0
    case glslang::EOpRound:
8500
0
        libCall = spv::GLSLstd450Round;
8501
0
        break;
8502
0
    case glslang::EOpRoundEven:
8503
0
        libCall = spv::GLSLstd450RoundEven;
8504
0
        break;
8505
0
    case glslang::EOpCeil:
8506
0
        libCall = spv::GLSLstd450Ceil;
8507
0
        break;
8508
0
    case glslang::EOpFract:
8509
0
        libCall = spv::GLSLstd450Fract;
8510
0
        break;
8511
8512
0
    case glslang::EOpIsNan:
8513
0
        unaryOp = spv::Op::OpIsNan;
8514
0
        break;
8515
0
    case glslang::EOpIsInf:
8516
0
        unaryOp = spv::Op::OpIsInf;
8517
0
        break;
8518
0
    case glslang::EOpIsFinite:
8519
0
        unaryOp = spv::Op::OpIsFinite;
8520
0
        break;
8521
8522
0
    case glslang::EOpFloatBitsToInt:
8523
0
    case glslang::EOpFloatBitsToUint:
8524
0
    case glslang::EOpIntBitsToFloat:
8525
0
    case glslang::EOpUintBitsToFloat:
8526
0
    case glslang::EOpDoubleBitsToInt64:
8527
0
    case glslang::EOpDoubleBitsToUint64:
8528
0
    case glslang::EOpInt64BitsToDouble:
8529
0
    case glslang::EOpUint64BitsToDouble:
8530
9
    case glslang::EOpFloat16BitsToInt16:
8531
18
    case glslang::EOpFloat16BitsToUint16:
8532
27
    case glslang::EOpInt16BitsToFloat16:
8533
36
    case glslang::EOpUint16BitsToFloat16:
8534
36
        unaryOp = spv::Op::OpBitcast;
8535
36
        break;
8536
8537
0
    case glslang::EOpPackSnorm2x16:
8538
0
        libCall = spv::GLSLstd450PackSnorm2x16;
8539
0
        break;
8540
0
    case glslang::EOpUnpackSnorm2x16:
8541
0
        libCall = spv::GLSLstd450UnpackSnorm2x16;
8542
0
        break;
8543
0
    case glslang::EOpPackUnorm2x16:
8544
0
        libCall = spv::GLSLstd450PackUnorm2x16;
8545
0
        break;
8546
0
    case glslang::EOpUnpackUnorm2x16:
8547
0
        libCall = spv::GLSLstd450UnpackUnorm2x16;
8548
0
        break;
8549
0
    case glslang::EOpPackHalf2x16:
8550
0
        libCall = spv::GLSLstd450PackHalf2x16;
8551
0
        break;
8552
0
    case glslang::EOpUnpackHalf2x16:
8553
0
        libCall = spv::GLSLstd450UnpackHalf2x16;
8554
0
        break;
8555
0
    case glslang::EOpPackSnorm4x8:
8556
0
        libCall = spv::GLSLstd450PackSnorm4x8;
8557
0
        break;
8558
0
    case glslang::EOpUnpackSnorm4x8:
8559
0
        libCall = spv::GLSLstd450UnpackSnorm4x8;
8560
0
        break;
8561
0
    case glslang::EOpPackUnorm4x8:
8562
0
        libCall = spv::GLSLstd450PackUnorm4x8;
8563
0
        break;
8564
0
    case glslang::EOpUnpackUnorm4x8:
8565
0
        libCall = spv::GLSLstd450UnpackUnorm4x8;
8566
0
        break;
8567
0
    case glslang::EOpPackDouble2x32:
8568
0
        libCall = spv::GLSLstd450PackDouble2x32;
8569
0
        break;
8570
0
    case glslang::EOpUnpackDouble2x32:
8571
0
        libCall = spv::GLSLstd450UnpackDouble2x32;
8572
0
        break;
8573
8574
0
    case glslang::EOpPackInt2x32:
8575
0
    case glslang::EOpUnpackInt2x32:
8576
0
    case glslang::EOpPackUint2x32:
8577
0
    case glslang::EOpUnpackUint2x32:
8578
0
    case glslang::EOpPack16:
8579
0
    case glslang::EOpPack32:
8580
0
    case glslang::EOpPack64:
8581
0
    case glslang::EOpUnpack32:
8582
0
    case glslang::EOpUnpack16:
8583
0
    case glslang::EOpUnpack8:
8584
9
    case glslang::EOpPackInt2x16:
8585
18
    case glslang::EOpUnpackInt2x16:
8586
27
    case glslang::EOpPackUint2x16:
8587
36
    case glslang::EOpUnpackUint2x16:
8588
45
    case glslang::EOpPackInt4x16:
8589
54
    case glslang::EOpUnpackInt4x16:
8590
63
    case glslang::EOpPackUint4x16:
8591
72
    case glslang::EOpUnpackUint4x16:
8592
72
    case glslang::EOpPackFloat2x16:
8593
72
    case glslang::EOpUnpackFloat2x16:
8594
72
        unaryOp = spv::Op::OpBitcast;
8595
72
        break;
8596
8597
0
    case glslang::EOpDPdx:
8598
0
        if (typeProxy == glslang::EbtFloat16)
8599
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8600
0
        unaryOp = spv::Op::OpDPdx;
8601
0
        break;
8602
0
    case glslang::EOpDPdy:
8603
0
        if (typeProxy == glslang::EbtFloat16)
8604
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8605
0
        unaryOp = spv::Op::OpDPdy;
8606
0
        break;
8607
0
    case glslang::EOpFwidth:
8608
0
        if (typeProxy == glslang::EbtFloat16)
8609
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8610
0
        unaryOp = spv::Op::OpFwidth;
8611
0
        break;
8612
8613
0
    case glslang::EOpAny:
8614
0
        unaryOp = spv::Op::OpAny;
8615
0
        break;
8616
0
    case glslang::EOpAll:
8617
0
        unaryOp = spv::Op::OpAll;
8618
0
        break;
8619
8620
18
    case glslang::EOpAbs:
8621
18
        if (isFloat)
8622
9
            libCall = spv::GLSLstd450FAbs;
8623
9
        else
8624
9
            libCall = spv::GLSLstd450SAbs;
8625
18
        break;
8626
9
    case glslang::EOpSign:
8627
9
        if (isFloat)
8628
0
            libCall = spv::GLSLstd450FSign;
8629
9
        else
8630
9
            libCall = spv::GLSLstd450SSign;
8631
9
        break;
8632
8633
0
    case glslang::EOpDPdxFine:
8634
0
        if (typeProxy == glslang::EbtFloat16)
8635
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8636
0
        unaryOp = spv::Op::OpDPdxFine;
8637
0
        break;
8638
0
    case glslang::EOpDPdyFine:
8639
0
        if (typeProxy == glslang::EbtFloat16)
8640
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8641
0
        unaryOp = spv::Op::OpDPdyFine;
8642
0
        break;
8643
0
    case glslang::EOpFwidthFine:
8644
0
        if (typeProxy == glslang::EbtFloat16)
8645
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8646
0
        unaryOp = spv::Op::OpFwidthFine;
8647
0
        break;
8648
0
    case glslang::EOpDPdxCoarse:
8649
0
        if (typeProxy == glslang::EbtFloat16)
8650
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8651
0
        unaryOp = spv::Op::OpDPdxCoarse;
8652
0
        break;
8653
0
    case glslang::EOpDPdyCoarse:
8654
0
        if (typeProxy == glslang::EbtFloat16)
8655
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8656
0
        unaryOp = spv::Op::OpDPdyCoarse;
8657
0
        break;
8658
0
    case glslang::EOpFwidthCoarse:
8659
0
        if (typeProxy == glslang::EbtFloat16)
8660
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8661
0
        unaryOp = spv::Op::OpFwidthCoarse;
8662
0
        break;
8663
10
    case glslang::EOpRayQueryProceed:
8664
10
        unaryOp = spv::Op::OpRayQueryProceedKHR;
8665
10
        break;
8666
10
    case glslang::EOpRayQueryGetRayTMin:
8667
10
        unaryOp = spv::Op::OpRayQueryGetRayTMinKHR;
8668
10
        break;
8669
10
    case glslang::EOpRayQueryGetRayFlags:
8670
10
        unaryOp = spv::Op::OpRayQueryGetRayFlagsKHR;
8671
10
        break;
8672
10
    case glslang::EOpRayQueryGetWorldRayOrigin:
8673
10
        unaryOp = spv::Op::OpRayQueryGetWorldRayOriginKHR;
8674
10
        break;
8675
10
    case glslang::EOpRayQueryGetWorldRayDirection:
8676
10
        unaryOp = spv::Op::OpRayQueryGetWorldRayDirectionKHR;
8677
10
        break;
8678
10
    case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
8679
10
        unaryOp = spv::Op::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR;
8680
10
        break;
8681
0
    case glslang::EOpInterpolateAtCentroid:
8682
0
        if (typeProxy == glslang::EbtFloat16)
8683
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
8684
0
        libCall = spv::GLSLstd450InterpolateAtCentroid;
8685
0
        break;
8686
0
    case glslang::EOpAtomicCounterIncrement:
8687
0
    case glslang::EOpAtomicCounterDecrement:
8688
0
    case glslang::EOpAtomicCounter:
8689
0
    {
8690
        // Handle all of the atomics in one place, in createAtomicOperation()
8691
0
        std::vector<spv::Id> operands;
8692
0
        operands.push_back(operand);
8693
0
        return createAtomicOperation(op, decorations.precision, typeId, operands, typeProxy, lvalueCoherentFlags, opType);
8694
0
    }
8695
8696
0
    case glslang::EOpBitFieldReverse:
8697
0
        unaryOp = spv::Op::OpBitReverse;
8698
0
        break;
8699
0
    case glslang::EOpBitCount:
8700
0
        unaryOp = spv::Op::OpBitCount;
8701
0
        break;
8702
0
    case glslang::EOpFindLSB:
8703
0
        libCall = spv::GLSLstd450FindILsb;
8704
0
        break;
8705
0
    case glslang::EOpFindMSB:
8706
0
        if (isUnsigned)
8707
0
            libCall = spv::GLSLstd450FindUMsb;
8708
0
        else
8709
0
            libCall = spv::GLSLstd450FindSMsb;
8710
0
        break;
8711
8712
0
    case glslang::EOpCountLeadingZeros:
8713
0
        builder.addCapability(spv::Capability::IntegerFunctions2INTEL);
8714
0
        builder.addExtension("SPV_INTEL_shader_integer_functions2");
8715
0
        unaryOp = spv::Op::OpUCountLeadingZerosINTEL;
8716
0
        break;
8717
8718
0
    case glslang::EOpCountTrailingZeros:
8719
0
        builder.addCapability(spv::Capability::IntegerFunctions2INTEL);
8720
0
        builder.addExtension("SPV_INTEL_shader_integer_functions2");
8721
0
        unaryOp = spv::Op::OpUCountTrailingZerosINTEL;
8722
0
        break;
8723
8724
0
    case glslang::EOpBallot:
8725
0
    case glslang::EOpReadFirstInvocation:
8726
0
    case glslang::EOpAnyInvocation:
8727
0
    case glslang::EOpAllInvocations:
8728
0
    case glslang::EOpAllInvocationsEqual:
8729
0
    case glslang::EOpMinInvocations:
8730
0
    case glslang::EOpMaxInvocations:
8731
0
    case glslang::EOpAddInvocations:
8732
0
    case glslang::EOpMinInvocationsNonUniform:
8733
0
    case glslang::EOpMaxInvocationsNonUniform:
8734
0
    case glslang::EOpAddInvocationsNonUniform:
8735
0
    case glslang::EOpMinInvocationsInclusiveScan:
8736
0
    case glslang::EOpMaxInvocationsInclusiveScan:
8737
0
    case glslang::EOpAddInvocationsInclusiveScan:
8738
0
    case glslang::EOpMinInvocationsInclusiveScanNonUniform:
8739
0
    case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
8740
0
    case glslang::EOpAddInvocationsInclusiveScanNonUniform:
8741
0
    case glslang::EOpMinInvocationsExclusiveScan:
8742
0
    case glslang::EOpMaxInvocationsExclusiveScan:
8743
0
    case glslang::EOpAddInvocationsExclusiveScan:
8744
0
    case glslang::EOpMinInvocationsExclusiveScanNonUniform:
8745
0
    case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
8746
0
    case glslang::EOpAddInvocationsExclusiveScanNonUniform:
8747
0
    {
8748
0
        std::vector<spv::Id> operands;
8749
0
        operands.push_back(operand);
8750
0
        return createInvocationsOperation(op, typeId, operands, typeProxy);
8751
0
    }
8752
0
    case glslang::EOpSubgroupAll:
8753
0
    case glslang::EOpSubgroupAny:
8754
0
    case glslang::EOpSubgroupAllEqual:
8755
0
    case glslang::EOpSubgroupBroadcastFirst:
8756
0
    case glslang::EOpSubgroupBallot:
8757
0
    case glslang::EOpSubgroupInverseBallot:
8758
0
    case glslang::EOpSubgroupBallotBitCount:
8759
0
    case glslang::EOpSubgroupBallotInclusiveBitCount:
8760
0
    case glslang::EOpSubgroupBallotExclusiveBitCount:
8761
0
    case glslang::EOpSubgroupBallotFindLSB:
8762
0
    case glslang::EOpSubgroupBallotFindMSB:
8763
0
    case glslang::EOpSubgroupAdd:
8764
0
    case glslang::EOpSubgroupMul:
8765
0
    case glslang::EOpSubgroupMin:
8766
0
    case glslang::EOpSubgroupMax:
8767
0
    case glslang::EOpSubgroupAnd:
8768
0
    case glslang::EOpSubgroupOr:
8769
0
    case glslang::EOpSubgroupXor:
8770
0
    case glslang::EOpSubgroupInclusiveAdd:
8771
0
    case glslang::EOpSubgroupInclusiveMul:
8772
0
    case glslang::EOpSubgroupInclusiveMin:
8773
0
    case glslang::EOpSubgroupInclusiveMax:
8774
0
    case glslang::EOpSubgroupInclusiveAnd:
8775
0
    case glslang::EOpSubgroupInclusiveOr:
8776
0
    case glslang::EOpSubgroupInclusiveXor:
8777
0
    case glslang::EOpSubgroupExclusiveAdd:
8778
0
    case glslang::EOpSubgroupExclusiveMul:
8779
0
    case glslang::EOpSubgroupExclusiveMin:
8780
0
    case glslang::EOpSubgroupExclusiveMax:
8781
0
    case glslang::EOpSubgroupExclusiveAnd:
8782
0
    case glslang::EOpSubgroupExclusiveOr:
8783
0
    case glslang::EOpSubgroupExclusiveXor:
8784
0
    case glslang::EOpSubgroupQuadSwapHorizontal:
8785
0
    case glslang::EOpSubgroupQuadSwapVertical:
8786
0
    case glslang::EOpSubgroupQuadSwapDiagonal:
8787
0
    case glslang::EOpSubgroupQuadAll:
8788
0
    case glslang::EOpSubgroupQuadAny: {
8789
0
        std::vector<spv::Id> operands;
8790
0
        operands.push_back(operand);
8791
0
        return createSubgroupOperation(op, typeId, operands, typeProxy);
8792
0
    }
8793
0
    case glslang::EOpMbcnt:
8794
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
8795
0
        libCall = spv::MbcntAMD;
8796
0
        break;
8797
8798
0
    case glslang::EOpCubeFaceIndex:
8799
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
8800
0
        libCall = spv::CubeFaceIndexAMD;
8801
0
        break;
8802
8803
0
    case glslang::EOpCubeFaceCoord:
8804
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
8805
0
        libCall = spv::CubeFaceCoordAMD;
8806
0
        break;
8807
0
    case glslang::EOpSubgroupPartition:
8808
0
        unaryOp = spv::Op::OpGroupNonUniformPartitionNV;
8809
0
        break;
8810
0
    case glslang::EOpConstructReference:
8811
0
        unaryOp = spv::Op::OpBitcast;
8812
0
        break;
8813
8814
0
    case glslang::EOpConvUint64ToAccStruct:
8815
0
    case glslang::EOpConvUvec2ToAccStruct:
8816
0
        unaryOp = spv::Op::OpConvertUToAccelerationStructureKHR;
8817
0
        break;
8818
8819
0
    case glslang::EOpHitObjectIsEmptyNV:
8820
0
        unaryOp = spv::Op::OpHitObjectIsEmptyNV;
8821
0
        break;
8822
8823
0
    case glslang::EOpHitObjectIsEmptyEXT:
8824
0
        unaryOp = spv::Op::OpHitObjectIsEmptyEXT;
8825
0
        break;
8826
8827
0
    case glslang::EOpHitObjectIsMissNV:
8828
0
        unaryOp = spv::Op::OpHitObjectIsMissNV;
8829
0
        break;
8830
8831
0
    case glslang::EOpHitObjectIsMissEXT:
8832
0
        unaryOp = spv::Op::OpHitObjectIsMissEXT;
8833
0
        break;
8834
8835
0
    case glslang::EOpHitObjectIsHitNV:
8836
0
        unaryOp = spv::Op::OpHitObjectIsHitNV;
8837
0
        break;
8838
8839
0
    case glslang::EOpHitObjectIsHitEXT:
8840
0
        unaryOp = spv::Op::OpHitObjectIsHitEXT;
8841
0
        break;
8842
8843
0
    case glslang::EOpHitObjectGetObjectRayOriginNV:
8844
0
        unaryOp = spv::Op::OpHitObjectGetObjectRayOriginNV;
8845
0
        break;
8846
8847
0
    case glslang::EOpHitObjectGetObjectRayOriginEXT:
8848
0
        unaryOp = spv::Op::OpHitObjectGetObjectRayOriginEXT;
8849
0
        break;
8850
8851
0
    case glslang::EOpHitObjectGetObjectRayDirectionNV:
8852
0
        unaryOp = spv::Op::OpHitObjectGetObjectRayDirectionNV;
8853
0
        break;
8854
8855
0
    case glslang::EOpHitObjectGetObjectRayDirectionEXT:
8856
0
        unaryOp = spv::Op::OpHitObjectGetObjectRayDirectionEXT;
8857
0
        break;
8858
8859
0
    case glslang::EOpHitObjectGetWorldRayOriginNV:
8860
0
        unaryOp = spv::Op::OpHitObjectGetWorldRayOriginNV;
8861
0
        break;
8862
8863
0
    case glslang::EOpHitObjectGetWorldRayOriginEXT:
8864
0
        unaryOp = spv::Op::OpHitObjectGetWorldRayOriginEXT;
8865
0
        break;
8866
8867
0
    case glslang::EOpHitObjectGetWorldRayDirectionNV:
8868
0
        unaryOp = spv::Op::OpHitObjectGetWorldRayDirectionNV;
8869
0
        break;
8870
8871
0
    case glslang::EOpHitObjectGetWorldRayDirectionEXT:
8872
0
        unaryOp = spv::Op::OpHitObjectGetWorldRayDirectionEXT;
8873
0
        break;
8874
8875
0
    case glslang::EOpHitObjectGetObjectToWorldNV:
8876
0
        unaryOp = spv::Op::OpHitObjectGetObjectToWorldNV;
8877
0
        break;
8878
8879
0
    case glslang::EOpHitObjectGetObjectToWorldEXT:
8880
0
        unaryOp = spv::Op::OpHitObjectGetObjectToWorldEXT;
8881
0
        break;
8882
8883
0
    case glslang::EOpHitObjectGetWorldToObjectNV:
8884
0
        unaryOp = spv::Op::OpHitObjectGetWorldToObjectNV;
8885
0
        break;
8886
8887
0
    case glslang::EOpHitObjectGetWorldToObjectEXT:
8888
0
        unaryOp = spv::Op::OpHitObjectGetWorldToObjectEXT;
8889
0
        break;
8890
8891
0
    case glslang::EOpHitObjectGetRayTMinNV:
8892
0
        unaryOp = spv::Op::OpHitObjectGetRayTMinNV;
8893
0
        break;
8894
8895
0
    case glslang::EOpHitObjectGetRayTMinEXT:
8896
0
        unaryOp = spv::Op::OpHitObjectGetRayTMinEXT;
8897
0
        break;
8898
8899
0
    case glslang::EOpHitObjectGetRayTMaxNV:
8900
0
        unaryOp = spv::Op::OpHitObjectGetRayTMaxNV;
8901
0
        break;
8902
8903
0
    case glslang::EOpHitObjectGetRayTMaxEXT:
8904
0
        unaryOp = spv::Op::OpHitObjectGetRayTMaxEXT;
8905
0
        break;
8906
8907
0
    case glslang::EOpHitObjectGetRayFlagsEXT:
8908
0
        unaryOp = spv::Op::OpHitObjectGetRayFlagsEXT;
8909
0
        break;
8910
8911
0
    case glslang::EOpHitObjectGetPrimitiveIndexNV:
8912
0
        unaryOp = spv::Op::OpHitObjectGetPrimitiveIndexNV;
8913
0
        break;
8914
8915
0
    case glslang::EOpHitObjectGetPrimitiveIndexEXT:
8916
0
        unaryOp = spv::Op::OpHitObjectGetPrimitiveIndexEXT;
8917
0
        break;
8918
8919
0
    case glslang::EOpHitObjectGetInstanceIdNV:
8920
0
        unaryOp = spv::Op::OpHitObjectGetInstanceIdNV;
8921
0
        break;
8922
8923
0
    case glslang::EOpHitObjectGetInstanceIdEXT:
8924
0
        unaryOp = spv::Op::OpHitObjectGetInstanceIdEXT;
8925
0
        break;
8926
8927
0
    case glslang::EOpHitObjectGetInstanceCustomIndexNV:
8928
0
        unaryOp = spv::Op::OpHitObjectGetInstanceCustomIndexNV;
8929
0
        break;
8930
8931
0
    case glslang::EOpHitObjectGetInstanceCustomIndexEXT:
8932
0
        unaryOp = spv::Op::OpHitObjectGetInstanceCustomIndexEXT;
8933
0
        break;
8934
8935
0
    case glslang::EOpHitObjectGetGeometryIndexNV:
8936
0
        unaryOp = spv::Op::OpHitObjectGetGeometryIndexNV;
8937
0
        break;
8938
8939
0
    case glslang::EOpHitObjectGetGeometryIndexEXT:
8940
0
        unaryOp = spv::Op::OpHitObjectGetGeometryIndexEXT;
8941
0
        break;
8942
8943
0
    case glslang::EOpHitObjectGetHitKindNV:
8944
0
        unaryOp = spv::Op::OpHitObjectGetHitKindNV;
8945
0
        break;
8946
8947
0
    case glslang::EOpHitObjectGetHitKindEXT:
8948
0
        unaryOp = spv::Op::OpHitObjectGetHitKindEXT;
8949
0
        break;
8950
8951
0
    case glslang::EOpHitObjectGetCurrentTimeNV:
8952
0
        unaryOp = spv::Op::OpHitObjectGetCurrentTimeNV;
8953
0
        break;
8954
8955
0
    case glslang::EOpHitObjectGetCurrentTimeEXT:
8956
0
        unaryOp = spv::Op::OpHitObjectGetCurrentTimeEXT;
8957
0
        break;
8958
8959
0
    case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV:
8960
0
        unaryOp = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexNV;
8961
0
        break;
8962
8963
0
    case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT:
8964
0
        unaryOp = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexEXT;
8965
0
        break;
8966
8967
0
    case glslang::EOpHitObjectGetShaderRecordBufferHandleNV:
8968
0
        unaryOp = spv::Op::OpHitObjectGetShaderRecordBufferHandleNV;
8969
0
        break;
8970
8971
0
    case glslang::EOpHitObjectGetClusterIdNV:
8972
0
        unaryOp = spv::Op::OpHitObjectGetClusterIdNV;
8973
0
        builder.addExtension(spv::E_SPV_NV_cluster_acceleration_structure);
8974
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
8975
0
        builder.addCapability(spv::Capability::RayTracingClusterAccelerationStructureNV);
8976
0
        break;
8977
8978
0
    case glslang::EOpHitObjectGetSpherePositionNV:
8979
0
        unaryOp = spv::Op::OpHitObjectGetSpherePositionNV;
8980
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
8981
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
8982
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
8983
0
        break;
8984
8985
0
    case glslang::EOpHitObjectGetSphereRadiusNV:
8986
0
        unaryOp = spv::Op::OpHitObjectGetSphereRadiusNV;
8987
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
8988
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
8989
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
8990
0
        break;
8991
8992
0
    case glslang::EOpHitObjectIsSphereHitNV:
8993
0
        unaryOp = spv::Op::OpHitObjectIsSphereHitNV;
8994
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
8995
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
8996
0
        builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV);
8997
0
        break;
8998
8999
0
    case glslang::EOpHitObjectIsLSSHitNV:
9000
0
        unaryOp = spv::Op::OpHitObjectIsLSSHitNV;
9001
0
        builder.addExtension(spv::E_SPV_NV_linear_swept_spheres);
9002
0
        builder.addCapability(spv::Capability::ShaderInvocationReorderNV);
9003
0
        builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV);
9004
0
        break;
9005
9006
0
    case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT:
9007
0
        unaryOp = spv::Op::OpHitObjectGetShaderRecordBufferHandleEXT;
9008
0
        break;
9009
9010
0
    case glslang::EOpFetchMicroTriangleVertexPositionNV:
9011
0
        unaryOp = spv::Op::OpFetchMicroTriangleVertexPositionNV;
9012
0
        break;
9013
9014
0
    case glslang::EOpFetchMicroTriangleVertexBarycentricNV:
9015
0
        unaryOp = spv::Op::OpFetchMicroTriangleVertexBarycentricNV;
9016
0
        break;
9017
9018
0
    case glslang::EOpCopyObject:
9019
0
        unaryOp = spv::Op::OpCopyObject;
9020
0
        break;
9021
9022
0
    case glslang::EOpDepthAttachmentReadEXT:
9023
0
        builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
9024
0
        builder.addCapability(spv::Capability::TileImageDepthReadAccessEXT);
9025
0
        unaryOp = spv::Op::OpDepthAttachmentReadEXT;
9026
0
        decorations.precision = spv::NoPrecision;
9027
0
        break;
9028
0
    case glslang::EOpStencilAttachmentReadEXT:
9029
0
        builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
9030
0
        builder.addCapability(spv::Capability::TileImageStencilReadAccessEXT);
9031
0
        unaryOp = spv::Op::OpStencilAttachmentReadEXT;
9032
0
        decorations.precision = spv::Decoration::RelaxedPrecision;
9033
0
        break;
9034
9035
220
    default:
9036
220
        return 0;
9037
634
    }
9038
9039
414
    spv::Id id;
9040
414
    if (libCall >= 0) {
9041
96
        std::vector<spv::Id> args;
9042
96
        args.push_back(operand);
9043
96
        id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, args);
9044
318
    } else {
9045
318
        id = builder.createUnaryOp(unaryOp, typeId, operand);
9046
318
    }
9047
9048
414
    decorations.addNoContraction(builder, id);
9049
414
    decorations.addNonUniform(builder, id);
9050
414
    return builder.setPrecision(id, decorations.precision);
9051
634
}
9052
9053
// Create a unary operation on a matrix
9054
spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
9055
                                                           spv::Id operand, glslang::TBasicType /* typeProxy */)
9056
9
{
9057
    // Handle unary operations vector by vector.
9058
    // The result type is the same type as the original type.
9059
    // The algorithm is to:
9060
    //   - break the matrix into vectors
9061
    //   - apply the operation to each vector
9062
    //   - make a matrix out the vector results
9063
9064
    // get the types sorted out
9065
9
    int numCols = builder.getNumColumns(operand);
9066
9
    int numRows = builder.getNumRows(operand);
9067
9
    spv::Id srcVecType  = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows);
9068
9
    spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows);
9069
9
    std::vector<spv::Id> results;
9070
9071
    // do each vector op
9072
27
    for (int c = 0; c < numCols; ++c) {
9073
18
        std::vector<unsigned int> indexes;
9074
18
        indexes.push_back(c);
9075
18
        spv::Id srcVec  = builder.createCompositeExtract(operand, srcVecType, indexes);
9076
18
        spv::Id destVec = builder.createUnaryOp(op, destVecType, srcVec);
9077
18
        decorations.addNoContraction(builder, destVec);
9078
18
        decorations.addNonUniform(builder, destVec);
9079
18
        results.push_back(builder.setPrecision(destVec, decorations.precision));
9080
18
    }
9081
9082
    // put the pieces together
9083
9
    spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
9084
9
    decorations.addNonUniform(builder, result);
9085
9
    return result;
9086
9
}
9087
9088
// For converting integers where both the bitwidth and the signedness could
9089
// change, but only do the width change here. The caller is still responsible
9090
// for the signedness conversion.
9091
// destType is the final type that will be converted to, but this function
9092
// may only be doing part of that conversion.
9093
spv::Id TGlslangToSpvTraverser::createIntWidthConversion(spv::Id operand, int vectorSize, spv::Id destType,
9094
                                                         glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType)
9095
191
{
9096
    // Get the result type width, based on the type to convert to.
9097
191
    int width = GetNumBits(resultBasicType);
9098
9099
    // Get the conversion operation and result type,
9100
    // based on the target width, but the source type.
9101
191
    spv::Id type = spv::NoType;
9102
191
    spv::Op convOp = spv::Op::OpNop;
9103
191
    if (isTypeSignedInt(operandBasicType)) {
9104
100
        convOp = spv::Op::OpSConvert;
9105
100
        type = builder.makeIntType(width);
9106
100
    } else {
9107
91
        convOp = spv::Op::OpUConvert;
9108
91
        type = builder.makeUintType(width);
9109
91
    }
9110
9111
191
    if (builder.getOpCode(destType) == spv::Op::OpTypeCooperativeVectorNV) {
9112
0
        type = builder.makeCooperativeVectorTypeNV(type, builder.getCooperativeVectorNumComponents(destType));
9113
191
    } else if (vectorSize > 0)
9114
71
        type = builder.makeVectorType(type, vectorSize);
9115
120
    else if (builder.getOpCode(destType) == spv::Op::OpTypeCooperativeMatrixKHR ||
9116
120
             builder.getOpCode(destType) == spv::Op::OpTypeCooperativeMatrixNV) {
9117
9118
0
        type = builder.makeCooperativeMatrixTypeWithSameShape(type, destType);
9119
0
    }
9120
9121
191
    return builder.createUnaryOp(convOp, type, operand);
9122
191
}
9123
9124
spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, OpDecorations& decorations, spv::Id destType,
9125
                                                 spv::Id operand, glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType)
9126
2.89k
{
9127
2.89k
    spv::Op convOp = spv::Op::OpNop;
9128
2.89k
    spv::Id zero = 0;
9129
2.89k
    spv::Id one = 0;
9130
9131
2.89k
    int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
9132
9133
2.89k
    if (IsOpNumericConv(op) || op == glslang::EOpConstructSaturated) {
9134
1.89k
        if (isTypeSignedInt(operandBasicType) && isTypeFloat(resultBasicType)) {
9135
131
            convOp = spv::Op::OpConvertSToF;
9136
131
        }
9137
1.89k
        if (isTypeUnsignedInt(operandBasicType) && isTypeFloat(resultBasicType)) {
9138
99
            convOp = spv::Op::OpConvertUToF;
9139
99
        }
9140
1.89k
        if (isTypeFloat(operandBasicType) && isTypeSignedInt(resultBasicType)) {
9141
324
            convOp = spv::Op::OpConvertFToS;
9142
324
        }
9143
1.89k
        if (isTypeFloat(operandBasicType) && isTypeUnsignedInt(resultBasicType)) {
9144
333
            convOp = spv::Op::OpConvertFToU;
9145
333
        }
9146
1.89k
        if (isTypeSignedInt(operandBasicType) && isTypeSignedInt(resultBasicType)) {
9147
231
            convOp = spv::Op::OpSConvert;
9148
231
        }
9149
1.89k
        if (isTypeUnsignedInt(operandBasicType) && isTypeUnsignedInt(resultBasicType)) {
9150
169
            convOp = spv::Op::OpUConvert;
9151
169
        }
9152
1.89k
        if (isTypeFloat(operandBasicType) && isTypeFloat(resultBasicType)) {
9153
63
            convOp = spv::Op::OpFConvert;
9154
63
            if (builder.isMatrixType(destType))
9155
9
                return createUnaryMatrixOperation(convOp, decorations, destType, operand, operandBasicType);
9156
63
        }
9157
1.89k
        if (isTypeInt(operandBasicType) && isTypeInt(resultBasicType) &&
9158
836
            isTypeUnsignedInt(operandBasicType) != isTypeUnsignedInt(resultBasicType)) {
9159
9160
436
            if (GetNumBits(operandBasicType) != GetNumBits(resultBasicType)) {
9161
                // OpSConvert/OpUConvert + OpBitCast
9162
191
                operand = createIntWidthConversion(operand, vectorSize, destType, resultBasicType, operandBasicType);
9163
191
            }
9164
9165
436
            if (builder.isInSpecConstCodeGenMode()) {
9166
149
                uint32_t bits = GetNumBits(resultBasicType);
9167
149
                spv::Id zeroType = builder.makeUintType(bits);
9168
149
                if (bits == 64) {
9169
57
                    zero = builder.makeInt64Constant(zeroType, 0, false);
9170
92
                } else {
9171
92
                    zero = builder.makeIntConstant(zeroType, 0, false);
9172
92
                }
9173
149
                zero = makeSmearedConstant(zero, vectorSize);
9174
                // Use OpIAdd, instead of OpBitcast to do the conversion when
9175
                // generating for OpSpecConstantOp instruction.
9176
149
                return builder.createBinOp(spv::Op::OpIAdd, destType, operand, zero);
9177
149
            }
9178
            // For normal run-time conversion instruction, use OpBitcast.
9179
287
            convOp = spv::Op::OpBitcast;
9180
287
        }
9181
1.74k
        if (resultBasicType == glslang::EbtBool) {
9182
56
            uint32_t bits = GetNumBits(operandBasicType);
9183
56
            if (isTypeInt(operandBasicType)) {
9184
56
                spv::Id zeroType = builder.makeUintType(bits);
9185
56
                if (bits == 64) {
9186
20
                    zero = builder.makeInt64Constant(zeroType, 0, false);
9187
36
                } else {
9188
36
                    zero = builder.makeIntConstant(zeroType, 0, false);
9189
36
                }
9190
56
                zero = makeSmearedConstant(zero, vectorSize);
9191
56
                return builder.createBinOp(spv::Op::OpINotEqual, destType, operand, zero);
9192
56
            } else {
9193
0
                assert(isTypeFloat(operandBasicType));
9194
0
                if (bits == 64) {
9195
0
                    zero = builder.makeDoubleConstant(0.0);
9196
0
                } else if (bits == 32) {
9197
0
                    zero = builder.makeFloatConstant(0.0);
9198
0
                } else {
9199
0
                    assert(bits == 16);
9200
0
                    zero = builder.makeFloat16Constant(0.0);
9201
0
                }
9202
0
                zero = makeSmearedConstant(zero, vectorSize);
9203
0
                return builder.createBinOp(spv::Op::OpFUnordNotEqual, destType, operand, zero);
9204
0
            }
9205
56
        }
9206
1.68k
        if (operandBasicType == glslang::EbtBool) {
9207
57
            uint32_t bits = GetNumBits(resultBasicType);
9208
57
            convOp = spv::Op::OpSelect;
9209
57
            if (isTypeInt(resultBasicType)) {
9210
55
                spv::Id zeroType = isTypeSignedInt(resultBasicType) ? builder.makeIntType(bits) : builder.makeUintType(bits);
9211
55
                if (bits == 64) {
9212
20
                    zero = builder.makeInt64Constant(zeroType, 0, false);
9213
20
                    one = builder.makeInt64Constant(zeroType, 1, false);
9214
35
                } else {
9215
35
                    zero = builder.makeIntConstant(zeroType, 0, false);
9216
35
                    one = builder.makeIntConstant(zeroType, 1, false);
9217
35
                }
9218
55
            } else {
9219
2
                assert(isTypeFloat(resultBasicType));
9220
2
                if (bits == 64) {
9221
0
                    zero = builder.makeDoubleConstant(0.0);
9222
0
                    one = builder.makeDoubleConstant(1.0);
9223
2
                } else if (bits == 32) {
9224
2
                    zero = builder.makeFloatConstant(0.0);
9225
2
                    one = builder.makeFloatConstant(1.0);
9226
2
                } else {
9227
0
                    assert(bits == 16);
9228
0
                    zero = builder.makeFloat16Constant(0.0);
9229
0
                    one = builder.makeFloat16Constant(1.0);
9230
0
                }
9231
2
            }
9232
57
        }
9233
1.68k
    }
9234
9235
2.67k
    if (convOp == spv::Op::OpNop) {
9236
994
        switch (op) {
9237
171
        case glslang::EOpConvUint64ToPtr:
9238
171
            convOp = spv::Op::OpConvertUToPtr;
9239
171
            break;
9240
180
        case glslang::EOpConvPtrToUint64:
9241
180
            convOp = spv::Op::OpConvertPtrToU;
9242
180
            break;
9243
0
        case glslang::EOpConvPtrToUvec2:
9244
9
        case glslang::EOpConvUvec2ToPtr:
9245
9
            convOp = spv::Op::OpBitcast;
9246
9
            break;
9247
9248
634
        default:
9249
634
            break;
9250
994
        }
9251
994
    }
9252
9253
2.67k
    spv::Id result = 0;
9254
2.67k
    if (convOp == spv::Op::OpNop)
9255
634
        return result;
9256
9257
2.04k
    if (convOp == spv::Op::OpSelect) {
9258
57
        zero = makeSmearedConstant(zero, vectorSize);
9259
57
        one  = makeSmearedConstant(one, vectorSize);
9260
57
        result = builder.createTriOp(convOp, destType, operand, one, zero);
9261
57
    } else
9262
1.98k
        result = builder.createUnaryOp(convOp, destType, operand);
9263
9264
2.04k
    result = builder.setPrecision(result, decorations.precision);
9265
2.04k
    decorations.addNonUniform(builder, result);
9266
2.04k
    return result;
9267
2.67k
}
9268
9269
spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
9270
319
{
9271
319
    if (vectorSize == 0)
9272
267
        return constant;
9273
9274
52
    spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
9275
52
    std::vector<spv::Id> components;
9276
156
    for (int c = 0; c < vectorSize; ++c)
9277
104
        components.push_back(constant);
9278
52
    return builder.makeCompositeConstant(vectorTypeId, components);
9279
319
}
9280
9281
// For glslang ops that map to SPV atomic opCodes
9282
spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/,
9283
    spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy,
9284
    const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags, const glslang::TType &opType)
9285
1.57k
{
9286
1.57k
    spv::Op opCode = spv::Op::OpNop;
9287
9288
1.57k
    switch (op) {
9289
38
    case glslang::EOpAtomicAdd:
9290
344
    case glslang::EOpImageAtomicAdd:
9291
344
    case glslang::EOpAtomicCounterAdd:
9292
344
        opCode = spv::Op::OpAtomicIAdd;
9293
344
        if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
9294
304
            opCode = spv::Op::OpAtomicFAddEXT;
9295
304
            if (typeProxy == glslang::EbtFloat16 &&
9296
304
                (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) {
9297
304
                builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector);
9298
304
                builder.addCapability(spv::Capability::AtomicFloat16VectorNV);
9299
304
            } else {
9300
0
                builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_add);
9301
0
                if (typeProxy == glslang::EbtFloat16) {
9302
0
                    builder.addExtension(spv::E_SPV_EXT_shader_atomic_float16_add);
9303
0
                    builder.addCapability(spv::Capability::AtomicFloat16AddEXT);
9304
0
                } else if (typeProxy == glslang::EbtFloat) {
9305
0
                    builder.addCapability(spv::Capability::AtomicFloat32AddEXT);
9306
0
                } else {
9307
0
                    builder.addCapability(spv::Capability::AtomicFloat64AddEXT);
9308
0
                }
9309
0
            }
9310
304
        }
9311
344
        break;
9312
0
    case glslang::EOpAtomicSubtract:
9313
0
    case glslang::EOpAtomicCounterSubtract:
9314
0
        opCode = spv::Op::OpAtomicISub;
9315
0
        break;
9316
38
    case glslang::EOpAtomicMin:
9317
344
    case glslang::EOpImageAtomicMin:
9318
344
    case glslang::EOpAtomicCounterMin:
9319
344
        if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
9320
304
            opCode = spv::Op::OpAtomicFMinEXT;
9321
304
            if (typeProxy == glslang::EbtFloat16 &&
9322
304
                (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) {
9323
304
                builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector);
9324
304
                builder.addCapability(spv::Capability::AtomicFloat16VectorNV);
9325
304
            } else {
9326
0
                builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_min_max);
9327
0
                if (typeProxy == glslang::EbtFloat16)
9328
0
                    builder.addCapability(spv::Capability::AtomicFloat16MinMaxEXT);
9329
0
                else if (typeProxy == glslang::EbtFloat)
9330
0
                    builder.addCapability(spv::Capability::AtomicFloat32MinMaxEXT);
9331
0
                else
9332
0
                    builder.addCapability(spv::Capability::AtomicFloat64MinMaxEXT);
9333
0
            }
9334
304
        } else if (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) {
9335
20
            opCode = spv::Op::OpAtomicUMin;
9336
20
        } else {
9337
20
            opCode = spv::Op::OpAtomicSMin;
9338
20
        }
9339
344
        break;
9340
38
    case glslang::EOpAtomicMax:
9341
344
    case glslang::EOpImageAtomicMax:
9342
344
    case glslang::EOpAtomicCounterMax:
9343
344
        if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
9344
304
            opCode = spv::Op::OpAtomicFMaxEXT;
9345
304
            if (typeProxy == glslang::EbtFloat16 &&
9346
304
                (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) {
9347
304
                builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector);
9348
304
                builder.addCapability(spv::Capability::AtomicFloat16VectorNV);
9349
304
            } else {
9350
0
                builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_min_max);
9351
0
                if (typeProxy == glslang::EbtFloat16)
9352
0
                    builder.addCapability(spv::Capability::AtomicFloat16MinMaxEXT);
9353
0
                else if (typeProxy == glslang::EbtFloat)
9354
0
                    builder.addCapability(spv::Capability::AtomicFloat32MinMaxEXT);
9355
0
                else
9356
0
                    builder.addCapability(spv::Capability::AtomicFloat64MinMaxEXT);
9357
0
            }
9358
304
        } else if (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) {
9359
20
            opCode = spv::Op::OpAtomicUMax;
9360
20
        } else {
9361
20
            opCode = spv::Op::OpAtomicSMax;
9362
20
        }
9363
344
        break;
9364
0
    case glslang::EOpAtomicAnd:
9365
40
    case glslang::EOpImageAtomicAnd:
9366
40
    case glslang::EOpAtomicCounterAnd:
9367
40
        opCode = spv::Op::OpAtomicAnd;
9368
40
        break;
9369
0
    case glslang::EOpAtomicOr:
9370
40
    case glslang::EOpImageAtomicOr:
9371
40
    case glslang::EOpAtomicCounterOr:
9372
40
        opCode = spv::Op::OpAtomicOr;
9373
40
        break;
9374
0
    case glslang::EOpAtomicXor:
9375
40
    case glslang::EOpImageAtomicXor:
9376
40
    case glslang::EOpAtomicCounterXor:
9377
40
        opCode = spv::Op::OpAtomicXor;
9378
40
        break;
9379
38
    case glslang::EOpAtomicExchange:
9380
344
    case glslang::EOpImageAtomicExchange:
9381
344
    case glslang::EOpAtomicCounterExchange:
9382
344
        if ((typeProxy == glslang::EbtFloat16) &&
9383
304
            (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) {
9384
304
                builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector);
9385
304
                builder.addCapability(spv::Capability::AtomicFloat16VectorNV);
9386
304
        }
9387
9388
344
        opCode = spv::Op::OpAtomicExchange;
9389
344
        break;
9390
0
    case glslang::EOpAtomicCompSwap:
9391
40
    case glslang::EOpImageAtomicCompSwap:
9392
40
    case glslang::EOpAtomicCounterCompSwap:
9393
40
        opCode = spv::Op::OpAtomicCompareExchange;
9394
40
        break;
9395
0
    case glslang::EOpAtomicCounterIncrement:
9396
0
        opCode = spv::Op::OpAtomicIIncrement;
9397
0
        break;
9398
0
    case glslang::EOpAtomicCounterDecrement:
9399
0
        opCode = spv::Op::OpAtomicIDecrement;
9400
0
        break;
9401
0
    case glslang::EOpAtomicCounter:
9402
20
    case glslang::EOpImageAtomicLoad:
9403
20
    case glslang::EOpAtomicLoad:
9404
20
        opCode = spv::Op::OpAtomicLoad;
9405
20
        break;
9406
0
    case glslang::EOpAtomicStore:
9407
20
    case glslang::EOpImageAtomicStore:
9408
20
        opCode = spv::Op::OpAtomicStore;
9409
20
        break;
9410
0
    default:
9411
0
        assert(0);
9412
0
        break;
9413
1.57k
    }
9414
9415
1.57k
    if (typeProxy == glslang::EbtInt64 || typeProxy == glslang::EbtUint64)
9416
360
        builder.addCapability(spv::Capability::Int64Atomics);
9417
9418
    // Sort out the operands
9419
    //  - mapping from glslang -> SPV
9420
    //  - there are extra SPV operands that are optional in glslang
9421
    //  - compare-exchange swaps the value and comparator
9422
    //  - compare-exchange has an extra memory semantics
9423
    //  - EOpAtomicCounterDecrement needs a post decrement
9424
1.57k
    spv::Id pointerId = 0, compareId = 0, valueId = 0;
9425
    // scope defaults to Device in the old model, QueueFamilyKHR in the new model
9426
1.57k
    spv::Id scopeId;
9427
1.57k
    if (glslangIntermediate->usingVulkanMemoryModel()) {
9428
0
        scopeId = builder.makeUintConstant(spv::Scope::QueueFamilyKHR);
9429
1.57k
    } else {
9430
1.57k
        scopeId = builder.makeUintConstant(spv::Scope::Device);
9431
1.57k
    }
9432
    // semantics default to relaxed
9433
1.57k
    spv::Id semanticsId = builder.makeUintConstant(lvalueCoherentFlags.isVolatile() &&
9434
1.06k
        glslangIntermediate->usingVulkanMemoryModel() ?
9435
0
                                                    spv::MemorySemanticsMask::Volatile :
9436
1.57k
                                                    spv::MemorySemanticsMask::MaskNone);
9437
1.57k
    spv::Id semanticsId2 = semanticsId;
9438
9439
1.57k
    pointerId = operands[0];
9440
1.57k
    if (opCode == spv::Op::OpAtomicIIncrement || opCode == spv::Op::OpAtomicIDecrement) {
9441
        // no additional operands
9442
1.57k
    } else if (opCode == spv::Op::OpAtomicCompareExchange) {
9443
40
        compareId = operands[1];
9444
40
        valueId = operands[2];
9445
40
        if (operands.size() > 3) {
9446
20
            scopeId = operands[3];
9447
20
            semanticsId = builder.makeUintConstant(
9448
20
                builder.getConstantScalar(operands[4]) | builder.getConstantScalar(operands[5]));
9449
20
            semanticsId2 = builder.makeUintConstant(
9450
20
                builder.getConstantScalar(operands[6]) | builder.getConstantScalar(operands[7]));
9451
20
        }
9452
1.53k
    } else if (opCode == spv::Op::OpAtomicLoad) {
9453
20
        if (operands.size() > 1) {
9454
20
            scopeId = operands[1];
9455
20
            semanticsId = builder.makeUintConstant(
9456
20
                builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3]));
9457
20
        }
9458
1.51k
    } else {
9459
        // atomic store or RMW
9460
1.51k
        valueId = operands[1];
9461
1.51k
        if (operands.size() > 2) {
9462
160
            scopeId = operands[2];
9463
160
            semanticsId = builder.makeUintConstant
9464
160
                (builder.getConstantScalar(operands[3]) | builder.getConstantScalar(operands[4]));
9465
160
        }
9466
1.51k
    }
9467
9468
    // Check for capabilities
9469
1.57k
    auto const semanticsImmediate = (spv::MemorySemanticsMask)(builder.getConstantScalar(semanticsId) | builder.getConstantScalar(semanticsId2));
9470
1.57k
    if (anySet(semanticsImmediate, spv::MemorySemanticsMask::MakeAvailableKHR |
9471
1.57k
                                   spv::MemorySemanticsMask::MakeVisibleKHR |
9472
1.57k
                                   spv::MemorySemanticsMask::OutputMemoryKHR |
9473
1.57k
                                   spv::MemorySemanticsMask::Volatile)) {
9474
0
        builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
9475
0
    }
9476
9477
1.57k
    auto const scope = (spv::Scope)builder.getConstantScalar(scopeId);
9478
1.57k
    if (scope == spv::Scope::QueueFamily) {
9479
0
        builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
9480
0
    }
9481
9482
1.57k
    if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::Scope::Device) {
9483
0
        builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR);
9484
0
    }
9485
9486
1.57k
    std::vector<spv::Id> spvAtomicOperands;  // hold the spv operands
9487
1.57k
    spvAtomicOperands.reserve(6);
9488
1.57k
    spvAtomicOperands.push_back(pointerId);
9489
1.57k
    spvAtomicOperands.push_back(scopeId);
9490
1.57k
    spvAtomicOperands.push_back(semanticsId);
9491
1.57k
    if (opCode == spv::Op::OpAtomicCompareExchange) {
9492
40
        spvAtomicOperands.push_back(semanticsId2);
9493
40
        spvAtomicOperands.push_back(valueId);
9494
40
        spvAtomicOperands.push_back(compareId);
9495
1.53k
    } else if (opCode != spv::Op::OpAtomicLoad && opCode != spv::Op::OpAtomicIIncrement && opCode != spv::Op::OpAtomicIDecrement) {
9496
1.51k
        spvAtomicOperands.push_back(valueId);
9497
1.51k
    }
9498
9499
1.57k
    if (opCode == spv::Op::OpAtomicStore) {
9500
20
        builder.createNoResultOp(opCode, spvAtomicOperands);
9501
20
        return 0;
9502
1.55k
    } else {
9503
1.55k
        spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands);
9504
9505
        // GLSL and HLSL atomic-counter decrement return post-decrement value,
9506
        // while SPIR-V returns pre-decrement value. Translate between these semantics.
9507
1.55k
        if (op == glslang::EOpAtomicCounterDecrement)
9508
0
            resultId = builder.createBinOp(spv::Op::OpISub, typeId, resultId, builder.makeIntConstant(1));
9509
9510
1.55k
        return resultId;
9511
1.55k
    }
9512
1.57k
}
9513
9514
// Create group invocation operations.
9515
spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId,
9516
    std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
9517
0
{
9518
0
    bool isUnsigned = isTypeUnsignedInt(typeProxy);
9519
0
    bool isFloat = isTypeFloat(typeProxy);
9520
9521
0
    spv::Op opCode = spv::Op::OpNop;
9522
0
    std::vector<spv::IdImmediate> spvGroupOperands;
9523
0
    spv::GroupOperation groupOperation = spv::GroupOperation::Max;
9524
9525
0
    if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation ||
9526
0
        op == glslang::EOpReadInvocation) {
9527
0
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
9528
0
        builder.addCapability(spv::Capability::SubgroupBallotKHR);
9529
0
    } else if (op == glslang::EOpAnyInvocation ||
9530
0
        op == glslang::EOpAllInvocations ||
9531
0
        op == glslang::EOpAllInvocationsEqual) {
9532
0
        builder.addExtension(spv::E_SPV_KHR_subgroup_vote);
9533
0
        builder.addCapability(spv::Capability::SubgroupVoteKHR);
9534
0
    } else {
9535
0
        builder.addCapability(spv::Capability::Groups);
9536
0
        if (op == glslang::EOpMinInvocationsNonUniform ||
9537
0
            op == glslang::EOpMaxInvocationsNonUniform ||
9538
0
            op == glslang::EOpAddInvocationsNonUniform ||
9539
0
            op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
9540
0
            op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
9541
0
            op == glslang::EOpAddInvocationsInclusiveScanNonUniform ||
9542
0
            op == glslang::EOpMinInvocationsExclusiveScanNonUniform ||
9543
0
            op == glslang::EOpMaxInvocationsExclusiveScanNonUniform ||
9544
0
            op == glslang::EOpAddInvocationsExclusiveScanNonUniform)
9545
0
            builder.addExtension(spv::E_SPV_AMD_shader_ballot);
9546
9547
0
        switch (op) {
9548
0
        case glslang::EOpMinInvocations:
9549
0
        case glslang::EOpMaxInvocations:
9550
0
        case glslang::EOpAddInvocations:
9551
0
        case glslang::EOpMinInvocationsNonUniform:
9552
0
        case glslang::EOpMaxInvocationsNonUniform:
9553
0
        case glslang::EOpAddInvocationsNonUniform:
9554
0
            groupOperation = spv::GroupOperation::Reduce;
9555
0
            break;
9556
0
        case glslang::EOpMinInvocationsInclusiveScan:
9557
0
        case glslang::EOpMaxInvocationsInclusiveScan:
9558
0
        case glslang::EOpAddInvocationsInclusiveScan:
9559
0
        case glslang::EOpMinInvocationsInclusiveScanNonUniform:
9560
0
        case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
9561
0
        case glslang::EOpAddInvocationsInclusiveScanNonUniform:
9562
0
            groupOperation = spv::GroupOperation::InclusiveScan;
9563
0
            break;
9564
0
        case glslang::EOpMinInvocationsExclusiveScan:
9565
0
        case glslang::EOpMaxInvocationsExclusiveScan:
9566
0
        case glslang::EOpAddInvocationsExclusiveScan:
9567
0
        case glslang::EOpMinInvocationsExclusiveScanNonUniform:
9568
0
        case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
9569
0
        case glslang::EOpAddInvocationsExclusiveScanNonUniform:
9570
0
            groupOperation = spv::GroupOperation::ExclusiveScan;
9571
0
            break;
9572
0
        default:
9573
0
            break;
9574
0
        }
9575
0
        spv::IdImmediate scope = { true, builder.makeUintConstant(spv::Scope::Subgroup) };
9576
0
        spvGroupOperands.push_back(scope);
9577
0
        if (groupOperation != spv::GroupOperation::Max) {
9578
0
            spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
9579
0
            spvGroupOperands.push_back(groupOp);
9580
0
        }
9581
0
    }
9582
9583
0
    for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt) {
9584
0
        spv::IdImmediate op = { true, *opIt };
9585
0
        spvGroupOperands.push_back(op);
9586
0
    }
9587
9588
0
    switch (op) {
9589
0
    case glslang::EOpAnyInvocation:
9590
0
        opCode = spv::Op::OpSubgroupAnyKHR;
9591
0
        break;
9592
0
    case glslang::EOpAllInvocations:
9593
0
        opCode = spv::Op::OpSubgroupAllKHR;
9594
0
        break;
9595
0
    case glslang::EOpAllInvocationsEqual:
9596
0
        opCode = spv::Op::OpSubgroupAllEqualKHR;
9597
0
        break;
9598
0
    case glslang::EOpReadInvocation:
9599
0
        opCode = spv::Op::OpSubgroupReadInvocationKHR;
9600
0
        if (builder.isVectorType(typeId))
9601
0
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
9602
0
        break;
9603
0
    case glslang::EOpReadFirstInvocation:
9604
0
        opCode = spv::Op::OpSubgroupFirstInvocationKHR;
9605
0
        if (builder.isVectorType(typeId))
9606
0
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
9607
0
        break;
9608
0
    case glslang::EOpBallot:
9609
0
    {
9610
        // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32
9611
        // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in
9612
        // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow:
9613
        //
9614
        //     result = Bitcast(SubgroupBallotKHR(Predicate).xy)
9615
        //
9616
0
        spv::Id uintType  = builder.makeUintType(32);
9617
0
        spv::Id uvec4Type = builder.makeVectorType(uintType, 4);
9618
0
        spv::Id result = builder.createOp(spv::Op::OpSubgroupBallotKHR, uvec4Type, spvGroupOperands);
9619
9620
0
        std::vector<spv::Id> components;
9621
0
        components.push_back(builder.createCompositeExtract(result, uintType, 0));
9622
0
        components.push_back(builder.createCompositeExtract(result, uintType, 1));
9623
9624
0
        spv::Id uvec2Type = builder.makeVectorType(uintType, 2);
9625
0
        return builder.createUnaryOp(spv::Op::OpBitcast, typeId,
9626
0
                                     builder.createCompositeConstruct(uvec2Type, components));
9627
0
    }
9628
9629
0
    case glslang::EOpMinInvocations:
9630
0
    case glslang::EOpMaxInvocations:
9631
0
    case glslang::EOpAddInvocations:
9632
0
    case glslang::EOpMinInvocationsInclusiveScan:
9633
0
    case glslang::EOpMaxInvocationsInclusiveScan:
9634
0
    case glslang::EOpAddInvocationsInclusiveScan:
9635
0
    case glslang::EOpMinInvocationsExclusiveScan:
9636
0
    case glslang::EOpMaxInvocationsExclusiveScan:
9637
0
    case glslang::EOpAddInvocationsExclusiveScan:
9638
0
        if (op == glslang::EOpMinInvocations ||
9639
0
            op == glslang::EOpMinInvocationsInclusiveScan ||
9640
0
            op == glslang::EOpMinInvocationsExclusiveScan) {
9641
0
            if (isFloat)
9642
0
                opCode = spv::Op::OpGroupFMin;
9643
0
            else {
9644
0
                if (isUnsigned)
9645
0
                    opCode = spv::Op::OpGroupUMin;
9646
0
                else
9647
0
                    opCode = spv::Op::OpGroupSMin;
9648
0
            }
9649
0
        } else if (op == glslang::EOpMaxInvocations ||
9650
0
                   op == glslang::EOpMaxInvocationsInclusiveScan ||
9651
0
                   op == glslang::EOpMaxInvocationsExclusiveScan) {
9652
0
            if (isFloat)
9653
0
                opCode = spv::Op::OpGroupFMax;
9654
0
            else {
9655
0
                if (isUnsigned)
9656
0
                    opCode = spv::Op::OpGroupUMax;
9657
0
                else
9658
0
                    opCode = spv::Op::OpGroupSMax;
9659
0
            }
9660
0
        } else {
9661
0
            if (isFloat)
9662
0
                opCode = spv::Op::OpGroupFAdd;
9663
0
            else
9664
0
                opCode = spv::Op::OpGroupIAdd;
9665
0
        }
9666
9667
0
        if (builder.isVectorType(typeId))
9668
0
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
9669
9670
0
        break;
9671
0
    case glslang::EOpMinInvocationsNonUniform:
9672
0
    case glslang::EOpMaxInvocationsNonUniform:
9673
0
    case glslang::EOpAddInvocationsNonUniform:
9674
0
    case glslang::EOpMinInvocationsInclusiveScanNonUniform:
9675
0
    case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
9676
0
    case glslang::EOpAddInvocationsInclusiveScanNonUniform:
9677
0
    case glslang::EOpMinInvocationsExclusiveScanNonUniform:
9678
0
    case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
9679
0
    case glslang::EOpAddInvocationsExclusiveScanNonUniform:
9680
0
        if (op == glslang::EOpMinInvocationsNonUniform ||
9681
0
            op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
9682
0
            op == glslang::EOpMinInvocationsExclusiveScanNonUniform) {
9683
0
            if (isFloat)
9684
0
                opCode = spv::Op::OpGroupFMinNonUniformAMD;
9685
0
            else {
9686
0
                if (isUnsigned)
9687
0
                    opCode = spv::Op::OpGroupUMinNonUniformAMD;
9688
0
                else
9689
0
                    opCode = spv::Op::OpGroupSMinNonUniformAMD;
9690
0
            }
9691
0
        }
9692
0
        else if (op == glslang::EOpMaxInvocationsNonUniform ||
9693
0
                 op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
9694
0
                 op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) {
9695
0
            if (isFloat)
9696
0
                opCode = spv::Op::OpGroupFMaxNonUniformAMD;
9697
0
            else {
9698
0
                if (isUnsigned)
9699
0
                    opCode = spv::Op::OpGroupUMaxNonUniformAMD;
9700
0
                else
9701
0
                    opCode = spv::Op::OpGroupSMaxNonUniformAMD;
9702
0
            }
9703
0
        }
9704
0
        else {
9705
0
            if (isFloat)
9706
0
                opCode = spv::Op::OpGroupFAddNonUniformAMD;
9707
0
            else
9708
0
                opCode = spv::Op::OpGroupIAddNonUniformAMD;
9709
0
        }
9710
9711
0
        if (builder.isVectorType(typeId))
9712
0
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
9713
9714
0
        break;
9715
0
    default:
9716
0
        logger->missingFunctionality("invocation operation");
9717
0
        return spv::NoResult;
9718
0
    }
9719
9720
0
    assert(opCode != spv::Op::OpNop);
9721
0
    return builder.createOp(opCode, typeId, spvGroupOperands);
9722
0
}
9723
9724
// Create group invocation operations on a vector
9725
spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
9726
    spv::Id typeId, std::vector<spv::Id>& operands)
9727
0
{
9728
0
    assert(op == spv::Op::OpGroupFMin || op == spv::Op::OpGroupUMin || op == spv::Op::OpGroupSMin ||
9729
0
           op == spv::Op::OpGroupFMax || op == spv::Op::OpGroupUMax || op == spv::Op::OpGroupSMax ||
9730
0
           op == spv::Op::OpGroupFAdd || op == spv::Op::OpGroupIAdd || op == spv::Op::OpGroupBroadcast ||
9731
0
           op == spv::Op::OpSubgroupReadInvocationKHR || op == spv::Op::OpSubgroupFirstInvocationKHR ||
9732
0
           op == spv::Op::OpGroupFMinNonUniformAMD || op == spv::Op::OpGroupUMinNonUniformAMD ||
9733
0
           op == spv::Op::OpGroupSMinNonUniformAMD ||
9734
0
           op == spv::Op::OpGroupFMaxNonUniformAMD || op == spv::Op::OpGroupUMaxNonUniformAMD ||
9735
0
           op == spv::Op::OpGroupSMaxNonUniformAMD ||
9736
0
           op == spv::Op::OpGroupFAddNonUniformAMD || op == spv::Op::OpGroupIAddNonUniformAMD);
9737
9738
    // Handle group invocation operations scalar by scalar.
9739
    // The result type is the same type as the original type.
9740
    // The algorithm is to:
9741
    //   - break the vector into scalars
9742
    //   - apply the operation to each scalar
9743
    //   - make a vector out the scalar results
9744
9745
    // get the types sorted out
9746
0
    int numComponents = builder.getNumComponents(operands[0]);
9747
0
    spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0]));
9748
0
    std::vector<spv::Id> results;
9749
9750
    // do each scalar op
9751
0
    for (int comp = 0; comp < numComponents; ++comp) {
9752
0
        std::vector<unsigned int> indexes;
9753
0
        indexes.push_back(comp);
9754
0
        spv::IdImmediate scalar = { true, builder.createCompositeExtract(operands[0], scalarType, indexes) };
9755
0
        std::vector<spv::IdImmediate> spvGroupOperands;
9756
0
        if (op == spv::Op::OpSubgroupReadInvocationKHR) {
9757
0
            spvGroupOperands.push_back(scalar);
9758
0
            spv::IdImmediate operand = { true, operands[1] };
9759
0
            spvGroupOperands.push_back(operand);
9760
0
        } else if (op == spv::Op::OpSubgroupFirstInvocationKHR) {
9761
0
            spvGroupOperands.push_back(scalar);
9762
0
        } else if (op == spv::Op::OpGroupBroadcast) {
9763
0
            spv::IdImmediate scope = { true, builder.makeUintConstant(spv::Scope::Subgroup) };
9764
0
            spvGroupOperands.push_back(scope);
9765
0
            spvGroupOperands.push_back(scalar);
9766
0
            spv::IdImmediate operand = { true, operands[1] };
9767
0
            spvGroupOperands.push_back(operand);
9768
0
        } else {
9769
0
            spv::IdImmediate scope = { true, builder.makeUintConstant(spv::Scope::Subgroup) };
9770
0
            spvGroupOperands.push_back(scope);
9771
0
            spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
9772
0
            spvGroupOperands.push_back(groupOp);
9773
0
            spvGroupOperands.push_back(scalar);
9774
0
        }
9775
9776
0
        results.push_back(builder.createOp(op, scalarType, spvGroupOperands));
9777
0
    }
9778
9779
    // put the pieces together
9780
0
    return builder.createCompositeConstruct(typeId, results);
9781
0
}
9782
9783
// Create subgroup invocation operations.
9784
spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, spv::Id typeId,
9785
    std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
9786
0
{
9787
    // Add the required capabilities.
9788
0
    switch (op) {
9789
0
    case glslang::EOpSubgroupElect:
9790
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9791
0
        break;
9792
0
    case glslang::EOpSubgroupQuadAll:
9793
0
    case glslang::EOpSubgroupQuadAny:
9794
0
        builder.addExtension(spv::E_SPV_KHR_quad_control);
9795
0
        builder.addCapability(spv::Capability::QuadControlKHR);
9796
0
        [[fallthrough]];
9797
0
    case glslang::EOpSubgroupAll:
9798
0
    case glslang::EOpSubgroupAny:
9799
0
    case glslang::EOpSubgroupAllEqual:
9800
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9801
0
        builder.addCapability(spv::Capability::GroupNonUniformVote);
9802
0
        break;
9803
0
    case glslang::EOpSubgroupBroadcast:
9804
0
    case glslang::EOpSubgroupBroadcastFirst:
9805
0
    case glslang::EOpSubgroupBallot:
9806
0
    case glslang::EOpSubgroupInverseBallot:
9807
0
    case glslang::EOpSubgroupBallotBitExtract:
9808
0
    case glslang::EOpSubgroupBallotBitCount:
9809
0
    case glslang::EOpSubgroupBallotInclusiveBitCount:
9810
0
    case glslang::EOpSubgroupBallotExclusiveBitCount:
9811
0
    case glslang::EOpSubgroupBallotFindLSB:
9812
0
    case glslang::EOpSubgroupBallotFindMSB:
9813
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9814
0
        builder.addCapability(spv::Capability::GroupNonUniformBallot);
9815
0
        break;
9816
0
    case glslang::EOpSubgroupRotate:
9817
0
    case glslang::EOpSubgroupClusteredRotate:
9818
0
        builder.addExtension(spv::E_SPV_KHR_subgroup_rotate);
9819
0
        builder.addCapability(spv::Capability::GroupNonUniformRotateKHR);
9820
0
        break;
9821
0
    case glslang::EOpSubgroupShuffle:
9822
0
    case glslang::EOpSubgroupShuffleXor:
9823
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9824
0
        builder.addCapability(spv::Capability::GroupNonUniformShuffle);
9825
0
        break;
9826
0
    case glslang::EOpSubgroupShuffleUp:
9827
0
    case glslang::EOpSubgroupShuffleDown:
9828
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9829
0
        builder.addCapability(spv::Capability::GroupNonUniformShuffleRelative);
9830
0
        break;
9831
0
    case glslang::EOpSubgroupAdd:
9832
0
    case glslang::EOpSubgroupMul:
9833
0
    case glslang::EOpSubgroupMin:
9834
0
    case glslang::EOpSubgroupMax:
9835
0
    case glslang::EOpSubgroupAnd:
9836
0
    case glslang::EOpSubgroupOr:
9837
0
    case glslang::EOpSubgroupXor:
9838
0
    case glslang::EOpSubgroupInclusiveAdd:
9839
0
    case glslang::EOpSubgroupInclusiveMul:
9840
0
    case glslang::EOpSubgroupInclusiveMin:
9841
0
    case glslang::EOpSubgroupInclusiveMax:
9842
0
    case glslang::EOpSubgroupInclusiveAnd:
9843
0
    case glslang::EOpSubgroupInclusiveOr:
9844
0
    case glslang::EOpSubgroupInclusiveXor:
9845
0
    case glslang::EOpSubgroupExclusiveAdd:
9846
0
    case glslang::EOpSubgroupExclusiveMul:
9847
0
    case glslang::EOpSubgroupExclusiveMin:
9848
0
    case glslang::EOpSubgroupExclusiveMax:
9849
0
    case glslang::EOpSubgroupExclusiveAnd:
9850
0
    case glslang::EOpSubgroupExclusiveOr:
9851
0
    case glslang::EOpSubgroupExclusiveXor:
9852
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9853
0
        builder.addCapability(spv::Capability::GroupNonUniformArithmetic);
9854
0
        break;
9855
0
    case glslang::EOpSubgroupClusteredAdd:
9856
0
    case glslang::EOpSubgroupClusteredMul:
9857
0
    case glslang::EOpSubgroupClusteredMin:
9858
0
    case glslang::EOpSubgroupClusteredMax:
9859
0
    case glslang::EOpSubgroupClusteredAnd:
9860
0
    case glslang::EOpSubgroupClusteredOr:
9861
0
    case glslang::EOpSubgroupClusteredXor:
9862
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9863
0
        builder.addCapability(spv::Capability::GroupNonUniformClustered);
9864
0
        break;
9865
0
    case glslang::EOpSubgroupQuadBroadcast:
9866
0
    case glslang::EOpSubgroupQuadSwapHorizontal:
9867
0
    case glslang::EOpSubgroupQuadSwapVertical:
9868
0
    case glslang::EOpSubgroupQuadSwapDiagonal:
9869
0
        builder.addCapability(spv::Capability::GroupNonUniform);
9870
0
        builder.addCapability(spv::Capability::GroupNonUniformQuad);
9871
0
        break;
9872
0
    case glslang::EOpSubgroupPartitionedAdd:
9873
0
    case glslang::EOpSubgroupPartitionedMul:
9874
0
    case glslang::EOpSubgroupPartitionedMin:
9875
0
    case glslang::EOpSubgroupPartitionedMax:
9876
0
    case glslang::EOpSubgroupPartitionedAnd:
9877
0
    case glslang::EOpSubgroupPartitionedOr:
9878
0
    case glslang::EOpSubgroupPartitionedXor:
9879
0
    case glslang::EOpSubgroupPartitionedInclusiveAdd:
9880
0
    case glslang::EOpSubgroupPartitionedInclusiveMul:
9881
0
    case glslang::EOpSubgroupPartitionedInclusiveMin:
9882
0
    case glslang::EOpSubgroupPartitionedInclusiveMax:
9883
0
    case glslang::EOpSubgroupPartitionedInclusiveAnd:
9884
0
    case glslang::EOpSubgroupPartitionedInclusiveOr:
9885
0
    case glslang::EOpSubgroupPartitionedInclusiveXor:
9886
0
    case glslang::EOpSubgroupPartitionedExclusiveAdd:
9887
0
    case glslang::EOpSubgroupPartitionedExclusiveMul:
9888
0
    case glslang::EOpSubgroupPartitionedExclusiveMin:
9889
0
    case glslang::EOpSubgroupPartitionedExclusiveMax:
9890
0
    case glslang::EOpSubgroupPartitionedExclusiveAnd:
9891
0
    case glslang::EOpSubgroupPartitionedExclusiveOr:
9892
0
    case glslang::EOpSubgroupPartitionedExclusiveXor:
9893
0
        builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned);
9894
0
        builder.addCapability(spv::Capability::GroupNonUniformPartitionedNV);
9895
0
        break;
9896
0
    default: assert(0 && "Unhandled subgroup operation!");
9897
0
    }
9898
9899
9900
0
    const bool isUnsigned = isTypeUnsignedInt(typeProxy);
9901
0
    const bool isFloat = isTypeFloat(typeProxy);
9902
0
    const bool isBool = typeProxy == glslang::EbtBool;
9903
9904
0
    spv::Op opCode = spv::Op::OpNop;
9905
9906
    // Figure out which opcode to use.
9907
0
    switch (op) {
9908
0
    case glslang::EOpSubgroupElect:                   opCode = spv::Op::OpGroupNonUniformElect; break;
9909
0
    case glslang::EOpSubgroupQuadAll:                 opCode = spv::Op::OpGroupNonUniformQuadAllKHR; break;
9910
0
    case glslang::EOpSubgroupAll:                     opCode = spv::Op::OpGroupNonUniformAll; break;
9911
0
    case glslang::EOpSubgroupQuadAny:                 opCode = spv::Op::OpGroupNonUniformQuadAnyKHR; break;
9912
0
    case glslang::EOpSubgroupAny:                     opCode = spv::Op::OpGroupNonUniformAny; break;
9913
0
    case glslang::EOpSubgroupAllEqual:                opCode = spv::Op::OpGroupNonUniformAllEqual; break;
9914
0
    case glslang::EOpSubgroupBroadcast:               opCode = spv::Op::OpGroupNonUniformBroadcast; break;
9915
0
    case glslang::EOpSubgroupBroadcastFirst:          opCode = spv::Op::OpGroupNonUniformBroadcastFirst; break;
9916
0
    case glslang::EOpSubgroupBallot:                  opCode = spv::Op::OpGroupNonUniformBallot; break;
9917
0
    case glslang::EOpSubgroupInverseBallot:           opCode = spv::Op::OpGroupNonUniformInverseBallot; break;
9918
0
    case glslang::EOpSubgroupBallotBitExtract:        opCode = spv::Op::OpGroupNonUniformBallotBitExtract; break;
9919
0
    case glslang::EOpSubgroupBallotBitCount:
9920
0
    case glslang::EOpSubgroupBallotInclusiveBitCount:
9921
0
    case glslang::EOpSubgroupBallotExclusiveBitCount: opCode = spv::Op::OpGroupNonUniformBallotBitCount; break;
9922
0
    case glslang::EOpSubgroupBallotFindLSB:           opCode = spv::Op::OpGroupNonUniformBallotFindLSB; break;
9923
0
    case glslang::EOpSubgroupBallotFindMSB:           opCode = spv::Op::OpGroupNonUniformBallotFindMSB; break;
9924
0
    case glslang::EOpSubgroupShuffle:                 opCode = spv::Op::OpGroupNonUniformShuffle; break;
9925
0
    case glslang::EOpSubgroupShuffleXor:              opCode = spv::Op::OpGroupNonUniformShuffleXor; break;
9926
0
    case glslang::EOpSubgroupShuffleUp:               opCode = spv::Op::OpGroupNonUniformShuffleUp; break;
9927
0
    case glslang::EOpSubgroupShuffleDown:             opCode = spv::Op::OpGroupNonUniformShuffleDown; break;
9928
0
    case glslang::EOpSubgroupRotate:
9929
0
    case glslang::EOpSubgroupClusteredRotate:         opCode = spv::Op::OpGroupNonUniformRotateKHR; break;
9930
0
    case glslang::EOpSubgroupAdd:
9931
0
    case glslang::EOpSubgroupInclusiveAdd:
9932
0
    case glslang::EOpSubgroupExclusiveAdd:
9933
0
    case glslang::EOpSubgroupClusteredAdd:
9934
0
    case glslang::EOpSubgroupPartitionedAdd:
9935
0
    case glslang::EOpSubgroupPartitionedInclusiveAdd:
9936
0
    case glslang::EOpSubgroupPartitionedExclusiveAdd:
9937
0
        if (isFloat) {
9938
0
            opCode = spv::Op::OpGroupNonUniformFAdd;
9939
0
        } else {
9940
0
            opCode = spv::Op::OpGroupNonUniformIAdd;
9941
0
        }
9942
0
        break;
9943
0
    case glslang::EOpSubgroupMul:
9944
0
    case glslang::EOpSubgroupInclusiveMul:
9945
0
    case glslang::EOpSubgroupExclusiveMul:
9946
0
    case glslang::EOpSubgroupClusteredMul:
9947
0
    case glslang::EOpSubgroupPartitionedMul:
9948
0
    case glslang::EOpSubgroupPartitionedInclusiveMul:
9949
0
    case glslang::EOpSubgroupPartitionedExclusiveMul:
9950
0
        if (isFloat) {
9951
0
            opCode = spv::Op::OpGroupNonUniformFMul;
9952
0
        } else {
9953
0
            opCode = spv::Op::OpGroupNonUniformIMul;
9954
0
        }
9955
0
        break;
9956
0
    case glslang::EOpSubgroupMin:
9957
0
    case glslang::EOpSubgroupInclusiveMin:
9958
0
    case glslang::EOpSubgroupExclusiveMin:
9959
0
    case glslang::EOpSubgroupClusteredMin:
9960
0
    case glslang::EOpSubgroupPartitionedMin:
9961
0
    case glslang::EOpSubgroupPartitionedInclusiveMin:
9962
0
    case glslang::EOpSubgroupPartitionedExclusiveMin:
9963
0
        if (isFloat) {
9964
0
            opCode = spv::Op::OpGroupNonUniformFMin;
9965
0
        } else if (isUnsigned) {
9966
0
            opCode = spv::Op::OpGroupNonUniformUMin;
9967
0
        } else {
9968
0
            opCode = spv::Op::OpGroupNonUniformSMin;
9969
0
        }
9970
0
        break;
9971
0
    case glslang::EOpSubgroupMax:
9972
0
    case glslang::EOpSubgroupInclusiveMax:
9973
0
    case glslang::EOpSubgroupExclusiveMax:
9974
0
    case glslang::EOpSubgroupClusteredMax:
9975
0
    case glslang::EOpSubgroupPartitionedMax:
9976
0
    case glslang::EOpSubgroupPartitionedInclusiveMax:
9977
0
    case glslang::EOpSubgroupPartitionedExclusiveMax:
9978
0
        if (isFloat) {
9979
0
            opCode = spv::Op::OpGroupNonUniformFMax;
9980
0
        } else if (isUnsigned) {
9981
0
            opCode = spv::Op::OpGroupNonUniformUMax;
9982
0
        } else {
9983
0
            opCode = spv::Op::OpGroupNonUniformSMax;
9984
0
        }
9985
0
        break;
9986
0
    case glslang::EOpSubgroupAnd:
9987
0
    case glslang::EOpSubgroupInclusiveAnd:
9988
0
    case glslang::EOpSubgroupExclusiveAnd:
9989
0
    case glslang::EOpSubgroupClusteredAnd:
9990
0
    case glslang::EOpSubgroupPartitionedAnd:
9991
0
    case glslang::EOpSubgroupPartitionedInclusiveAnd:
9992
0
    case glslang::EOpSubgroupPartitionedExclusiveAnd:
9993
0
        if (isBool) {
9994
0
            opCode = spv::Op::OpGroupNonUniformLogicalAnd;
9995
0
        } else {
9996
0
            opCode = spv::Op::OpGroupNonUniformBitwiseAnd;
9997
0
        }
9998
0
        break;
9999
0
    case glslang::EOpSubgroupOr:
10000
0
    case glslang::EOpSubgroupInclusiveOr:
10001
0
    case glslang::EOpSubgroupExclusiveOr:
10002
0
    case glslang::EOpSubgroupClusteredOr:
10003
0
    case glslang::EOpSubgroupPartitionedOr:
10004
0
    case glslang::EOpSubgroupPartitionedInclusiveOr:
10005
0
    case glslang::EOpSubgroupPartitionedExclusiveOr:
10006
0
        if (isBool) {
10007
0
            opCode = spv::Op::OpGroupNonUniformLogicalOr;
10008
0
        } else {
10009
0
            opCode = spv::Op::OpGroupNonUniformBitwiseOr;
10010
0
        }
10011
0
        break;
10012
0
    case glslang::EOpSubgroupXor:
10013
0
    case glslang::EOpSubgroupInclusiveXor:
10014
0
    case glslang::EOpSubgroupExclusiveXor:
10015
0
    case glslang::EOpSubgroupClusteredXor:
10016
0
    case glslang::EOpSubgroupPartitionedXor:
10017
0
    case glslang::EOpSubgroupPartitionedInclusiveXor:
10018
0
    case glslang::EOpSubgroupPartitionedExclusiveXor:
10019
0
        if (isBool) {
10020
0
            opCode = spv::Op::OpGroupNonUniformLogicalXor;
10021
0
        } else {
10022
0
            opCode = spv::Op::OpGroupNonUniformBitwiseXor;
10023
0
        }
10024
0
        break;
10025
0
    case glslang::EOpSubgroupQuadBroadcast:      opCode = spv::Op::OpGroupNonUniformQuadBroadcast; break;
10026
0
    case glslang::EOpSubgroupQuadSwapHorizontal:
10027
0
    case glslang::EOpSubgroupQuadSwapVertical:
10028
0
    case glslang::EOpSubgroupQuadSwapDiagonal:   opCode = spv::Op::OpGroupNonUniformQuadSwap; break;
10029
0
    default: assert(0 && "Unhandled subgroup operation!");
10030
0
    }
10031
10032
    // get the right Group Operation
10033
0
    spv::GroupOperation groupOperation = spv::GroupOperation::Max;
10034
0
    switch (op) {
10035
0
    default:
10036
0
        break;
10037
0
    case glslang::EOpSubgroupBallotBitCount:
10038
0
    case glslang::EOpSubgroupAdd:
10039
0
    case glslang::EOpSubgroupMul:
10040
0
    case glslang::EOpSubgroupMin:
10041
0
    case glslang::EOpSubgroupMax:
10042
0
    case glslang::EOpSubgroupAnd:
10043
0
    case glslang::EOpSubgroupOr:
10044
0
    case glslang::EOpSubgroupXor:
10045
0
        groupOperation = spv::GroupOperation::Reduce;
10046
0
        break;
10047
0
    case glslang::EOpSubgroupBallotInclusiveBitCount:
10048
0
    case glslang::EOpSubgroupInclusiveAdd:
10049
0
    case glslang::EOpSubgroupInclusiveMul:
10050
0
    case glslang::EOpSubgroupInclusiveMin:
10051
0
    case glslang::EOpSubgroupInclusiveMax:
10052
0
    case glslang::EOpSubgroupInclusiveAnd:
10053
0
    case glslang::EOpSubgroupInclusiveOr:
10054
0
    case glslang::EOpSubgroupInclusiveXor:
10055
0
        groupOperation = spv::GroupOperation::InclusiveScan;
10056
0
        break;
10057
0
    case glslang::EOpSubgroupBallotExclusiveBitCount:
10058
0
    case glslang::EOpSubgroupExclusiveAdd:
10059
0
    case glslang::EOpSubgroupExclusiveMul:
10060
0
    case glslang::EOpSubgroupExclusiveMin:
10061
0
    case glslang::EOpSubgroupExclusiveMax:
10062
0
    case glslang::EOpSubgroupExclusiveAnd:
10063
0
    case glslang::EOpSubgroupExclusiveOr:
10064
0
    case glslang::EOpSubgroupExclusiveXor:
10065
0
        groupOperation = spv::GroupOperation::ExclusiveScan;
10066
0
        break;
10067
0
    case glslang::EOpSubgroupClusteredAdd:
10068
0
    case glslang::EOpSubgroupClusteredMul:
10069
0
    case glslang::EOpSubgroupClusteredMin:
10070
0
    case glslang::EOpSubgroupClusteredMax:
10071
0
    case glslang::EOpSubgroupClusteredAnd:
10072
0
    case glslang::EOpSubgroupClusteredOr:
10073
0
    case glslang::EOpSubgroupClusteredXor:
10074
0
        groupOperation = spv::GroupOperation::ClusteredReduce;
10075
0
        break;
10076
0
    case glslang::EOpSubgroupPartitionedAdd:
10077
0
    case glslang::EOpSubgroupPartitionedMul:
10078
0
    case glslang::EOpSubgroupPartitionedMin:
10079
0
    case glslang::EOpSubgroupPartitionedMax:
10080
0
    case glslang::EOpSubgroupPartitionedAnd:
10081
0
    case glslang::EOpSubgroupPartitionedOr:
10082
0
    case glslang::EOpSubgroupPartitionedXor:
10083
0
        groupOperation = spv::GroupOperation::PartitionedReduceNV;
10084
0
        break;
10085
0
    case glslang::EOpSubgroupPartitionedInclusiveAdd:
10086
0
    case glslang::EOpSubgroupPartitionedInclusiveMul:
10087
0
    case glslang::EOpSubgroupPartitionedInclusiveMin:
10088
0
    case glslang::EOpSubgroupPartitionedInclusiveMax:
10089
0
    case glslang::EOpSubgroupPartitionedInclusiveAnd:
10090
0
    case glslang::EOpSubgroupPartitionedInclusiveOr:
10091
0
    case glslang::EOpSubgroupPartitionedInclusiveXor:
10092
0
        groupOperation = spv::GroupOperation::PartitionedInclusiveScanNV;
10093
0
        break;
10094
0
    case glslang::EOpSubgroupPartitionedExclusiveAdd:
10095
0
    case glslang::EOpSubgroupPartitionedExclusiveMul:
10096
0
    case glslang::EOpSubgroupPartitionedExclusiveMin:
10097
0
    case glslang::EOpSubgroupPartitionedExclusiveMax:
10098
0
    case glslang::EOpSubgroupPartitionedExclusiveAnd:
10099
0
    case glslang::EOpSubgroupPartitionedExclusiveOr:
10100
0
    case glslang::EOpSubgroupPartitionedExclusiveXor:
10101
0
        groupOperation = spv::GroupOperation::PartitionedExclusiveScanNV;
10102
0
        break;
10103
0
    }
10104
10105
    // build the instruction
10106
0
    std::vector<spv::IdImmediate> spvGroupOperands;
10107
10108
    // Every operation begins with the Execution Scope operand.
10109
0
    spv::IdImmediate executionScope = { true, builder.makeUintConstant(spv::Scope::Subgroup) };
10110
    // All other ops need the execution scope. Quad Control Ops don't need scope, it's always Quad.
10111
0
    if (opCode != spv::Op::OpGroupNonUniformQuadAllKHR && opCode != spv::Op::OpGroupNonUniformQuadAnyKHR) {
10112
0
        spvGroupOperands.push_back(executionScope);
10113
0
    }
10114
10115
    // Next, for all operations that use a Group Operation, push that as an operand.
10116
0
    if (groupOperation != spv::GroupOperation::Max) {
10117
0
        spv::IdImmediate groupOperand = { false, (unsigned)groupOperation };
10118
0
        spvGroupOperands.push_back(groupOperand);
10119
0
    }
10120
10121
    // Push back the operands next.
10122
0
    for (auto opIt = operands.cbegin(); opIt != operands.cend(); ++opIt) {
10123
0
        spv::IdImmediate operand = { true, *opIt };
10124
0
        spvGroupOperands.push_back(operand);
10125
0
    }
10126
10127
    // Some opcodes have additional operands.
10128
0
    spv::Id directionId = spv::NoResult;
10129
0
    switch (op) {
10130
0
    default: break;
10131
0
    case glslang::EOpSubgroupQuadSwapHorizontal: directionId = builder.makeUintConstant(0); break;
10132
0
    case glslang::EOpSubgroupQuadSwapVertical:   directionId = builder.makeUintConstant(1); break;
10133
0
    case glslang::EOpSubgroupQuadSwapDiagonal:   directionId = builder.makeUintConstant(2); break;
10134
0
    }
10135
0
    if (directionId != spv::NoResult) {
10136
0
        spv::IdImmediate direction = { true, directionId };
10137
0
        spvGroupOperands.push_back(direction);
10138
0
    }
10139
10140
0
    return builder.createOp(opCode, typeId, spvGroupOperands);
10141
0
}
10142
10143
spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision,
10144
    spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
10145
1.70k
{
10146
1.70k
    bool isUnsigned = isTypeUnsignedInt(typeProxy);
10147
1.70k
    bool isFloat = isTypeFloat(typeProxy);
10148
10149
1.70k
    spv::Op opCode = spv::Op::OpNop;
10150
1.70k
    int extBuiltins = -1;
10151
1.70k
    int libCall = -1;
10152
1.70k
    size_t consumedOperands = operands.size();
10153
1.70k
    spv::Id typeId0 = 0;
10154
1.70k
    if (consumedOperands > 0)
10155
1.70k
        typeId0 = builder.getTypeId(operands[0]);
10156
1.70k
    spv::Id typeId1 = 0;
10157
1.70k
    if (consumedOperands > 1)
10158
1.70k
        typeId1 = builder.getTypeId(operands[1]);
10159
1.70k
    spv::Id frexpIntType = 0;
10160
10161
1.70k
    switch (op) {
10162
36
    case glslang::EOpMin:
10163
36
        if (isFloat)
10164
0
            libCall = nanMinMaxClamp ? spv::GLSLstd450NMin : spv::GLSLstd450FMin;
10165
36
        else if (isUnsigned)
10166
18
            libCall = spv::GLSLstd450UMin;
10167
18
        else
10168
18
            libCall = spv::GLSLstd450SMin;
10169
36
        builder.promoteScalar(precision, operands.front(), operands.back());
10170
36
        break;
10171
0
    case glslang::EOpModf:
10172
0
        {
10173
0
            libCall = spv::GLSLstd450ModfStruct;
10174
0
            assert(builder.isFloatType(builder.getScalarTypeId(typeId0)));
10175
            // The returned struct has two members of the same type as the first argument
10176
0
            typeId = builder.makeStructResultType(typeId0, typeId0);
10177
0
            consumedOperands = 1;
10178
0
        }
10179
0
        break;
10180
62
    case glslang::EOpMax:
10181
62
        if (isFloat)
10182
26
            libCall = nanMinMaxClamp ? spv::GLSLstd450NMax : spv::GLSLstd450FMax;
10183
36
        else if (isUnsigned)
10184
18
            libCall = spv::GLSLstd450UMax;
10185
18
        else
10186
18
            libCall = spv::GLSLstd450SMax;
10187
62
        builder.promoteScalar(precision, operands.front(), operands.back());
10188
62
        break;
10189
13
    case glslang::EOpPow:
10190
13
        libCall = spv::GLSLstd450Pow;
10191
13
        break;
10192
480
    case glslang::EOpDot:
10193
520
    case glslang::EOpDotPackedEXT:
10194
1.00k
    case glslang::EOpDotAccSatEXT:
10195
1.04k
    case glslang::EOpDotPackedAccSatEXT:
10196
1.04k
        {
10197
1.04k
            if (builder.isFloatType(builder.getScalarTypeId(typeId0)) ||
10198
                // HLSL supports dot(int,int) which is just a multiply
10199
1.04k
                glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
10200
0
                if (typeProxy == glslang::EbtBFloat16) {
10201
0
                    builder.addExtension(spv::E_SPV_KHR_bfloat16);
10202
0
                    builder.addCapability(spv::Capability::BFloat16DotProductKHR);
10203
0
                }
10204
0
                opCode = spv::Op::OpDot;
10205
1.04k
            } else {
10206
1.04k
                builder.addExtension(spv::E_SPV_KHR_integer_dot_product);
10207
1.04k
                builder.addCapability(spv::Capability::DotProductKHR);
10208
1.04k
                const unsigned int vectorSize = builder.getNumComponents(operands[0]);
10209
1.04k
                if (op == glslang::EOpDotPackedEXT || op == glslang::EOpDotPackedAccSatEXT) {
10210
80
                    builder.addCapability(spv::Capability::DotProductInput4x8BitPackedKHR);
10211
960
                } else if (vectorSize == 4 && builder.getScalarTypeWidth(typeId0) == 8) {
10212
80
                    builder.addCapability(spv::Capability::DotProductInput4x8BitKHR);
10213
880
                } else {
10214
880
                    builder.addCapability(spv::Capability::DotProductInputAllKHR);
10215
880
                }
10216
1.04k
                const bool type0isSigned = builder.isIntType(builder.getScalarTypeId(typeId0));
10217
1.04k
                const bool type1isSigned = builder.isIntType(builder.getScalarTypeId(typeId1));
10218
1.04k
                const bool accSat = (op == glslang::EOpDotAccSatEXT || op == glslang::EOpDotPackedAccSatEXT);
10219
1.04k
                if (!type0isSigned && !type1isSigned) {
10220
260
                    opCode = accSat ? spv::Op::OpUDotAccSatKHR : spv::Op::OpUDotKHR;
10221
780
                } else if (type0isSigned && type1isSigned) {
10222
260
                    opCode = accSat ? spv::Op::OpSDotAccSatKHR : spv::Op::OpSDotKHR;
10223
520
                } else {
10224
520
                    opCode = accSat ? spv::Op::OpSUDotAccSatKHR : spv::Op::OpSUDotKHR;
10225
                    // the spir-v opcode assumes the operands to be "signed, unsigned" in that order, so swap if needed
10226
520
                    if (type1isSigned) {
10227
260
                        std::swap(operands[0], operands[1]);
10228
260
                    }
10229
520
                }
10230
1.04k
                std::vector<spv::IdImmediate> operands2;
10231
2.60k
                for (auto &o : operands) {
10232
2.60k
                    operands2.push_back({true, o});
10233
2.60k
                }
10234
1.04k
                if (op == glslang::EOpDotPackedEXT || op == glslang::EOpDotPackedAccSatEXT) {
10235
80
                    operands2.push_back({false, 0});
10236
80
                }
10237
1.04k
                return builder.createOp(opCode, typeId, operands2);
10238
1.04k
            }
10239
1.04k
        }
10240
0
        break;
10241
0
    case glslang::EOpAtan:
10242
0
        libCall = spv::GLSLstd450Atan2;
10243
0
        break;
10244
10245
36
    case glslang::EOpClamp:
10246
36
        if (isFloat)
10247
0
            libCall = nanMinMaxClamp ? spv::GLSLstd450NClamp : spv::GLSLstd450FClamp;
10248
36
        else if (isUnsigned)
10249
18
            libCall = spv::GLSLstd450UClamp;
10250
18
        else
10251
18
            libCall = spv::GLSLstd450SClamp;
10252
36
        builder.promoteScalar(precision, operands.front(), operands[1]);
10253
36
        builder.promoteScalar(precision, operands.front(), operands[2]);
10254
36
        break;
10255
36
    case glslang::EOpMix:
10256
36
        if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) {
10257
0
            assert(isFloat);
10258
0
            libCall = spv::GLSLstd450FMix;
10259
36
        } else {
10260
36
            opCode = spv::Op::OpSelect;
10261
36
            std::swap(operands.front(), operands.back());
10262
36
        }
10263
36
        builder.promoteScalar(precision, operands.front(), operands.back());
10264
36
        break;
10265
0
    case glslang::EOpStep:
10266
0
        libCall = spv::GLSLstd450Step;
10267
0
        builder.promoteScalar(precision, operands.front(), operands.back());
10268
0
        break;
10269
26
    case glslang::EOpSmoothStep:
10270
26
        libCall = spv::GLSLstd450SmoothStep;
10271
26
        builder.promoteScalar(precision, operands[0], operands[2]);
10272
26
        builder.promoteScalar(precision, operands[1], operands[2]);
10273
26
        break;
10274
10275
0
    case glslang::EOpDistance:
10276
0
        libCall = spv::GLSLstd450Distance;
10277
0
        break;
10278
0
    case glslang::EOpCross:
10279
0
        libCall = spv::GLSLstd450Cross;
10280
0
        break;
10281
0
    case glslang::EOpFaceForward:
10282
0
        libCall = spv::GLSLstd450FaceForward;
10283
0
        break;
10284
13
    case glslang::EOpReflect:
10285
13
        libCall = spv::GLSLstd450Reflect;
10286
13
        break;
10287
0
    case glslang::EOpRefract:
10288
0
        libCall = spv::GLSLstd450Refract;
10289
0
        break;
10290
0
    case glslang::EOpBarrier:
10291
0
        {
10292
            // This is for the extended controlBarrier function, with four operands.
10293
            // The unextended barrier() goes through createNoArgOperation.
10294
0
            assert(operands.size() == 4);
10295
0
            auto const executionScope = (spv::Scope)builder.getConstantScalar(operands[0]);
10296
0
            auto const memoryScope = (spv::Scope)builder.getConstantScalar(operands[1]);
10297
0
            auto const semantics = (spv::MemorySemanticsMask)(builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3]));
10298
0
            builder.createControlBarrier(executionScope, memoryScope,
10299
0
                semantics);
10300
0
            if (anySet(semantics, spv::MemorySemanticsMask::MakeAvailableKHR |
10301
0
                                  spv::MemorySemanticsMask::MakeVisibleKHR |
10302
0
                                  spv::MemorySemanticsMask::OutputMemoryKHR |
10303
0
                                  spv::MemorySemanticsMask::Volatile)) {
10304
0
                builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
10305
0
            }
10306
0
            if (glslangIntermediate->usingVulkanMemoryModel() && (executionScope == spv::Scope::Device ||
10307
0
                memoryScope == spv::Scope::Device)) {
10308
0
                builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR);
10309
0
            }
10310
0
            return 0;
10311
1.04k
        }
10312
0
        break;
10313
0
    case glslang::EOpMemoryBarrier:
10314
0
        {
10315
            // This is for the extended memoryBarrier function, with three operands.
10316
            // The unextended memoryBarrier() goes through createNoArgOperation.
10317
0
            assert(operands.size() == 3);
10318
0
            auto const memoryScope = (spv::Scope)builder.getConstantScalar(operands[0]);
10319
0
            auto const semantics = (spv::MemorySemanticsMask)(builder.getConstantScalar(operands[1]) | builder.getConstantScalar(operands[2]));
10320
0
            builder.createMemoryBarrier(memoryScope, semantics);
10321
0
            if (anySet(semantics, spv::MemorySemanticsMask::MakeAvailableKHR |
10322
0
                                  spv::MemorySemanticsMask::MakeVisibleKHR |
10323
0
                                  spv::MemorySemanticsMask::OutputMemoryKHR |
10324
0
                                  spv::MemorySemanticsMask::Volatile)) {
10325
0
                builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
10326
0
            }
10327
0
            if (glslangIntermediate->usingVulkanMemoryModel() && memoryScope == spv::Scope::Device) {
10328
0
                builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR);
10329
0
            }
10330
0
            return 0;
10331
1.04k
        }
10332
0
        break;
10333
10334
0
    case glslang::EOpInterpolateAtSample:
10335
0
        if (typeProxy == glslang::EbtFloat16)
10336
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
10337
0
        libCall = spv::GLSLstd450InterpolateAtSample;
10338
0
        break;
10339
0
    case glslang::EOpInterpolateAtOffset:
10340
0
        if (typeProxy == glslang::EbtFloat16)
10341
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
10342
0
        libCall = spv::GLSLstd450InterpolateAtOffset;
10343
0
        break;
10344
0
    case glslang::EOpAddCarry:
10345
0
        opCode = spv::Op::OpIAddCarry;
10346
0
        typeId = builder.makeStructResultType(typeId0, typeId0);
10347
0
        consumedOperands = 2;
10348
0
        break;
10349
0
    case glslang::EOpSubBorrow:
10350
0
        opCode = spv::Op::OpISubBorrow;
10351
0
        typeId = builder.makeStructResultType(typeId0, typeId0);
10352
0
        consumedOperands = 2;
10353
0
        break;
10354
0
    case glslang::EOpUMulExtended:
10355
0
        opCode = spv::Op::OpUMulExtended;
10356
0
        typeId = builder.makeStructResultType(typeId0, typeId0);
10357
0
        consumedOperands = 2;
10358
0
        break;
10359
0
    case glslang::EOpIMulExtended:
10360
0
        opCode = spv::Op::OpSMulExtended;
10361
0
        typeId = builder.makeStructResultType(typeId0, typeId0);
10362
0
        consumedOperands = 2;
10363
0
        break;
10364
0
    case glslang::EOpBitfieldExtract:
10365
0
        if (isUnsigned)
10366
0
            opCode = spv::Op::OpBitFieldUExtract;
10367
0
        else
10368
0
            opCode = spv::Op::OpBitFieldSExtract;
10369
0
        break;
10370
0
    case glslang::EOpBitfieldInsert:
10371
0
        opCode = spv::Op::OpBitFieldInsert;
10372
0
        break;
10373
10374
0
    case glslang::EOpFma:
10375
0
        libCall = spv::GLSLstd450Fma;
10376
0
        break;
10377
9
    case glslang::EOpFrexp:
10378
9
        {
10379
9
            libCall = spv::GLSLstd450FrexpStruct;
10380
9
            assert(builder.isPointerType(typeId1));
10381
9
            typeId1 = builder.getContainedTypeId(typeId1);
10382
9
            int width = builder.getScalarTypeWidth(typeId1);
10383
9
            if (width == 16)
10384
                // Using 16-bit exp operand, enable extension SPV_AMD_gpu_shader_int16
10385
9
                builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
10386
9
            if (builder.getNumComponents(operands[0]) == 1)
10387
0
                frexpIntType = builder.makeIntegerType(width, true);
10388
9
            else if (builder.isCooperativeVector(operands[0]))
10389
0
                frexpIntType = builder.makeCooperativeVectorTypeNV(builder.makeIntegerType(width, true),
10390
0
                                                                   builder.getCooperativeVectorNumComponents(builder.getTypeId(operands[0])));
10391
9
            else
10392
9
                frexpIntType = builder.makeVectorType(builder.makeIntegerType(width, true),
10393
9
                                                      builder.getNumComponents(operands[0]));
10394
9
            typeId = builder.makeStructResultType(typeId0, frexpIntType);
10395
9
            consumedOperands = 1;
10396
9
        }
10397
9
        break;
10398
9
    case glslang::EOpLdexp:
10399
9
        libCall = spv::GLSLstd450Ldexp;
10400
9
        break;
10401
10402
0
    case glslang::EOpReadInvocation:
10403
0
        return createInvocationsOperation(op, typeId, operands, typeProxy);
10404
10405
0
    case glslang::EOpSubgroupBroadcast:
10406
0
    case glslang::EOpSubgroupBallotBitExtract:
10407
0
    case glslang::EOpSubgroupShuffle:
10408
0
    case glslang::EOpSubgroupShuffleXor:
10409
0
    case glslang::EOpSubgroupShuffleUp:
10410
0
    case glslang::EOpSubgroupShuffleDown:
10411
0
    case glslang::EOpSubgroupRotate:
10412
0
    case glslang::EOpSubgroupClusteredRotate:
10413
0
    case glslang::EOpSubgroupClusteredAdd:
10414
0
    case glslang::EOpSubgroupClusteredMul:
10415
0
    case glslang::EOpSubgroupClusteredMin:
10416
0
    case glslang::EOpSubgroupClusteredMax:
10417
0
    case glslang::EOpSubgroupClusteredAnd:
10418
0
    case glslang::EOpSubgroupClusteredOr:
10419
0
    case glslang::EOpSubgroupClusteredXor:
10420
0
    case glslang::EOpSubgroupQuadBroadcast:
10421
0
    case glslang::EOpSubgroupPartitionedAdd:
10422
0
    case glslang::EOpSubgroupPartitionedMul:
10423
0
    case glslang::EOpSubgroupPartitionedMin:
10424
0
    case glslang::EOpSubgroupPartitionedMax:
10425
0
    case glslang::EOpSubgroupPartitionedAnd:
10426
0
    case glslang::EOpSubgroupPartitionedOr:
10427
0
    case glslang::EOpSubgroupPartitionedXor:
10428
0
    case glslang::EOpSubgroupPartitionedInclusiveAdd:
10429
0
    case glslang::EOpSubgroupPartitionedInclusiveMul:
10430
0
    case glslang::EOpSubgroupPartitionedInclusiveMin:
10431
0
    case glslang::EOpSubgroupPartitionedInclusiveMax:
10432
0
    case glslang::EOpSubgroupPartitionedInclusiveAnd:
10433
0
    case glslang::EOpSubgroupPartitionedInclusiveOr:
10434
0
    case glslang::EOpSubgroupPartitionedInclusiveXor:
10435
0
    case glslang::EOpSubgroupPartitionedExclusiveAdd:
10436
0
    case glslang::EOpSubgroupPartitionedExclusiveMul:
10437
0
    case glslang::EOpSubgroupPartitionedExclusiveMin:
10438
0
    case glslang::EOpSubgroupPartitionedExclusiveMax:
10439
0
    case glslang::EOpSubgroupPartitionedExclusiveAnd:
10440
0
    case glslang::EOpSubgroupPartitionedExclusiveOr:
10441
0
    case glslang::EOpSubgroupPartitionedExclusiveXor:
10442
0
        return createSubgroupOperation(op, typeId, operands, typeProxy);
10443
10444
0
    case glslang::EOpSwizzleInvocations:
10445
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
10446
0
        libCall = spv::SwizzleInvocationsAMD;
10447
0
        break;
10448
0
    case glslang::EOpSwizzleInvocationsMasked:
10449
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
10450
0
        libCall = spv::SwizzleInvocationsMaskedAMD;
10451
0
        break;
10452
0
    case glslang::EOpWriteInvocation:
10453
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
10454
0
        libCall = spv::WriteInvocationAMD;
10455
0
        break;
10456
10457
0
    case glslang::EOpMin3:
10458
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
10459
0
        if (isFloat)
10460
0
            libCall = spv::FMin3AMD;
10461
0
        else {
10462
0
            if (isUnsigned)
10463
0
                libCall = spv::UMin3AMD;
10464
0
            else
10465
0
                libCall = spv::SMin3AMD;
10466
0
        }
10467
0
        break;
10468
0
    case glslang::EOpMax3:
10469
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
10470
0
        if (isFloat)
10471
0
            libCall = spv::FMax3AMD;
10472
0
        else {
10473
0
            if (isUnsigned)
10474
0
                libCall = spv::UMax3AMD;
10475
0
            else
10476
0
                libCall = spv::SMax3AMD;
10477
0
        }
10478
0
        break;
10479
0
    case glslang::EOpMid3:
10480
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
10481
0
        if (isFloat)
10482
0
            libCall = spv::FMid3AMD;
10483
0
        else {
10484
0
            if (isUnsigned)
10485
0
                libCall = spv::UMid3AMD;
10486
0
            else
10487
0
                libCall = spv::SMid3AMD;
10488
0
        }
10489
0
        break;
10490
10491
0
    case glslang::EOpInterpolateAtVertex:
10492
0
        if (typeProxy == glslang::EbtFloat16)
10493
0
            builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
10494
0
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
10495
0
        libCall = spv::InterpolateAtVertexAMD;
10496
0
        break;
10497
10498
0
    case glslang::EOpReportIntersection:
10499
0
        typeId = builder.makeBoolType();
10500
0
        opCode = spv::Op::OpReportIntersectionKHR;
10501
0
        break;
10502
0
    case glslang::EOpTraceNV:
10503
0
        builder.createNoResultOp(spv::Op::OpTraceNV, operands);
10504
0
        return 0;
10505
0
    case glslang::EOpTraceRayMotionNV:
10506
0
        builder.addExtension(spv::E_SPV_NV_ray_tracing_motion_blur);
10507
0
        builder.addCapability(spv::Capability::RayTracingMotionBlurNV);
10508
0
        builder.createNoResultOp(spv::Op::OpTraceRayMotionNV, operands);
10509
0
        return 0;
10510
0
    case glslang::EOpTraceKHR:
10511
0
        builder.createNoResultOp(spv::Op::OpTraceRayKHR, operands);
10512
0
        return 0;
10513
0
    case glslang::EOpExecuteCallableNV:
10514
0
        builder.createNoResultOp(spv::Op::OpExecuteCallableNV, operands);
10515
0
        return 0;
10516
0
    case glslang::EOpExecuteCallableKHR:
10517
0
        builder.createNoResultOp(spv::Op::OpExecuteCallableKHR, operands);
10518
0
        return 0;
10519
10520
10
    case glslang::EOpRayQueryInitialize:
10521
10
        builder.createNoResultOp(spv::Op::OpRayQueryInitializeKHR, operands);
10522
10
        return 0;
10523
0
    case glslang::EOpRayQueryTerminate:
10524
0
        builder.createNoResultOp(spv::Op::OpRayQueryTerminateKHR, operands);
10525
0
        return 0;
10526
10
    case glslang::EOpRayQueryGenerateIntersection:
10527
10
        builder.createNoResultOp(spv::Op::OpRayQueryGenerateIntersectionKHR, operands);
10528
10
        return 0;
10529
0
    case glslang::EOpRayQueryConfirmIntersection:
10530
0
        builder.createNoResultOp(spv::Op::OpRayQueryConfirmIntersectionKHR, operands);
10531
0
        return 0;
10532
0
    case glslang::EOpRayQueryProceed:
10533
0
        typeId = builder.makeBoolType();
10534
0
        opCode = spv::Op::OpRayQueryProceedKHR;
10535
0
        break;
10536
20
    case glslang::EOpRayQueryGetIntersectionType:
10537
20
        typeId = builder.makeUintType(32);
10538
20
        opCode = spv::Op::OpRayQueryGetIntersectionTypeKHR;
10539
20
        break;
10540
0
    case glslang::EOpRayQueryGetRayTMin:
10541
0
        typeId = builder.makeFloatType(32);
10542
0
        opCode = spv::Op::OpRayQueryGetRayTMinKHR;
10543
0
        break;
10544
0
    case glslang::EOpRayQueryGetRayFlags:
10545
0
        typeId = builder.makeIntType(32);
10546
0
        opCode = spv::Op::OpRayQueryGetRayFlagsKHR;
10547
0
        break;
10548
20
    case glslang::EOpRayQueryGetIntersectionT:
10549
20
        typeId = builder.makeFloatType(32);
10550
20
        opCode = spv::Op::OpRayQueryGetIntersectionTKHR;
10551
20
        break;
10552
20
    case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
10553
20
        typeId = builder.makeIntType(32);
10554
20
        opCode = spv::Op::OpRayQueryGetIntersectionInstanceCustomIndexKHR;
10555
20
        break;
10556
20
    case glslang::EOpRayQueryGetIntersectionInstanceId:
10557
20
        typeId = builder.makeIntType(32);
10558
20
        opCode = spv::Op::OpRayQueryGetIntersectionInstanceIdKHR;
10559
20
        break;
10560
10
    case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
10561
10
        typeId = builder.makeUintType(32);
10562
10
        opCode = spv::Op::OpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetKHR;
10563
10
        break;
10564
10
    case glslang::EOpRayQueryGetIntersectionGeometryIndex:
10565
10
        typeId = builder.makeIntType(32);
10566
10
        opCode = spv::Op::OpRayQueryGetIntersectionGeometryIndexKHR;
10567
10
        break;
10568
20
    case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
10569
20
        typeId = builder.makeIntType(32);
10570
20
        opCode = spv::Op::OpRayQueryGetIntersectionPrimitiveIndexKHR;
10571
20
        break;
10572
20
    case glslang::EOpRayQueryGetIntersectionBarycentrics:
10573
20
        typeId = builder.makeVectorType(builder.makeFloatType(32), 2);
10574
20
        opCode = spv::Op::OpRayQueryGetIntersectionBarycentricsKHR;
10575
20
        break;
10576
20
    case glslang::EOpRayQueryGetIntersectionFrontFace:
10577
20
        typeId = builder.makeBoolType();
10578
20
        opCode = spv::Op::OpRayQueryGetIntersectionFrontFaceKHR;
10579
20
        break;
10580
0
    case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
10581
0
        typeId = builder.makeBoolType();
10582
0
        opCode = spv::Op::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR;
10583
0
        break;
10584
20
    case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
10585
20
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10586
20
        opCode = spv::Op::OpRayQueryGetIntersectionObjectRayDirectionKHR;
10587
20
        break;
10588
20
    case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
10589
20
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10590
20
        opCode = spv::Op::OpRayQueryGetIntersectionObjectRayOriginKHR;
10591
20
        break;
10592
0
    case glslang::EOpRayQueryGetWorldRayDirection:
10593
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10594
0
        opCode = spv::Op::OpRayQueryGetWorldRayDirectionKHR;
10595
0
        break;
10596
0
    case glslang::EOpRayQueryGetWorldRayOrigin:
10597
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10598
0
        opCode = spv::Op::OpRayQueryGetWorldRayOriginKHR;
10599
0
        break;
10600
20
    case glslang::EOpRayQueryGetIntersectionObjectToWorld:
10601
20
        typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
10602
20
        opCode = spv::Op::OpRayQueryGetIntersectionObjectToWorldKHR;
10603
20
        break;
10604
0
    case glslang::EOpRayQueryGetIntersectionClusterIdNV:
10605
0
        typeId = builder.makeIntegerType(32, 1);
10606
0
        opCode = spv::Op::OpRayQueryGetClusterIdNV;
10607
0
        break;
10608
20
    case glslang::EOpRayQueryGetIntersectionWorldToObject:
10609
20
        typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
10610
20
        opCode = spv::Op::OpRayQueryGetIntersectionWorldToObjectKHR;
10611
20
        break;
10612
0
    case glslang::EOpRayQueryGetIntersectionSpherePositionNV:
10613
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10614
0
        opCode = spv::Op::OpRayQueryGetIntersectionSpherePositionNV;
10615
0
        break;
10616
0
    case glslang::EOpRayQueryGetIntersectionSphereRadiusNV:
10617
0
        typeId = builder.makeFloatType(32);
10618
0
        opCode = spv::Op::OpRayQueryGetIntersectionSphereRadiusNV;
10619
0
        break;
10620
0
    case glslang::EOpRayQueryGetIntersectionLSSHitValueNV:
10621
0
        typeId = builder.makeFloatType(32);
10622
0
        opCode = spv::Op::OpRayQueryGetIntersectionLSSHitValueNV;
10623
0
        break;
10624
0
    case glslang::EOpRayQueryIsSphereHitNV:
10625
0
        typeId = builder.makeBoolType();
10626
0
        opCode = spv::Op::OpRayQueryIsSphereHitNV;
10627
0
        break;
10628
0
    case glslang::EOpRayQueryIsLSSHitNV:
10629
0
        typeId = builder.makeBoolType();
10630
0
        opCode = spv::Op::OpRayQueryIsLSSHitNV;
10631
0
        break;
10632
0
    case glslang::EOpWritePackedPrimitiveIndices4x8NV:
10633
0
        builder.createNoResultOp(spv::Op::OpWritePackedPrimitiveIndices4x8NV, operands);
10634
0
        return 0;
10635
0
    case glslang::EOpEmitMeshTasksEXT:
10636
0
        if (taskPayloadID)
10637
0
            operands.push_back(taskPayloadID);
10638
        // As per SPV_EXT_mesh_shader make it a terminating instruction in the current block
10639
0
        builder.makeStatementTerminator(spv::Op::OpEmitMeshTasksEXT, operands, "post-OpEmitMeshTasksEXT");
10640
0
        return 0;
10641
0
    case glslang::EOpSetMeshOutputsEXT:
10642
0
        builder.createNoResultOp(spv::Op::OpSetMeshOutputsEXT, operands);
10643
0
        return 0;
10644
0
    case glslang::EOpCooperativeMatrixMulAddNV:
10645
0
        opCode = spv::Op::OpCooperativeMatrixMulAddNV;
10646
0
        break;
10647
0
    case glslang::EOpHitObjectTraceRayNV:
10648
0
        builder.createNoResultOp(spv::Op::OpHitObjectTraceRayNV, operands);
10649
0
        return 0;
10650
0
    case glslang::EOpHitObjectTraceRayEXT:
10651
0
        builder.createNoResultOp(spv::Op::OpHitObjectTraceRayEXT, operands);
10652
0
        return 0;
10653
0
    case glslang::EOpHitObjectTraceRayMotionNV:
10654
0
        builder.createNoResultOp(spv::Op::OpHitObjectTraceRayMotionNV, operands);
10655
0
        return 0;
10656
0
    case glslang::EOpHitObjectTraceRayMotionEXT:
10657
0
        builder.createNoResultOp(spv::Op::OpHitObjectTraceRayMotionEXT, operands);
10658
0
        return 0;
10659
0
    case glslang::EOpHitObjectRecordHitNV:
10660
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordHitNV, operands);
10661
0
        return 0;
10662
0
    case glslang::EOpHitObjectRecordHitMotionNV:
10663
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordHitMotionNV, operands);
10664
0
        return 0;
10665
0
    case glslang::EOpHitObjectRecordHitWithIndexNV:
10666
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordHitWithIndexNV, operands);
10667
0
        return 0;
10668
0
    case glslang::EOpHitObjectRecordHitWithIndexMotionNV:
10669
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordHitWithIndexMotionNV, operands);
10670
0
        return 0;
10671
0
    case glslang::EOpHitObjectRecordMissNV:
10672
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordMissNV, operands);
10673
0
        return 0;
10674
0
    case glslang::EOpHitObjectRecordMissEXT:
10675
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordMissEXT, operands);
10676
0
        return 0;
10677
0
    case glslang::EOpHitObjectRecordMissMotionNV:
10678
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordMissMotionNV, operands);
10679
0
        return 0;
10680
0
    case glslang::EOpHitObjectRecordMissMotionEXT:
10681
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordMissMotionEXT, operands);
10682
0
        return 0;
10683
0
    case glslang::EOpHitObjectExecuteShaderNV:
10684
0
        builder.createNoResultOp(spv::Op::OpHitObjectExecuteShaderNV, operands);
10685
0
        return 0;
10686
0
    case glslang::EOpHitObjectExecuteShaderEXT:
10687
0
        builder.createNoResultOp(spv::Op::OpHitObjectExecuteShaderEXT, operands);
10688
0
        return 0;
10689
0
    case glslang::EOpHitObjectIsEmptyNV:
10690
0
        typeId = builder.makeBoolType();
10691
0
        opCode = spv::Op::OpHitObjectIsEmptyNV;
10692
0
        break;
10693
0
    case glslang::EOpHitObjectIsEmptyEXT:
10694
0
        typeId = builder.makeBoolType();
10695
0
        opCode = spv::Op::OpHitObjectIsEmptyEXT;
10696
0
        break;
10697
0
    case glslang::EOpHitObjectIsMissNV:
10698
0
        typeId = builder.makeBoolType();
10699
0
        opCode = spv::Op::OpHitObjectIsMissNV;
10700
0
        break;
10701
0
    case glslang::EOpHitObjectIsMissEXT:
10702
0
        typeId = builder.makeBoolType();
10703
0
        opCode = spv::Op::OpHitObjectIsMissEXT;
10704
0
        break;
10705
0
    case glslang::EOpHitObjectIsHitNV:
10706
0
        typeId = builder.makeBoolType();
10707
0
        opCode = spv::Op::OpHitObjectIsHitNV;
10708
0
        break;
10709
0
    case glslang::EOpHitObjectIsSphereHitNV:
10710
0
        typeId = builder.makeBoolType();
10711
0
        opCode = spv::Op::OpHitObjectIsSphereHitNV;
10712
0
        break;
10713
0
    case glslang::EOpHitObjectIsLSSHitNV:
10714
0
        typeId = builder.makeBoolType();
10715
0
        opCode = spv::Op::OpHitObjectIsLSSHitNV;
10716
0
        break;
10717
0
    case glslang::EOpHitObjectIsHitEXT:
10718
0
        typeId = builder.makeBoolType();
10719
0
        opCode = spv::Op::OpHitObjectIsHitEXT;
10720
0
        break;
10721
0
    case glslang::EOpHitObjectGetRayTMinNV:
10722
0
        typeId = builder.makeFloatType(32);
10723
0
        opCode = spv::Op::OpHitObjectGetRayTMinNV;
10724
0
        break;
10725
0
    case glslang::EOpHitObjectGetRayTMinEXT:
10726
0
        typeId = builder.makeFloatType(32);
10727
0
        opCode = spv::Op::OpHitObjectGetRayTMinEXT;
10728
0
        break;
10729
0
    case glslang::EOpHitObjectGetRayTMaxNV:
10730
0
        typeId = builder.makeFloatType(32);
10731
0
        opCode = spv::Op::OpHitObjectGetRayTMaxNV;
10732
0
        break;
10733
0
    case glslang::EOpHitObjectGetRayTMaxEXT:
10734
0
        typeId = builder.makeFloatType(32);
10735
0
        opCode = spv::Op::OpHitObjectGetRayTMaxEXT;
10736
0
        break;
10737
0
    case glslang::EOpHitObjectGetRayFlagsEXT:
10738
0
        typeId = builder.makeIntegerType(32, 0);
10739
0
        opCode = spv::Op::OpHitObjectGetRayFlagsEXT;
10740
0
        break;
10741
0
    case glslang::EOpHitObjectGetObjectRayOriginNV:
10742
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10743
0
        opCode = spv::Op::OpHitObjectGetObjectRayOriginNV;
10744
0
        break;
10745
0
    case glslang::EOpHitObjectGetObjectRayOriginEXT:
10746
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10747
0
        opCode = spv::Op::OpHitObjectGetObjectRayOriginEXT;
10748
0
        break;
10749
0
    case glslang::EOpHitObjectGetObjectRayDirectionNV:
10750
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10751
0
        opCode = spv::Op::OpHitObjectGetObjectRayDirectionNV;
10752
0
        break;
10753
0
    case glslang::EOpHitObjectGetObjectRayDirectionEXT:
10754
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10755
0
        opCode = spv::Op::OpHitObjectGetObjectRayDirectionEXT;
10756
0
        break;
10757
0
    case glslang::EOpHitObjectGetWorldRayOriginNV:
10758
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10759
0
        opCode = spv::Op::OpHitObjectGetWorldRayOriginNV;
10760
0
        break;
10761
0
    case glslang::EOpHitObjectGetWorldRayOriginEXT:
10762
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10763
0
        opCode = spv::Op::OpHitObjectGetWorldRayOriginEXT;
10764
0
        break;
10765
0
    case glslang::EOpHitObjectGetWorldRayDirectionNV:
10766
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10767
0
        opCode = spv::Op::OpHitObjectGetWorldRayDirectionNV;
10768
0
        break;
10769
0
    case glslang::EOpHitObjectGetWorldRayDirectionEXT:
10770
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10771
0
        opCode = spv::Op::OpHitObjectGetWorldRayDirectionEXT;
10772
0
        break;
10773
0
    case glslang::EOpHitObjectGetWorldToObjectNV:
10774
0
        typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
10775
0
        opCode = spv::Op::OpHitObjectGetWorldToObjectNV;
10776
0
        break;
10777
0
    case glslang::EOpHitObjectGetWorldToObjectEXT:
10778
0
        typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
10779
0
        opCode = spv::Op::OpHitObjectGetWorldToObjectEXT;
10780
0
        break;
10781
0
    case glslang::EOpHitObjectGetObjectToWorldNV:
10782
0
        typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
10783
0
        opCode = spv::Op::OpHitObjectGetObjectToWorldNV;
10784
0
        break;
10785
0
    case glslang::EOpHitObjectGetObjectToWorldEXT:
10786
0
        typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
10787
0
        opCode = spv::Op::OpHitObjectGetObjectToWorldEXT;
10788
0
        break;
10789
0
    case glslang::EOpHitObjectGetInstanceCustomIndexNV:
10790
0
        typeId = builder.makeIntegerType(32, 1);
10791
0
        opCode = spv::Op::OpHitObjectGetInstanceCustomIndexNV;
10792
0
        break;
10793
0
    case glslang::EOpHitObjectGetInstanceCustomIndexEXT:
10794
0
        typeId = builder.makeIntegerType(32, 1);
10795
0
        opCode = spv::Op::OpHitObjectGetInstanceCustomIndexEXT;
10796
0
        break;
10797
0
    case glslang::EOpHitObjectGetInstanceIdNV:
10798
0
        typeId = builder.makeIntegerType(32, 1);
10799
0
        opCode = spv::Op::OpHitObjectGetInstanceIdNV;
10800
0
        break;
10801
0
    case glslang::EOpHitObjectGetInstanceIdEXT:
10802
0
        typeId = builder.makeIntegerType(32, 1);
10803
0
        opCode = spv::Op::OpHitObjectGetInstanceIdEXT;
10804
0
        break;
10805
0
    case glslang::EOpHitObjectGetGeometryIndexNV:
10806
0
        typeId = builder.makeIntegerType(32, 1);
10807
0
        opCode = spv::Op::OpHitObjectGetGeometryIndexNV;
10808
0
        break;
10809
0
    case glslang::EOpHitObjectGetGeometryIndexEXT:
10810
0
        typeId = builder.makeIntegerType(32, 1);
10811
0
        opCode = spv::Op::OpHitObjectGetGeometryIndexEXT;
10812
0
        break;
10813
0
    case glslang::EOpHitObjectGetPrimitiveIndexNV:
10814
0
        typeId = builder.makeIntegerType(32, 1);
10815
0
        opCode = spv::Op::OpHitObjectGetPrimitiveIndexNV;
10816
0
        break;
10817
0
    case glslang::EOpHitObjectGetPrimitiveIndexEXT:
10818
0
        typeId = builder.makeIntegerType(32, 1);
10819
0
        opCode = spv::Op::OpHitObjectGetPrimitiveIndexEXT;
10820
0
        break;
10821
0
    case glslang::EOpHitObjectGetHitKindNV:
10822
0
        typeId = builder.makeIntegerType(32, 0);
10823
0
        opCode = spv::Op::OpHitObjectGetHitKindNV;
10824
0
        break;
10825
0
    case glslang::EOpHitObjectGetHitKindEXT:
10826
0
        typeId = builder.makeIntegerType(32, 0);
10827
0
        opCode = spv::Op::OpHitObjectGetHitKindEXT;
10828
0
        break;
10829
0
    case glslang::EOpHitObjectGetCurrentTimeNV:
10830
0
        typeId = builder.makeFloatType(32);
10831
0
        opCode = spv::Op::OpHitObjectGetCurrentTimeNV;
10832
0
        break;
10833
0
    case glslang::EOpHitObjectGetCurrentTimeEXT:
10834
0
        typeId = builder.makeFloatType(32);
10835
0
        opCode = spv::Op::OpHitObjectGetCurrentTimeEXT;
10836
0
        break;
10837
0
    case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV:
10838
0
        typeId = builder.makeIntegerType(32, 0);
10839
0
        opCode = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexNV;
10840
0
        return 0;
10841
0
    case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT:
10842
0
        typeId = builder.makeIntegerType(32, 0);
10843
0
        opCode = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexEXT;
10844
0
        return 0;
10845
0
    case glslang::EOpHitObjectGetAttributesNV:
10846
0
        builder.createNoResultOp(spv::Op::OpHitObjectGetAttributesNV, operands);
10847
0
        return 0;
10848
0
    case glslang::EOpHitObjectGetAttributesEXT:
10849
0
        builder.createNoResultOp(spv::Op::OpHitObjectGetAttributesEXT, operands);
10850
0
        return 0;
10851
0
    case glslang::EOpHitObjectRecordFromQueryEXT:
10852
0
        builder.createNoResultOp(spv::Op::OpHitObjectRecordFromQueryEXT, operands);
10853
0
        return 0;
10854
0
    case glslang::EOpHitObjectGetShaderRecordBufferHandleNV:
10855
0
        typeId = builder.makeVectorType(builder.makeUintType(32), 2);
10856
0
        opCode = spv::Op::OpHitObjectGetShaderRecordBufferHandleNV;
10857
0
        break;
10858
0
    case glslang::EOpHitObjectGetClusterIdNV:
10859
0
        typeId = builder.makeIntegerType(32, 1);
10860
0
        opCode = spv::Op::OpHitObjectGetClusterIdNV;
10861
0
        break;
10862
0
    case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT:
10863
0
        typeId = builder.makeVectorType(builder.makeUintType(32), 2);
10864
0
        opCode = spv::Op::OpHitObjectGetShaderRecordBufferHandleEXT;
10865
0
        break;
10866
0
    case glslang::EOpHitObjectSetShaderBindingTableRecordIndexEXT:
10867
0
        builder.createNoResultOp(spv::Op::OpHitObjectSetShaderBindingTableRecordIndexEXT, operands);
10868
0
        return 0;
10869
0
    case glslang::EOpReorderThreadNV: {
10870
0
        if (operands.size() == 2) {
10871
0
            builder.createNoResultOp(spv::Op::OpReorderThreadWithHintNV, operands);
10872
0
        } else {
10873
0
            builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectNV, operands);
10874
0
        }
10875
0
        return 0;
10876
0
    }
10877
0
    case glslang::EOpReorderThreadEXT: {
10878
0
        if (operands.size() == 2) {
10879
0
            builder.createNoResultOp(spv::Op::OpReorderThreadWithHintEXT, operands);
10880
0
        } else {
10881
0
            builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectEXT, operands);
10882
0
        }
10883
0
        return 0;
10884
0
    }
10885
10886
0
    case glslang::EOpHitObjectReorderExecuteEXT: {
10887
0
        if (operands.size() == 2) {
10888
0
            builder.createNoResultOp(spv::Op::OpHitObjectReorderExecuteShaderEXT, operands);
10889
0
        } else {
10890
            // GLSL intrinsic is
10891
            // hitObjectReorderExecuteEXT(hitObjectEXT hitObject, uint hint, uint bits,int payload) while
10892
            // SPIRV is hitObject id , payload id, optional hint id, optional bits id hence reorder operands
10893
0
            builder.createNoResultOp(spv::Op::OpHitObjectReorderExecuteShaderEXT, {operands[0], operands[3], operands[1], operands[2]});
10894
0
        }
10895
0
        return 0;
10896
0
    }
10897
10898
0
    case glslang::EOpHitObjectTraceReorderExecuteEXT: {
10899
0
        if (operands.size() == 12) {
10900
0
            builder.createNoResultOp(spv::Op::OpHitObjectTraceReorderExecuteEXT, operands);
10901
0
        } else {
10902
0
            std::vector<spv::Id> argOperands;
10903
0
            std::copy(operands.begin(), operands.begin() + 11, std::back_inserter(argOperands));
10904
0
            argOperands.push_back(operands[13]);
10905
0
            argOperands.push_back(operands[11]);
10906
0
            argOperands.push_back(operands[12]);
10907
0
            builder.createNoResultOp(spv::Op::OpHitObjectTraceReorderExecuteEXT, argOperands);
10908
0
        }
10909
0
        return 0;
10910
0
    }
10911
0
    case glslang::EOpHitObjectTraceMotionReorderExecuteEXT: {
10912
0
        if (operands.size() == 13) {
10913
0
            builder.createNoResultOp(spv::Op::OpHitObjectTraceMotionReorderExecuteEXT, operands);
10914
0
        } else {
10915
0
            std::vector<spv::Id> argOperands;
10916
0
            std::copy(operands.begin(), operands.begin() + 12, std::back_inserter(argOperands));
10917
0
            argOperands.push_back(operands[14]);
10918
0
            argOperands.push_back(operands[12]);
10919
0
            argOperands.push_back(operands[13]);
10920
0
            builder.createNoResultOp(spv::Op::OpHitObjectTraceMotionReorderExecuteEXT, argOperands);
10921
0
        }
10922
0
        return 0;
10923
0
    }
10924
18
    case glslang::EOpImageSampleWeightedQCOM:
10925
18
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10926
18
        opCode = spv::Op::OpImageSampleWeightedQCOM;
10927
18
        addImageProcessingQCOMDecoration(operands[2], spv::Decoration::WeightTextureQCOM);
10928
18
        break;
10929
18
    case glslang::EOpImageBoxFilterQCOM:
10930
18
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10931
18
        opCode = spv::Op::OpImageBoxFilterQCOM;
10932
18
        break;
10933
27
    case glslang::EOpImageBlockMatchSADQCOM:
10934
27
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10935
27
        opCode = spv::Op::OpImageBlockMatchSADQCOM;
10936
27
        addImageProcessingQCOMDecoration(operands[0], spv::Decoration::BlockMatchTextureQCOM);
10937
27
        addImageProcessingQCOMDecoration(operands[2], spv::Decoration::BlockMatchTextureQCOM);
10938
27
        break;
10939
27
    case glslang::EOpImageBlockMatchSSDQCOM:
10940
27
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10941
27
        opCode = spv::Op::OpImageBlockMatchSSDQCOM;
10942
27
        addImageProcessingQCOMDecoration(operands[0], spv::Decoration::BlockMatchTextureQCOM);
10943
27
        addImageProcessingQCOMDecoration(operands[2], spv::Decoration::BlockMatchTextureQCOM);
10944
27
        break;
10945
10946
0
    case glslang::EOpFetchMicroTriangleVertexBarycentricNV:
10947
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 2);
10948
0
        opCode = spv::Op::OpFetchMicroTriangleVertexBarycentricNV;
10949
0
        break;
10950
10951
0
    case glslang::EOpFetchMicroTriangleVertexPositionNV:
10952
0
        typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
10953
0
        opCode = spv::Op::OpFetchMicroTriangleVertexPositionNV;
10954
0
        break;
10955
10956
18
    case glslang::EOpImageBlockMatchWindowSSDQCOM:
10957
18
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10958
18
        opCode = spv::Op::OpImageBlockMatchWindowSSDQCOM;
10959
18
        addImageProcessing2QCOMDecoration(operands[0], false);
10960
18
        addImageProcessing2QCOMDecoration(operands[2], false);
10961
18
        break;
10962
18
    case glslang::EOpImageBlockMatchWindowSADQCOM:
10963
18
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10964
18
        opCode = spv::Op::OpImageBlockMatchWindowSADQCOM;
10965
18
        addImageProcessing2QCOMDecoration(operands[0], false);
10966
18
        addImageProcessing2QCOMDecoration(operands[2], false);
10967
18
        break;
10968
18
    case glslang::EOpImageBlockMatchGatherSSDQCOM:
10969
18
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10970
18
        opCode = spv::Op::OpImageBlockMatchGatherSSDQCOM;
10971
18
        addImageProcessing2QCOMDecoration(operands[0], true);
10972
18
        addImageProcessing2QCOMDecoration(operands[2], true);
10973
18
        break;
10974
18
    case glslang::EOpImageBlockMatchGatherSADQCOM:
10975
18
        typeId = builder.makeVectorType(builder.makeFloatType(32), 4);
10976
18
        opCode = spv::Op::OpImageBlockMatchGatherSADQCOM;
10977
18
        addImageProcessing2QCOMDecoration(operands[0], true);
10978
18
        addImageProcessing2QCOMDecoration(operands[2], true);
10979
18
        break;
10980
0
    case glslang::EOpCreateTensorLayoutNV:
10981
0
        return builder.createOp(spv::Op::OpCreateTensorLayoutNV, typeId, std::vector<spv::Id>{});
10982
0
    case glslang::EOpCreateTensorViewNV:
10983
0
        return builder.createOp(spv::Op::OpCreateTensorViewNV, typeId, std::vector<spv::Id>{});
10984
0
    case glslang::EOpTensorLayoutSetBlockSizeNV:
10985
0
        opCode = spv::Op::OpTensorLayoutSetBlockSizeNV;
10986
0
        break;
10987
0
    case glslang::EOpTensorLayoutSetDimensionNV:
10988
0
        opCode = spv::Op::OpTensorLayoutSetDimensionNV;
10989
0
        break;
10990
0
    case glslang::EOpTensorLayoutSetStrideNV:
10991
0
        opCode = spv::Op::OpTensorLayoutSetStrideNV;
10992
0
        break;
10993
0
    case glslang::EOpTensorLayoutSliceNV:
10994
0
        opCode = spv::Op::OpTensorLayoutSliceNV;
10995
0
        break;
10996
0
    case glslang::EOpTensorLayoutSetClampValueNV:
10997
0
        opCode = spv::Op::OpTensorLayoutSetClampValueNV;
10998
0
        break;
10999
0
    case glslang::EOpTensorViewSetDimensionNV:
11000
0
        opCode = spv::Op::OpTensorViewSetDimensionNV;
11001
0
        break;
11002
0
    case glslang::EOpTensorViewSetStrideNV:
11003
0
        opCode = spv::Op::OpTensorViewSetStrideNV;
11004
0
        break;
11005
0
    case glslang::EOpTensorViewSetClipNV:
11006
0
        opCode = spv::Op::OpTensorViewSetClipNV;
11007
0
        break;
11008
0
    default:
11009
0
        return 0;
11010
1.70k
    }
11011
11012
642
    spv::Id id = 0;
11013
642
    if (libCall >= 0) {
11014
        // Use an extended instruction from the standard library.
11015
        // Construct the call arguments, without modifying the original operands vector.
11016
        // We might need the remaining arguments, e.g. in the EOpFrexp case.
11017
204
        std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
11018
204
        id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, callArguments);
11019
438
    } else if (opCode == spv::Op::OpDot && !isFloat) {
11020
        // int dot(int, int)
11021
        // NOTE: never called for scalar/vector1, this is turned into simple mul before this can be reached
11022
0
        const int componentCount = builder.getNumComponents(operands[0]);
11023
0
        spv::Id mulOp = builder.createBinOp(spv::Op::OpIMul, builder.getTypeId(operands[0]), operands[0], operands[1]);
11024
0
        builder.setPrecision(mulOp, precision);
11025
0
        id = builder.createCompositeExtract(mulOp, typeId, 0);
11026
0
        for (int i = 1; i < componentCount; ++i) {
11027
0
            builder.setPrecision(id, precision);
11028
0
            id = builder.createBinOp(spv::Op::OpIAdd, typeId, id, builder.createCompositeExtract(mulOp, typeId, i));
11029
0
        }
11030
438
    } else {
11031
438
        switch (consumedOperands) {
11032
0
        case 0:
11033
            // should all be handled by visitAggregate and createNoArgOperation
11034
0
            assert(0);
11035
0
            return 0;
11036
0
        case 1:
11037
            // should all be handled by createUnaryOperation
11038
0
            assert(0);
11039
0
            return 0;
11040
240
        case 2:
11041
240
            id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
11042
240
            break;
11043
198
        default:
11044
            // anything 3 or over doesn't have l-value operands, so all should be consumed
11045
198
            assert(consumedOperands == operands.size());
11046
198
            id = builder.createOp(opCode, typeId, operands);
11047
198
            break;
11048
438
        }
11049
438
    }
11050
11051
    // Decode the return types that were structures
11052
642
    switch (op) {
11053
0
    case glslang::EOpAddCarry:
11054
0
    case glslang::EOpSubBorrow:
11055
0
        builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
11056
0
        id = builder.createCompositeExtract(id, typeId0, 0);
11057
0
        break;
11058
0
    case glslang::EOpUMulExtended:
11059
0
    case glslang::EOpIMulExtended:
11060
0
        builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]);
11061
0
        builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
11062
0
        break;
11063
0
    case glslang::EOpModf:
11064
0
        {
11065
0
            assert(operands.size() == 2);
11066
0
            builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[1]);
11067
0
            id = builder.createCompositeExtract(id, typeId0, 0);
11068
0
        }
11069
0
        break;
11070
9
    case glslang::EOpFrexp:
11071
9
        {
11072
9
            assert(operands.size() == 2);
11073
9
            if (builder.isFloatType(builder.getScalarTypeId(typeId1))) {
11074
                // "exp" is floating-point type (from HLSL intrinsic)
11075
0
                spv::Id member1 = builder.createCompositeExtract(id, frexpIntType, 1);
11076
0
                member1 = builder.createUnaryOp(spv::Op::OpConvertSToF, typeId1, member1);
11077
0
                builder.createStore(member1, operands[1]);
11078
0
            } else
11079
                // "exp" is integer type (from GLSL built-in function)
11080
9
                builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]);
11081
9
            id = builder.createCompositeExtract(id, typeId0, 0);
11082
9
        }
11083
9
        break;
11084
633
    default:
11085
633
        break;
11086
642
    }
11087
11088
642
    return builder.setPrecision(id, precision);
11089
642
}
11090
11091
// Intrinsics with no arguments (or no return value, and no precision).
11092
spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId)
11093
0
{
11094
    // GLSL memory barriers use queuefamily scope in new model, device scope in old model
11095
0
    spv::Scope memoryBarrierScope = glslangIntermediate->usingVulkanMemoryModel() ?
11096
0
        spv::Scope::QueueFamilyKHR : spv::Scope::Device;
11097
11098
0
    switch (op) {
11099
0
    case glslang::EOpBarrier:
11100
0
        if (glslangIntermediate->getStage() == EShLangTessControl) {
11101
0
            if (glslangIntermediate->usingVulkanMemoryModel()) {
11102
0
                builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Workgroup,
11103
0
                                             spv::MemorySemanticsMask::OutputMemoryKHR |
11104
0
                                             spv::MemorySemanticsMask::AcquireRelease);
11105
0
                builder.addCapability(spv::Capability::VulkanMemoryModelKHR);
11106
0
            } else {
11107
0
                builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Invocation, spv::MemorySemanticsMask::MaskNone);
11108
0
            }
11109
0
        } else {
11110
0
            builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Workgroup,
11111
0
                                            spv::MemorySemanticsMask::WorkgroupMemory |
11112
0
                                            spv::MemorySemanticsMask::AcquireRelease);
11113
0
        }
11114
0
        return 0;
11115
0
    case glslang::EOpMemoryBarrier:
11116
0
        builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsAllMemory |
11117
0
                                                        spv::MemorySemanticsMask::AcquireRelease);
11118
0
        return 0;
11119
0
    case glslang::EOpMemoryBarrierBuffer:
11120
0
        builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::UniformMemory |
11121
0
                                                        spv::MemorySemanticsMask::AcquireRelease);
11122
0
        return 0;
11123
0
    case glslang::EOpMemoryBarrierShared:
11124
0
        builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::WorkgroupMemory |
11125
0
                                                        spv::MemorySemanticsMask::AcquireRelease);
11126
0
        return 0;
11127
0
    case glslang::EOpGroupMemoryBarrier:
11128
0
        builder.createMemoryBarrier(spv::Scope::Workgroup, spv::MemorySemanticsAllMemory |
11129
0
                                                           spv::MemorySemanticsMask::AcquireRelease);
11130
0
        return 0;
11131
0
    case glslang::EOpMemoryBarrierAtomicCounter:
11132
0
        builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::AtomicCounterMemory |
11133
0
                                                        spv::MemorySemanticsMask::AcquireRelease);
11134
0
        return 0;
11135
0
    case glslang::EOpMemoryBarrierImage:
11136
0
        builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::ImageMemory |
11137
0
                                                        spv::MemorySemanticsMask::AcquireRelease);
11138
0
        return 0;
11139
0
    case glslang::EOpAllMemoryBarrierWithGroupSync:
11140
0
        builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Device,
11141
0
                                        spv::MemorySemanticsAllMemory |
11142
0
                                        spv::MemorySemanticsMask::AcquireRelease);
11143
0
        return 0;
11144
0
    case glslang::EOpDeviceMemoryBarrier:
11145
0
        builder.createMemoryBarrier(spv::Scope::Device, spv::MemorySemanticsMask::UniformMemory |
11146
0
                                                        spv::MemorySemanticsMask::ImageMemory |
11147
0
                                                        spv::MemorySemanticsMask::AcquireRelease);
11148
0
        return 0;
11149
0
    case glslang::EOpDeviceMemoryBarrierWithGroupSync:
11150
0
        builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Device, spv::MemorySemanticsMask::UniformMemory |
11151
0
                                                                                spv::MemorySemanticsMask::ImageMemory |
11152
0
                                                                                spv::MemorySemanticsMask::AcquireRelease);
11153
0
        return 0;
11154
0
    case glslang::EOpWorkgroupMemoryBarrier:
11155
0
        builder.createMemoryBarrier(spv::Scope::Workgroup, spv::MemorySemanticsMask::WorkgroupMemory |
11156
0
                                                           spv::MemorySemanticsMask::AcquireRelease);
11157
0
        return 0;
11158
0
    case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
11159
0
        builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Workgroup,
11160
0
                                        spv::MemorySemanticsMask::WorkgroupMemory |
11161
0
                                        spv::MemorySemanticsMask::AcquireRelease);
11162
0
        return 0;
11163
0
    case glslang::EOpSubgroupBarrier:
11164
0
        builder.createControlBarrier(spv::Scope::Subgroup, spv::Scope::Subgroup, spv::MemorySemanticsAllMemory |
11165
0
                                                                                 spv::MemorySemanticsMask::AcquireRelease);
11166
0
        return spv::NoResult;
11167
0
    case glslang::EOpSubgroupMemoryBarrier:
11168
0
        builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsAllMemory |
11169
0
                                                          spv::MemorySemanticsMask::AcquireRelease);
11170
0
        return spv::NoResult;
11171
0
    case glslang::EOpSubgroupMemoryBarrierBuffer:
11172
0
        builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsMask::UniformMemory |
11173
0
                                                          spv::MemorySemanticsMask::AcquireRelease);
11174
0
        return spv::NoResult;
11175
0
    case glslang::EOpSubgroupMemoryBarrierImage:
11176
0
        builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsMask::ImageMemory |
11177
0
                                                          spv::MemorySemanticsMask::AcquireRelease);
11178
0
        return spv::NoResult;
11179
0
    case glslang::EOpSubgroupMemoryBarrierShared:
11180
0
        builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsMask::WorkgroupMemory |
11181
0
                                                          spv::MemorySemanticsMask::AcquireRelease);
11182
0
        return spv::NoResult;
11183
11184
0
    case glslang::EOpEmitVertex:
11185
0
        builder.createNoResultOp(spv::Op::OpEmitVertex);
11186
0
        return 0;
11187
0
    case glslang::EOpEndPrimitive:
11188
0
        builder.createNoResultOp(spv::Op::OpEndPrimitive);
11189
0
        return 0;
11190
11191
0
    case glslang::EOpSubgroupElect: {
11192
0
        std::vector<spv::Id> operands;
11193
0
        return createSubgroupOperation(op, typeId, operands, glslang::EbtVoid);
11194
0
    }
11195
0
    case glslang::EOpTime:
11196
0
    {
11197
0
        std::vector<spv::Id> args; // Dummy arguments
11198
0
        spv::Id id = builder.createBuiltinCall(typeId, getExtBuiltins(spv::E_SPV_AMD_gcn_shader), spv::TimeAMD, args);
11199
0
        return builder.setPrecision(id, precision);
11200
0
    }
11201
0
    case glslang::EOpIgnoreIntersectionNV:
11202
0
        builder.createNoResultOp(spv::Op::OpIgnoreIntersectionNV);
11203
0
        return 0;
11204
0
    case glslang::EOpTerminateRayNV:
11205
0
        builder.createNoResultOp(spv::Op::OpTerminateRayNV);
11206
0
        return 0;
11207
0
    case glslang::EOpRayQueryInitialize:
11208
0
        builder.createNoResultOp(spv::Op::OpRayQueryInitializeKHR);
11209
0
        return 0;
11210
0
    case glslang::EOpRayQueryTerminate:
11211
0
        builder.createNoResultOp(spv::Op::OpRayQueryTerminateKHR);
11212
0
        return 0;
11213
0
    case glslang::EOpRayQueryGenerateIntersection:
11214
0
        builder.createNoResultOp(spv::Op::OpRayQueryGenerateIntersectionKHR);
11215
0
        return 0;
11216
0
    case glslang::EOpRayQueryConfirmIntersection:
11217
0
        builder.createNoResultOp(spv::Op::OpRayQueryConfirmIntersectionKHR);
11218
0
        return 0;
11219
0
    case glslang::EOpBeginInvocationInterlock:
11220
0
        builder.createNoResultOp(spv::Op::OpBeginInvocationInterlockEXT);
11221
0
        return 0;
11222
0
    case glslang::EOpEndInvocationInterlock:
11223
0
        builder.createNoResultOp(spv::Op::OpEndInvocationInterlockEXT);
11224
0
        return 0;
11225
11226
0
    case glslang::EOpIsHelperInvocation:
11227
0
    {
11228
0
        std::vector<spv::Id> args; // Dummy arguments
11229
0
        builder.addExtension(spv::E_SPV_EXT_demote_to_helper_invocation);
11230
0
        builder.addCapability(spv::Capability::DemoteToHelperInvocationEXT);
11231
0
        return builder.createOp(spv::Op::OpIsHelperInvocationEXT, typeId, args);
11232
0
    }
11233
11234
0
    case glslang::EOpReadClockSubgroupKHR: {
11235
0
        std::vector<spv::Id> args;
11236
0
        args.push_back(builder.makeUintConstant(spv::Scope::Subgroup));
11237
0
        builder.addExtension(spv::E_SPV_KHR_shader_clock);
11238
0
        builder.addCapability(spv::Capability::ShaderClockKHR);
11239
0
        return builder.createOp(spv::Op::OpReadClockKHR, typeId, args);
11240
0
    }
11241
11242
0
    case glslang::EOpReadClockDeviceKHR: {
11243
0
        std::vector<spv::Id> args;
11244
0
        args.push_back(builder.makeUintConstant(spv::Scope::Device));
11245
0
        builder.addExtension(spv::E_SPV_KHR_shader_clock);
11246
0
        builder.addCapability(spv::Capability::ShaderClockKHR);
11247
0
        return builder.createOp(spv::Op::OpReadClockKHR, typeId, args);
11248
0
    }
11249
0
    case glslang::EOpStencilAttachmentReadEXT:
11250
0
    case glslang::EOpDepthAttachmentReadEXT:
11251
0
    {
11252
0
        builder.addExtension(spv::E_SPV_EXT_shader_tile_image);
11253
11254
0
        spv::Decoration precision;
11255
0
        spv::Op spv_op;
11256
0
        if (op == glslang::EOpStencilAttachmentReadEXT)
11257
0
        {
11258
0
            precision = spv::Decoration::RelaxedPrecision;
11259
0
            spv_op = spv::Op::OpStencilAttachmentReadEXT;
11260
0
            builder.addCapability(spv::Capability::TileImageStencilReadAccessEXT);
11261
0
        }
11262
0
        else
11263
0
        {
11264
0
            precision = spv::NoPrecision;
11265
0
            spv_op = spv::Op::OpDepthAttachmentReadEXT;
11266
0
            builder.addCapability(spv::Capability::TileImageDepthReadAccessEXT);
11267
0
        }
11268
11269
0
        std::vector<spv::Id> args; // Dummy args
11270
0
        spv::Id result = builder.createOp(spv_op, typeId, args);
11271
0
        return builder.setPrecision(result, precision);
11272
0
    }
11273
0
    default:
11274
0
        break;
11275
0
    }
11276
11277
0
    logger->missingFunctionality("unknown operation with no arguments");
11278
11279
0
    return 0;
11280
0
}
11281
11282
spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
11283
25.4k
{
11284
25.4k
    auto iter = symbolValues.find(symbol->getId());
11285
25.4k
    spv::Id id;
11286
25.4k
    if (symbolValues.end() != iter) {
11287
20.7k
        id = iter->second;
11288
20.7k
        return id;
11289
20.7k
    }
11290
11291
    // it was not found, create it
11292
4.67k
    spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn, false);
11293
4.67k
    auto forcedType = getForcedType(symbol->getQualifier().builtIn, symbol->getType());
11294
11295
    // There are pairs of symbols that map to the same SPIR-V built-in:
11296
    // gl_ObjectToWorldEXT and gl_ObjectToWorld3x4EXT, and gl_WorldToObjectEXT
11297
    // and gl_WorldToObject3x4EXT. SPIR-V forbids having two OpVariables
11298
    // with the same BuiltIn in the same storage class, so we must re-use one.
11299
4.67k
    const bool mayNeedToReuseBuiltIn =
11300
4.67k
        builtIn == spv::BuiltIn::ObjectToWorldKHR ||
11301
4.67k
        builtIn == spv::BuiltIn::WorldToObjectKHR;
11302
11303
    // EXT_descriptor_heap
11304
4.67k
    const bool needToRemapDescHeap =
11305
4.67k
        builtIn == spv::BuiltIn::ResourceHeapEXT || builtIn == spv::BuiltIn::SamplerHeapEXT;
11306
11307
4.67k
    if (mayNeedToReuseBuiltIn || needToRemapDescHeap) {
11308
0
        auto iter = builtInVariableIds.find(uint32_t(builtIn));
11309
0
        if (builtInVariableIds.end() != iter) {
11310
0
            id = iter->second;
11311
0
            symbolValues[symbol->getId()] = id;
11312
0
            if (forcedType.second != spv::NoType)
11313
0
                forceType[id] = forcedType.second;
11314
0
            return id;
11315
0
        }
11316
0
    }
11317
11318
4.67k
    if (symbol->getBasicType() == glslang::EbtFunction) {
11319
0
        return 0;
11320
0
    }
11321
11322
4.67k
    id = createSpvVariable(symbol, forcedType.first);
11323
11324
4.67k
    if (mayNeedToReuseBuiltIn) {
11325
0
        builtInVariableIds.insert({uint32_t(builtIn), id});
11326
0
    }
11327
11328
4.67k
    symbolValues[symbol->getId()] = id;
11329
4.67k
    if (forcedType.second != spv::NoType)
11330
0
        forceType[id] = forcedType.second;
11331
11332
4.67k
    if (symbol->getBasicType() != glslang::EbtBlock) {
11333
4.35k
        builder.addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
11334
4.35k
        builder.addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
11335
4.35k
        builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier()));
11336
4.35k
        addMeshNVDecoration(id, /*member*/ -1, symbol->getType().getQualifier());
11337
4.35k
        if (symbol->getQualifier().hasComponent())
11338
0
            builder.addDecoration(id, spv::Decoration::Component, symbol->getQualifier().layoutComponent);
11339
4.35k
        if (symbol->getQualifier().hasIndex())
11340
0
            builder.addDecoration(id, spv::Decoration::Index, symbol->getQualifier().layoutIndex);
11341
4.35k
        if (symbol->getType().getQualifier().hasSpecConstantId())
11342
236
            builder.addDecoration(id, spv::Decoration::SpecId, symbol->getType().getQualifier().layoutSpecConstantId);
11343
        // atomic counters use this:
11344
4.35k
        if (symbol->getQualifier().hasOffset())
11345
0
            builder.addDecoration(id, spv::Decoration::Offset, symbol->getQualifier().layoutOffset);
11346
4.35k
    }
11347
11348
4.67k
    if (symbol->getQualifier().hasLocation()) {
11349
327
        if (!(glslangIntermediate->isRayTracingStage() &&
11350
0
              (glslangIntermediate->IsRequestedExtension(glslang::E_GL_EXT_ray_tracing) ||
11351
0
               glslangIntermediate->IsRequestedExtension(glslang::E_GL_NV_shader_invocation_reorder) ||
11352
0
               glslangIntermediate->IsRequestedExtension(glslang::E_GL_EXT_shader_invocation_reorder))
11353
0
              && (builder.getStorageClass(id) == spv::StorageClass::RayPayloadKHR ||
11354
0
                  builder.getStorageClass(id) == spv::StorageClass::IncomingRayPayloadKHR ||
11355
0
                  builder.getStorageClass(id) == spv::StorageClass::CallableDataKHR ||
11356
0
                  builder.getStorageClass(id) == spv::StorageClass::IncomingCallableDataKHR ||
11357
0
                  builder.getStorageClass(id) == spv::StorageClass::HitObjectAttributeEXT ||
11358
327
                  builder.getStorageClass(id) == spv::StorageClass::HitObjectAttributeNV))) {
11359
            // Location values are used to link TraceRayKHR/ExecuteCallableKHR/HitObjectGetAttributesNV
11360
            // to corresponding variables but are not valid in SPIRV since they are supported only
11361
            // for Input/Output Storage classes.
11362
327
            builder.addDecoration(id, spv::Decoration::Location, symbol->getQualifier().layoutLocation);
11363
327
        }
11364
327
    }
11365
11366
4.67k
    builder.addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
11367
4.67k
    if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
11368
0
        builder.addCapability(spv::Capability::GeometryStreams);
11369
0
        builder.addDecoration(id, spv::Decoration::Stream, symbol->getQualifier().layoutStream);
11370
0
    }
11371
4.67k
    if (symbol->getQualifier().hasSet())
11372
894
        builder.addDecoration(id, spv::Decoration::DescriptorSet, symbol->getQualifier().layoutSet);
11373
3.78k
    else if (IsDescriptorResource(symbol->getType())) {
11374
        // default to 0
11375
630
        builder.addDecoration(id, spv::Decoration::DescriptorSet, 0);
11376
630
    }
11377
4.67k
    if (symbol->getQualifier().hasBinding())
11378
1.51k
        builder.addDecoration(id, spv::Decoration::Binding, symbol->getQualifier().layoutBinding);
11379
3.16k
    else if (IsDescriptorResource(symbol->getType())) {
11380
        // default to 0
11381
12
        builder.addDecoration(id, spv::Decoration::Binding, 0);
11382
12
    }
11383
4.67k
    if (symbol->getQualifier().hasAttachment())
11384
6
        builder.addDecoration(id, spv::Decoration::InputAttachmentIndex, symbol->getQualifier().layoutAttachment);
11385
4.67k
    if (glslangIntermediate->getXfbMode()) {
11386
0
        builder.addCapability(spv::Capability::TransformFeedback);
11387
0
        if (symbol->getQualifier().hasXfbBuffer()) {
11388
0
            builder.addDecoration(id, spv::Decoration::XfbBuffer, symbol->getQualifier().layoutXfbBuffer);
11389
0
            unsigned stride = glslangIntermediate->getXfbStride(symbol->getQualifier().layoutXfbBuffer);
11390
0
            if (stride != glslang::TQualifier::layoutXfbStrideEnd)
11391
0
                builder.addDecoration(id, spv::Decoration::XfbStride, stride);
11392
0
        }
11393
0
        if (symbol->getQualifier().hasXfbOffset())
11394
0
            builder.addDecoration(id, spv::Decoration::Offset, symbol->getQualifier().layoutXfbOffset);
11395
0
    }
11396
11397
    // add built-in variable decoration
11398
4.67k
    if (builtIn != spv::BuiltIn::Max) {
11399
        // WorkgroupSize deprecated in spirv1.6
11400
0
        if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_6 ||
11401
0
            builtIn != spv::BuiltIn::WorkgroupSize)
11402
0
            builder.addDecoration(id, spv::Decoration::BuiltIn, (int)builtIn);
11403
0
    }
11404
11405
    // Add volatile decoration to HelperInvocation for spirv1.6 and beyond
11406
4.67k
    if (builtIn == spv::BuiltIn::HelperInvocation &&
11407
0
        !glslangIntermediate->usingVulkanMemoryModel() &&
11408
0
        glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
11409
0
        builder.addDecoration(id, spv::Decoration::Volatile);
11410
0
    }
11411
11412
    // Subgroup builtins which have input storage class are volatile for ray tracing stages.
11413
4.67k
    if (symbol->getType().isImage() || symbol->getQualifier().isPipeInput()) {
11414
838
        std::vector<spv::Decoration> memory;
11415
838
        TranslateMemoryDecoration(symbol->getType().getQualifier(), memory,
11416
838
            glslangIntermediate->usingVulkanMemoryModel());
11417
1.37k
        for (unsigned int i = 0; i < memory.size(); ++i)
11418
532
            builder.addDecoration(id, memory[i]);
11419
838
    }
11420
11421
4.67k
    if (builtIn == spv::BuiltIn::SampleMask) {
11422
0
          spv::Decoration decoration;
11423
          // GL_NV_sample_mask_override_coverage extension
11424
0
          if (glslangIntermediate->getLayoutOverrideCoverage())
11425
0
              decoration = spv::Decoration::OverrideCoverageNV;
11426
0
          else
11427
0
              decoration = spv::Decoration::Max;
11428
0
        builder.addDecoration(id, decoration);
11429
0
        if (decoration != spv::Decoration::Max) {
11430
0
            builder.addCapability(spv::Capability::SampleMaskOverrideCoverageNV);
11431
0
            builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage);
11432
0
        }
11433
0
    }
11434
4.67k
    else if (builtIn == spv::BuiltIn::Layer) {
11435
        // SPV_NV_viewport_array2 extension
11436
0
        if (symbol->getQualifier().layoutViewportRelative) {
11437
0
            builder.addDecoration(id, spv::Decoration::ViewportRelativeNV);
11438
0
            builder.addCapability(spv::Capability::ShaderViewportMaskNV);
11439
0
            builder.addExtension(spv::E_SPV_NV_viewport_array2);
11440
0
        }
11441
0
        if (symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048) {
11442
0
            builder.addDecoration(id, spv::Decoration::SecondaryViewportRelativeNV,
11443
0
                                  symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
11444
0
            builder.addCapability(spv::Capability::ShaderStereoViewNV);
11445
0
            builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
11446
0
        }
11447
0
    }
11448
11449
4.67k
    if (symbol->getQualifier().layoutPassthrough) {
11450
0
        builder.addDecoration(id, spv::Decoration::PassthroughNV);
11451
0
        builder.addCapability(spv::Capability::GeometryShaderPassthroughNV);
11452
0
        builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
11453
0
    }
11454
4.67k
    if (symbol->getQualifier().pervertexNV) {
11455
0
        builder.addDecoration(id, spv::Decoration::PerVertexNV);
11456
0
        builder.addCapability(spv::Capability::FragmentBarycentricNV);
11457
0
        builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
11458
0
    }
11459
11460
4.67k
    if (symbol->getQualifier().pervertexEXT) {
11461
0
        builder.addDecoration(id, spv::Decoration::PerVertexKHR);
11462
0
        builder.addCapability(spv::Capability::FragmentBarycentricKHR);
11463
0
        builder.addExtension(spv::E_SPV_KHR_fragment_shader_barycentric);
11464
0
    }
11465
11466
4.67k
    if (glslangIntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) {
11467
0
        builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
11468
0
        builder.addDecoration(id, spv::Decoration::HlslSemanticGOOGLE,
11469
0
                              symbol->getType().getQualifier().semanticName);
11470
0
    }
11471
11472
4.67k
    if (symbol->isReference()) {
11473
108
        builder.addDecoration(id, symbol->getType().getQualifier().restrict ?
11474
108
            spv::Decoration::RestrictPointerEXT : spv::Decoration::AliasedPointerEXT);
11475
108
    }
11476
11477
    // Add SPIR-V decorations (GL_EXT_spirv_intrinsics)
11478
4.67k
    if (symbol->getType().getQualifier().hasSpirvDecorate())
11479
144
        applySpirvDecorate(symbol->getType(), id, {});
11480
11481
4.67k
    if (symbol->getQualifier().hasBank()) {
11482
0
        builder.addExtension(spv::E_SPV_NV_push_constant_bank);
11483
0
        builder.addCapability(spv::Capability::PushConstantBanksNV);
11484
0
        builder.addDecoration(id, spv::Decoration::BankNV, symbol->getQualifier().layoutBank);
11485
0
    }
11486
11487
4.67k
    if (symbol->getQualifier().hasMemberOffset()) {
11488
0
        builder.addExtension(spv::E_SPV_NV_push_constant_bank);
11489
0
        builder.addCapability(spv::Capability::PushConstantBanksNV);
11490
0
        builder.addDecoration(id, spv::Decoration::MemberOffsetNV, symbol->getQualifier().layoutMemberOffset);
11491
0
    }
11492
11493
4.67k
    return id;
11494
4.67k
}
11495
11496
// add per-primitive, per-view. per-task decorations to a struct member (member >= 0) or an object
11497
void TGlslangToSpvTraverser::addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier& qualifier)
11498
4.35k
{
11499
4.35k
    bool isMeshShaderExt = (glslangIntermediate->getRequestedExtensions().find(glslang::E_GL_EXT_mesh_shader) !=
11500
4.35k
                            glslangIntermediate->getRequestedExtensions().end());
11501
11502
4.35k
    if (member >= 0) {
11503
0
        if (qualifier.perPrimitiveNV) {
11504
            // Need to add capability/extension for fragment shader.
11505
            // Mesh shader already adds this by default.
11506
0
            if (glslangIntermediate->getStage() == EShLangFragment) {
11507
0
                if(isMeshShaderExt) {
11508
0
                    builder.addCapability(spv::Capability::MeshShadingEXT);
11509
0
                    builder.addExtension(spv::E_SPV_EXT_mesh_shader);
11510
0
                } else {
11511
0
                    builder.addCapability(spv::Capability::MeshShadingNV);
11512
0
                    builder.addExtension(spv::E_SPV_NV_mesh_shader);
11513
0
                }
11514
0
            }
11515
0
            builder.addMemberDecoration(id, (unsigned)member, spv::Decoration::PerPrimitiveNV);
11516
0
        }
11517
0
        if (qualifier.perViewNV)
11518
0
            builder.addMemberDecoration(id, (unsigned)member, spv::Decoration::PerViewNV);
11519
0
        if (qualifier.perTaskNV)
11520
0
            builder.addMemberDecoration(id, (unsigned)member, spv::Decoration::PerTaskNV);
11521
4.35k
    } else {
11522
4.35k
        if (qualifier.perPrimitiveNV) {
11523
            // Need to add capability/extension for fragment shader.
11524
            // Mesh shader already adds this by default.
11525
0
            if (glslangIntermediate->getStage() == EShLangFragment) {
11526
0
                if(isMeshShaderExt) {
11527
0
                    builder.addCapability(spv::Capability::MeshShadingEXT);
11528
0
                    builder.addExtension(spv::E_SPV_EXT_mesh_shader);
11529
0
                } else {
11530
0
                    builder.addCapability(spv::Capability::MeshShadingNV);
11531
0
                    builder.addExtension(spv::E_SPV_NV_mesh_shader);
11532
0
                }
11533
0
            }
11534
0
            builder.addDecoration(id, spv::Decoration::PerPrimitiveNV);
11535
0
        }
11536
4.35k
        if (qualifier.perViewNV)
11537
0
            builder.addDecoration(id, spv::Decoration::PerViewNV);
11538
4.35k
        if (qualifier.perTaskNV)
11539
0
            builder.addDecoration(id, spv::Decoration::PerTaskNV);
11540
4.35k
    }
11541
4.35k
}
11542
11543
bool TGlslangToSpvTraverser::hasQCOMImageProceessingDecoration(spv::Id id, spv::Decoration decor)
11544
342
{
11545
342
  std::vector<spv::Decoration> &decoVec = idToQCOMDecorations[id];
11546
342
  for ( auto d : decoVec ) {
11547
54
    if ( d == decor )
11548
18
      return true;
11549
54
  }
11550
324
  return false;
11551
342
}
11552
11553
void TGlslangToSpvTraverser::addImageProcessingQCOMDecoration(spv::Id id, spv::Decoration decor)
11554
198
{
11555
198
  spv::Op opc = builder.getOpCode(id);
11556
198
  if (opc == spv::Op::OpSampledImage) {
11557
99
    id  = builder.getIdOperand(id, 0);
11558
99
    opc = builder.getOpCode(id);
11559
99
  }
11560
11561
198
  if (opc == spv::Op::OpLoad) {
11562
198
    spv::Id texid = builder.getIdOperand(id, 0);
11563
198
    if (!hasQCOMImageProceessingDecoration(texid, decor)) {//
11564
198
      builder.addDecoration(texid, decor);
11565
198
      idToQCOMDecorations[texid].push_back(decor);
11566
198
    }
11567
198
  }
11568
198
}
11569
11570
void TGlslangToSpvTraverser::addImageProcessing2QCOMDecoration(spv::Id id, bool isForGather)
11571
144
{
11572
144
  if (isForGather) {
11573
72
    return addImageProcessingQCOMDecoration(id, spv::Decoration::BlockMatchTextureQCOM);
11574
72
  }
11575
11576
72
  auto addDecor =
11577
144
    [this](spv::Id id, spv::Decoration decor) {
11578
144
      spv::Op tsopc = this->builder.getOpCode(id);
11579
144
      if (tsopc == spv::Op::OpLoad) {
11580
144
        spv::Id tsid = this->builder.getIdOperand(id, 0);
11581
144
        if (this->glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
11582
0
          assert(iOSet.count(tsid) > 0);
11583
0
        }
11584
144
        if (!hasQCOMImageProceessingDecoration(tsid, decor)) {
11585
126
          this->builder.addDecoration(tsid, decor);
11586
126
          idToQCOMDecorations[tsid].push_back(decor);
11587
126
        }
11588
144
      }
11589
144
    };
11590
11591
72
  spv::Op opc = builder.getOpCode(id);
11592
72
  bool isInterfaceObject = (opc != spv::Op::OpSampledImage);
11593
11594
72
  if (!isInterfaceObject) {
11595
36
    addDecor(builder.getIdOperand(id, 0), spv::Decoration::BlockMatchTextureQCOM);
11596
36
    addDecor(builder.getIdOperand(id, 1), spv::Decoration::BlockMatchSamplerQCOM);
11597
36
  } else {
11598
36
    addDecor(id, spv::Decoration::BlockMatchTextureQCOM);
11599
36
    addDecor(id, spv::Decoration::BlockMatchSamplerQCOM);
11600
36
  }
11601
72
}
11602
11603
// Make a full tree of instructions to build a SPIR-V specialization constant,
11604
// or regular constant if possible.
11605
//
11606
// TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
11607
//
11608
// Recursively walk the nodes.  The nodes form a tree whose leaves are
11609
// regular constants, which themselves are trees that createSpvConstant()
11610
// recursively walks.  So, this function walks the "top" of the tree:
11611
//  - emit specialization constant-building instructions for specConstant
11612
//  - when running into a non-spec-constant, switch to createSpvConstant()
11613
spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node)
11614
611
{
11615
611
    assert(node.getQualifier().isConstant());
11616
11617
    // Handle front-end constants first (non-specialization constants).
11618
611
    if (! node.getQualifier().specConstant) {
11619
        // hand off to the non-spec-constant path
11620
39
        assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
11621
39
        int nextConst = 0;
11622
39
        return createSpvConstantFromConstUnionArray(node.getType(), node.getAsConstantUnion() ?
11623
39
            node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(),
11624
39
            nextConst, false);
11625
39
    }
11626
11627
    // We now know we have a specialization constant to build
11628
11629
    // Extra capabilities may be needed.
11630
572
    if (node.getType().contains8BitInt())
11631
21
        builder.addCapability(spv::Capability::Int8);
11632
572
    if (node.getType().contains16BitFloat())
11633
0
        builder.addCapability(spv::Capability::Float16);
11634
572
    if (node.getType().contains16BitInt())
11635
168
        builder.addCapability(spv::Capability::Int16);
11636
572
    if (node.getType().contains64BitInt())
11637
162
        builder.addCapability(spv::Capability::Int64);
11638
572
    if (node.getType().containsDouble())
11639
0
        builder.addCapability(spv::Capability::Float64);
11640
11641
    // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants,
11642
    // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ...
11643
572
    if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) {
11644
0
        std::vector<spv::Id> dimConstId;
11645
0
        for (int dim = 0; dim < 3; ++dim) {
11646
0
            bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
11647
0
            dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
11648
0
            if (specConst) {
11649
0
                builder.addDecoration(dimConstId.back(), spv::Decoration::SpecId,
11650
0
                                      glslangIntermediate->getLocalSizeSpecId(dim));
11651
0
            }
11652
0
        }
11653
0
        return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConstId, true);
11654
0
    }
11655
11656
    // An AST node labelled as specialization constant should be a symbol node.
11657
    // Its initializer should either be a sub tree with constant nodes, or a constant union array.
11658
572
    if (auto* sn = node.getAsSymbolNode()) {
11659
572
        spv::Id result;
11660
572
        if (auto* sub_tree = sn->getConstSubtree()) {
11661
            // Traverse the constant constructor sub tree like generating normal run-time instructions.
11662
            // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard
11663
            // will set the builder into spec constant op instruction generating mode.
11664
346
            sub_tree->traverse(this);
11665
346
            result = accessChainLoad(sub_tree->getType());
11666
346
        } else if (auto* const_union_array = &sn->getConstArray()) {
11667
226
            int nextConst = 0;
11668
226
            result = createSpvConstantFromConstUnionArray(sn->getType(), *const_union_array, nextConst, true);
11669
226
        } else {
11670
0
            logger->missingFunctionality("Invalid initializer for spec constant.");
11671
0
            return spv::NoResult;
11672
0
        }
11673
572
        builder.addName(result, sn->getName().c_str());
11674
572
        return result;
11675
572
    }
11676
11677
    // Neither a front-end constant node, nor a specialization constant node with constant union array or
11678
    // constant sub tree as initializer.
11679
0
    logger->missingFunctionality("Neither a front-end constant nor a spec constant.");
11680
0
    return spv::NoResult;
11681
572
}
11682
11683
// Use 'consts' as the flattened glslang source of scalar constants to recursively
11684
// build the aggregate SPIR-V constant.
11685
//
11686
// If there are not enough elements present in 'consts', 0 will be substituted;
11687
// an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
11688
//
11689
spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType,
11690
    const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
11691
8.81k
{
11692
    // vector of constants for SPIR-V
11693
8.81k
    std::vector<spv::Id> spvConsts;
11694
11695
    // Type is used for struct and array constants
11696
8.81k
    spv::Id typeId = convertGlslangToSpvType(glslangType);
11697
11698
8.81k
    if (glslangType.isArray()) {
11699
121
        glslang::TType elementType(glslangType, 0);
11700
568
        for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
11701
447
            spvConsts.push_back(createSpvConstantFromConstUnionArray(elementType, consts, nextConst, false));
11702
8.69k
    } else if (glslangType.isMatrix()) {
11703
72
        glslang::TType vectorType(glslangType, 0);
11704
252
        for (int col = 0; col < glslangType.getMatrixCols(); ++col)
11705
180
            spvConsts.push_back(createSpvConstantFromConstUnionArray(vectorType, consts, nextConst, false));
11706
8.61k
    } else if (glslangType.isCoopMat()) {
11707
0
        glslang::TType componentType(glslangType.getBasicType());
11708
0
        spvConsts.push_back(createSpvConstantFromConstUnionArray(componentType, consts, nextConst, false));
11709
8.61k
    } else if (glslangType.isStruct()) {
11710
216
        glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
11711
747
        for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
11712
531
            spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false));
11713
8.40k
    } else if (glslangType.getVectorSize() > 1 || glslangType.isCoopVecOrLongVector()) {
11714
4.30k
        unsigned int numComponents = glslangType.isCoopVecOrLongVector() ? glslangType.getTypeParameters()->arraySizes->getDimSize(0) : glslangType.getVectorSize();
11715
16.3k
        for (unsigned int i = 0; i < numComponents; ++i) {
11716
12.0k
            bool zero = nextConst >= consts.size();
11717
12.0k
            switch (glslangType.getBasicType()) {
11718
4.77k
            case glslang::EbtInt:
11719
4.77k
                spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
11720
4.77k
                break;
11721
881
            case glslang::EbtUint:
11722
881
                spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
11723
881
                break;
11724
1.16k
            case glslang::EbtFloat:
11725
1.16k
                spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
11726
1.16k
                break;
11727
45
            case glslang::EbtBool:
11728
45
                spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
11729
45
                break;
11730
720
            case glslang::EbtInt8:
11731
720
                builder.addCapability(spv::Capability::Int8);
11732
720
                spvConsts.push_back(builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const()));
11733
720
                break;
11734
720
            case glslang::EbtUint8:
11735
720
                builder.addCapability(spv::Capability::Int8);
11736
720
                spvConsts.push_back(builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const()));
11737
720
                break;
11738
756
            case glslang::EbtInt16:
11739
756
                builder.addCapability(spv::Capability::Int16);
11740
756
                spvConsts.push_back(builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const()));
11741
756
                break;
11742
774
            case glslang::EbtUint16:
11743
774
                builder.addCapability(spv::Capability::Int16);
11744
774
                spvConsts.push_back(builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const()));
11745
774
                break;
11746
720
            case glslang::EbtInt64:
11747
720
                spvConsts.push_back(builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const()));
11748
720
                break;
11749
720
            case glslang::EbtUint64:
11750
720
                spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const()));
11751
720
                break;
11752
0
            case glslang::EbtDouble:
11753
0
                spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
11754
0
                break;
11755
738
            case glslang::EbtFloat16:
11756
738
                builder.addCapability(spv::Capability::Float16);
11757
738
                spvConsts.push_back(builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
11758
738
                break;
11759
0
            case glslang::EbtBFloat16:
11760
0
                spvConsts.push_back(builder.makeBFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
11761
0
                break;
11762
0
            case glslang::EbtFloatE5M2:
11763
0
                spvConsts.push_back(builder.makeFloatE5M2Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
11764
0
                break;
11765
0
            case glslang::EbtFloatE4M3:
11766
0
                spvConsts.push_back(builder.makeFloatE4M3Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
11767
0
                break;
11768
0
            default:
11769
0
                assert(0);
11770
0
                break;
11771
12.0k
            }
11772
12.0k
            ++nextConst;
11773
12.0k
        }
11774
4.30k
    } else {
11775
        // we have a non-aggregate (scalar) constant
11776
4.09k
        bool zero = nextConst >= consts.size();
11777
4.09k
        spv::Id scalar = 0;
11778
4.09k
        switch (glslangType.getBasicType()) {
11779
2.03k
        case glslang::EbtInt:
11780
2.03k
            scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant);
11781
2.03k
            break;
11782
233
        case glslang::EbtUint:
11783
233
            scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant);
11784
233
            break;
11785
752
        case glslang::EbtFloat:
11786
752
            scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
11787
752
            break;
11788
422
        case glslang::EbtBool:
11789
422
            scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant);
11790
422
            break;
11791
28
        case glslang::EbtInt8:
11792
28
            builder.addCapability(spv::Capability::Int8);
11793
28
            scalar = builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const(), specConstant);
11794
28
            break;
11795
29
        case glslang::EbtUint8:
11796
29
            builder.addCapability(spv::Capability::Int8);
11797
29
            scalar = builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const(), specConstant);
11798
29
            break;
11799
85
        case glslang::EbtInt16:
11800
85
            builder.addCapability(spv::Capability::Int16);
11801
85
            scalar = builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const(), specConstant);
11802
85
            break;
11803
84
        case glslang::EbtUint16:
11804
84
            builder.addCapability(spv::Capability::Int16);
11805
84
            scalar = builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const(), specConstant);
11806
84
            break;
11807
76
        case glslang::EbtInt64:
11808
76
            scalar = builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const(), specConstant);
11809
76
            break;
11810
276
        case glslang::EbtUint64:
11811
276
            scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
11812
276
            break;
11813
18
        case glslang::EbtDouble:
11814
18
            scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
11815
18
            break;
11816
18
        case glslang::EbtFloat16:
11817
18
            builder.addCapability(spv::Capability::Float16);
11818
18
            scalar = builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
11819
18
            break;
11820
0
        case glslang::EbtBFloat16:
11821
0
            scalar = builder.makeBFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
11822
0
            break;
11823
0
        case glslang::EbtFloatE5M2:
11824
0
            scalar = builder.makeFloatE5M2Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
11825
0
            break;
11826
0
        case glslang::EbtFloatE4M3:
11827
0
            scalar = builder.makeFloatE4M3Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
11828
0
            break;
11829
45
        case glslang::EbtReference:
11830
45
            scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
11831
45
            scalar = builder.createUnaryOp(spv::Op::OpBitcast, typeId, scalar);
11832
45
            break;
11833
0
        case glslang::EbtString:
11834
0
            scalar = builder.getStringId(consts[nextConst].getSConst()->c_str());
11835
0
            break;
11836
0
        default:
11837
0
            assert(0);
11838
0
            break;
11839
4.09k
        }
11840
4.09k
        ++nextConst;
11841
4.09k
        return scalar;
11842
4.09k
    }
11843
11844
4.71k
    return builder.makeCompositeConstant(typeId, spvConsts);
11845
8.81k
}
11846
11847
// Return true if the node is a constant or symbol whose reading has no
11848
// non-trivial observable cost or effect.
11849
bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
11850
101
{
11851
    // don't know what this is
11852
101
    if (node == nullptr)
11853
0
        return false;
11854
11855
    // a constant is safe
11856
101
    if (node->getAsConstantUnion() != nullptr)
11857
0
        return true;
11858
11859
    // not a symbol means non-trivial
11860
101
    if (node->getAsSymbolNode() == nullptr)
11861
88
        return false;
11862
11863
    // a symbol, depends on what's being read
11864
13
    switch (node->getType().getQualifier().storage) {
11865
13
    case glslang::EvqTemporary:
11866
13
    case glslang::EvqGlobal:
11867
13
    case glslang::EvqIn:
11868
13
    case glslang::EvqInOut:
11869
13
    case glslang::EvqConst:
11870
13
    case glslang::EvqConstReadOnly:
11871
13
    case glslang::EvqUniform:
11872
13
        return true;
11873
0
    default:
11874
0
        return false;
11875
13
    }
11876
13
}
11877
11878
// A node is trivial if it is a single operation with no side effects.
11879
// HLSL (and/or vectors) are always trivial, as it does not short circuit.
11880
// Otherwise, error on the side of saying non-trivial.
11881
// Return true if trivial.
11882
bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
11883
62
{
11884
62
    if (node == nullptr)
11885
0
        return false;
11886
11887
    // count non scalars as trivial, as well as anything coming from HLSL
11888
62
    if (! node->getType().isScalarOrVec1() || glslangIntermediate->getSource() == glslang::EShSourceHlsl)
11889
0
        return true;
11890
11891
    // symbols and constants are trivial
11892
62
    if (isTrivialLeaf(node))
11893
0
        return true;
11894
11895
    // otherwise, it needs to be a simple operation or one or two leaf nodes
11896
11897
    // not a simple operation
11898
62
    const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
11899
62
    const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
11900
62
    if (binaryNode == nullptr && unaryNode == nullptr)
11901
36
        return false;
11902
11903
    // not on leaf nodes
11904
26
    if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
11905
26
        return false;
11906
11907
0
    if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
11908
0
        return false;
11909
0
    }
11910
11911
0
    if (IsOpNumericConv(node->getAsOperator()->getOp()) &&
11912
0
        node->getType().getBasicType() == glslang::EbtBool) {
11913
0
        return true;
11914
0
    }
11915
11916
0
    switch (node->getAsOperator()->getOp()) {
11917
0
    case glslang::EOpLogicalNot:
11918
0
    case glslang::EOpEqual:
11919
0
    case glslang::EOpNotEqual:
11920
0
    case glslang::EOpLessThan:
11921
0
    case glslang::EOpGreaterThan:
11922
0
    case glslang::EOpLessThanEqual:
11923
0
    case glslang::EOpGreaterThanEqual:
11924
0
    case glslang::EOpIndexDirect:
11925
0
    case glslang::EOpIndexDirectStruct:
11926
0
    case glslang::EOpLogicalXor:
11927
0
    case glslang::EOpAny:
11928
0
    case glslang::EOpAll:
11929
0
        return true;
11930
0
    default:
11931
0
        return false;
11932
0
    }
11933
0
}
11934
11935
// Emit short-circuiting code, where 'right' is never evaluated unless
11936
// the left side is true (for &&) or false (for ||).
11937
spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left,
11938
    glslang::TIntermTyped& right)
11939
62
{
11940
62
    spv::Id boolTypeId = builder.makeBoolType();
11941
11942
    // emit left operand
11943
62
    builder.clearAccessChain();
11944
62
    left.traverse(this);
11945
62
    spv::Id leftId = accessChainLoad(left.getType());
11946
11947
    // Operands to accumulate OpPhi operands
11948
62
    std::vector<spv::Id> phiOperands;
11949
62
    phiOperands.reserve(4);
11950
    // accumulate left operand's phi information
11951
62
    phiOperands.push_back(leftId);
11952
62
    phiOperands.push_back(builder.getBuildPoint()->getId());
11953
11954
    // Make the two kinds of operation symmetric with a "!"
11955
    //   || => emit "if (! left) result = right"
11956
    //   && => emit "if (  left) result = right"
11957
    //
11958
    // TODO: this runtime "not" for || could be avoided by adding functionality
11959
    // to 'builder' to have an "else" without an "then"
11960
62
    if (op == glslang::EOpLogicalOr)
11961
0
        leftId = builder.createUnaryOp(spv::Op::OpLogicalNot, boolTypeId, leftId);
11962
11963
    // make an "if" based on the left value
11964
62
    spv::Builder::If ifBuilder(leftId, spv::SelectionControlMask::MaskNone, builder);
11965
11966
    // emit right operand as the "then" part of the "if"
11967
62
    builder.clearAccessChain();
11968
62
    right.traverse(this);
11969
62
    spv::Id rightId = accessChainLoad(right.getType());
11970
11971
    // accumulate left operand's phi information
11972
62
    phiOperands.push_back(rightId);
11973
62
    phiOperands.push_back(builder.getBuildPoint()->getId());
11974
11975
    // finish the "if"
11976
62
    ifBuilder.makeEndIf();
11977
11978
    // phi together the two results
11979
62
    return builder.createOp(spv::Op::OpPhi, boolTypeId, phiOperands);
11980
62
}
11981
11982
// Return type Id of the imported set of extended instructions corresponds to the name.
11983
// Import this set if it has not been imported yet.
11984
spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
11985
18
{
11986
18
    if (extBuiltinMap.find(name) != extBuiltinMap.end())
11987
0
        return extBuiltinMap[name];
11988
18
    else {
11989
18
        spv::Id extBuiltins = builder.import(name);
11990
18
        extBuiltinMap[name] = extBuiltins;
11991
18
        return extBuiltins;
11992
18
    }
11993
18
}
11994
11995
} // end anonymous namespace
11996
11997
namespace glslang {
11998
11999
void GetSpirvVersion(std::string& version)
12000
0
{
12001
0
    const int bufSize = 100;
12002
0
    char buf[bufSize];
12003
0
    snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision);
12004
0
    version = buf;
12005
0
}
12006
12007
// For low-order part of the generator's magic number. Bump up
12008
// when there is a change in the style (e.g., if SSA form changes,
12009
// or a different instruction sequence to do something gets used).
12010
int GetSpirvGeneratorVersion()
12011
370
{
12012
    // return 1; // start
12013
    // return 2; // EOpAtomicCounterDecrement gets a post decrement, to map between GLSL -> SPIR-V
12014
    // return 3; // change/correct barrier-instruction operands, to match memory model group decisions
12015
    // return 4; // some deeper access chains: for dynamic vector component, and local Boolean component
12016
    // return 5; // make OpArrayLength result type be an int with signedness of 0
12017
    // return 6; // revert version 5 change, which makes a different (new) kind of incorrect code,
12018
                 // versions 4 and 6 each generate OpArrayLength as it has long been done
12019
    // return 7; // GLSL volatile keyword maps to both SPIR-V decorations Volatile and Coherent
12020
    // return 8; // switch to new dead block eliminator; use OpUnreachable
12021
    // return 9; // don't include opaque function parameters in OpEntryPoint global's operand list
12022
    // return 10; // Generate OpFUnordNotEqual for != comparisons
12023
370
    return 11; // Make OpEmitMeshTasksEXT a terminal instruction
12024
370
}
12025
12026
// Write SPIR-V out to a binary file
12027
bool OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName)
12028
0
{
12029
0
    std::ofstream out;
12030
0
    out.open(baseName, std::ios::binary | std::ios::out);
12031
0
    if (out.fail()) {
12032
0
        printf("ERROR: Failed to open file: %s\n", baseName);
12033
0
        return false;
12034
0
    }
12035
0
    for (int i = 0; i < (int)spirv.size(); ++i) {
12036
0
        unsigned int word = spirv[i];
12037
0
        out.write((const char*)&word, 4);
12038
0
    }
12039
0
    out.close();
12040
0
    return true;
12041
0
}
12042
12043
// Write SPIR-V out to a text file with 32-bit hexadecimal words
12044
bool OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName)
12045
0
{
12046
0
    std::ofstream out;
12047
0
    out.open(baseName, std::ios::binary | std::ios::out);
12048
0
    if (out.fail()) {
12049
0
        printf("ERROR: Failed to open file: %s\n", baseName);
12050
0
        return false;
12051
0
    }
12052
0
    out << "\t// " <<
12053
0
        GetSpirvGeneratorVersion() <<
12054
0
        GLSLANG_VERSION_MAJOR << "." << GLSLANG_VERSION_MINOR << "." << GLSLANG_VERSION_PATCH <<
12055
0
        GLSLANG_VERSION_FLAVOR << std::endl;
12056
0
    if (varName != nullptr) {
12057
0
        out << "\t #pragma once" << std::endl;
12058
0
        out << "const uint32_t " << varName << "[] = {" << std::endl;
12059
0
    }
12060
0
    const int WORDS_PER_LINE = 8;
12061
0
    for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) {
12062
0
        out << "\t";
12063
0
        for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) {
12064
0
            const unsigned int word = spirv[i + j];
12065
0
            out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word;
12066
0
            if (i + j + 1 < (int)spirv.size()) {
12067
0
                out << ",";
12068
0
            }
12069
0
        }
12070
0
        out << std::endl;
12071
0
    }
12072
0
    if (varName != nullptr) {
12073
0
        out << "};";
12074
0
        out << std::endl;
12075
0
    }
12076
0
    out.close();
12077
0
    return true;
12078
0
}
12079
12080
//
12081
// Set up the glslang traversal
12082
//
12083
void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv, SpvOptions* options)
12084
370
{
12085
370
    spv::SpvBuildLogger logger;
12086
370
    GlslangToSpv(intermediate, spirv, &logger, options);
12087
370
}
12088
12089
void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv,
12090
                  spv::SpvBuildLogger* logger, SpvOptions* options)
12091
370
{
12092
370
    TIntermNode* root = intermediate.getTreeRoot();
12093
12094
370
    if (root == nullptr)
12095
0
        return;
12096
12097
370
    SpvOptions defaultOptions;
12098
370
    if (options == nullptr)
12099
0
        options = &defaultOptions;
12100
12101
370
    GetThreadPoolAllocator().push();
12102
12103
370
    TGlslangToSpvTraverser it(intermediate.getSpv().spv, &intermediate, logger, *options);
12104
370
    root->traverse(&it);
12105
370
    it.finishSpv(options->compileOnly);
12106
370
    it.dumpSpv(spirv);
12107
12108
370
#if ENABLE_OPT
12109
    // If from HLSL, run spirv-opt to "legalize" the SPIR-V for Vulkan
12110
    // eg. forward and remove memory writes of opaque types.
12111
370
    bool prelegalization = intermediate.getSource() == EShSourceHlsl;
12112
370
    if ((prelegalization || options->optimizeSize) && !options->disableOptimizer) {
12113
0
        SpirvToolsTransform(intermediate, spirv, logger, options);
12114
0
        prelegalization = false;
12115
0
    }
12116
370
    else if (options->stripDebugInfo) {
12117
        // Strip debug info even if optimization is disabled.
12118
0
        SpirvToolsStripDebugInfo(intermediate, spirv, logger);
12119
0
    }
12120
12121
370
    if (options->validate)
12122
0
        SpirvToolsValidate(intermediate, spirv, logger, prelegalization);
12123
12124
370
    if (options->disassemble)
12125
0
        SpirvToolsDisassemble(std::cout, spirv);
12126
12127
370
#endif
12128
12129
370
    GetThreadPoolAllocator().pop();
12130
370
}
12131
12132
} // end namespace glslang